Video Games HD Remix
Diddy Kong Racing - Ancient Lake (HD Remix - Extended)
updated
In this stream, you'll get an exclusive behind-the-scenes look at my creative process as I break down how I approached this remix and the techniques I used to bring it to life.
I'll be sharing my screen and walking you through my production software, showing you how I manipulate and layer sounds, and discussing the various elements that went into creating the final product.
Whether you're a music producer looking to pick up some tips and tricks, or simply a fan of my work curious about what goes into making a remix, this stream is not to be missed.
So grab a snack, get comfy, and join me for an in-depth exploration of my latest remix. See you there!
0:00 - Starting Soon
7:03 - Intro
8:25 - Instrument Overview
9:14 - Drums
11:20 - Bass
12:53 - Rhodes
14:43 - B3 Organ
18:36 - Horns
21:19 - Bari Sax
23:00 - Volume Automation
24:30 - The Mix
31:00 - Conclusion & Tease
Game: Space Station Silicon Valley
Track: Swamp of Eternal Stench
Console: Nintendo 64
Year: 1998
Original Composer: Stuart Ross
Remix done by: Bryce Atkinson
Software used for remix: Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
In this stream, you'll get an exclusive behind-the-scenes look at my creative process as I break down how I approached this remix and the techniques I used to bring it to life.
I'll be sharing my screen and walking you through my production software, showing you how I manipulate and layer sounds, and discussing the various elements that went into creating the final product.
Whether you're a music producer looking to pick up some tips and tricks, or simply a fan of my work curious about what goes into making a remix, this stream is not to be missed.
So grab a snack, get comfy, and join me for an in-depth exploration of my latest remix. See you there!
0:00 - intro
1:30 - Brinstar Playthrough
4:06 - Drums
7:07 - Bass
9:34 - Guitars
15:33 - Pads & Choirs
19:40 - Trumpets
26:02 - The SYNTHS
30:22 - Pianos
36:18 - Sign-off and final listen
.
Follow VGHDR on facebook @VGHDRemix
Remix by: Bryce Atkinson
Drums performed by: Joey St-Jacques (H2K Gaming)
Original Composition by: Hirokazu Tanaka/Shogo Sakai
Console: NES & Gamecube
Game: Metroid (NES) and Super Smash Bros Melee
Track: Brinstar (Melee version)
Software used: Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on twitter @VGHDRemix
Remix by: Bryce Atkinson
Original Composition by: David Wise
Console: Nintendo 64
Game: Diddy Kong Racing
Track: Walrus Cove
Software used: Propellerhead Reason, Pro Tools, & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
.
Follow VGHDR on facebook @VGHDRemix
Remix by: Bryce Atkinson
Drums performed by: Joey St-Jacques (H2K Gaming)
Original Composition by: David Wise
Console: Super Nintendo
Game: Donkey Kong Country 2: Diddy's Kong Quest
Track: Snakey Chantey
Software used: Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
New DKR Death Race Challenge:
Shoot all players with a single missile within 3 laps and finish 1st.
***Must turn on Ultimate AI & All Red Balloons
Enter in Magic Codes:
- Ultimate AI: timetolose
- All Red Balloons: bombsaway
.
Follow VGHDR on facebook @VGHDRemix
Remix by: Bryce Atkinson
Drums performed by: Joey St-Jacques (H2K Gaming)
Original Composition by: David Wise
Console: Super Nintendo
Game: Donkey Kong Country 2: Diddy's Kong Quest
Track: Snakey Chantey
Software used: Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on twitter @VGHDRemix
Remix by: Bryce Atkinson
Original Composition by: Jun Ishikawa
Console: Nintendo 64
Game: Kirby 64: The Crystal Shards
Track: Rock Star
Software used: Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on twitter @VGHDRemix
Remix by: Bryce Atkinson
Original Composition by: David Wise
Console: Nintendo 64
Game: Diddy Kong Racing
Track: Boss Challenge
Software used: Propellerhead Reason, Pro Tools, & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on Twitter @VGHDRemix
Game: Super Mario Land
Track: Birabuto Kingdom
Console: Nintendo Game Boy
Year: 1989
Original Composer: Hirokazu Tanaka
Remix done by: Bryce Atkinson
Software used for remix: Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on Twitter @VGHDRemix
Game: Super Mario Land
Track: Birabuto Kingdom
Console: Nintendo Game Boy
Year: 1989
Original Composer: Hirokazu Tanaka
Remix done by: Bryce Atkinson
Software used for remix: Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on Twitter @VGHDRemix
Game: Pokemon Red/Blue
Track: Trainer Battle
Console: Nintendo Game Boy
Year: 1996
Original Composer: Junichi Masuda
Remix done by: Bryce Atkinson
Software used for remix: ProTools, Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on Twitter @VGHDRemix
Game: Mario Party 1
Track: Tropical Island
Console: Nintendo 64
Year: 1998
Original Composer: Yasunori Mitsuda
Remix done by: Bryce Atkinson
Software used for remix: ProTools, Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on Twitter @VGHDRemix
Game: Bomberman 64
Track: Green Garden
Console: Nintendo 64
Year: 1997
Original Composer: Akifumi Tada
Remix done by: Bryce Atkinson
Software used for remix: ProTools, Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on Twitter @VGHDRemix
Game: Banjo-Tooie
Track: Fun 'n' Games
Console: Nintendo 64
Year: 2000
Original Composer: Grant Kirkhope
Remix done by: Bryce Atkinson
Software used for remix: ProTools, Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on Twitter @VGHDRemix
Game: Mario Kart 64
Track: Frappe Snowland
Console: Nintendo 64
Year: 1996
Original Composer: Kenta Nagata
Remix done by: Bryce Atkinson
Software used for remix: ProTools, Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on twitter @VGHDRemix
Remix/Arrangement by: Bryce Atkinson
Original Composition by: David Wise
Console: Super Nintendo
Game: Donkey Kong Country
Track: Jungle Hijinx
Software used: Propellerhead Reason, Pro Tools, & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on Twitter @VGHDRemix
Game: Super Mario 64
Track: Staff Roll
Console: Nintendo 64
Year: 1996
Original Composer: Koji Kondo
Remix done by: Bryce Atkinson
Software used for remix: ProTools, Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on Twitter @VGHDRemix
Game: Space Station Silicon Valley
Track: Jungle Japes
Console: Nintendo 64
Year: 1998
Original Composer: Stuart Ross
Remix done by: Bryce Atkinson
Software used for remix: ProTools, Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on twitter @VGHDRemix
Remix by: Bryce Atkinson
Original Composition by: David Wise
Console: Nintendo 64
Game: Diddy Kong Racing
Track: Walrus Cove
Software used: Propellerhead Reason, Pro Tools, & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on twitter @VGHDRemix
Remix by: Bryce Atkinson
Original Composition by: Darren Mitchell
Console: Nintendo 64
Game: South Park 64
Track: Operation Turkey Butt
Software used: Propellerhead Reason
All tracks are remade/re-recorded from scratch, by ear.
Follow VGHDR on twitter @VGHDRemix
Remix by: Bryce Atkinson
Original Composition by: Hirokazu Ando
Console: Nintendo Game Cube
Game: Super Smash Bros Melee
Track: Menu 1
Software used: Propellerhead Reason
All tracks are remade/re-recorded from scratch, by ear.
Remix by: Bryce Atkinson
Original Composition by: David Wise
Console: Nintendo 64
Game: Diddy Kong Racing
Track: Walrus Cove
Software used: Propellerhead Reason, Pro Tools, & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Remix by: Bryce Atkinson
Original Composition by: David Wise
Console: Nintendo 64
Game: Diddy Kong Racing
Track: Darkmoon Caverns
Software used: Propellerhead Reason
Remix/Arrangement by: Bryce Atkinson
Original Composition by: David Wise
Console: Super Nintendo
Game: Donkey Kong Country
Track: Jungle Hijinx
Software used: Propellerhead Reason, Pro Tools, & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Game: Super Mario Bros. 2
Track: Overworld Theme
Console: Super Nintendo
Year: 1988
Original Composer: Koji Kondo
Remix done by: Bryce Atkinson
Software used for remix: Propellerhead Reason 4.0, ProTools, & Addictive Drums
Remix by: Bryce Atkinson
Original Composition by: David Wise
Console: Nintendo 64
Game: Diddy Kong Racing
Track: Spaceport Alpha
Software used: Propellerhead Reason, Pro Tools, & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Remix done by: Bryce Atkinson
Original Composers: Masato Nakamura
Game: Sonic the Hedgehog 2
Track: Hill Top Zone
Console: Sega Genesis
Year: 1992
Software used for remix: Propellerhead Reason 4.0, Pro-tools, and Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Game: Banjo-Tooie
Track: Fun 'n' Games
Console: Nintendo 64
Year: 2000
Original Composer: Grant Kirkhope
Remix done by: Bryce Atkinson
Software used for remix: Propellerhead Reason 4.0, ProTools, & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Original Composition created for a game that never got released.
Composition, performance, editing, mixing, and mastering done by Bryce Atkinson
Software used: Propellerhead Reason
Remix by: Bryce Atkinson
Original Composition by: David Wise
Console: Nintendo 64
Game: Diddy Kong Racing
Track: Spaceport Alpha
Software used: Propellerhead Reason, Pro Tools, & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Remix by: Bryce Atkinson
Original Composition by: David Wise
Console: Nintendo 64
Game: Diddy Kong Racing
Track: Star City
Software used: Propellerhead Reason
All tracks are remade/re-recorded from scratch, by ear.
Game: Space Station Silicon Valley
Track: Ice 'N' Easy Does It
Console: Nintendo 64
Year: 1998
Original Composer: Stuart Ross
Remix done by: Bryce Atkinson
Software used for remix: Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Remix by: Bryce Atkinson
Original Composition by: David Wise
Console: Nintendo 64
Game: Diddy Kong Racing
Track: Pirate Lagoon
Software used: Propellerhead Reason, Pro Tools, & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Game: Wario Land 3
Track: Out of the Woods
Console: Gameboy Color
Year: 2000
Original Composer: Kozue Ishikawa
Remix done by: Bryce Atkinson
Software used for remix: Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Game: Super Mario Sunshine
Track: Ricco Harbor
Console: Nintendo Gamecube
Year: 2002
Original Composer: Koji Kondo
Remix done by: Bryce Atkinson
Software used for remix: Propellerhead Reason, Pro Tools, Guitar Rig & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Game: Super Mario Sunshine
Track: Bianco Hills
Console: Nintendo Gamecube
Year: 2002
Original Composer: Koji Kondo
Remix done by: Bryce Atkinson
Software used for remix: Propellerhead Reason & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Game: Mario Party 3
Track: Woody Woods
Console: N64
Year: 2000
Original Composer: Ichiro Shimakura
Remix done by: Bryce Atkinson
Software used for remix: Propellerhead Reason, ProTools, & Addictive Drums
All tracks are remade/re-recorded from scratch, by ear.
Game: The Legend of Zelda: Majora's Mask
Track: Clock Town
Console: Nintendo 64
Year: 2000
Original Composer: Koji Kondo
Remix done by: Bryce Atkinson
Software used for remix: Propellerhead Reason 4.0