Mike York
Video interview Animation Mentor did with me after graduation as part of the Alumni animators working in the industry.
updated 14 years ago
Shot 1-7
Mortal Kombat 11
Responsible for facial animation - This was 1st captured in Faceware then cleaned up and polished in Maya.
some shots were keyframed with no mocap.
Shot 8
Borderlands 3 Trailer
Responsible for all animation. Keyframed the face and cleaned up mocap body animation.
Shot 9
Dead Island 2 Trailer
Responsible for all animation - All keyframed
Shot 10
GTAV
Cleaned up mocap on body and keyframed prop interaction and visibility ect. Also tested in engine
fine tuning the blending between the in-game walk cycle.
Shot 11
Bullet Run (PC Multip0layer Game)
Responsible for all animation - All keyframed
Shot 12,13
Read Dead Redemption 2
Responsible for all animation. Keyframed the cougar and used mocap for the player character. There were several
animations I had to create for this in order for it to work in game lots of testing and back and forth with AI
and the programming team.
Shot 14
Disintigration Trailer
Responsible for all animation - All keyframed
Shot 15
Disintegration Trailer
Responsible for all animation - Mocap & Keyframed clean up
Shot 16
Disintegration Cut Scene
Responsible for all animation - Mocap & Keyframe clean up
Shot 17,18
Read Dead Redemption 2
Responsible for Animal animations for the Buffalo and then on the Boar and Alligator - All keyframed
Shot 19
Dead Island 2 Trailer
Responsible for all animation - All Keyframed
Shot 20
Disintegration Trailer
Responsible for all animation - All keyframed
Shot 21
GTAV
Responsible for all animation - Mocap & Keyframing of foot and prop interaction
Shot 22
Disintegration Cut Scene
Responsible for all animation - Mocap & Keyframed
Shot 23
Disintegration Cut Scene
Responsible for all animation - All keyframed
Shot 24
GTAV
Responsible for animation of Jimmy falling into the car - Mocap and Keyframed
Shot 25
Borderlands 3 Trailer
Responsible for all main characters - Mocap and Keyframed
Shot 26
Goldeneye 007
Responsible for all animation - Mocap & Keyframed
Shot 27
GTAV
Responsible for all animation - Mocap & Keyframed
Shot 28
Disintegration Cut Scene
Responsible for all animation - Mocap & Keyframed
Music by: Black Sabbath
Music by: Generation Girls all rights go to them please dont put up ads on my video.
Programs Used: Maya, XSI, Motion Builder & Final Cut Pro
All Rigs Provided by: Eurocom, Acony Games, Idol Minds, House of Moves
Do not own copyright to music. Ownership and right go to the creators Generation Girls (Boys)
Please email me for a PDF copy of the Shot List or Breakdown
All Rigs Provided by: Eurocom, Acony Games, Idol Minds, House of Moves
Do not own copyright to music. Ownership and right go to the creators
Please email me for a PDF copy of the Shot List or Breakdown
Mentored By:
Jay Jackson (Dinsey)
Nicole Herr (Sony Pictures)
Martin Hopkins (Dreamworks)
Michelle Meeker (Pixar)
Steve Cady (Blue Castle Games)
Cal Brunker (House of Cool)
Rigs provided by: Animation Mentor
Sound clips from "Good Luck Chuck" and "Batman Begins"
Music by: What Dreams may Come Soundtrack
Programs Used: Motion Builder, 3ds Max, Maya
Rigs provided by: Activision/Blizzard, Eurocom and Vicon House of Moves
Music by: The Doors they own the rights to the music but please play it because I edited the reel to the music.
Audio property of Jim Carrey and The movie Bruce Almighty
Software Used: Maya 8.0
Created in 3 days for a animation test to get a job as a Animation Instructor at Egg Story Digital Art School located in Singapore.
Wish Me Luck!
music belongs to [Merlin] Ninja Tune Ltd
Filmed by: Tyler Robinson
It has been a awesome experience and I would recommend to everyone who wants to learn animation and is


