Hi everyone! I finally remembered my YouTube password, and I am happy to share a project I've been working on, on and off, for the past several months.
In summary, this resource pack supports all versions of Minecraft Bedrock Edition starting from 1.21 and aims to fix a lot of animation related bugs and inconsistencies between Bedrock and Java, with a focus towards PVPers.
If you find any bugs with the pack, you can either leave a comment on this video or the MCPEDL post and I will see if I can get it fixed if possible (please keep in mind that some things are Mojang's fault and are not fixable by me).
If you appreciate my content, please consider subscribing to my YouTube channel and/or liking the video, it would mean a lot.
Tags (ignore) Minecraft, MC, Minecraft Java, PVP, Minecraft Java 1.8, Minecraft Java 1.7, Bedrock, Minecraft Bedrock, MCPE, iOS, Android, Xbox, Xbox One, Xbox One S, Xbox Series S, Xbox Series X, PS4, PS5, Nintendo Switch, Switch, Mobile, Windows 10, Windows 10 Edition, Resource Pack, 1.21, 1.21.0, 1.21.1, 1.21.2, 1.21.10, 1.21.20, 1.21.21, 1.21.22, 1.21.23, 1.21.30, 1.21.31, 1.21.40, 1.21.41, 1.21.43, 1.21.44, 1.21.50, 1.21.51
Hi everyone! I finally remembered my YouTube password, and I am happy to share a project I've been working on, on and off, for the past several months.
In summary, this resource pack supports all versions of Minecraft Bedrock Edition starting from 1.21 and aims to fix a lot of animation related bugs and inconsistencies between Bedrock and Java, with a focus towards PVPers.
If you find any bugs with the pack, you can either leave a comment on this video or the MCPEDL post and I will see if I can get it fixed if possible (please keep in mind that some things are Mojang's fault and are not fixable by me).
If you appreciate my content, please consider subscribing to my YouTube channel and/or liking the video, it would mean a lot.
Tags (ignore) Minecraft, MC, Minecraft Java, PVP, Minecraft Java 1.8, Minecraft Java 1.7, Bedrock, Minecraft Bedrock, MCPE, iOS, Android, Xbox, Xbox One, Xbox One S, Xbox Series S, Xbox Series X, PS4, PS5, Nintendo Switch, Switch, Mobile, Windows 10, Windows 10 Edition, Resource Pack, 1.21, 1.21.0, 1.21.1, 1.21.2, 1.21.10, 1.21.20, 1.21.21, 1.21.22, 1.21.23, 1.21.30, 1.21.31, 1.21.40, 1.21.41, 1.21.43, 1.21.44, 1.21.50, 1.21.51Utility HUD - resource pack showcase for bedrock edition 1.16+ambient2021-04-04 | Download Link: mcpedl.com/utility-hud-pack
Important notes about intellectual property of some assets in this pack, please consider giving the following people some attention first and foremost:
Please refer to the gear icon in the pack settings to change subpacks to your liking. I try and accommodate for the most user preferences possible, hence the 13 options to choose from. Note that choosing a subpack with chunk borders enabled only works in version 1.16.100 or higher.
Like/comment/subscribe if you enjoy the content I produce. I don't really shoot for views or attention but doing these things lets me know that I'm doing things right.Animated cosmetics - resource pack showcase for 1.16+ambient2021-01-28 | Download link: mcpedl.com/animated-cosmetics-pack/?cookie_check=1
This resource pack adds 12 different cosmetics to the player for Minecraft Bedrock edition (albeit, 9 of which are capes) that for once don't show on every other player you see, lol. This pack only works for bedrock edition 1.16.0 and greater. Furthermore, i'm also trying my hand at linkvertise, a link monetizing program to help support me. But don't worry, if you're in a rush to check out the pack, you can always use the direct link.
If you enjoy my content and packs, consider subscribing and liking :)Custom damage particles (sharpness particles) resource pack showcase - bedrock edition 1.16.xambient2020-11-02 | Download link: mcpedl.com/custom-damage-particles
Porting over the "sharpness particles" from java edition to bedrock, with a little spin.
This pack has several subpack options that I was too lazy to put in the video... default (java green color), red, orange, yellow, green, blue, purple, pink, rainbow, epilepsy (black and white), and some more settings for particle multipliers.
This resource pack is compatible with my custom damage colors resource pack, which can be found here: mcpedl.com/custom-damage-colors
Some issues are that it will likely break any custom capes or geometry you have on the player skin (however, if you're savvy enough, you can combine them, please dont ask me to do it for you). Also, the pack ONLY works on players, but again, if you know how that kind of stuff works you can combine this pack with your own modifications.
If you plan on using this pack for public use, you MUST credit me! pls and ty ❤️Player hitbox display resource pack showcase - Bedrock Edition 1.16+ambient2020-10-02 | Download link: mcpedl.com/player-hitbox-display-pack
This pack allows you to see the hitbox of yourself and other players. It works as a global resource and servers. 2 additional features include a yaw and pitch ray being cast from the center of the player's head to see where they are looking, an XYZ axis display, and being able to see the hitbox THROUGH WALLS. In a sense, this pack can be used to trace to players hiding behind walls or underground :D (but I don't encourage the use of this pack for that purpose).
Not shown in the video, but the hitbox changes sizes when the player swims as well. The model rotation is independent of the player body rotation, unlike many other fake hitbox packs, which do not authentically show the real hitbox. Also, the hitbox is an emissive model, meaning the texture is not shaded at all. It will look completely white at any time of the day.
You also have 3 subpack options, the default one being, well, default (includes all features). Another option is to disable the head ray, and one disables the feature that allows to see the hitbox through walls. The more options the better.
Please leave a like :))Custom damage colors resource pack showcase (Bedrock 1.16)ambient2020-08-21 | Changing the damage and on-fire overlay colors for all entities on the bedrock edition. Download link: mcpedl.com/custom-damage-colors
Some other important things to note: -the render controllers for the ender dragon, squids, and horses are hardcoded. The damage overlays will always be the default red color for these entities- it's out of my control. -you may have to reload your game to refresh subpacks if the resource pack is applied *globally*, as opposed to a world. -only works with bedrock edition 1.16.0+.
I haven't made a single penny off of any of my addons, so please leave a like in return for not having to navigate through adfly or linkvertise, its appreciated :))Java bow ding behavior showcase (Bedrock 1.16)ambient2020-06-23 | Porting the "arrow ding" sound effect from java edition over to bedrock edition. Download link: mcpedl.com/java-bow-ding-sound-effect/?cookie_check=1