blondbassistShadow of the collossus is a rediculously demanding game to emulate. This game ran at about 15-20fps most of the time on PS2, so getting it to sit at 30 is challenging on PCSX2...getting it to run at 60 is a b**** but through overclocking, tweaking and partially losing some of my soul I managed to get it there.
I added a counter so you can see the framerate of the game. I'm basically emulating the best part of 2 & 1/2 PS2's to run this.
Shadow Of The Colossus on PC @ 60FPS REALTIME - PCSX2blondbassist2017-02-14 | Shadow of the collossus is a rediculously demanding game to emulate. This game ran at about 15-20fps most of the time on PS2, so getting it to sit at 30 is challenging on PCSX2...getting it to run at 60 is a b**** but through overclocking, tweaking and partially losing some of my soul I managed to get it there.
I added a counter so you can see the framerate of the game. I'm basically emulating the best part of 2 & 1/2 PS2's to run this.
Credit: zecoxao, M4j0r & the staff over at psx-place.com for making this possible.
More Info: https://www.psx-place.com/threads/pro...
Here is a benchmark showing both framerates and power consumption at the wall in Watts comparing a stock PS3 RSX running at 500MHz Core / 650MHz RAM vs 600MHz Core / 750MHz RAM in Gran Turismo 6
Conclusion: Performance uplift of around 10%-15% across the board. GT6 almost never hits it's 60fps target even whilst overclocked but the increase in performance is very much welcome with no visual artififacts found. When your PS3 is set to 720p output down from 1080p (or you modify the games PARAM.SFO to such) GT6 will render in 1280x720p instead of 1440x1080 this alone will yield signifant performance increases even without an overclock but have yet to test this.
Testing specs:
Ambient Temp: 21c on stock test & 22c on OC test. PS3 Model: CECH-2503A (Slim) Storage: 500GB 7200RPM HDD Resolution Set on PS3: 1080p Game Render Resolution: 1440x1080 Fan speed: 35%PS3 GPU Overclock Benchmark - Crysis 3 [Project RSX Boost]blondbassist2022-05-25 | PoC Release/Project: USE AT YOUR OWN RISK (Hardware Flasher Recommended)
Credit: zecoxao, M4j0r & the staff over at psx-place.com for making this possible.
More Info: https://www.psx-place.com/threads/pro...
Here is a benchmark showing both framerates and power consumption at the wall in Watts comparing a stock PS3 RSX running at 500MHz Core / 650MHz RAM vs 600MHz Core / 750MHz RAM.
Conclusion: The increase in temperatures and power consumption is negligible (less than 5%) compared to the performance uplift of 15%-20% across the board. As this game spends pretty much all of it's time below it's 30 FPS cap, the upgrade in performance is tangible during gameplay and can be felt even without monitoring software. The only visual artifact I noticed was a 'ring' appearing around phyco's face briefly during the cutscene, appears to be related to LOD's. Not sure if this definitely related to the overclock but not very noticeable either way.
Testing specs:
Ambient Temp: 23c on stock test & 22c on OC test. PS3 Model: CECH-2503A (Slim) Storage: 500GB 7200RPM HDD Resolution Set on PS3: 1080p Game Render Resolution: 1024x720 Fan speed: 35%
I tested the loading times from a cold boot and they were identical (well the OC loaded 0.3 seconds quicker if you want to be precise, margin of error stuff).PS3 GPU Overclock Benchmark - Bioshock Infinite [Project RSX Boost]blondbassist2022-05-25 | PoC Release/Project: USE AT YOUR OWN RISK (Hardware Flasher Recommended)
Credit: zecoxao, M4j0r & the staff over at psx-place.com for making this possible. Digital Foundry for the RSX thumbnail.
Here is a benchmark showing both framerates and power consumption at the wall in Watts comparing a stock PS3 RSX running at 500MHz Core / 650MHz RAM vs 600MHz Core / 750MHz RAM.
Conclusion: The increase in temperatures and power consumption is negligible (less than 5%) compared to the performance uplift of 15%-20% across the board. No visual artifacts were found.
Testing specs:
Ambient Temp: 22c PS3 Model: CECH-2503A (Slim) Storage: 500GB 7200RPM HDD Resolution Set on PS3: 1080p Game Render Resolution: 720p Fan speed: 35% Framerate is unlocked via menus (can hit over 100FPS if looking into the sky)
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