This is part of a challenge made by Lungmen Dragons.
Restrictions: - All 'Mark of Hui and Ming' tiles must be black by the end of the stage. - 'Free' is invulnerable (includes slow, stuns, etc) in the top and bottom lane.
This is part of a challenge made by Lungmen Dragons.
Restrictions: - All 'Mark of Hui and Ming' tiles must be black by the end of the stage. - 'Free' is invulnerable (includes slow, stuns, etc) in the top and bottom lane.
#arknights #アークナイツ #明日方舟 #challenge15 Points M8-8 Sarkaz Only | Holographic Combat Matrix #2SuperblazeramAK2026-07-17 | This clear took 3 hours and currently I don't see the other 3 being doable with Sarkaz only. Maybe 11-6 with more stalling and aoe...2 of them have DP regen down tags and the enemies/stage layout are absolute nightmares to open with Sarkaz...WHO HAVE HORRIBLE DP GENERATION. Closure makes it easier but it's still difficult. Another thing about this clear was that it was streamed live on twitch, check me out there for more Arknights Sarkaz only shenanigans: twitch.tv/superblazeram
It was fun- sorry, it wasn't fun to keep losing due to bad timings/RNG because of Faust and healing targeting and just normal Sarkaz things with RNG. I saw the mist dmg buffs and thought "Man, Haruka would be good here" and I was very much right, she makes this stage so much easier. When is next new shiny Sarkaz op :(
Jokes aside, it was fun seeing how much use Closure S3 was getting. It's pretty good CC and deals solid damage with a potentially huge range. I don't think people are sleeping on it but that's kinda what I'm getting at.
Tags FIXED Mephisto releases 1 instance of mist that last permanently upon defeat. mist dmg +100% Life points is 2 Faust and ballistas appear Enemy HP +100%
Faust appears earlier, special atk +100% dmg, cooldown -50%
Resting phase of Mephisto reduced to 30%, self healing increased by 1000%
15 Points: Additional Possessed Sarkaz Centurion appear, all Sarkaz Centurions gain +100% HP and ATK Additional Enraged Possessed Soldiers appear, when not blocked they recieve -60% dmg Enemies HP increased to 160% All enemies +30 RES All operators redeployment time +150% Sniper, Supporter, Defender DP cost is tripled.FEAR BLAST | CCB#5: Obliteration | Sarkaz Only 625 Points (No Wisadel/Logos)SuperblazeramAK2026-07-07 | I think texas simulated 2 dp pots for the price of 1 due to me using closures skill early. Yay a cc I can actually get 620+ on without Wis'adel/Logos. This strat basically boils down to 'generate enough dp to survive opening then Nymph Fear Blasts everything'. With my strat I don't think I can take any more risks because enemies would require 2-3 Fear blasts instead of 1-2 or it would make opening harder as the other risks affect DP and the ranged tile stamp. And Sarkaz is historically known to be horrible at generating DP. So as much as I'd like to get a higher score I genuinely don't think I can with my current strat nor have the time to come up with a new one. I'd imagine Wis/Logos can push it a bit further, especially Logos as arts/elemental damage is the major factor in dealing with this CC though once enemies require 2 elemental bursts to kill that's probably game over. This clear has some silly rng where vigna needs to crit properly to kill an enemy over closure, typhon needs some wacky slow/stun rng, nightingale s3 arts dodge on mirages and other operators and ascalon needs to dodge a bit. Just your typical Sarkaz shenanigans. I don't have much insight on this clear other than Ascalon and Nymph are MVPs.
Also sorry for all the cuts here and there. I have a bad habit of pausing every 5 seconds for less than a second. I cut out all the pauses that weren't important so hopefully this won't lessen the vieweing experience, because I paused way too many times for no reason.
#arknights #アークナイツ #明日方舟 Sarkaz Only Contingency Contract Battleplan Obliteration Main StageYou Only Need These 2 Sarkaz Ops | 17-18 Sarkaz Only (No Wisadel/Logos)SuperblazeramAK2026-05-03 | This boss is so peak. Maybe I start banning Entelechia and Ascalon because in every low op clear Ascalon and Entelechia are most likely there as the ones I use along with any other necessary operators. But these 2 are on a different level compared to all the other Sarkaz ops (except the 2 that are stated in the title). Well, I'll figure out if I'm still having fun with just using Ascalon and Entelechia in 99% of clears.
Anyways EP17's boss is AMa-10 and the circles that appear disable or cancel some of AMa-10's abilities/skills allowing you to have an easier time. I don't know what exactly happens when you fill out the circle but I decided not to use them as Entelechia's true damage is enough to get through this fight. I also don't know exactly what the new chapter mechanic is and how it works but all I know is that it's annoying. The rock-like things that spawn enhance enemies, can stun your operators if it's beside one, and is the source of global DoT damage. Hence why I brought Ascalon and Entelechia's passive healing modules. I don't know if I'll do any clears for any of the other EP17 stages, none of them felt that special or memorable. Probably be gone for another 2 months again.
Update: Probably shocking no one, Wis'adel has solo'd this stage as well. What an operator.
Operators Used: E2-90 Ascalon | P4 | S2M3 | AMB-Y Lvl 3 E2-90 Entelechia | P2 | S3M3 | REA-Y Lvl 3Moments Before Disaster | VEC-D Sarkaz Only 10 Ops | Vector Breakthrough MiserySuperblazeramAK2026-03-19 | Misery literally walking to his doom. Unfortunately for this clear I had to bring out Wisadel, mainly to deal with the Imperial Artillery Targeteers. If they weren't here I'd imagine it's a pretty good chance at being 9 ops. Not much else to say about this clear, pretty standard stuff. Kill all the enemies then start bullying Misery for the 10th time this event. I will say that despite having Ascalon be at 65% dodge, I'd say 1/3rd of the time she actually dodged. So recording the Misery fights was painful only because Ascalon decided to lose the 65% dodge so often. Anyways probably gonna be gone for 2 months again.
Buffs (From top to bottom): All Operators have +60% DEF, +2 Block, -20 RES All Enemies have -12% ATK and -12 ASPD All Operato's DP Cost -2 All Operators gain +25% HP and ATK, on deployment start with 25% max HP missing All Ground Operators gain 1SP every 4 seconds Operators have +30% Healing effectiveness from all sources
#arknights #アークナイツ #明日方舟 Vector Breakthrough Misery Sarkaz OnlyJust Brute Force Skill Timings | VEC-C Sarkaz Only 9 Ops | Vector Breakthrough 2SuperblazeramAK2026-03-17 | Where do you think you're going Mechanist, I got a bone to pick with ya. Anyways Nasti S2 usage, woah. The extra SP and Barriers is helpful to supercharge certain ops whose skills might not be able to come up in time or needs the extra bit of survivability. I initially wanted to put Nasti's platform on the bottom middle tile but the crocodile caster is in the way and the platform doesn't build in time. Maybe with a different setup but this doesn't work for it. Either way Philae gaming.
Buffs (From top to bottom): All Enemies have -12% ATK and -12 ASPD All Operato's DP Cost -2 All Operators gain +25% HP and ATK, on deployment start with 25% max HP missing Operators have +30% Healing effectiveness from all sources All Operators have +60% DEF, +2 Block, -20 RES All Operators recover 50 HP a second
#arknights #アークナイツ #明日方舟 Vector Breakthrough Misery Sarkaz Only No Wisadel Mechanist, Mechanical Mind VEC-CMudrock Can Permastall Misery* | VEC-12 No Buffs | Sarkaz OnlySuperblazeramAK2026-03-15 | *as long as you have like 3 extra ops to tank every 3rd Misery skill, then Mudrock can technically permastall him. The fact that he can't teleport forward and then walk into the blue box makes him insanely easy but if he did that he would be insanely hard, so Misery is just in a losing position cause he has to be beatable. But it still kinda sucks how easy he is.
Oh yea I guess surprise, I'm still alive. I wanted to do sarkaz only for the Spring Festival event against Sui without debuffing it but that was insanely hard and wouldve taken too much time for me to figure out. Wouldve been cool if I couldve done it but lifes been busy.
#arknights #アークナイツ #明日方舟 Vector Breakthrough Misery Sarkaz Only No Wisadel No BuffsHow To Use Nastis Platform Correctly | TN-4 Ultimate Trial Leakless | 4 Sarkaz OpsSuperblazeramAK2026-01-13 | Kinda cursed that I had to use Nightingale S3 so Nasti's Platform survives the Winterwisp Blood Shamans but hey, IT'S A 4 OP CLEAR BECAUSE OF IT. All funny things aside, this was originally an 8 op clear but I kept cutting things down until I reached 4 ops. I immediately thought of using Nasti here as she's the only one that could have a chance at making this work. I tried S1 and S2 and it was ok but the Witch King sealing my operators on the right meant I instantly lost so I tried S3 despite really wanting Nasti S1 to work. I found that the platform had potential but it couldnt survive a single shaman even with 2 devices and Nasti skill up. Then I had the cursed thought of using Nightingale S3 for the platform. The gramophones and the limiter unit lets me do this insane idea as it gives Hoederer, Entelechia and Nasti so much more survivability and it worked. The only other major problem was Hoederer killing the saxophonist too fast and blocking the shamans walking around the middle of the map capturing the top middle gramophone, resulting in me leaking because I didn't have enough devices to capture 2 gramophones and heal the platform. Final thing, making the triangle with the 3 melee ops so Witch King can never perma seal my ops was awesome, thanks Entelechia for being a reaper.
Limiter Unit: Enemies blocked by operators recieve 100% more damage from the operator blocking them, enemies that aren't blocked deal 75% less damage to operators (which for some reason also affects gramophones).
Timestamps: 0:17 Wave 1 2:44 Wave 2 7:02 Wave 3
#arknights #アークナイツ #明日方舟Hoederer...Please Stun | TN-3 Spectacular Trial Leakless | Sarkaz Only (No Wisadel/Logos)SuperblazeramAK2026-01-11 | Could probably be a 3 op if you used Wisadel or Logos but you need 2 melee operators to block the invisible bridge builders so who knows really. On another note this trial is doable without any buffs just like my previous 2 videos on TN-1 and TN-2 but the RNG was horrible and I probably spent what felt like over 5 hours just grinding this stage with the Fatty King's Relics buff. I decided to cut it short and just use an actual buff that doesn't require me being on 1 Life Point.
Buff: Enemies blocked by operators recieve 100% more damage from the operator blocking them, enemies that aren't blocked deal 75% less damage to operators.
Timestamps: 0:14 Wave 1 1:53 Wave 2 4:03 Wave 3
#arknights #アークナイツ #明日方舟The Gangs All Here | TN-2 Spectacular Trial Leakless | Sarkaz Only (No Wisadel/Logos)SuperblazeramAK2026-01-09 | This is probably why the limiter unit that spawns Fatty each wave exists, to compliment this trial in particular. Well the answer to all of them is the same, just Surtr it.
Buff: Additional enemies (Fatty) spawn each wave. Upon defeating these enemies they will drop King's Legacy, King's New Lance, and King's Crown in that order. C'mon, I had to take this to have all 4 of them together.
0:13 Wave 1 2:20 Wave 2 4:29 Wave 3
#arknights #アークナイツ #明日方舟My Favorite DoT True Damage Sarkaz Guards | TN-1 Spectacular Trial Leakless (Trials for Nav 6)SuperblazeramAK2026-01-08 | Guess I'm a Trials for Navigator content creator now.
Buff: Additional enemies (Fatty) spawn each wave. Upon defeating these enemies they will drop King's Legacy, King's New Lance, and King's Crown in that order. Essentially this buff was useless and I just wanted to take it to kill the additional enemies as an extra goal. It's not like picking one of the other buffs will lower the op count here anyways.
0:12 Wave 1 2:36 Wave 2
#arknights #明日方舟 #アークナイツThese 3 Sarkaz Destroy This Ultimate TrialSuperblazeramAK2025-11-22 | I previously uploaded a 4 op clear of this stage 4 months ago where I brought Surtr, but while editing that video I was thinking if I could remove Surtr as it felt like she wasn't doing a whole lot. But the event had already ended on CN so I wasn't able to do any more attempts until it came around on EN servers. Well after messing around for a while and repositioning everyone for waves 2 and 3 I managed to beat it pretty easily. Now I doubt I can beat Ultimate Trial with 2 ops unless I use Wis'adel (which I'm not), so I'm pretty happy with this. This has been on my mind for the past few weeks when Vector Breakthrough: Inorganic Matters opened, I am finally free from this burden that is optimization.
#arknights #アークナイツ #明日方舟700 DEF Defender? Use Shining | 16-12 AE2 Sarkaz Only (No Wisadel/Logos)SuperblazeramAK2025-10-11 | A very gimmicky fight that becomes very easy once you understand how the Bear works. Most niches that have a strong defender with high DEF probably use that to stall but Sarkaz only really has Mudrock and Philae with less than 800 DEF at best which gets shredded by the bear. So kind of rare Shining use here with so many recent bosses dealing Arts, mixed or true damage. The second phase of the fight can be permastalled with only Mitm, Mudrock and Shining. But there's no way to remove Surtr since you need to stall for DP to place Mudrock down. But Wis'adel still manages to solo this stage and I get sad.
Operators Used: E2-90 Mudrock | P3 | S3M3 | UNY-Y Lvl 3 E2-90 Shining | P3 | S3M3 | PHY-Y Lvl 3 E2-90 Surtr | P2 | S3M3 | AFT-X Lvl 3 E2-80 Mitm | P6 | S1M3 | TAC-Y Lvl 3Min-Maxing DP Because of Cherry-3 | CCB4 Sarkaz Only 605 Points (No Wisadel/Logos)SuperblazeramAK2025-08-25 | I explained in the video but yes, it's technically 595 but I couldn't take the squad size limit 10 tag because I had to pot sim Ascalon's DP pot because without it Valarqvin couldn't proc Necrosis and the Arc Frontliner would leak because Ascalon doesn't do enough damage.
Usually I would use Logos and Wis'adel for CC but after using Logos when getting 625 casually for the medal he made the Traffic Towers basically irrelevant. Heck, he made the entire left side irrelevant. That makes for pretty boring content, so I wanted to do this CC without him and Wis'adel to see how high I can go. I'm happy that I barely got into the 600's for the medal but when I tried to go for 620 nothing worked with my strat. Maybe there's a different strat to get 620 but right now I'm tunnel visioned on my own strat and can't see anything working.
To explain the title and thumbnail there's a tag that makes anything on the hotbar take up to an additional 10 DP when deployed. So if I deploy Nymph who has 38 DP when I have 48, she'll take all 48 DP. If you have less than 10 available then it just takes whatever you have. Mitm, and I imagine every tactician vanguard' summons, take 10 DP everytime they respawn. So I have to time retreating Cherry-3 in order to not lose any DP.
Well I guess I'll properly explain the strategy, we open with Mitm on a safe tile and use skill ASAP with the 1 sec delay to remove the extra SP from deploying Mitm 1 second earlier with texas. I use Ascalon MOD-Y to increase her dodge because she'll need it for the scientists and 3 block rockets. It's surprising how often she still died despite the 15% dodge increase. We try not to use Nightingale cages so we have more DP in final setup. Entelechia pokes the first Traffic Tower with her skill so when we use Surtr it explodes a safe distance away. There's a lot of Hoederer stun RNG with my original strategy so I made changes to reduce that RNG as much as possible. Like getting Surtr up earlier and using Warf S1 so Hoederer lives after the Traffic Tower explosion and a hit from the Traffic Officer. With enough tries I eventually get a run with decent enough Dodge RNG from Ascalon and stun RNG from Hoederer to win...I don't know what else to say, everything else is pretty self-explanatory.
#arknights #アークナイツ #明日方舟100 Lil Guys VS Sarkaz AoE DoT | CCB4 Max Points Side Stage 4 Sarkaz OnlySuperblazeramAK2025-08-25 | Babe wake up, new side stage dropped. I keep finding uses for Ascalon mod Y, it's surprisingly useful so often. Maybe HG really knew what they were doing when they made it. Anyways this stage has a lot of infinite revival enemies and Ulsulah making the altars spawn more. Sarkaz have a lot of good DoT options with the 3 I obviously chose to use in this clear. But it felt kind of overkill making me think a 4 op is doable but I have no idea who to remove since I used every op multiple times. Especially Hoederer and Surtr to move the bomb around before the crossbows and Ulsulah destroy it. Well maybe someone smart could figure it out.
#arknights #アークナイツ #明日方舟The PERFECT Stage For Ascalons New Module | HS-EX-8 CM Sarkaz Only 2 Ops (No Wis/Logos)SuperblazeramAK2025-07-13 | Fellow Sarkaz only player, Crow545, was trying to beat this stage with Entelechia on challenge mode but was having trouble with the clear and wanted help. He tried using Surtr with Entelechia, but I just couldn't see that working. Sure Entelechia has decent survivability but the plighted farmland and the little healing she gets from attacking wouldn't be enough to sustain her. I tried Ascalon with mod X and noticed it was the best attempt. I tried doing it a few more times with mod X but she couldn't survive long enough. Then I remembered her 2nd module gave her healing on kill. It only took a few more tries to beat the stage with this duo when I realized that. But this truly was the perfect use of Ascalon's Y module. So thanks crow :)
#arknights #アークナイツ #明日方舟This Seemed Too Easy? | TN-4 Ultimate Trial Sarkaz Only (No Wisadel/Logos)SuperblazeramAK2025-07-10 | 3 Op clear has been done, watch it here: youtu.be/33ronw2tS0I While editing this video I was looking at it and thinking if I could remove Surtr from the clear since they heavily nerfed these bosses. But the event has already ended so I'll never know. Maybe when this event comes to EN I'll put my idea into action but for now this is probably the easiest trial in the event for Sarkaz. Or maybe the buff is too op, who knows. Edit: I've beaten this stage with 3 ops, I optimized Surtr out. Watch it here:
Buff: Skills activate automatically. Operators redeployment time, skill cost and dp cost -20%
#arknights #アークナイツ #明日方舟This Is The Hardest Boss | TN-3 Spectacular Trial Sarkaz Only (No Wisadel/Logos)SuperblazeramAK2025-07-08 | If Mouthpiece wasn't there this could've easilly been a 5 or 6 op but with him moving early, the very short path to the blue box and his doubled attack range it makes it much harder. There's also a lot of RNG with which location he spawns the puppets in. If they're in bad spots the redeployment timings are off and you eventually lose since you can't stall forever. Mitm activating his skill ended many attempts as Mouthpiece walks past with the robot still recovering. Typhon's 2nd module that releases a few days after the event is over also would've helped as I could've probably retreated ascalon so she can destroy more puppets but oh well.
Buff: Skills activate automatically. Operators redeployment time, skill cost and dp cost -20%
#arknights #アークナイツ #明日方舟W Is Still Useful I Swear | TN-2 Spectacular Trial Sarkaz Only (No Wisadel/Logos)SuperblazeramAK2025-07-06 | She can stun all the airborne enemies and not need a 50 second wait time, thanks W. The buff was really only useful for Wave 1 huh...
Buff: Specialists and Casters have a 70% chance to restore 1 sp when attacking. If there are no operators in the 4 surrounding tiles they gain 40 aspd.
#arknights #アークナイツ #明日方舟Nymph Perma Stalling Is Balanced | TN-1 Spectacular Trial Sarkaz Only (No Wisadel/Logos)SuperblazeramAK2025-07-03 | Nymph borken. But buff letting Nymph perma stall is always fun. Kinda trivializes the stage a bit but there's no world where I can get 3 ops without using wisadel or logos so good enough.
Buff: Specialists and Casters have a 70% chance to restore 1 sp when attacking. If there are no operators in the 4 surrounding tiles they gain 40 aspd.
#arknights #アークナイツ #明日方舟Pepes Hammer Made In Blender (Timelapse)SuperblazeramAK2025-06-01 | This is not meant to be used as a guide or tutorial on how to make Pepe's Hammer and is not made with the purpose of cosplaying/3D printing in mind. This isn't 6 months late, you're 6 months late.
But yeah this was originally meant to be made when Pepe came out on global back in Jan but with school and my immense amount of ADHD and procrastination this took much longer than I would've liked. But now it's finally done. The total recording time came out to be 30 hours and 46 mins and took up 98.6GB of storage. I did make it so the timelapse is still viewable while being under 2 hours so if you really want to try and follow along you should be able to see what I'm doing. I also did everything in Blender with the exception of the art software to make making the id card easier but that can also be made in Blender if you really want to. I'm far from an expert about Blender and all it's functions but if there's any questions you wanna ask me about a certain aspect of the process or need clarification then leave a comment and I'll answer to the best of my abilities.
This was a lot of fun and challenging with how little clarity some areas had but there were some parts that I wish I could've done differently in hindsight like with the two bumps on the blue and yellow area of the hammer. I should've centered it so it lines up with the rod inside instead of being off to the side and also connecting the weird ball thing with the rope attached to it. But for the life of me I couldn't see what it looked like there.
Obviously I don't own any of the music used in the video and belong to their respective creators. The music that plays and the game they're from appear in the bottom left of the screen at the beginning of the song and follows this format: Name of game Song name
#blender3d #arknights #アークナイツ #明日方舟Mechanist Cant Kill Mudrock If Hes Distracted | VEC-12 Sarkaz Only | No Wisadel/Logos/BuffsSuperblazeramAK2025-05-22 | Entelechia is once again MVP for this event because of her True damage going through Mechanist's 50 hit shield and the passive DoT.
I don't think Nightingale Module mattered that much for this clear but when Mechanist decides to actually kill Mudrock the extra birdcage helped to make sure he doesn't kill anyone.
This clear took about 3-4 hours to figure out and actually execute. I spent 2 hours on stream (which you should check out, twitch.tv/superblazeram ) laying out the ground work as I was confident this event can be beaten without using Wisadel, Logos or any Buffs. I also didn't know what the buffs did which was why I avoided using them for all 12 stages as it wasn't necessary.
Philae S1 usage is rare but the 40% extra HP lets her live longer as the entire purpose was tanking hits from Mechanist's nuke and the archer. The charge time also meant I had more leeway for when I need to place her as 8 secs is way less than 25.
I delayed killing Mechanist phase 1 as every time Hoederer can't kill the robot before Mechanist revives so waiting for Hoederer's skill to come up is necessary. Same thing happens in phase 2 where I intentionally don't burst him down to 50% hp as I don't have the resources to tank all 6 rounds of the nuke without losing an important op.
I also delayed using Nightingale S3 for the 2nd high tide as the corrosion burst and lava fountain easily kill her. It takes too long to recharge if I used it when Mechanist is reviving.
You might be able to optimize Typhon out of this clear but from testing there's not enough damage to kill Mechanist phase 1 without her and I doubt pots will make up the remaining 15-20% hp. I can't test it out because no one puts up Surtr/Entelechia, it's all just Wis'adels.
Tried using a different video editing software, sorry in advance for audio being quieter than usual, I blame youtube compression.
Operators Used: E2-90 Ascalon | S2M3 | P3 | AMB-X Lvl 3 E2-90 Entelechia | S3M3 | P1 | REA-X Lvl 3 E2-90 Hoederer | S3M3 | P2 | CRU-X Lvl 3 E2-90 Mudrock | S2M3 | P3 | UNY-X Lvl 3 E2-90 Nightingale | S3M3 | P1 | RIN-Y Lvl 3 E2-90 Nymph | S2M3 | P1 E2-90 Shining | S3M3 | P3 | PHY-Y Lvl 3 E2-90 Surtr | S3M3 | P1 | AFT-X Lvl 3 E2-90 Typhon | S3M3 | P1 | SIE-X Lvl 3 E2-80 Mitm | S2M3 | P6 | TAX-Y Lvl 3 E2-80 Philae | S1M3 | P6 E2-70 Vigna | S2M3 | P6 | CHG-Y Lvl 3Why Use Logos When You Have True Damage? | 15-20 AE0 Sarkaz OnlySuperblazeramAK2025-04-21 | Yes I didn't play on the new adverse environment tiers. But this clear would most likely take an entire squad rather than just the few I actually used. Snipers and guards or casters and specialists costing double DP make opening much harder along with the extra 20% HP, ATK and DEF. Surtr can't kill the machine before PRTS lifts it into the air meaning I probably leak due to not having the tripled DP regen. If someone else wants to take a crack at it then be my guest. I did AE0 with 4 ops when using Logos and Wisadel so I'm pretty content with this clear being 1 off from that.
Also yes, Logos does around or slightly more than Entelechia despite the Elemental RES finally being real. Which is why I used Nymph to burst down PRTS with her talent dealing extra elemental damage when active. Couldn't think of a good thumbnail with Nymph though so Entelechia propaganda it is.
#arknights #アークナイツ #明日方舟CCB3 Side Stage 3 Max Points Sarkaz OnlySuperblazeramAK2025-02-12 | Pretty cool, no natural SP generation. Pretty easy tho, might be able to remove an op as Vigna wasn't doing that much. No I'm not using Wis'adel or Logos for this, they kinda don't add much in the first place.
#arknights #アークナイツ #明日方舟CCB3 Main Stage 640 Points Phase 1 | Sarkaz OnlySuperblazeramAK2025-02-10 | Oh no, I used walter and logos...anyways-
I probably won't be making any more vids for this CC unless the daily stages have interesting clears. Because doing main stage with Sarkaz only takes much longer than I would like especially with a 10 POINT INCREASE. The people on CN also got 640 points in phase 1 with Sarkaz only so I'm content with my score.
Until the end of my indefinite "break" will we meet again.
...I was too lazy and busy to edit out all the pausing, it's midterm week.
#arknights #アークナイツ #明日方舟Ch14 All Stages AE Sarkaz Only | NO WISADEL OR LOGOSSuperblazeramAK2024-10-30 | I did these clears with the goal of using what was available at the time of ch14 release. Nymph doesn't add much to these stages because of the high RES enemies have. Mitm is probably decent but Ascalon would probably fill the same role. By no Wis'adel and Logos I mean I can't bring my own, if they're already in the stage then sure I'll use them.
Wis'adel and Logos have really demotivated me from uploading Sarkaz clears (and also because I've been busy IRL) but with the release of Ch14 I felt like atleast doing this since I recorded the first few stages months ago when it released on CN. If future stages are interesting enough then I'll see if I can record more Sarkaz clears without using Wis'adel and Logos.
Notes: Many of the clears that weren't solos I have tried to do solo, but it just doesn't work no matter who I used (except 14-17, that will never be a solo). So sadly the op count got bumped up. 14-9 is a wis'adel solo but I couldn't find a 2 op solution even when using logos so I did 3 ops. 14-11 is actually a 2 op with Nymph and Typhon, but Wis'adel can solo this on Adverse. 14-15 is very close to being an Ascalon solo but the 20% stat bonus makes it so she doesn't kill everything in time. 14-17 is a Wis'adel solo or duo depending on if it's standard or adverse but what other brain dead op can basically solo this stage besides Logos. So 4 ops, but I'm honestly fine with it. 14-18 is funny because this might've been a 2 op clear if you can bring your own Wis'adel. But since you can't there's literally no Sarkaz records of this stage on Arkrec. I originally did this clear with 3 and 2 ops. 3 with Ifrit, Nightingale and Ascalon. 2 with Ascalon and Logos. I decided to try Ascalon and Typhon for fun the night before this video was gonna release because Logos felt like it was too easy but I found it was actually doable with Typhon. So I literally had to reupload this entire video to change out the 3 op. 14-20 I spent a lot of time on, hoping it was an Ascalon solo but even in an ideal run the bonus stats made it impossible. So I just Surtr'd it. @crow5457 helped with testing stuff out for me on this stage. Sorry to waste your time when it was all for naught. But after the Surtr clear he joked about how Warf S2 could would work. To his surprise I thought about it and took him seriously. Resulting in this clear being slightly less boring. So thanks again crow. 14-21 Adverse isn't a Wis'adel solo??? But the stat bonus means she can't burst Theresa in phase 2 even at max pot (and thank god for that).
Timestamps: 0:00 14-2 Mudrock Solo 2:11 14-3 Ascalon Solo 4:45 14-4 7:24 14-5 Mudrock Solo (Needs Talent Pot) 9:43 14-6 Ascalon Solo 11:43 14-7 14:21 14-8 16:35 14-9 18:58 14-11 21:49 14-12 Mudrock Solo 23:54 14-14 Mudrock Solo 26:13 14-15 28:04 14-16 Ascalon Solo 30:01 14-17 33:04 14-18 37:17 14-19 Ascalon Solo 39:41 14-20 44:43 14-21
#arknights #アークナイツ #明日方舟When Ascalon Taunt Up Actually Matters (13-19 AE Sarkaz Only 2 Ops)SuperblazeramAK2024-05-02 | I originally tried a duo with Ascalon and a few other Sarkaz but I didn't find anything that worked. I checked Arkrec and saw a few clears where they used Hoederer S3. I decided to retry 2 ops and when I realized I need Hoe stun RNG and bettter timings, I knew it was doable. Ascalon had to take a few hits from the caster while Hoederer was stunned otherwise he would've died. Rare Ascalon S3 moment.
#arknights #アークナイツ #明日方舟Using Ascalon Right and Wrong at the Same Time (13-11 AE Sarkaz Only 3 Ops)SuperblazeramAK2024-05-02 | I could've maybe retreated Ascalon once Surtr pushed the bomb infront of Mudrock but there's not really a point that late in the clear. Originally had a 4 op clear recorded weeks before doing this but I slept on it and thought "why can't Ascalon replace Hoederer and W here." Coming up with a way to push the first bomb without the leeches absolutely stopping it was fun to realize.
I realized audio is uhhh very loud. I'll try to make sure this doesn't happen again.
#arknights #アークナイツ #明日方舟Beating Up A Vampire (13-21 AE Sarkaz Only 3 Ops)SuperblazeramAK2024-04-30 | Link to clear with no commentary/subtitles: youtu.be/0OvSOrdZaNU
This took an unnecessarily long amount of time because of the needed Hoederer stun RNG on the one leech as explained in the video. It also took quite a while to figure out timings and seeing what worked and what didn't. One thing I forgot to explain was why I didn't use Ascalon's skill when the casters were walking up. This is because I would do too much damage to the boss, killing him earlier than I want. Resulting in Ascalon getting stunned and leaking the reborn enemy.
Praying the new Sarkaz ops don't trivialize this clear
#arknights #アークナイツ #明日方舟Another Niche Ignoring the Stage Mechanic (13-15 AE Sarkaz Only 3 Ops)SuperblazeramAK2024-04-28 | I was trying this with 4 ops where I was actually using the chapter mechanic but then I saw every other clear ignoring it...which led to this.
#arknights #アークナイツ #明日方舟Ascalon DoT Is Too Good (13-14 AE Sarkaz Only 2 Ops)SuperblazeramAK2024-04-28 | I love when I don't have to worry about the leech leaking because Ascalon talent exists. Also what chapter mechanic are you talking about, it doesn't exist.
#arknights #アークナイツ #明日方舟BB-1 to BB-8 Sarkaz Only Least Ops (Excluding BB-5)SuperblazeramAK2024-04-18 | BB-2 isn't an Ascalon solo sadly. I tried for about an hour with different timings and positions but nothing worked. I've literally used atleast 60 practice plans on BB-2 Ascalon solo alone. BB-5 isn't here as someone has already done an Ascalon solo for it, link here: bilibili.com/video/BV1gt421j7FH I originally recorded a 2 op for BB-5 but Ascalon too good.
#arknights #アークナイツ #明日方舟POV: Ascalon Didnt Dodge The Important Attack (13-10 AE Sarkaz Only 2 Ops)SuperblazeramAK2024-04-16 | I would prefer not being in fear of Ascalon having bad dodge RNG, because there is a timeline where she definitely would've died from the ranged enemies.
#arknights #アークナイツ #明日方舟Ascalon Is Perfect for Popping Poo (13-8 AE Sarkaz Only 3 Ops)SuperblazeramAK2024-04-16 | That is a title alright...but yea, having a true AOE means a lot of Ch13 stages can be optimized with Sarkaz Only, back to grinding I guess.
#arknights #アークナイツ #明日方舟THE TIGHTEST SURTR TIMING (13-4 AE Sarkaz Only 3 Ops)SuperblazeramAK2024-04-15 | I counted the frames in the video editor, 5 frames after Surtr killed the reborn enemy she was retreated. Way too close for comfort.
In hindsight I should've done an instant replay slowed down. Next time maybe...if I remember
#arknights #アークナイツ #明日方舟A True Spin To Win Stage (13-2 AE Sarkaz Only 3 Ops)SuperblazeramAK2024-04-15 | mudrock speeeeennnn
Operators Used: E2-90 Hoederer | P1 | S3M3 E2-90 Mudrock | P1 | S2M3 | UNY-X Lvl 3 E2-50 Vigna | P6 | S2M3 | CHG-Y Lvl 3Ascalon Is My Favorite Fast RedeploySuperblazeramAK2024-04-13 | Ascalon does good damage and has decent range to take out 3 of the stationary gates in one go, allowing for this to be done with 2 ops. And she's not even M3 and doesn't have her module
#arknights #アークナイツ #明日方舟The Essence of Meteorite Crit (OD-EX-8 Sarkaz Only 5 Ops)SuperblazeramAK2024-04-06 | Probably needed atleast 20 Meteorite crits. I don't know, you can count them for me and type it in the comments.
#arknights #アークナイツ #明日方舟THE CLASSIC DUO STRIKES AGAIN (CR-EX-8 Sarkaz Only 2 Ops)SuperblazeramAK2024-03-15 | The bread and butter combination of Surtr and Mudrock, what can I say. I was struggling pretty hard with 3 ops with Typhon but I eventually got it...but then I felt it was a bit easy. So I started cooking 2 ops. It was hard until I figured out Surtr timings and placements. The walls are broken.
#arknights #アークナイツ #明日方舟Hoederer with DEF is INSANE (CR-8 Sarkaz Only 2 Ops)SuperblazeramAK2024-03-09 | If Hoederer isn't on that DEF tile he dies from the enemies because attacking the defenders apply frail meaning he dies even faster. Stage is pretty easy except for all the stuns from across the map there are.
#arknights #アークナイツ #明日方舟Sarkaz Beat Up Dublinn (TN-3 | 6 Ops | Trials For Navigator #4)SuperblazeramAK2024-02-24 | You can make it to wave 3 without W...but it's not doable from my time trying it. W is crucial to killing the Dublinn Flamechaser Soldiers before Eblana sacrifices them for her shield. Otherwise the HP of the shield is way too big to reasonably destroy, resulting in her reaching Ifrit and I lose the run. And the reduced number of attacks by removing W makes it harder to kill the Dublinn Flamechaser Guards when they reach Mudrock. I did this clear without the preset operators, Ines, to spite someone who wants her to be a Sarkaz. If you're reading this eat my shorts, Ines isn't Sarkaz.
Limiter Unit: Lightweight Load Lvl 3 Natural DP recovery rate +1/sec, all Operators have Deployment Cost -8.
#arknights #アークナイツ #明日方舟Round 2 | TN-1 Medics Only 3 Ops Spectacular Trial (Trials for Navigator #3)SuperblazeramAK2024-02-14 | TN-1 Spectacular trial is kinda sad. Not because it was ridiculously easy or anything but it's not doable with just Reed the Flame Shadow and Kal'tsit. I've probably spent a couple of hours figuring out how far they can go and I swear to god the bird was the only thing that stood in the way of the 2 op clear. There's just not enough to deal with the dossoles enemies AND the crocodiles with just those 2. The bird always had about 40% HP left when he entered the blue box. So I gave up and settled for the 3 op.
#arknights #アークナイツ #明日方舟Youre Not Going Anywhere (HS-8 Sarkaz Only 2 Ops)SuperblazeramAK2024-02-02 | Typhon is good enough to kill the final 2 rats which means I don't have to deal with the giant drone swarm at the end of the level making it much more managable for Sarkaz. But a W and Meteorite duo might be possible. I don't know, can't try it since I don't have W.
#arknights #アークナイツ #明日方舟Sarkazs Worst Enemy (WB-9 Sarkaz Only 3 Ops)SuperblazeramAK2024-01-21 | I HATE RNG I HATE RNG I HATE RNG I HATE RNG I HATE RNG I HA-
You'd think Hoederer would allow the 3 op to happen but nope, its Purifier!! With better cycles and better range it allows more options with the Shanhaizhong Relayers and playing with what they place down. It was crucial to let 2 of the Relayers onto the high ground for Ya to not move as fast on 2nd phase so Purifier has less enemies to deal with and Mudrock can get S2 up faster (which is very needed). Still needed somewhat decent enemy spawn RNG since I kept leaking a dog or relayer in all my attempts.
#arknights #アークナイツ #明日方舟 #wherevernalwindswillneverblowDarknights Memoir All Stages Sarkaz Only Least OpsSuperblazeramAK2024-01-13 | All stages except DM-MO-1. I've tried and done some math with how much DP I could get from Vigna and pretending her future 2nd module would allow her to refund her entire DP cost upon retreating but it's just not enough. Typhon gets overwhelmed on the left side while Hoe can't kill 3 Sarkaz Grudgebearers/Worldcursers once they become alerted on the right side. Vigna doesn't provide enough DP in time to handle the last 50 enemies, so regrettably it is not included in this video.
Operators Used: E2-90 Hoederer | P1 | All Skills M3 E2-90 Mudrock | P1 or 3 | All Skills M3 | UNY-X Lvl 3 E2-90 Surtr | P1 | S2M3 E2-90 Typhon | P1 | All Skills M3 | SIE-X Lvl 3 E2-90 W | P0 or 6 | All Skills M3 | Both modules Lvl 3 E2-68 & 80 Flamebringer | P6 | S1M3 | DRE-Y Lvl 3 E2-80 Hibiscus the Purifier | P1 | All Skills M3 | INC-X E2-70 Vigna | P6 | S2M3 | CHG-Y E1-55 Midnight | P6 | SL7
#arknights #アークナイツ #明日方舟 #darknightsmemoirW Can Sadly Solo This Stage... (SN-EX-4)SuperblazeramAK2023-12-28 | I'm very sure that W potentials arent needed, not even the DP ones. But that's a big maybe but I didn't feel like suffering because of bad RNG.
Also funny Ines taking the end card
Operators: E2-90 W | P6 | S2M3 | ART-Y Lvl 3Hoederer Makes This 2 Op Possible (CW-S-3-A Sarkaz Only)SuperblazeramAK2023-12-20 | Mudrock MIGHT be able to replace Hoederer but it's some really wacky S3 timings that don't look good when I was testing it. But that's some serious copium since even with Mudrock Module it was barely up in time.
#arknights #アークナイツ #明日方舟 #lonetrailShe Can Solo...But At What Cost... (SN-EX-6 Typhon Solo)SuperblazeramAK2023-12-20 | The Original Strat: bilibili.com/video/BV1Vv4y1s79f/?p=60&vd_source=f4bb260e70239669c32b806a3c863519 Someone on CN did CM instead, I'm just doing normal mode to fill out the Sarkaz Only spreadsheet. I did come up with a duo with Typhon and Midnight but that had way less RNG involved, making it much more nicer than this solo was. In the CM clear they only needed 1 Little Handy to kill the Reefbreaker but I had to use 2.