Virtus Learning Hub
Importing & Animating Custom Characters With Mixamo For Beginners
updated
Master the foundations of UE5 in 7 days - virtushub.com/p/learn-unreal-engine-5-in-7-days
Learn to create landscapes - youtu.be/JSjtHU6xuDE
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0:00 - Intro
0:26 - Implementing meshses
3:12 - Using brushes
5:13 - Refining brushes
7:56 - Adding grass
11:02 - Outro
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#unrealengine #unrealengine5 #virtusstudios
The first 7 lessons of this course are free, so you'll be able to setup the foundations of your survival game. If you want more, you can access the full course over on our website.
● Access the FULL COURSE on our website: virtushub.com/p/learning
● DOWNLOAD ASSETS: tinyurl.com/survivalassets
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0:00 - Intro
0:35 - Create Project
2:11 - Import Assets
4:55 - Import Animations
6:48 - Animations
9:01 - Importing The Pickaxe
12:08 - Attaching The Pickaxe
15:31 - Fine-tuning The Attachment
17:14 - Outro
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#unrealengine #unrealengine5 #survivalgame
► View the full first person shooter course today on our website: http://www.virtushub.com/p/fps and receive 50% off the purchase price.
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0:00 - Intro
0:21 - Implementing Mesh
2:46 - Creating Functionality
5:37 - Outro
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► View the full first person shooter course today on our website: http://www.virtushub.com/p/fps and receive 50% off the purchase price.
► Want to take your game development skills to the next level? Checkout my website where I offer exclusive perks to help you on your journey to becoming a game developer. virtushub.com/p/virtus-gold
0:00 - Intro
0:22 - Styling the Interface
6:26 - Styling the Health/Progress Bar
9:17 - Outro
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► View the full first person shooter course today on our website: http://www.virtushub.com/p/fps and receive 50% off the purchase price.
► Want to take your game development skills to the next level? Checkout my website where I offer exclusive perks to help you on your journey to becoming a game developer. virtushub.com/p/virtus-gold
0:00 - Intro
0:35 - Widget blueprint setup
4:56 - Spawning the widget
6:13 - Linking the HUD data
10:30 - Displaying health/energy
15:07 - Testing the HUD
16:03 - Outro
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0:00 - Intro
0:47 - Creating the test dummy
2:36 - Creating the widget blueprint
5:20 - Linking the health bar to a variable
6:30 - Rendering the healthbar in 3D space
9:24 - Update health function
13:14 - Simple damage function
16:40 - Outro
► Learn to build a first person shooter game from scratch: virtushub.com/p/fps
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Assets download: drive.google.com/drive/folders/1H7Jgvr7uIJQGEFxTg3rFp-iU_8jWY8f-?usp=sharing
► Learn to build a first person shooter game from scratch: virtushub.com/p/fps
► Want to take your game development skills to the next level? Checkout my website where I offer exclusive perks to help you on your journey to becoming a game developer. virtushub.com/p/virtus-gold
0:00 - Intro
0:44 - Importing the character
2:55 - Importing the character animations
4:55 - Replacing the default character
7:20 - Setting up an animation blueprint
10:10 - Setting up an animation blendspace
13:27 - Getting the character's speed
17:18 - Assigning the animation blueprint
18:54 - Outro
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► View the full first person shooter course today on our website: http://www.virtushub.com/p/fps and receive 50% off the purchase price.
New UE5 FPS video every week!
0:00 - Intro
0:30 - Part 1
4:48 - Part 2
5:56 - Part 3
9:15 - Part 4
12:08 - Outro
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Create the foundation of your very own first person shooter game using Unreal Engine 5's blueprint system. You'll learn how to create gameplay mechanics such as advanced weapon systems, artificial intelligence, user interface building and much much more.
Each week we'll be adding new videos to this course right here on Youtube, with many many more available on our website.
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#unrealengine #unrealengine5 #fps #virtus
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0:00 - Intro
0:35 - Landscape setup
2:19 - Creating oceans
5:14 - Customising the waves
9:23 - Customizing the water material
12:24 - Creating rivers
16:43 - Creating floatable objects
22:03 - Outro
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SFX: drive.google.com/file/d/1qMnLTvIhS1FiW7S32e9AHP2LjgzFcoIA/view?usp=sharing
0:00 - Video Intro
0:32 - Setting up the sound effects
5:51 - Creating surface types
9:45 - Creating animation notifies
14:39 - Line tracing to the surface
22:12 - Outro
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► View the full first person shooter course today on our website: http://wwww.virtushub.com/p/fps and receive 50% off the purchase price.
New UE5 FPS video every week.
0:00 - Intro
0:30 - Firing input setup
1:57 - Weapon fire trigger
3:22 - Animation blueprint setup
5:07 - Animation transitions
7:15 - Linking animations to the character
8:02 - Controller triggers
9:21 - Muzzle flash and sounds
14:20 - Outro
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0:00 - Intro
0:27 - Assets download
2:17 - Setting up our scene
3:47 - Fox animations
9:56 - Camera animations
15:40 - Rendering
17:07 - Outro
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New FPS video every week!
DOWNLOAD ASSETS: virtushub.com/p/fps
0:00 - Intro
0:26 - Locating arm animations
2:22 - Technical creation of animation blendspace
5:20 - Creation of animation blueprint
7:29 - Communicating speed with the character blueprint
11:32 - Outro
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DOWNLOAD ASSETS: virtushub.com/p/fps
0:00 - Intro
0:20 - Downloading and locating FPS assets
1:04 - Placing the first person shooter arms
3:36 - Attaching the M4A1 weapon
5:40 - Video outro
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0:00 - Intro
0:30 - Creating A Blank Landscape
1:33 - Basic Sculpting
3:36 - Using Different Landscape Tools
5:52 - Custom Height Maps
9:47 - Outro
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0:00 - Intro
0:42 - Resetting the project
1:51 - Placing lights in your scene
9:31 - Specific light looks
12:00 - Indirect global illumination
14:37 - Emissive materials
16:47 - Volumetric lighting / god rays
21:30 - Outro
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Flexible combat system: unrealengine.com/marketplace/en-US/product/flexible-combat-system-01
Beard games Youtube channel: youtube.com/c/Beardgames
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00:00 - Epic games launcher
01:45 - Resetting the Unreal Engine user interface
02:00 - Unreal Engine user interface breakdown
03:26 - Placing custom assets
04:13 - Moving 3D models
04:55 - Useful keyboard shortcuts
06:40 - Creating and saving levels
07:30 - Downloading assets from epic games marketplace
10:29 - Downloading assets from epic megascans library
12:30 - Video outro
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00:00 - Video Intro
00:30 - Widget design and blueprint setup
04:00 - Widget interaction component
09:03 - Pressing buttons
12:43 - Final result
13:15 - Next steps
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00:00 - Video Intro
01:17 - Downloading Android Studio
02:50 - Downloading the Oculus app
04:16 - Downloading Visual Studio
05:35 - Creating an Oculus Developer Account
06:16 - Enabling developer mode on Oculus Quest 2
06:27 - Using VR preview in Unreal Engine 5
07:24: Troubleshooting
08:06: Setting up VR in a custom scene
12:40 Creating custom VR pickup items
15:34 Migrating content from existing projects
19:22 Video outro
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By the end of this video you'll create a simple main menu and health bar displayed on the player's screen.
UI Download: drive.google.com/drive/folders/1YdwYP_fvSc8HF3-AVwUa6zyH6pyc0_kJ?usp=sharing
00:00 - Video Intro
00:57 - A quick message from our sponsors
01:37 - Creating a blueprints project project
02:10 - Introduction to User Interface Widgets
06:56 - How to display a widget on the screen
10:51 - Styling our user interfaces
21:04 - Main Menu Functionality
25:57 - Creating a player health bar
34:26 - Video outro
Take your art skills to the next level with this awesome graphics tablet (use code VirtusXence) for a discount: amazon.co.uk/dp/B09PRCZX49?maas=maas_adg_CC75C6EB10D096894E39258EFF1B4211_afap_abs&ref_=aa_maas&tag=maas
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By the end of this video you'll create a toggle-able flashlight and door that animates open when the player gets nearby.
00:00 - Intro
04:44 - A quick message from our sponsors
06:02 - Creating a blueprints project
06:48 - Blueprints interface
09:43 - Level Blueprints
11:59 - Blueprint classes
14:50 - Understanding variables
19:27 - Simple scripts
22:58 - Flow control
29:58 - Flashlight & door demo
40:31 - Outro
Take your C++ experience to the next level today with Visual Assist: bit.ly/3QY6ldT
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Want to learn more about Unreal Engine 5's Lumen: youtube.com/watch?v=Dc1PPYl2uxA
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The game jam starts on the 31st of October with the theme being announced at 6PM GMT.
All games must be sumitted by the 7th of November.
itch.io/jam/Virtus Hub-academy-halloween-jam
Want to meet team members? https://discord.gg/vpoly
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Core games: coregames.com
Visualistic Studios: discord.com/invite/kSWR28z
Hot gates: https://hotgates.eu/
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This is a beginner friendly video, teaching advanced topics on how to setup an attack that deals damage and kills enemies.
You'll cover all the knowledge ranging from working with animation blueprints, setting up a sphere trace for damage and all the blueprints to power the system.
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Checkout our sponsor Buddy Builder to create beautiful game ready characters using their simple and modular editor 👇
Buddy Builder: hologress.com
Resources: tinyurl.com/devsquadcharacter
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Wingfox: wingfox.com/c/8389_17163_6873
Coupon Code: WFR15 (15% off)
Hello guys! It's Virtus Hub, and welcome to a new video. Do you have an awesome character and some animations but not sure how to get it into unreal? This video tutorial on UE5 will cover the whole process of importing animations, setting up blend spaces, and animation blueprints.
This is all beginner friendly, be sure to dive in and start working with your own custom characters today.
By the end of this video you will have a fully playable game character that is able to move around.
Don't forget to like the video and subscribe.
Resources: tinyurl.com/devsquadcharacter
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00:00 Intro
01:25 Creating a project
02:33 Importing a character
06:09 Importing animations
07:25 Animation Blendspace
11:40 Animation Blueprint Setup
17:30 Setting new playable character
19:15 Outro
00:00 Intro
00:40 Enabling Lumen in your project settings
2:23 Emmisive materials as light sources
7:09 Indirect light bouncing
What do you want to learn from Unreal Engine? Let us know in the comments!
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#Lumen #ue5 #unrealengine
What do you want to learn from Unreal Engine? Let us know in the comments!
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#gamedev #ue4 #unrealengine
We'll also be showing you how to download Unreal Engine for yourself!
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#gamedev #ue4 #unrealengine
The objectives for this lesson are:
- Create your first Unreal Engine project
- Understand the basics of the Unreal Engine user interface
- Finding, filtering and using assets from the content browser
- Placing & manipulating props in your scene
- Going through quick tips/tricks on building scenes easier
Resources: drive.google.com/file/d/1f02EyzCi3sWY9q2FI6SJgbDEniZchUoa/view?usp=sharing
00:00 Intro
00:40 Project Setup
02:55 Creating the health variable
06:00 Increase/Decrease player health
What do you want to learn from Unreal Engine? Let us know in the comments!
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#gamedev #ue4 #unrealengine
Download the plugin: unrealengine.com/marketplace/en-US/product/replica-ai-voice-actors
Replica Studios Website: www.replicastudios.com/unreal
Replica Studios Twitter: @replica_ai
Replica Studios Discord: discord.gg/VphcThzA5z
▬▬▬▬▬ Video Contents ▬▬▬▬▬
00:00 Introduction
02:45 Creating an account
03:40 Installing plugin
07:00 Voices and styles
08:50 Preview and takes
09:40 Adding silences and effects
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#gamedev #ue4 #unrealengine
Virtus Hub Game Jam: itch.io/jam/Virtus Hub-2020
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#unrealengine #gamedev #livestream
Virtus Hub Game Jam: itch.io/jam/Virtus Hub-2020
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#unrealengine #gamedev #livestream
We'll be covering our new upload schedule, livestreams & gamejam!
Join the gamejam: itch.io/jam/Virtus Hub-2020
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#gamedev #ue4 #unrealengine
Virtus Hub Game Jam: itch.io/jam/Virtus Hub-2020
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#unrealengine #gamedev #livestream
● EmberVein Website: embervein.com
Be sure to subscribe to follow the game's progress!
If you want to stay up to date with EmberVein, be sure to join the official EmberVein Discord: discord.gg/vhPsRsA
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● Instagram - instagram.com/EmberVeinGame
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#gaming #embervein #ue4
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Voxel landscapes behave very differently to standard landscapes are they are made up of individual pieces of geometry. This allows you to make cliffs, overhangs and even terrains!
Voxel Plugin: http://bit.ly/voxelterrains
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By the end of this video you'll be be able to hold down shift to sprint and use energy. You'll also be able to regenerate sprint energy!
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Be sure to stay tuned for the next video where we look at painting our landscapes!
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Along the way you will learn some basic modelling techniques such as loop cuts, insetting faces, extrusion and mapipulating faces, vertices & edges.
Reference image: imgur.com/IPSohFQ
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