hyper
[CSS] AAC Honey Badger - V3
updated
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Music: Infiltrate - Halo 3, BFG Division - Doom, If I Knew I'd Tell You - Neon Indian
Models - Halo 3, Escape from Tarkov, Titanfall 2 (...can you find it?)
Sounds - Halo 3, Escape from Tarkov, Insurgency, MW2 (2009), Splinter Cell
Smoke explosion asset: youtube.com/@savagerus
Blood assets: youtube.com/watch?v=wIH_c1lLE8s&ab_channel=EasyCGChannel%E2%84%A2 - youtube.com/@EasycgchannelBlogspots
Music: Sonic 3 Launch Base Act 2 (Prototype)
Rig: DogSayingWoosh
Rig model: Insurgency Sandstorm
Glock model: Escape From Tarkov
Sounds: Insurgency, Escape From Tarkov, Halo Reach
Rig: DogSayingWoosh
Rig model: Insurgency Sandstorm
Revolver model: Thanez
Sounds: Insurgency, CrystalSynthX (CSX)
Here is a compilation of all the submitted animations for the challenge: youtu.be/DZtXIjCf6Ec
To clear the common misconceptions out there and hopefully put this to rest: all viewmodel weapon animations are hand keyed, ššµš¶š°šµ š¶š š»š¼ššµš¶š»š“ š»š²š, š®š ššµš¶š š¶š šµš¼š š¶š šµš®š š®š¹šš®šš šÆš²š²š» š±š¼š»š² š³š¼šæ š®š¹š¹ šš¼š š“š®šŗš²š.
There was a small misconception that viewmodel weapons were mocapped until the animation director Mark Grigsby stated in an interview that they weren't, which lead people to imply that mocap was involved for viewmodel weapons in the past. We've had expert consultants give us references and advice on how they manipulate their firearms, studying and examining fine details to accentuate their actions.
š§šµš²šæš² šš®š š»š¼ šŗš¼šš¶š¼š» š°š®š½šššæš² šæš²š°š¼šæš±š²š±, ššš²š±, š²š±š¶šš²š±, š¼šæ š¶š»šš¼š¹šš²š± š³š¼šæ ššµš² šš¶š²ššŗš¼š±š²š¹ šš²š®š½š¼š»š ššµš®ššš¼š²šš²šæ.
If you want to see more MW anims, check out my awesome Lead Khoa Le's work right here: youtu.be/mXTHXXcj2Z4
youtu.be/b-slmY6uAys
youtu.be/6Gw6x1DX6A0
Troy Irving's work:
youtu.be/YFrgNmo3ffs
Oh, I also animated the Kali Sticks but left it for out for the video since there wasn't much to show! š¤Ŗ
Not for download or distribution without prior written approval from Activision.
#WeaponShowcase #CallofDuty #modernwarfare #codmw #modernwarfare2019 #animation #reloadanimations #Warzone
twitter.com/hyper3d
And to clear any misconceptions, yes, it's all handkeyed. No mocap involved.
twitter.com/hyper3d
Music:
Sonic Adventure 2 - Aquatic Mine
Animal Crossing City Folk - 1 AM Music
Birocratic - Sophisticated Gentleman (birocratic.lnk.to/allYL)
twitter.com/hyper3d
Better quality here: soundcloud.com/hyper-ranon/on-fire
youtube.com/c/Ranon
twitter.com/hyper3d
Twitter: twitter.com/hyper3d
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So, my life...has changed in so many ways this past year, and I'm not just talking about getting a job. I'm learning so much about myself as a person and life in general. I've had so many experiences this past year that I never imagined would happen. Sooner or later life starts rapidly changing...and I realize that there is a much, much higher priority that I need to attend to above all else.
I am so blessed to have someone like you to enjoy my silly videos and I am grateful that I have been given the opportunity to make you laugh. This doesn't necessarily mean good-bye, but I suppose I'll be on more of a hiatus, even more so.
There is so...so much more that I could say...but I suppose it isn't necessary. So I'll just say this to you for now: thank you.
nothing special, but it was fun nontheless
It's nothing crazy, so sit back, relax, and just enjoy some short viewmodel animations
This year i'll try to make some more contentļ½ļ½ļ½ ļ½ļ½ļ½
It's nothing crazy, so sit back, relax, and just enjoy some short viewmodel animations
This year i'll try to make some more contentļ½ļ½ļ½ ļ½ļ½ļ½
model - sam61
textures - 4echo
animations - me
mirror link: http://www.mediafire.com/download/a8j5fzpe304as8w/hypers_stupid_revolver.7z
A Melee Hell original.
someone did this already youtube.com/watch?v=C3aDFPKqOcs
Model - SAM61
Sounds - New World Interactive
http://bit.ly/1xZBDGJ (he is a really cool human bean)
http://bit.ly/1C8GnXa
I got the inspiration from this brilliant thingy: http://bit.ly/1GG7fmt
Model - Thanez
Sounds - New World Interactive
Model - Tigg
Sounds - New World Interactive
The 'IM A SELLOUT' links
Twitter: twitter.com/hyper3d
Twitch: http://www.twitch.tv/ranoniny
Music by http://www.bensound.com
Model - Kimono
Sounds - New World Interactive
Kimono if you ever see this, I just want to say that I'm sorry
2020 edit: Me and Kimono work at Infinity Ward š
2020 edit:
Hi, for the people commenting about college - I dropped out a few months after this video was posted to work at Respawn to help make Titanfall 2 and Apex Legends. I'm working at Infinity Ward right now and have helped make MW 2019.
You can both the TF2 and MW2019 animation reels on my channel.
Thanks, bye!
Model - ImBrokeRU
Sounds - New World Interactive
A different kind of preview that is actually really stupid.
song: youtube.com/watch?v=mlQ_JoxggrI
gifs if you really want them:
DUANE!: http://imgur.com/zk1mkFL
kfc man: http://imgur.com/ZxeIimB
kfc man 2: http://i.imgur.com/PZafXEW
AND NO IT'S NOT MOCAP
Just a short reel I've worked on, nothing crazy.
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Credits:
P99
-Latteh
Tar21
-TheLama/Flashmizer/drhubbler
357/MP7
-Hyper
Deagle
-Vasht/Thanez
UMP
-Insurgency Team
Sounds
-NightmareMutant/Navaro/Strelok/xLongWayHome
Well anyway, this is just a little side project I've been working on. It could have been better if I put more effort into it but whatever.
Everything was made by me (excluding the gifs at the beginning and the original audio (duh)) with Blender, compositing was done in After Effects.
I think the lag spike on the draw is happening because the SDK has to load the new arm mesh or something.
*COD arms are the property of Treyarch
Thriftydonut's tutorial: youtu.be/IV6XP-EDzw8
PolyBagel's tutorial: youtu.be/ZbuD3-UZV8c
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I guess you could try to just get the feeling of animation and practice a bit by doing some simple things or something. And if you feel confident that you have an idea how things work, you could also watch a few reference videos or find some animations and pick a style that you like, and really try to study it; get a good idea how things are portrayed like the motions, weight, etc...
Oh yeah sorry for the terribad lag.
Thriftydonut's tutorial: youtu.be/IV6XP-EDzw8
PolyBagel's tutorial: youtu.be/ZbuD3-UZV8c
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It's a long one, but you know...
...I dunno..
įµįµį¶° įµŹ°į¶¦Ė¢ įµį¶¦įµįµįµ į«įµįµį¶«į¶¦įµŹø Ė¢įµį¶įµĖ¢
Thriftydonut's tutorial: youtu.be/IV6XP-EDzw8
PolyBagel's tutorial: youtu.be/ZbuD3-UZV8c
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[UPDATED RIG/CHECK THE README] Download link for the rig: http://www.mediafire.com/download/g9591o141vos6x3/mini+multi-rig_v4.zip
Yeah it's a real tutorial this time. I apologize for any mistakes, errors, or anything in the video that didn't make sense or did not explain. This isn't something I normally do.
Anyway, comment or message me for questions, suggestions or advice...I'd appreciate it.
The rig/Treyarch - Models/Stoke - Sounds/Strelok, Nightmare, Navaro - Animation/meeeee
ᶦ ʰįµįµįµ įµįµįµį¶¦į¶°įµ įµįµįµį¶«į¶¦į¶ įµį¶¦įµįµįµĖ¢
BO2 rig is the property of Treyarch.
Models/Texutres
-Tigg/Raynox
Sounds
Strelok/Nightmare/Zira/M-Productions/xLWH
Thanks to TheAnimatedFlame for the rig!
-Texture edits
Twinke
-Model, Textures
Racer445
-Magpul model, textures
Doktor Haus, Strelok, NightmareMutant
-Sounds
this is 2nd wip of battlefriends 3 g37c animeshun i upgradad to mspaint pro cs1.6 wif beter grafx procesin so i can rendr faster while i rednder animeshuts whil animaetnign so i can redner buttsframe 3 is diced best selling novle in the hisorty of man kind i never finish anythi


