Wernissage - The Art of HaloThe fan favorite ODST helmet has seen many different takes on the iconic design, and in this video I intend to compare all helmets seen in the games and show their incredibly interesting evolution. So go grab your umbrella, and let's take a look at the Helljumpers.
The Evolution of the ODST | How the Helljumpers have changed over the yearsWernissage - The Art of Halo2020-11-01 | The fan favorite ODST helmet has seen many different takes on the iconic design, and in this video I intend to compare all helmets seen in the games and show their incredibly interesting evolution. So go grab your umbrella, and let's take a look at the Helljumpers.
Instagram: instagram.com/wernissage Twitter: twitter.com/LuminousCactuzBIONICLE x HALO: Turning the Toa into SpartansWernissage - The Art of Halo2025-10-01 | At the start of the millennium, children of the time we’re hooked to the fantasy of mechanical warriors saving the world. While Halo was the big focus of the gaming world, Lego launched what would become one of the most defining action figure lines of the decade: Bionicle. So what if we merge these two titans of early 2000s sci-fi? What if the Toa were Spartans? It’s time to Halofy the Bionicle.
My socials: Discord: discord.gg/EwBhRFtB Patreon: patreon.com/wernissage Bluesky: https://bsky.app/profile/wernissage.bsky.social Twitter/X: https://x.com/WernissageYT Instagram: instagram.com/wernissageTurning Halos ODST into a TRUE HelldiverWernissage - The Art of Halo2025-08-21 | With the new Helldivers 2 x Halo crossover being announced, it got me thinking: What would an ODST look like in the world of Helldivers? Welcome to another episode of Halofyi- I mean Helldiversifying Halo!
My socials: Discord: discord.gg/nzhKnhXZ Patreon: patreon.com/wernissage Bluesky: https://bsky.app/profile/wernissage.bsky.social Twitter/X: https://x.com/WernissageYT Instagram: instagram.com/wernissageRedesigning Halo: BLUE TEAMWernissage - The Art of Halo2025-04-24 | While having quite the history in external media, Blue Team had to be visualized for the first time ever in a Halo game for the fifth installment. Fred was given a reinforced look and a muscular silhouette; Kelly’s armor was slim and prioritized mobility; Linda was themed around reconnaissance with camera lenses scattered all over; and John was simply the allrounder of the team. But with Halo Infinite going in a different direction, Blue Team was nowhere to be seen… until they showed up in the multiplayer, just over a month ago. This got me thinking: what would each member’s ultimate look be? How could we alter the Halo 5 designs to fit the current art style? It’s time to redesign Blue Team... again.
Timestamps: 0:00 - Intro 2:28 - Fred 5:23 - Kelly 8:19 - Linda 11:13 - John 13:00 - Outro
Huge thanks goes out to the talented Desu for making the base renders. Check out his stuff! https://x.com/desuk_halo
My socials: Discord: discord.gg/nzhKnhXZ Patreon: patreon.com/wernissage Bluesky: https://bsky.app/profile/wernissage.bsky.social Twitter/X: https://x.com/WernissageYT Instagram: instagram.com/wernissageExpanding HALO 3s Armor Customization & CUT CONTENTWernissage - The Art of Halo2024-12-19 | It wasn’t until Halo 3 in 2007 when players finally got a taste of what would become one of Halo’s most desirable aspects when it came to the multiplayer: true armor customization. But some of these armors have been left behind, now relics of a bygone era. So, what if we bring them back? Give them some new life with never-before-seen details and attachments? It’s time to resurrect the armor from Halo 3.
Timestamps: 0:00 - Intro 1:56 - Mark VI 2:31 - EOD 3:51 - Recon 5:22 - Scout 7:13 - Mark V 9:03 - Hayabusa 10:20 - CQB 11:43 - EVA 13:05 - Rogue 14:43 - Security 16:12 - ODST 18:10 - Zephyr 19:04 - Cerberus 19:41 - AERO 20:31 - Tribune 21:24 - Outro
Lore by LoreKeeper: https://bsky.app/profile/thatonelorekeeper.bsky.social https://x.com/ThatOneLoreGuy
Halo: Combat Evolved was praised for many things: its ability to successfully bring the First Person Shooter genre to consoles, the intelligent and highly dynamic enemy AI, but also: the presentation. The simple - yet effective textures, combined with the clear level design, almost made the visuals tell a story of their own. But when 343 Industries and Saber Interactive made a remaster of Combat Evolved ten years after its release, it failed to live up to many fans’ expectations. It’s time to dive deep into one of the biggest misunderstandings of an art style: Halo: Combat Evolved Anniversary.
Twitter: twitter.com/WernissageYT Instagram: instagram.com/wernissageWhat if FALLOUT Power Armor existed in HALO?Wernissage - The Art of Halo2024-04-17 | When it comes to bold and iconic armor design in video games, none are as easily recognizable as the power armor from Fallout. And with the new TV-series coming out, I figured it was time to finally see this post-apocalyptic world be brought into our favorite hula hoop sci-fi universe. It’s time to Halofy Fallout.
Huge thanks goes out to LoreKeeper for all the incredible lore, and deadgost54 for the Fallout wisdom.
War Thunder is a highly detailed vehicle combat game containing over 2,000 playable tanks, aircraft, and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.
War Thunder is a highly detailed vehicle combat game containing over 2,000 playable tanks, aircraft, and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.
Twitter: twitter.com/WernissageYT Instagram: instagram.com/wernissageRedesigning Halo: FIRETEAM OSIRISWernissage - The Art of Halo2023-01-18 | Instead of playing as a lone Spartan, Halo 5: Guardians introduced Blue Team from the expanded universe, as well as an entirely new squad, filled with both familiar and new faces. This was Fireteam Osiris. While playing a pivotal role in that story, Osiris are nowhere to be seen in Halo Infinite. What if we were to get these Spartans back, in form of a Campaign DLC? What would they look like in this new art style? It’s time to redesign Halo.
At the forefront of almost any Halo game, are the Spartan helmets. What started as a unique look for Chief, has only been expanded upon for each Halo release, with different styles of helmets, some even with their own variations. However, with the transition to a new developer, Halo 4 and 5 made changes to the art style some fans weren't happy with. Considering the amount of helmets we saw in Halo 5, I'm wondering: what would they look like, if they turned up in Halo Infinite? How would they treat these controversial, yet interesting designs? It's time, to redesign Halo.
Halo hasn't had a whole lot of spinoffs. And while Halo Wars and Reach were both great additions to the universe, none made the same impact as the strong, silent type, Halo 3: ODST. Its unique tone, atmosphere and music, has made it without a doubt, the most unique Halo to date. Yet, we've never returned to the world of the ODSTs, until now. What would a brand new ODST game look like in 2022? Join me, as we jump feet first, into hell.
Despite taking place 500 years into the future, the weapons of the UNSC are quite conventional, and some even look a little outdated by our standards. But at the same time, they all have a certain flair to them. And after seeing real world weapons in the Halo TV show, it got me thinking. What if actual real weapons, existed in Halo? What would they look like? It's time, to expand the arsenal.
All lore was written by LoreKeeper (ThatOneGuy) from the Wernissage Discord Server.
prolly doing some geoguessr tooRedesigning PROMETHEANS for Halo Infinite (ft. @LateNightHalo)Wernissage - The Art of Halo2022-02-19 | The Prometheans divided the Halo community. Was this a fresh new take on the Forerunner aesthetic, or an insult to life-long fans who grew up with the old art style? Whatever the case, the Prometheans are nowhere to be seen in Halo Infinite... yet. What if these Forerunner killing machines returned as part of a campaign DLC? What would they look like? What would they play like? Join me and Taras from LateNightGaming as we redesign Halo.
00:00 Intro 02:40 CRAWLER 07:30 SOLDIER 12:00 WATCHER 15:50 KNIGHTRanking Helmets from HALO REACH | How can they be IMPROVED?Wernissage - The Art of Halo2022-01-28 | Join me for this in-between-video as we'll take a close look at each helmet from Halo Reach, to not only see what makes them so great, but how they can be improved.
Up until 2015, Bungie and 343 more or less followed the rule of quality over quantity. But to make the new REQ packs worthwile, Halo 5 included a whopping 99 helmets, 9 times the amount of Halo 3. Because of this, it's safe to say some helmets were received better than others. But what if some of these helmets were to return in Halo Infinite. What would they look like? It's time, to redesign Halo.
When it comes to Halo 4 and 5’s art style, people rarely have anything positive to say about it. However, despite its issues, the controversial art style has some beautiful parts which don’t get enough love. Join me as we take a look at the best parts of Halo 4 and 5!
Fans of the Halo series, are used to its many different art styles: whether it's the simple yet clear style of the original trilogy, the gritty and war-torn aesthetic of Halo Reach, or the detailed and complex look of the Reclaimer saga. But never have we ever seen such a different take on Halo's art style, than Halo: The Master Chief Collection's Season 8. These armor pieces, being not of this world, has opened up brand new possibilites for Spartan customization, but at a cost. While the production value of the pieces themselves are top notch, they contrast heavily with the already existing armor. So, what if these helmets were remade, to fit the classic art style of Halo 3? It's time to redesign Halo.
The United Nations Space Command is home to some of Halo's most iconic firearms, such as the ol' trusty MA5C Assault Rifle and the terrifying M41 SPNKr. After 20 years of Halo, it's safe to say the UNSC has seen its fair share of weapons. We've come to a point, where classic weapons have to be replaced in order to create new weaponry, since most weapon roles are already filled. But not all. What if Halo Infinite introduced brand new weapons, with completely new roles in the sandbox, and with a new coat of paint. It's time, to expand the arsenal.
Twitter: twitter.com/WernissageYT Instagram: instagram.com/wernissageRedesigning FIRETEAM OSIRIS | How Osiris helmets might look in Halo InfiniteWernissage - The Art of Halo2021-07-13 | Back in 2015, the world was introduced to a group of Spartans known as Fireteam Osiris. Buck, the ODST turned Spartan. Vale, the Sangheili specialist. Tanaka, the engineering and electronics expert. And Locke, the spy operating in the shadows. They all had their own unique history and personalities, yet their armor was seen by many as lacking in character. What if these Spartans would make a return in the next installment in the series, Halo Infinite? It's time to redesign Halo.
Instagram: instagram.com/wernissage?igsh... Twitter: twitter.com/LuminousCactuzRedesigning PROMETHEAN Weapons | Making their Weapons fit Bungies Art StyleWernissage - The Art of Halo2021-04-10 | The Prometheans were 343 Industries' first try at a brand new enemy faction. This introduced weapons such as the Light Rifle and the Scattershot, weapons that - while original and creative - lacked what made the Forerunners so iconic in the old games. In this video I aim to redesign these weapons to fit Bungie's art style. Wish me luck.
Instagram: instagram.com/wernissage?igsh... Twitter: twitter.com/LuminousCactuzWhat if Halo Infinite Had a GUNSMITHWernissage - The Art of Halo2021-03-16 | The Weapons of Halo are one of - if not the most iconic part of Halo. But if it's one thing they all have in common, it's the lack of customization. While Arena Multiplayer works best without loadouts, there are other parts of Halo that could use a feature like the Gunsmith from Call of Duty Modern Warfare. In this video I'll show you how this could be implemented in the next entry in the franchise, Halo Infinite.
Instagram: instagram.com/wernissage?igshid=avxlqqzw5bqu Twitter: twitter.com/LuminousCactuzRedesigning HALO ONLINE Helmets | Making the new Helmets fit Halo 3s Art StyleWernissage - The Art of Halo2021-02-28 | When 12 brand new helmets with a completely different art style were added to one of the most beloved Halo titles in the franchise, some fans weren't too happy. So join me in this episode of Redesigning Halo, as we'll try to make these helmets fit Halo 3's art style.
Instagram: instagram.com/wernissage?igshid=avxlqqzw5bqu Twitter: twitter.com/LuminousCactuzDesigning NEW Banished Weapons | Expanding The ArsenalWernissage - The Art of Halo2021-02-12 | Ever since The Banished were introduced in Halo Wars 2, we’ve seen some great vehicle and armor designs. One area we haven’t seen much of however, is the weaponry. In this first episode of Expanding The Arsenal, join me as I try my best to create original weapon designs for The Banished.
Instagram: instagram.com/wernissage/ Twitter: twitter.com/LuminousCactuzRedesigning UNSC Weapons II | Combining CLASSIC and NEW Art StylesWernissage - The Art of Halo2021-01-20 | The UNSC's weaponry has seen many different designs over the years. Some people prefer the original designs, and some prefer the direction of the newer games in the series. So I have a proposition: What if we just combine them?
Instagram: instagram.com/wernissage Twitter: twitter.com/LuminousCactuzArt Style Overhaul? More Redesigns? | Halo Q&A 5000 Subscriber Special!Wernissage - The Art of Halo2021-01-02 | We reached 5000 subscribers! I always envisioned me making a new Q&A for every milestone, but I genuinely won't be able to keep up. I can't thank you guys enough, you made this turbulent year a lot easier to get through. I hope you enjoy your stay.
Huge thanks to Fletch from Ultimate Halo for letting me use his dope Chief for my thumbail!
Instagram: instagram.com/wernissage Twitter: twitter.com/LuminousCactuzRedesigning UNSC Weapons | Blending Bungies Art Style with 343sWernissage - The Art of Halo2020-12-17 | I've always wondered what a perfect blend of the two art styles would look like. In this video I will try to answer that question by making my own designs of the UNSC weapons. A bit of the old art style, and a bit of the new.
Instagram: instagram.com/wernissage Twitter: twitter.com/LuminousCactuzIs Halo Infinites Art Style TRULY Classic?Wernissage - The Art of Halo2020-10-10 | Halo's art style has been the topic of debate for nearly the last decade. For many fans, Halo Infinite seems to bring the franchise back to its roots. Some people argue otherwise.
In this video I'll try my best to determine if Halo Infinite's art style is classic, or not. Enjoy.
In this video I'll go over every Mark VI helmet we've seen in the games, not only the ones worn by the Master Chief, but the multiplayer variants as well.
Grab your popcorn (seriously you haven't even popped the corns yet?) and get ready, there are a lot of helmets to cover.