poopbutts2200
Lancing Steel CoC (Ball lightning of Orbiting, Firestorm) - Inquisitor - Pre 3.25 Eater/Exarch run
updated
join the growing community of Buttheads on Discord: discord.gg/9yCB22TaHt
Editing and thumbnail by patientzerobingus: patientzerobingus@gmail.com
Obviously these are not real builds and just exist to try and burst down ubers
Here is a ST of material version I was working on initially but I'm worried it won't have enough damage to skip mechanics
https://pobb.in/4EOHhaNVRBU2
Here is the Zenith version I'm likely going to try and get together
https://pobb.in/BMKm3-EBv2EK
Video in the showcase is significantly less damage than this and harder to simulate without having blind prophet.
- I think it is possible a non soul eater version that uses a lot of curses might be better
- If going soul eater I should possibly rework to use res ignore sword. Merc feels like it isn't very good and there has got to be a better setup
- Idk how to setup the defense for this, a hybrid es/life pool might be better, I just need to live long enough to start attacking
- The burst window is so fast you could maybe guard skill through everything
Realistically idk if I will actually be able to get these together in time to actually die trying ubers but here is hoping!
#poe #boss #pathofexile #mercenaries
- 2 months until I can change my twitch name back :(
join the growing community of Buttheads on Discord: discord.gg/9yCB22TaHt
Editing and thumbnail by patientzerobingus: patientzerobingus@gmail.com
0:00 Intro, twitch issues
0:33 Uber damage showcase
0:48 Absurd damage potential of SToM
2:00 Mechanics of SToM
7:51 Map showcase/clearing issues
10:11 The content I want to make/the community I want to foster
13:42 Merc setups
16:08 Clear/bossing setups and different versions of this build
Going to try and keep this build sheet updated going forward so I don't have to update PoBs in multiple locations
docs.google.com/spreadsheets/d/1Qqtka-djMRcGmaf_AsBCgGHJFq2Cpj6sO5oPBYVnQv8/edit?gid=0#gid=0
@fearlessdumb0 's video where I initially saw the tech
youtu.be/SxjF9lLy2lI?si=0XG_JpS92PDY_RWq
This build is definitely not done and I would like help finding the right kind of setup for this package. I am still unsure of whether giving up your amulet anoint for cascade and taking the slower proj nodes on the tree is worth it since it seems like it is only about 20-25% more damage and hurts you clear skill quite a bit (if you stick with a proj based skill). Actually I'm dumb, since we are using a weapon swap anyway I can just use slower proj in our links for our main skill and it won't hurt our clear skill at all.
#poe #pathofexile #mercenaries #champion #boss
join the growing community of Buttheads on Discord: discord.gg/9yCB22TaHt
Editing and thumbnail by patientzerobingus: patientzerobingus@gmail.com
join the growing community of Buttheads on Discord: discord.gg/9yCB22TaHt
Editing and thumbnail by patientzerobingus: patientzerobingus@gmail.com
0:00 infinite hunger/black star/t17 showcase and core discussion
8:51 detailed examples of projectile interactions with manastorm
12:50 PoB discussion for this specific character
Kinetic bolt PoB I have been following
https://pobb.in/tV_hwENnXakN
- My merc's gear is in the item drop down. Mostly typical doryani stuff with enough life, life regen and cold/fire/chaos res to consistently keep them alive and Wilma's to make them not die to reflect.
- I assume deadeye is not the best version of this. You can make an argument for a lot of different ascendancies like trickster, champion, ascendant, heirophant etc.
- I like Maligaro's virtuosity early alongside increased crit strikes even though the glove mastery doesn't work. Eventually switching to rare gloves once you have crit multi elsewhere
- Unsure of how omeyocan will actually feel on this since we have minimal mana regen and I have not tried them yet. Maybe test them out before spending time getting a good corruption
- I initially was going tides of time or the traitor but it is difficult to fit in everything. Still super nice because of how resistance starved we are with this many uniques
- Ideally we could find a cleaner way to get soul eater uptime so we could make a better wand. We don't have a ton of mods that matter on wands besides mana, crit and attack speed but still
- Losing phys taken as on our chest is brutal but afaik it is the only clean way for us to get reflect immunity of you want to run risk scarabs alongside the reflect pantheon since awakened ele damage with attacks is not enough since indigon ramps our phys damage as well.
Where I first saw the infinite mana tech
youtu.be/7Ds69XcUcQc?si=h1OdiIvuyaNhNPxm
#pathofexile #poe #mana #wander #ranger #mercenaries
join the growing community of Buttheads on Discord: discord.gg/9yCB22TaHt
Editing and thumbnail by patientzerobingus: patientzerobingus@gmail.com
0:00 2-link Uber exarch attempt
0:28 Wilma mechanics
1:26 Coiling whisper (soul eater) mechanics
2:10 450% attack speed (text says more but it is just 225% + 225%)
3:47 The case for totemless Wilma's Requital
4:48 The savior
5:35 The boys are back in town
7:35 Trap test
9:25 Outro
2-link uber one shot PoB I was following
https://pobb.in/TK4HvgowF29a
- DO NOT PLAY THIS, was just a challenge to showcase the absurdity of wilma + soul eater + general's cry
- I think I still would have gotten the one shot kill if I waited properly for Exarch's damage reduction to fall off like I was supposed to, in the moment I just honestly forgot.
- Clearly enough damage with more than a 2-link and actual gear but I wanted to see how low could we go level wise and gear cost
I do not have a PoB for a savior version of this but that is what I will be working on next after playtesting it because of how fun it felt to map with. Unsure of whether I will need gen cry blade flurry for single target or not, just savior might be enough. So if you want to play this you would need to make a build for it. Currently probably leaning towards typical slayer stuff with paradoxica or trickster with ephemeral edge. If I go paradoxica I need flat from somewhere which means something like thunderfist, scaling frenzy alongside ice bite or scaling smite. Awkardly you can't leech on this build (Life gain on hit still great though) so that makes slayer worse, maybe makes champ appealing since you also can't easily get fortify since you don't deal damage and he would help scale smite for the flat. Unsure, I'll have to think about it more.
How to play a real build with wilma's and soul eater?
- ballista or attack totems is the obvious answer and will work.
- General's cry but I do think that would still require a clear skill since you cannot deal damage.
- Reflections from "The Savior" or some other mechanic that creates clones like "Tawhoa's chosen" (heiftain used to have this and scavenger currently has it if alt ascendancies become avaialable). The savior felt really good with some skills since they follow you around. I could see other things that do something similar feeling clunky but I did not test them myself.
- Traps with architect/slavedriver's hands. This doesn't technically gain anything from wilma besides 225% attack speed for leap slam or shield charge. There used to be a bug with bladetrap of greatswords on release where attack speed scaled its rotation rate but that seems to have been fixed and I don't think there is another trap that scales off of attack speed. Might be waiting for something in a future patch for this one. I beleive bow/wand trap attacks do fire from the trap faster with attack speed but that doesn't translate to damage, just feel.
- Idk why I thought mines had cast speed to throw speed but they do not.
- Something else I missed, probably?
Soul eater tech from here
reddit.com/r/PathOfExileBuilds/comments/1lbs9bt/you_can_achieve_essentially_permanent_max_soul
and here
reddit.com/r/PathOfExileBuilds/comments/1le4oky/psa_you_can_max_out_soul_eater_via_coiling
#poe #pathofexile #mercenaries #boss #melee
join the growing community of Buttheads on Discord: discord.gg/9yCB22TaHt
editing and thumbnails by patientzerobingus: patientzerobingus@gmail.com
0:00 Intro & why you should use Spinehail
2:57 widowhail/spinehail handshakege
4:41 30% increased action speed???? (at a COST)
8:35 closing thoughts/outro
@faederSSF also has a video going over Servent of Decay which is another really powerful and cool unique this league
youtu.be/0j6G_0aL2rg?si=TLlbyHZBiW5hCHzw
#poe #pathofexile #mercenaries
join the growing community of Buttheads on Discord: discord.gg/9yCB22TaHt
editing and thumbnails by patientzerobingus: patientzerobingus@gmail.com
0:00 build overview/the case for cyclone
17:25 PoB deep dive
38:25 closing thoughts
CoC Rolling magma PoB I will be following
(PoB in pinned comment)
- The cyclone dropdown is my early setup when initially switching to CoC (probably mid 80s to early 90s). You can switch before getting brittle boots but it will just feel a lot worse and you will crit strikes over crit damage
- I hate taking the bleed mastery at the bottom of the tree because it feels when mapping and does not help your rolling magma damage off screen. If you dislike the way it feels you can drop it for more jewel sockets with crit multi to make up the dps loss.
- Taking the adjacent animosity wheel is more single target damage but it makes mapping feel much worse imo. Up to you whether you take it or not
Leveling
- I am going to rolling magma from 1-27 and then wing it with spellslinger starting at 28 (tree in pob for this). If that starts to fall off I will transition to rolling magma mines.
- Before switching to rolling magma try to get 20 quality on it. Do not try to get a 21/0 version. That is a lot worse than a 20/20 especially if you have +1 fire spells somewhere on your gear
- If you just want to play rolling magma mines before transitioning I cannot recommend Gorotha's builds enough. Here is a link to his mines version youtu.be/sajuVJMDUHk?si=GkQFcR847WhdTsE6
Trade filters (be sure to change the dropdown from standard to secrets of the atlas)
Jewels
pathofexile.com/trade/search/Standard/YleGPLRsY
attack speed count set to 0 but set to 1 if you are light on attack speed
Cyclone CoC weapon
pathofexile.com/trade/search/Standard/6eR2e5jcG
- Weapon base type doesn't matter as long as you can get around 9-10% crit chance and 1.6-1.8 attack speed
- Lower than that is fine if it is a really good damage weapon otherwise
- If you end up using a non dagger do not take the dagger attack speed nodes on the tree obviously
- Weirdly enough claws are pretty decent super early game CoC weapons since they have tons of aps and crit chance, especially if a gemini claw base since that mana on hit means you get to drop the bottom mana leech cluster
Not including weapon trade filter for blast rain CoC or Lanc Steel since someone has to explicitly craft those for the archetype (Essence of WoE on a spine bow or foil). Early on for those you just essence of woe until you hit attack speed or crit chance and can craft on the other one.
#poe #pathofexile #cyclone #coc #starter #leaguestarter #sabo #saboteur
join the growing community of Buttheads on Discord: discord.gg/9yCB22TaHt
0:00 intro
1:19 act 1
32:20 act 2
1:04:27 act 3
1:44:22 act 4
1:52:21 normal lab and rest of act 4
2:26:03 act 5
2:50:17 act 6
3:21:47 act 7
3:44:33 act 8
3:56:21 cruel lab and rest of act 8
4:24:17 act 9
4:53:02 act 10
5:08:15 merc lab and rest of act 10
5:24:56 mapping begins
7:59:13 black star
8:13:44 infinite hunger
9:20:35 eater of worlds
9:45:20 searing exarch
9:51:21 post-run decompression and totem spell testing
10:14:47 closing thoughts
TLDR - I didn't think I would like spell totems and I was right :( . Incinerate felt way too clunky to map with. Pyroclast cheese for single target makes a ton of sense on totem setups, that part felt incredible since the totems last so long and the playstyle is so passive once they are down. If you do want to see someone who actually knows what they are talking about for spell totems you should check out
youtube.com/@Tatiantel2
PoB I was following for this run
https://pobb.in/fMTQnmGZLccS
#poe #pathofexile #totems #incinerate #hierophant
join the growing community of Buttheads on Discord: discord.gg/9yCB22TaHt
0:00 intro
1:00 blade blast
3:45 volatile dead of seething
5:53 detonate dead of chaining
6:58 vortex of projection
10:21 eye of winter
12:20 soulrend of the spiral
14:34 reap
15:50 rolling magma
19:46 fireball
20:53 ice spear
22:13 creeping frost
22:59 blazing salvo
24:16 ball lightning of orbiting
25:34 honorable mentions/outro
Extremely excited about the new stars axe. We could double coc with it potentially if the trigger rate on the attack is low enough but honestly I just kind of hope it is good damage as is. Otherwise would have to do weird battlemage shit probably to get something out of throwing away our weapon.
I really want to see if we can scale the duration of that new woc down since that skill looks cool as hell and it has 520% effectiveness. Kind of dead as a trigger skill if we can't trigger it more than .5 times a second since even spellslinger gets to 2.5 pretty easily.
#pathofexile #poe #trigger #spells #guide
0:00 intro
4:05 act one
32:43 act two
58:12 act three
1:29:30 normal lab
2:00:45 act four
2:21:44 act five
2:55:45 act six
3:30:15 act seven
3:59:17 act eight
4:02:48 cruel lab
4:09:20 ball lightning of static swap (equip mtx for +10% dmg)
4:55:33 act nine
5:24:13 act ten
5:46:24 backtracking for skill points
6:03:00 mapping begins
6:11:36 merc lab
6:23:53 quick gamer fuel-up before regear
6:30:21 mappages continue
8:44:28 goober lab (izaro uses ancient hacks to kill us)
8:55:54 izaro hacking play by play analysis
8:59:28 infinite hunger
9:11:24 black star (it doesn't go well)
9:16:20 post-brick decompression/stages of grief
9:21:17 closing thoughts (do NOT league start this!)
PoB I was following
https://pobb.in/qu882tTscUDJ
- PoB seems super bugged with triggerbots and skills that have a natural cooldown (it doesn't consider skitterbots giving you a double hit for these kinds of skills)
- Check the notes section for trigger rate thoughts and custom config for explanations
- I'm not 100% sure that I have this setup right in PoB or whether this idea is practical at all but the general idea is we are able to get a burst of full damage for 1.3 to just under 2 seconds of damage (depending frenzy attack time) before needing to back off to let ball lightning rebuild up charges. The theory was that in boss fights and difficult encounters you get to attack for a bit then dodge meaning the damage might be higher than it would appear
TLDW - This aint it. DO NOT start this. Just sharing in case anyone wants to investigate further or would find this "brick" useful in any way.
#poe #pathofexile #trigger #slinger #balllightning #saboteur #leaguestarter
0:00 intro
4:08 act 1 rolling magma leveling
30:22 act 2
59:09 act 3
1:23:26 library + arma brand swap
1:37:27 act four
2:07:48 act five
2:27:30 normal lab
2:35:56 act six
3:05:16 act seven
3:37:44 act eight
4:03:44 act nine
4:19:57 cruel lab
4:44:03 act 10
4:58:44 merc lab
5:11:33 one* map before bed (tm)
5:27:53 mapping continues
7:10:41 goober lab
7:46:31 black star
8:11:50 infinite hunger
10:08:35 eater of worlds
10:12:48 searing exarch
10:15:40 closing thoughts
PoB I was following
https://pobb.in/6ecAYk5hCmtS
- Default loadout is the one I followed for this video for the first 2 watchstones
- There is a loadout dropdown for initially switching to crit called "early crit" and a dropdown that is just called crit that would be a ballpark of decent day 2-3 gear
- I would recommend using a pseudo 5-6 link helmet that does not increase the mana cost of arma since this builds mana costs get absurd when using a 6 link. There are also not great options for your 5-6th link anyway so ideally using gloves with socketed base crit (essence of horror) or helmet with base crit (shaper mod) is fantastic since arma's 5 base crit is difficult to overcome. A single essence of horror should let you easily get your first 4 watchstones and you can sidestep needing a 6 link entirely
- Defenses are tough because this build needs to hit both of the brand wheels we get leaving the tree with not a lot of wiggle room. You can go the typical dawnbreaker + lightning coil route for phys mitigation but this requies a really good energy shield based helmet so we have enough es to sustain our brands (generally around 1500 is enough but changes with elreon crafts).
- Utula's and other expensive chests are a really nice option (ideally alongside a dawnbreaker with no life implicit or a kaom's binding) considering we don't actually need to 6 link it since arma will be in in our helm or gloves.
- This builds recovery is bad. I would like to arrogance a vitality or pick up some form of leech (Doryani's invitation, elder amulet, helm corruption or large ele cluster jewel) but if you are using utula's you willl need to get that from vitality watcher's eye or the doryani's mod on ele or large fire clsuters
#poe #pathofexile #brand #sabo #brands #shadow #leaguestarter #leaguestart
0:00 intro
3:30 act 1 - splitting steel leveling
33:10 act 2 - still splitting steel
46:06 - level 18 smite swap
1:03:22 - act 3
1:27:00 - normal lab, starting champ
1:39:02 - act 4
2:02:59 - act 5
2:20:56 - act 6
2:48:16 - act 7
3:18:36 - act 8, pants OFF
3:41:46 - act 9
4:07:43 - act 10
4:20:51 - cruel lab, staying champ
4:31:01 - merc lab, staying champ
5:45:19 - end of campaign, one map before bed
5:53:00 - day 2, mapping continues
6:38:05 - goober lab, STILL champ
7:12:00 - black star
7:24:25 - infinite hunger
8:52:02 - eater of worlds
8:58:52 - searing exarch
9:15:59 - closing thoughts
PoB I was following (has smite and champ versions as well as an early leveling tree)
https://pobb.in/7Wlf2uBrxPlU
- I would always start champ and then consider switching to slayer around merc lab.
- Includes some early uniques that would be good for the build (perseverance in particular)
- You could certainly continue to dual wield but I just use that as an early leveling thing to go quicker since smite alongside flat ele auras give you plenty of damage. Ideally you would eventually switch to a paradoxica and something like svalin if it stays unnerfed (lol) but realistically something like dawnbreaker earlier or just a rare with high life + armour and suppression. If you want more damage you could use a two handed sword/axe depending on preference
- Slayer's overwhelm node is actually a ton of damage (especially if using axes) but once you get decent crit weapon(s) I would certainly drop it for masterful form since endurance charges are OP. I would not consider Impact at all since melee damage does not scale the smite area component.
- If you want more optimized late game versions of this build it realistically will not be built much different than lightning strike, although I would prioritze additional strikes for smite more highly since it doesn't have nearly the coverage of LS. If LS is nerfed but for some reason ephemeral edge and trickster stay unnerfed this is also certainly a skill you could swap in there.
#poe #pathofexile #slayer #smite #melee #champion
0:10 Infusion amazon build info
1:13 Complain train start: The PoE 2 railroad
11:54 Why smith of Kitava's fire spell on hit can't be good (on rails itemization design collateral damage)
17:44 Mapping and mob design is exhausting
23:30 Meaningful combat and constantly having to waiting around
27:32 The skill gem system problem and why it will always harm build diversity
35:08 Skill gem/support issues while leveling
Link I mentioned for the other person working on this same concept
reddit.com/r/pathofexile2builds/comments/1jumjuc/railgun_amazon_infinite_infuse_weapon_rapidfire
I would probably recommend following the above person's guide that they are updating since they are actively playing the build and I am not. This is the PoB I was going off of in case anyone wants to see it
https://poe2db.tw/pob/DKEKLNAECC
#poe #pathofexile #pathofexile2 #poe2 #amazon #infusion
1:45 Charge generation mechanics
6:26 Sunder totems build I was going to play
Random gem update notes from https://poe2db.tw/us/Gem
Shock burst rounds has 4x attacks per second from 4.5
Shockwave totem looks like it does about 20% of the damage it did in the last patch so pretty much ignore everything I said about that skill, it no longer deals damage.
Unclear based on Poe2db but it looks like Ancestral warrior totem actually uses your weapon now which is awesome (but still a large nerf)
Sunder's damage buffed by like 20% and it lost .4 seconds base attack time so a pretty substantial damage increase all together
Gas grenade poison cloud damage doubled and crossbows deal way more damage now, this is a truly massive buff
#poe #pathofexile #pathofexile2 #amazon #crossbow
0:15 Max fire resistance nodes
2:05 Heat of the forge (fire spell trigger notable)
9:58 Closing thoughts, other ascendancies I'm interested in
#poe #poe2 #pathofexile #pathofexile2 #warrior #trigger
1:06 Herald problems, modern solutions
3:54 HoI's terrible base damage and how to fix it
10:29 How to proliferate explosions in general
You only need 300% increased damage for the profane bloom example btw, since I forgot about the base 25% you start with
12:26 Discussing the Melee ward build I've been playing
Melee ward stack template reddit thread
reddit.com/r/PathOfExileBuilds/comments/1jbs7m4/ward_stacking_antiquarian_a_generic_melee
Long story short I say long story short too much (I think I rattled off at least 3, I'll try to get to 4 next time)
Initial CoC DD PoB I was working on. Obviously a work in progress and I haven't actually played this character etc. etc.
https://pobb.in/GJQ3Gr2ThJyO
#poe #pathofexile #heralds #explosion #melee #antiquarian #phrecia
0:57 omegalul
1:25 Showcase & build mechanic explanation
3:05 Boss
4:17 PoB & further build discussion
2 div MF PoB
https://pobb.in/2RZc0AYh4FVa
PoB notes -
Above PoB is a bit padded but you can see the damage with arcane cloak and sigil down by unchecking that skill config
I used Purity of Elements early on so we could focus on dex/attribute suffixes but you would ideally use grace (or haste but this doesn't scale our damage)
The costs required for optimal triggers is listed in the skill description
You don't need to do this but I set the burning arrow attack speed to my totem placement speed in the custom config section since PoB uses that instead of totem placement time when calculating MF trigger rate.
Current build problems - I would like a little more mana leech, either a higher maximum amount or more sources to benefit from our instant leech (possibly using a multi hit skill like RoA). Our movement speed is a bit low, currently using sulphite intoxication idols to help but don't love this solution.
#poe #pathofexile #whisperer #mana #ranger #bow
1:44 Single target setup
3:00 Boss showcase
3:45 crafint hunter quiver
5:25 I was wrong - Proj speed issue with Ek of lingering
8:45 Light of meaning phys/chaos
10:10 I was wrong - Blast Rain Attack speed actually matters
13:45 Why the hunter quiver is good
15:30 Veiled Elreon ring over clarity watcher's eye
19:20 Why I don't think you need Asenath's gloves
20:47 Maloneye's nightfall issue to watch out for
23:05 Perfect Agony version PoB discussion
My Current PoB for this
3 different version in the loadout dropdown in upper right side of PoB
My current chraracter in game is mostly at the cheapest version and I'm working on upgrading to the hunter arrow quiver version.
https://pobb.in/jHjRF0OP0_Ek
#poe #pathofexile #ek #coc #shadow
4:08 CoC EK/Exsang simulated/scuffed demo
6:19 CoC EK/Exsang discussion & build requirements to switch
UPDATE - Yeah I have no idea how to crack this. So many moving parts. I tried for a while on stream and came up empty. I literally yoinked Rue's PoB and tried to incorporate the BB package but then I ended up with some reverse quality of life like having to handblast temp chains + despair and weave in frenzies. I know there is something broken here, just might need someone else to take a crack at it.
https://pobb.in/IV25FYfXXMVl
Edit - In the video I said 68 hits but I forgot to subtract 8 hits from power siphon x2, 2 EK x2 and 2-3 hits from baldefall. It should top out at a maximum of 60 (50 blade blast hits and 10 DD hits).
Edit - Forgot to mention you should get the blind immunity pantheon as well before switching to make accuracy capping easier, otherwise you will need a lot more either on gear or another accuracy wheel.
Sorry again about the quality I just didn't want to leave anyone hanging if they were league starting coc ek/exsang. I would recommend following Fubgun's leveling guide here youtube.com/watch?v=tIhPB94OYSg.
You don't have to play one of those skills though you could also swap to caustic arrow of poison after level 38 (if you went arakaali + envy) since you now use GMP and should be able to have the +1 proj on the tree and the +1 arrow from master fletcher. If you want an example of how that looks you can see me testing it out here youtube.com/watch?v=QcDFB2Dewso&t=21110s
Anyone playing Cospri's the swap requirements are pretty similar in that you need one unique first (Cospri's) and two pieces of elreon jewelry but your mana costs are much more reasonable that quad CoC builds and you can always just use level 1 frostbolt in your cospri's to help sustain mana costs early on. You also have an easier time going EB early if you need to do because you can get a big spell damage shield with plenty of ES. The only thing to be super mindful of on this version is you need to super mindful of your attack rate, it needs to be less than 6 attacks per second without any CDr and it needs to be less than 7.5 with 14% of CDR gear. Ideally you get the 14% for any of these versions but Cospri's in particular because of the swords super high attack time it can be difficult to stay under 6 attacks per second
The Pob's for these builds are on my prophet discussion video if you want them (I don't want to maintain them in two places and accidently get one out of date). I haven't thought a ton about minmaxing these builds but the EK/Exsang one does have more mid tier budget one you can upgrade to (hunter quiver in the loadout drop down) with the super expensive version in the drop down being pretty bad and needs to be scrapped (probably would just be some ralakesh frenzy maven belt setup on top of existing gear instead of the direction I tried to take it).
#poe #pathofexile #spellslinger #oshabi #poison #leaguestarter #ranger #shadow #coc
0:00 leveling (venom gyre was p bad)
4:59:23 Trying out tornado shot (envy from auls to simulate)
5:16:15 Trying out caustic arrow (of poison would be way more dam if you can get it)
5:26:38 Trying out scourge arrow
5:39:10 The real game
5:44:16 Rue's Rolling Magma CoC build
5:51:32 More PoB
Turn your videos into live streams with restream.io
2:25 Math on why Blind Prophet's crit is nuts
4:25 More ascendancy discussion
10:32 Double Spark CoC (widowhail max block)
19:06 Widowhail Max block + Iron reflexes
21:12 Cospri's Malice Ice Nova CoC
29:55 Cospri's CoC leveling thougts
31:13 Double Etherial Knives + Exsanguinate poison CoC (Widowhail)
42:15 Double CoC Ice Nova (Widowhail)
43:03 Random things I'd like to build around
45:08 Closing thoughts
Spark widowhail max block CoC
https://pobb.in/dDMVPWoo97yR
UPDATE - Included a high investment version in the drop down. I'm sure this could be cleaned up a ton since I did not spend a ton of time on it I just wanted to show some of the obvious upgrades you would/could make.
Cospri's Ice Nova CoC
https://pobb.in/S6idYbTKfto4
Above build is missing stun immunity but there are a ton of ways to solve that with the easiest being tideshifter tattoos (10% stun per)
Bow Ice Nova CoC
https://pobb.in/JjEMZtd_FPPL
I didn't go over it in the video but you don't need asenath's or lioneye's paws for frobolt trigger if you take the +2 proje on your ascendancy over the curses are equal to power charges (can drop once you have anathema). Because with +2 proj we should be able to have another 4 link Manaforged setup to trigger frostbolt (probably using level 1 rain of arrows of saturation). The RoA should trigger the frostbolts fast enough that even though it is only 3 frostbolts coming out they will come out way quicker than something like asenath's chant or lioneeye's paws CoC
Poison EK/Exsanguinate Widowhail CoC (3 different budget versions in drop down)
--https://pobb.in/FbQZbmDPEtQA - old
https://pobb.in/u67RT9Pz6LNb - current
UPDATE - Thanks for a comment by @user-cs1sm4xj7d I forgot EK and EK of the massacred need around 120% proj speed to return. EK of Lingering blades does not have that restriction so you should probably use that initially unless you get enough projectile speed from a rare quiver. Alternativley you can stay on Lingering blades to avoid needing to scale tons of projectile speed and it makes the mana cost constraints lower since it costs about 20% less than massacre.
Also the 3rd version in that drop (CoC bow) needs a lot of work and I think is mostly worse than the the 2nd version (hunter quiver). Turns out widowhail giving us ad additional 300 life and pile of stats is actually hard to beat.
UPDATE 2 - I would drop the exsang in the self cast CoC setup for blade blast. We are using double EK of Lingering Blades anyway to avoid needing proj speed early for EK to return. This will really juice our damage at low levels of gear. Way later in the progression we should be able to use a gloomfang in which case we can bring exsanguinate back in and have everything chain for some really juicy coverage
Late game scaling - I haven't worked on this yet but there are probably two directions off hand I would take it. Either ralakesh + maven frenzy belt or perfect agony which we could fix our spell crit by getting a fat shaped necrotic armour with base spell crit (potentially more on asenath's corruption if we don't want despair/enfeeble there)
How did I forget to mention Energy blade?
The Legacy of Phrecia
#poe #pathofexile #ek #coc #Spark #Phrecia
4:39 Big mana Venom Gyre
20:38 Manaforged Arrows
Big mana venom gyre
https://pobb.in/WYbLwcn7x0Zb
Manaforged arrows
https://pobb.in/N4YMkSVMdqJc
Update - Added a higher damage but clunkier single target version to drop down. Should be about 9.2 million. Storm rain will take 3 totem placements to come out (.6 seconds) but weirdly compared to other versions that seems a lot faster
Update - Can't believe I forgot the lightning mastery scaling shock effect of mana. I would take it if I could on the venom gyre PoB but it is far too much travel and we already have relatively big hits
I know the quality of the video and PoBs are a little more scuffed (and higher budget) than normal but I was super hyped about this ascendancy and I just wanted to discuss it so we can bounce ideas off each other.
#poe #pathofexile #mana
5:22 All damage can poison warning
7:28 Poison spellslinger hype
25:38 Rebuke of the Vaal poison molten strike
31:15 Caustic arrow of Poison
35:28 Wander (Evasion stack)
43:28 Wander (Life stack)
46:20 Splitting Steel (Evasion stack)
51:50 Surfcaster is nonsense (Herald chaining moved from PoE 2 to 1)
54:09 Whisperer, 1 of the highest DPS builds of all time is back (I think)
I am really sorry this video went so long, honestly not sure how I yapped for 20 minutes about spellslinger I am just excited.
Poison spellslinger (ice spear and VD versions)
https://pobb.in/4-BupefAly9Q
DD spellslinger (obviously can also play VD, these skills are great with spellslinger since the flat damage gets applied to the spell hit and the corpse explosion). Poison on this would likely deal more damage and be tankier but I am unsure on whether dd of chain will be clunky with vines due to the slight delayed damage (I know KB helps but still)
https://pobb.in/51wZrGqUwr-O
Evasion stack elemental hit of the spectrum wander
https://pobb.in/y9Dv3kNG93e5
Rebuke of the Vaal poison molten strike
https://pobb.in/PidGvVKicjEP
Caustic arrow poison (early league and switch to crit versions in drop down)
https://pobb.in/at3p3dJZX3K9
Dreamfeather splitting steel
https://pobb.in/e4VoQ3BrH19T
Lifestack wander (My version is bad, not sure how to fix, also can't use wisps with rathpith, it will kill you)
https://pobb.in/aCrOoF--RydY
#poe #pathofexile #wander #leaguestarter #builds #poison #triggers
4:47 Poison Lightning Strike (also molten strike)
11:54 Poison Tornado Shot (for fish)
19:00 Poison Ballista totems
26:52 Poison kinetic bolt (Would not recommend)
29:25 Poison Splitting Stteel (would not recommend)
32:04 Poison Shild Crush (very strong, not ssf friendly)
34:49 Closing thoughts, Architect of Chaos
Poison Lightning strike
https://pobb.in/DlD1Rm8Dli8p
Poison tornado shot (don't be dumb)
https://pobb.in/U016S7_tlfMr
Poison Ballista
https://pobb.in/kBpKHHLjzPhx
Poison Kinetic bolt of Fragmentation (bad clear)
https://pobb.in/PnMdPBfrdb8r
Poison Splitting steel (actually not sure why I'm including this one, this build feels like booty, the bad kind)
https://pobb.in/v8YFGUYLMHdK
Why did someone leave a comment about lancing steel of spraying? I've gone days without making a CoC PoB
https://pobb.in/O-ro8znXL0IA
Link to the poison shield crush build
reddit.com/r/PathOfExileBuilds/comments/1ikvtkl/arakaali_shield_crush_starter_with_obliteration
Poison lightning strike build I played last league
https://pobb.in/JAMbmV-IZBOW
Just including this in case it helps anyone with a slightly more investment version. This build felt super thick and I can only imagine how thick it would be with the 15% reduced damage taken from webbed enemies on top of this shell.
#poe #pathofexile #poison #leaguestarter
0:15 Intro
1:42 Trampletoe mechanics
3:12 Increased damage scaling
5:38 Damage as extra scaling
8:44 Crit scaling
10:57 AoE scaling
14:00 Closing thoughts
15:11 19 new ascendancies PoE 1 event
PoE Bota's video that I was mentioning
youtu.be/WImS1vO6jDE?t=18
I know Lazy Exile has also been playing a trampletoe build
youtu.be/49yKGuo9KAs?si=aDI1VEUKPny1nwVq
Not linking my actual Acolyte of Chayula monk earthquake build because it is a bit of a stinker outside of single target.
#poe #poe2 #oneshot #bossfight #slam #monk
Only use case I can think of is maybe widowhail with + proj levels a lot of flat and corrupted 20-30% damage enchant but even then you would probably still need tons of flat elsewhere to actually make the herald's useful at helping your clear. I assume this is just one of those wait until we have more tools to use things. Like, imagine if we had access to a battlemage effect
#poe2 #poe
4:01 Spells - Zero flat damage options and gem levels
8:45 Conversion
#poe2 #poe #dps
0:10 Sunder
2:50 Gathering storm
4:04 Melee splash/Culstist Greathammer
6:00 Siege Cascade
6:48 Outro, next video etc.
Siege Cascade video
youtu.be/nWXCZTFk8GQ?si=iPdSGCpKTfvdhYLc
Ruetoo's mace strike melee splash build
youtu.be/GfPGNpS5k-E?si=ZJTuPBORY0aYMQ_j
#poe2 #poe #sunder
0:46 Leveling (check quiver trade searches in video description)
8:26 Gearing
11:25 Shavronne's Satchel and Enduring Elixer's issues
14:07 More Gearing
14:45 Jewels are nuts (especially on crit ailment builds)
16:03 100% ailment magnitude jewel socket on the tree
16:55 ES recharge change in PoE 2 and why Event Horizon bricks it
18:10 Hybrid MoM\Life\ES defensive option
22:51 Poison stacks (and character sheet bug with less poison duration)
22:40 Jewelry prefixes that matter (most suck once you are Chaos Inoculation)
27:25 Skill rotation
31:30 PConC clearing issues
38:12 Mapping showcase
42:25 Bossing blooper
Again really sorry this video is so long guys. I know my thoughts are pretty scattered throughout this too but honestly I still feel like there is a ton I forget to mention.
Link to my mobalystics profile (has a leveling tree and a more end game one based off my current character)
mobalytics.gg/poe-2/profile/83cf34d0-1f0b-452a-85e6-7150ee791812
Quiver searches
Before switching to PConC (about level 4-19)
pathofexile.com/trade2/search/poe2/Standard/bRJbBDdHL
After switch to PConC (about level 20-31)
pathofexile.com/trade2/search/poe2/Standard/MZ7v64RUJ
Level 32 (remove bow damage mod if too expensive)
pathofexile.com/trade2/search/poe2/Standard/vEW3nJjhE
- Cheaper option for plaguefinger leveling
pathofexile.com/trade2/search/poe2/Standard/laZXJX2IV
Level 64 (the count 0 search at the bottom is nice to have mods)
pathofexile.com/trade2/search/poe2/Standard/ERpyXoRH5
Good 3 mod quiver (Eventually you would get a fourth and fifth mod from count 0 search, then sixth from the last group)
pathofexile.com/trade2/search/poe2/Standard/3Yy7669U5
Jewels searches
pathofexile.com/trade2/search/poe2/Standard/Q9OEEO7Cw
#Poe #poe2 #ranger #poison #budget
0:36 Where to get quiver effect
1:13 Why Widowhail is strong
2:35 Spell use cases (Mostly spark)
3:47 Free Bonestorm (Way more than 500 flat btw)
4:45 Weird ball lightning lightning warp movement
5:28 Poisonous concoction
6:55 Why crit poison
9:00 PConc Slow clearing issue (enter Herald of Ice)
10:30 Things to keep an eye out for in content updates
Things I forgot to cover in the video.
Quiver corruptions - It is hard to see in PoE2DB what the quiver corruptions actually are but there is one that gives up to 20% chance for projectiles to chain when colliding with terrain which means at 500% quiver effect will make all of your projectiles chain of terrain (besides skills that can't chain like concoctions
Widowhail runes/cores - While leveling I use my bad widowhail that I've added flat elemental damage runes to. It does NOT seem like the crit bonus soul cores affect concoction damage but that could be a UI bug so I would probably use spirit rune soul cores.
#poe #poe2 #poison #spark #ranger
reddit.com/r/PathOfExileBuilds/comments/1hgp132/reduced_duration_seems_very_interesting
Thank you guys for the suggestions. I can't believe I missed Time of Need since that is a massive one that benefits from this. With 80% reduced duration you would be gaining 700 life every 2 seconds
#poe2 #poe #earthquake
#poe2 #poe #coc #comet
00:33 Gorespike (reason for the season)
1:11 Sanguimancy
1:50 Progenesis/Grasping Wounds
2:40 Remaining ascendancy nodes
6:00 Critical chance problem
7:30 Sidestepping the critical chance problem
11:30 Cast on crit rambling
GGG released all the ascendancy info here
pathofexile.com/forum/view-thread/3592012
#poe #poe2 #pathofexile #bloodmage
0:21:50 Switch to Kinetic Bolt Totems
2:00:12 1st Lab
5:52:06 3rd lab
5:53:58 Foothills resetting for hybrid chaos res unveil
- important for hybrid hit pool characters
6:10:56 Maps
9:55:52 4th lab
10:38:59 Poop man
10:41:01 Black Star
11:29:25 Eater
11:33:58 Exarch
11:44:10 Testing power siphon and Kinetic blast totems
PoB I was following
https://pobb.in/vHU8-FB4R8Qx
Has early uniques you would upgrade to but I didn't have time to flesh out a finished tree
High level it will be Wilma's Requital alongside a sleepless sentries cluster jewel and haste
Doedre's tenure gloves
You can go either evasion or block + spell block. I go evasion in this run since block is a higher investment, we just happen to pass by a lot of good block nodes
PoB from actual run
https://pobb.in/CddHQZ2bgRaH
1:39:05 Armageddon brand ignite switch
1:53:14 1lst lab
5:50:40 3rd lab
6:04:44 Maps
9:59:09 Infinite diarrhea
10:02:41 Black Star
10:04:59 T12-T16 Maps
11:08:42 Eater
11:14:27 Exarch
PoB I was following
https://pobb.in/CAetXA9ChxVb
Has early uniques I would upgrade to but I didn't have time to make a fleshed out tree. This build isn't super complicated though and there are a million different ways you could set up the defenses. I would lean towards going armour/evasion early and potentially switching to fourth vow and xibaqua later on once I had a tides of time and better gear.
Early on you will use the usual suspects to juice your damage like eye of malice, rebuke of the vaal alongside spellblade, vaal carress for your flameblast and onslaught, legacy of fury to supplement clear and damage further etc.
You can use inpulsa to really turbo charge your clear but giving up your entire chest slot for that is incredibly steep, god damn the clear though.
Actual PoB from the practice run
https://pobb.in/RRkIw3WGKqNq
#poe #pathofexile #ignite #elementalist #kalguur #settlersofkalguur
1:52:46 Armageddon brand ignite switch (requires library + chance orb/fusing)
2:09:50 Lab (Take triggerbots, also try to get LS of spraying or arma recall)
2:17:25 Arma recall switch (after brand equity + brand recall cooldown mastery)
- We would be using the trans gem if we had it
5:54:26 3rd lab (still trying to get LS of spraying)
5:53:41 Maps (and Elreon unveil farming prison)
9:52:18 4th lab
9:53:36 Cut out 1 hour of lab 3 farming for LS of spraying
10:00:00 Switch to Cast on crit
10:54:56 Poop man
10:57:45 Black Star
11:46:46 Eater (I forgot to assassin's mark until this point)
11:49:47 Exarch (deathless btw)
PoB I was going off of
https://pobb.in/HVyRX5V-IFd3
Default loadout in there is the eater/Exarch run setup I was following
Early gear loadout is what I would be shooting for by 95-96
Actual PoB from practice run
https://pobb.in/SC0V2kyeWIZI
Random thoughts/tips -
- Make Battered Foil a T1 Drop in your filter. Like on filterblade under the crafting section make it blue. You want to hear this ding. Seriously. Low level bases like that are hard to get to drop in maps.
- If you are trade league try to buy an Armageddon brand of recall if it is cheap and actually take another brand cluster for the +2 brands since you can just buy the regrets later. Your damage would literally be double of what mine was in this run
- DO NOT switch before getting three elreon - mana cost crafts. You may be able to get by with 2 if you also use inspiration or one of the crats is an unveil with -10. This is the same reason my 6th link is inspiration over something better like returning projectiles support. Once you get better - mana cost gear or take more mana leech you can switch to a different support
- I harp on it a lot in this video but be careful about using a CoC weapon without any flat elemental damage on it. Anger helps some but without enough hit damage It will screw over your mana leech and potentially cause you to need to pick up more mana leech like Essence sap at the bottom right of the tree
- You have a lot of viable sword bases you can use. Battered foil being the absolute best but actually dropping a high level one of those is not easy despite me getting lucky and dropping on in this run. The 6.5 base crit swords will make you whiff less when mapping since you will have an easier time crit capping, they will just feel clunkier than a faster attack speed base.
#poe #pathofexile #kalguur #settlersofkalguur #coc
0:19 Gear/Gems
0:40 Bonk 2
Earthquake 1 tap - Dual wield (2nd clip)
https://pobb.in/OVrAELoLG9QU
I'm using this version because I just missed killing uber exarch using the shield version a 2nd time so I wanted a little more damage to be safe
We EQ twice before engaging the boss so that our third hit is a ruthless blow
The way our rotation is setup our off hand is effectively just a stat stick since our actual damaging hit (3rd hit) just uses our frostbreath since EQ alternates weapons when dual wielding.
EQ 1 tap - shield (1st clip)
https://pobb.in/MjH5a8xnqvbs
Random thoughts
- I still tried to keep the gear reasonable for ssf but compared to the ignite version this uses non targetable uniques which I don't like. Losing fallacy is about 30-35% more damage, and using +3 gloves/helmet (unveiled +2proj/+2AoE + crafting other +1 of the non veiled one) over march of the legion would lose you about 18% more damage. You could live without march if you get more levels or a better stat stick but you could not live without Frostbreath
- I had the dagger mastery for 100% crit multi against full life enemies but if I hit the boss with the initial EQ impact it will deal enough damage to remove some life bricking this, making it inconsistent
- I'm not taking Sab's bomb specialist since it is unreliable when trying to 1 shot something
- You could probably get silly damage using sap of the seasons alongside power of purpose and a lot of flat mana regen but that seemed complicated and you would literally need to wait 140 seconds before engaging the boss lol
- As always this tree and gear could be much better but this is just a proof of concept
- You can writhing jar to ambush early before the boss is targetable but I would not recommend doing that since this build as it is does not have enough damage to 1 tap an uber through that initial damage reduction they start with in those first 8-10 seconds
Rotation
- EQ x2 (so our third attack that we use to damage the boss is a ruthless blow)
- Approach Eater/Exarch
- Flammability
- Pyroclast of Sabotage x2
- Stormblast mine x2
- Ambush
- EQ (should take about 6 seconds to go off)
- Arcanist brand (applies ele weakness and the fireball ignites to turn on our effects that key off of burning/igniting)
- While the EQ is waiting to go off press your damage flasks and tincture
- The last step I try to wait a bit since my mana costs were a bit tight and my tincture can potentially turn off before the EQ goes off if I press it too early. That is why I take that mana burn mastery so the first 6 stacks do nothing
Damage Notes
- To 1 tap Eater/Exarch you generally want a 440 million hit or 440 million total with all of your mine/traps on miner or trapper builds with your PoB boss configuraiton set to "Uber pinnacle boss"
- Eater and Exarch have just under 44 million life. However, I'm not 100% positive on the numbers but the reason for 440 mil is in the first 8-10 seconds or so pinnacle bosses have a damage reduction that I think starts at 90% reduced damage taken and decays to 0.
- This build does not have the damage to kill a uber pinnacle boss in the first frame they are targetable. We kill them about 5-6 seconds after they are targetable so we can get by with much less damage. Although, this also means we need to be able to survive some auto attacks or dodge them.
#poe #pathofexile #earthquake #slams #slam #kalguur #bossfight
0:10 Intro, purpose of this build
1:30 Why melee ignite
2:07 dps rotation (press tincture whenever, turn off after attacking)
3:12 Why my gear is intentionally bad (ssfhc/gauntlet prep mostly)
4:00 Why Ice Crash of Cadence
Ice Crash ignite template PoB I was following
https://pobb.in/e0Gi4gNknGFV
Above PoB is a very rough sketch and only level 58
#poe #pathofexile #icecrash #slams #ignite #ssf
0:43 Bypassing hydrosphere 1 second cooldown
3:23 CoC infernal cry method
4:05 2-3x hits with melee strike skills
4:48 Outro
Reddit thread where I found this interaction
reddit.com/r/PathOfExileBuilds/comments/1f90ia9/you_can_deal_double_damage_on_any_strike_skill_or
Again, completely unclear if this is a bug or not so be careful out there.
#pathofexile #poe #hydrosphere #sunder #kalguur
0:37 Rolling magma mechanics
1:35 Importance of reduced proj speed
2:06 Arcanist brand interaction
4:35 Damage showcase (smooth brain)
4:50 Damage showcase (ridges)
7:19 archmage
#poe #pathofexile #kalguur #brands
0:30 Intro and why I quit playing this build
1:20 CWDT loop options
2:27 Loop without needing To Dust Jewel
4:07 Battlemage bow and fixing our damage
7:12 Getting enough recoup
8:45 Downsides of bow battlemage setup (lose about 2k life)
12:25 Potentially best version of wardloop
16:35 DoT problem with beacon of madness version
Current PoB of my inquisitor wardless loop
https://pobb.in/0sEsZ3bvk81n
But like I mention at at that 12:25 timestamp I think that the beacon of madness version is likely the best version of the looper archetype. So, I would recommend starting there if you want to try a wardloop character
Regarding stasis prison -
I wanted to try a stasis prison version since that solves the recoup pretty much entirely by itself but then I ran into the issue of starting the loop is just brutal, even more so than my current version. If I could maybe get the life to 7.5-8k I think it would be comfortable, I just don't know how to do that with losing a giant life chest.
1:28 life loop build discussion
PoB still very much a work in progress (default is my current character, the battlemage loadout is what I'm working towards)
https://pobb.in/jp4YeB5S9QEO
Initially I was using anihalting light which is way more damage but it really hurts your defenses and makes solving resistances difficult. Then I switched to dual weilding which was less damage but somewhat a compromise before finally decicing to use a shield (literally gives me almost 2k life).
Notes/Random thoughts
- You could use tides of time on this build but it was tough to fit everything in and then you either need better CDR boots or to give up a jewel socket somewhere to get that last little bit to get us to 9% CDR
- I'm not sure if you need blessed rebirth from a cluster jewel. Early on my skeles would occasionally get killed before their duration expired which would break the loop
- I'm unsure of how necessary the Arakali pantheon tech is but it does feel like a ton of recovery even if it hurts our damage. Regardless, probably want to have a flask without quality and the worst possible ignite roll so that our RF is up a larger percent of the time
- It is unclear to me how much Pious path, corrupted soul and inquistor in general are providing for this build. Our ES is almost always down but it should still be taking damage for us
- I meant to take the Kraitin bandit option for movement speed I just forgot
- I would love to squeeze in a pseudo six link CWDT setup for damage since fitting in a 6link ice spear + creeping frost/salvo should about double our damage. Would require an influenced helm or gloves and to make some gem cuts, not sure what
- I probably missed a million other things since this is literally my first time playing the archetype
I tried to steal ThatsRealNeato trick of recording the video while tanking a bunch of stuff in the background (guardian invite) but after killing the first 3 afk somehow Minotaur popped me.
#poe #pathofexile #wardloop #inquisitor #trigger #icenova #vortex
#tornadoshot #pathofexile #poe #occultist #kalguur
00:53 TLDW build was meh
1:15 Mapping showcase, mechanics of build
2:58 Build discussion, shortcomings etc.
8:27 Closing thoughts, other skills with this setup
They can't all be winners :(
Still including the PoB where I last left it in case anyone finds it helpful
https://pobb.in/ZqlBCebRnP7n
#poe #pathofexile #cyclone #mana #kalguur
1:52 Step by step leveling
4:14 Sage wand craft
5:36 Closing thoughts
PoB with level 30ish wander leveling tree for each class (besides marauder)
https://pobb.in/SsKaklKdlSh5
Also has item drop down to show what uniques to use at each level
Text version of items to use by level
1 - blackheart x2, lifespring x2, goldrim, wanderlust
kinetic bolt + momentum
4 - Sniper's Mark, frostblink, add pierce to KB
8 - Asenath's Mark, Karui Ward, Maginord's Girdle, Crest of Perandus
Shield charge + momentum + faster attacks
12 - Doedre's Tenure
Swap kinetic bolt out for power siphon
Add in clarity
20 - Bererk's ring (respite, grip etc.) x2, thirllsteel, carnage heart (ideally anointed with piercing shots)
Grab skitterbots, precision (only if you need the accuracy, don't use skitterbots if you need to turn on precision)
Change power siphon links to PS + crit damage + trinity + elemental damage with attacks/Pierce (if you don't have this anointed)
25 - Foxshade, Prismweave
Grab purity of elements and Haste. If you don't have reservation nodes, mana leech and enough accuracy to not use precision just use purity. Probably dropping skiterbots regardless here
30+ Wake of destruction or stormcharger boots (damage vs speed)
At this point you should probalby wailing essence of loathing craft a sage wand. Potentially adding ele or spell damage enchant from kingsmarch.
31+ You can switch to locus mines power siphon (locus + crit damage + charged mines) if you want to/need the damage but you shouldn't have to. Make sure to socket automation + detonate mines if you do.
#poe #pathofexile #campaign #wander #levelingguide #zoom


