DinoTheRuler
DoDonPachi Resurrection: Stage 3-B OST Extended Ver 1.5
updated
Original video link: youtube.com/watch?v=HYoyMVqf0ts
38:17 Black Dragon Kalameet boss fight
1:12:40 Crossbreed Priscilla boss fight
1:32:38 Centipede Demon boss fight
Contract acquired:
Black Dragon Kalameet: Makes you infected with the Calamity Ring permanently.
Crossbreed Priscilla: May cause you to lose damage if using weapons that require Demon Titanite to upgrade and weapons
that are made from boss souls
Centipede Demon: Slowly regenerate bosses' health.
This mod is made by HotPocketRemix
Big thanks to the dude who gave me the OST to extend because I simply couldn't find it anywhere else.
Also I am very sorry for completely forget this soundtrack.
5:48 Four Kings boss fight
11:12 Ceaseless Discharge boss fight
23:42 Demon Firesage boss fight
40:57 Sif boss fight
_Contract acquired:
+Four Kings: Continuously draining your health
+Ceaseless Discharge: Makes your equipment losing durability faster
+Demon Firesage: Boost all of the enemies' types of defense expect the type of def that are presence on the enemies (soul arrow tells you that their magic DEF is low, lightning spear tells you lightning DEF is low, and so on). This is now the WORST contract, since you will be forced to have different means of attacks from now on.
_Sif: Makes you run alower, like walking in water. Can wear Covenant of Artorias to remove this effect.
_Overall Difficulty: 10/10
This mod is made by HotPocketRemix
_Map visited: Firelink Shrine, Anor Londo, Duke's Archives, Sanctuary Garden, Oolacile Sanctuary, Royal Wood, Oolacile Township, Chasm of the Abyss, Darkroot Garden, Undead Parish
1:58 Enter Duke's Archives
13:04 Enter Seath's Prison
33:30 Arrive at Sanctuary Garden
34:35 Sanctuary Guardian boss fight
39:40 Enter Royal Wood
44:32 Artorias boss fight
48:20 True Sanctuary Guardian boss fight
55:16 Arrive at Oolacile Township
1:06:32 Enter Chasm of the Abyss
1:13:52 Manus boss fight
_Contract acquired:
+Sanctuary Guardian (1st fight): Reduces detection of enemies
+Knight Artorias: Reveal the true Sanctuary Guardian boss fight, remove the Guardian's stipulation rule. Also, it increases the physical def of Manus, but reduces the element def of Manus (Lightning, Fire, Magic)
+Sanctuary Guardian (2nd fight):Gain less health from using Humanity and Twin Humanities, although Twin Humanities will gain more health than a single Humanity.
+Manus: Doesn't allow you to gain souls from non-boss enemies (including non-respawn enemies that are not bosses)
_Overall Difficulty: 9/10
This mod is made by HotPocketRemix
_Map visited: Anor Londo, Painted World, Firelink Shrine, New Londo Ruins.
1:45 O&S boss fight
33:58 Dark Sun Gwyndolin boss fight
37:15 Enter Painted World
47:45 Enter Catacombs (I dunno why I skipped the Painted World, maybe I didn't want to explore it yet?)
58:57 Pinwheel boss fight
1:1:10 Enter Tomb of Giants
1:06:05 Enter New Londo Ruins (I dunno why I forgot to explore New Duke's Archives first)
1:17:18 Wrong Wrap???
_Contracts acquired:
+O&S: Increase the game difficulty by 1 everytime you kill a Lord (NG to NG+1 and so on)
+Dark Sun Gwyndolin: I don't really know, but I think everytime you fire a spell (soul arrow, soul spear, etc), you won't be able to cast it for a short time again and your stamina will be greatly reduced.
+Pinwheel: Makes bonfire that are not on the wrap list unable to use.
_Overall difficulty: 8/10 (Thanks O&S)
This mod is made by HotPocketRemix
_Map visited: Sen's Fortress, Undead Parish, Anor Londo
00:58 Enter Sen's Fortress
23:50 Iron Golem boss fight
36:40 Reach Anor Londo
1:08:42 Whoop Lautrec's ass
_Contracts acquired:
+Iron Golem: Allow O&S to have extra phases (although you can't skip Iron Golem so this contract is useless af)
_Note: The Lautrec invasion is actually really fun.
_Overall difficulty: 5/10
This mod is created by HotPocketRemix
P/s: I haven't uploaded this run for a while (since I completely forgot it). I will try to upload the full playthrough in this month.
Pp/s: My revenge on the asshole who invaded me
youtube.com/watch?v=3OBHwwYApJc
I tweaked this OST for a bit because the piano at the opening and the piano section at the end don't match, so I deleted the end piano section and replace it with the beginning piano section.
This OST is actually named Cyber Prisoner.
I am not really sure if I extend this one correctly or not because I have never played the game, the source of the soundtrack which I used doesn't have a clear loop either.
And, this game doesn't even have the name on the Youtube Gaming, so...
Your pride, your self-admiration, your greatest weakness, Doctor. Years and years of your life spent deploying with pathetic contraptions in attempt to defeat me, which is all for nothing, did they? No matter what improvements you made, no matter how much you tindered, with your little toys, it just all ends in failure.
Y'al know why?
BECAUSE I AM THE UNIVERSE, I AM THE ULTIMATE LIFE FORM, I AM LIFE!
AND DEATH.
...
...
...
I...
AM...
GOOOOOOOOOOOOOOOOOOOOOOODDDDDDDDDDDDDDDD!!!!!"
Merry Christmas
P/s: I am not really a sonic fan, I only like the soundtracks =))
P/ss: If this video gets to 5000 views I may extend other tracks of sonic.exe games (The spirits of hell, Nightmare Beginnings, Continued Nightmare,etc). Send me the original link of the music and I will see if it's extendable (tracks that has already been extended like the final battle sountrack in Nightmare Beginning won't be extended by me)
P/s: Apparently you can't do jump attacks while doing this glitch
PP/s: This is done on keyboard only. So, easy game :))
Btw, this is done in NG+2
+No bow cheese
+No magic cheese
+Hyper mode engaged
+No miss no block
Muehehehhe
P/s: RIP to pieces Drake.
The real fight starts at 5:21
Shurg*
Havel has more health than he supposes to have in NG because I
use the mod "All enemies are gravelord phantoms", double health, double damage, 120% defense. but...
XD
_Map visited:Undead Burg, Undead Parish, Firelink Shrine, Undead Asylum, Depths, Blighttown, Darkroot Garden, Darkroot Basin.
7:48 : Visit Lower Undead Burg
15:21 : Carpa Demon boss fight (Fail miserably)
21:01 : Carpa Demon boss fight
24:58 : Arrive at Depths
36:59 : Gaping Dragon boss fight
42:04 : Arrive at Blighttown
58:27 : Quelaag boss fight
1:20:00 : Arrive at New Londo Ruins
1:26:53 : Pull myself back to Undead Parish
1:39:46 : Return to Undead Asylum for unfinished business
_Contracts acquired:
+Carpa Demon: Add extra enemies in most boss fights
+Gaping Dragon: Drastically reduces poison/toxic res
+Quelaag: Makes you perma-egghead. Effectively reduces half of soul absorb and ruin fashion souls.
_Gargoyle appear locations:
+Undead Parish: At the place where Halberd is located
+Undead Burg: At the place with two spear-wielding hollows just before the Merchant
+Lower Undead Burg: One just before the entrance to Depths
+Depths: One appears just before the Blighttown door
One appears at unknown location
_Overall difficulty:6/10
The mod is made by HotPocketRemix
_Area visited: Undead Asylum, Undead Burg, Undead Parish, Firelink Shrine, Darkroot Garden.
2:53 : Asylum Demon boss fight
4:45 : The Contract begins
5:02 : Arrive at Firelink Shrine
7:35 : Arrive at Undead Burg
17:50 : Taurus Demon boss fight
22:33 : Arrive at Undead Parish
29:07 : Return to Undead Asylum
32:17 : Stray Demon boss fight
45:50 : Arrive at Darkroot Garden
47:30 : Moonlight Butterfly boss fight
1:02:04 : Bell Gargoyle boss fight
_Contracts acquired:
+Asylum Demon: Start the contract
+Taurus Demon: Use all non-boss soul item immediately
+Bell Gargoyle: A Bell Gargoyle will appear at certain places with a warning bell sound
+Stray Demon: Drastically reduces your bleed res and increase
the amount of damage blood loss occurs
+Moonlight Butterfly: Spawn Vagrants in your world
_Overall Difficulty: 3/10
This mod is made by HotPocketRemix.
Dark Souls 2 Parry Sound Mod
_Map visited: Firelink Shrine, Blighttown, The Great Hollow, Ash Lake, Valley of Drakes
18:47 : Arrive at The Great Hollow
36:11 : Arrive at Ash Lake
1:43 : Arrive at Valley of Drakes
Note: Exploring the optional areas (which is kinda boring though)
Download mod links:
_Dark Souls Prepare to Die Again:
nexusmods.com/darksouls/mods/1372
_Dark Souls 2 Parry Sound:
nexusmods.com/darksouls/mods/1421
Dark Souls 2 Parry Sound Mod
_Map visited: Oolacile Township, Chasm of the Abyss, Firelink Shrine, Kiln of the First Flame, Royal Wood
00:13 : Arrive at Oolacile Township
20:30 : Arrive at Chasm of the Abyss
28:11 : Dumb Death :((
32:20 : Manus boss fight
39:21 : I don't give a damn care about you Ciaran
45:02 : Kalameet boss fight
51:08 : Arrive at Kiln of The First Flame
55:00 : Gwyn boss fight & ending
Note: Not much to say.
Download mod links:
_Dark Souls Prepare to Die Again:
nexusmods.com/darksouls/mods/1372
_Dark Souls 2 Parry Sound:
nexusmods.com/darksouls/mods/1421
Dark Souls 2 Parry Sound Mod
_Map visited:Painted World, Anor Londo, Firelink Shrine, New Londo Ruins, Oolacile Township, Oolacile Sanctuary, Sanctuary Garden, Darkroot Garden
18:52 : Priscilla boss fight
20:14 : Escape Painted World]
25:39 : Arrive at New Londo Ruins
33:45 : Open the Seal
43:33 : Arrive at The Abyss and Four Kings fight
49:44 : Arrive at Sanctuary Garden & Sanctuary Guardian boss fight
52:07 : Arrive at Oolacile Sanctuary
1:05:46 : Artorias boss fight
Note:
_Four Kings fight has been changed
_The NPCs in Painted World are annoying!
_The creator of the mod seems to forget the New Londo Ruins file map, which is the reason why the enemies are still the same (RIP Fire Keeper Soul)
_Royal Wood is...empty
_Bug in Artorias cutscene
Download mod links:
_Dark Souls Prepare to Die Again:
nexusmods.com/darksouls/mods/1372
_Dark Souls 2 Parry Sound:
nexusmods.com/darksouls/mods/1421
Now, goodbye, Dark Souls PvP.
Dark Souls 2 Parry Sound Mod
_Map visited: Tomb of Giants, Lost Izalith, Demon Ruins, Anor Londo
2:09 : Arrive at Demon Ruins
11:25 : Find the second bonfire
12:40 : Demon Firesage boss fight
17:57 : Centipede Demon boss fight
19:32 : Arrive at Lost Izalith
39:04 : Bed of Not Stupid Anymore But Still Very Hard And A
Bit Annoying fight (died sometimes)
50:19 : Return to Tomb of Giants
1:06:13 : Gravelord Nito boss fight
1:13:50 : Arrive at Painted World
Note:_A freaking good Bed of Chaos fight
_Nito now has a second phase, which is really scary
_No more dragon butts at Lost Izalith, yayyy
_The black knights NPC will now help you in Lost Izalith, although they are kind of a wimp
_Thank Lord that the lava ring can be picked up easily, thus
allowed me to fight the asshole more easily
Download mod links:
_Dark Souls Prepare to Die Again:
nexusmods.com/darksouls/mods/1372
_Dark Souls 2 Parry Sound:
nexusmods.com/darksouls/mods/1421
Dark Souls 2 Parry Sound Mod
_Map visited:The Duke's Archives, Crystal Cave, Catacombs, Tomb of the Giants, Firelink Shrine, Anor Londo
3:32 : Arrive at The Duke's Archives
13:22 : Seath's 1st fight
14:50 : Jailed
32:11: Arrive at Crystal Cave
37:40 : Seath's 2nd fight
43:13 : Arrive at Catacombs
1:05:40 : Pinwheel boss fight
1:07:23 : Arrive at Tomb of The Giants
Note:
_Pinwheel boss fight has been changed
_Seath fight is now much cooler
_Strangely, no boars
_There are a few silver knights in Dukes
Download mod links:
_Dark Souls Prepare to Die Again:
nexusmods.com/darksouls/mods/1372
_Dark Souls 2 Parry Sound:
nexusmods.com/darksouls/mods/1421
Dark Souls 2 Parry Sound Mod
_Map visited:Sen's Fortress, Anor Londo, Darkroot Garden, Darkroot Basin
16:09 : Find the Sen's Fortress' bonfire
27:55 : Iron Golem boss fight
29:06 : Arrive at Anor Londo
41:24 : Find the Anor Londo's bonfire
47:51 : Badass Iron Tarkus fight
53:16 : Invading Lautrec
55:55 : O&S boss fight
01:05:27 : Trap boss fight
01:13:10: Save Dusk
Note:
_New NPCs added at Anor Londo
_The bonfire in Sen's Fortress has been changed
_Can't find the Occult Club, f*ck
_No sign of the Divine Ember, f*ck
_A much much much much easier Lautrec fight
_Parry sound is a star is this part, yayyyy
Download mod links:
_Dark Souls Prepare to Die Again:
nexusmods.com/darksouls/mods/1372
_Dark Souls 2 Parry Sound:
nexusmods.com/darksouls/mods/1421
Dark Souls 2 Parry Sound Mod
_Map visited:Sen's Fortress, Blighttown, Undead Parish, Depths, Firelink Shrine, Valley of Drakes.
2:07 : Enter Blighttown
43:24 : Reach bonfire
54:07 : Quelaag boss fight
56:08 : Enter Demon Ruins
58:01 : Ceaseless Discharge boss fight
1:11:53 : Enter Sen's Fortress
Note:
_Audio doesn't match up with the video from 10:50, I dunno why this happened, but please watch it without audio because it's very distrubing and I cant' find a way to fix it.
_Fucking Blighttown, fuck you
_Mosquitos are now even worse
_Basically, nothing new because there are not many new enemies in here
_New NPCs appeared
_Can't find the first bonfire in the Blighttown, the second one has been moved to another place.
_Another sorcerer NPCs can be found at 42:54
Download mod links:
_Dark Souls Prepare to Die Again:
nexusmods.com/darksouls/mods/1372
_Dark Souls 2 Parry Sound:
nexusmods.com/darksouls/mods/1421
Dark Souls 2 Parry Sound Mod
_Map visited: Undead Parish, Darkroot Garden, Depths, Firelink Shrine
4:27 : Arrive at Darkroot Garden
8:22 : Moonlight Butterfly boss fight
14:50 : Find the bonfire
22:00 : Arrive at Darkroot Forest
22:00 - 44:18 : Darkroot Forest shenanigans
47:50 : Sif boss fight
53:47 : Arrive at Depths
1:07:37 : Gaping Dragon Boss Fight
Note:
_The bonfire in Darkroot Garden has been replaced with the Wolf Ring
_Darkroot Forest is now infested with PvP legends
_Fuck u cats
_For some reasons Sif gets weakened at 49:12 even though he still has half the health. Unsure if this is a glitch or it's intended
_No divine ember, that's not good.
Download mod links:
_Dark Souls Prepare to Die Again:
nexusmods.com/darksouls/mods/1372
_Dark Souls 2 Parry Sound:
nexusmods.com/darksouls/mods/1421
Dark Souls 2 Parry Sound Mod
_Map visited: Undead Asylum, Undead Burg, Undead Parish, Firelink Shrine, Lower Undead Burg
0:08 : Start of Northern Undead Asylum
3:17 : Undead Asylum boss fight
6:19 : Arrive at Undead Burg
19:46 : Taurus Demon boss fight
28:16 : Arrive at Undead Parish
42:10 : Bell Gargoyle boss fight
1:02:47 : Carpa Demon boss fight
1:20:52 : Stray Demon boss fight
1:12:42 : Undead Asylum revisited
_Note:+A very much better Taurus Demon fight
+Items are now scattered, which forced me to explore the entire maps again, which is great because the enemy placement is
changed in a simple but effective way.
+Although I played on Easy mode, but it's still very fair and challenging.
+Unexpected fail plunging attack on 3:20
Download mod links:
_Dark Souls Prepare to Die Again:
nexusmods.com/darksouls/mods/1372
_Dark Souls 2 Parry Sound:
nexusmods.com/darksouls/mods/1421
It's really fun.
This is done by using Dark Souls Prepare to Die Again mod.


