Abstract 3DThe July Update for InstaLOD 2026 introduces two new Quad Remesh modes, Adaptive and NURBS Patch, that generate clean quad topology ideal for subdivision surface workflows. This release also adds new InstaLOD Pipeline commands that streamline high-volume dataset processing by making it easier to merge multiple inputs into a single scene and convert large batches of files with fewer steps. In addition, InstaLOD expands its ecosystem with two new integrations, InstaLOD for Maxon Cinema 4D and InstaLOD for NVIDIA Omniverse.
Whats New with InstaLOD 2026: July UpdateAbstract 3D2026-07-10 | The July Update for InstaLOD 2026 introduces two new Quad Remesh modes, Adaptive and NURBS Patch, that generate clean quad topology ideal for subdivision surface workflows. This release also adds new InstaLOD Pipeline commands that streamline high-volume dataset processing by making it easier to merge multiple inputs into a single scene and convert large batches of files with fewer steps. In addition, InstaLOD expands its ecosystem with two new integrations, InstaLOD for Maxon Cinema 4D and InstaLOD for NVIDIA Omniverse.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dCreate Stunning Material Renders with the Material Showcase Node in InstaMAT StudioAbstract 3D2026-09-15 | Discover how the Material Showcase node simplifies creating professional material renders. Use common showcase mesh presets, fine-tune lighting and post-processing, and export polished results with minimal setup.
Download the example InstaMAT package here: https://hello.polyverse.cloud/Assets/471469ef-0e8e-4614-90c6-fa0358356250/20e15994-198e-4161-a817-b79d92a85037
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dCreate Reusable Smart Materials in InstaMAT StudioAbstract 3D2026-09-07 | Smart Prefab Layer Materials in InstaMAT are reusable stacks of layers, masks, and generators that adapt automatically to baked mesh maps. Save them to your library and apply realistic details like edge wear to any asset with a drag-and-drop.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dHow to Track Project Milestones in Abstract Polyverse with Project DeliveriesAbstract 3D2026-08-28 | Learn how milestones in Project Deliveries help teams organize key outcomes, connect related tasks, and monitor progress. See how milestones work across libraries, timelines, boards, and dashboards to keep important delivery goals visible.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dProject Deliveries: Reviewing and Approving Assets in PolyverseAbstract 3D2026-08-18 | Learn how to request asset reviews, add visual feedback, manage new versions, and approve completed work with Project Deliveries in Abstract Polyverse. See how connected asset libraries and automatic status updates keep the review process organized from submission through final approval.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dCreate and Manage Project Delivery Tasks in PolyverseAbstract 3D2026-08-14 | Let’s continue our introduction to Project Deliveries in Abstract Polyverse by learning how to create asset tasks, define dependencies, assign asset data, and keep work synchronized with your Polyverse asset libraries.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dGetting Started with Project Deliveries in Abstract PolyverseAbstract 3D2026-08-12 | Explore the Project Deliveries workspace in Abstract Polyverse and learn how its timeline, board, and dashboard views help teams organize digital asset work. See how to manage schedules, track task statuses, review workloads, and monitor overall project progress.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dCreate Smooth Bevels With BakingAbstract 3D2026-08-04 | Learn how to bake smooth, realistic bevels onto low-poly meshes in InstaMAT without adding extra geometry or high-poly source models.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dInstaMAT 2026 July Update - New Tools & Performance GainsAbstract 3D2026-07-31 | Discover the key new features and workflow improvements in InstaMAT’s July 2026 update, from IBL-powered Mesh Bake Light and smoother curvature maps to refined viewport controls and an expanded material library.
Chapters:
0:00 Introduction 0:17 Mesh Bake Light & IBL 5:00 Mesh Bake Vertex Colors 5:53 Tile Scatter Improvements 7:22 Normal to Curvature Smooth 8:32 Viewport improvements 9:46 Paint Projector settings 11:00 Show Active Material Only 11:35 Performance & new materials 13:40 UV Painting Teaser
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dGetting Started with UV Painting in InstaMAT StudioAbstract 3D2026-07-28 | Discover how to paint directly on UV layouts while reviewing the results in 3D with InstaMAT Studio. Learn how to navigate the UV view, paint directly on UVs, and precisely position text, decals, and other projected details.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dDeep Dive into the Guided Scatter NodeAbstract 3D2026-07-27 | Learn how to use the Guided Scatter node in InstaMAT to build more natural rock scatters by placing smaller rocks and pebbles around larger shapes with mask, scale, and vector inputs. This video covers how Guided Scatter extends Tile Scatter with more control over placement, variation, blending, and density for creating realistic stylized terrain details.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dAbstract Unveils 2D Painting for InstaMATAbstract 3D2026-07-23 | A first look at 2D painting in InstaMAT. Paint directly on a mesh's UVs in a dedicated 2D view.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dHow to Scatter a Rock Atlas Using the Tile Scatter Node in InstaMAT StudioAbstract 3D2026-07-16 | Discover the Tile Scatter Node in InstaMAT and learn how to create procedural rock scatters using atlas inputs. This tutorial covers essential features from collision settings to size variance and Flood Fill outputs for enhanced realism.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dScatter Nodes: Create a Rock Atlas in InstaMAT StudioAbstract 3D2026-07-14 | Discover the power of InstaMAT’s Tile Scatter and Guided Scatter nodes in this practical tutorial series. Learn how to build a stylized rock atlas using the shape generator, noise, warping, and blending techniques for stunning procedural materials in this first part.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dTrack and Manage Asset Versions in Abstract PolyverseAbstract 3D2026-07-08 | Learn how Abstract Polyverse helps teams track, review, publish, compare, and restore asset versions inside shared asset libraries.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dQuickly Process Assets with Polytron WorkflowsAbstract 3D2026-07-06 | Learn how Polyverse Asset Libraries can make powerful Polytron processing workflows available to your team directly from the Asset page. This video shows how assigned workflows help teams process 2D and 3D assets on demand without extra software installation or specialized training.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3d🎥 Abstract Live: Lets Talk About NodesAbstract 3D2026-07-03 | ⭐️ Hang out with Manfred M. Nerurkar, CEO of Abstract, for another fun-filled livestream filled with our favorite nodes and texturing techniques in InstaMAT.
📣 Hosted by: Manfred M. Nerurkar → CEO of Abstract → x.com/mannyn83
View the finished asset in 3D and AR on Polyverse here: https://hello.polyverse.cloud/Assets/52a7541f-84a8-4ede-b984-622bee32f4c6/0cde0973-64ed-43dc-88b0-a77a5ba48026
📣 Hosted by: Manfred M. Nerurkar → CEO of Abstract → x.com/mannyn83
Visit for more → abstract3d.com Subscribe to our YT Channel → youtube.com/channel/UCOm39cUpfuZuB3QIaiJJjKQ Follow us on X → x.com/Abstract3D Join our Discord → discord.com/invite/vn7DvUMDVPGetting Started with InstaMAT for BlenderAbstract 3D2026-06-24 | Learn how to install InstaMAT for Blender and import a material from InstaMAT Studio's massive library of high quality, procedural materials. InstaMAT for Blender brings powerful material and asset processing to the popular open-source modeling package. Easily browse and render your materials and Elements and adjust dynamic properties - all within Blender.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dCreate Custom Brush Alphas in Minutes Using the Element Graph in InstaMATAbstract 3D2026-06-22 | Learn how to create fully customizable brush alphas directly inside InstaMAT using the Element Graph. This tutorial shows you how to build adjustable brushes for realistic texturing, from shape generation to parameter control and real-time application on 3D models without leaving your InstaMAT package.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dTurn CAD into 3D in seconds (Drag, Drop, View)Abstract 3D2026-06-19 | Turning CAD data into interactive 3D is now as simple as drag-and-drop with Abstract Polyverse. Upload CAD files right alongside your meshes and materials, then view the converted model instantly in the browser—even in AR with one click.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3d🎥 Abstract Live: Creative Asset Workflows 012Abstract 3D2026-06-18 | ⭐️ Hang out with Manfred M. Nerurkar, CEO of Abstract, as we dive deep into the latest updates from Abstract, reflect on our 10-year journey, discuss the future of AI classifiers, and get an exclusive first look at highly anticipated features coming soon to InstaMAT—including the debut of 2D painting!
📣 Hosted by: Manfred M. Nerurkar → CEO of Abstract → x.com/mannyn83
Visit for more → abstract3d.com Subscribe to our YT Channel → youtube.com/channel/UCOm39cUpfuZuB3QIaiJJjKQ Follow us on X → x.com/Abstract3D Join our Discord → discord.com/invite/vn7DvUMDVPProcess 2D and 3D Assets in the Cloud with Polytrons in PolyverseAbstract 3D2026-06-15 | Learn how to quickly get started with complex 2D and 3D data processing with Polytrons in Abstract Polyverse. This video is a quick introduction to finding Polytrons, starting a task, and viewing results. You’ll also learn how to quickly visualize results and download outputs or export them to a Polyverse asset library.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dTexture Complex Assets Faster with InstaMATs Mesh Submesh MaskAbstract 3D2026-06-03 | Discover InstaMAT's powerful Mesh Submesh Mask that makes texturing complex 3D assets incredibly fast and intuitive. Learn how to mask individual submeshes with viewport clicks and smart size-based selection.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dAdvanced Masking with InstaMAT Studio — The Mesh Normal MaskAbstract 3D2026-05-27 | Discover InstaMAT's powerful Mesh Normal Mask for advanced 3D texturing. Learn how to create intelligent geometry-based selections using surface normals, perfect for complex models without relying on UVs or IDs.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dCreate Custom Shapes with the Bezier Curve Node in InstaMAT StudioAbstract 3D2026-05-21 | Discover the powerful Bezier Curve Dynamic node in this in-depth tutorial. Learn how to create intricate shapes, logos, and procedural elements with an intuitive curve editor, multiple curve support, and background image tracing.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dCreate and Upload Assets to Polyverse Asset LibrariesAbstract 3D2026-05-20 | Learn how to create a Polyverse Asset Library, upload assets, and edit metadata. See how Polyverse generates interactive thumbnails and multiple LODs automatically, then publish your asset so it’s visible to everyone with access.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dData-Driven Image Scattering in InstaMAT StudioAbstract 3D2026-05-14 | In this short, we show how to use the Random Scatter node to scatter images based on a set of points in an array. It’s a great way to have data drive your material creation and texturing workflows.
Download the Spiral nPass graph here: https://hello.polyverse.cloud/Assets/471469ef-0e8e-4614-90c6-fa0358356250/64b491cf-351b-4741-9d9f-53a9efe620d0
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dAutomatically Unwrap UVs for the UDIM Workflow with InstaMATs nPass GraphAbstract 3D2026-05-13 | In this video, we cover how to turn the manual “unwrap one section, then repeat” process into a reusable nPass-driven workflow. You’ll see how to iterate through a mesh’s material sections, accumulate results into a single combined output, and translate UVs per pass so each section lands in its own UDIM tile (instead of stacking shells in 0–1 space).
We also cover how to make the graph self-terminating so it stops automatically once it has processed every material section and how to organize the UDIM layout into a practical grid by exposing a simple control for the maximum amount of tiles per row.
By the end of the tutorial, you’ll have a self-contained, drop-in node: plug in any mesh, set your layout controls, and get back a single merged mesh with clean, non-overlapping UDIMs—ready to reuse in future projects without rebuilding the graph each time.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dSelf-Terminating nPass Graphs in InstaMAT StudioAbstract 3D2026-05-06 | Learn how nPass graphs iterate using Pass Count and Pass Index, and how to stop an nPass graph early to prevent extra repetitions. This quick walkthrough shows a simple example of how an nPass graph can self-terminate when a condition is met.
Unwrap UVs for UDIM Workflow with nPass: Video coming soon!
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dAutomatically Unwrap Mesh UVs into UDIM Tiles with InstaMAT’s Element GraphAbstract 3D2026-05-04 | This video continues our series on UV unwrapping in InstaMAT Studio by covering how to unwrap a mesh’s UVs and distribute shells into multiple UDIM tiles with the Element Graph.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dAbstract enables 3D on Linux with InstaLOD and InstaMATAbstract 3D2026-05-01 | This release marks the first time Abstract’s full technology stack runs natively on Linux — no compatibility layers, no Wine, no virtual machines, no performance penalties. The same blazing-fast geometry optimization, generative AI texturing, and automated pipeline tools that have transformed workflows for leading studios and enterprises now execute directly on the operating system that powers the majority of professional 3D infrastructure worldwide.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dInstaLOD x Wargaming: World of Tanks Modern ArmorAbstract 3D2026-04-15 | In this InstaLOD Showcase, learn how Wargaming uses InstaLOD to streamline their asset optimization pipeline for World of Tanks Modern Armor.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dPaint Repeating Patterns with Radial SymmetryAbstract 3D2026-04-14 | Radial Symmetry in InstaMAT 2026 makes it easy to paint repeating patterns around a central axis. Perfect for cylindrical assets like vases and barrels.
Subscribe for more InstaMAT tips and check out the full tutorial for a deeper dive.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dIntroducing Radial Symmetry in InstaMAT StudioAbstract 3D2026-04-02 | Learn how to use radial symmetry in InstaMAT Studio to paint repeating designs faster, with full control over axis, count, and angle span.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dIntroducing Curves Brushes in InstaMAT Studio 2026Abstract 3D2026-03-11 | Explore Curves Brushes in InstaMAT Studio 2026 and paint fully editable paths directly onto your mesh for details like seams, panel lines, and stitches. Adjust points, handles, shape, and brush settings at any time with powerful non-destructive control.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dClean Up Broken Scan Data with Mesh Smoothing in InstaLODAbstract 3D2026-02-26 | Learn how to clean up scan artifacts using the Mesh Toolkit’s new smoothing feature in InstaLOD 2026, then get a peak at rebuilding crisp micro detail in InstaMAT. You’ll see how smoothing settings (iterations + damping) and normal recalculation work together to preserve volume while removing unwanted surface noise.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dInstaLOD Grid Series: Processing Files with InstaLOD Integrations (Maya, Blender, Max, etc.)Abstract 3D2026-02-17 | In this video, we go through the process of processing files on InstaLOD Grid with InstaLOD's integrations.
InstaLOD Grid enables you to easily deploy your own on-premise InstaLOD compute cluster. The entire InstaLOD technology stack will be immediately available to all members of your organization. At the same time the InstaLOD Grid strips away the need to install and learn a new software package - making it trivial to spread the technology within your operation. As demand for processing increases, you can easily add more processing nodes to your local InstaLOD Grid cluster.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dInstaLOD Grid Series: Processing Files with InstaLOD PipelineAbstract 3D2026-02-16 | In this video, we go through the process of processing files on InstaLOD Grid with the powerful InstaLOD Pipeline command line app.
InstaLOD Grid enables you to easily deploy your own on-premise InstaLOD compute cluster. The entire InstaLOD technology stack will be immediately available to all members of your organization. At the same time the InstaLOD Grid strips away the need to install and learn a new software package - making it trivial to spread the technology within your operation. As demand for processing increases, you can easily add more processing nodes to your local InstaLOD Grid cluster.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dInstaLOD 2026 February Update – Redefining Geometry Optimization for Real-Time 3DAbstract 3D2026-02-11 | InstaLOD Studio 2026 is here with powerful new features to supercharge your 3D optimization workflow. From one-click VR optimization and deeper Polyverse integration, to ray-traced viewport shadows, an expanded UV unwrapping toolkit with 3D primitive-based projection, and an enhanced mesh toolkit with mesh smoothing, this release makes InstaLOD stronger than ever, providing production-ready tools to create stunning, performance-ready 3D assets.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dInstaLOD Grid Series: Processing Files with InstaLOD StudioAbstract 3D2026-02-10 | In this video, we go through the process of processing files on InstaLOD Grid with InstaLOD Studio.
InstaLOD Grid enables you to easily deploy your own on-premise InstaLOD compute cluster. The entire InstaLOD technology stack will be immediately available to all members of your organization. At the same time the InstaLOD Grid strips away the need to install and learn a new software package - making it trivial to spread the technology within your operation. As demand for processing increases, you can easily add more processing nodes to your local InstaLOD Grid cluster.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dInstaLOD Grid Series: Processing Files with a Web BrowserAbstract 3D2026-02-10 | In this video, we're going to take you through the steps required to process files on InstaLOD Grid with nothing but a regular web browser. This process does not require any software installation!
InstaLOD Grid enables you to easily deploy your own on-premise InstaLOD compute cluster. The entire InstaLOD technology stack will be immediately available to all members of your organization. At the same time the InstaLOD Grid strips away the need to install and learn a new software package - making it trivial to spread the technology within your operation. As demand for processing increases, you can easily add more processing nodes to your local InstaLOD Grid cluster.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dInstaLOD Grid Series: Setting Up a Processing WorkerAbstract 3D2026-02-10 | In this video, we go through the process of setting up an InstaLOD Grid processing worker.
InstaLOD Grid enables you to easily deploy your own on-premise InstaLOD compute cluster. The entire InstaLOD technology stack will be immediately available to all members of your organization. At the same time the InstaLOD Grid strips away the need to install and learn a new software package - making it trivial to spread the technology within your operation. As demand for processing increases, you can easily add more processing nodes to your local InstaLOD Grid cluster.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dInstaLOD Grid Series: Setting Up a Grid ServerAbstract 3D2026-02-03 | In this video, we'll go through the process of setting up an InstaLOD Grid server.
InstaLOD Grid enables you to easily deploy your own on-premise InstaLOD compute cluster. The entire InstaLOD technology stack will be immediately available to all members of your organization. At the same time the InstaLOD Grid strips away the need to install and learn a new software package - making it trivial to spread the technology within your operation. As demand for processing increases, you can easily add more processing nodes to your local InstaLOD Grid cluster.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dInstaLOD Grid Series: IntroductionAbstract 3D2026-01-29 | InstaLOD Grid enables you to easily deploy your own on-premise InstaLOD compute cluster. The entire InstaLOD technology stack will be immediately available to all members of your organization. At the same time the InstaLOD Grid strips away the need to install and learn a new software package - making it trivial to spread the technology within your operation. As demand for processing increases, you can easily add more processing nodes to your local InstaLOD Grid cluster.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dMesh Baking with Name-Based Matching in InstaMAT StudioAbstract 3D2026-01-26 | Learn how to avoid common mesh baking issues in InstaMAT Studio by using name-based mesh matching. This video shows how to pair high-poly and low-poly models seamlessly for clean, artifact-free texture bakes.
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dCreate a Reusable Mesh Baking Workflow in InstaMAT with the Mesh Bake Node and the Element GraphAbstract 3D2025-12-29 | Learn how to build a fully procedural mesh baking workflow in InstaMAT using the Mesh Bake node and the Element Graph as we continue our mesh baking series. Discover how to automate baking high-poly details to low-poly meshes, export mesh maps, and integrate with Asset Texturing projects—all in one scalable setup.
The Mesh Bake node packs InstaMAT’s powerful baking system into a single node that can drive reusable baking workflows for any mesh input. Whether you're working with game assets, cinematic models, or architectural visualizations, this workflow adapts instantly to new geometry.
Chapters: 00:00 - Intro 01:06 - Using the Bake Node 04:52 - Viewing Baked Maps in the 3D Viewport 05:49 - Texturing with a Smart Prefab Layer Material 09:26 - Exporting Images 11:51 - Reusing the Graph to Process More Meshes 14:14 - Conclusion
To receive the latest updates on everything Abstract, visit our website → https://www.Abstract3D.com
Follow us on social media for breaking news: X → x.com/Abstract3D LinkedIn → linkedin.com/company/abstract3dBake High to Low Poly Mesh Maps for Asset Texturing Projects in InstaMAT StudioAbstract 3D2025-12-16 | Learn how to bake mesh maps with InstaMAT’s Mesh Baking panel in this introductory tutorial. Discover how to transfer high-poly details to a low-poly mesh for optimized asset texturing workflows. Baking mesh maps also generates useful data that informs InstaMAT’s intelligent filters and masks about the model's physical properties, such as its position in 3D space and the curvature of its features. This video covers setting up your project, provides an overview of the high-to-low poly workflow, explains the settings for the Mesh Baking panel, and shows how to visualize baked mesh maps in both 3D and 2D views using InstaMAT’s layer-based UI.
Chapters: 00:00 - Intro 01:03 - High to Low Poly Workflow Overview 02:19 - Creating the Asset Texturing Project 03:46 - The Mesh Baking Panel 12:15 - Viewing Mesh Maps in 2D and 3D 14:49 - Quickly Texturing the Asset with a Smart Prefab Layer Material 16:03 - Conclusion