Kart Krew Dev
DrTapeworm - Feverish Transport
updated
Track Music: When We Reach For You ~ Could It Be Right? - Sonic The Hedgehog ~ Remix
Results music: Leila Wilson (Sonic 3 Alternate Album) - Competition Menu
Take an exclusive video tour down memory lane in this new, original level, Joypolis Zone!
Take a leisurely stroll through the vibrant indoor amusement park and boost through the escalators to find the quickest route to the finish! Master your Trick Panel skills with the Trick Balloons scattered throughout the course -- be careful though, those balloons don't stick around for very long.
Wait a minute, something about those buildings seems familiar... That escalator, too...
(EDITOR'S NOTE: The footage in this video was recorded with camera tilting disabled to showcase the map visuals as cleanly as possible; though this feature in particular still remains a toggle for accessibility purposes. Please also disregard any framerate issues shown as they're intended to be fixed later down the line. Some gameplay elements/visuals may be considered incomplete or subject to change.)
DISCORD: kartkrew.org/discord
TWITTER: twitter.com/KartKrewDev
Mapping: Chromatian (primary) | Chengi, TehRealSalt
Results music: Leila Wilson (Sonic 3 Alternate Album) - Competition Menu
Introducing Dark Fortress Zone from the popular Romhack, "Sonic Megamix" (initially by Stealth and Team Megamix)...particularly the fan-recreation, Sonic Megamix Mania!
Avoid molten lava and dangerous dungeon traps as you Sliptide through this mountain stronghold. Utilize the new Trick Panels (Mechanic shown in video not final) to take unique shortcuts and snag powerups while gaining a burst of speed!
...And watch your tires on those stairs! Those karts aren't as stable as they used to be..
DISCORD: http://discord.gg/WJmqDtN
TWITTER: twitter.com/KartKrewDev
MEGAMIX MANIA: twitter.com/megamixmania
Stage music: Sean Evans (Sonic 3 Alternate Album) - Marble Garden Zone
Introducing Marble Garden Zone, straight out of Sonic 3, brought into the third dimension by TehRealSalt. Keep your eye out for the new kart design by VelocitOni as well as graphical redesigns of Emerl, Maria, Sakura, Big, and more by DrTapeworm, Chrispy, Chengi, and Rai.
DISCORD: http://discord.gg/WJmqDtN
TWITTER: twitter.com/KartKrewDev
Version 2 improves one-on-one Duels with better item balance, a variety of catch-up mechanics, and online parties. Group up with friends for online splitscreen and recreate the couch-play experience.
Honey is 9 speed, 4 weight.
Motobug is 2 speed, 5 weight.
DISCORD: http://discord.gg/WJmqDtN
TWITTER: twitter.com/KartKrewDev
DISCORD: http://discord.gg/WJmqDtN
TWITTER: twitter.com/KartKrewDev
DISCORD: http://discord.gg/WJmqDtN
TWITTER: twitter.com/KartKrewDev
FULL CHANGELOG: https://git.magicalgirl.moe/KartKrew/Kart-Public/tags/v1.1
DISCORD SERVER: http://discord.gg/WJmqDtN
This video also shows off some HUD changes made in 1.0.2 that have not been shown off on our YouTube channel yet. Mainly, the minimap is now shown in all splitscreen modes.
DISCORD SERVER: http://discord.gg/WJmqDtN
FORUM THREAD: http://mb.srb2.org/showthread.php?t=43708
MUSIC: youtube.com/watch?v=foAu3kS4DmI
This race was hosted on the official KartKrew US-South server. Gameplay mechanics shown herein represent current behavior as of 1.0.2, without any in-development improvements.
Sinon and Kanade are custom characters from KC_animechars_v1.1.pk3 by Lat'. They are not included in the base game. They can be downloaded here: mb.srb2.org/showthread.php?t=44375
Zero is a custom character by dinghy. He is not included in the base game. He can be downloaded here: http://mb.srb2.org/showthread.php?t=44174
Dimension Disaster is a custom map mad by Lat'. It is not included in the base game.
Ms. "Scruffie" Paintdog is a custom character by TehRealSalt, she will not be included in bonuschars.kart.
Motobug is a custom character by DrTapeworm. It will be included in bonuschars.kart for v1.0.2
Blaze is a custom character by Virt. She will be included in bonuschars.kart for v1.0.2
Radiant Emerald is part of a custom sound wad by Chrome. It is not part of the base game.
mb.srb2.org/showthread.php?t=43708
DISCORD SERVER: http://discord.gg/WJmqDtN
FORUM THREAD: mb.srb2.org/showthread.php?t=38088
MUSIC: youtube.com/watch?v=OG6rwHWag94
MUSIC2: youtube.com/watch?v=xinlX2VJgvY
DISCORD SERVER: http://discord.gg/WJmqDtN
FORUM THREAD: mb.srb2.org/showthread.php?t=38088
This is a snippet of our Time Trial mode during development. Virtual Highway is one of the maps that really kicked off post 2.0 development way back, by Blitz-T. It didn't even need much updating besides the addition of slopes, because standards and skill in the team started to increase dramatically. It's also Chromatian (the player in the video, one of our mappers)'s particular favorite map in the rotation, so he gets the pleasure to play it for this. It's quite difficult, and even his character pick is, so don't get the wrong idea...there's a lot of "brake-drifting" involved to keep that speed and handling steady.
DISCORD SERVER: http://discord.gg/WJmqDtN
FORUM THREAD: mb.srb2.org/showthread.php?t=38088
MUSIC: youtube.com/watch?v=tBS70leI4YY
DISCORD SERVER: http://discord.gg/WJmqDtN
FORUM THREAD: mb.srb2.org/showthread.php?t=38088
MUSIC: youtu.be/ytGDg2Xxz0Y
DISCORD SERVER: http://discord.gg/WJmqDtN
FORUM THREAD: mb.srb2.org/showthread.php?t=38088
MUSIC: youtube.com/watch?v=OG6rwHWag94
This is a snippet of our Time Trial mode during development. Time Trial has seen huge changes, of course thanks to a lot of what the Vanilla SRB2 game brought to the table with it's version 2.1. There's ghosts of course, button displays to see what was going on in the player's mind, and a replay camera that actually shows exactly how it was played to begin with! This snippet also serves as a showcase of Volcanic Valley, another developer favorite pick by Blitz-T. It's reminiscent of his first ever SRB2 map, a course that was also very popular half a decade ago when the name was still "Super SRB2 Kart Z".
Over the years standards rose, and all of its level design problems just became way too overbearingly problematic as SRB2Kart became its own different entity. So (for some reason using the old map as a faithful reference despite entirely redoing the thing... actually literally on top of it until there was nothing left of the original), Blitz-T ended up redoing the entire thing by effectively shoving a Nintendo 64 chip into the exe.
DISCORD SERVER: http://discord.gg/WJmqDtN
FORUM THREAD: mb.srb2.org/showthread.php?t=38088
MUSIC: youtube.com/watch?v=Kn1UMSHI-PI
It's also a Hard Mode showcase, a FAR faster and more difficult to control game speed than what's been shown off before.
DISCORD SERVER: http://discord.gg/WJmqDtN
FORUM THREAD: mb.srb2.org/showthread.php?t=38088
MUSIC: youtube.com/watch?v=7725fAsg8kU
DISCORD SERVER: http://discord.gg/WJmqDtN
FORUM THREAD: mb.srb2.org/showthread.php?t=38088
so we thought we'd share the gameplay footage!
DISCORD SERVER: http://discord.gg/WJmqDtN
FORUM THREAD: mb.srb2.org/showthread.php?t=38088
FORUM THREAD: http://mb.srb2.org/showthread.php?t=38088


