MixtonUPDATE: Included links to desktop images, just at the bottom of the description.
Here I've taken the Justice League cartoon intro, and injected a bit of TF2 into it. I've tried to capture the shots used in the original intro and had to create two additional scenes to accommodate the extra two people the TF2 team brings with them.
If anyone wants to poke around the animation and see my shoddy method of stitching things together, feel free. You can download the dmx. file and other necessary textures to go along with it at:
Fortress LeagueMixton2013-05-17 | UPDATE: Included links to desktop images, just at the bottom of the description.
Here I've taken the Justice League cartoon intro, and injected a bit of TF2 into it. I've tried to capture the shots used in the original intro and had to create two additional scenes to accommodate the extra two people the TF2 team brings with them.
If anyone wants to poke around the animation and see my shoddy method of stitching things together, feel free. You can download the dmx. file and other necessary textures to go along with it at:
NOTE: I used the Witcher 2's rocks and cliffs in this video, as well as a cloaking script for the Spy, both of which can be found in these links:
Rocks/Cliffs/etc.: http://facepunch.com/showthread.php?t=1235437 Cloaking script: http://sfmbox.com/cloaking-script-fixSFM Pump Man StartMixton2017-05-30 | Created using a combination of Source Film Maker (for animation and image sequence exporting) and Blender's video editing software (for exporting as a video, adding audio, text overlays and fade-in and fade-out effects).
Pump Man was made for Source Filmmaker and released on its Workshop, which can be found down below.
SFM Workshop Link: steamcommunity.com/sharedfiles/filedetails/?id=917979050SFM Solar Man StartMixton2017-05-30 | Created using a combination of Source Film Maker (for animation and image sequence exporting) and Blender's video editing software (for exporting as a video, adding audio, text overlays and fade-in and fade-out effects).
The Solar Man model was released for Source Filmmaker, found on the SFM Workshop.
Apologies for not posting a video in months. I managed to start two projects (another Mass Effect video and a re-creation of Psych's intro); both grinded to a halt. I will get back to them. Onto the video:
The Scout provokes the Sniper and the dinkum Aussie has a volatile reaction. What ensues is the most epic duel ever crafted in the history of animation*.
The music you hear in the background is from Rayman Origins. If anyone is interested you should be able to find the songs used by searching for "boss plant", "advancement" and "one step at a time" for each song.
* gross exaggeration[SFM] Quiet ContemplationMixton2012-10-25 | After watching Valve's pose-to-pose animation tutorial videos, this little slice of insanity came into my head. Enjoy!
Oh, if anyone's curious; the music is from Rayman Origins and is titled, "Frozen Paradise (No guitar)". Thanks to Soniman032 for uploading the song.[SFM] Always Expect TroubleMixton2012-10-23 | Okay, I finally finished it! Through a bout of procrastination and mild weariness from staring at a computer screen for too long, my second animation is done. In short, a salarian kills two Cerberus mooks.
Although I doubt Pixar will be soiling themselves at my walking animation, I'm pleased with how the movie turned out overall. Now, to give credit to all the Facepunch users who ported most of what was used in this video:
Haxxer for the props, weapons packs and the Cerberus soldiers pack, cire992 for all the prop packs that made up the bulk of the scenery, Korro Bravin for the salarian casuals pack.
"Fun" fact: The mine the salarian slides out at the end of the video is actually an explosive coffee cup with no-clip capabilities.[SFM] Scout Annoys MedicMixton2012-10-11 | My first animation created using SFM. All animation was done via the key-framing method.
It definitely could use some improvement; maybe show the Medic getting progressively more annoyed as the scout yammers on. I might also give the auto lip sync a miss next time.