Setup: Dolphin 5.0 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 1.0 Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xCaptain Falcon Break the Targets 7.48Scott Rogoff2024-07-04 | Played by Mario 64 Master (Scott Rogoff) on July 2, 2024. At time of upload, this was tied for 6th place.
This run had an excellent first few targets. The jump towards target 4 was not with full drift, losing about 4 frames. The second half was okay, with a couple frames lost here and there. I can definitely see hitting 7.3x, but reaching the world record (currently 7.30) could be quite a grind!
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0-21460 Melee PAL Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.0.3b Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16x
#speedrun #smash #meleeMario Break the Targets 7.88Scott Rogoff2024-01-26 | Played by Mario 64 Master (Scott Rogoff) on January 25, 2024. This was the world record for this level, tied with MegaQwertification (youtu.be/5i2P-J3JkIE), until MegaQwertification achieved 7.87 on March 19, 2024 (youtu.be/XryMGJ7nMHw).
My previous best was 7.97, from 3 days prior.
Happy to have finally pulled this off! There's a lot that has to come together in this stage, with so many ways to drop a run. I recently made a small change to my technique which caused a significantly increase in speed and consistency - a new claw grip on the controller for the very beginning. I find it makes it much easier to hit the initial X, X, B sequence quickly. I also started using a slight control stick recenter to optimize the rejump angle towards T2, and an L trigger trick to avoid light shield after the first wavedash.
This level has a bottleneck after throwing the T6 fireball, with it being optimal to start the jump at 3.70. This run had a 3.72 jump, which causes a 2 frame loss. There was also a few frame loss around the T7 to T8 part, with everything else being essentially perfect.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0-18498 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.0.3b Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16x
#speedrun #smash #meleeSSBM Event 25 - 3.43 [TAS WR]Scott Rogoff2024-01-09 | This tool-assisted speedrun (TAS) was completed by Mario 64 Master (Scott Rogoff) on January 7, 2024. Thanks to Samplay for helping develop the strategy!
This is the current TAS world record for this level at time of posting. The previous best record was real time (no faster TAS existed). However, that real-time record was disputed:
- Samplay obtained a score of 3.78 in 2020 with video proof (youtu.be/w-Y4_94HbOU). - kavaz claimed a score of 3.67 around 2009 / 2010 with screenshot proof, but the proof was lost when wii-records.com went down, very few people remembered seeing it, and nobody remembered hearing any strategy details.
To set out to try to prove or disprove the feasibility of 3.67 (or lower), I used scripting capabilities of Dolphin Lua Core to test many RNG seeds: I wrote a script that would start the level with a random seed and check if DK's vertical position was low enough by a certain frame (i.e. he quickly fell between the right buildings). I ran this script on 16 copies of Dolphin, running at 200% speed, for about 16 hours. Across a total of 227,000 resets, I found 22 seeds where DK died at 0.23, and 306 seeds where he died at 0.25 (and a single ultra-rare seed where he died at 0.26). The seeds are listed at docs.google.com/spreadsheets/d/1KcoWzsbeKZ0ce3XNVVe6RuubEjmx37Q06erTvDhgU8g
I then shared these seeds with Samplay, who did some manual tests on the second stock to find movement that would cause DK to walk left, fast fall, and nair. This video shows one such sequence of inputs.
Inputs: Starting at 2.00, down for 4 frames, then right for 6 frames. Then down + L to spot dodge the nair.
Seed at the CSS: 0x25a46b54
Setup: Dolphin 5.0 (via Dolphin Lua Core v3.5.1) Melee NTSC 1.02 Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xMario Break the Targets 7.99Scott Rogoff2024-01-08 | Played by Mario 64 Master (Scott Rogoff) on January 7, 2024. At time of upload, this was tied for 4th place.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0-19368 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.1.2 Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16x
#speedrun #smash #meleeMario Break the Targets 8.03Scott Rogoff2023-08-02 | Played by Mario 64 Master (Scott Rogoff) on August 1, 2023. My first complete of this strategy. At time of upload, this was tied for 7th place.
My previous best was 8.82, likely from 2004 (no video of it exists, but I did achieve 8.83 on video on August 6, 2004).
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0-19368 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.1.2 Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16x
#speedrun #smash #meleePichu Break the Targets 5.45 [World Record]Scott Rogoff2023-05-27 | This is the current speedrun world record for this level.
Join the Smash Stadium Discord for the best of Melee speedrunning: discord.gg/5eyfugP
#speedrun #smash #melee #ssbmLink BtT hookshot only 6.23 [TAS]Scott Rogoff2023-05-24 | This tool-assisted speedrun (TAS) is the world record for only using the hookshot attack.
Join the Smash Stadium Discord for the best of Melee speedrunning: discord.gg/5eyfugP
Join the Smash Stadium Discord for the best of Melee speedrunning: discord.gg/5eyfugP
#speedrun #smash #melee #zeldaLink Break the Targets 3.48 [World Record]Scott Rogoff2023-05-19 | Played by Mario 64 Master (Scott Rogoff) on May 18, 2023. This is the current world record for this level.
Only took me about 14k more attempts since I hit 3.50 to shave this 1 frame. This run was absolutely frame perfect until the final platform slip off, where a single frame was lost during the hookshot movement. The optimal ending requires a rejump and air dodge immediately after leaving the platform. I think the ideal 3.46 should be tough but likely doable...
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0-18498 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.0.3b Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16x
#speedrun #smash #melee #zeldaLink Break the Targets 3.50Scott Rogoff2023-04-21 | Can't believe this only took 4025 attempts! This was my second completion of the WR strategy, with the first completion tying my old 3.58 PB. I've never seen a 3.57, 3.55, 3.53, or 3.52, and...
It was key to carefully plan out the controller grip / button inputs to make it as smooth as possible. For example, I believe this is my first ever PB using the R button.
Played by Mario 64 Master (Scott Rogoff) on April 20, 2023. This was the world record for this level, tied with samthedigital (youtu.be/2E0qyX5jM2I), until I achieved 3.48 on May 18, 2023 (youtu.be/61MnKMe_xa4).
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0-15445 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.0.3b Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16x
#speedrun #smash #melee #ssbmRoy Break the Targets 5.33Scott Rogoff2023-01-29 | Played by Mario 64 Master (Scott Rogoff) on January 28, 2023.
My first completion of this strategy, after about 49,000 attempts! By far the hardest part is the middle section, which requires a very precise smash DI off the flipper (arguably tighter than frame-perfect), and several follow-up inputs with no time to react. I was expecting closer to 5.40 on first completion, so I'm quite happy with this.
My previous best was 6.26 (youtu.be/pWmt4PvPA88) from 2 months ago, basically the same strategy with a messed up ending. Before that, I had 6.28 from 18 years prior (youtu.be/4fjVfepQX-U).
This is 3 frames behind the world record by samthedigital (youtu.be/Z6pcPJcF0NU) at time of upload.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0-15445 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.0.3b Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16x
#speedrun #smash #melee #ssbmFalco Break the Targets 4.55Scott Rogoff2022-12-03 | Played by Mario 64 Master (Scott Rogoff) on December 2, 2022.
Finally got a completion of this new strategy! This took about 168,000 attempts since starting Falco runs in 2021. My previous best was 4.92 (youtu.be/aMPeE7Tha8w), at 108k attempts. So this improvement took 60k attempts over 8 months.
This is 1 frame behind the world record by mudi (youtu.be/PhY8sbbVVDo) at time of upload.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0-15445 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.0.3b Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16x
#speedrun #smash #melee #ssbmFalco Break the Targets 4.92Scott Rogoff2022-03-27 | Played by Mario 64 Master (Scott Rogoff) on March 26, 2022.
This was the world record for this level until mudi achieved 4.53 on July 13, 2022 (youtu.be/PhY8sbbVVDo).
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0-15993 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.0.3b Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16x
#speedrun #smash #melee #ssbmFalco Break the Targets 4.93Scott Rogoff2022-01-07 | Played by Mario 64 Master (Scott Rogoff) on January 6, 2022. This was the world record for this level, tied with mudi (youtu.be/7yFTYlC6y7g), until I achieved 4.92 on March 26, 2022 (youtu.be/aMPeE7Tha8w).
My previous best was 4.97, from 4 days prior.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.0.3b Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xLink BtT hookshot only 6.23 [TAS]Scott Rogoff2021-12-13 | This tool-assisted speedrun (TAS) was created by Mario 64 Master (Scott Rogoff) on December 12, 2021.
This is 4 frames faster than my previous record (youtu.be/qbxjldME5Ww) due to a faster upward boost from the T5 reel trick.
Credit to mugg for creating most of the strategy (youtu.be/kAso7vEnyv4), I just added the boost in the middle.Ganondorf Break the Targets 4.70Scott Rogoff2021-11-21 | Played by Mario 64 Master (Scott Rogoff) on November 20, 2021.
This was the world record for this level, tied with 10+ other players, until mudi achieved 4.68 on December 7, 2021 (youtu.be/Fh_40eemEmo).
My previous best was 4.72, from a week prior.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.0.3b Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xLuigi Break the Targets 3.20Scott Rogoff2021-10-29 | Played by Mario 64 Master (Scott Rogoff) on October 28, 2021.
This was the world record for this level until Samplay achieved 3.15 on October 21, 2022 (youtu.be/3qFvIcV3H5Y).
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.0.3b Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xLuigi Break the Targets 3.21Scott Rogoff2021-10-15 | Played by Mario 64 Master (Scott Rogoff) on October 14, 2021.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 2.0.3b Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xLuigi Break the Targets 3.23Scott Rogoff2021-10-09 | Played by Mario 64 Master (Scott Rogoff) on October 9, 2021.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.Luigi Break the Targets 3.25Scott Rogoff2021-10-09 | Played by Mario 64 Master (Scott Rogoff) on October 7, 2021.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.Luigi Break the Targets 3.26Scott Rogoff2021-10-06 | Played by Mario 64 Master (Scott Rogoff) on October 1, 2021.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.Pichu Break the Targets 5.45 [World Record]Scott Rogoff2021-09-23 | Played by Mario 64 Master (Scott Rogoff) on September 22, 2021. This is the current world record for this level.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 1.0 Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xLink 1 rang 3.63 [TAS]Scott Rogoff2021-09-11 | This tool-assisted speedrun (TAS) uses only 1 boomerang, unlike most strategies that use 2. It's just 0.25 seconds longer than the TAS world record (youtu.be/er4l1V28A40).Pichu Break the Targets 5.46Scott Rogoff2021-09-06 | Played by Mario 64 Master (Scott Rogoff) on September 5, 2021.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 1.0 Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xPichu Break the Targets 5.48Scott Rogoff2021-08-23 | Played by Mario 64 Master (Scott Rogoff) on August 22, 2021.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.Pichu Break the Targets 5.50Scott Rogoff2021-08-23 | Played by Mario 64 Master (Scott Rogoff) on August 22, 2021.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.Pichu Break the Targets 5.52Scott Rogoff2021-08-22 | Played by Mario 64 Master (Scott Rogoff) on August 20, 2021.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.Pichu Break the Targets 5.53Scott Rogoff2021-08-16 | Played by Mario 64 Master (Scott Rogoff) on August 15, 2021.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.Pichu Break the Targets 5.55Scott Rogoff2021-08-14 | Played by Mario 64 Master (Scott Rogoff) on August 11, 2021.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.Pichu Break the Targets 5.60Scott Rogoff2021-08-14 | Played by Mario 64 Master (Scott Rogoff) on August 2, 2021.
This run was 1 frame ahead of WR at the start (until about 1.50).
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.Samus Break the Targets 7.53 [World Record]Scott Rogoff2021-06-25 | Played by Mario 64 Master (Scott Rogoff) on June 25, 2021. This is the current world record for this level.
My previous best (and previous world record) was 7.55, from 5 months prior (youtu.be/kFwSI7PMLNk).
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 1.0 Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xMr. Game & Watch Break the Targets 2.68 [World Record]Scott Rogoff2021-04-25 | Played by Mario 64 Master (Scott Rogoff) on April 25, 2021. This is the current world record for this level.
My previous best (and previous world record) was 2.70, from 6 weeks prior (youtu.be/Oz8Q19UcXO8).
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 1.0 Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xLink Break the Targets 3.38 [TAS WR]Scott Rogoff2021-04-22 | This tool-assisted speedrun (TAS) was completed by Mario 64 Master (Scott Rogoff) on April 21, 2021.
This is the current TAS world record for this level. The previous record was 3.45 by PracticalTAS (youtu.be/rcMmSxztBd0) from November 2020.
Thanks to LinksDarkArrows for inspiring the brand new strategy, and MegaQwertification for sharing some helpful proofs of concept.
Setup: Dolphin 4.0-9410 Melee NTSC 1.02 Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xLink BtT rising hookshot 4.50 [TAS]Scott Rogoff2021-04-17 | Not a new record, just a cool strategy.
This is a TAS (tool-assisted speedrun).Mr. Game & Watch Break the Targets 2.70Scott Rogoff2021-03-11 | Played by Mario 64 Master (Scott Rogoff) on March 10, 2021.
This was the world record for this level until I achieved 2.68 on April 25, 2021 (youtu.be/37zCsraVUu0).
The previous world record was 2.82 by Zampa, from 12 years prior (youtu.be/3gfI4qciaQE). It had also been tied by Dr.Mお, sockdude1, and samthedigital.
My previous best was 3.00, from 6 days prior.
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0 Melee NTSC 1.02 Nintendo GameCube controller Nintendo GameCube USB adapter (set to 1000Hz polling) M'Overlay 1.0 Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xSamus Break the Targets 5.93 T8Scott Rogoff2021-01-08 | As of 2021-01-07, this was my best partial run. Unfortunately there was terrible RNG at the target 9 slipoff (6.82). Besides that, only 3 frames were lost in the first 7 seconds.Dr. Mario Break the Targets 12.67 [TAS WR]Scott Rogoff2020-12-18 | This tool-assisted speedrun (TAS) was completed by Mario 64 Master (Scott Rogoff) on December 17, 2020.
This is the current TAS world record for this level. The previous record was 12.68 by ajp_anton (youtu.be/mkRvmgfWNG4) from June 2010.
1 frame was saved due to faster leftward movement towards target 8. A full jump at 10.18 and fast fall at 10.63 lead to perfect alignment for a horizontal waveland at 10.87. This causes a faster leftward slide along the blue platform than the down-left angled waveland in the previous record. Doc slips off the platform's edge a frame earlier (at 10.99 instead of 11.00).
Setup: Dolphin 4.0-9410 Melee NTSC 1.02 Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16xSamus Break the Targets 7.63Scott Rogoff2020-10-24 | Played by Mario 64 Master (Scott Rogoff) on October 24, 2020.
This was the world record for this level until samthedigital achieved 7.62 on December 28, 2020 (youtu.be/4opOOA4wQEc).
My previous best (and previous world record) was 7.67, from 4 months prior (youtu.be/n-wDUGsHnoc).
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0 Melee NTSC 1.02 GameCube controller with Mayflash adapter M'Overlay 1.0 Fullscreen Resolution: 3840x1600 (cropped to 1944x1600 with OBS) Internal Resolution: 8x Native (5120x4224) for 5K Anti-Aliasing: 8x MSAA Anisotropic Filtering: 16x
Note: Video has some graphical tearing because I didn't have G-Sync set up correctly (monitor was running at ~60 FPS instead of 160). 😔Samus Break the Targets 7.11 [TAS]Scott Rogoff2020-09-13 | This tool-assisted speedrun (TAS) was completed by Mario 64 Master (Scott Rogoff) on September 13, 2020.
Thanks again to Bobby for another brand new strategy idea.
This was the TAS world record for this level until Practical TAS achieved 7.10 on November 16, 2020 (youtu.be/sWvfM5wye-8).
My previous best (and previous world record) was 7.20, from 4 months prior (youtu.be/7e0AaxMNPrI).
Setup: Dolphin 5.0 Melee NTSC 1.02 GameCube controller with Mayflash adapter M'Overlay 1.0 Recorded with OBS (1312x1080, 60fps)CS:GO Dust 2 double glock headshotScott Rogoff2020-06-02 | ...Samus Break the Targets 7.20 [TAS]Scott Rogoff2020-05-02 | This tool-assisted speedrun (TAS) was completed by Mario 64 Master (Scott Rogoff) on May 1, 2020.
This was the TAS world record for this level until I achieved 7.11 on September 13, 2020 (youtu.be/XxXUv1GXVBM).
My previous best (and previous world record) was 7.28, from a week prior (youtu.be/05yBRwdqLX4).
Comparison with the 7.28 run:
- 4 frames were saved by rejumping towards target 4 two frames sooner (in-game timer 2.55). This required approaching from a lower angle to avoid hitting the ceiling near target 4. - 1 frame was saved by staying farther *right* after the first left waveland (in-game timer 4.52). This allowed building more leftward velocity by the next slipoff (in-game timer 4.80), which allowed barely reaching the next slipoff (in-game timer 5.16) in one less frame.
Setup: Dolphin 5.0 Melee NTSC 1.02 Recorded with Nvidia ShadowPlay (1080p, 60fps, 50 Mbps)Donkey Kong SSB BtT 10.51Scott Rogoff2020-05-01 | Played by Mario 64 Master (Scott Rogoff) circa September 22, 2001.
This was my first ever Super Smash Bros. recording. :)
Played on NTSC with a vanilla N64 and controller.Samus Break the Targets 7.28 [TAS]Scott Rogoff2020-04-25 | This tool-assisted speedrun (TAS) was completed by Mario 64 Master (Scott Rogoff) on April 25, 2020.
Thanks to Bobby for the brand new strategy idea.
This was the TAS world record for this level until I achieved 7.20 on May 1, 2020 (youtu.be/7e0AaxMNPrI).
My previous best (and previous world record) was 7.33, from 3 weeks prior (youtu.be/FbQBL4H6Kaw).
Setup: Dolphin 5.0 Melee NTSC 1.02 Recorded with Nvidia ShadowPlay (1080p, 60fps, 50 Mbps)Link BtT hookshot only 6.30 [TAS]Scott Rogoff2020-04-23 | This tool-assisted speedrun (TAS) was created by Mario 64 Master (Scott Rogoff) in April 2020.
Thanks to mugg for creating most of the strategy (youtu.be/kAso7vEnyv4). This run improves that time by 30 frames using a hookshot reel trick I accidentally discovered in 2004 while playing this level.
At time of publish, the real-time world record was 10.57 by me.Samus Break the Targets 7.33 [TAS]Scott Rogoff2020-04-05 | This tool-assisted speedrun (TAS) was completed by Mario 64 Master (Scott Rogoff) on April 4, 2020.
This was the TAS world record for this level until I achieved 7.28 on April 25, 2020 (youtu.be/05yBRwdqLX4).
My previous best (and previous world record) was 7.36, from 6 months prior (youtu.be/D7L2--phX2w).
Compared to the 7.36 run, 2 frames were saved by optimizing the movement between targets 9 and 10. Notably, starting the fast fall sooner allows Samus to move further upwards on the first frame of the air dodge (in-game timer 7.16).
Setup: Dolphin 5.0 Melee NTSC 1.02 Recorded with Nvidia ShadowPlay (1080p, 60fps, 50 Mbps)Samus Break the Targets 7.70Scott Rogoff2020-03-19 | Played by Mario 64 Master (Scott Rogoff) on March 18, 2020.
This was the world record for this level until I achieved 7.67 on June 21, 2020 (youtu.be/n-wDUGsHnoc).
My previous best (and previous world record) was 7.75, from 4 months prior (youtu.be/4MWaCZkG4bQ).
This is not a TAS (tool-assisted speedrun) - it was played by me in real time.
Setup: Dolphin 5.0 Melee NTSC 1.02 GameCube controller with Mayflash adapter Recorded with Nvidia ShadowPlay (1080p, 60fps, 50 Mbps)Samus BtT hands demoScott Rogoff2020-01-06 | A recording of my hands from a few failed Samus BtT attempts.