Nam’s Compendium
Ratchet & Clank Series Analysis - The Product of Change
updated
Edited by: @JP2427
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
Bluesky: https://bsky.app/profile/namscompendium.bsky.social
- Chapters -
0:00 Introduction
2:21 Setting The Stage
16:10 Combat Overview
30:30 Combos VS Combat
50:50 Story Analysis
1:21:42 Conclusion
Final Fantasy XVI looked like a game made specifically for me. It promised to deliver a narrative with the quality and social commentary you’d expect out of Final Fantasy but with the technical depth and design of something like Devil May Cry. In fact one of the combat directors of dmc 5 was brought on to help aid development of XVI and it’s not hard to notice the influence. To me, this sounded like a dream come true. Unfortunately, though, i ended up being very mixed on 16, to the point where I was genuinely struggling to finish it. I don’t think Final Fantasy XVI is a horrible game; in fact, there are a few qualities that I admire, but I really wish I loved this game, but I just can’t. Now let me get one thing clear. I’m not one of those guys that gets their kicks from dunking on modern Final Fantasy because, truth be told, i do enjoy a good chunk of these newer entries. I thought the 7 remake was pretty good and I find Strangers of Paradise to be legitimately underrated. I like action RPGs; especially the ones that square makes. However, not all of them are winners and unfortunately, that includes the latest entry in this legendary franchise.
It’s ironic that for a game about defying fate and living life on your own terms, FF16 feels shackled down by its inspirations; never able to reach the heights it so desperately wants to. Occasionally, that potential does shine through, but that's far between amidst constant pacing interruptions, shallow combat encounters, underdeveloped systems, terrible performance, and a story that prefers telling instead of showing. There are many people who love this game, but just as many who found it disappointing. I would call it one of the most polarizing Final Fantasy's to date, but that title seems to change with each new installment. I guess that’s one thing that unites this series. I’m not here to rain on everyone's parade for liking Final Fantasy XVI, nor do I really care if action is the future for the franchise. However, if this is the foundation that Square is going to build off of for the next 10, 15, 20 years, then some serious refinement is needed. A certain level of quality needs to be met if you want to earn the title of Final Fantasy. Keep in mind that for this video, I played the game to basically 100% completion, including the two pieces of DLC, so I like to think that I know a thing or two about what I’m saying. I tried my absolute best to love Final Fantasy XVI, but I can’t… and here’s why.
Final Fantasy XVI is Heartbreaking. Final Fantasy XVI is the latest mainly entry in the Final Fantasy franchise and it's a game that's earned itself a rather mixed reputation. since it's released, fans of the Final Fantasy franchise have been arguing whether or not Final Fantasy XVI should be considered a Final Fantasy game. In this Final Fantasy XVI Review, Final Fantasy XVI Analysis, Final Fantasy XVI Critique, I will be reviewing and discussing Final Fantasy XVI alongside this phenomenon. Final Fantasy XVI is available on PS5, Xbox, and PC, but I played the PC version of Final Fantasy XVI for this video. Final Fantasy XVI is Heartbreaking will contain spoilers for the base Final Fantasy XVI game and the Final Fantasy XVI DLC. I do talk about Echos of the Fallen and Rising tides in this Final Fantasy XVI video, but they aren't the main focus. Final Fantasy XVI is Heartbreaking is a great video by Nam's Compendium.
Review copy provided by Sega & Atlus.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
Bluesky: https://bsky.app/profile/namscompendium.bsky.social
In the Taisho era of Tokyo, Japan, one name strikes fear in the hearts of any demon looking to get up to some trouble. Raidou Kuzunoha XVI, the original detective prince. This character has become legendary within the wider Shin Megami Tensei franchise and is also a fan favourite. However, for years now, the games he originated from have been stuck on outdated hardware, and physical copies of those old games have skyrocketed in value due to their rarity. I mean, look at this. You could either buy Raidou 2 or put a down payment on a Vancouver apartment. Because of this, not many people have gotten the opportunity to play through these classic games. To them, Raidou Kuzunoha was just this elusive name that they’d hear from time to time along with the occasional cameo or reference. However, just a few months ago, it was announced that the first Raidou game was getting a modernized remaster for current platforms. Raidou Remaster: the case of the soulless army.
Those who know me might remember that I don’t exactly have the nicest things to say about Atlus’s previous remasters. I thought games like Nocturne HD and the modern Persona 3 Portable port were underwhelming. Whether that be because of visual, audio, or performance issues. From the get-go, Raidou remastered looked to be very different from those games, to the point where I’m honestly shocked that it’s considered to be lumped in the same group. While I was excited to get my hands on this game for myself, part of me was a little worried about its quality. I was excited for Nocturne HD, and I was pretty let down by what it delivered, and those experiences, whether we like it or not, do stick with you. My biggest fear was that this remaster was going to give people the wrong impression of Raidou. This is a remaster of a niche game from the mid-2000s. Whether we like it or not, this will be a lot of people’s first experiences with the game and world. I’m harsh on these remasters and remakes because I want that first-time experience to be the best it can be. What got me interested in Raidou remastered was that it was more than just some simple graphical update and maybe one or two nice changes. It looked to be a legitimate second pass at the game, something that Raidou 1 definitely needed. So is Raidou Remaster successful at what it sets out to accomplish? Only one way to find out, right?
How Raidou Remastered Got it Right. In this Raidou Remastered Review, Raidou Remastered Retrospective, Raidou Remaster Analysis, I will be playing and reviewing the upcoming Raidou Remastered: The Mystery of the Soulless Army. Otherwise known as Raidou Remaster or Raidou Remake. In this spoiler-free review of Raidou Remastered, I will be going over all of the changes between this game and the original Raidou Kuzunoha game on PS2. Raidou Kuzunoha is a well-known and respected character in the Shin Megami Tensei franchise and Raidou Remastered aims to bring that classic game to the modern era by updating the combat, graphics, and adding a few quality of life changes. In this Raidou Remastered Review, I will be giving my Raidou Remastered Impressions and talking about all of the great things Raidou Remastered accomplishes. Hopefully, this means that at some point we could get a Raidou 3 in the future. Raidou Remastered is very different than something like Persona, and I believe that Persona fans would enjoy Raidou Remastered if they gave it a shot. Raidou Remastered: The Mystery of the Soulless Army is a great way to experience Raidou Kuzunoha vs the Soulless Army, and I highly recommend Raidou Remastered to anyone wanting to get into Shin Megami Tensei, Persona, or the Raidou Kuzunoha games.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
Bluesky: https://bsky.app/profile/namscompendium.bsky.social
- Chapters -
0:00 How we got here
7:02 Story (lmao)
19:59 Combat (Vanilla)
37:27 Definitive Edition & Vergil
45:07 Why it failed
The Devil May Cry reboot was really weird. It took a franchise was an already established tone and style and decided to morph it into something completely different in an attempt to garner a more “broad” appeal. This was done to mixed results to say the least. Hardcore fans of the original games, like myself, took issues with the way the series' lore and characters were handled. The overall meanspirited nature, excessive swearing, and unsubtle political messaging help contribute into making this project feel like anything but Devil May Cry. I love it when stories try to tackle real-world issues, but DMC isn’t really the type of series that allows room for that without making drastic changes to that source. On the bright side, though, the gameplay was decently fun in its own right, thanks to the unique mechanics exclusive to… wait, hold on… sorry, I put in the wrong footage by accident. Let me try that again.
The Devil May Cry reboot was really weird. So that new Devil May Cry Anime came out recently, and I decided to give it a watch-through, and yeah, I wasn’t the biggest fan of it. In its attempts to “modernizing” the franchise, I feel like it did more to alienate fans of the games than anything. It starts off promising, but then slowly gets worse as it goes along. I like the art style and some of the music choices, but aside from that, this show certainly isn’t for me. However, during my watch through of this, I couldn’t help but notice a lot of similarities between this anime and the attempted Devil May Cry reboot that came out only a decade prior. Like these two pieces of Devil May Cry content are eerily similar in a lot of ways when you really compare the two, and lo and behold, they’re getting the same reactions. Liked by critics, hated by fans. Funny that this happened twice. Can’t wait to see what the next reboot will look like 10 years from now. Maybe this time they’ll actually have Dante running his own business, crazy right? DmC Devil May Cry is a very weird game. It’s emblematic of the position Capcom was in at the time and serves as a good reminder of how much they’ve changed over the years.
DmC Devil May Cry, or the Devil May Cry reboot, is a rather infamous game in the Devil May Cry community. It came out a few years after Devil May Cry 4 and was not the Devil May Cry 5 fans wanted at the time. DmC Devil May Cry changed a lot of what made those classic Devil May Cry games so loved and in this DmC Devil May Cry review, DmC Devil May Cry critique, and DmC Devil May Cry analysis. I'll be reviewing the Devil May Cry Reboot and comparing it to the new Devil May Cry Anime because they share a lot of similarities. Since we're looking at DmC Devil May Cry 12 Years Later, it's easier to appreciate the good this game does since Devil May Cry 5 was the loyal sequel to Devil May Cry 4 that we all wanted. The Devil May Cry Reboot is a pretty good game when you're able to look past some of its faults. it's even better if you end up playing DmC Devil May Cry Definitive Edition to get some of the extra goodies. I'll review Devil May Cry 5 another time but for now, we're talking about the Devil May Cry Reboot. The Reboot that "Killed" Devil May Cry is one of the best videos by Nam's Compendium.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
Bluesky: https://bsky.app/profile/namscompendium.bsky.social
Combat. A persona fans’ worst nightmare. For how much emphasis there is on the dungeon-crawling portions of these games, you’d be hard-pressed to find many people who care all too much about the combat of the persona series. Fans of the gameplay do exist but for a lot of people, persona is a story game first and foremost. This is a shame because the Persona 4 cast is actually a lot of fun to play with in game. All of them specialize in specific areas and building a good team requires synergy and understanding of the game’s systems. While it’s true that Persona 4 is a game about teamwork, to say that everyone pulls their weight equally isn’t exactly true. I get the feeling that some people are lacking a bit with what they bring to the team. I don’t know some of you guys seem like slackers to me. So you know what? As your resident Persona 4 player, it’s my duty to put these guys under scrutiny. So for today, I’m going to be asking the question that’s on everyone's mind. Who is the best party member in Persona 4?
First, let’s lay down the rules. Much like my persona 3 ranking, I want to look at these party members as individuals and what they bring to the table. While party composition and equipment matter, ultimately it’s not what defines these characters. I’d feel weird saying one character is super good (as long as you pair them with someone else who pulls most of the weight) nah I want to know how well each character works in Persona 4 and what they can offer the other party members. For the sake of transparency, I won’t be including characters like Narukami and Rise on this list because they’re so fundamentally different from everyone else. The protagonist is just better than everyone, and Rise doesn’t even interact with the enemies. They’re easily the top two characters in the game because of how different they are, so including them on this list is a bit redundant. We all know rise’s broken, it’s not a secret. I’m going to be using Golden for this video because everybody got buffed in this version and nobody cares about ps2 p4 other than me. Also, I played the game on hard mode so some mileage is going to vary by default.
Who is THE BEST Persona 4 Party Member? in this Persona 4 Golden video, Persona 4 Golden Review, Persona 4 Golden Analysis, I will be reviewing every Persona 4 party member and Ranking the Persona 4 Party Members from Worst to Best. This Persona 4 Ranking video is solely focused on gameplay. This is not a standard Persona 4 Golden Review, Persona 4 Golden Analysis, Persona 4 Golden Critique, or Persona 4 Golden Retrospective. Rather, in this video we're going to find out Who is THE BEST Persona 4 Party Member. I've played Persona 4 and Persona 4 Golden multiple times to construct this list so this will most likely be the most accurate Persona 4 Golden ranking video. Who is THE BEST Persona 4 Party Member is the best video by Nam's Compendium.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
Bluesky: https://bsky.app/profile/namscompendium.bsky.social
If you were to ask someone which version of Persona 4 they’d rather play, chances are they’ll answer with Persona 4 Golden and it’s easy to see why. This version of the game has more content, is dirt cheap, and most importantly, it’s available on every platform under the sun. This fact alone makes Persona 4 Golden the more attractive choice between the two for both first-time and returning players. What’s the point in bothering to track down an old ps2 copy of this game when you can just get the newer one that has more features and content? On the surface, it’s hard to disagree with the proposition. In fact, I myself used to believe that golden was the best way to play this game. Though, over the years, I've found myself preferring the classic version more and more to the point where I would argue that it’s the better way to experience p4 on the whole.
Now that might sound a bit crazy to some people. I wouldn’t be surprised if the first reaction to my statement is a resounding “Really?” and yeah I get it. To a lot of people, Vanilla Persona 4 is obsolete and not even worth experiencing. While that crowd is entitled to have that opinion, it’s not one that I really agree with and I find the way that some fans outright reject the original game to be a bit silly. Especially when I’m sure that most of them would find a lot to enjoy if they were willing to give this game a chance. But Persona 4 is a very long game, about 80 hours on average, even longer if you stop to smell the roses. It’s a lot of time to sink into a game and not everyone is in the mood for RPGs. And that’s why I’m here; to put in that time for you and to let you know what’s up. Persona 4 on PS2 might initially look to be a rather basic version of the game, but sometimes, less is more. And that’s what I want to focus on today.
Persona 4 on PS2 is Better. Whenever the topic of Persona 4 comes up, people will assume you're talking about 2012's Persona 4 Golden; an enhanced rerelease of the game that features new content and gameplay. Persona 4 Golden is widely considered to be the best version of Persona 4, but in this video, I'm going to be challenging that notion and going over why I believe the original PS2 release of Persona 4 was Better. This isn't going to be your standard Persona 4 Review, Persona 4 Analysis, and Persona 4 Critique because I already have those videos available on my channel. Instead, This Persona 4 Review, Persona 4 Analysis, and Persona 4 Critique will be primarily focused on Persona 4 vs Persona 4 Golden. As Someone who enjoys both Persona 4 and Persona 4 Golden, I believe I can offer a bit more nuanced perspective on the topic. Persona 4 on PS2 is Better made by Nam's Compendium is a solid examination of both Persona 4 and Persona 4 Golden.
#Ad This video is sponsored by Plarium. Special thanks to Universal Studios Licensing
1 - Epic Vergis
2 - Rector Drath (from level 25)
3 - Legendary He-Man by completing the Champion Pass
4 - Legendary Skeletor by logging into RAID on 7 days
5 - Legendary Sun Wukong via promo code MONKEYKING available by January 7th
© Plarium Global LTD, 2024. All rights reserved.
MASTERS OF THE UNIVERSE™ and associated trademarks and trade dress are owned by, and used under license from, Mattel. © 2024 Mattel. All Rights Reserved under license to Classic Media.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
Bluesky: https://bsky.app/profile/namscompendium.bsky.social
Now originally I had no intention of talking about or even playing through Persona 3 reloads take on the answer. After I made that video on the main game, I figured I had my fill on the whole thing. It’s safe to say that reload didn’t leave me with the best taste in my mouth, so when all was said and done I uninstalled the game and didn’t think twice about it. While I was already well aware of the whole “expansion pass” deal that was going on, and how Reload’s version of the answer was locked behind it. Truth be told guys, I originally didn’t have any intentions of talking about this game anymore. I think I made it clear enough where my stance was on persona 3 reload and I didn’t really think that episode Aigis was going to change that, however, much like the characters. I myself am stuck in a time loop. Doomed to cover every version of this game until the end of time. Maybe it was because of Stockholm syndrome or whatever, but that initial indifference i had towards this dlc eventually transformed into genuine curiosity. I mean really think about it. How often do you see remakes of content that’s generally not considered to be all that great?
A lot of the issues that people take with this piece of content aren’t flaws that could be fixed without doing some drastic overhauls. I have to admit, the mere idea of seeing what direction Atlus would go with when remaking the answer certainly got my attention. But what really sealed the deal for me was that Sega and Atlus themselves decided to provide me with a code for the expansion pass just in time for the release of Episode Aigis. Alright then, I guess there aren’t any more excuses now are there?
Persona 3 Reload's Episode Aigis is a Waste of Time. Persona 3 Reload is one of the most divisive remakes I have seen in a long time. I myself even made a Persona 3 Reload Review, Persona 3 Reload Retrospective, and Persona 3 Reload Analysis earlier this year. I had no intentions of Playing Persona 3 Reload Episode Aigis since the main game disappointed me, but I figured that I could at the very least give Episode Aigis a chance to win me over. In this Episode Aigis Review, Episode Aigis Analysis, and Episode Aigis Critique, I will be reviewing and analyzing Episode Aigis in its entirety and talking about the fan reception towards it. This Episode Aigis Review, Episode Aigis Analysis, and Episode Aigis Critique by Nam's Compendium will contain spoilers for both Persona 3 Reload and Episode Aigis. This is one of the best videos by Nam's Compendium.
Disclaimer at the bottom of the description box: Raid: Shadow Legends «Influencers Christmas Event». Entry is Open to legal residents of THE 50 UNITED STATES AND THE DISTRICT OF COLUMBIA ( excluding New York and Florida), or of UNITED KINGDOM who are 18 years or older. VOID WHERE PROHIBITED. Open only to NEW users with a valid Player ID that downloaded Raid: Shadow Legends and opened a Game Account after December 5th, 2024. To install Raid: Shadow Legends for Free, click here (put influencer’s link here). Downloading Raid: Shadow Legends is subject to Plarium Terms of Use (plarium.com/en/legal/terms-of-use) and Privacy Policy (plarium.com/en/legal/privacy-and-cookie-policy)
In-game purchases are available. NO PURCHASE NECESSARY TO ENTER OR TO WIN A PRIZE. A PURCHASE DOES NOT IMPROVE YOUR CHANCES OF WINNING A PRIZE. Prizes: in-game items, Gaming Consoles, Smartphones, Gift C🎅ard and/or Amazon.com Gift Cards, in the value and number as described in the Promotion Official Rules
xmas.raidrpg.com/. Additional Terms may apply on Amazon.com Gift Cards as set forth here (amazon.com/gc-legal). Prizes will be rewarded randomly, subject to eligibility requirement set forth in the Promotion Official Rules. Promotion Period: December 5th, 2024 at 12:01 a.m. Eastern Time (USA) (“Start Date”) - January 15th, 2025 at 11:59 p.m. Eastern Time (USA) (“End Date”). Sponsor: Plarium Global Ltd. Administrator: Zorka Mobi Ltd. Personal Data will be processed in accordance with the Privacy Notice (xmas.raidrpg.com ).
Edited by: @JP2427
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
Bluesky: https://bsky.app/profile/namscompendium.bsky.social
On paper, Sonic Chronicles: The Dark Brotherhood should be a game that I really enjoy. Not only was it developed by Western RPG juggernaut Bioware of all people, but because the franchise honestly lends itself really well to this style of game. More so than any other platformer, the Sonic series had always put an emphasis on the characters and world. While the quality of those stories varied, every new game put in the effort to expand what we knew about the franchise. Whether by introducing new characters to the cast or by trying to establish legitimate lore and mythology to build stories off of. This was apparent as early as some of the first sequels this franchise ever got. Frankly, it’s kind of weird that it took Sega as long as they did to greenlight a Sonic RPG. Not just because of their past experiences with the genre, but because Sonic’s rival Mario had already capitalized on this market for years. It only makes sense for Sega to do the same. So we have a series of games that has a ton of pre-existing characters and locations to work with and a seasoned RPG developer that’s already proven they can make the most out of this kind of stuff. This should’ve been a match made in heaven; a recipe for a sureshire hit that could potentially pave the way for a full spinoff series. The future was looking bright…. So what happened here?
Nowadays, whenever Sonic Chronicles is brought up, the topic of conversation tends to shift over to ex-comic book writer and artist Ken Penders and all the legal stuff surrounding him. Either that or the game’s 10/10 soundtrack (have a little snippet) or the absolutely insane sound design (big the cat vomit) There aren’t many people that talk about the game itself anymore. Most people tend to just acknowledge that it’s bad and move on with their lives but I want to offer a little bit more nuance to the discussion. Sonic Chronicles: The Dark Brotherhood fails in a lot of ways and is by no means a game that I would recommend fans of Sonic or RPGs, in general, to check out, but at the same time, I want to highlight the genuinely creative ideas on offer here and how with some work, they could be adapted in the modern day. Even if there aren’t as many as you might think.
Sonic Chronicles is Genuinely Awful. Sonic Chronicles the Dark Brotherhood is really bad. Some might even say that Sonic Chronicles is the worst Sonic the Hedgehog game. While I don't fully agree with that, Sonic Chronicles is Genuinely Awful and in this Sonic Chronicles Analysis, I'll be going into great detail as to why Sonic Chronicles Failed while also offering ways to fix Sonic Chronicles: The Dark Brotherhood. A Sonic the Hedgehog RPG has a lot of potential to be great, so it's a shame that they gave up after their first attempts. In this Sonic Chronicles Review, Sonic Chronicles Analysis, and Sonic Chronicles Critique, I'll be providing constructive ways to improve Sonic Chronicles while also acknowledging some of the legitimate good aspects of the game, even if there aren't many. While I won't be talking too much about Ken Penders and how he influenced the legacy of Sonic Chronicles, it is still worth mentioning. Sonic Chronicles is Genuinely Awful is the best Sonic Chronicles video you can find and one of the best Nam's Compendium videos. If you want more Sonic the Hedgehog videos, please show this one some love!
#7DS #thesevendeadlysins #ad
Check out the demo: gsght.com/c/5dqwct
From the creative minds behind Persona 3, 4, and 5 comes Metaphor:
ReFantazio, a unique fantasy world, where your protagonist will journey
alongside his fairy companion, Gallica, to enter the Royal Tournament and
lift the curse from the kingdom’s lost prince. Control your destiny, face your
fears and awaken magical "Archetype" powers that lie dormant in your
heart. By awakening to an “Archetype,” you will unlock the power to
channel and combine the abilities of unique job classes. Strengthen your
bonds and build your party to take down powerful foes and discover the
kingdom’s true nature.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
Metaphor: ReFantazio. Atlus’s latest and greatest title that’s brought to you by the same minds behind Persona’s 3, 4 & 5. As a long-time fan of this company, it’s a bit surreal to see this game finally come out. I’ve been following this title since its reveal way back in 2016 when it was referred to as “Project ReFantasy”. To put that into perspective, at the time, I just started my senior year of high school and Persona 5 hadn’t come out in the West just yet. For the longest time, it felt like this game was never going to come out since we went years without hearing anything about it. But lo and behold the game was officially re-revealed last year as Metaphor ReFantazio and is now finally in our hands. Not only that, but Sega and Atlus decided to reach out to me and sponsor this video. So if you’re interested in checking out the game for yourself then click the link below to get started. There’s even a free demo to try out if you’re interested. And hey, the game debuted with a score of 94 on metacritic making it one of the highest rated games of the year. And outlets like gamespot and ign have also been singing it’s praises, so you’re gonna be in for a good time. But let's say that you lack the time currently and just want to hear what I think of the game. While a full review of metaphor is on the cards, that’s not what we’re going to be doing today. Instead, I wanted to focus on a different topic surrounding metaphor.
During the lead-up to release, I heard a lot of people criticize this game for just being “more of the same” and if you don’t play many Atlus games or only look at metaphor from a surface level, then I can see where that group is coming from. However, this sentiment doesn’t hold a lot of weight when we get down into the nitty-gritty of it all. Sure, metaphor borrows ideas from the Persona series like the followers and the callander system, but the game also takes inspiration from all over Atlus’s catalogue; it's just the most obvious with Persona because those games are easily the most popular ones. There’s also the fact that it’s being made by the same people who worked on the modern persona games to take into consideration. Some people might see these superficial similarities and assume that metaphor is a derivative experience and pass up on it as a result. But as someone who has played a lot of Atlus games in the past, I can assure you that not only does metaphor do something unique with those returning concepts, but offers plenty of unique mechanics and ideas that allows the game to stand on its own feet.
Why Metaphor: ReFantazio is Special. Metaphor: ReFantazio is one of my most anticipated games of the year and in this Metaphor: ReFantazio discussion video, I'm going to be highlighting some of the criticisms surrounding Metaphor: ReFantazio and explaining why they aren't as absolute as people think. This Metaphor: ReFantazio video isn't a Metaphor: ReFantazio Review, Metaphor: ReFantazio Critique, or Metaphor: ReFantazio Analysis. A dedicated Review of Metaphor: ReFantazio will be coming later, but not right now as the game is brand new. Instead, in this Metaphor: ReFantazio Discussion, I will be breaking down and highlighting Why Metaphor: ReFantazio is Special and hopefully you all will check out Metaphor: ReFantazio afterwards because it is an amazing game. Nam's Compendium will make a Metaphor: ReFantazio Review, Metaphor: ReFantazio Critique, and Metaphor: ReFantazio Analysis in the future and I can assure you that it will be one of the best videos by Nam's Compendium.
#MetaphorReFantazio #ATLUS #sponsored
Edited by: @ACursedJessie
Transitions by: @Oziach
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
I think it’s pretty obvious that the persona series is very much influenced by anime in many ways. this ranges from the visual style, humour, and even certain character tropes featured within the games. Most of these games even feature 2d hand-drawn cutscenes on occasion. while some people try to argue that this is a trend only featured in the most recent games, it can be traced back to the original persona. Man who would’ve thought that the Japanese game made for Japanese audiences would take inspiration from Japanese media. While we can argue all day whether or not this attempt at emulation is a benefit to the franchise or not, I’m sure we can all agree on one thing. The opening movies produced for these games are pretty fire. Persona openings are legendary. They’re all these intricate and exciting pieces that are just pure eye candy and have some of the best bops you can find in the industry. At the same time though, their main purpose is to help establish the tone and set expectations. I think every opening does a good job at this to some extent, but we all know how it goes. When a long running franchise is constantly putting out bangers, we gotta ask the obvious question… which game has the best opening?
I Ranked EVERY Persona Opening. In this Persona Openings tier list video, I'm going to be reviewing and ranking every single Persona Opening movie. This includes mainline and spinoff games. the only ones excluded are the Persona Anime Openings because I don't count them as a part of the main franchise. Every Persona Opening Ranked or Persona Openings Ranked From Worst to Best is an opinionated piece that looks at the Persona Opening Movies from a more artistic perspective rather than just judging them based off of their music. Persona Openings have a lot of great qualities to them and in this Persona Openings Ranked I hope to highlight some of those lesser-discussed aspects. I Ranked Every Persona Opening by Nam's Compendium is a great spot to learn something new and have a little bit of fun. Don't take it too seriously.
#epicgamesstore #genshinimpact #sponsored
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
- Chapters -
0:00 Intro
3:26 Alrest
18:46 "Let's show them a thing or three!"
48:44 The Story
1:10:32 Love & Hate
I don’t think I’ve ever seen a video game elicit such an emotional response from people than Xenoblade Chronicles 2. Talking about this game with someone is like a coin flip. A 50/50 shot between hearing that it’s either the greatest game of all time and that it’s a life-changing experience or they’ll fly into an uncontrollable rage and claim that it’s one of the worst games ever made. The best part about this is that I don’t think I’ve heard anyone from either side properly communicate why they feel the way they do. There's just something about this game that awakens a person's most primal instincts when discussing it. They enter a fight-or-flight state where it goes from talking about a video game to a literal life-or-death scenario. And most normal people had no idea what the hell they’re even talking about
Xenoblade Chronicles 2 is a game that’s unapologetically itself. It knows what wants to be and has a specific target audience in mind and there’s a pretty high chance that you’re not a part of it. What this results in is a game that it’s a bit of an acquired taste. Some people are gonna love it and others are gonna hate it. For me, there was a lot of stuff in this game that i really enjoyed but at the same time, there was just as much stuff that I couldn’t stand for the life of me. Despite all of that though, I came out of the experience feeling a lot more positive than negative. Xenoblade Chronicles 2 is a game that’s a bit hard to love, however, it’s even harder to hate.
Xenoblade Chronicles 2 - Hard to Love, Harder to Hate. Xenoblade Chronicles 2 is one of the most polarizing games in the genre and in this Xenoblade Chronicles 2 review, Xenoblade Chronicles 2 analysis, Xenoblade Chronicles 2 retrospective, Xenoblade Chronicles 2 critique, we'll be discussing the game's impact and legacy, while also going over some interesting developer interviews that put a lot of the game in perspective. Xenoblade Chronicles 2 has a rather mixed reception within the community and in this Xenoblade Chronicles 2 video essay, we're going to break down why and how the game ended up the way it did while also highlighting the genuinely amazing things the team accomplished under the tight constraints. This is a follow-up to my Xenoblade Chronicles 1 review I did last year. So make sure you watch Learning to LOVE Xenoblade Chronicles to get a better understanding of my opinions. Also, this Xenoblade Chronicles 2 review will only cover the main game, not the dlc. I plan on making a Xenoblade Chronicles DLC video in the future covering Future Connected, Torna and the Golden Country, and Future Redeemed. Xenoblade Chronicles 2 - Hard to Love, Harder to Hate is the best video by Nam's Compendium
#asphaltlegendsunite #alupartner
Like this video or else they'll delist this one too.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
Oh my god guys… they finished the game!
Shin Megami Tensei V was a game that I thoroughly enjoyed back when it first came out. It introduced a lot of great mechanics and cool design choices into the franchise and quickly became one of my favourites from a gameplay perspective. When it comes to turn-based combat, I still struggle to find many games, both new and old, that match SMT V. There’s a level of freedom on offer that no other game in the series has managed to reached, the open area design allowed for a constant string of fun character progression and there was a lot of content on offer to boot. I’m sure there are plenty of people in the community that hold this game in high regard just from the gameplay alone. However, that’s just one side of the coin here. Shin Megami Tensei V, despite all of it’s great gameplay additions and revamped design, ultimately fell a bit flat in a few major areas. While I wouldn’t go as far as to say the game lacked heart like many others have, it’s pretty obvious that this game was rather hastily stitched together. This game always had the potential to be something truly amazing which is why it’s rather frustrating to see those ideas get squandered in the finished product. This is why I was rather open to the idea of this game getting the enhanced rerelease treatment. While I’ve been very critical of these in the past, the thought of Atlus going back to fully capitalize on those ideas and produce a better game was certainly a tantalizing offer to me. So did they succeed? Is Shin Megami Tensei V Vengeance that worthwhile expansion we all yearned for? Well, only one way to find out.
The Redemption of Shin Megami Tensei V. Shin Megami Tensei V Vengeance has been out for a few weeks now and in this Shin Megami Tensei V Vengeance Review, Shin Megami Tensei V Vengeance Analysis, Shin Megami Tensei V Vengeance Critique, I'll be looking at Shin Megami Tensei V Vengeance and explain how it was The Redemption of Shin Megami Tensei V. Shin Megami Tensei V was a very mixed game when it came out, which is why people wanted a rerelease to begin with. Does Shin Megami Tensei V Vengeance live up to the hype and deliver what was promised? The only way to find out is by watching this Shin Megami Tensei V Vengeance Review, Shin Megami Tensei V Vengeance Analysis, Shin Megami Tensei V Vengeance Critique. The Redemption of Shin Megami Tensei V by Nam's Compendium is the best video you can find covering the game.
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
- Chapters -
0:00 Intro.
2:58 Did Persona 3 Need a Remake?
8:27 The Good, The Bad, The Dark Hour.
53:30 Every Frame a Painting.
1:04:43 Behind the Mask.
1:13:34 What the Future Holds.
The Persona 3 remake was pretty disappointing to me. Don’t get me wrong, I liked the game well enough; it’s just that when compared to the original I found it to be a major step back in terms of design, presentation, and even mechanically. I was really looking forward to Persona 3 Reload; I was eagerly anticipating how Atlus would update the original for modern audiences however what we ended up getting was a version of this classic game that lacks the spark and creative voice that made it so special to begin with. Again, Persona 3 Reload isn’t a bad game. But I feel as though it’s a bit of a misguided remake. And yeah, that’s pretty disappointing, to say the least. So in today’s video, we’re going to put these two games head to head and analyze them from top to bottom. It’s why you came here. But before I begin I think it’s worth it to address the two most common defenses of this remake that people use to completely shut down any of these conversations.
Number 1: the original game will always “be there” so if you don’t like the remake then just play the old game.
This line of thinking has always come off as a flimsy way to dismiss potential criticism. By that logic, altus could’ve done anything with the remake and you wouldn’t be allowed to critique it. It’s not even as if the original is easy to get ahold of anyway. This isn’t like a Final Fantasy 7 remake scenario where if you don’t like the new direction the PS1 game is just readily available. Have you seen the prices of some of these games?
Number 2: You’re just blinded by nostalgia. You only dislike parts of this game because it’s “different” and not worse.
I first played the original Persona 3 all the way back in 2014; not too long after I finished Persona 4. Believe it or not, I wasn’t too hot on the game at the time. In fact, one of the first videos I made on this channel was a deep dive into my feelings on Persona 3. In case you need a reminder, I was fairly critical towards the game and was very vocal about certain quirks I wasn’t a fan of. However, over the years since then, I’ve replayed the game quite a few times and my outlook has changed significantly. Aspects of Persona 3 that I originally saw as blemishes morphed into something a lot more positive. The unique quirks introduced and featured exclusively in Persona 3 lends this game a certain flavour that you can’t find anywhere else in this franchise. Not to everyone’s taste, but it’s impossible to deny certain factors play a massive part in carving out Persona 3’s core identity. Nostalgia has never been a deciding factor for me in any of my videos. Sure sometimes I’ll take a look at something from my younger years and will even reminisce on those memories, but I always make sure to but those innate biases aside and give my honest thoughts through my current lens.
How Persona 3 Lost Its Identity. Persona 3 Reload has been out for a few months now and in this Persona 3 Reload review, Persona 3 Reload analysis, Persona 3 Reload critique, and Persona 3 Reload retrospective, I'm going to explain why Persona 3 Reload is a Bad Remake that fundamentally misunderstands the appeal of the original Persona 3. Persona 3 Reload is a game that has a lot of nice qualities, which I will be highlighting in this Persona 3 Reload review, Persona 3 Reload critique, and Persona 3 Reload analysis. but ultimately, what I want to focus on is How Persona 3 Lost Its Identity by comparing the Original Persona 3 vs Persona 3 Reload. How Persona 3 Lost Its Identity isn't the end all be all Persona 3 Reload review, Persona 3 Reload analysis, Persona 3 Reload critique, and Persona 3 Reload retrospective, but it is the best Persona 3 Reload comparison video you can find. How Persona 3 Lost Its Identity is the best Persona 3 video by Nam's Compendium and if you want to see more Persona 3 Reload content, consider subscribing to the channel.
War Thunder is a highly detailed vehicle combat game containing over 2000 playable tanks, aircrafts and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.
Like this video or else Vengeance will be bad.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
Shin Megami Tensei v was one of my favourite games from 2021. This is a bit funny to me because, despite my enjoyment of this title and the agonizing wait for its release, it’s not one that I’ve really thought about all too much since it came out and I’m certainly not alone in this. Does anyone else find it kind of weird just how quickly the hype surrounding this game died? I get that it’s normal for single-player games to eventually leave the limelight once their 15 minutes is up, but honestly to say that Shin Megami Tensei V even got that much time is a bit generous. Almost as quickly as the game was in our hands the general public moved on. Again, not too out of the ordinary for other game franchises, mainly the ones that get yearly releases, but for this series, it’s a bit strange. As someone who considers themselves to be a fan of this franchise and may or may not have engaged in the odd discussion every once in a while, I’ve begun to notice a few patterns. Games from the PS2 era onwards tend to be the ones that receive the most amount of attention. Maybe if you’re lucky you’ll find a diehard for some of the really old games and I mean some ancient fossils. Like even is this?
This is why it’s so strange to me to see a big-budget and highly anticipated game within the community like Shin Megami Tensei V just sort of fall by the wayside. For that first period when the game was all fresh in our minds, yeah, there was a lot of discussion. But not too long after that, people just sort of moved on. It was almost as if the general public forgot that the game even came out. Again, normal for a franchise with yearly releases, but it’s not often that we get a new numbered mainline game. You’d figure that there would be a lot more buzz surrounding it but that just isn’t the case. So you know what? That’s what we’re going to be doing in today’s video. It’s been about three years since the release of the original game and with Shin Megami Tensei V Vengence just on the horizon, I think it’s time to take a look back and truly analyze why the original game failed to leave an impact.
The Unfortunate Legacy of Shin Megami Tensei V. Shin Megami Tensei V was one of the better games from 2021 however what people don't talk about is how Shin Megami Tensei V failed to leave an impact. in this Shin Megami Tensei V Review, Shin Megami Tensei V Critique, Shin Megami Tensei V Analysis, I plan on answering why Shin Megami Tensei V has an Unfortunate Legacy while also giving some insight into the game's development. Hopefully, Shin Megami Tensei V Vengence will fully capture the potential of Shin Megami Tensei V and will be the better version of the game. When Shin Megami Tensei V Vengence comes out, I'll be sure to do a Shin Megami Tensei V Vengence Review, Shin Megami Tensei V Vengence Critique, Shin Megami Tensei V Analysis. So to stay up to date with everything Shin Megami Tensei and Persona related, consider subscribing to the Nam's Compendium channel. The Unfortunate Legacy of Shin Megami Tensei V is the best video by Nam's Compendium.
War Thunder is a highly detailed vehicle combat game containing over 2000 playable tanks, aircrafts and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.
Like this video and Junpei will get buffed.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
I’m one of those really weird people who cares a lot about the combat of the persona games. Sure the social life aspect is ultimately what makes these games what they are, but I don’t think there’s nearly enough praise for the combat portion of the game. The Persona series has some of the slickest combat you can find in the genre. While I’m personally a little more impartial to the mainline SMT games when it comes to gameplay, the modern Persona games have a unique flavour of their own with the one more system and more dedicated party roles. And if you were to ask me, I think that Persona 3 FES has my favourite combat from these newer games. Sure the mechanics are a little more simple and the AI takes a bit to get used to, but the quirks exclusive to this game make it almost infinitely replayable for me. I’ve played and replayed this game so many times over the years to the point where I think I can confidently say that I’ve got a pretty good understanding of P3 and its design. So I think we’ve gotta ask the obvious question. Who is the best party member in Persona 3?
Firstly, let’s set some ground rules so we’re on the same page here. I want to look at these party members as individuals and analyze what they bring to the table. Factors like party composition and equipment, while important, won’t be the sole deciding factor. A party member’s ranking ultimately comes down to their stats, skills, and how those tools are applied in p3’s design. For this reason, I’m going to be excluding Fuuka and the main character since they don’t play by the same rules as everyone else. Also for the sake of pacing, and not having to make more than one list, this ranking is constructed with every version of these characters in mind. Though I’ll mainly be using FES and Reload as reference points. Sure portable has some unique changes but it’s not enough to completely redefine a character. Now onto the list!
Who is THE BEST Persona 3 Party Member? in this Persona 3 Reload video, Persona 3 Relaod Review, Persona 3 Reload Analysis, I will be reviewing every Persona 3 party member and Ranking the Persona 3 Party Members from Worst to Best. This Persona 3 Ranking video is solely focused on gameplay. This is not a standard Persona 3 Reload Review, Persona 3 Reload Analysis, Persona 3 Reload Critique, or Persona 3 Reload Retrospective. Rather, in this video we're going to find out Who is THE BEST Persona 3 Party Member. I've played Persona 3 FES, Persona 3 Portable, and Persona 3 Reload multiple times to construct this list so this will most likely be the most accurate Persona 3 Reload ranking video. Who is THE BEST Persona 3 Party Member is the best video by Nam's Compendium.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
#review #persona3 #atlus
One of the first videos I ever made was a really long analysis on Persona 3 FES for the PlayStation 2. It was the first video of mine to really garner some attention and I’m proud of it. However in over the past four years, this video has begun to show its age a bit. Not just in the sense that I’ve improved as a writer and reviewer, but also in how my relationship with this game has changed. Over the past few years, I have replayed Persona 3 quite a few times, and every time I complete it, I find more and more to appreciate about the game. It’s still not enough for it to become my favorite, but it’s certainly better than I initially gave the game credit for. My appreciation for Persona 3 has grown quite significantly. I’ve grown accustomed to all of the game’s weird quirks and am able to accept the game for what it is. However the same cannot be said about the game’s epilogue. In retrospect, it’s funny how little people have actually experienced Persona 3 the answer since it’s something that’s advertised to the player immediately upon starting the game up. It’s frequently featured in the FES exclusive opening, right on the title screen, and is highlighted on the back of the box.
For such a heavily touted feature for this version of the game, you’d be hard-pressed to find many people that have actually played it. Though I wouldn’t be surprised if this is due to the rather infamous reputation the answer has garnered itself over the years. Longtime viewers might remember that I myself partook in a good ol thrashing on this piece of content. However, unlike the journey, the answer was something that I never revisited after my original video. It just left such a bad taste in my mouth both gameplay and narrative-wise that I wanted absolutely nothing to do with it. After making that video I had no intentions of ever going back to it. But the thing is, a lot can change in 4 years. I’ve found myself growing much fonder of the journey, part of me began to wonder if I would end up enjoying the answer more if I gave it another shot. Since Reload is just around the corner and I’ve once again found myself in that Persona 3 mood, I figured now would be the perfect time to dive head-first into the abyss of time and give this infamous epilogue a more fresh and mature look. So for today’s video, we’re going to find out if I was wrong about Persona 3 The Answer.
Replaying Persona 3's INFAMOUS Expansion in 2024. In this Persona 3 The Answer Review, Persona 3 The Answer Analysis, Persona 3 The Answer Critique, I will be giving a deep dive into Persona 3 The Answer to see if it's worth playing in 2024. I made a video on Persona 3 The Answer in the past but it does not hold up. My opinions on Persona 3 The Answer have shifted in 2024 so in this Persona 3 The Answer Review, Persona 3 The Answer Analysis, Persona 3 The Answer Critique, we'll be giving Persona 3 The Answer another look to see if you should play Persona 3 The Answer in 2024. Persona 3 The Answer is a rather infamous part of Persona 3 and a lot of people are worried it won't be in Persona 3 Reload. Maybe Persona 3 Reload will include Persona 3 The Answer but only time will tell. This Persona 3 The Answer Review is the best video by Nam's Compendium.
Like this video for a platinum medal.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
#bayonetta #review #platinumgames
Whenever you think of the modern action game a few faces might immediately spring to mind. There’s the pizza-loving demon hunter, a cold and calculated ninja, and the ruthless god killer on a quest for vengeance. While this kind of action game was super prevalent back in the 2000s, around the 2010’s this style of game was sort of dying out as shooters dominated the market. If you think the oversaturation of open-world games is bad now, then you should’ve been around when it seemed as though every other game released was some gritty realistic first-person shooter with short campaigns and a tacked-on multiplayer mode. However, during those dark times, there was a beacon of hope. A company that was willing to go against the grain of current trends and craft something with deep mechanics, hard-as-nails gameplay, and a hell of a lot of personality.
Bayonetta was developed by Platinum Games and released all the way back in 2009 for the PlayStation 3 and Xbox 360. The main mind behind this project is none other than Hideki Kamiya. While he’s garnered himself a rather infamous reputation in recent years, this guy has always been an industry legend. He directed games like the original Resident Evil 2, Viewtiful Joe, and of course, the original Devil May Cry. If the first DMC was the pioneer in the 3d action genre, then Bayonetta can be seen as a natural evolution of that original concept. These two games have a lot in common with each other, so much so that people like to view the Bayonetta games as sort of a sister series to Devil May Cry. Both are technical action games with a large emphasis on showing off your skills. While there is a lot that ultimately separates the two to create a distinct experience, it’s not hard to see that these two titles were cut from the same cloth. The Bayonetta series has currently spawned three main titles and one spinoff entry. This series has evolved a lot over the years, so much so that the original game stands out as an anomaly when stacked side by side with the sequels. As a result, this game isn’t talked about as much outside of the hardcore sphere. Which is a shame because Bayonetta 1, despite its faults, is a game that has a whole lot to offer. So in today’s video, we’re going to be looking at the original Bayonetta 15 years later.
Bayonetta 15 Years Later. Bayonetta is a legendary game and in this Bayonetta Review, Bayonetta Analysis, Bayonetta Critique, I'm going to be reviewing Bayonetta so we can find out What made Bayonetta so Great? In this Bayonetta Retrospective, we'll discuss what made Bayonetta so Great and why people still care so much about Bayonetta. This Bayonetta Review will be using the Bayonetta PC port and not the Bayonetta Switch port. Both versions are the same however so there is nothing exlcusive to the switch version. Whenever I talk about Bayonetta 2 will the switch versions matter but that's a story for another day. This is the first part of an ongoing Bayonetta Retrospective so let's find out What made Bayonetta so Great in 2024. Made by Nam's Compendium
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
#review #finalfantasy #squareenix
- Chapters -
0:00 Intro.
3:28 Prelude & Presentation.
12:03 Next Generation Combat.
30:18 The Journey Through Spira.
39:38 Blitzball (The Best Part)
48:11 Listen To My Story.
1:13:34 The Last Great Final Fantasy.
1:16:15 Outro & Supporter Credits
You know there was a point in time when the name “Square soft” carried a lot of weight to it. Sure nowadays we associate these guys with long development cycles, NFTs, and publishing a lot of bad games. And I mean some real bad games, like major stinkers here. Not you though, you’re pretty good. Which is funny because back in the day these guys were industry juggernauts. The Final Fantasy series is iconic and it was their contribution to the RPG genre that solidified them as a legendary developer. However, in the stone ages, this genre was a little on the niche side. Sure japan was eating good with a seemingly never-ending series of releases, but over here in the West, our options were limited, to say the least. But that all changed back in 1997 when a little indie gem was released for the PlayStation. You probably never heard of it.
Oh would you look at that, it seems as though the industry changed overnight. Playing through this game felt like a blockbuster. The hardware of the PlayStation was pushed to its limits. Sure it looks pretty dated now, but back then, you weren’t finding anything else on this level. Final Fantasy 7’s success isn’t something to be understated. It got plenty of people back in the day to try out a genre that they otherwise would have ignored and skyrocket jrpg’s into the mainstream. But the most insane part about all of this was that Square was able to keep up with the demand. Only a year after FF7 we got Final Fantasy 8 and only one year after that we got 9 and that’s not even counting some of the spinoff games. Sure we can debate the quality of these games all we want but we have to acknowledge just how impressive it all was. Square became well known for these box office smash hits and they garnered themselves a reputation for pushing the technology to its limits while also offering good games to boot (for the most part) simply put, we were eatin' good, and with the release of the hotly anticipated PlayStation 2 on the horizon, fans were salivating to see what the next generation of final fantasy had in store for us and in 2001, we finally got to see the fruits of their labor.
Final Fantasy X 22 Years Later. Final Fantasy X is a legendary game and in this Final Fantasy X Review, Final Fantasy X Analysis, Final Fantasy X Critique, I'm going to be reviewing Final Fantasy X so we can find out Why do people love Final Fantasy X? In this Final Fantasy X Retrospective, we'll discuss Why Final Fantasy X is so loved and why people still care so much about Final Fantasy X. This Final Fantasy X Review is going to only cover the PS2 release of Final Fantasy X and not the Final Fantasy X HD Remaster. However I will talk about what is included in Final Fantasy X HD as it becomes relivant. Perhaps when I make a Final Fantasy X 2 Review I will compare Final Fantasy X vs Final Fantasy X 2 to complete my Final Fantasy X Retrospective. Does Final Fantasy X hold up in 2023? We'll find out in Why do people love Final Fantasy X? Made by Nam's Compendium.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
#persona5 #review #sega
Persona 5 Tactica is the latest entry in the Persona series and is the 4th spinoff featuring the Persona 5 cast. The game was recently released worldwide and I know that a lot of people are on the fence about this one due to its dramatically different art style and gameplay. I myself was pretty unsure about Persona 5 Tactica going into it however I came out pleasantly surprised with what’s on offer here. While I usually make videos going into detail about my experiences surrounding these games, I figure that today I’m going to do something a little bit different and see if the game is right for you. Is Persona 5 Tactica something you should bother trying out or is it something you’re better off skipping out on it. I’ll also be doing this with as little spoilers as possible and will only be showing footage from the first two areas of the game. Don't worry, I’m still going to make a full breakdown on this game in the future, but since Tactica is new I just wanted to strike while the iron is hot, you know? However, before we get started I want to disclose that I was provided with a review copy of this game by Sega and Atlus. To a lot of people, this will immediately put wherever I say, both positive and negative, under scrutiny and I don’t blame people for thinking that way.
The most I can do is assure people that my words cannot and have never been influenced by the prospect of getting review codes. I’m pretty sure my previous track record is more than enough proof of this. However, regardless of those previous reviews, it’s impossible to deny that we all have our own personal biases. Sometimes people will like something and others won’t so do yourself a favor and don’t just take my word for it and look at other reviews too to see if this is something that you’ll like. Games are pretty expensive nowadays and the last thing we want is to drop a bunch of cash on something we end up hating. Or in Tactica’s case, a bunch of cash plus a tip if you want to get everything on offer but I’m getting a little bit ahead of myself here.
Should You Buy Persona 5 Tactica? Persona 5 Tactica has recently been released worldwide and in this Persona 5 Tactica Review, Persona 5 Tactica Critique, and Persona 5 Tactica Analysis, we're going to find out if You Should Buy Persona 5 Tactica. This Persona 5 Tactica mini-review will feature a lot of Persona 5 Tactica Gameplay and will contain no Persona 5 Tactica spoilers to help you decide if Persona 5 Tactica is worth it. As always with these Persona 5 Tactica reviews, try to not make this the only Persona 5 Tactica you watch before deciding if the game is worth it. if you were to ask me, I think You Should Buy Persona 5 Tactica, but that's just me. there will be a full Persona 5 Tactica Review, Persona 5 Tactica Analysis, and Persona 5 Tactica Critique in the future but not right now. Should You Buy Persona 5 Tactica is the last Persona video for this year.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
#ad #persona3 #sponsored
So back when Persona 3 reload was first announced, I made a video covering my thoughts and expectations surrounding the project. At the time of making it, there wasn’t really a whole lot to discuss so that video mostly served to capture my raw emotions surrounding the project. However, since then plenty of more info and trailers have dropped; enough that we can paint a much better picture as to what this remake will actually be like. My initial video is pretty outdated at this point so I figured I may as well give my updated thoughts on the more recent content released surrounding this game. Don’t worry I won’t make this a habit. I’m not about to start doing weekly Persona 3 news recaps or anything. Because there are plenty of people that already do that much better than I ever could. This is the first time since, I want to say, Persona 5 when I’ve been this legitimately excited for an Atlus game to come out. Oh and I don’t mean Persona 5 Royal, I mean Persona 5. In case you need a reminder, that game came out in the West all the way back in April of 2017. So yeah it’s safe to say it’s been quite a bit since then. It’s not that I haven’t cared about Atlus’s more recent output, but there hasn’t been anything that’s truly captured my attention as Reload has. Believe it or not, Persona 3 is a pretty significant game to me despite it not being my favorite persona game. It’s the game that basically kickstarted my career and has led me down the path to where I am today. So yeah, I do kind of care about its legacy and how this remake is going to impact how people preserve it.
I'm worried about Persona 3 Reload. Persona 3 Reload is the upcoming Persona 3 Remake and in this Persona 3 Reload speculation video, I'm going to be dissecting what we've seen of Persona 3 Reload to determine whether or not we should get excited for Persona 3 Reload. Something to keep in mind is that this Persona 3 Reload discussion video isn't a Persona 3 Reload Review, Persona 3 Reload Analysis or a Persona 3 Reload Critique. I will be doing a Persona 3 Reload Review, Persona 3 Reload Analysis, Persona 3 Reload Critique after the game comes out but right now there is nothing to review with Persona 3 Reload aside from the Persona 3 Reload trailer. Nam's Compendium is a big Persona 3 fan so we'll just have to wait and see if he likes Persona 3 Reload.
Discord: discord.gg/mvzWDdYMWU
Twitter: twitter.com/NamsCompendium
Huge Thanks to Oziach for editing the video: youtube.com/@Oziach
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
#ad #persona5 #sega
Something that I’ve always been fascinated about in regards to the Persona series is the amount of supplementary material on offer. A franchise isn’t successful just because it has a bunch of games and spinoffs. The true success of a brand is whether or not it’s able to branch out into other forms of media and this is something that persona series is rather infamous for. You know that meme where people say that Persona fans don’t play their own games? With the amount of adaptations this series has gotten over the years, I can fully see why. Without a doubt the most popular nonvideo game persona product is the persona animes. If you have more than a surface-level interest in Persona then you’ve definitely heard of these by now.
The persona animes are responsible for some of the more well-known inside jokes within the community on top of being some pretty alright watches overall. At least the Persona 4 anime is. The Persona 3 and 5 ones are a bit more of a mixed bag if you were to ask me but for different reasons. The Persona 3 movies are a good way to experience the core story but because of the theatrical format, a lot of the smaller moments needed to be cut, and part of what makes Persona 3 so special are those more quiet moments. These films aren’t bad but they aren’t something that I bothered to watch past the first two movies. The Persona 5 anime on the other hand suffers from a lack of budget and is just sort of a paint-by-numbers adaptation overall. But this is just scratching the surface because trust me, there is plenty more where that came from. If you were to peel back this adaptation layer ever so slightly, then you’d be flooded with a seemingly never-ending series of tie-ins and adaptations including but not limited to stage plays, drama CDs, and of course, manga.
Persona 5. The Persona 5 Manga is pretty cool. I don't mean the Persona 5 Manga based on the Persona 5 game or Persona 5 Royal. I mean Persona 5 Mementos Mission. Persona 5 Mementos mission was a really good read and in today's video, we're going to be reviewing and discussing Persona 5 Mementos Mission. I have already made a Persona 5 Review, Persona 5 Analysis, and Persona 5 Critique so today we're going to shake things up and do a Persona 5 Mementos Mission Review, Persona 5 Mementos Mission Analysis, and Persona 5 Mementos Mission Critique. I have never done a Persona 5 Manga Review but if this does well I will consider also making a review on the Persona 3 Manga, Persona 4 Manga, and the other Persona Manga. I hope this video convinces you to read Persona 5 Mementos Mission because it's pretty good. Persona 5's Surprisingly GREAT Manga is the best video by Nam's Compendium
Like this video to get a good Persona 5 spin-off
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
I will never forget the excitement I felt opening up Persona 5 for the very first time. Believe it or not there was a point in time where it felt like this game was never going to come out. I got into Persona back when P4 was the hot craze and I remember obsessing over the release of this game. I read every article I could, scouring for a release date, but made extra sure to avoid those PV trailers so I could go in as spoiler-free as possible. After years of delays and avoiding any Japanese leaks like the plague, the game was finally in my hands and yeah, it felt pretty cathartic. I still remember a friend and I cutting class to play this on launch day. That’s right, as my academics rose in the game, my real-life grades suffered a little bit. Not the best idea in hindsight but hey, we all do dumb stuff when we were young. Finishing Persona 5 for the first time left me feeling a lot of satisfaction. While I thought Persona 4 was still the better game, all things considered, P5 is a great game when all is said and done. But this isn’t what I want to focus on today.
I’ve talked about this game for literal hours over the course of this channel's life. I’ve said basically all that needs to be said about the game at this point so going into any more detail would be a little excessive. So for today, we’re going to shake things up a bit and focus on a different topic entirely. Instead of doing another critique of Persona 5 the game, I want to instead talk about Persona 5 the legacy, and how I feel as though over the years, I feel as though my relationship with this game has shifted. And not in the way that Atlus probably wanted it to. Yeah, this is going to be one of those videos. So strap in folks because today, we’re going to be reflecting on Persona 5’s spinoff era and discussing why it’s time to move on.
Persona 5. It's time to move on from Persona 5. In this Persona 5 Analysis, Persona 5 Review, Persona 5 Critique, I explain why Persona 5 has overstayed its welcome and how It's time to move on from Persona 5. Since Persona 5 Tactica and Persona 3 Reload are right around the corner, I thought it was no better time than now to revisit Persona 5 and explain why it's time to move on from Persona 5. Persona 5, much like Persona 4, received a lot of spin-offs like Persona 5 Strikers, Persona 5 Dancing, Persona Q2, and now Persona 5 Tactica. Nam's Compendium has made a Persona 5 Analysis, Persona 5 Review, and Persona 5 Critique in the past but this is not any of those. Rather it's a Persona 5 Retrospective. You should watch Nam's Compendium Persona 5 Analysis before this one to get some context. It's time to move on from Persona 5 is one of the best videos by Nam's Compendium.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
#spiderman #spidermanps4 #spiderman2
Playing through Marvel’s Spider-Man for the first time felt like a dream come true. Growing up, there were only two things that I cared about. Spider-man and video games. I loved the webhead from a young age. I watched all his movies, was obsessed with his cartoons, and even read some of his comics. Basically, Spider-man was my hero and I’m still invested in Peter Parker and his struggles to this very day. But if my love of Spider-Man was trumped by one thing, then that would be video games. Mainly, those made by Insomniac games. These guys ruled over my childhood and would go on to define what I look for in a game. The Ratchet and Clank games specifically are among some of my favourites of all time. So hearing that one of my favourite fictional characters was being tackled by one of my favourite developers felt like a match made in heaven. I waited eagerly for this game to come out, scouring every news source and interview I could just to get a glimpse at what Insomniac was cooking. So when the time came and the game was finally in my hands. It’s safe to say that I was excited.
And to no one’s surprise at all, I really liked it. I’d even go as far as to say that it was my game of the year for 2018. Though for as much as I enjoyed my time with the game, I never felt compelled to come back to it after that initial playthrough. I’ve always felt as though there was something off about the game and I couldn't quite put my finger on it at the time. However, I definitely wasn’t the only one to notice this since while the game did receive an overwhelmingly positive reception both critically and financially, it wasn’t without any catches. A trend that I noticed while looking at old reviews of this game is that while the coverage was generally positive, nearly every single one of them mentioned that this title lacked originality. It’s almost impossible to talk about this game without comparing it to the Batman Arkham series. I get that it’s a tired comparison to make, but there’s a lot to be said about how much influence the Arkham games had on the entire action-adventure genre. It’s easy to compare Spider-Man PS4 to the Batman games and see what exactly inspired certain elements. Not many people took issues with the inspiration, but the Arkham series influence was something that was brought up in nearly every single review of the game. Back in the day, I thought these people were just blowing smoke so I paid no attention to what they meant by this. With the release of Spider-Man 2 being just around the corner, my interest in these games were reignited. But it was upon doing a brand new playthrough of these games where I started to see where the critics were coming from. And once that clicked, everything began to make sense to me.
The Concerning Legacy of Marvel's Spider-Man. Marvel's Spider-Man, otherwise known as Spider-Man PS4 or Insomniac's Spider-Man is a very good game. In this Spider-Man PS4 Review, Spider-Man PS4 Analysis, Spider-Man PS4 Critique, I will be Reviewing Marvel's Spider-Man. Since Marvel's Spider-Man 2 is just around the corner, I wanted to revisit Spider-Man Remastered to see if it still held up. It does for the most part, but Marvel's Spider-Man has one big issue with it that'll stick with it for the rest of time and I hope Spider-Man 2 fixes this issue because my big problem is The Concerning Legacy of Marvel's Spider-Man. I compare Spider-Man PS4 to Spider-Man Web of Shadows and Ultimate Spider-Man so you should play those before watching this Marvel's Spider-Man Review, Marvel's Spider-Man Analysis, Marvel's Spider-Man Critique. I hope to eventually make a Spider-Man 2 Review, Spider-Man 2 Analysis, Spider-Man 2 Critique in the future. The Concerning Legacy of Marvel's Spider-Man is the best video by Nam's Compendium
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
#review #smt #ds
0:00 Intro
3:25 The Lockdown (Story Introduction)
7:52 Let's Survive (Core Gameplay)
30:41 Seven Days (Story Analysis)
46:44 Final Thoughts.
48:39 Outro & Supporter Credits!
It’s sometimes easy to forget just how many Megami Tensei games there are. Of course, there are the ones that everyone knows about like mainline SMT and the persona games, but this is just the tip of the iceberg. If we were to peel back this layer ever so slightly, then you’d be flooded with an insane number of spinoff titles. There’s the digital devil saga duology, the Raidou titles, the classic devil summoner games. And many many more. But the most impressive part about all of this to me is that nearly every single one of these games features a unique style and flair that you can’t get anywhere else. Though this is mostly in terms of aesthetics since gameplay-wise, these games do share a lot of similarities with each other though with some new ideas implemented to shake up the experience. I’d say that the most unique spin-off in terms of core mechanics is the Raidou series by nature of having real-time combat and using demons to interact with the environment. While the execution of this idea was somewhat mixed in the first game, I can at the very least compliment the ambition behind the project. I’ve tasted a lot of what this franchise was serving but there was always one subsection of megaten that has always eluded me. A series of games that I didn’t know anything about but is well-beloved by fans…
Devil Survivor is one of the most unique spinoffs in the entire megami tensei franchise. The game was initially released back in 2009 for the nintendo ds and much to my surprise is actually a strategy game rather than a traditional jrpg affair. What’s even more shocking to me is that despite it playing almost nothing like a standard smt game, devil survivor is one of the most beloved games in the community. You can’t go for 5 minutes without someone bringing up devil survivor and while the passion is admirable, it can sometimes get a little grating. Believe it not, Devil Survivor is the most requested game I’ve gotten on this channel. Even more so than Persona 5 if I’m being honest. So seeing all of this positivity and praise surrounding this game definitely got me at least a little interested. Though part of me was a bit skeptical going into this one. I don’t have any experience with tactics games aside from playing a little bit of a gba fire emblem game about a decade ago. I think it was sacred stones for those curious. So I can only look at devil survivor from the perspective of a newcomer. So in today’s video, we’re going to pop my tactics game cherry and see what all the hubbub is about.
Devil Survivor Analysis - Overrated or Underappreciated? Shin Megami Tensei Devil Survivor, or as it's referred to as, Devil Survivor is one of the most beloved Shin Megami Tensei games in the entire Megami Tensei series. Shin Megami Tensei Devil Survivor is a fantastic game for the Nintendo DS and is what I would consider to be one of the best DS games. in this Devil Survivor Review, Devil Survivor Analysis, Devil Survivor critique, we're going to analyze and review Devil Survivor to see if Devil Survivor Overclocked is overrated. This Devil Survivor Analysis also doubles as a Devil Survivor Review and a Devil Survivor Critique. I compare Shin Megami Tensei Devil Survivor to other Shin Megami Tensei games released as well as to other Nintendo DS games, as this is the Best Nintendo DS Game and deserves to be on a Best Nintendo DS Games list.
Watch Bubbletea's Hardtype video or else: youtube.com/watch?v=UjCqxYeIug8&ab_channel=bubbletea
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
#rpg #challengerun #ps2
One of the most recognizable aspects of Shin Megami Tensei nocturne is the overwhelming strength of its protagonist. The demi fiend is easily the most powerful unit in the game thanks to his fully customizable stat sheet and moveset. So much so that many players have beaten the game entirely with the protagonist alone. This is a pretty impressive feat on its own but I’ve never seen anyone try to do the opposite. We all know that the demi fiend is a nigh-unstoppable force, and it’s a reputation that Atlus themselves have acknowledged multiple times. But I’ve always wondered how well the different demons you can obtain stack up in comparison. Sure the demi fiend is cool and all, but the other demons are a lot better than what people give them credit for. Can you beat shin megami tensei nocturne without the protagonist?
Just like always let’s go over our rules first so we’re all on the same page. Rule number 1: The demi fiend cannot perform any actions in battle other than pass his turn. This includes using items and summoning demons. If it takes a press turn icon, then it’s banned. However, I’m also going to be banning the use of counterskills. While sure they’re just passive skills and don’t always go off, the animation accompanying them straight up plays the standard punching animation which, to me, invalidates the run. But in the same vain, magatama changing and other passive skills are totally fair for the sake of keeping him alive. Rule number 2 is that I’m allowed to use save states. Obviously, I won’t be using them in the middle of fights but I will plop one down at the start of a boss battle to save me having to redo a bunch of content in case I die. Rule number 3 is no new game plus for obvious reasons. Rule number 4 is that I have to get the true demon ending, also for obvious reasons. And finally, rule number 5 is that this run has to be completed on hard mode. As for my version of choice, I’m going to be attempting this run with the North American PlayStation 2 release of the game. This is mostly because of one very specific difference that made me choose it over the Chronicles release, but I’ll talk about that much later.
Can You Beat Shin Megami Tensei Nocturne WITHOUT the Protagonist? Welcome to my Shin Megami Tensei Nocturne challenge run video. in this Shin Megami Tensei Nocturne challenge run, Nam's Compendium will be asking the question can you beat Shin Megami Tensei Nocturne without the protagonist. This Shin Megami Tensei Nocturne challenge run video is not a Shin Megami Tensei Nocturne review or Shin Megami Tensei Nocturne Analysis but it does serve as a Shin Megami Tensei Nocturne in 2023 video. This Shin Megami Tensei Nocturne challenge run was uploaded in commemoration of the somewhat recent Shin Megami Tensei Nocturne PC port which is a great way to experience the game. Nam's Compendium has a Shin Megami Tensei Nocturne analysis and Shin Megami Tensei Nocturne review in the past, but can you beat Shin Megami Tensei Nocturne without the protagonist is very different. If this video does well, expect more Persona challenge run videos and Shin Megami Tensei challenge run videos in the future.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
#review #xenoblade #switch
0:00 Intro
4:09 Natural Selection (Story Introduction)
8:11 The Monado's Power (Combat)
26:57 The Two Titans (World & Side Quests)
32:24 The Future Is Ours (Story)
51:49 Learning To Love (Conclusion)
56:18 Outro & Supporter Credits!
So picture this: The year is 2014, the new super smash bros game is going to be released late in the year and so far, it looks stellar. What looks especially great are the slew of new characters being revealed. Some pretty notable figures such as megaman, pacman, and little mac. Though, one day, you turn on the latest character reveal trailer and you see this.
This trailer blew my 15 year old mind. Up until this point, I had an inkling of where some of the new fighters came from. Even if I didn’t play their games, I at least knew the franchise they represented. But I had no idea who Shulk was and I certainly never heard of the game he was from. While shulk ended up becoming one of my most played characters in Smash 4 and in Ultimate, I never felt compelled to actually play the game that he stars in. not out of a lack of interest or anything, but mostly because I just never had the time. Between running this channel and partaking in the recreational activity known as breathing fresh air, I just didn’t have a spare 70 hours laying around. Though, somewhat recently, I took about a month-long break from work and during that time I snagged myself a copy of Xenoblade Chronicle’s switch port. I figured that since I had the free time that I may as well spend it seeing what exactly the hubbub was about. A lot of people have been wanting me to talk about this game for a while now and now that I’ve got the chance to sit down and actually play it. Yeah, I can see why. This game is pretty sick. And in today’s video I’m going to tell you how I fell in love with Xenoblade Chronicles.
Did you know that this isn’t the first game in the series? It turns out that this game, xenoblade chronicles, is actually a subsection of a larger series. Yeah there’s Xenogears for the original playstation and the xenosaga games for the ps2. I never hear anyone talk about these games but I wouldn’t mind trying them out at some point. I’m sure longtime Xenoblade fans already know about this stuff, but it did come as a surprise to me. I mean you look at the box, you see the lone blade buried deep in a long stretch of land, with a gigantic mech towering over it in the distance. I know for me I thought “oh that red sword must be the xenoblade” and this game is a chronicle about that sword. Well I was only half right on that. I’m not sure why this game is called xenoblade but the more that I think about it, the more likely that it was done for the sake of brand recognition. Oh right we’re talking about a video game!
Learning to LOVE Xenoblade Chronicles. Xenoblade Chronicles Definitive Edition, or just Xenoblade Chronicles, is one of the best JRPG's you can play on the Nintendo Switch as well as the Nintendo Wii. In this Xenoblade Chronicles Analysis, Xenoblade Chronicles Review, and Xenoblade Chronicles Critique, we'll be discussing and reviewing Xenoblade Chronicles. This Xenoblade Chronicles Review, Xenoblade Chronicles Analysis, and Xenoblade Chronicles Critique, also serves as a Xenoblade Chronicles Retrospective. This Xenoblade Chronicles Analysis is very in-depth and will include spoilers for Xenoblade Chronicles. In this video Nam's Compendium compares Xenoblade Chronicles to other games he enjoys and hopefully he will Learning to LOVE Xenoblade Chronicles. It is the title of the video after all. Learning to LOVE Xenoblade Chronicles is one of the greatest videos made by Nam's Compendium.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
#persona3 #persona3reload
So, it finally happened. After months of rumours and supposed leaks, we’ve got official confirmation that a from-the-ground-up remake of Persona 3 has been in the works and will be released sometime in early 2024. And you know what, it looks pretty cool. As much as I want to do my edgy critic thing where I sit in my armchair and talk about this game with one eyebrow raised the whole time, I can’t. This trailer put a fat smile on my face from start to finish. While I’m not usually the kind of person who likes to speculate, I feel like I’m sort of obligated to for this one.
Persona 3, while not my favourite Atlus game, is a title that I have a lot of appreciation for. Especially in recent times. However, I was never under the impression that the game needed a remake. Despite some of its gameplay oddities and weird storytelling choices, it’s still a game that I recommend everyone play in some form. For me personally, I’m more impartial to Persona 3 FES on the PlayStation 2. While it’s not the most accessible version of the game, I feel as though it’s less conventional ideas give this game a unique identity that you can’t find anywhere else. The tactics menu is a prime example of this. FES is the only game in the series that mandates the use of AI controlled party members and while that might not be everyone’s cup of tea, you can’t deny that it’s a core part of persona 3’s identity. And that’s not even mentioning stuff like the way social links are handled and even the presentation. Persona 3 portable, while an admirable attempt to adapt the game into a handheld form factor, ultimately made some changes that I wasn’t a big fan of. The removal of multiple weapon types for the main character, the reworked fusion spells, and the bonus story content didn’t quite rub me the right way. Though in that same breath, there were some additions that I welcome like the femc and her exclusive social links. A lot of people like this version of the game more and that’s totally fine. I’ll just stick with my preferred version.
Persona 3 Reload Looks Promising. Persona 3 Reload is the upcoming Persona 3 Remake that has been rumoured and leaked for the past few years now. Persona 3 Reload looks to be a great Persona 3 Remake. But it's currently unknown will contain content from Persona 3 Fes , Persona 3 Portable, and Persona 3 The Answer. A lot of people want to see the female protagonist appear in Person 3 Reload and if you want to hear my thoughts on the topic, then continue to watch my video on Persona 3 Reload. Persona 3 Reload Looks Promising are Nam's Compendium's thoughts on Persona 3 Reload and Persona 3 Remake Rumors. I hope that Persona 3 Reload turns out to be a great remake of Persona 3 and you can expect to see a Persona 3 Reload Review in the future!
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
#persona4 #challengerun #ps2
One of the most defining features of Persona 3’s combat system was its ai controlled party members. It was a somewhat unique idea for the series and helped give Persona 3 a distinct identity compared to the other games. Though this feature was met with a pretty mixed reception so much so that by the time Persona 4 came around, the devs over at P-studio sort of backpedalled on the idea and included an option for direct control. You know it’s bad when this feature is advertised on the back of the box. While this is a good feature to have, you know what? Old habits die hard. Persona 4 still offers the option to use the tactic system in a similar fashion to persona 3. And since I already proved how useful it was in that game, I figured I should tackle the same challenge here. So in today’s video, we’re going to find out whether or not you can beat Persona 4 without the protagonist.
The rules of this run are pretty simple. Rule number 1: the direct command tactic is completely off-limits and I have to stick with ai controlled party members. Rule number 2: the protagonist cannot perform any actions in battle other than changing party tactics, accept all out attacks, and guarding. This means that no items during a battle but I’ll allow their use outside of combat. Rule number 3: is that I’m allowed to use save states for the sake of saving time. Obviously I’m not going to use savestates in the middle of fights, but I’ll plop one down at the start of boss fights so I don’t have to rewatch the cutscenes. Rule number 4 is no new game plus for obvious reasons. And finally, rule number 5 is that this run is going to be attempted with the vanilla ps2 release of persona 4. While Persona 4 golden is the most accessible version of the game, the quality of life additions ultimately make the game significantly easier. Rise’s social bonuses and the reworked shuffle time mechanics completely trivialize that version of the game so for the sake of keeping things interesting, I’m going with the ps2 version. Plus everyone always uses golden for challenge runs so playing vanilla will be a good shake up.
Can You Beat Persona 4 WITHOUT the Protagonist? Welcome to my Persona 4 challenge run video. in this Persona 4 challenge run, Nam's Compendium will be asking the question can you beat Persona 4 without the protagonist. This Persona 4 challenge run video is not a Persona 4 review or Persona 4 Analysis but it does serve as a Persona 4 in 2023 video. This Persona 4 challenge run was uploaded in commemoration of the somewhat recent Persona 4 Portable PC port which is a great way to experience the game. Nam's Compendium has a Persona 4 analysis and Persona 4 review in the past, but can you beat Persona 4 without the protagonist is very different. If this video does well, expect more Persona challenge run videos and Shin Megami Tensei challenge run videos in the future.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
#smt #review #3ds
Shin Megami Tensei Strange Journey is one of the greatest video games ever made. It had some fantastic turn-based gameplay, fun and complex dungeon crawling, and a thought-provoking story with themes that can serve as the basis for hours worth of discussion. Truly a one of a kind experience and one that is worthy of being called a masterpiece. While not the most popular JRPG in the genre, Strange Journey is a game well respected by critics and fans alike. Hell, I even just made a video going in depth with everything the game has to offer and came out very satisfied. However, there was something that I decided not to talk about in that video. Not out of neglect or anything, but because I feel as though this topic is worthy of its own video.
Strange Journey was initially released back in 2009 exclusively for the nintendo ds, but just like every other atlus game from that era, it would eventually be given new life in the form of an enhanced port. Strange Journey redux was released in 2018 for the nintendo 3ds to coincide with the 25th anniversary of the shin megami tensei series. I always found it kind of odd that they chose this title of all things to be their big celebration of that event. You’d assume that they’d capitalize on the hype and release a new game but, they didn’t. It kind of makes sense in retrospect since smt v didn’t release until like 3 years later so in the meantime they probably just said, screw it it and squirted this one out. Funny that this wouldn’t be the last time an Atlus celebration would end with a remaster rather than a new game but in a way it’s worse since those versions of the games were just raw ports without any extra features. And in P5’s case, they actually took stuff away can you believe that? Anyway, Redux is marketed as the definitive way to experience strange journey and when looking at it on the surface, it seems to be no different than other atlus rereleases at the time. Updated visuals, rebalanced gameplay, additional content, the works. If you’re new to the smt series and are looking to get into strange journey, then this might sound like a great deal on paper. Get this cult classic game with even more content on top of that, sign me up. But the thing is, the devil is in the details.
Shin Megami Tensei Strange Journey is a great game. Strange Journey Redux isn't and in this Strang Journey Redux Review I will be analyzing and critiquing Strange Journey Redux. If you were to ask me, Strange Journey Redux is Disrespectful to the original Strange Journey for a myriad of reasons. Strange Journey Redux changes the story and gameplay in so many ways that comparing it to the original Strange Journey. In a way, this Strange Journey Redux Critique, Strange Journey Redux Analysis, and Strange Journey Redux Review could be seen as a Strange Journey vs Strange Journey Redux video. Strange Journey Redux is Disrespectful is one of the greatest videos made by Nam's Compendium and is a part of Nam's Compendium's ongoing Shin Megami Tensei Retrospective.
Patreon: patreon.com/NamsComp
I have a podcast with That Boy Aqua that you can find here!
youtube.com/channel/UCxTeuiquVfMM5BZyQqLcnug
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
#smt #review #ds
0:00 Intro.
2:01 Story Introduction.
6:04 Core Combat.
22:58 Dungeon Design (Sector E is goated)
32:44 Story Analysis.
47:35 Conclusion (Play this game I'm begging you!)
49:22 Outro & Supporter Credits!
If you were like me and grew up in the 2000s then there’s probably no other console you associate with the era than the Nintendo DS. This thing was pretty awesome, especially if you were an rpg fan. Not just because handhelds are a natural fit for the genre, but because the DS is the home to plenty of classics. There are the Mario and Luigi games, the dragon quest and final fantasy remakes, the best Pokemon generation, and the world ends with you, a game reserved only for the most based individuals. Even Sonic got an RPG and it was bad- but aside from that, if you’re a fan of the genre and are looking for a system packed to the brim with these kinds of games, then you eating pretty good. While I’d love to talk about all of these games at some point, I want to focus on a slightly lesser-known title. One that has a strong cult following but hasn’t gotten the mainstream attention that I believe it deserves
Shin Megami Tensei Strange Journey is one of the best games on the DS, in fact, I’ll even go a step further and say that it’s one of the greatest games in the genre. This might seem a bit silly from an outsider's point of view since on the surface, Strange Journey doesn’t appear to be all that special. But looks can be deceiving. Trust me, this game goes pretty hard.But before we get started, I want to quickly address something since I know people are gonna ask. If you to try to buy strange journey right now, then you might notice that there are two distinct versions of the game. There’s the original DS release and a version released for the 3DS titled Strange Journey Redux. This is an enhanced port of the game that tweaks the gameplay a bit and includes additional content among other changes. While I usually stick to these “enhanced” versions for my videos I’m going to be doing something a little different this time. This video is going to be entirely dedicated to the original release of Strange Journey and a follow up video will be made going over my thoughts on strange journey redux. While this might seem a bit arbitrary to those unaware, those who’ve been playing these games for as long as I have will understand why. The changes made to strange journey redux greatly alter the core of the experience. To the point where it overshadows the developers original intention. There’s a lot to unppack with this version of the game, so rather than bloating this already long video, I’ll just be talking about the original game for now. Don’t worry, Redux will get the dunking it deserves soon enough, but not right now.
Shin Megami Tensei Strange Journey. Or as it's usually referred to as, Strange Journey. Shin Megami Tensei Strange Journey is a fantastic game for the Nintendo DS and is what I would consider to be the best DS game. Strange Journey is the BEST DS Game for a myriad of reasons and in this Shin Megami Tensei Strange Journey review, I will be analyzing and critiquing everything about Shin Megami Tensei Strange Journey. This Shin Megami Tensei Strange Journey Analysis also doubles as a Shin Megami Tensei Strange Journey Review and Shin Megami Tensei Strange Journey Critique. This Strange Journey Review, Strange Journey Analysis, and Strange Journey Critique is very in-depth and will include spoilers for Strange Journey. I compare Shin Megami Tensei Strange Journey to other Shin Megami Tensei games released as well as to other Nintendo DS games, as this is the Best Nintendo DS Game and deserves to be on a Best Nintendo DS Games list. Strange Journey is the BEST DS Game is one of the greatest videos made by Nam's Compendium
He's just like me fr fr.
Patreon: patreon.com/NamsComp
I have a podcast with That Boy Aqua that you can find here!
youtube.com/channel/UCxTeuiquVfMM5BZyQqLcnug
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
#nomoreheroes #review
“Are video games art” now this is a question that I’m sure many of you have seen over the years and if I were to guess, you’re probably sick and tired of hearing about it. If you were to ask me, this question is pretty outdated. Games have evolved so much that boiling them all down to a simple label is stupid. Some developers are fine with making these gamey-ass video games and others are more interested in exploring the medium in a deeper or unconventional way. Art shouldn’t be restricted to some binary checklist for validation and thankfully most people realize this nowadays. The question shouldn’t be “are video games art,” rather, it should be “What makes video games unique as an art form,” you’d think this would have an easy answer but most devs have completely different views on what it should be. Take a look at Sony’s recent catalogue; it almost feels like they’re embarrassed to be labelled as games. They’re so focused on trying to capture this foe cinematic experience that they lose out on what makes this medium different from the rest. They’re almost ashamed to be games so they try their hardest to be like something you’d see on the silver screen. Sure they can have some fun gameplay, but all of them come with plenty of this, this, and this. Don’t get me wrong, I don’t hate this new trend of triple A games but they aren’t exactly what I look for.
You compare something like the last of us to new god of war and you’ll notice that they hit a lot of the same superficial beats. Sure both of these games are different upon further examination, but because the core backbone of the experience follows the same template, I can’t help but feel as though they end up feeling kind of samey. As I said, these games aren’t bad but they’re not for me. When I think of games as art, I think of projects with unique creative voices behind them. I think of games that use the interaction that comes with this medium to their advantage and craft experiences you can’t find anywhere else. It was this train of thought that initially lead me into discovering what has easily become one of my favourite games and is a shining example of this medium at its finest.…
The Secret Genius of No More Heroes. The best Wii game you NEVER played I'm going to be talking about why No More Heroes is Secretly Genius. I'll also be dedicating a large portion of this video to the recently released No More Heroes PC port and No More Heroes port. We'll be taking a look at No More Heroes to see if you should buy No More Heroes PC and to answer if Secret Genius of No More Heroes. You can actually view this as a No More Heroes Switch Review if you want. But don't let that distract you from the fact that this video is on The best Wii game you NEVER played by Nam's Compendium. I greatly appreciate No More Heroes and in The best Wii game you NEVER played, I'll be telling you why No More Heroes is Secretly Genius. I love No More Heroes and want more people to play the No More Heroes series. Hopefully this No More Heroes Review is a good No More Heroes Analysis as well.
Patreon: patreon.com/NamsComp
I have a podcast with That Boy Aqua that you can find here!
https://www.youtube.com/channel/UCxTe...
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: https://youtube.com/playlist?list=PLx...
#persona3 #atlus #review
Persona 3 is one of the most popular games Atlus has ever produced and for good reason too. This is the start of what fans like to refer to as “Modern Persona” The first few games were much more in line with its father series Shin Megami Tensei. However, after Persona 2 eternal punishment, we wouldn’t see another game in the series for about 6 years. Persona 3 was the game to introduce some of the core features that helped make the Persona series what it is today. Social links, the calendar system, the dramatic shift in structure, it all went a long way in giving Persona 3 a unique identity compared to other JRPGs on the market. Combine this with some killer music and a touching story and it’s easy to see why the game is so fondly remembered to this day. The only issue is actually playing it. For the longest time, Persona 3 isn’t exactly the most easily accessible game. Back in the day, you had quite a few ways of playing it. There was the PlayStation network version on ps3 or if you’re feeling really retro, you could buy it for fairly cheap on PS2. But for the better part of a decade, there was no way to officially own the game on modern platforms. Persona 4 and 5 have been easily accessible for years at this point, and fans were waiting with bated breath to see P3 make the jump and thankfully Atlus delivered with their brand new remaster of Persona 3… Portable? Oh boy it’s going to be one of those videos, isn’t it?
So, the Persona 3 Portable remaster just released worldwide and now that I’ve gotten a chance to sit down and play it, I figure I should take the time to quickly express my thoughts. And who boy do I got some things to say about this one. Persona 3 portables remaster is very disappointing, not quite on the same level as Nocturne HD, but it comes dangerously close at points. Keep in mind that this video is mostly going to be focused on the port itself, not so much persona 3 portable as a whole. So if you’re looking for a review of persona 3 the game, then you’re not going to find it here. But If you do want to hear my full thoughts on Persona 3, then I do have a few videos dedicated to the game you can check out. I’m also going to be making the assumption that you’ve played the game before or know the general gist of it.
The Persona 3 Portable Remaster is Embarrassing. in The Persona 3 Portable Remaster is Embarrassing I'm going to be talking about why Persona 3 Portable is bad. I'll also be dedicating a large portion of this video to the recently released Persona 3 Portable PC port, Persona 3 Portable port, Persona 3 Portable Xbox port, and Persona 3 Portable PS5 port. We'll be taking a look at Persona 3 Portable PC to see if you should buy Persona 3 Portable PC and to answer if Persona 3 Portable Switch is worth it. You can actually view this as a Persona 3 Portable Switch Review if you want. But don't let that distract you from the fact that this video is on The Persona 3 Portable Remaster is Embarrassing by Nam's Compendium. I want the Persona 3 Remaster to get better in the future and the Persona 3 Portable Ports aren't very good. They should've done Persona 3 FES PC instead because Persona 3 FES is the superior version of Persona 3
Like this video to or else Mitsuru will use Marin Karin
Patreon: patreon.com/NamsComp
I have a podcast with That Boy Aqua that you can find here!
youtube.com/channel/UCxTeuiquVfMM5BZyQqLcnug
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
#persona3 #sponsored
One of the most recognizable aspects of Persona 3 is the AI-controlled party members. Rather than controlling your party members directly, you instead have to rely on the tactics menu to assign roles for the characters to follow. This is the only game in the series that mandates the tactics menu and love it or hate it, it’s core to the identity of Persona 3. Though part of me has always wondered just how far you can take this system. During a regular playthrough, the ai works well as a supplement to the main character but what if he didn’t exist? The protagonist is easily the most powerful and versatile character in the game. Is it really possible to finish the game using only the ai party members? That’s the question I’m going to be answering today. Can you beat Persona 3 FES without the protagonist?
Firstly let’s lay out the rules real quick so we’re all on the same page. Rule number 1: the protagonist cannot perform any action in battle other than change the party’s tactics, accepting all-out attacks, and passing his turn. However, actions taken due to status ailments like charm and rage will not count as a violation since it’s completely out of my control. Rule number 2 is that I’m allowed to use items and change my persona outside of battle but once I enter combat, I have to stick with what I have. This means that I can’t revive any party members myself mid-fight but can get them back up once the battle is over. Obviously, this means that if all three party members bite it in a fight that I can’t run away from, then that’s a game over. Rule number 3 is that I’m allowing the use of emulation speedups and save states. This is mostly to save time since persona 3 is a pretty long game. Obviously I won’t be save stating in the middle of fights but I’ll be plopping one down just before a boss to save me the walk back. And the final rule: no new game plus. This is a run that’s going to be completed from a fresh save file so I can’t just cheat and give myself an invincible persona right off the bat. While this looks like a lot to ask for, I’ve got a good feeling about this. I’ve done a few playthroughs of persona 3 at this point and I like to think I’m pretty decent at this game. So you know what, I’m feeling confident about this. And I bet that everything is going to go smoothly…
Can You Beat Persona 3 WITHOUT the Protagonist? Welcome to my Persona 3 challenge run video. in this Persona 3 challenge run, Nam's Compendium will be asking the question can you beat Persona 3 without the protagonist. This Persona 3 challenge run video is not a Persona 3 review or Persona 3 Analysis but it does serve as a Persona 3 in 2023 video. This Persona 3 challenge run was uploaded in commemoration of the upcoming Persona 3 Portable PC port which I'm very excited about. Nam's Compendium has a Persona 3 analysis and Persona 3 Portable review in the past, but can you beat Persona 3 without the protagonist is very different. If this video does well, expect more Persona challenge run videos and Shin Megami Tensei challenge run videos in the future.
Patreon: patreon.com/NamsComp
I have a podcast with That Boy Aqua that you can find here!
youtube.com/channel/UCxTeuiquVfMM5BZyQqLcnug
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
0:00 Intro
0:48 Persona 3: The Journey
1:10:41 Persona 3: The Answer
1:27:25 Persona 4
3:43:07 Persona 1
4:21:08 Persona 2: Innocent Sin
5:04:02 Persona 2: Eternal Punishment
5:45:05 Persona 3 Portable
6:22:38 Persona 5 Strikers
6:42:39 Persona Q
7:11:08 Persona 4 Arena & Ultimax
7:41:18 The Persona Dancing Trilogy
8:07:33 Persona Q2
8:42:18 Persona 5
The Persona series is one of my favourite franchises in all of gaming. So much so that I’ve spent the past few years analyzing and critiquing every individual game; and this video is the culmination of all of that. Some edits were made to make the transitions between videos more natural. Chapters have also been included to make jumping around to any review easier. The last thing I want to address is the video order. This compilation is ordered by the initial release date of these videos, with the only exception being the persona 5 analysis, which is now the last video on this list. I feel as though the most in-depth video in this compilation works much better as a finale than some random spinoff title. With all that said, thank you so much for the support and I hope you enjoy the show.
The ultimate Persona retrospective. in this Persona series retrospective otherwise known as every Persona game reviewed, I do a complete Persona series retrospective. Some might even call this the ultimate Persona retrospective. This video counts as a Persona 3 retrospective, Persona 4 retrospective, and a Persona 5 retrospective since I review every Persona game in this Persona series retrospective. This video is going to contain spoilers for the entire Persona series and functions as a Persona series explained video. However, at the end of the day, it's more appropriate to call this a Persona series analysis and Persona series retrospective. It's even a Persona series critique in a few areas since I'm not a fan of some of the games. this video is the culmination of three years of reviewing every Persona game by Nam's Compendium and the ultimate Persona retrospective acts as the finale for my Persona series retrospective.
Now that we've reached the end of the Persona retrospective, I feel as though it's only appropriate that we rank all the games from worst to best. This is the first ranking video I have ever made so feedback would be appreciated!
Patreon: patreon.com/NamsComp
I have a podcast with That Boy Aqua that you can find here!
youtube.com/channel/UCxTeuiquVfMM5BZyQqLcnug
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
0:00 Intro
1:59 #13
5:27 #12
8:16 #11
13:37 #10
16:32 #9
23:57 #8
26:50 #7
31:54 #6
34:48 #5
38:57 #4
44:33 #3
49:06 #2
53:41 #1
59:12 Conclusion
1:01:02 Outro & Supporter Credits!
Over the past few years, I’ve been playing and reviewing every game in the persona series. While a nice chunk of them were revisits, a good majority of these videos were dedicated to my first time experiencing some titles. In total, I've made just over 11 hours worth of content covering this series and what it means to me on a personal level. I’ve said almost all that I think needs to be said about each individual game in this franchise, and now that all my thoughts are out there, I think we gotta answer the obvious question. Which Persona Game is the best?
I don’t just mean mainline titles, I’m talking the entire franchise, spinoffs included. Since I’ve never made a video in this style before, I think I should lay out the basic groundwork so we’re all on the same page. This list is going to be ordered from worst to best and each placement is determined by a few different factors. 1. My personal enjoyment. 2. The likelihood of me doing another playthrough. 3. How well I think the game fulfilled its vision. This last metric is very important. Since the persona series is comprised of multiple genres, I think measuring these games by this standard will be a good way to put them on an even playing field.
Which Persona game is the best? The best Persona game could be anything so in today's video we're going to be ranking the Persona games so we can determine which Persona game is the best. The Persona series ranked has been a video I've wanted to do for a while including the top 5 Persona games and top 10 Persona videos. Since my Persona series retrospective otherwise known as Persona series critique, I have been thinking about which Persona game is the best in terms of gameplay and story. After finishing my ultimate Persona retrospective where I cover every Persona game Persona analysis videos, I think it's time to find out which Persona game is the best.This Persona series analysis and Persona series critique video by Nam's Compendium is the best video I've ever made and is the best Persona retrospective you can find
Patreon: patreon.com/NamsComp
I have a podcast with That Boy Aqua that you can find here!
youtube.com/channel/UCxTeuiquVfMM5BZyQqLcnug
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
#review #atlus #persona
0:00 Intro
1:35 The Persona 5 Ports
6:12 Atlus Rereleases Suck
13:37 Outro & Supporter Credits
Alright, let’s do this one more time. Now, this is going to be a bit of a strange video. As some of you may know, I’m a pretty big fan of the persona series. In fact, longtime viewers might be a bit confused since I’ve already covered persona 5 before on this channel… twice. I’ve said basically all that’s needed to be said at this point so why am I even talking about this? Well, the answer is quite simple. The kind folks over at Sega and Atlus were generous enough to send me an early copy of the Persona 5 PC port that, at the time of this recording, has recently released.
I initially only wanted to talk about the port’s quality and whether or not you should consider picking it up. However, I figured I could use this opportunity to have a more nuanced discussion about how I believe Atlus have been mishandling their rereleases of the megaten series. This video is going to be divided into two distinct parts. I want to cover the Persona 5 ports before diving into the main meat of this topic. A lot of people have been looking forward to either getting back into the game or trying it out for the first time, so I think we should quickly look and see if these ports are at all worth getting.
Just a heads up, I’m going to make the assumption here that you’ve either already played Persona 5 or know the general gist of it. While there aren’t going to be specific plot spoilers in this video per se, the footage you’ll be seeing is from the mid-game since it best represents what to expect out of it gameplay-wise. Just keep that in mind in case you’re a new player looking to get into this game for the first time. I’d also like to reiterate that I played the PC release for this video and everything said is about that version of the game. I won’t be covering the PlayStation and Xbox versions of the game, but I will briefly talk about the switch release since a lot of people are excited about that one specifically.
The Problem with Atlus Rereleases. in The Problem with Atlus Rereleases I'm going to be talking about why Atlus Rereleases are bad. I'll also be dedicating a large portion of this video to the recently released Persona 5 Royal PC port, Persona 5 Royal Switch port, Persona 5 Royal Xbox port, and Persona 5 Royal PS5 port. We'll be taking a look at Persona 5 Royal PC to see if you should buy Persona 5 Royal PC and to answer if Persona 5 Royal Switch is worth it. You can actually view this as a Persona 5 Royal Switch Review if you want. But don't let that distract you from the fact that this video is on The Problem with Atlus Rereleases by Nam's Compendium. I want Atlus Rereleases to get better in the future and the Persona 5 Royal Ports are a good start, but it doesn't fix The Problem with Atlus Rereleases in its entirety.
This game kind of sucks.
Patreon: patreon.com/NamsComp
I have a podcast with That Boy Aqua that you can find here!
youtube.com/channel/UCxTeuiquVfMM5BZyQqLcnug
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
#review #soulhackers2 #sponsored
0:00 Intro
3:13 Ad Read
4:41 Soul Hackers 2 Story Introduction
9:43 Combat Identity Crisis
23:44 The Dungeons Stink
29:10 Why the DLC Sucks
32:58 Story Analysis
46:37 Conclusion
49:47 Outro & Supporter Credits
Devil Summoner Soul Hackers is the definition of a cult classic. While it's undoubtedly aged in a lot of areas, it’s easy to see why people took a liking to this game. It has a very unique setting for the time, some great art direction, and tackled some interesting themes regarding the nature of humanity and the dangers of technology. All of this was presented in a very grounded and realistic way compared to its contemporaries and it’s honestly a little scary how much our real world is starting to resemble the fictitious Amami city. However, something that I never expected to happen was for Soul Hackers to get a sequel.
The last devil summoner game was released for the ps2 back in 2009 and since then, the series has been dormant. Aside from a few ports and references in other games, it seemed as though devil summoner went by the wayside as Atlus would turn their attention to the more well-known pillars of the Megami Tensei franchise. It’s not like this subseries was forgotten, but it also wasn’t receiving a whole lot of attention. However, despite all odds, the devil summoner series recently made a comeback with the announcement of Soul Hackers 2 which was polarizing, to say the least.
Everything about Soul Hackers 2 looked so different from the original. Sure, the game kept the light cyberpunk aesthetic, but in terms of art direction, gameplay, and story, it was nothing like the first game. In fact, it looked to be more like a reboot than anything. However, despite my reservations, I was more than willing to give the game a fair shake. And now that the game is out and I had a chance to play it, what do I think?
The best word I can use to describe my feelings towards Soul Hackers 2 is “conflicted” for every aspect of the game that I enjoyed, there was something else that would leave me feeling either ambivalent or in some cases, frustrated. I came out liking the game for the most part, but throughout my initial playthrough, there was a thought that lingered in the back of my mind and it took until sitting down to write this video for me to finally understand what it was. Soul Hackers 2 is a game of many peaks and valleys. While it’s a perfectly serviceable game in its own right, ultimately, I think Soul Hackers 2 is a bad sequel. And this is coming from someone who isn’t even a huge fan of the original game.
Soul Hackers 2 is a bad sequel. This Soul Hackers 2 Critique and Soul Hackers 2 is the second part of my Soul Hackers Retrospective. Soul Hackers is regarded as a cult classic and Soul Hackers is disappointing. Some people might say that Soul Hackers 2 is a bad sequel. Perhaps we will see why in my Soul Hackers 2 Review as I'll be comparing Soul Hackers VS Soul Hackers 2. Hopefully, I can answer why Soul Hackers 2 is a bad sequel and why Soul Hackers 2 failed. Made by Nam's Compendium
Patreon: patreon.com/NamsComp
Edited By Trash or Treasure: youtube.com/c/TrashorTreasure
I have a podcast with That Boy Aqua that you can find here!
youtube.com/channel/UCxTeuiquVfMM5BZyQqLcnug
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
#twewy #review #squareenix
0:00 Intro
3:16 Welcome To The Game
6:33 Same Streets, Different Day
9:19 Silencing the Noise
26:23 The World Ends With Us
44:51 Forgotten (Conclusion)
49:51 Post Script
The World Ends With You is one of my favourite jrpg’s from recent memory. It took full advantage of the hardware it was released on to combine gameplay and story in a way that I haven’t seen done since. Combine this with a slick and stylish art direction, killer soundtrack, and a cast of down-to-earth characters, and you’ve got yourself one of the best games on the nintendo ds. Truly a one of a kind experience. While the world ends with you isn’t the most popular square enix game, it has a dedicated following. So much so that its spirit lived on through a couple of ports and a crossover with the kingdom hearts franchise. The game even received an anime adaptation last year, which was pretty well received as far as I could tell. But, it’s pretty clear that most of this stuff was done more so to buy time than anything since the series was lacking in new and original content. The closest we got was the extra scenario included in the 2018 final remix port titled “a new day”
A lot of people took notice that in my video discussing final remix I didn’t elaborate much on this extra content. This is because while it was nice to have some extra play time, there wasn’t a whole lot for me to talk about. this epilogue was more so focused on planting seeds for a potential sequel to expand upon rather than being a complete narrative in its own right.
We’re introduced to a new character, are shown some pretty abstract imagery, and the chapter ends on a bit of a cliffhanger. While there are things to talk about, a lot of it would’ve been more so leaning on the speculation side which isn’t exactly something that I like doing. A new day, when all is said and done, was more so a teaser for things to come and if I’m being honest, I was never one of the people pushing for this game to get a sequel.
As much as I enjoy The World Ends With You, I would’ve been satisfied if this game was just a one-and-done sort of deal. I often compare this game to another one I like called Catherine. Both of these games are standalone, experimental titles for their respective companies and making sequels would run the risk of worsening their impact. In the case of The World Ends With You, while there was room left open for expansion, it wasn’t something that we needed to see. The game felt very conclusive and the last thing I wanted was to see a potential sequel diminish what made the first game so special.
This is why the announcement of Neo The World Ends With You left me feeling rather worried. Don’t me wrong, I was excited to see this series get a bit more attention but I’d be lying if I didn’t say that some of those concerns were lingering in the back of my mind. Because of this, I ended up skipping out on the game when it launched, but eventually picked it up when it was on sale. However, by this point, people had seemingly forgotten about the game. It’s not like no one is talking about it anymore, but it’s as if people didn't even know that the game came out.
why did nobody play NEO: The World Ends With you. This NEO: The World Ends With You Critique and NEO: The World Ends With You Analysis is the first part of my: The World Ends With You Retrospective. NEO: TWEWY and the original TWEWY a regarded well, and I don't see many people talking about NEO: The World Ends With You in 2022. Perhaps we will see why in my NEO: The World Ends With You Review as I'll be comparing TWEWY VS NEO TWEWY and complete my The World Ends With You series retrospective with a The World Ends With You The Animation review. Hopefully, I can answer why did nobody play NEO: The World Ends With You and why did no one play NEO: The World Ends With You. Made by Nam's Compendium
Fither: youtube.com/c/Fitherfith
Tony4You: youtube.com/c/Tony4You
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
0:00 Disclaimer.
0:54 Gameplay Stuff.
55:27 Story Discussion. (SPOILERS!!!)
1:38:10 Outo & Supporter Credits!
Welcome to my Soul Hackers 2 First Impressions Discussion! Soul Hackers 2 is one of the most popular games in the series and in this Soul hackers 2 Discussion, I'm going to be discussing Soul Hackers 2. There will be major spoilers in this Soul Hackers 2 First Impressions Discussion for Soul Hackers 2 since we talk about the gameplay of Soul Hackers 2 as well as the story for Soul Hackers 2.Soul Hackers 2 First Impressions Discussion is just my own opinion on Soul Hackers 2 If you disagree with me, that's okay. This Soul Hackers 2 First Impressions Discussion is a preview for my upcoming Soul Hackers 2 Analysis by Nam's Compendium. Nam's Compenidum Soul Hackers 2 Review is going to be coming shortly after this Soul Hackers 2. This is not a replacement for a Soul Hackers 2 Analysis since I'm going to be making my Soul Hackers 2 Review soon.
Hey everyone. At the time of this recording Soul Hackers 2 has just been released worldwide and just like what I did for SMT V, I thought it would be fun to do an unscripted first impressions video while I work on my official review. Just like last time, I’m going to be joined by a couple of guests who I’ll introduce in a moment. But before that, there are a few things that I want to clarify. The first half of this discussion will be focused entirely on the gameplay and will be primarily spoiler free. All footage you’ll be seeing throughout this video is from the early game, with cutscenes and story-related boss battles edited out. However, be warned that once we start talking about the story, we’ll be diving deep into spoiler territory. I’ll be sure to give a warning beforehand and mark that section of the video with a spoiler tag in case you don’t want to hear any of that. The last thing that I want to mention is that I received a review copy of this game from Sega and Atlus. However, all thoughts and opinions expressed in this video are purely my own. With all that said and done, let’s get started.
For today’s video, I’m joined by my friends Fither and Tony4You. So why don’t you guys introduce yourselves?
Edited By Trash or Treasure: youtube.com/c/TrashorTreasure
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
0:00 Opening
3:03 Ad Read
4:34 Story Analysis
10:43 Combat Analysis (Nero & Dante)
22:44 DMC 4's Weird Quirks
28:14 Extra Characters & Bonus Content
34:02 Conclusion
36:44 Outro & Supporter Credits
#dmc #review #ad
To this day, Devil may cry 3 is one of the greatest comeback stories in gaming history. Not only did it fix the colossal missteps of its predecessor, but it also introduced plenty of new ideas that pushed the series forwards. With the most notable being the multitude of different combat styles, on-the-fly weapon switching, and the full realization of jump cancelling. All of these mechanics were wrapped up in the reworked combat ranking system that encouraged players to always be pushing their skills to their limits. Devil may cry 3 proved that the series was more than just a one-hit-wonder and is what I consider to be one of the greatest action games on the PlayStation 2. Because of DMC 3’s massive success, fans had high expectations for the next game. Not just because they were clamouring for more of what the last game provided, but because this would mark Devil May Cry’s debut on the 7th generation of consoles, which was a huge deal. Of course, this meant that we would see a bump in graphical quality, but the new hardware would allow the developers to do things that weren’t possible back on the ps2 gameplay-wise. The excitement surrounding DMC 4 was through the roof and in early 2008 we finally got our hands on it.
Devil May Cry 4 - The Unfinished DMC Game
Welcome to my Devil May Cry 4 Analysis! Devil May Cry 4 is one of the most popular action games and in this Devil May Cry 4 Analysis 14 Years Later, I'm going to be reviewing Devil May Cry 4 - The Unfinished DMC Game. There will be story spoilers in this Devil May Cry 4 Review for Devil May Cry 4 this is an in-depth Analysis of Devil May Cry 4. Devil May Cry 4 - The Unfinished DMC Game is just my own opinion on Devil May Cry 4. If you disagree with me, that's okay. This Devil May Cry 4 analysis is the start of my Devil May Cry 4 Retrospective. Devil May Cry 4 - 14 Years Later is the best video I've made. Devil May Cry HD is the current best way to play the original DMC 1. The Devil May Cry HD Collection has a few graphical hiccups but DMC 4 HD is a massive improvement over the original Devil May Cry 4. While this DMC 4 review isn't a Devil May Cry HD Collection review, it's the place to be if you want to see nam's compendium start his DMC retrospective. This Devil May Cry 4 Analysis contains footage of Devil May Cry 4 Vergil
DMC 4 Vergil is a great character to play as and Devil May Cry 4 Vergil is iconic in DMC 4 Vergil
My Podcast: youtube.com/channel/UCxTeuiquVfMM5BZyQqLcnug
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
Whenever you think of the Megami Tensei franchise, your mind will immediately drift to one of two places. Those being what is affectionately referred to as mainline smt and the ever-popular persona series. These are the two core pillars of the franchise since not only are they the most popular games but they consistently receive new entries as well as ports. However, it’s sometimes easy to forget that there was a third series running in tandem with the other two. The devil summoner games, while not nearly as popular as some of the other aspects of megaten, have gained a bit of a cult following over the years. The original game was released for the sega Saturn in 1995 before receiving a PSP remaster about a decade later. What made devil summoner stand out from the other games in the series was that instead of taking place in a post-apocalyptic world, was set in a more contemporary modern-day Tokyo. Rather than continuing the debate between law and chaos, the story instead followed the antics of a young demon-summoning detective. While devil summoner was a very interesting title, it sadly stayed a Japanese exclusive and has yet to receive a fan translation patch.
It wouldn’t be until 2006’s Raidou Kuzunoha when us western players would get a taste of this sub-series. Though they had a vastly different look and feel to them. These games dropped the standard turn-based combat in favour of being a real-time action RPG and the game’s setting took place in the early 1930s. For the longest time, the Raidou games were the only instants of the devil summoner series making its way to the west. Though this would change in 2013 as we would finally receive a more traditional game in the series.
0:00 Intro.
3:13 Ad Read.
4:35 Soul Hackers Story Introduction.
7:37 Core Mechanics Discussion.
14:39 Demon Personalities & Loyalty are Whack.
20:54 Dungeon Design & App System.
25:52 Story, Characters, & World Analysis.
36:13 Conclusion.
38:34 Outro & Supporter Credits.
#ad #soulhackers #smt
Soul Hackers - The Cyberpunk Game You've Never Played
Welcome to my Soul Hackers Review! Devil Summoner Soul Hackers or just Soul Hackers is one of the most popular Shin Megami Tensei spinoff games and in this Soul Hackers Analysis, I will be reviewing Soul Hackers The Cyberpunk Game You've Never Played. There will be story spoilers in this Soul Hackers review for Soul Hackers and the original Devil Summoner. Devil Summoner: Soul Hackers Analysis The Cyberpunk Game You've Never Played is just my own opinion on Soul Hackers. If you disagree with me, that's okay. This Soul Hackers Analysis isn't a Devil Summoner Analysis or a Soul Hackers 2 Analysis otherwise known as a Soul Hackers 2 Review. But I would like to make a Soul Hackers 2 review when the game comes out if the Soul Hackers Review does well. Soul Hackers The Cyberpunk Game You've Never Played is the best Nam's Compendium Shin Megami Tensei video ever made. Nam's Compendium Soul Hackers Critique is a great starting point for those looking to get into the Shin Megami Tensei franchise as it answers what the best Shin Megami Tensei Game is as it's the lastest video in my Shin Megami Tensei Retrospective. Soul Hackers is kind of good.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
As some of you already know, I’m not a huge fan of the original Persona Q. In case you need a reminder, this game was a crossover between both Persona and another franchise called etrian odyssey; which is a series of dungeon crawlers also developed by atlus. Persona Q was a game filled to the brim with potential, but its execution left a lot to be desired. While there are things to appreciate about the game, as a whole, it’s not something that I like to revisit often. Because of my overall indifference towards this game, I never ended up playing its direct sequel Persona Q2 when it first came out. From the little I saw, it looked to be more of the same, but with the characters of Persona 5 now being thrown into the mix.
So, I gave it a pass and didn’t really think much of it. However, as time has gone on, I’ve heard a lot of good things about Persona Q2. Some people have even gone as far as to say that it’s one of, if not, the best spinoff in the Persona series. While this did pique my interest, what really sealed the deal for me was the number of comments I received on my video covering the first game telling me how much of an improvement the sequel was. After hearing all of this positive buzz surrounding Q2, I decided to give the game a shot myself and came out feeling rather conflicted. Persona Q2 is a game of many peaks and valleys. It strives to be an improvement over the first game and in a lot of ways, it succeeds. However, that doesn’t mean that all of the issues I had were addressed, and in some ways, I’d argue that the first Persona Q game is better in some areas. Like I said, it’s complicated.
0:00 Intro.
1:41 Ad Read.
2:57 Persona Q2 Story Introduction.
5:19 Combat Analysis.
17:39 Dungeon Design & Optional Content.
27:53 Story Analysis & Critique.
34:43 Conclusion.
36:02 Outro & Supporter Credits.
#AD #Persona #Review
Persona Q2 Review - A Love-Hate Relationship
Welcome to my Persona Q2 Review! Persona Q and Persona Q2 are some of the most popular Persona spinoff games and in this Persona Q2 Analysis, I will be reviewing Persona Q2 A Love-Hate Relationship. There will be story spoilers in this Persona Q2 review for Persona 3, Persona 4, and Persona 5 because I compare them to Persona Q and Persona Q2. Persona Q2 Review A Love-Hate Relationship is just my own opinion on Persona Q2. If you disagree with me, that's okay. This Persona Q2 Analysis is a follow-up to my Persona 4 Analysis, Persona 3 Analysis, Persona 5 Analysis, and Persona Q Review so make sure you watch that as well. Persona Q2 Review A Love-Hate Relationship is the best Nam's Compendium Persona video ever made. Nam's Compendium Persona Q2 Critique is a great starting point for those looking to get into the Persona franchise as it answers what the best Persona Game is as it's the last in my Persona Retrospective.
Support the channel: patreon.com/NamsComp
Join the Discord: discord.gg/thhunYTbHw
Follow my Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
Kingdom Hearts Review: youtu.be/SzlR2CMvw_E
Chain of Memories Review: youtu.be/hhI6-xpbn78
It’s hard to think of many games that left as much of an immediate impact as 2002’s Kingdom Hearts. While its premise was strange and easy to make fun of, Kingdom Hearts 1 was an incredibly ambitious game. It managed to translate the turn-based combat of a final fantasy game into a real-time action game setting rather effortlessly and the Disney coat of paint served as a solid backdrop to levels. This strange combination of ideas made the game instantly stand out. Not just from Square’s own library, but in the entire gaming industry. Combine this with a solid amount of content, a beautiful soundtrack, and a cheesy but charming story and you end up with a game that, might not have aged well in a few areas, but is better than the sum of its parts and deserves to be recognized as a classic. What’s most impressive to me, however, is that the story had a somewhat downer of an ending for this kind of game. You would expect a game tied so heavily to Disney to have a happy ending where everyone gets what they want in the end, but that’s not entirely the case. Sure, Ansem was defeated and the many worlds were saved, but our trio's main goals went unfulfilled. Riku and King Mickey end up staying on the other side of Kingdom Hearts, and Sora is once again separated from Kairi. There’s a sense of melancholy that you wouldn’t expect and this feeling is carried over into the game’s direct sequel.
0:00 Ad Read.
1:31 Opening.
6:01 Kingdom Hearts 2's Introduction.
10:00 Combat Analysis.
27:05 World Design & Optional Content.
34:22 Story Analysis.
45:25 Conclusion.
47:04 Outro & Supporter Credits.
#AD #KingdomHearts #Review
Kingdom Hearts 2 - 17 Years Later
Kingdom Hearts II is a 2005 action role-playing game developed and published by Square Enix in collaboration with Buena Vista Games for the PlayStation 2 video game console. The game is a sequel to Kingdom Hearts, and like the original game, combines characters and settings from Disney films with those of Square Enix's Final Fantasy series. An expanded re-release of the game featuring new and additional content, Kingdom Hearts II Final Mix, was released exclusively in Japan in March 2007. The Final Mix version of the game was later remastered in high definition and released globally as a part of the Kingdom Hearts HD 2.5 Remix collection for the PlayStation 3, PlayStation 4, Xbox One, Microsoft Windows, and Nintendo Switch.
Kingdom Hearts II is the third game in the Kingdom Hearts series. It picks up one year after the events of Kingdom Hearts: Chain of Memories. Sora, the protagonist of the first two games, returns to search for his lost friends while battling the sinister Organization XIII, a group of antagonists previously introduced in Chain of Memories. Like the previous games, Kingdom Hearts II features a large cast of characters from Disney and Square Enix properties.
Welcome to my Kingdom Hearts 2 Analysis! Kingdom Hearts 2 is one of the most popular action games and in this Kingdom Hearts 2 Analysis 17 Years Later, I'm going to be reviewing Kingdom Hearts 2 - 17 Years Later. There will be story spoilers in this Kingdom Hearts 2 Review for Kingdom Hearts 2 this is an in-depth Analysis of Kingdom Hearts 2. Kingdom Hearts 2 - 17 Years Later is just my own opinion on Kingdom Hearts 2. If you disagree with me, that's okay. This Kingdom Hearts 2 analysis is the start of my Kingdom Hearts 2 Retrospective. Kingdom Hearts 2 - 17 Years Later is the best video I've made. Kingdom Hearts 1.5 HD & Kingdom Hearts 2.5 HD is the current best way to play the original KH2. The Kingdom Hearts HD Collection has a few graphical hiccups but KH2 HD is a massive improvement over the original Kingdom Hearts 2. While this KH2 review isn't a Kingdom Hearts 1.5 & Kingdom Hearts 2.5 review, it's the place to be if you want to see nam's compendium start his Kingdom Hearts retrospective. kingdom hearts 4 was just announced and the reveal of kingdom hearts 4 inspired me to make this kingdom hearts 2 analysis.
Patreon: patreon.com/NamsComp
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
0:00 Ad Read.
1:22 Opening.
5:20 Story Analysis.
13:23 Combat Analysis.
33:15 Bonus Content.
36:04 Conclusion.
37:31 Outro & Supporter Credits
The original Devil May Cry left a monumental impact on the entire action game genre. Even if you aren’t a massive fan of Dante’s first outing, you’d be hardpressed to find any game that had the same look and feel, especially back in 2001. It was an action game where the main goal wasn’t to just clear out rooms of enemies, but instead, you were encouraged to look as cool as possible while doing so. This was facilitated through the in-game ranking system since you were rewarded currency to upgrade your character depending on the end-stage rank. This incentive helped encourage players to really master the game’s mechanics and to find creative ways to go to town on the enemies. While there were some cracks in the execution, Devil May Cry 1 had a solid foundation that was ripe to be expanded upon in a sequel. However, Devil May Cry 2 wasn’t exactly that sequel. It’s no secret that DMC 2 isn’t well-liked by the player base. Attacks were sluggish and lacked any impact. Dante was drained of all of the charisma that made him memorable. The weapon selection is laughable. And overall, the game is just painfully dull and isn’t something that I want to play again anytime soon. I’m pretty sure this is stuff you’re all already aware of, so why did I bring this up? The answer is quite simple.
Devil May Cry 3 - 17 Years Later
Devil May Cry 3: Dante's Awakening is a 2005 action-adventure game developed and published by Capcom. The game is a prequel to the original Devil May Cry, featuring a younger Dante. Set a decade before the events of the first Devil May Cry in an enchanted tower, Temen-ni-gru, the story centers on the dysfunctional relationship between Dante and his brother Vergil. The game introduces combat mechanics with an emphasis on combos and fast-paced action. The story is told primarily in cutscenes using the game's engine, with several pre-rendered full motion videos.
Devil May Cry 3 was released in February and March 2005 for the PlayStation 2 and ported to Microsoft Windows in June and October 2006. It was widely praised by critics, hailing it as a return to form for the series, yet did receive some criticisms for its high level of difficulty in the North American release. It was re‐released in 2006 as Devil May Cry 3: Special Edition, featuring retooled difficulty levels, the addition of mid-mission checkpoints, "GOLD mode", and Vergil as a playable character. Combined sales of both versions were over 2.3 million. It has been cited as one of the greatest video games of all time.
A 2005 manga prequel to Devil May Cry 3's storyline was published in Japan and later the United States.
Welcome to my Devil May Cry 3 Analysis! Devil May Cry 3 is one of the most popular action games and in this Devil May Cry 3 Analysis 17 Years Later, I'm going to be reviewing Devil May Cry 3 - 17 Years Later. There will be story spoilers in this Devil May Cry 3 Review for Devil May Cry 3 this is an in-depth Analysis of Devil May Cry 3. Devil May Cry 3 - 17 Years Later is just my own opinion on Devil May Cry 3. If you disagree with me, that's okay. This Devil May Cry 3 analysis is the start of my Devil May Cry 3 Retrospective. Devil May Cry 3 - 17 Years Later is the best video I've made. Devil May Cry HD is the current best way to play the original DMC 1. The Devil May Cry HD Collection has a few graphical hiccups but DMC 3 HD is a massive improvement over the original Devil May Cry 3. While this DMC 3 review isn't a Devil May Cry HD Collection review, it's the place to be if you want to see nam's compendium start his DMC retrospective
Join the Discord: discord.gg/thhunYTbHw
Follow my Twitter: twitter.com/NamsCompendium
Other Essays: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
0:00 Opening.
1:44 DDS 2 Introduction.
4:49 Gameplay Changes & Improvements.
12:37 Optional Content & World Design.
20:35 Story, Characters, & Themes.
37:16 Conclusion.
39:03 Outro & Supporter Credits!
Digital Devil Saga was one of the most unique games in the entire Megami Tensei franchise. In case you need a reminder, Digital Devil Saga was initially released back in July of 2004 and was meant to broaden the appeal of the franchise. The game would take on a more traditional JRPG approach but still had the gameplay mechanics and thematic elements that fans would come to expect while also offering brand new ideas to help distinguish it from other entries. Even though the execution wasn’t perfect, to this day, Digital Devil Saga remains a fan favourite. I also spoke highly of the game myself in the video I made “somewhat” recently. However, something that I’ve noticed is that there isn’t much discussion surrounding this game’s direct sequel. This has always struck me as odd since the first game is still highly regarded to this day and you’d think that this enthusiasm would bleed over to DDS2. That’s not to say that the game isn’t acknowledged by the community, but if we were to just compare the popularity of these two titles, then it isn’t even a competition. So for today’s video, we’re going to be shining a spotlight on this game. Not just to give it more exposure, but so that we can also determine whether or not it lives up to the expectations set by its predecessor.
Welcome to my Digital Devil Saga 2 Analysis! Digital Devil Saga is one of the most popular games in the series and in this DDS 2 Analysis, I'm going to be reviewing SMT Digital Devil Saga 2 Analysis. There will be story spoilers in this SMT Digital Devil Saga 2 Review for the original Digital Devil Saga and Digital Devil Saga 2 because I compare both Digital Devil Saga games to each other. SMT Digital Devil Saga 2 The Sequel Nobody Played is just my own opinion on SMT Digital Devil Saga 2. If you disagree with me, that's okay. This Digital Devil Saga 2 analysis is a follow-up to my Digital Devil Saga analysis, so make sure you watch that as well. SMT Digital Devil Saga 2 The Sequel Nobody Played is the best video I've made.
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
2001 will go down as one of the most impactful years for video games. Halo: Combat Evolved was a huge step for first-person shooters on consoles and helped establish the XBOX brand. Metal Gear Solid 2 pushed cinematic storytelling to all new heights; using the medium to enhance the narrative instead of detracting from it. And that’s just the tip of the iceberg because I could go on all-day listing landmark titles. However, I want to focus on one of my favourite games of that year and what is probably one of the most influential titles in the action genre. That game of course being Capcom’s very own “Devil May Cry”
For those who are unaware, The devil may cry games are a series of hack and slashes where the goal is to take down rooms of enemies while looking as stylish as possible. The main appeal for this series is its mechanical depth and over-the-top action, which was something that not many 3D games were providing at the time. Most of the discussion surrounding devil may cry is focused on later entries in the series, with the original game often being left out. This is a shame because Devil May Cry 1, while comparatively more simplistic, is a fulfilling experience in its own way and deserves to be recognized for what it managed to accomplish. So for today's video, we’re going to be doing just that and taking a deep dive into the mechanics and design of devil may cry in order to see what exactly made it such a revolutionary title.
How Devil May Cry DEFINED Action
Welcome to my Devil May Cry Analysis! Devil May Cry is one of the most popular action games and in this Devil May Cry Analysis, I'm going to be reviewing Devil May Cry 1. There will be story spoilers in this Devil May Cry Review for Devil May Cry 1 this is an in-depth Analysis of Devil May Cry. Devil May Cry in 2022 - Is it Good? is just my own opinion on Devil May Cry. If you disagree with me, that's okay. This Devil May Cry analysis is the start of my Devil May Cry Retrospective. Devil May Cry in 2022 - Is it Good? is the best video I've made. Devil May Cry HD is the current best way to play the original DMC 1. The Devil May Cry HD Collection has a few graphical hiccups but DMC 1 HD is a massive improvement over the original Devil May Cry 1. While this DMC 1 review isn't a Devil May Cry HD Collection review, it's the place to be if you want to see nam's compendium start his DMC retrospective
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
Welcome to my Persona Dancing Trilogy Review! Persona 4 Dancing, Persona 3 Dancing, and Persona 5 Dancing are some of the most popular Persona spinoffs games and in this Persona Dancing Trilogy Analysis, I'm going to be reviewing The Persona Dancing Trilogy. There will be story spoilers in this Persona Dancing Trilogy review for Persona 3, Persona 4, and Persona 5 because I compare them to Persona 4 Dancing, Persona 3 Dancing, and Persona 5 Dancing. The Persona Dancing Trilogy From Great to Awful is just my own opinion on The Persona Dancing Games. If you disagree with me, that's okay. This Persona Dancing Trilogy Analysis is a follow-up to my Persona 4 Analysis, so make sure you watch that as well. The Persona Dancing Trilogy From Great to Awful is the best video I've made.
0:00 Intro
2:08 Persona 4 Dancing
16:20 Persona 3/5 Dancing
24:54 Conclusion
26:15 Outro & Supporter Credits
The Persona Dancing games are a strange anomaly. They’re among some of the most infamous games to come out of the great Persona spinoff era for a myriad of reasons. For those who are unaware, the Persona dancing trilogy is a series of rhythm games where the main appeal is to watch your favourite characters dance to funky remixes of tunes from their respective games. While it’s easy to point and laugh at what they ended up becoming. The concept of a Persona-themed Rhythm game actually makes a lot of sense when you think about it. The series is well known for its catchy music and since Atlus already showed interest in expanding the Persona franchise beyond RPGs thanks to the arena games. I figure they thought, “Hey, why not” and greenlit the project. Persona 4 Dancing All Night was originally released for the Playstation vita back in 2015 but would eventually receive a remaster for the Playstation 4 a few years later. This version of the game has better texture quality, runs at a higher resolution, has better performance, and is overall just the best way to play Dancing all night. The only issue is getting your hands on it.
Discord: discord.gg/thhunYTbHw
Twitter: twitter.com/NamsCompendium
My Other Videos: youtube.com/playlist?list=PLxRJoP9SHe-ucmJYcXxpuSyozSoiC5dFb
Welcome to my Persona 4 Arena Review and Persona 4 Arena Ultimax Review! Persona 4 Arena and Persona 4 Arena Ultimax are some of the most popular Persona spinoffs games and in this Persona 4 Arena Analysis and Persona 4 Arena Ultimax Analysis, I'm going to be reviewing Persona 4 Arena (& Ultimax). There will be story spoilers in this Persona 4 Arena Review for Persona 3 and Persona 4 because I compare them to Persona 4 Arena and Persona 4 Arena Ultimax. Persona 4 Arena The Best Of Both Genres is just my own opinion on Persona 4 Arena. If you disagree with me, that's okay. This Persona 4 Arena analysis is a follow-up to my Persona 4 Analysis, so make sure you watch that as well. Persona 4 Arena The Best of Both Genres is the best video I've made.
0:00 Intro
2:34 Persona 4 Arena
18:19 Persona 4 Arena Ultimax
28:38 Conclusion
30:10 Outro & Supporter Credits
Ever since its initial conception, the core of the Persona series has been rooted in the foundation of turn-based combat. This is par for the course for this genre and the Persona games have always done their best to make these systems mechanically satisfying. However, it’s hard to imagine this style of game working in a real time setting without seeing some drastic overhauls. Which is why the Persona 4 arena series was so impressive to me. Both of these games, while taking liberties in some areas, managed to expertly translate the turn-based combat of the Persona games into a 1 on 1 fighting game. These games were a collaborative effort between Atlus and fighting game developer Arc System Works, who are primarily known for the Blazblue franchise which was used as the template for Arena’s core design. The first Persona 4 arena game was released back in 2012 with Ultimax following a year later. I’m mostly looking at the first arena game out of a formality since, to put it bluntly, Ultimax is mechanically superior while also offering Arena 1’s campaign as dlc. And since these games are so similar at their core, it would be best to just lump them together in one video. I also think it’s important to acknowledge the foundation set by the first arena game so we can get a better grasp as to what was changed and improved upon in Arena Ultimax.


