Thomas Leroy
Les Voyageurs du Temps / Future Wars OST - 01 Time Travellers
updated
Here's the advertisement: https://bsky.app/profile/gamrok.bsky.social/post/3m2tfwo6mzs2x
The demo is available here: archive.org/details/TheSecretOfMonkeyIslandDemo
I've posted the contest questions/answers and rules in the first comment below.
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Demo credits:
Created and designed by Ron Gilbert
Written and programmed by Dave Grossman, Tim Schafer and Ron Gilbert
Art and animation by Steve Purcell, Mark Ferrari, Mike Ebert and Martin Cameron
Demo by Tami Borowick, Tony Hsieh and Michael Stemmle
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The Secret of Monkey Island is a point-and-click graphic adventure game developed by Lucasfilm Games/Lucas Arts and released in the fall of 1990 on MS-DOS, Amiga, Atari ST, Macintosh, FM Towns, CDTV and Mega-CD.
#monkeyisland #lucasfilmgames #lucasarts #adventuregame #pointandclick #retrogaming #dosgaming
Design, code and graphics by Christophe Laboureau
Additional graphics by Didier Chanfray
Music by Stéphane Picq (Charles Callet for Atari ST version)
Amiga version by Damien Petit and P. Sciro
Jumping Jack'son is an action puzzle game developped and published by Infogrames in 1990 on Atari ST and Amiga.
#atarist #amiga #retrogaming
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
Original soundtrack of the video game Ocean Beach Volley (1989)
Music composed by Jean Baudlot
Beach Volley is a beach volleyball video game developed by Ocean France and released by Ocean Software in 1989 on Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum.
#retrogaming #amiga #chiptune
A shorter version of this demo exists, with some scenes removed or shortened.
Lead Design: Brian Moriarty
Illustrations: Mark Ferrari
Characters design and animation: Gary Winnick and Steve Purcell
Visual Effects Animation: Ken Macklin, Gary Winnick, Steve Purcell and Mark Ferrari
Transcription of Tchaikovsky's music: George Alistair Sanger and Gary Hammond
Arrangements: Dave Hayes, David Warhol, Eric Hammond and George Alistair Sanger
Additional Programming: Kalani Streicher
SCUMM Story System: Ron Gilbert and Aric Wilmunder
Loom is an adventure game developed and published by Lucasfilm Games in May 1990 on MS-DOS, Amiga, Atari ST, Macintosh, FM Towns, CDTV and TurboGrafx-CD.
#retrogaming #adventuregame #pointandclick #dosgaming #amiga #atarist
I played the French version because some graphic effects are missing from the English/German version. I've tried to show as many places and characters as possible, and to give you time to read the many dialogues. Please note that it's not entirely possible to stick to the original comic book story. Besides, the ending is different!
(Walkthough is pinned in the comments)
Chapters:
00:00 Écran titre / Musique
02:35 Intro
06:43 Terres Éclatées
12:37 Voiles d'Écume
16:19 Lèvres de Sable
20:01 Voiles d'Écume
22:03 Territoire du Rige
25:20 Le Doigt du Ciel
31:30 Pays des Graugos
33:46 Fin / Musique
Extras:
37:05 Pays des Mille Verts
41:31 Marche Blanche
46:21 Game Over / Musique
Synopsis : Serge Letendre, Régis Loisel, Eric Mottet, Richard Bottet, Philippe Agripnidis, Michel Royer, Josiane Girard, Bruno Bonnell
In charge of development : Richard Bottet
Program : Richard Bottet, Michel Royer
Graphics : Josiane Girard, Dominique Girou
Scenario : Philippe Agripnidis
Text and rules : Philippe Agripnidis, Philippe Nottoli
Ergonomic design : Richard Bottet, Eric Mottet, Philippe Nottoli, Michel Royer
Music : Charles Callet
There are quite a few ways to finish the game, so feel free to experiment if you play it :)
La Quête de l'Oiseau du Temps (The Quest for the Time-Bird) is an adventure game developped and published by Infogrames in January/February 1989 on Atari ST, Amiga and MS-DOS.
The game is based on the comic book Roxanna and The Quest for the Time-Bird (La Quête de L'Oiseau du Temps in French) written by Serge Le Tendre and drawn by Régis Loisel, published since 1983.
A vinyl record featuring two of the game's soundtracks was also released in 1989. Here's a link to listen to it: youtube.com/watch?v=oI81IV8lu2E
#retrogaming #adventuregame #pointandclick #amiga #atarist #dosgaming
Through this series of videos, I've tried to capture every variation of the music composed by Stéphane Picq, to give you the best possible experience.
For total immersion, I recommend listening with headphones 🎧
A game by: Rémi Herbulot
Programmation: Patrick Dublanchet
Graphics: Michel Rho
Head design: Philippe Ulrich
Screen title music: Philippe Eidel & Arnaud Devos and The Bulgarian Voices
Interactive Music and sound effects: Stéphane Picq
Extase is a puzzle/rhythm game developed by Cryo and published by Virgin Games in June 1990 on Amiga, Atari ST and MS-DOS.
#retrogaming #amiga #puzzlegame #trance
Through this series of videos, I've tried to capture every variation of the music composed by Stéphane Picq, to give you the best possible experience.
For total immersion, I recommend listening with headphones 🎧
A game by: Rémi Herbulot
Programmation: Patrick Dublanchet
Graphics: Michel Rho
Head design: Philippe Ulrich
Screen title music: Philippe Eidel & Arnaud Devos and The Bulgarian Voices
Interactive Music and sound effects: Stéphane Picq
Extase is a puzzle/rhythm game developed by Cryo and published by Virgin Games in June 1990 on Amiga, Atari ST and MS-DOS.
#retrogaming #amiga #puzzlegame #trance
Through this series of videos, I've tried to capture every variation of the music composed by Stéphane Picq, to give you the best possible experience.
For total immersion, I recommend listening with headphones 🎧
A game by: Rémi Herbulot
Programmation: Patrick Dublanchet
Graphics: Michel Rho
Head design: Philippe Ulrich
Screen title music: Philippe Eidel & Arnaud Devos and The Bulgarian Voices
Interactive Music and sound effects: Stéphane Picq
Extase is a puzzle/rhythm game developed by Cryo and published by Virgin Games in June 1990 on Amiga, Atari ST and MS-DOS.
#retrogaming #amiga #puzzlegame #trance
Through this series of videos, I've tried to capture every variation of the music composed by Stéphane Picq, to give you the best possible experience.
For total immersion, I recommend listening with headphones 🎧
A game by: Rémi Herbulot
Programmation: Patrick Dublanchet
Graphics: Michel Rho
Head design: Philippe Ulrich
Screen title music: Philippe Eidel & Arnaud Devos and The Bulgarian Voices
Interactive Music and sound effects: Stéphane Picq
Extase is a puzzle/rhythm game developed by Cryo and published by Virgin Games in June 1990 on Amiga, Atari ST and MS-DOS.
#retrogaming #amiga #puzzlegame #trance
Through this series of videos, I've tried to capture every variation of the music composed by Stéphane Picq, to give you the best possible experience.
For total immersion, I recommend listening with headphones 🎧
A game by: Rémi Herbulot
Programmation: Patrick Dublanchet
Graphics: Michel Rho
Head design: Philippe Ulrich
Screen title music: Philippe Eidel & Arnaud Devos and The Bulgarian Voices
Interactive Music and sound effects: Stéphane Picq
Extase is a puzzle/rhythm game developed by Cryo and published by Virgin Games in June 1990 on Amiga, Atari ST and MS-DOS.
#retrogaming #amiga #puzzlegame #trance
Through this series of videos, I've tried to capture every variation of the music composed by Stéphane Picq, to give you the best possible experience.
For total immersion, I recommend listening with headphones 🎧
A game by: Rémi Herbulot
Programmation: Patrick Dublanchet
Graphics: Michel Rho
Head design: Philippe Ulrich
Screen title music: Philippe Eidel & Arnaud Devos and The Bulgarian Voices
Interactive Music and sound effects: Stéphane Picq
Extase is a puzzle/rhythm game developed by Cryo and published by Virgin Games in June 1990 on Amiga, Atari ST and MS-DOS.
#retrogaming #amiga #puzzlegame #trance
Through this series of videos, I've tried to capture every variation of the music composed by Stéphane Picq, to give you the best possible experience.
For total immersion, I recommend listening with headphones 🎧
A game by: Rémi Herbulot
Programmation: Patrick Dublanchet
Graphics: Michel Rho
Head design: Philippe Ulrich
Screen title music: Philippe Eidel & Arnaud Devos and The Bulgarian Voices
Interactive Music and sound effects: Stéphane Picq
Extase is a puzzle/rhythm game developed by Cryo and published by Virgin Games in June 1990 on Amiga, Atari ST and MS-DOS.
#retrogaming #amiga #puzzlegame #trance
Through this series of videos, I've tried to capture every variation of the music composed by Stéphane Picq, to give you the best possible experience.
For total immersion, I recommend listening with headphones 🎧
A game by: Rémi Herbulot
Programmation: Patrick Dublanchet
Graphics: Michel Rho
Head design: Philippe Ulrich
Screen title music: Philippe Eidel & Arnaud Devos and The Bulgarian Voices
Interactive Music and sound effects: Stéphane Picq
Extase is a puzzle/rhythm game developed by Cryo and published by Virgin Games in June 1990 on Amiga, Atari ST and MS-DOS.
#retrogaming #amiga #puzzlegame #trance
A game by: Rémi Herbulot
Programmation: Patrick Dublanchet
Graphics: Michel Rho
Head design: Philippe Ulrich
Screen title music: Philippe Eidel & Arnaud Devos and The Bulgarian Voices
Interactive Music and sound effects: Stéphane Picq
Extase is a puzzle/rhythm game developed by Cryo and published by Virgin Games in June 1990 on Amiga, Atari ST and MS-DOS.
#retrogaming #amiga #puzzlegame
Credits:
Program Design by Doug Bell, Mike Newton and Dennis Walker
Visual Design by Andy Jarros
Audio by Wayne Holder
Prologue by Nancy Holder
Cover Painting by David Darrow
Dungeon Master is a role-playing video game developed and published by FTL Games / Software Heaven on Atari ST in December 15, 1987 and ported to Amiga, FM-Towns, Apple II GS, PC-98, Sharp X68000, SNES and MS-DOS.
#retrogaming #atarist #dungeoncrawler
Here's a picture of the PC game box with the red-cyan anaglyph glasses: https://mastodon.social/@Gamrok/113351780869702818
The original video is 640 x 480. It has been upscaled to 1440p to avoid blurring on modern screens.
Heart of Darkness was developed by Amazing Studio (founded by Eric Chahi and Frédéric Savoir) and published by Infogrames and Interplay in 1998 for Playstation and PC (Windows 95).
➡️ Making of: youtube.com/watch?v=da2yKAVTqpM
#retrogaming #stereoscopy #cinematicplatformer
One of them is playing Super Cycle (1986, Epyx) on Commodore 64.
Wings of Desire (Der Himmel über Berlin) is a movie directed by Wim Wenders in 1987 with Bruno Ganz, Solveig Dommartin, Otto Sander and Peter Falk.
#retrogaming #commodore64
02:02 Goods purchasing and route planning
02:53 Hyperspace
06:20 Docking
09:14 Dogfight
10:14 Game over!
Elite is a space trading video game developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers on September 20, 1984. Then ported and published by Firebird on Apple II, Commodore 64, Zx Spectrum, Amstrad CPC, DOS, MSX, Tatung Einstein, Atari ST, Amiga and NES.
#retrogaming #atarist
Program by Edward Scio
Graphics by Pete Lyon
Music by Paul Shields
Rooms by Peter Scott
Airball was developed by Edward Scio and published by Microdeal, first for Dragon 32/64 and TRS-80 in 1987, before being ported to Atari 8-bit, Atari ST, DOS, Apple IIgs (1989) and Amiga (1989).
#Amiga #RetroGaming #Chiptune #IsometricGame
Program by Edward Scio
Graphics by Pete Lyon
Music by Paul Shields
Rooms by Peter Scott
Airball was developed by Edward Scio and published by Microdeal, first for Dragon 32/64 and TRS-80 in 1987, before being ported to Atari 8-bit, Atari ST, DOS, Apple IIgs (1989) and Amiga (1989).
#AtariST #RetroGaming #Chiptune #IsometricGame
00:08 Title Screen
00:40 Level 2 - Ship
02:02 Boss
02:37 Map
02:50 Level 3 - Horseback
04:25 Boss
04:59 Map
05:14 Level 4 - City
06:36 Boss
Master Programmer: Michel Janicki, Christophe Le Bouil, Jean-Charles Meyrignac
Programmers: Guillaume Saviard, Stephane Nouhaut
Graphic Artist: Michèle Bacqué
Backgrounds: Philippe Dessoly
Music and sound effects: Pierre-Eric Loriaux, Jean Baudlot
Design: Marc Djan, Michèle Bacqué
Ivanhoe is an action game developed and published by Ocean Software in March/April 1990 on Atari ST and Amiga.
#retrogaming #amiga #atarist
00:00 Cinematic
08:54 Intro
13:59 Credits / Music
Some trivia:
- Outcast is one of the first freely explorable 3D open world action-adventure games
- Terrain is rendered in voxels and objects in 3D polygons
- In the French version, the hero Cutter Slade is dubbed by Patrick Poivey, the French voice of Bruce Willis
- This 1999 version features the famous "Bruno Bonnel presents" which will be removed in version 1.1 (and replaced by "Fresh3D presents")
- In early versions, the hero was called Stan Blaskowitz, dressed as a Talan and had a bird-like helmet
Main credits:
- Directed by Yann Robert, Yves Grolet and Franck Sauer
- Quests and dialogs by Douglas Freese
- Project management by Oliver Masclef
- Music by Lennie Moore and performed by the Moscow Symphony Orchestra and Chorus
Outcast is an action-adventure game developed by Appeal and published by Infogrames on June 25, 1999 for Windows.
#retrogaming #infogrames #outcastgames
Code and conception: Skal
Visual supply: Krafton, TiTAN, Made
Soundtrack: States of Mind by Senser (from the album Stacked Up, May 1994)
Demo available on Pouet.net: pouet.net/prod.php?which=26
#demoscene
00:00 Title Screen / Music
04:15 Language Selection
04:58 Intro
05:31 The Master's Orbit
- (The Master of Ordeals grants you an object)
- Go the Ring
06:16 The Ring (Protozorq that guards access to the outside of the ring)
- Use Psi Powers \ Psi Shift on Protozorq (you get his zapstik)
- Attack Protozorq
- Enter the passage
06:49 Passage (protozorq qui garde le passage of faithful)
- Use Psi Powers \ Psi Shift on Protozorq (you get his zapstik)
- Attack Protozorq
- Go left
07:30 Passage
- Wait until 01h00 by clicking repeatedly on Wait (after this time, there will be no guards in the Ring and Master's Orbit)
- Return to The Master's Orbit
08:38 The Master's Orbit
- Enter the Master's Eye
08:44 The Master's Eye
- Throw the zapstik at the Master of Ordeals
- Search the cadaver and take the whistle
- Use the whistle
- Look into the cavity and take the egg
- Return to the room where you waited an hour and go left
10:27 Passage with a gate
- Pull the bolt and pass the bars
10:39 The Powers of the Abyss
- Use Psi Powers \ Extreme Violence on Deilos
- Dive into the water
11:26 Underwater
- Use Psi Powers \ Zone Scan
- Enter the passage
11:40 Gallery
- Go straight ahead, turn left and continue straight ahead
11:52 Cavern
- Accept to drop your weapons
- Tell the truth to Normajeen
- Use Psi Powers \ Zone Scan
- Lift the stone slab and take the flask
- Optional: take the dagger and zapstik
- Go left and straight on
14:06 Gallery
- Go through the trapdoor
14:12 Refectory
- Go to the Threshold of Truth
14:20 The Threshold of Truth
- Attack the priestess
- Put the egg in the open mouth and inspect the lectern
15:14 The Scriptures
- Use Psi Powers \ Psi Shift on the statuette at top left
- Exit and go to In the Presence of God then to The Placating Powers
15:56 The Placating Powers
- After the sacrifice ceremony, attack the priestess.
- Then use Psi Powers \ Brainwarp on High Priestess Saura and give her the flask to drink
- Take the mask and the sacrificial blade
- Go to In the Presence of God then to Saura's Repose
18:20 Saura's Repose
- Put the statue of Saura in the niche
- Put the monkey in the tunnel
- Return to In the Presence of God
19:08 In the Presence of God
- Wait (the starry wall moves)
- Enter the passage
19:28 Birth of a Divine Race
- Wait (Protozorqs arrive)
- Use Psi Powers \ Extreme Violence on the Great Zorq
- (Harssk takes Sci Fi hostage)
- Use Psi Powers \ Brainwarp on Harssk
- Use Psi Powers \ Psi Shift on the trapdoor
- Wait (Harssk reaches the top of the ladder and releases Sci Fi)
- Throw the sacrificial blade (or the dagger) at Harssk
21:36 The End!
Please note that there are other ways to complete the game! Feel free to experiment.
I hope you enjoyed this incredible adventure created by the worshippers of Exxos. Ata Ata Hoglo Hulu! 🙏
Concept and scenario: Johan K. Robson (Arbeit von Spacekraft)
Program: Patrick Dublanchet
Graphics: Michel Rho
Music and sound effects: Stéphane Picq
Thanks: Olivier Roge and Philippe Ulrich
Cover art: Philippe Caza
Kult (aka Chamber of the Sci-Mutant Priestess in the U.S.) is an adventure game developped by ERE Informatique/Exxos and published by Infogrames in May 1989 on Atari ST, Amiga and MS-DOS.
#retrogaming #adventuregame #pointandclick
Game designed by Charles Cecil, Dave Cummins, Dave Gibbons and Daniel Marchant
Virtual Theatre engine designed by Charles Cecil, Tony Warriner, David Sykes and Daniel Marchant
Programmed by David Sykes, Tony Warriner, James Long
Music composed by Dave Cummins
Music conversion and sound effects by Tony Williams
Comic, bakgrounds screens by Dave Gibbons
Computer graphics and animation by Stephen Oades, Adam Tween, Paul Humphreys and Steve Ince
Beneath a Steel Sky is an adventure game developed by Revolution Software and published by Virgin Interactive in March 1994 on MS-DOS and Amiga.
#retrogaming #adventuregame #pointandclick #amiga
03:37 Face B : La Marche des Mille Verts (Callet) 3"28
Credits:
- Voix solo : Nicole Subtil
- Choeurs de l'Opéra de Lyon
- Réalisation : Charles Callet
- Éditions La Maison Blanche
- Enregistrement et mixage : Philippe Bruneton
- Studio : La Maison Blanche
- Production Infogrames-Music Logiciel
- Illustration Régis Loisel
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Description française :
Voici l'enregistrement de l'adaptation orchestrale de la bande originale de La Quête de l'Oiseau du Temps, le jeu vidéo éponyme de la bande dessinée créée par Régis Loisel et Serge Le Tendre.
La musique a été composée par Charles Callet en collaboration avec les Choeurs de l'Opéra de Lyon et son épouse, la cantatrice Nicole Subtil, qui fait la voix solo.
Le disque vinyle est un 45 tours édité sous le label Infogrames-Music Logiciel et publié en juin 1989.
La Quête de l'Oiseau du Temps est un jeu d'aventure développé et publié par Infogrames en février 1989 sur Atari ST, Amiga et DOS.
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English Description:
This is the recording of the orchestral adaptation of the original soundtrack to The Quest for the Time-Bird, the eponymous video game from the comic series created by Régis Loisel and Serge Le Tendre.
The music was composed by Charles Callet in collaboration with the Lyon Opera Choir and his wife, singer Nicole Subtil, who does the solo voice.
The vinyl record is a 45 rpm single published under the label "Infogrames-Music Logiciel" and issued in June 1989.
The Quest for the Time-Bird is an adventure game developed and published by Infogrames in February 1989 on Atari ST, Amiga and DOS.
#retrogaming #videogamemusic #adventuregame #pointandclick #atarist #amiga #dosgames #infogrames
Artworking by Frank Sauer and Marc Albinet
Programming by Yann Robert and Yves Grolet
Musics by Maniacs of Noise (Charles Deenen and Jeroen Tel)
Vector Balls by Thomas Landspurg
Disk Routines by Michel Janssens
Additional Art by François Deon
Additional Code by Gilles Delmotte
Unreal is a action game developed by Ordilogic Systems/Art & Magic and published by Ubi Soft in summer 1990 on Amiga, Atari ST and DOS.
#retrogaming #amiga #chiptune
Designed by The Bitmap Brothers
Programming by The Assembly Line
Graphics by Mark Coleman
Music by Bomb the Bass (from the album Into the Dragon)
Music Programming and FX by David Whittaker
Xenon 2: Megablast is a shoot'em up developed by The Bitmap Brothers and The Assembly Line and published first by Image Works in 1989 on Amiga, Atari ST and then on DOS, Mega Drive, Master System, CDTV, PC-98, Sharp, Archimedes, Jaguar and Game Boy.
#retrogaming #amiga #chiptune #shmup
Music by André Bescond
Maupiti Island is an adventure game developed and published by Lankhor and released in 1990 on Atari ST, Amiga and MS-DOS.
#retrogaming #adventuregame #pointandclick
Designed by Chris Gibbs, Jon Steele, Robert Gill and Jon Dean with A.J Redmer
Coding and graphics by Attention To Detail
Music and Effects by Dave Lowe
Night Shift is puzzle/platform game developed by Attention to Detail Limited and published by Lucasfilm Games in 1990 on DOS, Amiga, Atari ST, Commodore 64, Amstrad CPC, Macintosh and ZX Spectrum.
#retrogaming #lucasfilmgames #amiga
This music can also be heard in an episode of Miami Vice: Hostile Takeover (1st episode of season 5, released November 4, 1988). Was this track composed by Jan Hammer, who did the soundtrack for the TV series? No one knows at present.
Design, code and graphics by Paul Howarth and Martin Edmonson
Music by Tim WrightLee Wright
Intro artwork by Jim Bowers
Additional coding by Martyn Chudley and Phil Betts
Compression by Andrew Bond
Shadow of the Beast II is an action/platform game developped by Reflections Interactive and published by Psygnosis in 1990 on Amiga, Atari ST, Genesis, FM Towns and Mega CD.
#retrogaming #psygnosis #amiga
00:00 Logos
00:16 Intro
02:08 Screen Title
Design, code and graphics by Paul Howarth and Martin Edmonson
Music by Tim WrightLee Wright
Intro artwork by Jim Bowers
Additional coding by Martyn Chudley and Phil Betts
Compression by Andrew Bond
Shadow of the Beast II is an action/platform game developped by Reflections Interactive and published by Psygnosis in 1990 on Amiga, Atari ST, Genesis, FM Towns and Mega CD.
#retrogaming #psygnosis #amiga
The demo was released in August 2000 and ranked first at the Lucky & Tigrou Party 2000.
Concept, code, hiphop motion by Hulud
3D animation, 3D modeling, texturing, design by Alias
First choregraphy by Lakick
Music: Shake It by L.A Connection (1982)
Demo settings: software rendering and 800x600 (the most common screen resolution in 2000)
Demo available on Pouet.net: http://www.pouet.net/prod.php?which=284
#demoscene
The correct code can be found in the copy protection book "Exit Visa Code" included in the box. Here's what it looks like: https://mastodon.social/@Gamrok/111160713508967130
The music at the end is a variation on the original theme heard at the start of the game.
Music composed by Matthew Alan Kane (Chiptune conversion by Steve Hales)
Zak McKracken and the Alien Mindbenders is an adventure game developed by Lucasfilm Games and published in October 1988 on Commodore 64, DOS, Atari ST, Amiga and FM Towns.
#retrogaming #adventuregame #pointandclick #zakmckracken


