Im Making Diablo 2 in First Person - Unreal Engine - HUD TestI Make Games2026-03-03 | In this video, I implement a basic HUD featuring a working XP bar, skill slots, potions, and a stamina bar.
#Diablo2 #unrealengine #solodevDiablo 2 in First/Third Person - Ancients - Whirlwind BarbI Make Games2026-05-04 | Had a lot of fun making this, was going to add shouts but I'll get around to that eventually.
This is a concept made in around 10 days to show the mechanics and atmosphere at a basic level.
The Ancients models are AI generated, rigged then imported into Unreal Engine where they are animated and built with Blueprints.
Enjoy!Diablo 2 in First Person: Monastery Gate/Charge/InventoryI Make Games2026-04-23 | Short demo on the Inventory System, Loot, Carver Shaman, and Charge Skill.Diablo 1 in First Person - The Butcher. (Lighting Edit)I Make Games2026-04-05 | Thought it'd be fun to reimagine the Butcher from Diablo 1 in first person. This is a concept to show basic game mechanics.
Edit: Improved the lighting slightly.
Enjoy!Diablo 1 in First Person - The Butcher.I Make Games2026-04-04 | Thought it'd be fun to reimagine the Butcher from Diablo 1 in first person. This is a concept to show basic game mechanics.
Edit: Realised this is almost unwatchable in the daylight with the current lighting. Made a new version slightly improved.
Enjoy!Dev Log #3 - Forgotten Tower Level Design - Diablo 2 Reimagined (UE5)I Make Games2026-03-31 | In this video, I showcase a timelapse of me building the Forgotten Tower, giving you a look at the effort that goes into level design.
Enjoy!Diablo 2 Reimagined - The Forgotten Tower - Ice Blast/BlizzardI Make Games2026-03-29 | I thought I’d share a preview of what I’ve been working on over the past two weeks. This is still just an early concept and isn’t finished or polished. The goal is simply to demonstrate what the game could look and feel like at a very basic level.
Note: I cannot raise funds for this concept or distribute it in any way. Hopefully we can convince Blizzard to make this game if we gain enough attention.Hold My Beer...I Make Games2026-03-18 | Video wont be monetized because of the song choice.
Made it anyway because I felt like it.
Hope you enjoy it was much as I did making it!Dev Log #2 - Making Diablo 2 - IP Issues, Dismemberment, Teleport, 3rd Person, Whirlwind & Lighting.I Make Games2026-03-11 | Thought I’d post a quick update on the direction the project is heading. In this update I talk about the dismemberment system, teleporting through walls, third-person mode, and improvements to the whirlwind and lightning systems.
I won’t do too many of these, so feel free to skip it if you’re not interested in the backend systems!
0:00 Intro 1:15 Demographics 1:58 Replying to comments 2:20 Dismemberment 4:00 Teleport 6:00 Whirlwind Barb & Third person 8:00 Lighting 9:30 Outro and ThankyouIm Making Diablo 2 in First Person - Unreal Engine - Fireball & Teleport ConceptI Make Games2026-03-08 | In this video, I test out the Fireball and Teleport spells. I also preview two new movement mechanics: sliding and climbing.
Note: VFX will be updated and improved later. I'm focusing on building the systems first.Im Making Diablo 2 Into a First-Person Game (Skill Test - Bash)I Make Games2026-02-28 | This video demonstrates the Zeal skill and how it plays in first-person mode, featuring combat against Zombies and Fallen in the Blood Moor.Im Making Diablo 2 Into a First-Person Game (Skill Test - Zeal)I Make Games2026-02-28 | This video demonstrates the Zeal skill and how it plays in first-person mode, featuring combat against Zombies and Fallen in the Blood Moor.Im Making Diablo 2 As A First Person Game - Unreal Engine (Rogue Encampment & Blood Moor)I Make Games2026-02-24 | First-person walkthrough of the Rogue Encampment featuring melee combat demonstrations against Zombies and Fallen enemies.
Created in Unreal Engine using Blueprint scripting. AI was used to generate the character meshes for Cain, Charsi, Warriv, Akara, and Gheed.
***This is a concept built by one person to show what the game may look like at a very basic level.***Im Making Diablo 2 in First Person with Unreal EngineI Make Games2026-02-19 | Over the past few weeks I’ve been building a short gameplay demo exploring what Diablo II might feel like as a first-person combat game.
Made in Unreal Engine using assets from FAB.
Early concept.Dev Log #1 - Can You Help Me Make This Game?I Make Games2026-02-14 | I built this first person horror RPG in just 4 weeks using Unreal Engine and assets from FAB. No AI was used — just blueprints.
This is an early look at the world, combat, and atmosphere I’ve been creating.
Would you play this game? Let me know what you’d add or change in the comments — your feedback helps shape the next update.
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