Timestamps: 00:15 Stan_Pancakes addon 02:25 Fixing hair mesh problems 06:15 HairNet no go example 08:08 SubDivided mesh problem with Blender and fixing it 09:00 Converting hair mesh 09:42 Importance of disconnecting and reconnecting hair 10:55 Tip 1: Using collections to handle separated mesh better 11:32 Separate all meshes with same face count automatically 13:15 Bad excuses for bad tutorial
Timestamps: 00:15 Stan_Pancakes addon 02:25 Fixing hair mesh problems 06:15 HairNet no go example 08:08 SubDivided mesh problem with Blender and fixing it 09:00 Converting hair mesh 09:42 Importance of disconnecting and reconnecting hair 10:55 Tip 1: Using collections to handle separated mesh better 11:32 Separate all meshes with same face count automatically 13:15 Bad excuses for bad tutorialUsing Attributes to make curve geometry node assets follow the mesh shapeExperimental Blenderer2024-10-30 | Tutorials no one asked for, but I do them anyways.Have any Geonode asset that works with curves and you wanna make it follow automatically the mesh? Then this might be your answer.
Using mesh attributes we can get with very little effort a very quick result.UE Groom Eyelash FixExperimental Blenderer2024-05-18 | If you use groom eyelashes or hair and you did all the binding and stuff but now you have issues with them adapting to morph targets correctly here is how to fix it.
#unrealengine #unreal #groom #fix #morph #eyelashes #hairUnreal Engine 5 Animated Sweat ShowcaseExperimental Blenderer2024-05-11 | Summer is approaching, I am waiting for Unreal Nanite Skeletal Mesh, so we can tesselate this and give it actual height, I also tried to use Niagara but I can't get the look quite right. I am sure other node magicians can do better than me. At certain circumstance from afar the sweat gets darker, even though I managed to get this down to a minimum, this might be a substrate issue as it is still experimental.
Used: Unreal Engine 5.4 (At least 5.3 needed for Substrate)
#unrealengine #unreal #substrate #sweat #shader #showcase #material #dropsDaz to Blender High Heel FixExperimental Blenderer2024-04-27 | How I fix broken heels from Daz To Blender using the implemented Daz To Blender BridgeLock viewport camera inside an object or roomExperimental Blenderer2023-12-28 | I show a neat trick, so you can stay with the viewport camera inside a room you wanna change the lighting for or you wanna redecorate. I have not yet seen anyone use a setup light this, so maybe it helps you!
How often do I say basically? Basically too much.Blender to Unity Poses/Animations do not work properlyExperimental Blenderer2023-04-16 | I had this problem where the poses/animations never really showed up in Unity the model always showed a default pose/animation. This is the solution for my problem, maybe it is your problem as well then I can offer a really quick fix for ya, you might have not thought off.[Fast version] Hair Mesh To Particle Hair #b3d #hairExperimental Blenderer2020-01-07 | Much shorter version, if you are way more used to Blender Stan_Pancakes "Select Islands by Face Count" get it here: blenderartists.org/t/select-all-meshes-with-same-number-of-faces-in-edit-mode/1194005/3
Music: bensound.com Song: DreamsHoudini 18 feature recreated in Blender #b3d #lightExperimental Blenderer2019-12-12 | No matter how far you move this light away the intensity on a chosen object remains the same. A feature which exists in Houdini 18.
Music: Fearless Motivation from the Album (Epic Background Music for Videos, Vol 3)Amazing hair styling technique for Blender 2.8 #b3d #hairExperimental Blenderer2019-12-02 | Tutorial by Steven Scott I was talking about: youtube.com/watch?v=oMh0VDOflwE