GCNOfficial
Ocarina of Time USA Commercial - 1080p HD Quality
updated
Credit to DzahnDragon who made this video.
Download the game here:
stormsingerstudios.com/homecoming
stormsingerstudios.itch.io/homecoming-morenatsu-revisited
Please bear in mind that this is the most I have provided for a JP translation. I am not expecting it to be a perfect translation, it's just more to showcase some of the JP assets I've worked on.
A couple of hours was dedicated to synthesis material farming. Once I completed that task, I decided it was time for another attempt at the remaining 4 Data Organization XIII fights. Xaldin gave me a lot of trouble, but once I was able to figure out a strategy, I managed to finally defeat him.
Next was Zexion. He also gave me a bit of trouble, but after a few attempts, I managed to burn his books for good. Afterwards, I went straight for Vexen. I am still surprised that I was able to defeat him in a single attempt this time around. Finally, Xemnas was the only one left undefeated. However, I persisted, and managed to finally bring him down, obtaining my hard-earned trophy, and gold crown.
I spent a little time searching for the last treasure chest, because I somehow went blind, and missed it entirely. Last, but not least, I finish several missions in my journal. The only thing left to do now is the Paradox Cups, and satisfy their journal conditions.
Successful Fight Timestamps:
Xaldin: 3:05:00
Zexion: 3:27:08
Vexen: 3:32:16
Xemnas: 4:09:43
Oh, and I also try to fight the Lingering Will. It takes several infuriating attempts (he really didn't want me to win), but I finally manage to take him down, and nab my silver crown.
Timestamps of Success:
Lingering Will: 5:28:31
By the time I finish with the stream, I have 9/13 cleared. The only fights remaining are with Vexen, Zexion, Xaldin and Xemnas.
Successful Fight Timestamps:
Larxene: 00:01:00
Marluxia: 1:19:03
Axel: 1:31:22
Demyx: 1:46:09
Roxas: 1:51:07
Xigbar: 2:19:22
Lexaeus: 2:51:52
Saix: 3:23:10
First, it's time to grind to level 99, and there are a few occasions where there are cheap deaths, but it was still fun. Especially when I managed to get a little more confident.
After finally reaching level 99, I fight Sephiroth, and then it's time to go looking for any treasure and puzzle pieces I had yet to obtain. The Cavern of Remembrance is my playground as I manage to make it through to the Garden of Assemblage without being defeated, a first time for me.
It's then time to fight the Absent Silhouettes and satisfy the Mushroom XIII. As one last hurrah, I return to the Garden of Assemblage, and face off against Data Luxord.
Successful Fight Timestamps:
Luxord: 6:12:48
When the curse is lifted, at least for now, it's time to do more Gummi missions with my updated ship, where I've quickly learned how to actually make them (it was something I never bothered with, even back in the original KH2).
After blasting a whole bunch of enemy ships into oblivion, we find ourselves in Agrabah. I REALLY do not like Fat Bandits, or any Large Body type Heartless. Anyway, after meeting back up with Aladdin, and Iago stating he's turned over a new feather, Sora and pals head to the Cave of Wonders, where, after running a gauntlet, treasure is obtained. Only for Abu to mess it all up, as usual. After escaping, we fight some Heartless bosses, and head off for a new land, or rather, a familiar place. It's time for Halloween!
We revisit Sora's good friends, Leon and the gang. After being welcomed onto the Restoration Committee, we end up meeting the mysterious Organization XIII.
After leaving Hollow Bastion behind, it's time to go to another world. This time, we go pay a visit to Beast's Castle, where some serious shit is happening. After we sort it out, it's off to the Land of Dragons, where we meet up with an old friend, and make a new one.
Then, it's back to The Land of Dragons, to grind up some Drive levels.
Once that's done, I attempt to create a Gummi Ship, based on what I saw online. But my first attempt is crap. So instead, it's on to Port Royal, where we beat up some pirates. (I was going to continue the stream, after doing a quick bit of research on making Gummi Ships, but I accidentally stopped broadcasting and didn't realize it. Ewps.
Back to the Pride Lands, where Scar's Ghosts are causing all sorts of mayhem, and making Simba doubt himself. Thankfully, his friends talk sense into him, and he confronts the ghost, only for them all to join and create a gigantic Heartless, which Sora and Simba must destroy.
Olympus Coliseum is next (well, the Underworld, that is), and we see that Auron is acting strangely, and Hercules is doubting himself. We eventually learn that Auron is being controlled by Hades, so we steal the little voodoo doll, and break Auron from his trance before he can kill Hercules. Hades throws a tantrum and casts Megara into the River of Souls, but Hercules saves her and with his help, we kick Hades in his daddy bags. Sora, Donald and Goofy are branded as true heroes by the gods.
We return to Hollow Bastion, where the MCP is wreaking havoc. Heading back to Space Paranoids, we assist Tron by empowering him with a special program that will delete the MCP. Facing off against Sark, we finally take down the MCP, and Tron shows us the original form of Hollow Bastion, the Radiant Garden.
Back to Twilight Town, we learn that a second Twilight Town might exist, due to duplicate objects existing that shouldn't. Eventually, we make our way to the mansion, where we enter into the Data Twilight Town. After fighting gauntlets of Nobodies, Axel steps in to help. However, he puts his entire non-existence into an attack in order to destroy the Dusks. Before he fades away, he tells Sora that he is sorry for the way he treated Kairi, and opens a portal to The World That Never Was.
Within TWTNW, Sora is suddenly attacked by Roxas within his heart, and HOLY SHIT, THIS FIGHT! I thought Xaldin was bad, but geez! At any rate, after an agonizing amount of time trying to beat him, we head back and obtain Final Form, after which, it's more Drive Form grinding! Yay!
First time attempting Critical Mode on Kingdom Hearts 2 Final Mix.
In this episode, I embark on an epic adventure... in the tutorial. Oh, gods, why?
Well, after spending what feels like forever in the tutorial, we finally get Sora and his pals. To the Mysterious Tower!
After we go through the story of Mulan, we are summoned back to Hollow Bastion, where we pay our dear friend Winnie the Pooh a visit. But all goes to hell in a hand basket, and now, Pooh doesn't remember us!
We then head to Olympus Coliseum, only to end up in the Underworld. We meet Megara, and discover that we can't fight in the Underworld. We also meet up with Demyx (I love my Dem-Dem) and obtain the mystical medallion that lets us whup some tail in the Underworld, after which, we GET UP ON THE HYDRA'S BACK!
Eventually, we fight 1000 Heartless, and Sora learns of his role in the Organization's plans. Just as things look hopeless, he is saved by Maleficent. We head back to The Land of Dragons, where after a few fights, we take on the Heartless form of one of the dragons.Then, it's back to Port Royal.
Seems like the curse has returned, thanks to Luxord. Eventually, we fight the Heartless monster which has cursed Jack and defeat it. Now, we head to the underwater world of Atlantica to play some rhythm games (Oh, hell... I hate Swim This Way...) However, I realize that there's one last skill I need, so I save the last song for later. So, it's off to Beast's Castle.
Oh, this fight with Xaldin... it's infuriating. But I managed to clobber him in the end. I was literally shaking by the end of the fight. So much adrenaline. Afterwards, we head to Agrabah and knock Jafar off his high horse.
First, we bump off Xigbar, before reuniting with Kairi, and RIKU! (I totally ship Sora and Riku, and it is actually considered canon by several developers, so nyeh.)
Next to kill off is Luxord, who challenges us to a battle of children's trading cards. Ironically, while the fight annoys me, I never really found it all that difficult. After removing him from the picture, it's time to kill off Saïx. He throws a tantrum like a little child, but Sora, Donald and Goofy manage to best him.
We eventually meet up with the REAL Ansem, who sadly tells us that there was a lot he had needed to learn. His heart encoder explodes, and Riku is restored to his true self. He accompanies us to the castle summit, where Sora is suddenly forced into a fight with Xemnas, but manages to defeat him. The final battle awaits, and it is epic.
Of course, we win, and Sora and Riku share some tender moments together, before returning home.
All that's left to do, is the post story stuff. So, I decide to do a few missions and get collectables. I'm not quite confident in facing the Absent Silhouettes/Cavern of Remembrance/Data Org/Lingering Will.
I also try my hand at a glitch in the early parts of the Cavern of Remembrance, and realize that I totally suck at it. That's where I end the stream. :P
We then end up at the Pride Lands, where Sora becomes an adorable little lion cub. We also learn that Simba, an old friend, is the rightful king, and that his uncle, Scar, is a total douche nozzle. So, Sora and pals decide to commit regicide. I'm beginning to see a theme here.
More Drive Form grinding takes place, and we return to Twilight Town, and Hollow Bastion, before ending up inside the electronic world of Space Paranoids. We get the password for the DTD, as well as Master Form, so it's off to Agrabah, and The Land of Dragons to grind some more.
Also, spiders. *shudders*
Also, fuck those bugs. That is all. xD
I actually like this part, although the controls once again were being clunky. Hyrule Castle in the twilight is actually quite pretty.
In Faron Woods, I end up going in circles several times, because a family member came in and started asking me questions, though I wanted to keep the gameplay going. When they were done, I ended up getting disoriented for a bit, before remembering what exactly my objective was.
This is a New Game Plus from one of my other saves, only this time, I'm actually playing on "Impossible Mode". This mode is meant for New Game Plus, as enemies have had their health and damage output exponentially increased, and a Level 1 character won't survive a single attack.
So, yeah... I totally got lost. Repeatedly. Hence the length of the video being about 10 minutes longer than I would have liked. It's been some time since I've been at this part of the game. I really hate the Forest of the Dead, but at least it's over and done with now.
This is a New Game Plus from one of my other saves, only this time, I'm actually playing on "Impossible Mode". This mode is meant for New Game Plus, as enemies have had their health and damage output exponentially increased, and a Level 1 character won't survive a single attack.
I forgot to remove counter-attack from my party before beginning the boss battle, hence the hesitation at the beginning. I had wanted to drag the battle out so that the whole song could be heard, and I didn't want to just let it sit there, so I decided to just end the battle. The next boss battle I'm about to encounter, I'll make sure to not duplicate this mistake.
This is a New Game Plus from one of my other saves, only this time, I'm actually playing on "Impossible Mode". This mode is meant for New Game Plus, as enemies have had their health and damage output exponentially increased, and a Level 1 character won't survive a single attack.
During the battle with Marumaro, I attacked him with items. This is because it is a scripted battle, and my attacks are so powerful, and my characters so agile, that Marumaro wouldn't have been able to have a turn, and he needs to get at least two hits in.
Also, I get lost easily. It's been a while, lol.
This is a New Game Plus from one of my other saves, only this time, I'm actually playing on "Impossible Mode". This mode is meant for New Game Plus, as enemies have had their health and damage output exponentially increased, and a Level 1 character won't survive a single attack.
I intentionally used weak attacks (items) on the dragon boss, because I wanted to have the epic boss theme play for as long as possible. I forgot to remove Counterattack from my heroes.
This is a New Game Plus from one of my other saves, only this time, I'm actually playing on "Impossible Mode". This mode is meant for New Game Plus, as enemies have had their health and damage output exponentially increased, and a Level 1 character won't survive a single attack.
During the first "boss" fight, I deliberately attack myself, because that is a fight you are meant to lose for story purposes, and as my characters are already maxed out (thanks to the save data carrying over), it would be practically impossible for them to lose normally.
Apologies for the audio going iffy. It seems Sony Vegas Pro had an issue while rendering. My laptop must have overheated a few times.
Just trying out the demo for Final Fantasy XV: Judgment Disc on Xbox One. This demo is in full Japanese, and has not seen an English release.
I skipped the tutorial. I also almost got my ass handed to my by a pair of Iron Giants.
Also, I had the song "Stand by Me" removed for copyright purposes, which is kinda sad, because it went well with the scene, but, you know what big music companies are like.
Oh, god... the controls on this are horrible. Doesn't help that I haven't played this in for-freaking-ever, but damn... these controls are even slipperier than I remembered. Still a great game, but damn...
This episode begins where we left off, in the dire marshlands of Deep Darkness.
EPILEPSY WARNING: This game can trigger epileptic seizures for those who are extremely photosensitive. Watch at your own risk.
EarthBound, for the uninitiated, is the second game in the 'Mother' series. It stars Ness (if you've played the Smash Bros. games, you will recognize him), a thirteen year old boy with psychic powers, and friends he meets along the way, as they learn that they are the only hope to prevent the world from falling under the dark powers of the almighty unknown, Giygas. It was released on the SNES in 1994, where it was a commercial failure in USA, resulting in it not being released in EU/AU until it was finally released on Virtual Console.
This episode resumes from where we left off, in the blazing desert village of Scaraba.
EPILEPSY WARNING: This game can trigger epileptic seizures for those who are extremely photosensitive. Watch at your own risk.
EarthBound, for the uninitiated, is the second game in the 'Mother' series. It stars Ness (if you've played the Smash Bros. games, you will recognize him), a thirteen year old boy with psychic powers, and friends he meets along the way, as they learn that they are the only hope to prevent the world from falling under the dark powers of the almighty unknown, Giygas. It was released on the SNES in 1994, where it was a commercial failure in USA, resulting in it not being released in EU/AU until it was finally released on Virtual Console.
This episode begins where we left off in the coastal resort town of Summers.
EPILEPSY WARNING: This game can trigger epileptic seizures for those who are extremely photosensitive. Watch at your own risk.
EarthBound, for the uninitiated, is the second game in the 'Mother' series. It stars Ness (if you've played the Smash Bros. games, you will recognize him), a thirteen year old boy with psychic powers, and friends he meets along the way, as they learn that they are the only hope to prevent the world from falling under the dark powers of the almighty unknown, Giygas. It was released on the SNES in 1994, where it was a commercial failure in USA, resulting in it not being released in EU/AU until it was finally released on Virtual Console.
This episode begins where we left off, in the dire marshlands of Deep Darkness.
EPILEPSY WARNING: This game can trigger epileptic seizures for those who are extremely photosensitive. Watch at your own risk.
EarthBound, for the uninitiated, is the second game in the 'Mother' series. It stars Ness (if you've played the Smash Bros. games, you will recognize him), a thirteen year old boy with psychic powers, and friends he meets along the way, as they learn that they are the only hope to prevent the world from falling under the dark powers of the almighty unknown, Giygas. It was released on the SNES in 1994, where it was a commercial failure in USA, resulting in it not being released in EU/AU until it was finally released on Virtual Console.
EPILEPSY WARNING: This game can trigger epileptic seizures for those who are extremely photosensitive. Watch at your own risk.
EarthBound, for the uninitiated, is the second game in the 'Mother' series. It stars Ness (if you've played the Smash Bros. games, you will recognize him), a thirteen year old boy with psychic powers, and friends he meets along the way, as they learn that they are the only hope to prevent the world from falling under the dark powers of the almighty unknown, Giygas. It was released on the SNES in 1994, where it was a commercial failure in USA, resulting in it not being released in EU/AU until it was finally released on Virtual Console.
EPILEPSY WARNING: This game can trigger epileptic seizures for those who are extremely photosensitive. Watch at your own risk.
EarthBound, for the uninitiated, is the second game in the 'Mother' series. It stars Ness (if you've played the Smash Bros. games, you will recognize him), a thirteen year old boy with psychic powers, and friends he meets along the way, as they learn that they are the only hope to prevent the world from falling under the dark powers of the almighty unknown, Giygas. It was released on the SNES in 1994, where it was a commercial failure in USA, resulting in it not being released in EU/AU until it was finally released on Virtual Console.
EPILEPSY WARNING: This game can trigger epileptic seizures for those who are extremely photosensitive. Watch at your own risk.
EarthBound, for the uninitiated, is the second game in the 'Mother' series. It stars Ness (if you've played the Smash Bros. games, you will recognize him), a thirteen year old boy with psychic powers, and friends he meets along the way, as they learn that they are the only hope to prevent the world from falling under the dark powers of the almighty unknown, Giygas. It was released on the SNES in 1994, where it was a commercial failure in USA, resulting in it not being released in EU/AU until it was finally released on Virtual Console.
Decided to not have a mic going, because I really hate my voice.
God, damn... I'm a masochist.
God, damn... I'm a masochist.
Just playing around a bit with my Xbox One
Hopefully the connection is better.
This was a really funny run. Poor Talia (the black mage) had a few boo-boos, but for the most part, it was a good run. I've found myself enjoying warrior.
I'm actually still getting used to the class. Also, we did get lost a couple of times. Randomly generated layouts tend to be a bit confusing. Still, I had fun, despite the fact that I hate this dungeon with a passion.
All in all, this is a very easy fight, although I did make a few boo-boos. I should have had Protect cross-classed, but instead, I had Cleric Stance. Regardless, this run was actually quite fun.
This is actually the first time I've used the Machinist in a dungeon, so I was winging it the entire time.
The tank had trouble holding aggro, but he's still getting used to the class (he primarily plays as a Black Mage), so I didn't hold it against him.
Also, you'll notice that I'm no longer an Au Ra. I decided I couldn't stay from being a Lalafell any time longer.
Just playing around a bit in The Legend of Zelda: Twilight Princess HD.
Depending on how this goes, I may start livestreaming my gameplay.
Just playing around a bit in The Legend of Zelda: Twilight Princess HD.
Hopefully the connection is better.


