Old School RuneScape
How Sailing Gameplay Works | Sailing Part #2 | by ScreteMonge
updated
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
Old School RuneScape is free to download and play, however, the game also offers players the opportunity to purchase in-game items. Please see the PEGI information page for more information: pegi.info/search-pegi?q=runescape
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Mods Sarnie and Squid teamed up to answer all your questions about our latest proposal for Varlamore Part 2: Group Boss and Rewards! Tune in to find out the answers and how the team is looking to update the proposal with YOUR feedback!
00:00 - Intro
03:27 - Announcements
05:26 - Project Rebalance Changes
12:33 - Is the group boss going to be Draconic?
13:32 - Elaborating on the Duelling Wand
20:32 - Why does Tome of Earth come from a PvM boss instead of a skilling boss?
22:56 - Why go for a Tome of Earth rather than Tome of Air?
24:38 - Any plans on changing the name of Muddy Pages?
27:54 - Will the Tome of Earth offer anything beyond 10% Damage?
29:05 - Why are the prayer recharge potions coming from PvM and not the new herblore activity?
33:30 - Is the prayer enhance 4 dose?
34:31 - Can you potshare the new prayer regen potion?
36:40 - Will the new prayer potion have a certain interaction with the Holy Wrench?
37:33 - How do you see the prayer potions interacting with Redemption in high end content?
39:19 - Are there any other reward suggestions in the works?
43:34 - Any chance this group boss can be tweaked to be “Nex” tier, near impossible to solo, hard hitting, group focused?
44:47 - Can Ironman kill this in a group like Nex or Nightmare?
45:17 - Will Blessed Bone Shards or Sunfire Splinters be on the bosses drop table?
45:51 - Does the group boss retaliate while attacking it on its different parts while scaling the mountain or is fighting these parts similar to killing Hespori plants or Skotizo altars for instance?
46:57 - Does the Dwarven priest require protection from the player during the boss fight?
47:33 - Will we be needing to bring our pickaxes with us as we embark with this dwarven party?
48:49 - Will this boss have a pet?
49:19 - Will there be a quest needed in order to unlock the boss?
49:51 - How do the loot rolls work? Individual drops?
50:51 - Do you have the boss kind of designed to be sight read, similar to Scurrius?
53:19 - Where do you see this boss fitting into the progression for an account?
56:32 - Is the boss weak to Dragonbane weapons?
58:26 - Will there be any new cosmetics/kits from this boss?
1:00:03 - Recap of Changes
1:01:45 - Recap of Announcements & Outro
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
Old School RuneScape is free to download and play, however, the game also offers players the opportunity to purchase in-game items. Please see the PEGI information page for more information: pegi.info/search-pegi?q=runescape
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
00:00 - Intro
04:22 - Announcements
Gameplay Questions:
06:49 - Will we have to watch the UI at the top the whole time?
08:56 - Will we be able to use unfinished potions?
10:10 - Could you please add Torstols?
11:08 - How will the XP gained per herb compare to traditional potion making?
13:03 - Is the intention to use this as a space to dump herbs you don't need for a little less XP?
14:12 - Any chance the order of the Herb Component List can reflect the Herblore Level instead of the Grand Exchange Value?
15:51 - Centrifuge doesn’t make things Homogeneous. Any chance you may come up with another term?
17:46 - Will the rewards be buyable via some currency the activity offers, or will they be RNG-based akin to Hunter Rumours?
18:48 - What is the envisioned Herblore loop/tradeoff for Iron accounts when it comes to balancing using “useful” herbs to make potions in this activity?
20:33 - How will different herbs weigh to different outputs?
21:46 - Is the herb activity using your own herbs?
23:37 - Would we be able to use the Herb Sack to load herbs into the Refiner?
24:27 - If players are on the move a lot, will run energy be a problem?
25:56 - Are the base elements stackable?
26:54 - Are the L/A/M points used solely in the minigame to determine some point value used for rewards, or will you be rewarded points in each category at the end?
27:33 - Will there be a chance to mess up the potion during the grinding process?
29:01 - Divine Super Combat, Divine Ranging potion, Stamina & Antivenom+: Would that be 4 potions? Or would Super Combat not be allowed?
29:54 - Is XP rewarded upon delivery or just processing the potion?
30:22 - Elaborating on Overloads
31:18 - Do you lose points if your timer runs out?
32:16 - Will the Herb Sack be obtainable via the Herblore Activity?
32:50 - A secondary mini-game for running around the island gathering herbs which you can use in the minigame but are NOT tradable outside of this mini-game?
33:44 - Thoughts on using herbs that weren't your own?
Aggro Potion Questions:
34:55 - Can you go over Aggro Pots?
36:49 - Will the Aggro Potion be a one time use and aggro everything within x amount of tiles, or will it constantly aggro enemies that spawn in the area for a set time limit?
37:58 - Will NPCs unaggro if going out of their normal aggressive area, or does this potion bypass that?
38:44 - Will the Aggro Pot work on Jad healers?
39:58 - Will the Aggro Potion prevent Ironmen from being eligible for loot?
40:32 - Do you think the Aggro Potion will benefit Slayer?
Potion Storage Questions:
41:30 - It would be great to have the potions stored in POH, but we could access them via the bank. What are your thoughts on this?
42:36 - Thoughts on allowing UIMs to access Potion Storage?
43:52 - Does this mean we would no longer be able to keep potions in our bank tab layouts for quickly gearing for PvM?
44:54 - Could you please allow us to add the potions in noted form?
45:05 - Would the Potion Storage have a limit?
Potion Packs Questions:
46:33 - Thoughts on Potion Packs scaling with your Herblore level?
46:45 - Are the Potion Packs a random potion, or would you get to select your potion?
47:24 - What's the potion to herb sacrificed ratio you're going for?
49:11 - Can you use Ranarr Weed and get Prayer or Normal Defence Potions?
Reagents Pouch Questions:
49:45 - Will we be able to pull secondaries directly from the Reagents Pouch when making potions?
50:30 - Will the Reagents Pouch be like the Herb Pouch?
Pre-pot Device Questions:
52:55 - How customizable the Pre-pot Device will be?
53:47 - Why is the Pre-pot Device now changed to be tradeable?
54:38 - Is this a single use item?
55:43- Will the Pre-pot Device work with divines?
55:59- Will it be similar to the Rune Pouch, with swappable presets?
56:25 - Would the Pre-pot Device have any interaction with the Imbued/Saturated heart?
57:10 - Is Guthix Rest a Potion?
Amulet of Chemistry (i) Questions:
57:50 - How many charges does the Amulet of Chemistry (I) have?
59:02 - Can we combine the Amulet of Chemistry (i) with the Herblore Cape & then charge the cape with the amulets?
59:26 - How about adding the amulet of chemistry effect as a diary reward for Varlamore?
Alchemist’s Set Questions:
1:00:17 - Could we look to add ways to store the benefits of a skilling outfit into a ring etc?
1:01:58 - While using Goggles, will any secondary’s saved remain in the secondary pouch?
Chat Questions:
1:03:13 - Is this area instanced?
1:03:44 - Can you use grimy herbs or clean herbs only?
1:04:34 - Will the new potion be usable on bosses like Versik to control her targeting?
1:04:56 - Can we store Torstols in the reagents sack?
1:05:19 - What other new potions were considered?
1:06:25 - Why can't the Amulet of chemistry(i) not be an amulet that you can charge with Amulet of Chemistry?
1:09:09 - Outro
Tune in as Mod Sarnie and Mod Manked spectate some LMS action at the Upstairs Lobby (Casual Arena) while they answer your questions all about PvP!
00:00 - Intro
02:57 - Announcements
04:46 - Mods Sarnie & Manked spectating LMS gameplay
05:35 - How does LMS work?
07:06 - Any tips for participants doing LMS for the first time?
10:36 - What are your suggestions for a cute noob that wants to get into PvP?
15:40 - What drew you into PvP?
18:08 - Has anything majorly changed in PvP over the years?
19:59 - Do you have any stand out moments, any good stories?
23:11 - Deadman vs Bounty Hunter: If you had to pick only one, which one would you choose and why?
26:55 - Can you give some tips about how to tick eat?
28:59 - What is your favourite PvP minigame and why?
29:51 - Do you have any recommendations for different PvP account builds?
31:41 - If you could lean on a PvP project without any limits, what would it be?
33:44 - If I'm unskulled and get attacked by pker in the wildy in a multi combat area, if we're in the same clan and/or wear the same team cape can my friend defend me without getting skulled?
35:58 - Are you planning to do anything about locking GM behind defence at Colosseum CAs?
37:12 - The elite clue step isn’t removed from the Wildy Agility Course, is this intended?
38:43 - Do you have any plans for GameJam?
48:09 - Question for Manked, does the project you talked about including all account builds in content include letting all quests be completed as long as you have the skills for them and exclude combat?
50:05 - Can you still get skulled when you ask the NPC to skull you with your prevention turned on?
50:45 - If we get smited with a VLS we got from LMS you lose it perm. but same doesn't apply to BH, why is this?
51:50 - What is the lore reason for the Teleport Anchoring Scroll not working on Abyssal Sires teleport attack?
53:22 - Do we get LMS points still upstairs?
53:36 - MTA changes when?
54:10 - Can we get an uwu from Manked?
54:32 - What account types do you have?
56:09 - Will we see Undead Pirates expansion with Sailing?
57:27 - Recap of Announcements
59:17 - Outro
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
Includes in-game purchases.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Mods Sarnie, Manked and Daizong teamed up to answer all your questions about Undead Pirates, while hanging out at the Chaos Temple for some Undead Pirates action! Tune in for some fun and a discussion on our latest Wildy update!
00:00 - Intro
02:56 - Announcements
03:55 - Mod Sarnie going to the Chaos Temple
Undead Pirates Questions:
05:05 - Can you walk us through the thought process behind coming up with Undead Pirates?
06:06 - Were there any learnings from other Wildy content used for Undead Pirates?
08:06 - Why do the Elder Chaos Druids teleblock players now?
11:01 - Undead Pirates are dropping Larran's keys even when off task, is that intended?
12:06 - Why is the Teleport Anchoring Scroll so rare? Are there some secret drop mechanics?
13:15 - Elder Chaos Druids can move pretty far north/south of the Temple. Thoughts on lowering their wander range?
14:06 - I think the aggro range of the Elder Chaos Druids is too high. Any chance it can be lowered?
Wilderness Agility Course Questions:
16:43 - Now that you’ve moved the Chaos Temple clue step, could you please also move the Wildy Agility Course clue step?
17:10 - I find it troubling that my streak resets upon logging out. What are your thoughts on this?
18:07 - Do we pay the 150k fee every time we visit the course, or only repay after dying?
20:16 - Does the Ring of Wealth(i) work on the Medium clues here? If not, could it?
21:11 - Can you please make it possible to display the Agility streak on filtered chat?
22:03 - Can you make it possible for more than one person to use the rope swing at the same time?
23:19 - Any chance Marks of Grace can be added to the Wildy Agility Course?
General Wildy Questions:
25:09 - Was there a reason why we can’t destroy a loot key of any value?
26:15 - Are there any plans to re-adjust the food/potions despawn timer?
27:03 - Are there any plans to re-visit the respawn timers for Callisto, Venenatis, Vet’ion or their singles alternatives?
Miscellaneous Questions:
28:20 - If you could add anything to the Wilderness/PvP tomorrow, no questions asked - what would it be and why?
30:38 - What is your favourite Wilderness content?
32:38 - What’s your biggest achievement in the Wildy to date?
Twitch Chat Questions:
34:09 - Any chance on implementing escapes that aren't ladder-spamming in the Wilderness?
35:23 - When will the beta worlds be back?
35:53 - Why is the Undead Pirate area Multi-combat instead of Singles+?
37:20 - Any hope for a different method for Pures/Zerks to get Chivalry and give it an actual use?
39:23 - When is Varlamore Agility coming?
40:03 - Any possibility of a Chaos Druid demi boss?
42:14 - Do you have any plans on reworking the Wildy Resource Area?
43:07 - Are Zombie Pirates going to exist exclusively at Chaos Altar, or do you expect to expand their domain later (possibly with Sailing?)
44:16 - Can players obtain the Agility pet from the Wilderness Agility Course?
45:00 - What are your thoughts on expanding the Wilderness map, in general?
47:37 - Wildy Group Slayer Task?
Extra:
48:01 - Have you done any Elder Chaos Druids stuff yourself?
49:04 - Next piece of focus you want to direct your attention to?
51:01 - Final words about the content?
53:09 - Recap of Announcements
54:20 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
Includes in-game purchases.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Following the release of our second Project Rebalance blog, Mod Ayiza and Mod Kieren teamed up to discuss NPC Defence Changes and answer your questions! They also shared information about upcoming feedback changes to Colosseum, which includes updates to:
*Modifiers
*Echo Crystals
*Tonalztics of Ralos
*Design of Dizana's Quiver
*Drop rates for Sunfire Fanatic Pieces & Echo Crystals
Hunter Rumour drop rates are also revealed!
You can find all the details regarding Colosseum feedback changes in the updated blog: https://osrs.game/Varlamore-PartOne-Tweaks
If you haven't already, you can also check out the NPC Defence Changes blog here: https://osrs.game/NPC-Defence-Changes-1
00:00 - Intro
01:45 - Announcements
02:52 - Upcoming Colosseum changes
03:06 - Modifier changes
04:54 - Drop rate changes to Sunfire Fanatic pieces and Echo Crystals
06:15 - Tonalztics of Ralos changes
06:48 - Changes to the design of Dizana's Quiver
07:01 - Kieren and Ayiza's thoughts about Colosseum overall
11:12 - Motivations behind the NPC defence changes and future plans
15:21 - On elemental weaknesses, you have NPCs weak to water, fire and earth. What about air?
17:24 - What will happen to the delay on the standard spellbook when autocasting and moving?
18:10 - Instead of having each individual dragon having its own random elemental weakness, why not have them be consistent and make all metal dragons weak to earth, and all chromatic dragons weak to water?
18:55 - Is there a good reason to make the defence type based on ammo and not the weapon itself, seen as the type of weapon and the type of ammo are heavily tied together?
20:38 - Are we planning to adjust more existing NPCs down the line, or are we just setting the scene for future stuff?
23:57 - Instead of nerfing the Tomes of Fire and Water, why not also add a Tome of Air and Earth?
25:36 - How do weapons like Thrownaxes, Ballista or Longbows (weapons without many widespread PvM uses) slot into the proposal?
29:27 - Are these Magic changes intended to be in the place of a weapon that would slot between Sang/Shadow?
30:01 - Are Powered Staves elementally typed (I.E. Trident is water, Shadow is ....Shadow) or are they considered typeless for the new changes?
32:13 - Do you have any further thoughts on NPC Defence information being gated behind 66 Magic + Dream Mentor?
35:23 - Why would metal be weak to earth?
36:25 - Why is Magic weakness made its own thing instead of splitting the defence like Ranged?
37:34 - Are there any plans to adjust the base spell cast XP in line with Elemental Spell scaling?
40:25 - How does something like Bowfa fit into the range weapon types?
40:58 - Are you pleased with the place Elemental Spells are based on your newsletter?
42:37 - I thought the NPC rebalance was going to avoid nerfs, but Gargoyles are -.5 DPS in a standard mid level whip setup which is significant?
46:40 - Rough time for release of Skill Re-balance?
48:15 - With the Magic damage changes to bring them together, will there also be a re-costing to bring the rune costs closer together as well?
49:57 - Will you change the damage output between the Elemental Spells?
50:51 - Can we get an uwu? :3
51:06 - Will you give more use cases to all Enchanted Bolts with the new weaknesses?
53:48 - Can you make the Ice Demon in chambers take full damage for the Demon Bane spells?
54:42 - Will Elemental or Range weaknesses be added to Armour/player stats? Or just NPCs?
56:03 - Recap of Announcements
58:20 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
For additional information check out the blog: https://osrs.game/NPC-Defence-Changes-1
Video editing: twitter.com/paakwatch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
Old School RuneScape is free to download and play, however, the game also offers players the opportunity to purchase in-game items. Please see the PEGI information page for more information: pegi.info/search-pegi?q=runescape
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
In the meantime, check out the updated website to see what's in store at RuneFest 2024:
runefest.com
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape #i73
Following the grand opening of Varlamore, Mods Rice and Sarnie teamed up for a Perilous Moons playthrough, while answering your questions about the Shining Kingdom one by one!
00:00:00 - Intro
00:07:58 - Announcements
00:12:58 - Heading towards the Perilous Moons playthrough
00:19:14 - Any plans for a new Achievement Diary for this region?
00:20:30 - With all these new items being added, is the bank space going to be increased?
00:21:18 - Loved the Varlamore quests! Can we get more quests in general?
00:23:10 - How will the Perilous Moons bosses work with Group Iron Prestige?
00:24:27 - Is the player limit for Perilous Moons going to return?
00:25:59 - Why doesn’t Perilous Moons have a pet?
00:27:36 - Any chance on the Moons of Peril armour sets being storable in PoH like the Sunfire fanatic set, or elsewhere in Varlamore?
00:29:12 - Why is the Quiver so small? Can we make it bigger and more epic?
00:29:34 - Now that you can teleport to Civitas illa Fortis, and also add it to a portal Nexus, there's now 31 available teleports to choose, but only 30 slots to use on the max portal Nexus. Are you aware of this?
00:30:42 - Did the Glaive of Ralos’ name get changed to "Tonalztic of Ralos"? If so why the change?
00:31:29 - Why is the death cost for the Colosseum so high?
00:33:33 - Will the ornament kit from ToA work for the new Quiver?
00:39:19 - I've completed 7 rumours, but still can't receive the basic Quetzal Whistle. Any advice on what to do?
00:45:26 - Is there a reason tier 3 rumours (expert) are giving tier 2 loot sacks? is this right?
00:46:41 - Any chance you can add a tracking system for Hunter Contracts?
00:48:02 - Where is the NPC that could train the immature Tecu Salamanders?
00:49:53 - Only one deadfall at a time feels too slow. Can we increase this?
00:51:54 - Any chance we can see a Capybara pet in the future?
00:54:43 - Is the bird in Varrock the only way to get to Varlamore?
00:55:45 - Am I right in thinking you cannot walk from Kourend to Varlamore?
00:57:00 - When can we expect the agility thing to be released, or at least the news post for it?
00:58:08 - Any plans to adjust Blood Moon healing?
00:59:02 - How do we use the Eagle Transport Network at the Hunter Guild?
1:00:01 - Quetzals on POH?
1:00:24 - How do the uniques pop up in the Colosseum?
1:01:54 - What happened to the moveable terrain in the Fortis Colosseum?
1:02:45 - Any plans on adding more hunting creatures to the Rumours?
1:03:40 - Can you add a one time fee to the falconry area?
1:04:10 - Why is the new whistle capped to 5 charges?
1:04:58 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Varlamore: Part One is OUT NOW!
Thank you to @Jeporite for joining us!
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
Old School RuneScape is free to download and play, however, the game also offers players the opportunity to purchase in-game items. Please see the PEGI information page for more information: pegi.info/search-pegi?q=runescape
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Varlamore: Part One is OUT NOW!
This trailer was made by community artist FalcoAJ: twitter.com/FalcoAJ_OSRS
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
This week, we were joined by Mods Sarnie, Kieren and Rice to talk about the big changes we're considering for our God Alignments proposal based on your feedback, as well as what's next for Project Rebalance. They were also on hand to address any questions you had regarding God Alignments prayers!
00:00:00 - Intro
00:02:28 - Announcements
00:03:36 - Some updates about the future of Project Rebalance
00:22:36 - Feedback changes to God Alignments proposal
00:27:56 - How are you going to simplify these Prayers?
00:32:06 - How do you plan to tackle the balance between “not making Prayers overcomplicated” but still making Prayers interesting?
00:34:25 - A lot of these Prayers add status effects, which are invisible/don't belong in OSRS. Any plans on how to avoid this?
00:35:57 - A prototype for Prayer activation and effects
00:40:14 - How are you going to avoid the addition of new Prayer effects to move us towards EoC?
00:44:40 - How are you gonna manage these Prayers adding power-creep to the game?
00:46:34 - Is there an alternative that doesn’t require intense flicking?
00:51:49 - If a Prayer is just good to turn on all of the time, what's the point of it?
00:53:12 - Are you planning a beta for God Alignments?
00:54:09 - How do you envision these Prayers exactly? Where do they sit?
00:56:07 - Is there any sort of game plan for how the new Prayers will be reworked?
00:59:32 - I understand why there are no Skilling prayers right now, because it's a hard design space to work within, but are there any plans to consider them in the future?
01:04:22 - Twitch chat questions
01:09:54 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
As some of you already know, we partnered with Steamforged Games to develop the RuneScape Kingdoms board game and TTRPG, bringing Gielinor to the world of tabletop gaming! This week, we were joined by our friends at Steamforged Games: Jamie Perkins, Board Game Product Lead at Steamforged, and Richard August, the lead writer of the TTRPG! They were with us to answer all your questions about both of the RuneScape Kingdoms games. If you want to experience Gielinor in entirely new ways, check out the link to get them before they are sold out: https://osrs.game/RuneScape-Kingdoms
00:00:00 - Intro
00:10:42 - Announcements
00:11:59 - Could you introduce yourself a bit?
00:15:40 - Do you play RuneScape? What part of the game do you enjoy the most?
00:19:24 - What's your favourite skill?
00:20:16 - What is your go-to alignment in roleplaying games and why?
00:21:42 - What's the most memorable in-game decision you've made?
00:23:54 - Which teams on the RuneScape-side were involved in the process of creating RuneScape Kingdoms games?
00:31:33 - What were some challenges you had to consider when making a RuneScape based TTRPG and board game?
00:38:30 - What board games were the biggest creative influence?
00:40:37 - Can you explain why of the 162 vault cards 40 of them do not share the same card backs that state they are Vault cards?
00:42:03 - Are the figures paintable?
00:43:27 - How easily could a non-RS player play and understand this game?
00:47:57 - Is there any plan to bring the TTRPG to a virtual tabletop program like foundry?
00:49:36 - Will you be producing more of the Deluxe All-In game package for the board game or is it limited edition only?
00:50:40 - Is there a specific reason you went with D6 instead of D20?
00:52:51 - Player Creations
00:56:31 - I know Runescape is more of a master-of-all-trades sort of game, but in the TTRPG is it feasible to be more of a specialist (warrior dedicated to some specific skills as opposed to the more optimal-in-MMO good at magic/melee/ranged?
00:58:59 - What features have been implemented in the RuneScape Kingdoms board game to ensure a high replay value?
01:01:31 - Recap of Announcement
01:03:19 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
@Tanzoo and @Virtoso join us for an incredible look back through the many years of Old School RuneScape!
Check out our Winter Summit 2024 playlist: youtube.com/playlist?list=PLRs68iqW7gYtJqjMpL50ZVceVe918s8Qm&si=aKwAwdWE4ZpdFyOR
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
This week, we celebrated our 11th anniversary with a content-packed livestream! We were joined by Mods Sween, Sarnie, Kieren, Elena and Rice for some fun and games to revel and reminisce 11 years of Old School. A heartfelt thank you for sticking with us these past 11 years! This journey was made possible all thanks to YOU!
00:00:00 - Intro
00:06:47 - Announcements
00:11:12 - OSRS Quiz
00:48:54 - Fashionscape Show
01:17:12 - Bot busting
01:53:12 - Recap of Announcements
01:54:28 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Thank you to @poisonedpotion for the incredible narration!
Check out our Winter Summit 2024 playlist: youtube.com/playlist?list=PLRs68iqW7gYtJqjMpL50ZVceVe918s8Qm&si=aKwAwdWE4ZpdFyOR
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
This week's livestream was based on a "To Eat or Not To Eat" challenge inspired by @SoupRS Gielinor Games! Tune in to this video to enjoy the 1v1 challenge as Mods Sween & Sarnie shoutcast each duel!
00:00 - Intro
03:22 - Announcements
06:52 - To Eat or Not To Eat Challenge
54:48 - Shout out to Gielinor Games 3: Free Agents
55:40 - Mods Ayiza and Sween running the Cambridge Half Marathon in support of Safe In Our World on March 3rd!
58:00 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
On this stream, Mod Sarnie was joined by Mods Manked and Daizong to answer your questions about our newest boss: Scurrius, the Rat King!
00:00 - Intro
3:26 - Scurrius' history
6:11 - Announcements
7:47 - Where Cannon Rat?
8:42 - How did you come up with the Rat boss idea?
9:22 - Could you consider Scurrius to drop Easy/Medium clues?
10:02 - Is there a possibility to make Scurrius count towards Rat Slayer tasks?
10:37 - Is Scurrius instanced?
11:08 - Will there be a separate instance for Ironmen/Group Ironmen?
12:30 - If Prestiged Group Ironmen kill this boss with other players, will they lose their prestige status?
13:06 - Could you consider letting Iron players receive loot from Scurrius when they play with mains?
13:43 - Is this boss Pure-friendly?
14:17 - Is Scurrius members-only?
16:02 - Will there be CAs for Scurrius?
17:00 - Did the team’s envisioned difficulty of Scurrius match the outcome once it was live?
19:33 - Were there any mechanics that were scrapped because they made the boss too complex?
21:27 - What impact do these new combat achievements have on the thresholds for finishing each combat tier?
22:19 - Why doesn’t the Rat Bone Mace provide a Prayer bonus?
23:40 - Can the catalyst items to make rat bone weapons be added to Scurrius drop table?
25:00 - Can we get the drop rates for the Rat pet?
25:50 - Does only the MVP get a chance at the pet or is it an increased chance similar to Zalcano?
26:21 - Can we get a pet transmog to just the level 1 rat model?
27:22 - Are there any plans to make the Bone Weapons usable on non-rat monsters?
28:08 - Now that Scurrius is out, what is the next most obvious PvM knowledge gap that you think should be filled?
30:57 - For those players that face Scurrius and feel more confident about their PvM abilities, what would you recommend they do next?
32:37 - Why aren't the Rat Bone Weapons collection log items?
33:32 - Are there any storage options for the Rat Bone Weaponry?
34:27 - Are there plans to make it possible to uncharge the Bone Staff?
34:55 - Is there any info on how much damage the built-in spell for the Rat Bone Staff does?
35:42 - Is it a coincidence that the Rat boss drops the exact runes for teleblock?
36:26 - Are there any plans to create more "typed" weapons or perhaps adjust current weapons to have "type" effectiveness?
37:20 - What’s your favourite kind of cheese? 🧀
39:20 - Player Creations
41:52 - Were there thoughts about anti-afking?
42:46 - What is Scurrius's relationship with the other heads?
43:53 - Any chance that the rat minions disappear after death like Sarachnis?
45:02 - Older NPCs have projectiles that hit when their animation starts and newer NPCs seem to have projectiles that hit when the projectile reaches the player. Is there ever any worry about teaching players the new way of projectiles work without any warning that something like Jad works differently?
47:34 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Thank you to @OnlyTrails for being a wonderful tour guide of Varrock Sewers!
Check out our Winter Summit 2024 playlist: youtube.com/playlist?list=PLRs68iqW7gYtJqjMpL50ZVceVe918s8Qm&si=aKwAwdWE4ZpdFyOR
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
This trailer was made by community artist TheSkulled: twitter.com/theskulled
Discover more: https://osrs.game/While-Guthix-Sleeps
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Discover more: https://osrs.game/While-Guthix-Sleeps
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Check out our PvP plans for early 2024: https://osrs.game/PvP-Horizions
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Discover more: https://osrs.game/Sailing-Next-Steps
Follow ScreteMonge: twitter.com/ScreteMonge
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Discover more: https://osrs.game/Varlamore-PartTwo
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Discover more: https://osrs.game/Official-Client-Next-Steps
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Discover more: https://osrs.game/Varlamore-Part-One
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Discover more: https://osrs.game/Varlamore-Part-One
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
On this stream, Mod Sween was joined by Mods Sarnie, Husky, Manked, and Maylea for a special Christmas livestream! The mods played through the brand new Christmas Event (complete with voice acting). Then they lead a Christmas Parade around Gielinor and took a look back at all the highlights of OSRS in 2023.
0:00 - Introduction
5:02 - Announcements
10:53 - Christmas Event Playthrough
31:15 - Christmas Parade & Yearly Retrospective
1:16:23 - Player Stories
1:26:00 - Outro & UGC
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
If we reach 200,000 Subscribers by the end of the year we will come back in January 2024 with one final video to summarise Trailblazer: Reloaded and everything that happened during the League!
Thank you to Paak and BesselJ for their amazing video editing & additional statistics help!
00:00 - Intro
00:27 - Pets
03:33 - Relics & Regions
05:33 - Raids & PvM
07:29 - Trickster & Deaths
09:15 - Dry Streaks
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Leagues IV Community Playlist: youtube.com/playlist?list=PLRs68iqW7gYvWZAFs7-rW2bBQF0QtAH9g
Leagues IV: Trailblazer Reloaded is out now!
00:00 - Intro
00:15 - Statistics
04:56 - Player Achievements
08:10 - User generated content
09:07 - Community Playlist
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
0:00 - Intro
0:48 - General Changes
2:35 - Room Changes
6:41 - Olm Changes
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Wednesday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Some of your favourite content creators have been on the Leagues IV grind and have fire content for you to check out! Here is a Leagues IV Community Playlist: youtube.com/playlist?list=PLRs68iqW7gYvWZAFs7-rW2bBQF0QtAH9g
Leagues IV: Trailblazer Reloaded is out now!
00:00 - Intro
00:31 - Region Popularity
02:27 - First Relic Ft. Skill Specs
03:57 - Second Relic Ft. Tanzoo
04:37 - Third Relic Ft. Colonello
05:45 - Player Time Ft. Rargh
07:43 - Player Counts Ft. Virtoso
09:00 - Combat Stuff Ft. Tedious
09:50 - First Goblin Ft. PeePee McGee
12:04 - First Tier 8 Ft. Behemoth
13:19 - 3rd Age Items Ft. Green Dragon Bot
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Check out https://osrs.game/LeaguesIV for more information.
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
On this stream, Mod Sarnie was joined by Mods Arcane, Halo and Husky to discuss Leagues IV, sharing some insight on what to expect!
0:00 - Introduction
1:40 - Announcements
5:05 - How important was it to keep this League feeling like the original Trailblazer, vs. making it feel new and fresh?
6:33 - In the Shattered Relic League, you went with a fragment system in response to relic regret, is there a reason you've gone back to the old relic system?
12:30 - A lot of players expected a 4th area to unlock with the inclusion of Kourend & Kebos, but you've opted for only 3 unlocks. Could you elaborate on the reason for this?
14:54 - I'm new to Leagues and unsure where I should start? Any tips & tricks?
20:56 - Is the League a way for us to test Ruinous Powers so that you can later add them to the main game?
22:03 - In SRL the task list felt very samey to previous Leagues. Will the task list still feel like this, or have you made any substantial changes?
24:56 - With TBRL we now have static thresholds for the trophy unlocks, can you talk about why you have opted for this approach?
27:33 - What was your favourite teaser that’s been released?
32:29 - What regions and styles are you guys picking?
36:52 - Executioner Reveal
40:53 - Relic Interface Reveal
1:01:00 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Leagues IV: Trailblazer Reloaded is coming out on November 15th!
Thank you to @SoloMission
Leagues Discord: discord.com/invite/vbhPUHU
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
Leagues IV: Trailblazer Reloaded is coming out on November 15th!
0:00 Introduction ft. @ScreteMonge
1:00 Misthalin ft. @SoloMission
3:26 Karamja ft. @EVScape
6:23 Morytania ft. @Settledrs
8:33 Desert ft. @xRakine
10:51 Fremennik Province ft. @Jeporite
13:16 Asgarnia ft. @TastyLifeRS
15:28 Wilderness ft. @TorvestaRS
18:17 Kourend ft. @TediousRS
21:00 Tirannwn ft. @DitterBitter
23:05 Kandarin ft. @PureSpam
26:03 Outro
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
On this stream, Mod Sarnie was joined by Mod Other, Mod Rice, and Mod Mack to discuss our latest Varlamore blog! They dove into your questions about the newly proposed Varlamore Activites and Kourend Changes, and even showed off a new Leagues IV teaser!
0:00 - Intro
3:15 - Leagues IV Relic Reveal
5:52 - Varlamore Activities Overview
13:40 - Kourend Changes Overview
Varlamore Activies Q&A
14:50 - What would be the advantage of doing the Varlamore Agility Course over the Seers/Canifis Rooftop courses?
16:10 - Could you consider the Varlamore Agility Course as a chance to add an alternative source of Amylase, Staminas and Marks of Grace?
17:10 - Will there ever be a way to make Graceful kits not require another full set of Graceful?
18:02 - Could we update the Bonesack to actually carry bones, to help with the new Prayer activity?
20:20 - For the new Prayer training method, why does the upgraded Libation Wine cause you to use fewer bones?
23:20 - For House Thieving - could you implement a % chance that the house you are currently infiltrating has the city guard or the owner return, starting a clock for you to make it out without being detected?
25:03 - Are there going to be higher level skilling activities for Varlamore in the future?
26:55 - Would a second GE be possible for Varlamore?
28:37 - Will bones or lizardman fangs be able to be turned into bone shards?
29:37 - Will there be an achievement diary for this region?
31:18 - Is this Agility Course closer to Rooftops or something like Sepulchre?
Kourend Changes Q&A
32:01 - What about those who have already done Kourend Favour?
33:30 - Can the grouping tab be moved back to the journal side panel now that Favour is going?
35:00 - Can we make the farming patch protection an Easy Diary reward rather than Medium so as not to lock out limited accounts?
36:22 - Could you move Tithe Farm access to the Easy Diary?
37:01 - What about 807 Iron accounts and access to our Lizard Shamans? Will 807 Irons be able to farm a Dragon Warhammer?
38:07 - Locking the Arceuus spellbook behind a quest makes it no longer obtainable for specific account builds. Is there a way you can fix this?
38:57 - Will the Arceuus quest now be a barrier to making Blood Runes on Zeah? Or the true Blood Altar? Or both?
39:28 - Will the spell level change reorder our spellbook? Wouldn't this be problematic for muscle memory?
40:10 - Instead of removing Soldier activity, could healing wounded Soldiers reward us with small amounts of Hitpoints XP? (as it would be a niche training method for HP only)
42:45 - Could the clue step require any platebody rather than specifically tier 2?
43:12 - Are we going to increase/add requirements to Anglerfish as it's quite a heavy botting spot atm?
44:11 - What's going to happen to the statue from Architectural Alliance?
44:28 - Is there a potential to replace the Favour grind with a mini-quest, since it was fun to gain the trust of the different houses?
45:53 - Can we get a way to either re-obtain Kharedst's Memoir or transmog the Book of the Dead into it for the fashionscape?
47:12 - Could the minecarts still require you to visit them once rather than being unlocked automatically?
47:49 - What is your stance about changing Kourend Castle teleport to inside the Slayer Dungeon since there's one on Xerics too?
48:41 Can we also refund the rune cost for adding a Kourend Castle teleport to the portal room or portal nexus?
49:50 - UGC
54:30 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
On this stream, Mod Sarnie was joined by Mod Rice and Mod Mack to discuss our latest Varlamore blogs! They fielded questions about both the Fortis Colosseum and Perilous Moons. They also gave us a sneak peek at some potential item rewards!
0:00 - Intro
4:28 - New Mod Questions with Mod Rice
Fortis Colosseum:
10:57 - What style of combat do you expect to be the best choice?
11:45 - How long would an average run take?
12:58 - How difficult do you expect this to be compared to other wave-based events?
14:40 - Will there be a Quiver Max Cape?
15:19 - What if the Quiver functioned as an actual quiver, similar to the Bolt Pouch?
15:47 - Why did you decide to give Dizana's Quiver a charge system?
17:42 - I am worried about the time sink required to upkeep with the charges. What are your thoughts on this?
18:55 - Will the Glaive of Ralos be an effective replacement for BGS?
19:55 - Will the Colosseum be safe for HCIM?
21:16 - What would you think of moving the Echo Crystal’s effect from boots to shields?
23:00 - Proselyte Armor is incredibly iconic. Would it not be more fitting to get the next upgrade to prayer armour as the next tier of Temple Knights armour?
25:01 - Do you feel like Sunfire Runes’ effect is too similar to the Tome of Fire?
26:57 - What would you think about changing Sunfire Runes to an ammunition slot item?
28:46 - Will there be any Slayer task available for the Colosseum?
30:35 - What would you think of adding a number of small/meaningless rewards for low amounts of glory, in order to make the big results feel bigger?
31:29 - Sunfire runes: I noticed it said that the 10% min hit would be added per rune, does this mean that a spell that uses 5 fire runes will add 50% min hit? Or is it per spell at a cap of 10%?
32:19 - Can we put the Quiver in the POH cape rack? Can you merge the bolt pouch with the quiver to upgrade it somehow?
33:07 - What about transport to the colosseum? I don't want another stranglewood?
34:04 - Will debuffs at colosseum be as restrictive as invocations at ToA?
35:39 - What Combat level do you recommend for the coli?
36:05 - Will there be Combat Achievements for the Colosseum?
Perilous Moons:
36:32 - Demo
45:56 - What lessons from the Barrows Brothers did you take into account when designing these new demi-bosses?
47:31 - Why did you decide to have the demi-bosses be distracted instead of killed?
48:41 - If the bosses won’t be killed, what is the indicator when a boss challenge is over?
49:40 - Will the dungeon be accessible for F2P players?
50:34 - Outside of Perilous Moons, against which bosses do you see each armour set being useful?
52:27 - Can we expect more mid-level boss encounters in the future?
54:01 - What influenced you to come up with these mould-breaking armour sets? How will they affect future item set designs?
55:33 - These armour sets have different effects: One has a stackable burn, one mixes melee & magic and one has a double hitting weapon. How did you decide on these?
56:14 - Why does the Eclipse thrown weapon calculate damage differently to other ranged weapons?
58:04 - How did you decide on the proposed Special Attack for each item?
58:54 - What other effects/bonuses were also discussed during ideation?
1:00:12 - Why would I use Bloodrager instead of Scythe?
1:00:52 - What other uses did you consider for the excess Blood, Eclipse, and Blue Moon Spikes?
1:01:27 - Are all proposed armour sets tradeable?
1:01:47 - Why is Bladed Moon untradeable?
1:02:41 - Does the burn stack? Will they show up any differently in combat?
1:03:24 - What's the design space goal for these sets? i.e. an offensive mirror to Barrows
1:04:08 - For the dungeon are you more focusing on teaching mid players more about movement mechanics, or what is the main focus?
1:06:06 - Why not make the Bladed Moon have more stab accuracy vs slash?
1:08:13 - Will any of the gear degrade similar to barrows gear?
1:08:48 - Do you need to land an accurate hit for a chance at burn?
1:09:09 - With burn effects being introduced, will there be new elemental fire AOE spells like barrages?
1:11:57 - UGC
1:15:08 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
On this stream Mod Light was first joined by Mod Sween with a statement on in-game bots. Then Mod Squid dropped by to demonstrate what to look forward to in Forestry: Part Two, and answer your questions on the topic. Finally, Mods Light, Sween, Kieren, and Bruno joined for a full live playthrough of the Path of Glouphrie - complete with voice acting!
0:00 - Mod Sween addresses botting
5:34 - Forestry: Part Two
10:22 - 2H Axe Demo
14:40 - Could you explain the rationale behind tying run energy to the 2H Axe?
17:10 - What are your thoughts on changing the 2H Axe mechanic or adjusting it to be simpler?
23:30 - Pheasant event demo
28:02 - Fox Event demo
30:59 - Pheasant Outfit
33:12 - Quickfire Chat Q&A
55:45 - PoG Trailer
57:03 - The Path of Glouphrie Playthrough
1:55:25 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
On this stream, we were joined by Mod Sarnie and Mod Other, who tackled all of your questions on Valarmore's Hunter Guild!
00:00 - Intro
05:53 - Why did you decide to remove Hunter’s Bolas?
09:31 - How will the Hunter’s Spear be useful without the Bola’s special?
12:02 - Are rumours one and done tracks or are they more akin to slayer tasks, where you would have to hunt a certain amount of creatures?
14:42 - For what content do you see the Hunter's Sunlight Crossbow being used?
17:20 - How much of the feedback changes were due to PvP feedback?
20:33 - Can we have a different use for Fennec Foxes than killing them? They’re too cute to kill.
23:03 - What would you think of allowing players to eat again during the Hunter meat heal over time - forfeiting any remaining healing from that meat?
27:53 - What other effects did you consider for Hunter meats?
32:58 - Are you wary of invalidating fish by adding Hunter meats?
34:27 - A lot of Hunter meats aren't worth keeping or cooking because they're only mediocre foods. What would you think about allowing for skewered beast meats (and other such cooked Hunter meats) to be used with leaves to craft Forester's Rations?
37:16 - Are you concerned about giving the Hunter skill a 3rd pet, when some others only have 1, if any?
39:03 - Can we get pets that we trap around the world we can keep and breed at the hunters guild?
41:30 - Is there a way to make existing Hunter outfits relevant with this update?
47:19 - Can we please craft the Hunter outfits ourselves instead of paying to have someone else do it for us?
48:17 - Could the Hunter cape have a teleport to the guild like several other skill capes do?
48:37 - Can we get deposit boxes near some hunting areas at the cost of gp/hunting materials? Or one time payment for access to a deposit box?
51:40 - Will the trap storage include butterfly jars? The butterfly jars are used for Hunter, so it'd be weird to include impling jars and butterfly nets, but not butterfly jars.
54:38 - Could we use Eagles to carry out small jobs for us? For example you could send your Eagle off to the bank with a pouch of things to deposit.
56:20 - Why would barehanded catching moths be useful since we’d still need jars? It’s not like implings where you might randomly come across one without gear.
57:55 - Do moth jars require 'accept aid' to be on?
1:00:14 - Can we get even more uses for furs? It's nice that the outfits will have some use now, and that the furs can also make pouches. But these pouches let us hold... more furs. I feel like we need something else on top for them. Why do I need to make a fur pouch? Why will I need tons of furs?
1:03:08 - What would you think of adding a hunting style boss encounter?
1:05:25 - Outro
Grab a month's free membership plus Purple Skin with Twitch Prime! https://osrs.game/TwitchPrimeYT
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, watch us live every Thursday at osrs.game/Watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
This trailer was made by community artist Hooti, go check out their Twitter page! twitter.com/Hooti_osrs
In The Eyes of Glouphrie, you revealed a sinister espionage plot aimed at the Gnome Stronghold. Now it seems that King Bolren has acquired a worrying new pet. It appears that Glouphrie’s next target is the Tree Gnome Village… what could he be planning?
Start the quest TOMORROW, on Wednesday 13th, and speak to King Bolren in the Tree Gnome Village!
Requirements and Rewards:
Completion of The Eyes of Glouphrie, Waterfall Quest and Tree Gnome Village
60 Strength
56 Slayer
56 Thieving
47 Ranged
45 Agility
Upon completion you'll be rewarded with:
2 Quest Points
Poison Waste Dungeon Access
Two Lamps offering a total of 20,000 Slayer XP and 5,000 Thieving XP
Two Lamps offering a total of 30,000 Strength XP and 5,000 Magic XP
#PoG #PathofGlouphrie #OldSchoolRS #OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
As previously discussed in our Varlamore: The Shining Kingdom newspost, the Hunter Guild is designed to breathe new life into underappreciated Hunter content all across Gielinor. It introduces new critters, new hunting grounds, and new rewards – and, of course, it introduces the Guild itself.
Mod Ayiza is here to give you a summary of what we're presenting as the one of biggest pieces of the first part of our next area expansion; Varlamore!
Each week the Old School RuneScape team answer your questions live. Ask your questions and pitch your proposals, Watch us live every Thursday at https://osrs.game/watch
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
All of the information for Deadman: Apocalypse can be found in this newspost: https://osrs.game/DMM-Apocalypse-EYNTK
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
🔗 secure.runescape.com/m=news/summer-summit-2023-august-19th?oldschool=1
Timestamps:
0:00 Introduction
1:50 A message from Mod Pips, Jagex CEO
11:30 Deadman: Apocalypse
27:41 'Smaller' Announcements with Mod Sween and Poisonedpotion
45:12 Community Spotlight and Intermission
55:16 Leagues IV: Trailblazer with Mod Arcane
1:10:45 Varlamore: The Shining Kingdom with Mod Ed
1:32:17 Sailing
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#summersummit #OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape #Leagues
👉 https://osrs.game/Sailing-Blog
PREVIOUS BLOGS
⛵ NAVIGATION - https://osrs.game/Navigational-Mechanics-Blog
🎮 CORE GAMEPLAY - https://osrs.game/Sailing-Core-Gameplay
✨ REWARDS - https://osrs.game/Sailing-Rewards
📚 INTEGRATION/LORE - https://osrs.game/Sailing-Integration
#oldschoolrunescape #NewSkill #OSRSNewSkill #OSRSMobile #Sailing #OldSchoolRS
Discover more:
🔗 https://osrs.game/Varlamore
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
🔗Find out about the new rules, tasks, rewards and more here:
osrs.game/LeaguesIV
Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
#OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
The poll to "lock in" Sailing is now live in-game! Cast your vote now!
BLOGS
⭐ FINAL BLOG: https://osrs.game/Sailing-Blog
⛵ NAVIGATION - https://osrs.game/Navigational-Mechanics-Blog
🎮 CORE GAMEPLAY - https://osrs.game/Sailing-Core-Gameplay
✨ REWARDS - https://osrs.game/Sailing-Rewards
📚 INTEGRATION/LORE - https://osrs.game/Sailing-Integration
PARTNERS
We've partnered with ScreteMonge to create this awesome video.
📺 Video created by community creator, ScreteMonge.
🎨 Thumbnail created by community artist and 2021 Golden Gnome winner Hooti Tooti.
Make sure to follow their channels below:
⭐ twitter.com/ScreteMonge
⭐ twitter.com/Hooti_OSRS
#oldschoolrunescape #NewSkill #OSRSNewSkill #OSRSMobile #Sailing #OldSchoolRS
The semi-finals kick off today (August 18th) at 15:00 BST, so head on over to www.twitch.tv/evscape to make sure you don't miss a single minute of the action!
A huge thank you from us to both EVscape (twitter.com/EvScapeOfficial) and Hooti (twitter.com/Hooti_osrs) for all of their hard work putting this event on, and to everybody competing!
⛵️ Tune into our latest Sailing roundtable discussion! 👉 youtu.be/tP2uBrH3LxA
#oldschoolrunescape #NewSkill #OSRSNewSkill #OSRSMobile #Sailing #OldSchoolRS