GlitchFishThis glitch is the prequel to New Super Mario Bros. 2. (Just kidding. :-p) This glitch causes infinite/unlimited coins to flow out, which can be collected. If they're left alone, this glitch causes a lot of lag.
-Go to the World 4 Castle. Make sure you've got either an Ice Flower or a Penguin Suit before you do the glitch. -Go to either rotating gate with at least one Koopa that crawls on it. -Face the direction you're going to throw the ice ball in towards the Koopa, then jump and grab onto the rotating gate. This way, when you jump, you'll face the same direction as you did on the ground. -Jump when the Koopa comes near you, throw an ice ball at him, quickly grab the gate as you come back down and hit 1 to spin the gate. You've got to spin the gate before the Koopa hits the ground.
Notes: The game doesn't freeze due to the fact that coins disappear after a while. Leaving and coming back will cancel the glitch.
Turn on subtitles for instructions during the video.
New Super Mario Bros. Wii - Infinite Coin GlitchGlitchFish2013-09-20 | This glitch is the prequel to New Super Mario Bros. 2. (Just kidding. :-p) This glitch causes infinite/unlimited coins to flow out, which can be collected. If they're left alone, this glitch causes a lot of lag.
-Go to the World 4 Castle. Make sure you've got either an Ice Flower or a Penguin Suit before you do the glitch. -Go to either rotating gate with at least one Koopa that crawls on it. -Face the direction you're going to throw the ice ball in towards the Koopa, then jump and grab onto the rotating gate. This way, when you jump, you'll face the same direction as you did on the ground. -Jump when the Koopa comes near you, throw an ice ball at him, quickly grab the gate as you come back down and hit 1 to spin the gate. You've got to spin the gate before the Koopa hits the ground.
Notes: The game doesn't freeze due to the fact that coins disappear after a while. Leaving and coming back will cancel the glitch.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishGlitchFish Live StreamGlitchFish2023-05-19 | ...Super Mario Galaxy 2 - Skipping the Cloud FlowerGlitchFish2022-01-01 | Here's what happens if you skip the Cloud Flower at Fluffy Bluff Galaxy without ever touching one in the save file. This is very difficult to perform.
-Go to Fluffy Bluff Galaxy. -Navigate on top of the building. -Approach the cloud above the ground and triple jump with the last jump on the cloud. Hold the control stick down (away from the cliff), then spin, move into the wall, wall jump, tilt the control stick up (toward the cliff), and spin again to land on top of the cliff. If you hold A during this jump sequence (and all others following), you'll get the most height possible. -Approach the next section of clouds past the piranha plant. -Long jump at an angle to the far right edge of the first two clouds, and quickly long jump off of that edge before the cloud disappears. -Aim this jump towards the cloud with the Cloud Flower on it, then shake and navigate onto that cloud. -Quickly jump off of this cloud before it disappears, and move over the next cloud under the question block. -Just before you get any visual indication of Mario landing, flick the control stick back and jump to do a side flip before the cloud disappears. Shake in the air to get more height and try to land on top of the question block. If you don't land on top, you can wall jump off the side of the question block, shake, and try again. If you miss the side flip completely, you can hopefully at least get a regular jump and land on another cloud, then try this sequence again. -Long jump from the top of the question block towards the ground ahead and shake just before you get to it. You'll want to land between the fences. If your jump isn't long enough to grab the ledge, you can wall jump off the side of the ledge and spin to get on the ground. -Wall jump up to the launch star and complete the next planet normally. -After taking the launch star to the planet with the waterfall, stand under the flying question block while facing the camera. When the question block moves to the side, backflip against the wall, wall jump, shake, and move back to land on top of the question block. -When the question block is at the right, do another backflip and hold down as soon as you jump to move away from the wall, shake, move back to the wall, wall jump, shake again, and move back again to get on the ledge. You can do this jump no matter where the question block is, but it's easier to avoid the piranha plant if you're on the right. -Go to the swing. If you want to avoid accidentally touching the Cloud Flower, you can get on the swing from the back and swing all the way right, then all the way left and jump onto the tree. -Go to Captain Toad and get through his speech. -Run directly between the Cloud Flower and Captain Toad, and long jump as Mario passes the Cloud Flower. -Land on the first cloud, then long jump immediately when you land. -Land on the very far edge of the second cloud, then long jump immediately when you land again. -Land on the near edge of the third cloud, then long jump immediately when you land. Since you don't have the height or distance to see a shadow, you'll have to do this final long jump before you get any visual feedback of landing. -Land on the large cloud around the mountain summit and do a regular jump immediately, then shake and move left to land on the ground next to the cloud. You need to do this jump before you get any visual feedback also. -Triple jump to the right, with the last jump off of the cloud. At the peak of your jump, shake and move over to the mountain summit.
Notes: When this is done before ever encountering a Cloud Flower, it will still show up in the engine room because getting the star is what triggers it.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishSuper Mario Galaxy 2 - Skipping the Spring MushroomGlitchFish2021-12-29 | Here's what happens if you skip the Spring Mushroom at Chompworks Galaxy without ever touching one in the save file.
-Go to Chompworks Galaxy. -Do a high jump (such as a backflip) towards the part of the wall directly next to the slide, wall jump off of it, and spin before holding back on the control stick to land on the platform. -Take the launch star to the next section. -Jump over the rolling Chain Chomps until you reach the next launch star. -Take the launch star to the final planet. -Most of the platforms before the rotating ones can be reached with a backflip and sometimes a wall jump and spin. -On the second elevator, backflip as soon as the top orange dot disappears inside the elevator. Jumping off of a platform moving upward will give you more height. Now spin before moving toward the rotating platform and wall jump then spin to navigate on top of it. -Backflip and spin again toward the second rotating platform. Do another wall jump off of this one and spin to navigate on top of it. -Backflip one more time and spin to reach the star.
Notes: When this is done before ever encountering a Spring Mushroom, it will still show up in the engine room because getting the star is what triggers it.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishSuper Mario 64 - Reaching the Bowser Painting GlitchGlitchFish2021-12-20 | This glitch allows you to get behind the trapdoor and reach the Bowser painting. This is a difficult glitch to pull off given the small space available for a backwards long jump (BLJ) and the precision needed to guide Mario through the castle interior.
-At the main lobby of the castle, enter the left door to the basement.
-Hold the control stick northeast as the door animation plays, and Mario will start running once the animation finishes. If you use a Nintendo 64 controller, there's a notch in the place where you should hold the control stick.
-Jump as soon as Mario lands on the stairs, and he should grab onto the floor inside the column in the main lobby that has coins on top of it.
-Backwards long jump into the inside corner of the column.
-To do this exploit, long jump as short as possible facing away from the inside corner, and immediately tilt the control stick towards the inside corner while tapping A rapidly.
-Stop tapping A and hold the control stick down and slightly move it around to navigate Mario to the entry area to send him behind the door with the momentum you built up. Try to avoid the door itself, as that will cause Mario to walk through it and enter the black room.
-The idea with holding the control stick is to keep it in the opposite direction you want Mario to move.
-You should still have momentum to keep moving, so press the left C button to move the camera while still holding down on the control stick. Your goal with this maneuver is to get Mario on the stairs in the middle of the room.
-Once Mario is on the stairs, continue holding the control stick down and move it slightly to the right, and jump to get Mario to slide up through the wall next to the 8-star door. He should continue down the hallway until he reaches the Bowser painting.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishSuper Mario Galaxy 2 - Outside the Bonus Room GlitchGlitchFish2020-07-04 | This glitch allows you to get outside the bonus room at Starshine Beach Galaxy with Yoshi. -Get to the top of the cylindrical structure with a palm tree on top. -Adjust the camera by using the control pad and moving around so that standing between the tree and the silver star points you between two triangle shapes on the ground. It doesn't need to be exact since you can adjust your direction later. -Infinite flutter straight up to the top of the palm tree. This allows you to infinite flutter away from the cylinder without the camera automatically changing. This step isn't required, but it makes aiming easier. -Infinite flutter forward, also gaining height as you move forward. (To infinite flutter, jump and hold A. Just after you start fluttering, tap Z and let go quickly, then immediately let go of A and repeat. Don't take too long to press Z.) -After about five minutes of fluttering, the bonus room will appear and you can adjust your direction towards it. You can land on top of it, which is why you need to gain height as you flutter to it. -Unless you want to have the camera automatically fix directly in front of the bonus room, stay to the left as you approach it.
Notes: -Approaching the bonus room too far to the right will fix the camera in front of the room as it does when you enter the room through the pipe. -You can get inside the room from the front side. -The large black front panel is what is used to obscure the sky background from being visible while inside the bonus room.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishSuper Mario Galaxy - Behind the Invisible Wall GlitchGlitchFish2020-06-27 | This glitch allows you to get behind the invisible wall during the star Through the Meteor Storm at Melty Molten Galaxy. -Go to the fence on the edge of the volcano near the start of the mission. -Jump backwards against the volcano so when you slide down, you're facing the opposite way you slide. -Hold the control stick in the direction you're sliding, then jump, change the control stick to the opposite direction and to the right, shake to spin, and repeat. This allows you to navigate around the back of the volcano. -Once you reach the platform on the opposite side of the volcano, you can explore the area on the other side of the invisible wall that is meant to prevent you from getting to the area during this mission.
Notes: -If you walk against the wall on the small platform against the volcano, you can walk up the side of the volcano without sliding down. -The wall is a single continuous object that stretches across the lava, so the only way to get to and from the area behind it is by going around the back of the volcano.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishSuper Mario Sunshine - Inside a Chain Chomp GlitchGlitchFish2020-05-24 | This glitch allows you to get inside the Chain Chomp at Pianta Village. -Choose the episode Chain Chomp's Bath. -Take the Chain Chomp near the hot spring as you normally would for the episode. -Stay near the hot spring as the Chain Chomp is about to jump in, and move into the water before the Chain Chomp falls in.
Notes: -You can get back out by jumping through its teeth.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishSuper Mario Odyssey - Climb a Building Out of Bounds GlitchGlitchFish2020-05-24 | This glitch allows you to climb a building out of bounds at New Donk City (Metro Kingdom). -Go to the sub-area in the northwest part of New Donk City that contains a T-Rex dinosaur chase. -Jump on top of the two trash cans at the start and stand in between them. -Move the control stick around until Mario falls between them. The easiest way I've found to do this consistently is to face the building and quickly flick the control stick down to face Mario towards the camera, and he'll fall through. -Facing the building, jump, ground pound, and roll as soon as you touch the ground. You'll roll out of bounds. -Immediately jump and throw Cappy back towards the camera so you don't fall below the stage. Alternatively, you can aim slightly to the right when you roll, and you'll hit the building to the right before you fall below the stage. -This out of bounds area can be explored, but going too far back will cause Mario to fall. -To climb the building, jump on top of the ledge above the entrance while still remaining out of bounds. The easiest way I've found to do this is to stand on the ground facing the entrance with Mario's hand slightly showing through the wall. Then ground pound, jump, throw Cappy, then dive and bounce off of Cappy. You'll be able to move around a bit before you land on the ledge above the door with Mario only partly visible through the wall. -Next, face to the side and slightly away from the camera to make sure you don't jump back into bounds. Ground pound, jump, throw Cappy, then dive and bounce off of Cappy. Then wall jump off the side building and you should have enough height to land on the next level of the building.
Notes: -The platform of the second level of the building allows you to go back much farther without falling than you can at ground level. -Although you can reach the third level of the building, the floor is not solid so you can't climb that high.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTSuper Mario Sunshine - Small Tree GlitchGlitchFish2020-05-17 | This glitch prevents trees stuck under goop from growing to their full size when uncovered.
-Select any mission at any level where there is a tree covered by goop. -Enter first person mode to make it easier, and aim at the place where the tree will appear. -Spray to clear the goop, and as soon as the screen starts shaking, quickly move the control stick to face the camera away from the place where the tree is growing.
Notes: -Depending on how quickly you move the camera away, the tree will grow to a different size. -You can still climb and stand on the leaves, but these are always full size. -If you jump and fall onto a leaf, it will appear full size and disappear from the smaller visible tree. -If you touch a leaf without falling onto it, it won't appear and you'll appear to be standing in the air.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTSuper Mario 64 - Cannon Camera GlitchGlitchFish2020-02-20 | This glitch allows the camera to be controlled while Mario is in a cannon. It also prevents the crosshairs from showing.
-Jump in any cannon. -Press A immediately before the crosshairs would normally appear. If the timing is not right, you'll end up either needing to fire the cannon or accidentally firing the cannon to try again.
You can still aim, but it's difficult to tell where the vertical position is. You'll have control of the camera while doing the glitch. The C buttons have to be held down to prevent them from resetting to their original positions.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTSuper Mario Sunshine - Infinite Flutter to the Island GlitchGlitchFish2020-01-22 | This glitch allows you to skip the long boat trip to the island with the green pipe to the Lily Pad Ride level with the poison river. It's a huge time saver if you don't spend an hour trying to get it to work first. It's very difficult since you have to perfectly chain flutters to cross the water.
-Get Yoshi and head over to the beach. -Face away from the island since Yoshi travels much faster backwards. -Infinite flutter to the island. To do this, jump with A and hold it for the entire infinite flutter. Press X to dismount Yoshi and press L immediately after that to remount Yoshi and start another flutter. If X is not timed just before L, the flutter won't work.
Twitter: twitter.com/GlitchFishYTSuper Mario 64 DS - Skip Endless Stairs/Final Boss with Anyone GlitchGlitchFish2019-12-19 | This glitch lets you skip the endless stairs and access the final boss with any character.
-In the room behind the 50 star door, go to the second step and stand on the smallest black tile while facing the corner between the next step and the wall. -Charge a run by holding Y, then dash toward the corner and press R + A to do a kick slide before you reach the corner. If you do the slide too late, you'll fall through the wall and floor and lose a life. -You should disappear and see a black top screen. This is because your character launched high above the level, out of bounds. Hold left and down to navigate back towards the room, which you can still see on the touch screen map. -Try to land directly above the door to the endless stairs so you land on them. Once you land there, run to the top and try to find your way into the entrance to the final level.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTSuper Fresh Splatoon Livestream!GlitchFish2017-03-24 | Description here.Super Mario Galaxy 2 - Out of Bounds at Starshine Beach GalaxyGlitchFish2015-07-29 | I'm posting things about Nintendo on Twitter. Go check it out! twitter.com/GlitchFishYT
This glitch allows you to get out of bounds at Starshine Beach Galaxy. It's a pretty big find by Bromaticalpie. :)
-Get a Yoshi and a Dash Pepper.
-Run out into the large water area, then turn back towards the shallow section.
-Aim about where the right edge of the stationary cloud is located, and dismount Yoshi, sending him into the beach. He should fall through the surface and swim in place there.
-Walk up to him quickly before he disappears, and push him into the dune along the edge of the course until you walk over him.
-Shake to mount him again, then dismount as you fall beneath the course. If you don't, you'll get stuck underwater with him and float to the surface again.
-Swim down and back toward the center of the course so you don't fall outside the water's boundaries. Once you get low enough, the camera will be forced through the ground and you can explore.
Notes: You can get inside some objects like the Pianta statue and the dock by swimming up and jumping into them. Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTMario Kart 8 - Behind the Waterfall at Wild Woods GlitchGlitchFish2015-04-29 | This glitch allows you to get out of bounds behind the waterfall at Wild Woods.
-Choose a character with a bike. The bike should be a long one rather than others like the standard bike (longer ones are further down in the options). It's easiest with large tires, although it can be done with others. Also, medium characters work best.
-Go to Wild Woods and get to the waterfall by driving through the river. Don't fall off though.
-Back up to the edge of the waterfall until your bike hangs on at an angle.
-Slowly tap the reverse button, and just before the bike falls off, press and hold the accelerator. You should fall inside the waterfall. If you don't and your tire is stuck inside the wall, you should be able to get in by hopping when your tires are not smoking.
Twitter: twitter.com/GlitchFishYTSuper Smash Bros. For Wii U - 0 HP Stamina GlitchGlitchFish2015-04-21 | This glitch allows a select few characters to continue playing after reaching zero HP in a Stamina match.
-Start a Stamina match. -Choose Bowser, Little Mac, Charizard, Lucario, or Wario. These are the only characters that the glitch works with. It doesn't matter who the opponents are. -Lower the glitch character's HP to somewhere near 0. -Get a Smash Ball and begin the character's Final Smash. -During the Final Smash, get attacked to get your HP to 0 before the Final Smash transformation ends. When it ends, the HP will be at 0 if it doesn't change right away. The characters work mostly the same, however, things that don't normally cause damage will end the match, such as Fludd or bananas.
Notes: -All of the characters except Wario can be done the same way. Wario has to take damage by eating an explosive since he is immune to normal attacks during his Final Smash. -Characters at 0 HP are still able to win matches. -Eating Superspicy Curry will not affect the character's status at 0 HP.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTMario Kart DS - Luigis Mansion Freeze GlitchGlitchFish2015-04-18 | Here's a Mario Kart DS glitch as requested by Thomas a really long time ago!
This glitch causes the game to freeze up.
-Pick any character and go to Luigi's Mansion. -Drive onto the front steps of the mansion. -Press and hold A and B. -Start turning, and the game will freeze up. Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTMario Kart 8 - DK Jungle Out of Bounds GlitchGlitchFish2015-02-03 | This glitch allows you to get out of bounds at the end of the temple area.
-Choose a character with a bike. The bike should be a long one rather than others like the standard bike (longer ones are further down in the options). It's easiest with large tires, although it can be done with others. Also, medium characters work best.
-Go to the end of the temple near the blue ramp.
-Back up to the edge on either side of the platform that sticks out of the temple until your bike hangs on at an angle.
-Slowly tap the reverse button, and just before the bike falls off, press and hold the accelerator. You should fall inside the block.
-You can also do this on the second step down. When you fall, your front tire should be inside the step. You'll have to stop accelerating for a second to let the smoke on the tires stop, and then hop forward inside the step. You'll fall through to the ground behind the steps.
Twitter: twitter.com/GlitchFishYTMario Kart 8 - N64 Rainbow Road Lap GlitchGlitchFish2015-01-20 | This glitch causes the lap counter to count laps and end the race at the wrong checkpoints.
Turn on subtitles for instructions during the video.
-Go to N64 Rainbow Road. -Turn around and head back. -When you get near the wall, aim for the gap between the wall and the fence. -Use a mushroom and hop just before the wall. This should make you jump over the edge. When you fall off the road, try not to turn to the right or you may get set back on the lower section again. -Once Lakitu sets you on the section before the ramp, turn around and drive back to the checkpoint that would normally start the 2/3 section. -After you cross that, turn around again and drive the normal way through the course. The laps will count off at the wrong checkpoints and skip one checkpoint before the race ends.
Notes: You can do this with karts or bikes, and the weight class does not matter.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishMario Kart 8 DLC - Excitebike Arena Ramp GlitchGlitchFish2014-11-22 | This glitch allows you to get inside the ramps at Excitebike Arena, a new course in the Mario Kart 8 DLC pack 1.
-Choose a character with a bike. The bike should be a long one rather than others like the standard bike (longer ones are further down in the options). It's easiest with large tires, although it can be done with others. Also, medium characters work best.
-Go to Excitebike Arena, and choose a large ramp to get inside.
-Back up to the edge on the left until your bike hangs on at an angle.
-Slowly tap the reverse button, and just before the bike falls off, press and hold the accelerator. On the larger ramps, if you hold A soon enough, you should fall inside the ramp. Otherwise, you might fall with the front of the bike inside the wall. If this happens, drive to the side slightly and try hopping to get in. You can use a mushroom too, if the front of the bike is inside, but this would probably send you right through to the other side.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTSuper Smash Bros. Melee - Stock Icon GlitchGlitchFish2014-10-21 | So it's been a while since I uploaded a video, but here's another one!
This glitch allows you to use the icon for another character during battle. Each character can use one or two alternate character icons.
-In any mode, select the desired characters.
-For the character you're doing the glitch with, deselect it, then move the cursor over Yoshi, Kirby, or Captain Falcon.
-Press Y once (or twice for some characters, explained later), but don't select the character. This will change the color of Yoshi, Kirby, or Captain Falcon.
-Press L, R, and Start simultaneously to return to the menu.
-Go back to the mode you were in (which is Melee in the video). The character will have a different picture although the name is still the same. It will show Yoshi, Kirby, or Captain Falcon, depending on the initial character you chose. A list of the characters and which alternate icon(s) they each get is listed below.
-Start the battle, and the icon above the percentage display will show the different character's icon.
Notes: It does not matter whether you hover over Yoshi, Kirby, or Captain Falcon before pressing Y and returning to the main menu. They will all give you the same result.
Some characters have a second different character's icon they can use. You can either press Y twice when you hover over Yoshi, Kirby, or Captain Falcon, or you can change the 'color' after you get the first option by doing the above steps.
You can't use any alternate character icons for Yoshi, Kirby, or Captain Falcon because their alternate colors show up initially when the glitch is used, and it just cycles through their normal color options.
Here's a list of the characters and which alternate icons they get before cycling through their normal colors:
Dr. Mario - Light Blue Yoshi Mario - White Kirby Luigi - White Kirby, Purple Link Bowser - White Kirby, Green Kirby Peach - White Kirby DK - Blue Captain Falcon Ganondorf - Light Blue Yoshi Falco - Light Blue Yoshi, Purple Zelda Fox - Blue Captain Falcon, Green DK Ness - White Kirby, White Marth Ice Climbers - White Kirby, Green Peach Samus - White Kirby, Zelda - Light Blue Yoshi Link - White Kirby Young Link - Light Blue Yoshi Pichu - Light Blue Yoshi, Gold Roy Pikachu - White Yoshi, Green Peach Jigglypuff - White Kirby Mewtwo - White Kirby, White Marth Mr. Game and Watch - Blue Captain Falcon, Green DK Marth - White Kirby Roy - Light Blue Yoshi
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTSuper Smash Bros. Melee - Dark Character GlitchGlitchFish2014-08-03 | This glitch allows you to use a dark version of any character.
-On the character select menu, use at least two controllers with one plugged into the fourth port.
-Choose a team battle.
-Turn on all the unused character slots if you're only using two controllers, as this glitch can be done with one or more human players.
-In each character slot, choose the same character. Also make each instance of the character on the same team.
-Now that every character is set, you can turn off whichever ones you're not going to use. The reason for this initial four-character setup will be explained later.
-Open the name menu on any active player slot now and hover over the name entry. With another controller, hover over the back button.
-Press A on both controllers simultaneously. It actually works if you press A on the controller hovering over the back button a split second earlier.
-This should send you to the stage selection screen, where you can start the match.
Notes: The reason you have to initially set up all four slots with the same character and same color is that the game has different shades for players on the same colored team, and since a fourth player is not supposed to be accessible on the same team, you have to set up slots to cover the other three shades. The fourth shade is what you see in the video, being completely shaded.
This shading is actually the same as what you see in the Dark Link match, so you can play as Dark Link too. Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTMario Kart 8 - Out of Bounds at Sherbet Land GlitchGlitchFish2014-06-11 | This glitch allows you to get out of bounds in the second underwater portion of GCN Sherbet Land.
-Choose a character with a bike. The bike should be a long one rather than others like the standard bike (longer ones are further down in the options). It's easiest with large tires, although it can be done with others. Also, medium characters work best.
-Go to the exit of the second underwater portion of the course which is near the lap line.
-Back up to the edge on the left until your bike hangs on at an angle.
-Slowly tap the reverse button, and just before the bike falls off, press and hold the accelerator. You should fall with the front of the bike inside the wall.
-Drive to the right slightly (but not so much that you move out of the wall), and when the back tire stops smoking, hop into the wall. There is a platform inside.
Notes: If you do this too close to the exit of the underwater section, you will fall through the ground.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishNew Super Mario Bros. U - Floating Baby Yoshi GlitchGlitchFish2014-04-18 | This is the first Wii U video from GlitchFish!
This glitch causes Baby Yoshi to float up and down in the World 4 Ghost House.
-Simply have a Baby Yoshi of either pink or blue follow you to the course, then take him into the second room that sways up and down. -Chuck the Yoshi off the edge and he will get stuck there, swaying with the room.
Notes: You can't pick the Yoshi up again or jump on him once he gets stuck.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYT*New* Super Mario Galaxy - Out of Bounds at Dreadnought Galaxy GlitchGlitchFish2014-03-20 | This glitch allows you to get out of bounds in the cannon area at Dreadnought Galaxy.
-Choose Dreadnought's Colossal Cannons and go to the cannon area. -When you get to the Thwomp (which conveniently has a checkpoint near it in case you fall), get on top of it. -If you jump off of the top of the Thwomp while it is moving up, you'll jump higher than usual. This technique is used in the next step. -Long jump or backflip off the back of the Thwomp towards the wall. You should land on the flat area with the bars in it. You can roam left and right, and slightly forward and back. If you go too far back, though, you'll lose a life.
Notes: The area at the far right allows you to jump high, but once you go too far left, you'll lose a life for jumping too high.
Jumping off the far left will make Mario fall for a long time before losing a life.
If you do this glitch all the way from the start of the cannon area without losing a life, and go back to the start of the area, there will be no moving platform to ride. Also, the checkpoint will reset to the start of the cannon area. You have to lose a life to get the moving platform back.
If you lose a life after the checkpoint near the Thwomp and go back to the start of the cannon area, the moving platform will be there; however, the gravity will not change when you get to the upside down platform. It does change if you jump high enough past the upside down platform, though.
Thanks to Bromaticalpie P for finding this and suggesting a video of it. :-) Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTSuper Mario Galaxy 2 - Slide Planet Access GlitchGlitchFish2014-03-07 | OVER 1,000 SUBSCRIBERS! THANK YOU! :-D
This video has hours of work behind it, finding things out and recording footage. Finally finished it!
This glitch allows you to access the slide at Tall Trunk Galaxy with Yoshi on the first star.
-Get Yoshi. -Stand in the small circle in the grass near the top of the planet, facing left. -Begin infinite fluttering. (To infinite flutter, jump and hold A. Just after you start fluttering, tap Z and let go quickly, then immediately let go of A and repeat until you reach the top. Don't take too long to press Z.) -Once the camera changes, continue infinite fluttering. -Once the gravity changes, hold down on the control stick and do about ten flutters. The camera will change so you can see the slide planet, then navigate to the planet. Touching the slide while riding Yoshi will freeze the game.
-Notes: You can still ride the slide with Mario. Most of the enemies are missing from it, and the star cannot be obtained since the end planet is empty besides a 1up.
You can drop Yoshi onto the slide, but he will fall through and disappear.
Landing on the logs will make Mario fall through onto the slide.
You cannot get to the end planet with Yoshi because it is surrounded by a game over zone.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishSuper Mario Galaxy - Bowser Cutscene Skip GlitchGlitchFish2014-02-24 | Over 900 subscribers! Thanks! :-)
This glitch allows you to skip the second Bowser cutscene and access the area that the cutscene takes place in.
-Get to the end of Bowser's Dark Matter Plant just before the battle with Bowser. -Go up to the last platform with the green and white tiles. -Long jump before you activate the cutscene beyond halfway in the circle area. -Before you land, shake to extend your jump, ground pound just before you touch the ground, and press any camera direction before your ground pound causes you to touch the ground. You should be able to roam freely now.
Notes: If you go back to the first half of the circle, the battle will activate. If you jump, even where you can roam freely, when you land, the battle will activate (although if you do the ground pound and camera button again, you can continue to roam). If you crouch and press A, the battle will activate. Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTDonkey Kong 64 - Invincible Character GlitchGlitchFish2014-01-24 | Over 800 subscribers! Thanks everyone!
This glitch allows you to make any character invincible in Monkey Smash battle mode in Donkey Kong 64.
-Choose either a 3-player or 4-player match. -Get one character down to his last half-melon on his last life. -Have both the character with the half-melon and another character hit each other at the same time. This will make one player lose the battle, and will cause the other player to be invincible.
Twitter: twitter.com/GlitchFishYTSuper Mario 64 DS - Walk Underwater in Castle Moat GlitchGlitchFish2013-12-11 | This glitch allows you to walk underwater in the castle moat before it is emptied.
-Stand on the shore outside the castle and face the far left tree. -Run towards it, jump, and dive at the base of it. You should be halfway under the ground. If not, try again. -Swim under the castle towards the steel door, then navigate around until you trigger the transition to the castle basement. You'll be standing underwater inside. -Now go back outside.
Notes: Getting too close to the surface of the water will cancel the glitch.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishSuper Mario Galaxy - Airship Access GlitchGlitchFish2013-11-22 | Over 600 subscribers! Thanks so much for subscribing to GlitchFish! :-)
This glitch allows you to access a normally inaccessible airship at Bowser Jr's Airship Armada.
-Go to Bowser Jr's Airship Armada (accessed from the kitchen at the observatory). -Use the cannon to get to the second ship. -On the second ship (The one with the laser enemies), get into the cannon. -Aim to the airship to the right of the one you're supposed to fire at. -Move your cursor to the top right corner of the airship's back, then move the cursor straight up. When the bottom of the cursor is at the top of the ship's propeller, fire. You should fly near the propeller, getting caught in a different gravity pull as you fly past it. If it was not done correctly, you'll either keep flying or hit the invisible wall behind the ship which is meant to keep you from accessing it.
Notes: The camera is a little weird since it's an out of bounds area.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishMario Kart 64 - Invisible Triple Shells GlitchGlitchFish2013-10-14 | This was just discovered from playing Mario Kart 64. :-) I haven't seen any video of it online before finding out about it. This glitch causes triple shells to disappear, even though they're still there.
-Go to Frappe Snowland and get either triple greens or triple reds. -Pull them out. -Drive off the wooden bridge. When you get put back on, they'll disappear.
Notes: If you shoot a shell, the noise will sound and you will lose one, but it won't hit anyone. Also bumping into the person with invisible shells won't affect you.
If you go near the edge of the bridge and shoot a shell, it will appear.
Driving off the bridge will cause all of the remaining shells to reappear.
Twitter: twitter.com/GlitchFishYT*3D* Mario Kart 7 - Coconut Mall Out of Bounds GlitchGlitchFish2013-09-30 | This glitch allows you to get out of bounds in the ledge area upstairs at Coconut Mall.
-Go to Coconut Mall. You need at least one mushroom. -Go to the area that crosses over the escalators, with one side drivable and the other blocked by a red and white barrier. -Facing the red and white barrier, back up to the cornered edge. -Back up more, and when you're about to fall, you'll start facing up more. While your character is tilting, use a mushroom and immediately press R to jump. You should jump over the barrier. -If you want to, you can drive off the edge near that barrier and get behind another one on the main level of the mall.
Notes: Going too far from the actual in-bounds area will cause you to get put back on the track by Lakitu. You can drive up against the store fronts before you get to the tiled floor. Where the railing opposite the store fronts moves away from them on the tiled floor, you'll end up getting put back on the track.
How to view in glasses-free 3D: -Click the 3D mode button on the bottom of the video module and select 'No glasses'. If you are using a mobile device such as an iPhone, skip this step. -Since there are two images side by side, cross your eyes until you see four images (two sets of two). -Slowly uncross your eyes as the two middle images come together. Once they do, you can focus clearly on the 3D image in the middle. Your eyes have to be somewhat level to the images to see this in 3D. You can do this by just crossing until you see 3D, but crossing/uncrossing is a little easier for those who have not done this before.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishNew Super Mario Bros. Wii - Bubble GlitchGlitchFish2013-09-27 | 500 SUBSCRIBERS! Thanks for subscribing! :-D
This glitch causes Mario (or the character being played as) to become invisible and have a bubble appear for him.
-Go to any flagpole in multiplayer. -Press A to put the other character(s) in bubbles. -With the chosen character for the glitch (Mario in the video), jump at the flagpole and press A at the same time you touch the flagpole. Mario should become invisible and his bubble will appear, and once the bubbles float offscreen, the game will freeze (although animations still work).
Notes: This is possible with more than one character. Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTSuper Smash Bros. Melee - Master Hand GlitchGlitchFish2013-09-04 | This glitch allows you to use Master Hand as a playable character.
-Plug in at least two controllers, but one must be in the third controller port. -At the character select screen, with the third controller, tap the empty name slot and hover over the 'Name Entry' space under any already saved names. -With another controller, select a character, then hover over the Back button in the top right corner of the character select screen. -Press A at the exact same time on both controllers, and the menu should advance to the stage select screen without any character entered in the third slot. You can now select any stage and the third controller will control Master Hand.
Here's a list of his controls, since he doesn't use the same controls as other characters: Control Pad Up + A: Rocket Attack Control Pad Down + A: Ground Slap Control Pad Right + A: Flying Punch Control Pad Up + B: Finger Lasers Control Pad Right + B: Finger Bullets Control Pad Up + Z: Grab Control Pad Up + R: Ground Drill Control Pad Down + R: False Ground Punch (Slap) Control Pad Left + R: Point Attack Control Pad Right + R: Punch Ground Control Pad Up + L: Sweep Control Pad Down + L: Walk
There are some repeat attack moves as well.
Notes: Master Hand can only be defeated in Stamina mode as shown. There are other ways to do this glitch also.
Twitter: twitter.com/GlitchFishYTSuper Mario Galaxy 2 - Out of Bounds at Sky Station Galaxy GlitchGlitchFish2013-08-28 | This glitch allows you to get out of bounds in the second planet on the star "Storming the Sky Fleet" at Sky Station Galaxy.
-Choose the second star, Storming the Sky Fleet. -Get to the second planet by freeing the Luma. -Inside the planet, go to the plaform with an Octoomba on it. -Walk to the right edge of the platform, just far enough that a platform will pick you up as it goes by. -Once you're on, press Z on the Nunchuk. Mario won't crouch because he's too close to the edge of the moving platform. Keep tapping slightly right on the control stick until Mario crouches. (You have to do this all before the platform reaches the ceiling.) Mario should be forced slightly inside the wall on the left when he touches it. -Now, still crouching, backflip into the out of bounds area before Mario pops out of the wall and back completely on the moving platform.
Note: There is no way out.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTSuper Smash Bros. Melee - Same Color GlitchGlitchFish2013-08-25 | This glitch allows more than one player/computer to use the same character and same color, all with the same shade (unlike various shades in team battle).
-Go to the character select screen. -Choose a character and the desired color with one character. -Choose the same character with another player, and choose the color that comes before the already taken color. -With the controller that chose the desired color, press B at the exact same time you press X on the other controller, to scroll to the next color (which would be the desired one). Both characters will be the same color now. -Since the first character is not selected, simply press A to select it.
Notes: This can also be done with Y instead of X if you choose the color after the desired color.
This can also be done with up to four players, although it gets harder with each additional one.
The glitch ends after a battle, so only one player will have the desired color after each battle.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishSuper Smash Bros. Brawl - Same Color GlitchGlitchFish2013-08-22 | This glitch allows more than one player/computer to use the same character and same color, all with the same shade (unlike various shades in team battle). -Go to the character select screen. -Choose a character and the color desired with any player. -Turn off that player by clicking the name under the character's picture, which will turn it to a computer, then click again to turn it off. -With another player, select the same character and same color. -Turn on Team Battle at the top of the screen. -Activate the player that was turned off. -Turn off Team Battle, and both characters will be the same color.
Notes: After each battle, the first player will remain the same color, but successive players will become different. So to use the same colors in each battle, the glitch must be done before each battle.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTSuper Mario Galaxy - Bowsers Tower Access GlitchGlitchFish2013-08-19 | This glitch allows you to access the tower that Bowser appears on at Bowser's Star Reactor (the first Bowser battle), and lets you freely explore it.
-Go to the Thwomp next to the tower. -Get on top of it. To help understand this glitch, Mario or Luigi jump higher when jumping while the Thwomp is moving upward (which is demonstrated in the video). -As the Thwomp moves upward, long jump (and hold A) to the left of the tower up towards the final green and white step. Timing the jump is important in order to get the most height possible, while avoiding being too late on the jump and losing the extra height you get from jumping off of a moving Thwomp. -If you touch the edge of the last step, wall jump off of it and then shake the Wii remote and move over the top of the tower.
Notes: Going back to activate the Bowser battle will cause the game to freeze.
Twitter: twitter.com/GlitchFishYTSuper Mario 64 - Invisible Bowser GlitchGlitchFish2013-08-18 | 400 subscribers and still getting more! Thanks for watching my videos! :-)
This glitch allows you to make Bowser stay invisible at Bowser in the Fire Sea. -Start the battle. -Grab Bowser's tail when he turns invisible to warp. There are a few ways you can do this, such as running around him and diving at his tail when he disappears, or jumping out in front of him a little distance and running towards him and diving just as he disappears.
Notes: You can't get hurt by running into Bowser, since he is invisible, but you can still get hit by his fire breath. If Bowser warps again, he will become visible again.
Twitter: twitter.com/GlitchFishYT*3D* Mario Kart 7 - Neo Bowser City GlitchGlitchFish2013-08-10 | This glitch allows you to skip a section of the course at Neo Bowser City.
-Glide onto the area past the starting line with the pillars on it. -Drive to the far end and on or near the tile on the left from the perspective of looking back at the starting line. -Face slightly left. -Back up onto the edge where the kart will tilt upwards. -Continue to back up until the kart tilts up further just before it falls off, then use a mushroom and immediately afterwards press R to jump. You should land on the road in the red tunnel area.
Notes: As shown in the video, if you miss the road but fall through the course, you'll be put back in front of the red tunnel section.
How to view in glasses-free 3D: -Click the 3D mode button on the bottom of the video module and select 'No glasses'. If you are using a mobile device such as an iPhone, skip this step. -Since there are two images side by side, cross your eyes until you see four images (two sets of two). -Slowly uncross your eyes as the two middle images come together. Once they do, you can focus clearly on the 3D image in the middle. Your eyes have to be somewhat level to the images to see this in 3D. You can do this by just crossing until you see 3D, but crossing/uncrossing is a little easier for those who have not done this before.
Twitter: twitter.com/GlitchFishYTSuper Mario Sunshine - Free Fall GlitchGlitchFish2013-08-06 | This glitch sends Mario high into the sky for a (potentially, see details) long free fall.
-Choose the last red coin mission at Bianco Hills (Because of the wire above the rocket nozzle box). -Get the rocket nozzle box on the platforms held up by wood posts in the water. -Hop on the wire above the rocket nozzle box. -Fire the rocket nozzle while standing on the wire. Depending on how many times you do this, you'll get sent various heights, with fewer being lower and more being higher. -Get hit by the wind enemy and you'll be sent up.
Notes: If you do the maximum height possible, Mario will fall for a few minutes. It will take a while for any models of the island to appear.
If you go really high, Mario will get stuck in a strange position after a while and stop falling. You can continue falling by pressing Y. Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTMario Kart Wii - Blue Fake Item GlitchGlitchFish2013-08-04 | This glitch allows you to get a blue fake item in non-team modes.
-In either single player or multiplayer, choose VS, then select Team Race. -Choose a character. If you're playing multiplayer, choose teams so that the teams overview screen shows up. -Go back to the menu where you select between Solo Race or Team Race, and this time choose Solo Race. -Proceed through the menus and start a race. -Get a fake item (If you did multiplayer mode, get it with a character that was on the blue team), and it should be blue when you pull it out. If someone hits it, it will show red burst effects, however.
Notes: If you use single player mode for the glitch, any CPU character who was blue will get blue fake items in Solo Race mode.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTPaper Mario - Out of Bounds at Marios House GlitchGlitchFish2013-08-01 | This glitch allows you to get out of bounds at Mario's house in Paper Mario. -Go to Mario's house and use Kooper as your partner. -Go to the basement. You need to have the ground pound ability unlocked to get here. -Go behind the trampoline and face either direction. -Hold down on the control stick, and press the down C button. You should fall. -Now hold down and right (Southeast) on the control stick. After you fall a little while, you'll bounce back up and holding this direction will get you outside, but the game doesn't realize it.
Notes: You can also come back up into the main part of the house by holding right after pressing down C. If you don't hold any direction or go somewhere else, you'll eventually come back up into the basement.
There's a strange random Luigi to the right as you fall. You can land on him and it shows stars and makes Koopa shell sounds.
After doing the glitch, if you come back up into the basement, if you jump on the trampoline, it treats it like you just fell from above rather than springing you back up.
If you go into the house while out of bounds, a bunch of stuff will disappear from the main room in Mario's house. Leaving and coming back will make it appear again.
Twitter: twitter.com/GlitchFishYTMario Kart Double Dash!! - Upside Down GlitchGlitchFish2013-07-31 | OVER 300 SUBSCRIBERS!!! THANKS SO MUCH FOR SUBSCRIBING! :-D
This glitch allows you to get the Parade Kart stuck upside down. -Choose any character combination with the Parade Kart. -Go to a stage where you can get smashed, such as Bowser's Castle with the Thwomps. -With the other characters, get a bomb or blue shell. -When the Thwomp (or smashing object) is in the air, drive under it with the Parade Kart. -Wait about two seconds and throw the bomb from the other characters. Blue shell timing may be different. The Parade Kart should get stuck upside down in the air as the Thwomp comes down and should stay upside down once it lands. The Parade Kart can no longer be moved. Other characters can drive right through it.
Notes: The only way to get the Parade Kart back up again is to use lightning on it.
If the Parade Kart landed right side up again, the bomb was used too early. If the Parade Kart didn't go into the air at all, the bomb was used too late. This might help you gauge your attempts in order to get it to work faster. :-)
Twitter: twitter.com/GlitchFishYTSuper Smash Bros. Melee - Unlimited Ammo GlitchGlitchFish2013-07-13 | This glitch allows you to fire the Super Scope item without limits on ammo. -Get a Super Scope. -Fire fifteen small shots. Tapping A fires three, so you can do five taps of the A button. -Fire two completely charged shots. -Begin charging a third one, but get attacked during the charge. You should have unlimited ammo now. If you drop the gun, it will disappear.
Twitter: twitter.com/GlitchFishYTSuper Mario Galaxy 2 - Warp GlitchGlitchFish2013-07-09 | This glitch causes Mario or Luigi (and optionally Yoshi) to warp with a platform when it resets. -Go to Bowser Jr.'s Fearsome Fleet in World 3. -Start the first moving platforms with the lever. -Go to the next section and start those moving platforms also. -Now ride one of the platforms from the first section and go up to the wall on the right where the moving platform goes inside the landing area. -Hold right on the control stick, and as the platform goes inside, your character should warp back to the starting point of these platforms.
Turn on subtitles for instructions during the video.
Twitter: twitter.com/GlitchFishYTSuper Smash Bros. - Rolling GlitchGlitchFish2013-06-30 | This glitch allows you to move along the Z axis in Super Smash Bros. -Choose Mario or Luigi. -Go to any stage with a vertical solid object and go up to the edge of it. -Press and hold the shield button. -While holding, tap the control stick toward the vertical solid object (A pipe in this video), then let go and keep repeating this step. You can only go so far when doing this glitch. The approximate maximum distances are shown in the video.
Notes: To go closer to the screen, roll against something from left to right. To go further from the screen, roll against something from right to left. Some stages only permit one direction, such as Sector Z, which only has a vertical wall for the entrance of the ship, so you can only go further from the screen.
Twitter: twitter.com/GlitchFishYTNew Super Mario Bros. - Out of Bounds at World 6-1 GlitchGlitchFish2013-06-22 | This glitch allows you to get out of bounds and walk above the course at World 6-1. -Turn on challenge mode by pausing on the overworld, then pressing L R L R X X Y Y. -Start World 6-1. -Hop over the first Bullet Bill launcher, and walk slowly forward until the space before the rock ceiling is nearly gone. -Since you're in challenge mode, you can go back over the Bullet Bill launcher to the left without the screen scrolling back. When a Bullet Bill fires to the left from the top cannon, jump on it and hold the jump button to jump higher into the crack above. You should get stuck in it, but you can jump yet. -Jump a few times until you are above the course, and you can run to the end of the course (But since challenge mode is enabled, you can't run back).
Twitter: twitter.com/GlitchFishYTSuper Mario Galaxy - Purple Planet Access GlitchGlitchFish2013-06-07 | This glitch allows you to get to a small purple planet that shoots out star bits as you fly by it. -Go to the pull stars near the locked door on the outside of the mansion. -Stand by the pull star on the right. -Point at it and press and hold A. Immediately shake the Nunchuk twice while holding down on it to navigate towards the planet, let go of A, and repeat this step until you are out of range of the pull star. You should be in the pull of the planet then.
Notes: The reason for shaking the Nunchuk instead of the Wii remote is simply to make this easier, so you can keep your pointer on the pull star.
You can break out of the pull of the planet with a triple jump as shown in the video.
Turn on subtitles for instructions during the video.