UserDDA 2
Pokémon The First Movie Semi Isolated Credits Elements
updated
Timestamps:
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0:00 - Menus / Loading
0:28 - Level 1 Road
6:05 - Cornfield
12:34 - Streets
21:46 - Storm
22:58 - Finale
2:44 - Escape / Credits
The A.I wont enter the escape room, so they all perished...
Timestamps:
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0:00 - Menus / Loading
0:35 - Level 1 Village
6:07 - Level 2 City
12:23 - Level 3 Tomb
20:14 - Level 4 Artifact
24:44 - Finale
29:14 - Escape?
30:55 - The A.I Wont Cooperate! (So The Must Go...)
31:34 - True Escape / Credits
As the workshop description says, this is a taxing campaign and, I did get some lag in big open areas. I really liked the aesthetic of this one. The way time actually passes with each map, the trees swaying in the wind, the soundscape, and all the little details.
Timestamps:
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0:00 - Menus / Loading
0:30 - Level 1 Residential
13:58 - Level 2 Downtown
29:07 - Level 3 School
37:15 - Level 4 Suburbs
49:24 - Level 5 Power Plant
50:40 - Finale
56:13 - Escape / Credits
Timestamps:
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0:00 - Menus/Loading
0:24 - Level 1 The Long Road
8:22 Level 2 The Bridge
16:33 - Level 3 The City
26:15 - Level 4 The Main Avenue (Attempt 1)
29:38 - Fail
29:53 - Level 4 The Main Avenue
37:46 - Level 5 The Mansion
47:42 - Finale
54:08 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:24 - Level 1 Boulevard
13:08 - Level 2 Square
31:40 - Level 3 Waterfront
35:15 - Finale
41:46 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:22 - Level 1 Hotel
9:37 - Level 2 Streets
22:53 - Level 3 Mall
30:28 - Level 4 City
42:26 - Level 5 Downtown
48:50 - Finale
52:59 - Escape / Credits
Timestamps:
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0:00 - Menu / Loading
0:36 - Level 1 Highway
17:34 - Level 2 Desert Airport
23:26 - Level 3 Airport Exit
34:30 - Level 4 Port Chaos
39:12 - Level 5 Cruise Ship
39:49 - Finale
45:15 - Escape / Credits
I was in the boat, but the finale wouldn't end. I've decided I'm going to consider this complete anyways.
Timestamps:
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0:00 - Menus / Loading
0:28 - Level 1
6:48 - Level 2
11:19 - Level 3
16:48 - Level 4
20:40 - Finale
25:04 - The End
Timestamps:
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0:00 - Menus / Loading
0:30 - Level 1 Shipwreck
11:56 - Level 2 Lakeside
27:13 - Level 3 Resort
48:11 - Level 4 Casino
1:08:00 - Level 5 Beach (Finale)
1:15:27 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:25 - Level 1 Dam
11:06 - Level 2 Restricted Zone
22:09 - Level 3 The Facility
33:31 - Level 4 The Tunnel
45:39 - Level 5 Finale
47:49 - Finale Attempt 1
52:31 - Finale Fail
52:40 - Finale Attempt 2
58:03 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:34 - Level
12:05 - End / Credits
The fireworks video in the intro is a recording I set to music on my main channel. It's actually from my local town's 2018 fireworks. (Link: youtube.com/watch?v=0sp_7osMbOg)
Timestamps:
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0:00 - The U.S's 250th! Intro
0:16 - Menus / Loading
0:58 - Level 1 Highway
9:55 - Level 2 Fairgrounds
19:54 - Level 3 Coaster
27:53 - Level 4 Barns
34:38 - Level 5 Concert
36:58 - Finale
40:57 - Escape / Credits
Timestamps:
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0:00 - Level 1
4:57 - Level 2
12:01 - Level 3
20:49 - Level 4
22:15 - Finale
27:31 - Escape / Credits
At 20:00 I think the AI got stuck, and the game kept spamming hordes.
Timestamps:
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0:00 - Menus / Loading
0:24 - Level 1 Morgan Road
7:34 - Level 2 Apartments
15:16 - Level 3 Police Station
21:28 - Level 4 River
22:11 - Finale
26:15 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:39 - Interstate
16:32 - Finale
21:36 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:25 - Level 1 Sun Shine
7:51 - Level 2 Blue Sky
14:10 - Level 3 All Rise
17:56 - Finale
23:42 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:28 - Level 1 Roadside
6:37 - Level 2 Elevators
25:51 - Level 3 Water Hall
34:38 - Level 4 - Fountain Finale
37:28 - Finale
42:48 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:22 - Level 1
11:25 - Level 2
20:51 - Level 3
30:25 - Level 4
36:33 - Finale
39:48 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:33 - Rooftop Wreckage
15:34 - Car Thieves
17:10 - Finale
22:00 - Credits / Finale
Timestamps:
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0:00 - Menus / Loading
0:22 - Hotel
7:25 - Town
11:20 - Sewage
15:42 - Gas Station
17:41 - Finale
20:59 - Escape / Credits
Knowing the regular map so well makes this feel so different! It's disorienting at times.
Timestamps:
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0:00 - Menus / Loading
0:24 - Hotel
7:55 - Streets
18:57 - Mall
26:25 - Atrium
2:48 - Finale
31:53 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:23 - Level 1 Farm
6:43 - Level 2 Town
14:59 - Finale
18:37 - Escape / Credits
Timestamps:
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0:00 - Menus/loading
0:32- Level 1 Out Of Gas
8:22 - Level 2 Truck Stop
19:00 - Level 3 Woods
28:23 - Level 4 Last Drop
31:35 - Finale
37:30 - Escape / Credits
Timestamps:
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0:00 - Menus/ Loading
0:22 - Level 1 The Dark Waterfront
5:24 - Level 2 The Dark Park
11:56 - Level 3 The Dark Cemetery
22:54 - Level 4 The Dark Quarter
32:49 - Level 5 The Dark Bridge
33:20 - Finale
37:34 - Escape/Credits
Timestamps:
-_-_-_-_-_-_-_-_-
0:00 - Menus / Loading
0:31 - Chapter 1
7:00 - Chapter 2
16:45 - Chapter 3
19:36 - Finale
22:26 - Escape / Credits
I did die at one point, but I have the automatic bot takeover mod. I'm not sure how Nick died in the finale, he just stood still as the car drove off? (A glitch maybe? I think the game just didn't teleport him into the escape area and counted it as a death.)
Timestamps:
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0:00 - Level 1 Hotel
8:14 - Level 2 Streets
22:25 - Level 3 Mall
31:57 - Atrium
33:38 - Finale
37:58 - Finale / Escape
Timestamps:
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0:00 - Menus / Loading
0:27 - Level 1 Suburban Streets
4:46 - Level 2 Apartment Building
9:09 - Level 3 Alleys
14:34 - Level 4 Apartment Roof
16:33 - Finale
20:52 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:26 - Level 1 Town Center
9:15 - Level 2 Countryside
At 23:30 the game glitched, and things go invisible for the rest of that level. It always seems to do this on the sewer level with mods.
Timestamps:
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0:00 - Menus / Loading
0:32 - Level 1 The Apartments
6:56 - Level 2 The Subway
17:54 - Level 3 The Sewer
24:58 - Level 4 The Hospital
31:57 - Level 5 The Rooftop
34:22 - Finale
39:27 - Escape / Credits
Recorded April 2nd, 2025
Timestamps:
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0:00 - Menus / Loading
0:33 - Level 1 The Canal
Recorded April 5th, 2025
Timestamps:
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0:00 - Menus / Loading
0:33 - Level 1 Highway
8:21 - Level 2 Fairgrounds
Timestamps:
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0:00 - Level 1
13:03 - Level 2 Subway
14:44 - Finale
18:20 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:17 - Level 1 Broadway Bridge
Timestamps:
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0:00 - Menus / Loading
0:22 - Level - Bridge Cemetery
9:09 - Finale
9:28 - Escape/ Credits
At 22:32 the game glitches & things aren't properly loading, this corrects itself upon loading the next map.
Timestamps:
-_-_-_-_-_-_-_-_-
0:00 - Menus / Loading
0:31 - The Apartments
6:49 - The Subway
16:47 - The Sewer
23:56 - The Hospital
30:59 - The Rooftop
33:13 - Finale
37:31 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:23 - Level 1 The Crash
9:52 - Level 2 The Bridge
19:56 - Level 3 Woods
27:46 - Level 4 The Alleyway
37:15 - Level 5 The Fortress
38:40 - Finale
42:28 - Escape / Credits
20:23 Level A Charge Achievement
Timestamps:
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0:00 - Level 1 Riverbank
9:17 - Level 2 Underground
21:40 - Level 3 The Port
21:13 - Finale
31:05 - Escape / Credits
Timestamps:
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0:00 - Menus / Loading
0:22 - Chapter 1 Docks
11:01 - Chapter 2 Barge
21:16 - Chapter 3 Port
22:25 - Finale
27:23 - Escape / Credits
I've actually noticed this a lot...they also sometimes shove boxes & fences.
Timestamps:
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0:00 Menus / Loading
0:25 - Chapter 1 Rooftops
5:47 - Chapter 2 The Crane
14:54 - Chapter 3 The Construction Site
24:41 - Chapter 4 The Terminal
31:59 - Chapter 5 The Runway
33:22 - Finale
38:16 - Escape / Credits
Full video link: youtube.com/watch?v=BVVaNCZVf1A
37:15 "I got a bad feeling about PILLZ HERE!"
Timestamps:
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0:00 - Menus / Loading
0:24 - Chapter 1 The Turnpike
6:40 - Chapter 2 The Drains
12:52 - Chapter 3 The Church
20:57 - Chapter 4 The Town
30:54 - Chapter 5 Boathouse
35:00 - Finale
40:10 - Escape / Credits
Timestamps:
-_-_-_-_-_-_-_-_-
0:00 Menus / Loading
0:26 - Chapter 1 Hotel
7:09 - Chapter 2 Streets
20:20 - Chapter 3 The Mall
27:46 - Chapter 4 Atrium
29:20 - Finale
32:20 - Escape / Credits
Timestamps:
-_-_-_-_-_-_-_-_-
0:00 - Menus / Loading
0:22 - Chapter 1 The Alleys
9:50 - Chapter 2 The Truck Depot
15:11 - Finale
20:00 - Escape / Credits
This part includes No Mercy & Crash Course.
Timestamps:
-_-_-_-_-_-_-_-_-
0:00 - Menus / Loading
0:33 - The Apartments
6:44 - The Subway
16:10 - The Sewer
25:18 - The Hospital
33:48 - Rooftop
35:48 - Finale
40:44 - Escape / Credits
42:57 - Menus / Loading
43:27 - The Alleys
49:41 - The Truck Depot
54:23 - Finale
59:50 - Escape / Credits
I like this campaign, but no so much the generator part. The layout is a bit confusing, an it's really hectic with the infinite hoard. I have played the original version of the map, but I didn't really remember it. (I played it back on my main channel, here's a link: youtube.com/watch?v=lu2uYb1EkXI)
Timestamps:
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0:00 - Menus / Loading
0:22 - Chapter 1 Shopping Mall
11:38 - Chapter 2 Outpost
22:00 - Chapter 3 Train Yard
35:16 - Getting Lost
37:11 - Chapter 4 Harbor
46:00 - Chapter 5 Lighthouse
49:27 - Finale
59:30 - Escape / Credits
Timestamps:
-_-_-_-_-_-_-_-_-
0:00 - Menus / Loading
0:27 - Chapter 1
6:38 - Chapter 2
16:23 - Chapter 3
23:56 - Chapter 4
31:07 - Chapter 5
33:30 - Finale
38:21 - Escape / Credits
Timestamps:
-_-_-_-_-_-_-_-_-
0:00 - Menus / Loading
0:23 - Chapter 1 - Siberia 1990
11:28 - Chapter 2 - China 1970
12:26 - Finale Start
16:58 - Escape / Credits


