klooger28
CoD 4 - Mile High Club Veteran World Record 22.7
updated
Mod made by Pxndaz
drive.google.com/drive/folders/1R-xK6x_8mWiQzWn3AnkmEAv0z0eEqGvg
To install the mod, simply put these files into the "Call of Duty 4 - zone - english" folder.
You will have to put "seta enablesrmod 1" into the console for crew expendable to function correctly.
Splits: https://i.imgur.com/1fQYnMf.png
This was a super clean run overall, barely any timeloss in the first part, and the course was a 9.4 equivalent, a little messy on the ending, but that part is way too inconsistent lol.
I haven't played any cod game in like 2 months, idk if the rust is visible, but I definitely felt it here lol.
Sub 50 obviously possible, but it would be quite impressive imo. I got a 9.2 equivilent fng here which very few people can match, though I lost a bit at the start, maybe 0.5-1s, but it's pretty awkward and rng to max that out.
This level seems like it will be pretty fun to optimize in the future, obviously sub 10 is possible, idk how much more though, faster fighting the armoured guys near the end could probably save a lot of time.
I only uploaded the 2:19 recently, but then this happened lol, this is prettymuch exactly the time I was hoping for, yet I still died 3 times in this run somehow. This means that obviously 2:17 is possible, but a few things happened here that would need to be repeatable for a 2:17 to be reasonable, like the buildings falling so fast on cordis die, apparently no one knows why that happened.
Idk what's next, prettymuch just waiting for mw2 2 2022 at this point.
Splits: https://i.imgur.com/v6YwJW9.png
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This run is both really good and really bad, death on celerium lost 20s, two deaths on fallen angel lost 50s, and death on judgement day lost 30s. Aside from those mistakes though, everything else went super well, was really close to IL wr on multiple levels and only little bit of bad rng. Very happy to get the first sub 2:20, though it can for sure go down to mid 2:18 or lower.
This game is generally pretty easy, it's mostly just cutscenes, and you have op weapons, and you also heal super quickly, but oh my god rpgs and explosions in general are so broken in this game, enemies are way too accurate with rpgs lol.
Splits: https://i.imgur.com/Bx0uy9y.png
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Got absolutely trolled by the bus jump on traffic [aw], and I still have no idea exactly what was going on there. Everything else was really nice though.
First time speedrunning for 7 hours straight, and probably last, but I'm glad I did this still.
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My goal here was to get a sub 2:25, or hopefully a sub 2:24, looks like I just barely choked the sub 2:23 though lol.
A very stupid 40s timeloss on fission, and a few other timelosses on hard skips, so overall not bad on such a difficult run. All of act 2 was basically perfect, and act 3 was a bit meh.
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My goal was sub 3 hours, so regardless of how messy this was I'm pretty happy with the result. That being said, this game is quite painful to play lol, most of the time it's not really that difficult, mostly easier than cod 4/mw2, but then you get sections like end of the line where I lost 3 minutes, and the game becomes almost completely unplayable, no other cod comes close to being as unreasonble as these specifc section.
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Splits: https://i.imgur.com/sXiMbei.png
If anyone else wants to run this mod of the game, you can find the files here: drive.google.com/drive/folders/1Jf1qMhgjP7mdpirRPu0UP6ZUc1KS6R3i
Installing the mod: pastebin.com/4jstXmmD
And the leaderboards here: speedrun.com/mw2sr
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This route only works if you reach the end in under 1:33, otherwise the bridge layer at the start of the level gets destroyed by enemies.
speedrun.com/modern_warfare_2_speedrun_mod#any
Still this is really nice, sub 2:41 is pretty busted.
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Idk why seeing enemies is so difficult in this game.
Sub 10 is definitely possible, but this still seems like a decent run.
This is legit one of my all time favourite cod levels, on any difficulty, idk it's just really fun lol.
Sub 7 would be nice, but with the intro to this map being so long, I don't want to lol.
A good time would be around 14:40, but this map is almost impossible to complete without dying on veteran, on top of all the regular ways you can die, the ending chase sequence is disgustingly rng, and being 12 minutes into a level, not something I really want to grind for.
I pushed Merrick too far at the start lol, idk how much that lost, the rest of this seemed quite clean for veteran though, very lucky since this was only my 2nd attempt at this level.
A pretty clean run, not certain if sub 9 is reasonable, clearing those groups of enemies more quickly is kind of sketch on veteran. Kinda bad ending though.
This run is really, really good. Even with as little gameplay as there is in this level, I'm honestly shocked it was able to go so fast lol, the chainsaw is an insanely op weapon to be fair.
This level is honestly surprisingly smooth on veteran. Could definitely get a low 8 with a faster breach clear, not sure about sub 8, but yoloing through the next section is theoretically possible which might do it.
This seems ok, but I'm not sure, veteran ghosts seems pretty garbage lol, in a very similar way to veteran mw3.
For some reason the timer didn't stop during the load, livesplit has been acting weird lately.
The old 1:21 record was done without an fps cap, this will save time over the duration of the run to slow mos playing out more quickly, it was re-timed to a 1:22:21, but there have since been a couple new strats found so I decided to give it some more attempts. This run actually beats both previous 1:21s set without the fps cap which is quite surprising, since it saves up to 35 seconds for some people.
This run also isn't as good as you might think, while there were few mistakes and many fast levels, I missed takedown window shot which loses 11s, and didn't get whiskey hotel skip, which loses 20s. And since the new strategies cut down massively on the rng in the game, this makes it a bit more reasonble to really push for more perfected runs. So I think I might keep trying for a mid 1:21 time, we will see what happens. 1:20 is still prettymuch unreasonable with current knowledge though.
Splits: https://i.imgur.com/z0weir9.png
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Started timer 0.11s early. Honestly not sure if sub 10 is possible lol, it's really really close. This is ok for now though.
Ultimatum is improvable by a bit if I want to grind for it, but this is overall a really solid act 3 run, getting much faster at war room is just crazy rng, idk why griggs was prone though lol, never seen that before.
Lost around 3 seconds to rng teammates walking to the fence, and also could have picked up another grenade if I was lucky which would have saved another 1s, otherwise seemed pretty solid. Sub 5:10 is absolutely a thing if you wanna get lucky lol.
Garbage act 1, mediocre act 3, and incredible act 2, seriously this run was just completely carried by act 2 lol, 1:21 after the fps cap is actually a lot easier than I thought. New routes lowering the amount of rng helps so much.
Splits:
https://i.imgur.com/VTlSNao.png
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What was previously one of the greatest cod ILs is now cringe rng grindfest, very sad. Timesave is pretty neato for any% runs though.
One more pay to win fps re-time wr fixed.
If my grenadier hadn't been aim punched away this would probably have been a 3:06 lol.
Honestly didn't expect this to be so fast, nothing was really exceptionally good here, just no real timelosses. A sub 31 should be possible with a really good run, stair skip in gulag (which I didn't get) should save about 15 seconds.
New all in strats saving about 15 seconds, and ultimatum on french a couple more. I have no idea how french affects war room times.
Sub 16 obviously possible, but doing more than a few attempts of ultimatum is boring lol.
So fps cap things were done in mw2, meaning runs had to be re-timed, it's kinda nice to have a "legit" wr now instead of a re-timed with high fps run, but this was completely by accident lol.
This run actually went super well, I was originally planning on just doing one attempt at this, but then my previous attempt lost 5 minutes to a really strange bug, but was otherwise very fast, so I decided to try again, and improved by over 7 minutes lol. Without all the bonus missions this would be a 2:19:42, so just a little bit slower than my any% veteran time.
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Aside from losing around a minute in under attack and trojan horse, which are absolutely awful levels to completely consistently fast on veteran, almost everything else was insanely good. Set the level records on maybe half the levels on this run lol.
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A few pathing improvements found by Ericg08 and this is now sub 3:30, and 10 seconds faster than the dumb rng route lol. There are two other routes both a tiny bit faster than this one, but they're so difficult/rng that idk if it's worthwhile lol.
Rip 2nd AA shot, that lost like 1.3 seconds lol.
Fat door hit before the AA turrets lost almost a second lol. I guess 3:31 is probably possible.
I also have no idea how or why Foley said the briefcase dialogue so late, makes no sense.
I am expecting sentry strat bullies :)
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This seems like a really solid time, could maybe take it a bit riskier at the end.
Took a little while to get a run of this I was happy with, lots of difficult skips plus veteran rng makes for a tough to optimize run lol. I still lost over a minute to a tragic checkpoint on crash, and a few other timelosses, but overall this run was really good. Just 5 minutes off recruit record, which is by far the closest difference between recruit and veteran of any cod game, the next closest is around 15 minutes.
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