Materia Collective
Hollow Knight Piano Collections: 12. Sealed Vessel
updated
Do you yearn for the music of the void, as it yearns for you? Does some dark part of your mind–slumbering, and yet . . . awakened–pine to stare into the creeping, grinning blackness between the stars and feel its infinite dirge pour down upon you, like liquid into a vessel that knows not what it holds? Does your very being vibrate with the need to hear–truly hear–the coiling, undulating counterpoint of the Sound That Should Not Be? To feel its chattering, gnashing song course through your body, your brain bursting like overripe fruit as it twists you, transcending, into a form capable, at last, of joining it's horrifying chorus?
No? Ok, whew. Like, honestly?
That's great.
I really don't think I had a shot at living up to all that. What I can present you with is this; the soundtrack to Shadows Over Loathing. It can't smush your brain like an old banana or whatever that was, but it does provide you with all of your favorite tunes from the eldritch horror/comedy game. Featuring some wildly talented performers and just the right amount of creepy vibes. Maybe not enough to make you want to stare directly into the Abyss Behind The Eyes Of The World, but maybe enough to make you want to kind of glance at it? Like from across a room, at a party or something. Flirty, even.
[00:00] . . . do you hear that?
[01:09] Shadows Over Loathing - Main Theme
[07:39] That Sunken Feeling
[11:09] Works and Ways Unseen
[14:49] Terrence's Theme
[17:09] It's on Like Necronomicon
[20:34] Honk-Shoo
[23:36] A Cat You Befriend? Even Old Ones Commend
[23:42] In Lands Laid Low
[27:00] The Watcher With Cotton Eyes
[28:29] Bruise's Theme
[31:09] Advanced Phalangealkinetics
[34:14] The More You Know (XP Up)
[34:21] The Lack of Color Out of Space
[37:27] Smooth Sailin', Francis Waylan'
[39:33] Academia After Dark
[43:05] Noël's Theme
[45:14] Glockophany II - The Glockening
[45:54] Bump in the Night
[48:26] The Dunwich Borer
[51:57] Smile of Cinder, Thorn, and Stone
[55:35] Pig Skinner - Glory on the Gridiron
[55:42] Pig Skinner - Friday Night Frights
[55:51] Cheese Wizard - Havarti Smarty
[55:58] Cheese Wizard - Your Feta is Sealed
[56:07] Jazz Agent - Blatt-Blatt-Bla-DOW
[56:17] Jazz Agent - Skiddly-Boom-Boom-Kersplat
[56:25] Winner, Winner, Unfathomable-Bird-Monster Dinner
[56:32] The Sound of a Sound Thrashing
©Ⓟ 2022 Materia Collective / Materia Music Inc.
SHADOWS OVER LOATHING is a trademark or registered trademark of Asymmetric Games LLC. Sound Recordings © 2022 Materia Music Inc. All Rights Reserved.
#ShadowsOverLoathing #RyanIke #Asymmetric
♥
[00:00] Faint Glow
[01:17] Girl Next Door
[02:12] My Castle Town
[04:19] Ohhhhohohoho!
[04:29] Queen
[05:25] A CYBER'S WORLD?
[08:11] A Simple Diversion
[08:42] Almost to the Guys!
[09:00] Cool Beat
[09:18] When I Get Mad I Dance Like This
[09:29] Cyber Battle (Solo)
[11:16] When I Get Happy I Dance Like This
[11:35] Sound Studio
[12:44] Berdly
[13:30] Smart Race
[14:36] Faint Courage (Game Over)
[15:29] WELCOME TO THE CITY
[17:22] Mini Studio
[18:14] Holiday Studio
[19:23] Cool Mixtape
[19:50] HEY EVERY !
[20:09] Spamton
[20:52] NOW'S YOUR CHANCE TO BE A
[21:59] Elegant Entrance
[23:17] Bluebird of Misfortune
[24:06] Pandora Palace
[25:46] KEYGEN
[26:01] Acid Tunnel of Love
[27:31] It's Pronounced "Rules"
[28:33] Lost Girl
[29:52] Ferris Wheel
[31:12] Attack of the Killer Queen
[33:12] Giga Size
[34:59] Powers Combined
[35:16] Knock You Down !!
[37:43] The Dark Truth
[38:54] Digital Roots
[39:28] Deal Gone Wrong
[40:00] BIG SHOT
[42:22] A Real Boy!
[42:37] Dialtone
[43:22] sans.
[44:12] Chill Jailbreak Alarm to Study and Relax to
[44:36] You Can Always Come Home
[46:19] Until Next Time
[47:22] Before the Story
[48:52] Berdly (Rejected Concept)
© 2021 Materia Music Inc. under exclusive license from Royal Sciences LLC. DELTARUNE is a trademark of ROYAL SCIENCES LLC, registered in the U.S. Used with permission. All Rights Reserved.
Ⓟ 2021 Materia Music Inc. under exclusive license from Royal Sciences LLC
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/deltarune-chapter-2-original-game-soundtrack
#DELTARUNE #UNDERTALE #TobyFox
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
NieR: Become as Gods takes ROZEN+REVEN back to NieR: Automata. Much like the fast-adapting machines in the game, the two artists have leveled up their production since the days of their first foray with NieR: Glory to Mankind. Their sound here is sometimes darker, more mature, and overall more polished, thanks in large part to the wealth of collaborators they've brought in.
Within these eleven new covers, you'll hear the duo's hybrid orchestral-pop sound that blends heavy-hitting strings and brass, stark choir, textures of winds and synths, electric guitar, and a plethora of vocals from REVEN. The live orchestra sections were recorded by Sofia Session Orchestra and Choir in Sofia, Bulgaria, including a traditional Bulgarian Choir on several tracks.
The result is an intense trip back through the world of the game, but whether this constitutes Ending B or perhaps Ending C, D, or E is up to interpretation.
Album Produced & Arranged by ROZEN+REVEN
Based on Music from NieR: Automata
A Materia Collective Production
Executive Producer: Sebastian Wolff
Mixed by Rozen
Additional Mixing by Will Kennedy
Album Mastered at The Bakery by Jett Galindo
Recorded by the Sofia Session Orchestra & Choir
Orchestration by Rozen, Reven, Eric Buchholz, and David Peacock
Score Preparation by Eric Buchholz, David Peacock, and Reven
Conductors: George Strezov, Vanya Moneva, Georgi Elenkov PhD
Special Thanks: Ognyan Georgiev
©Ⓟ 2021 Materia Music Inc.
NieR: Automata is a registered trademark or trademark of Square Enix Co., Ltd. Musical compositions are © Square Enix Holdings Co., Ltd. and are used with permission. All rights reserved.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/nier-become-as-gods
#NieR #BecomeAsGods
♥
NieR: Become as Gods takes ROZEN+REVEN back to NieR: Automata. Much like the fast-adapting machines in the game, the two artists have leveled up their production since the days of their first foray with NieR: Glory to Mankind. Their sound here is sometimes darker, more mature, and overall more polished, thanks in large part to the wealth of collaborators they've brought in.
Within these eleven new covers, you'll hear the duo's hybrid orchestral-pop sound that blends heavy-hitting strings and brass, stark choir, textures of winds and synths, electric guitar, and a plethora of vocals from REVEN. The live orchestra sections were recorded by Sofia Session Orchestra and Choir in Sofia, Bulgaria, including a traditional Bulgarian Choir on several tracks.
The result is an intense trip back through the world of the game, but whether this constitutes Ending B or perhaps Ending C, D, or E is up to interpretation.
Album Produced & Arranged by ROZEN+REVEN
Based on Music from NieR: Automata
A Materia Collective Production
Executive Producer: Sebastian Wolff
Mixed by Rozen
Additional Mixing by Will Kennedy
Album Mastered at The Bakery by Jett Galindo
Recorded by the Sofia Session Orchestra & Choir
Orchestration by Rozen, Reven, Eric Buchholz, and David Peacock
Score Preparation by Eric Buchholz, David Peacock, and Reven
Conductors: George Strezov, Vanya Moneva, Georgi Elenkov PhD
Special Thanks: Ognyan Georgiev
©Ⓟ 2021 Materia Music Inc.
NieR: Automata is a registered trademark or trademark of Square Enix Co., Ltd. Musical compositions are © Square Enix Holdings Co., Ltd. and are used with permission. All rights reserved.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/nier-become-as-gods
#NieR #BecomeAsGods
♥
NieR: Become as Gods takes ROZEN+REVEN back to NieR: Automata. Much like the fast-adapting machines in the game, the two artists have leveled up their production since the days of their first foray with NieR: Glory to Mankind. Their sound here is sometimes darker, more mature, and overall more polished, thanks in large part to the wealth of collaborators they've brought in.
Within these eleven new covers, you'll hear the duo's hybrid orchestral-pop sound that blends heavy-hitting strings and brass, stark choir, textures of winds and synths, electric guitar, and a plethora of vocals from REVEN. The live orchestra sections were recorded by Sofia Session Orchestra and Choir in Sofia, Bulgaria, including a traditional Bulgarian Choir on several tracks.
The result is an intense trip back through the world of the game, but whether this constitutes Ending B or perhaps Ending C, D, or E is up to interpretation.
Album Produced & Arranged by ROZEN+REVEN
Based on Music from NieR: Automata
A Materia Collective Production
Executive Producer: Sebastian Wolff
Mixed by Rozen
Additional Mixing by Will Kennedy
Album Mastered at The Bakery by Jett Galindo
Recorded by the Sofia Session Orchestra & Choir
Orchestration by Rozen, Reven, Eric Buchholz, and David Peacock
Score Preparation by Eric Buchholz, David Peacock, and Reven
Conductors: George Strezov, Vanya Moneva, Georgi Elenkov PhD
Special Thanks: Ognyan Georgiev
©Ⓟ 2021 Materia Music Inc.
NieR: Automata is a registered trademark or trademark of Square Enix Co., Ltd. Musical compositions are © Square Enix Holdings Co., Ltd. and are used with permission. All rights reserved.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/nier-become-as-gods
#NieR #BecomeAsGods
♥
NieR: Become as Gods takes ROZEN+REVEN back to NieR: Automata. Much like the fast-adapting machines in the game, the two artists have leveled up their production since the days of their first foray with NieR: Glory to Mankind. Their sound here is sometimes darker, more mature, and overall more polished, thanks in large part to the wealth of collaborators they've brought in.
Within these eleven new covers, you'll hear the duo's hybrid orchestral-pop sound that blends heavy-hitting strings and brass, stark choir, textures of winds and synths, electric guitar, and a plethora of vocals from REVEN. The live orchestra sections were recorded by Sofia Session Orchestra and Choir in Sofia, Bulgaria, including a traditional Bulgarian Choir on several tracks.
The result is an intense trip back through the world of the game, but whether this constitutes Ending B or perhaps Ending C, D, or E is up to interpretation.
Album Produced & Arranged by ROZEN+REVEN
Based on Music from NieR: Automata
A Materia Collective Production
Executive Producer: Sebastian Wolff
Mixed by Rozen
Additional Mixing by Will Kennedy
Album Mastered at The Bakery by Jett Galindo
Recorded by the Sofia Session Orchestra & Choir
Orchestration by Rozen, Reven, Eric Buchholz, and David Peacock
Score Preparation by Eric Buchholz, David Peacock, and Reven
Conductors: George Strezov, Vanya Moneva, Georgi Elenkov PhD
Special Thanks: Ognyan Georgiev
©Ⓟ 2021 Materia Music Inc.
NieR: Automata is a registered trademark or trademark of Square Enix Co., Ltd. Musical compositions are © Square Enix Holdings Co., Ltd. and are used with permission. All rights reserved.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/nier-become-as-gods
#NieR #BecomeAsGods
♥
NieR: Become as Gods takes ROZEN+REVEN back to NieR: Automata. Much like the fast-adapting machines in the game, the two artists have leveled up their production since the days of their first foray with NieR: Glory to Mankind. Their sound here is sometimes darker, more mature, and overall more polished, thanks in large part to the wealth of collaborators they've brought in.
Within these eleven new covers, you'll hear the duo's hybrid orchestral-pop sound that blends heavy-hitting strings and brass, stark choir, textures of winds and synths, electric guitar, and a plethora of vocals from REVEN. The live orchestra sections were recorded by Sofia Session Orchestra and Choir in Sofia, Bulgaria, including a traditional Bulgarian Choir on several tracks.
The result is an intense trip back through the world of the game, but whether this constitutes Ending B or perhaps Ending C, D, or E is up to interpretation.
Album Produced & Arranged by ROZEN+REVEN
Based on Music from NieR: Automata
A Materia Collective Production
Executive Producer: Sebastian Wolff
Mixed by Rozen
Additional Mixing by Will Kennedy
Album Mastered at The Bakery by Jett Galindo
Recorded by the Sofia Session Orchestra & Choir
Orchestration by Rozen, Reven, Eric Buchholz, and David Peacock
Score Preparation by Eric Buchholz, David Peacock, and Reven
Conductors: George Strezov, Vanya Moneva, Georgi Elenkov PhD
Special Thanks: Ognyan Georgiev
©Ⓟ 2021 Materia Music Inc.
NieR: Automata is a registered trademark or trademark of Square Enix Co., Ltd. Musical compositions are © Square Enix Holdings Co., Ltd. and are used with permission. All rights reserved.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/nier-become-as-gods
#NieR #BecomeAsGods
♥
NieR: Become as Gods takes ROZEN+REVEN back to NieR: Automata. Much like the fast-adapting machines in the game, the two artists have leveled up their production since the days of their first foray with NieR: Glory to Mankind. Their sound here is sometimes darker, more mature, and overall more polished, thanks in large part to the wealth of collaborators they've brought in.
Within these eleven new covers, you'll hear the duo's hybrid orchestral-pop sound that blends heavy-hitting strings and brass, stark choir, textures of winds and synths, electric guitar, and a plethora of vocals from REVEN. The live orchestra sections were recorded by Sofia Session Orchestra and Choir in Sofia, Bulgaria, including a traditional Bulgarian Choir on several tracks.
The result is an intense trip back through the world of the game, but whether this constitutes Ending B or perhaps Ending C, D, or E is up to interpretation.
Album Produced & Arranged by ROZEN+REVEN
Based on Music from NieR: Automata
A Materia Collective Production
Executive Producer: Sebastian Wolff
Mixed by Rozen
Additional Mixing by Will Kennedy
Album Mastered at The Bakery by Jett Galindo
Recorded by the Sofia Session Orchestra & Choir
Orchestration by Rozen, Reven, Eric Buchholz, and David Peacock
Score Preparation by Eric Buchholz, David Peacock, and Reven
Conductors: George Strezov, Vanya Moneva, Georgi Elenkov PhD
Special Thanks: Ognyan Georgiev
©Ⓟ 2021 Materia Music Inc.
NieR: Automata is a registered trademark or trademark of Square Enix Co., Ltd. Musical compositions are © Square Enix Holdings Co., Ltd. and are used with permission. All rights reserved.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/nier-become-as-gods
#NieR #BecomeAsGods
♥
NieR: Become as Gods takes ROZEN+REVEN back to NieR: Automata. Much like the fast-adapting machines in the game, the two artists have leveled up their production since the days of their first foray with NieR: Glory to Mankind. Their sound here is sometimes darker, more mature, and overall more polished, thanks in large part to the wealth of collaborators they've brought in.
Within these eleven new covers, you'll hear the duo's hybrid orchestral-pop sound that blends heavy-hitting strings and brass, stark choir, textures of winds and synths, electric guitar, and a plethora of vocals from REVEN. The live orchestra sections were recorded by Sofia Session Orchestra and Choir in Sofia, Bulgaria, including a traditional Bulgarian Choir on several tracks.
The result is an intense trip back through the world of the game, but whether this constitutes Ending B or perhaps Ending C, D, or E is up to interpretation.
Album Produced & Arranged by ROZEN+REVEN
Based on Music from NieR: Automata
A Materia Collective Production
Executive Producer: Sebastian Wolff
Mixed by Rozen
Additional Mixing by Will Kennedy
Album Mastered at The Bakery by Jett Galindo
Recorded by the Sofia Session Orchestra & Choir
Orchestration by Rozen, Reven, Eric Buchholz, and David Peacock
Score Preparation by Eric Buchholz, David Peacock, and Reven
Conductors: George Strezov, Vanya Moneva, Georgi Elenkov PhD
Special Thanks: Ognyan Georgiev
©Ⓟ 2021 Materia Music Inc.
NieR: Automata is a registered trademark or trademark of Square Enix Co., Ltd. Musical compositions are © Square Enix Holdings Co., Ltd. and are used with permission. All rights reserved.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/nier-become-as-gods
#NieR #BecomeAsGods
♥
NieR: Become as Gods takes ROZEN+REVEN back to NieR: Automata. Much like the fast-adapting machines in the game, the two artists have leveled up their production since the days of their first foray with NieR: Glory to Mankind. Their sound here is sometimes darker, more mature, and overall more polished, thanks in large part to the wealth of collaborators they've brought in.
Within these eleven new covers, you'll hear the duo's hybrid orchestral-pop sound that blends heavy-hitting strings and brass, stark choir, textures of winds and synths, electric guitar, and a plethora of vocals from REVEN. The live orchestra sections were recorded by Sofia Session Orchestra and Choir in Sofia, Bulgaria, including a traditional Bulgarian Choir on several tracks.
The result is an intense trip back through the world of the game, but whether this constitutes Ending B or perhaps Ending C, D, or E is up to interpretation.
Album Produced & Arranged by ROZEN+REVEN
Based on Music from NieR: Automata
A Materia Collective Production
Executive Producer: Sebastian Wolff
Mixed by Rozen
Additional Mixing by Will Kennedy
Album Mastered at The Bakery by Jett Galindo
Recorded by the Sofia Session Orchestra & Choir
Orchestration by Rozen, Reven, Eric Buchholz, and David Peacock
Score Preparation by Eric Buchholz, David Peacock, and Reven
Conductors: George Strezov, Vanya Moneva, Georgi Elenkov PhD
Special Thanks: Ognyan Georgiev
©Ⓟ 2021 Materia Music Inc.
NieR: Automata is a registered trademark or trademark of Square Enix Co., Ltd. Musical compositions are © Square Enix Holdings Co., Ltd. and are used with permission. All rights reserved.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/nier-become-as-gods
#NieR #BecomeAsGods
♥
NieR: Become as Gods takes ROZEN+REVEN back to NieR: Automata. Much like the fast-adapting machines in the game, the two artists have leveled up their production since the days of their first foray with NieR: Glory to Mankind. Their sound here is sometimes darker, more mature, and overall more polished, thanks in large part to the wealth of collaborators they've brought in.
Within these eleven new covers, you'll hear the duo's hybrid orchestral-pop sound that blends heavy-hitting strings and brass, stark choir, textures of winds and synths, electric guitar, and a plethora of vocals from REVEN. The live orchestra sections were recorded by Sofia Session Orchestra and Choir in Sofia, Bulgaria, including a traditional Bulgarian Choir on several tracks.
The result is an intense trip back through the world of the game, but whether this constitutes Ending B or perhaps Ending C, D, or E is up to interpretation.
Album Produced & Arranged by ROZEN+REVEN
Based on Music from NieR: Automata
A Materia Collective Production
Executive Producer: Sebastian Wolff
Mixed by Rozen
Additional Mixing by Will Kennedy
Album Mastered at The Bakery by Jett Galindo
Recorded by the Sofia Session Orchestra & Choir
Orchestration by Rozen, Reven, Eric Buchholz, and David Peacock
Score Preparation by Eric Buchholz, David Peacock, and Reven
Conductors: George Strezov, Vanya Moneva, Georgi Elenkov PhD
Special Thanks: Ognyan Georgiev
©Ⓟ 2021 Materia Music Inc.
NieR: Automata is a registered trademark or trademark of Square Enix Co., Ltd. Musical compositions are © Square Enix Holdings Co., Ltd. and are used with permission. All rights reserved.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/nier-become-as-gods
#NieR #BecomeAsGods
♥
NieR: Become as Gods takes ROZEN+REVEN back to NieR: Automata. Much like the fast-adapting machines in the game, the two artists have leveled up their production since the days of their first foray with NieR: Glory to Mankind. Their sound here is sometimes darker, more mature, and overall more polished, thanks in large part to the wealth of collaborators they've brought in.
Within these eleven new covers, you'll hear the duo's hybrid orchestral-pop sound that blends heavy-hitting strings and brass, stark choir, textures of winds and synths, electric guitar, and a plethora of vocals from REVEN. The live orchestra sections were recorded by Sofia Session Orchestra and Choir in Sofia, Bulgaria, including a traditional Bulgarian Choir on several tracks.
The result is an intense trip back through the world of the game, but whether this constitutes Ending B or perhaps Ending C, D, or E is up to interpretation.
Album Produced & Arranged by @RozenDJ+REVEN
Based on Music from NieR: Automata
A Materia Collective Production
Executive Producer: Sebastian Wolff
Mixed by Rozen
Additional Mixing by Will Kennedy
Album Mastered at The Bakery by Jett Galindo
Recorded by the Sofia Session Orchestra & Choir
Orchestration by Rozen, Reven, Eric Buchholz, and David Peacock
Score Preparation by Eric Buchholz, David Peacock, and Reven
Conductors: George Strezov, Vanya Moneva, Georgi Elenkov PhD
Special Thanks: Ognyan Georgiev
©Ⓟ 2021 Materia Music Inc.
NieR: Automata is a registered trademark or trademark of Square Enix Co., Ltd. Musical compositions are © Square Enix Holdings Co., Ltd. and are used with permission. All rights reserved.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/nier-become-as-gods
#NieR #BecomeAsGods
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
Presenting Gris Piano Collections - a selection of fifteen pieces from Nomada Studio's evocative game GRIS, arranged and engraved for piano by David Peacock, performed by Augustine Mayuga Gonzales.
The arrangements take the listener (or performer, if playing the sheet music) through the spectrum of emotions that follow the protagonist as she heals from trauma, using the piano as a vehicle in the way that the game focuses on Gris's dress. In both instances, more color is added the farther along the journey you get.
Experience the serene, elegant pieces via digital album, CD, Vinyl, and both digital and printed sheet music editions.
Arranged, produced, and engraved by David Peacock
Originally performed by Augustine Mayuga Gonzales
Recorded at Futura Productions
Mixed by David Peacock
Mastered at The Bakery by Jett Galindo
Graphics and concept artwork by Nomada Studio
Album artwork, product and layout design by Rozen, Isa Alcántara
©Ⓟ 2021 Materia Music Inc.
Music written by Berlinist. © 2018 Marco Albano & Luigi Gervasi. Gris, Nomada Studio, the logos, and all related characters and elements are trademarks and © 2018 Nomada Game Studio S.L.. Arrangements © 2021 Materia Music Inc. dba Materia Editions All rights reserved. Used by permission.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/gris-piano-collections
#Gris #Berlinist #Piano
♥
NieR: Become as Gods takes ROZEN+REVEN back to NieR: Automata. Much like the fast-adapting machines in the game, the two artists have leveled up their production since the days of their first foray with NieR: Glory to Mankind. Their sound here is sometimes darker, more mature, and overall more polished, thanks in large part to the wealth of collaborators they've brought in.
Within these eleven new covers, you'll hear the duo's hybrid orchestral-pop sound that blends heavy-hitting strings and brass, stark choir, textures of winds and synths, electric guitar, and a plethora of vocals from REVEN. The live orchestra sections were recorded by Sofia Session Orchestra and Choir in Sofia, Bulgaria, including a traditional Bulgarian Choir on several tracks.
The result is an intense trip back through the world of the game, but whether this constitutes Ending B or perhaps Ending C, D, or E is up to interpretation.
Album Produced & Arranged by ROZEN+REVEN
Based on Music from NieR: Automata
A Materia Collective Production
Executive Producer: Sebastian Wolff
Mixed by Rozen
Additional Mixing by Will Kennedy
Album Mastered at The Bakery by Jett Galindo
Recorded by the Sofia Session Orchestra & Choir
Orchestration by Rozen, Reven, Eric Buchholz, and David Peacock
Score Preparation by Eric Buchholz, David Peacock, and Reven
Conductors: George Strezov, Vanya Moneva, Georgi Elenkov PhD
Special Thanks: Ognyan Georgiev
©Ⓟ 2021 Materia Music Inc.
NieR: Automata is a registered trademark or trademark of Square Enix Co., Ltd. Musical compositions are © Square Enix Holdings Co., Ltd. and are used with permission. All rights reserved.
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/nier-become-as-gods
#NieR #BecomeAsGods
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥
From veteran UK composer Alex Roe, GRIME (Original Game Soundtrack) features a vast palette of dark fantasy and electronic sounds dressing up powerful melodies that represent the protagonist's incredible force of nature against the world.
Composer Alex Roe brings a vast palette of dark fantasy and electronic sounds to the world of GRIME, accompanying a protagonist who consumes everything with an incredible force of nature. Roe created a powerful main theme and wove in related melodies and textures to craft a cohesive score to the game.
Fans of Fromsoftware’s Dark Souls series will appreciate Roe’s powerful style, which calls back to his previous epic orchestral releases inspired by those games.
About Akupara Games
Based in Los Angeles, CA, Akupara Games is a collective of indie game veterans that was formed out of the need for a publisher that not only cares about the success of each game, but also the people behind them. Along with development, Akupara Games also assists with marketing and distribution, and creates custom campaigns designed for each project’s needs, in an effort to make indie publishing a simple and beneficial experience.
Materia Collective is proud to have worked with Akupara Games since 2017, releasing the game company’s soundtracks to its unique and beautiful titles.
About Alex Roe
Alex Roe is a veteran composer from the UK, mostly known for his arrangements of Fromsoftware's Dark Souls series and other popular titles. His experience producing music digitally has led him to be a top class producer of believable and dynamic orchestral and instrumental music, along with his unique emotive and powerful approach to composing. He has even worked with acclaimed Fromsoftware composer Yuka Kitamura, and been recognized globally. His passion towards games and his experience in the industry gives him a unique position in providing some of the best audio to projects around the world.
©Ⓟ 2021 Materia Music Inc. under exclusive license from Akupara Games
For complete credits and information about this release, please visit Materia Collective: materiacollective.com/music/grime-original-game-soundtrack
#AlexRoe #GrimeGame #AkuparaGames
♥