Adnan Chaumette
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updated 11 years ago
Learn more about Dash: polygonflow.io
More on GraphN:
youtube.com/watch?v=UdHUy08KxPc
We'll be sharing more videos like this soon! :)
Try GraphN for free: polygonflow.io
The software isn't available yet, but will be in a private beta soon.
Learn more: youtube.com/watch?v=WmBnt3P5cGI
I was always a bit skeptic about the Mixer's potential when it comes to making these kind of surfaces but after having spent about a day trying it out extensively my impression has completely changed and i can't recommend it enough even for more exotic materials.
You can try the Mixer for free right here : https://megascans.se/apps/mixer
I'm done with gore-related mixes for now, but will keep creating more weird mixes as part of my Flavortown series ^^'
https://megascans.se/apps/mixer
Artstation : artstation.com/artwork/W10zE
Thanks !
AMT Mesh Blend is a kitbash modeling tool that allows you to manage your kitbash assets, place them on selected faces and blend them directly onto your source mesh. The idea behind it came from the Polystein Kit of Modo.
Polycount thread : goo.gl/J1GfCf
AMT Mesh Blend is a kitbash modeling tool that allows you to manage your kitbash assets, place them on selected faces and blend them directly onto your source mesh. The idea behind it came from the Polystein Kit of Modo.
Polycount thread : goo.gl/J1GfCf
artstation.com/artwork/g44bx
gumroad.com/fansub
This tool is provided for free, so feel free to share it with your friends and co-workers ! :)
gumroad.com/l/MayaFWVN#
gumroad.com/l/adntools
http://www.noohkema.com
facebook.com/noohkemagamestudios
ADN Modeler Tools is a smart modeling tool for Maya that comes with multiple useful tools,ranging from simple scripts to highly complex tools that completely redefine your workflow.
The tool is available on Gumroad for 8$,and all it's updates no matter how major they are always going to be free :)
ShapeShifter modeling process,this video isn't sped up so everything is in realtime :)
http://gum.co/adntools
gumroad.com/fansub
New updates for both ADN Modeler Tools and Quick Pipe are out ! for those of you who already own both or one of these tools check your emails ! :)
Quick Pipe is a curve-edge based path creation tools that allows you to create all sort of shapes in Maya with a smart and efficient workflow.
ADN Modeler Tools is a set of scriptsd that allows you work faster and smarter in Autodesk Maya.
PS : Sorry for the typos in the end ! Camtasia crashed so much that i was sick of it and just uploaded the shit out of this video :D
Welcome to the Quick Pipe 1.5 installation guide !
Quick Pipe is a curve-edge based path creation tool that allows you to create complex geometrical forms along any given edge(s) or curve(s).
Gumroad : gumroad.com/l/QPipe1a
Polycount : http://polycount.com/discussion/168802/maya-quick-pipe-curve-edge-based-path-creation-tool
Welcome to the Quick Pipe 1.5 features overview ! This video will guide you through Quick Pipe and it's latest features.
Quick Pipe is a curve-edge based path creation tool that allows you to create complex geometrical forms along any given edge(s) or curve(s).
Gumroad : gumroad.com/l/QPipe1a
Polycount : http://polycount.com/discussion/168802/maya-quick-pipe-curve-edge-based-path-creation-tool
ShapeShifter is an advanced bevel tool for Maya that allows you to work with the best beveling workflow to date inside Maya.
In this video we explore the creation process of a high poly asset with ShapShifter.
Gumroad : gumroad.com/l/adntools
Polycount : http://polycount.com/discussion/174582/adn-modeler-tools-smart-modeling-scripts-for-maya/p1?new=1
In this video we take a look at the different tools currently available in the ADN Modeler Tools 0.25.
Gumroad : gumroad.com/l/adntools
Polycount : http://polycount.com/discussion/174582/adn-modeler-tools-smart-modeling-scripts-for-maya/p1?new=1
Quick Pipe is a curve-edge based path creation tool that allows you to create complex geometrical forms along any given edge(s) or curve(s).
Gumroad : gumroad.com/l/QPipe1a
Polycount : http://polycount.com/discussion/168802/maya-quick-pipe-curve-edge-based-path-creation-tool
This new feature is still in it's early stage but already shows a lot of interesting functions.
Get Quick Pipe : gum.co/QPipe1a
Polycount Thread : gum.co/QPipe1a
Polycount official thread : http://goo.gl/yPNczD
Here is the first Quick Tutorial episode for Quick Pipe.
In this episode i show you how to quickly create a phone cord with Quick Pipe.
We also go over the "Keep Source Geometry Influence" parameter and how to open the Quick Pipe menu.
Get the plugin here : gumroad.com/l/QPipe1a#
Polycount thread :
Portfolio : artstation.com/artist/fansub
Get the plugin here : gumroad.com/l/QPipe1a#
Polycount thread :
Portfolio : artstation.com/artist/fansub
Quick Pipe is a curve-edge based path creation tool for Maya.With it’s selection-based formula,Quick Pipe lets you create multiple shapes like tubes,pipes,ropes,corrugated pipes,floating bevels,welds,caves,corridors,etc...
Quick Pipe introduces a unique workflow for making pipes,and with it's realtime parameters the tool let's you create pipes faster and better than ever before.
The tool is developed completely with MEL scripting and i used Sublime as my IDE.Quick Pipe is currently compatible with Maya 2015,2016 and 2016.5.
Maya 2014 is under consideration,too.
Polycount thread : http://goo.gl/yPNczD
Portfolio : goo.gl/w0zyTK
Download link : gumroad.com/l/QPipe1a#
Quick Pipes is a curve/edge-based pipe creation system that lets you create pipes,ropes,tubes,tree branches and many other path-based geometry forms.
The tool also has realtime parameters that can be edited in-viewport.
The script will be released once it's done ;)
Forum de discussion :
zestedesavoir.com/forums/sujet/4027/modelisation
Lien de l'objet :
http://www54.zippyshare.com/v/7eU1QZpW/file.html
Forum à conseiller :
http://www.polycount.com/forum/showthread.php?t=56014
This is a personal project and is currently on it's 0.13 version.Everything you see in this video is Work In Progress and is expected to Change.
Music : Kodak To Graph,Desolation Wilderness
I used Unity 3D,ProBuilder for the modeling and the textures are from my upcoming texture pack "The Orange Box" .
- ProBuilder lets you unleash your artistic skills inside Unity without using any other 3D application . When i started creating my game Project Silva,i had to spend about 4-6 months building an entire map with Maya,but since i've bought Probuilder i already created another map in only one month !
This tool is really awesome and if you are looking for a modeling or level designing plugin inside Unity,you should check it out !
http://www.protoolsforunity3d.com
- The textures i used in this timelapse will soon be available on the Unity Asset Store,there 20 materials ready to use in Unity,here is a quick preview :
http://image.noelshack.com/fichiers/2014/04/1390633144-materials-presentation.png
Final pictures of the Sci-Fi environment timelapse :
http://image.noelshack.com/fichiers/2014/07/1392031704-11.png
http://image.noelshack.com/fichiers/2014/07/1392031690-12.png
http://image.noelshack.com/fichiers/2014/07/1392031709-13.png
http://image.noelshack.com/fichiers/2014/07/1392031691-14.png
The entire scene was created in 1h23min .
Whats new in this WIP ?
-New weapon named MPB75 .
-New rooms,objets,textures and a bunch of other environment and level design stuff !
-Our brand new User Interface !
-Graphics are improved in this new WIP (Lighting,fog,Emissive on textures,etc...)
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Whats up next ?
-The MPB75 need to be readjusted in WIP 3,the hand actually pops up when player is tying to reload . ^^
-Few textures will be added to the level on WIP 3,the architecture of certain rooms/pieces will be modified .
-A new User Interface will be created,not sure if you will be able to see it on WIP 3 though .
-An avalanche of SFX for the footsteps,ambiance and many environment sounds !
Will be partially available in WIP 3,then we will keep updating it till WIP 5 .
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Thanks for Watching,and don't forget to subscribe to our YT Channel,follow us on IndieDB and facebook :
http://www.indiedb.com/games/project-silva
http://fr.openclassrooms.com/forum/sujet/unity3d-project-silva
facebook.com/projectSILVA
http://www.unity3d-france.com/unity/phpBB3/viewtopic.php?f=13&t=6175
Follow us for more informations on Project Silva :
http://www.indiedb.com/games/project-silva
http://fr.openclassrooms.com/forum/sujet/unity3d-project-silva
facebook.com/projectSILVA
http://www.unity3d-france.com/unity/phpBB3/viewtopic.php?f=13&t=6175
http://theadnart.blogspot.com
Everything you see in this video is rendered in realtime in Unity !
I'll make everytime i can some tests in ELEMENT 3D tomaster it,and then try to make some intros,like youtubers one made in C4D
Please like and subscribe my channel :(
J'utiliserais ce Plug-in pour l'intro de mon PROJECT : SILVA et dans d'autres VFX ansi que mes show reel.
i like how it was made and you have to know that many of my best softwares like after effect,photoshop or maya and c4d created This awesome video !


