qwertyGUYRemaster/cover of "Story of the Thousand-Year Door," the intro theme to Paper Mario: The Thousand-Year Door (GCN). Composed by Yoshito Hirano, Yuka Tsujiyoko, and Saki Kasuga; arranged by me.
Paper Mario: TTYD - Story of the Thousand-Year Door (Cover & Visual)qwertyGUY2015-11-08 | Remaster/cover of "Story of the Thousand-Year Door," the intro theme to Paper Mario: The Thousand-Year Door (GCN). Composed by Yoshito Hirano, Yuka Tsujiyoko, and Saki Kasuga; arranged by me.
This video was recorded using Bandicam and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer.MapleStory - Henesys ~ Floral Life (Cover)qwertyGUY2018-12-10 | Cover of "Floral Life", the theme of Henesys from MapleStory (PC). MapleStory soundtrack composed by CODASOUND, Studio EIM, and ASTERIA. Song arranged by me.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.Castlevania: Aria of Sorrow - Clock Tower (Cover)qwertyGUY2018-12-02 | Cover of "Clock Tower" from Castlevania: Aria of Sorrow (GBA). Composed by Michiru Yamane, Takashi Yoshida, and Soshiro Hokkai; arranged by me.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.Castlevania III - Riddle (Cover)qwertyGUY2018-11-11 | Cover of "Riddle" from Castlevania III: Dracula's Curse (NES) and Castlevania: Order of Ecclesia (DS). Composed by Konami Kukeiha Club, arranged by me.
If you're wondering, I chose the background image from Harmony of Despair because it was the only official artwork that had both Alucard and Shanoa in it. The extra Soma is just a consequence of that.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and FamiTracker and visualized using MAMPlayer and Adobe After Effects.Castlevania: Order of Ecclesia - Rhapsody of the Forsaken (Cover)qwertyGUY2018-08-13 | Remaster/cover of "Rhapsody of the Forsaken", theme of the Minera Prison Island and Lighthouse areas from Castlevania: Order of Ecclesia (DS). Composed by Michiru Yamane and Yasuhiro Ichihashi, arranged by me.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.Zelda: Twilight Princess - Faron Woods (Cover)qwertyGUY2018-07-17 | Remaster/cover of "Faron Woods" from The Legend of Zelda: Twilight Princess (GCN/Wii). Composed by Toru Minegishi and Asuka Ohta, arranged by me.
Here's a more subdued and relaxing cover as a reprieve from the louder and more bombastic Advance Wars one I just did. Also, I hadn't done a Zelda song yet... so, there you go. A Zelda song.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.Advance Wars 2 - Jesss Theme (Cover)qwertyGUY2018-07-12 | Remaster/cover of Jess's theme (JP: Hannah's theme) from Advance Wars 2: Black Hole Rising (GBA) and Advance Wars: Dual Strike (DS). Composed by Yoshito Hirano, arranged by me.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.AM2R - Hydro Station (Cover)qwertyGUY2018-07-08 | Cover of "Hydro Station" from AM2R (PC), composed by Milton Guasti, a.k.a. DoctorM64. The track is a remix of "Brinstar - The Jungle Floor" from Super Metroid (SNES), composed by Kenji Yamamoto. Cover arranged by me.
It's about time I did a Metroid cover! For some reason, I started this one almost a year ago and didn't finish it until now. Oops.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.Castlevania: Order of Ecclesia - Jaws of a Scorched Earth (Cover)qwertyGUY2018-07-05 | Remaster/cover of "Jaws of a Scorched Earth", theme of Tymeo Mountains from Castlevania: Order of Ecclesia (DS). Composed by Michiru Yamane and Yasuhiro Ichihashi, arranged by me.
Tried adding my own flair to this song by adding a violin voice as a counterpart to the main oboe melody, as well as some other additions here and there throughout the track. Hopefully it turned out well!
Also, if you're one of the few people that actually read the description, please let me know whether or not the visualization works well! With more complex tracks, it can be difficult to see what's happening. For example, the oboe and violin voices are difficult to distinguish in this video. Plus, with the way I currently visualize tracks, percussion is not shown.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.Ace Attorney Investigations 2 - Pursuit ~ Wanting to Find the Truth (Cover)qwertyGUY2018-04-08 | Remaster/cover of "Pursuit ~ Wanting to Find the Truth" from Gyakuten Kenji 2 (DS), a.k.a. Ace Attorney Investigations 2. Composed by Noriyuki Iwadare, arranged by me.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.DDR A - ENDYMION (NES VRC6 Remix)qwertyGUY2018-01-28 | HIGHER!
NES-style (VRC6) remix of "ENDYMION" from DanceDanceRevolution A. Composed by Youhei Kimura, also known as ARM (IOSYS), listed in-game as "fallen shepherd ft. RabbiTon Strings". Remix arranged by me. The chart shown in the video is ENDYMION SP-Challenge (19).
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FamiTracker (with some minor reverb effects added in FL Studio) and visualized using Adobe After Effects.Chrono Trigger - Secret of the Forest (Cover)qwertyGUY2018-01-01 | Happy new year! Here's something completely unrelated!
Remaster/cover of "Secret of the Forest" from Chrono Trigger (SNES/PSX/DS). Composed by Yasunori Mitsuda, arranged by me.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.Castlevania: Order of Ecclesia - An Empty Tome (Cover)qwertyGUY2017-12-03 | Remaster/cover of "An Empty Tome" from Castlevania: Order of Ecclesia (DS). Composed by Michiru Yamane and Yasuhiro Ichihashi, arranged by me.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio, Audacity, and a guitar. The song is visualized using MAMPlayer and Adobe After Effects.Castlevania: Aria of Sorrow - Forbidden Area (Cover)qwertyGUY2017-11-21 | Remaster/cover of "Forbidden Area" from Castlevania: Aria of Sorrow (GBA). Composed by Michiru Yamane, Takashi Yoshida, and Soshiro Hokkai; arranged by me.
Officially, this song is called "Forbidden Area", but I prefer to call it "the song that plays when you get the Claimh Solais and the game becomes super easy".
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.qwertyGUY Live StreamqwertyGUY2017-10-09 | ...Ace Attorney Investigations - Tricks and Baroque (Cover)qwertyGUY2017-10-07 | Remaster/cover of "Tricks and Baroque" from Ace Attorney Investigations: Miles Edgeworth (DS). Composed by Noriyuki Iwadare and Yasuko Yamada, arranged by me.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.Donkey Kong Country - Aquatic Ambience (Cover)qwertyGUY2017-07-11 | Remaster/cover of "Aquatic Ambience" from Donkey Kong Country (SNES). Composed by David Wise, Eveline Fischer, and Robin Beanland; arranged by me.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.Castlevania: Harmony of Dissonance - Offense and Defense (Cover)qwertyGUY2017-06-11 | Remaster/cover of the theme of the Marble Corridor, "Offense and Defense" from Castlevania: Harmony of Dissonance (GBA). Composed by Soshiro Hokkai and Michiru Yamane, arranged by me.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.Einhänder - Thermosphere (Cover)qwertyGUY2017-05-25 | Cover of "Thermosphere" (theme of the Schwarzgeist boss fight) from Einhänder (PSX). Composed by Kenichiro Fukui, arranged by me.
Sorry about that weird cut that happens twice during the video, if you noticed it! I'd fix it, but you know... that's too much effort. :s
Also, this took WAY too long to make. Didn't think I'd finish this in May when I started in November lol.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.Castlevania: Aria of Sorrow - Top Floor (Cover)qwertyGUY2017-05-21 | Cover of "Top Floor" from Castlevania: Aria of Sorrow (GBA), also known as the Red Minotaur farming theme. Composed by Michiru Yamane, Takashi Yoshida, and Soshiro Hokkai, arranged by me.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer and Adobe After Effects.Gradius V - High Speed (NES 2A03 Remix)qwertyGUY2017-05-20 | NES-style (2A03) remix of "High Speed -Stage 7-" from Gradius V (PS2). Composed by Hitoshi Sakimoto, arranged by me.
This was basically the first thing I made in Famitracker, so here. Had no idea how to use effects, etc. :P
This video was recorded using Bandicam and edited using Adobe Premiere Pro. This track was created using FamiTracker.Chrono Cross - Drowned Valley (Cover)qwertyGUY2017-05-13 | Remaster/cover of "Drowned Valley" from Chrono Cross (PSX). Composed by Yasunori Mitsuda, arranged by me.
Sorry about the video being super jittery; I switched to a different recording software and still haven't gotten used to it yet.
This video was recorded using OBS and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized in MAMPlayer.Brinstar (Underground Depths) - Super MetroidqwertyGUY2016-11-13 | Top 10 Original Songs That Other Songs Actually Remixed — They Didn't Want You To Know About This!Castlevania: Portrait of Ruin - Invitation of a Crazed Moon (Cover & Visual)qwertyGUY2016-10-02 | Remaster/cover of "Invitation of a Crazed Moon" from Castlevania: Portrait of Ruin (DS). Composed by Michiru Yamane and Yuzo Koshiro, arranged by me.
I tried to focus more on mixing this time around, since that is a pretty big problem in my earlier videos. I think it turned out okay.
This video was recorded using Bandicam and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized in MAMPlayer.Donkey Kong Country 2 - Stickerbush Symphony (Cover & Visual)qwertyGUY2016-07-26 | Cover of "Stickerbush Symphony" from Donkey Kong Country 2 (SNES/GBA). Composed by Dave Wise, arranged by me.
I still haven't played this game yet... Oh, and yes, it *is* Stickerbush. Not Stickerbrush.
This video was recorded using Bandicam and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized in MAMPlayer.Donkey Kong Country 2 - Forest Interlude (Cover & Visual)qwertyGUY2016-04-30 | Remaster/cover of "Forest Interlude" from Donkey Kong Country 2 (SNES/GBA). Composed by Dave Wise, arranged by me.
I've never actually played this game before. I should probably get on that sooner or later.
This video was recorded using Bandicam and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized in MAMPlayer.Chrono Trigger - To Far Away Times (Remaster & Visual)qwertyGUY2016-03-17 | Remaster/cover of "To Far Away Times" (the ending theme) from Chrono Trigger (SNES/PSX/DS). Composed by Yasunori Mitsuda, arranged by me.
This video was recorded using Bandicam and edited using Adobe Premiere Pro CC. This track was created using FL Studio and visualized in MAMPlayer.Chrono Trigger - Schalas Theme (Cover & Visual)qwertyGUY2016-03-14 | Remaster/cover of "Schala's Theme" from Chrono Trigger (SNES/PSX/DS). Composed by Yasunori Mitsuda, arranged by me.
I can't seem to find the source of the image used in the video. If anyone knows it then please tell me so I can give proper credit.
This video was recorded using Bandicam and edited using Adobe Premiere Pro CC. This track was created using FL Studio and visualized in MAMPlayer.Undertale: Long Elevator [Novice] - StepManiaqwertyGUY2016-02-08 | ez AAAA
This video was recorded using Bandicam and edited using Adobe Premiere Pro CC.Gradius III - Mechanical Base (Cover & Visual)qwertyGUY2016-01-03 | Cover of "Mechanical Base" from Gradius III (Arcade/SNES). Composed by Konami Kukeiha Club, arranged by me.
This cover is more faithful to the SNES version than the Arcade version in case you were wondering. Also, sorry for the video being all wibbly-wobbly.
This video was recorded using Bandicam and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer.Undertale: Waterfall - SynthesiaqwertyGUY2015-10-12 | A visualization of a piano version of "Waterfall" from Undertale by Toby Fox, shown in Synthesia, a MIDI player and visualizer. You can get Synthesia at http://www.synthesiagame.com
Time to bring your piano to the local public swimming pool, because that reverb is WET. (also undertale is awesome)
This video was recorded using Bandicam and edited using Adobe Premiere Pro CC. This track was created using FL Studio.
If the video contains any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.Castlevania: Dawn of Sorrow - Draculas Tears (Cover & Visual)qwertyGUY2015-09-28 | Remaster/cover of "Dracula's Tears" from Castlevania: Dawn of Sorrow (DS). Composed by Masahiko Kimura and Michiru Yamane, arranged by me.
I swear I'll do more than just Castlevania songs. At some point.
This video was recorded using Bandicam and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer.Castlevania: Dawn of Sorrow - Subterranean Hell (Cover & Visual)qwertyGUY2015-09-04 | Remaster/cover of "Subterranean Hell" from Castlevania: Dawn of Sorrow (DS). Composed by Masahiko Kimura and Michiru Yamane, arranged by me.
This video was recorded using Bandicam and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer.Castlevania: Circle of the Moon - The Sinking Old Sanctuary (Cover & Visual)qwertyGUY2015-09-02 | Remaster/cover of "The Sinking Old Sanctuary" from Castlevania: Circle of the Moon (GBA). Composed by Sotaro Tojima and Hiroshi Mitsuoka, arranged by me. The track itself, in turn, is also a remix of a song from Castlevania: Bloodlines and makes an appearance as well in Legacy of Darkness.
I tried to go for a "Lost Painting"-esque vibe from SotN at the beginning. Though that might be kind of obvious.
This video was recorded using Bandicam and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer.Castlevania: Circle of the Moon - Awake (Cover & Visual)qwertyGUY2015-09-01 | Cover of "Awake" (theme of the Catacomb) from Castlevania: Circle of the Moon (GBA). Composed by Sotaro Tojima and Hiroshi Mitsuoka, arranged by me.
This video was recorded using Bandicam and edited using Adobe Premiere Pro. This track was created using FL Studio and visualized using MAMPlayer.Castlevania: Aria of Sorrow - Clock Tower (Cover)qwertyGUY2015-08-28 | NEW VERSION (2018): youtu.be/UtGuESr3z3o
Remix/cover/whatever of "Clock Tower" from Castlevania: Aria of Sorrow (GBA). Composed by Michiru Yamane, Takashi Yoshida, and Soshiro Hokkai; arranged by me.
This video was edited in Adobe Premiere Pro. This track was created using FL Studio.Castlevania: Aria of Sorrow - Underground Reservoir (Cover)qwertyGUY2015-08-18 | Remix/cover/whatever of "Underground Reservoir" from Castlevania: Aria of Sorrow (GBA). Composed by Michiru Yamane, Takashi Yoshida, and Soshiro Hokkai; arranged by me.
This video was edited in Adobe Premiere Pro. This track was created using FL Studio.Super Metroid: Brinstar - The Jungle Floor (NES Remix)qwertyGUY2015-08-06 | Just a little thing I felt like doing for whatever reason. Boredom, I guess.
I tried to limit the song into four sound channels like a real NES, but then I realized afterwards that a fifth channel snuck in there. Oh well, let's just pretend that this uses the VRC6 chip and not that I made a mistake.
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This video was edited using Adobe Premiere Pro CS6. This track was created using FL Studio.
If the video contains any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.Minecraft: Wet Hands - SynthesiaqwertyGUY2015-07-12 | A visualization of Wet Hands from Minecraft - Volume Alpha by C418, shown in Synthesia, a MIDI player and visualizer. You can get Synthesia at http://www.synthesiagame.com
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This video was recorded using Bandicam and edited using Adobe Premiere Pro CS6. This track was created using FL Studio.
If the video contains any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.Final Fantasy VI - Terras Theme [VGM Visualization]qwertyGUY2015-06-28 | A visualization of Terra's theme (Tina in the Japanese version) from the Final Fantasy VI soundtrack by Nobuo Uematsu, shown in MAMPlayer, a MIDI player and visualizer.
If this video seems a bit different from my previous MAMPlayer videos, it's because this is the first MAMPlayer video I edited using Premiere and thus I had to replicate Vegas's glint tool using a different method.
~~~
This video was recorded using Bandicam and edited using Adobe Premiere Pro CS6. This track was created using SPC2MIDI.
If the video contains footage of any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.Aphex Twin: Avril 14th - Synthesia [v2]qwertyGUY2015-05-03 | A visualization of Avril 14th by Aphex Twin, shown in Synthesia, a MIDI player and visualizer. You can get Synthesia at http://www.synthesiagame.com
This video was recorded using Bandicam and edited using Adobe Premiere Pro CS6. This track was created using FL Studio.
If the video contains any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.The Rains of Lavender Town || The Rains of Castamere + Lavender TownqwertyGUY2015-05-03 | When "The Rains of Castamere" from Game of Thrones meets the Lavender Town theme from Pokemon R/B/Y/G.
This video was edited using Adobe Premiere Pro CS6. The song was made in FL Studio.Chrono Cross: Jellyfish Sea - SynthesiaqwertyGUY2015-03-20 | A visualization of a piano arrangement of "Jellyfish Sea" from the Chrono Cross OST composed by Yasunori Mitsuda, shown in Synthesia, a MIDI player and visualizer. You can get Synthesia at http://www.synthesiagame.com
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This video was recorded using Bandicam and edited using Sony Vegas Pro 13. This track was created using VGMTrans and FL Studio.
If the video contains footage of any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.Gradius III [SNES] - Full GameqwertyGUY2015-01-25 | Playing through the entirety of Gradius III for the SNES. Welcome to slowdown central.
If you've seen my older Gradius videos, you'll probably be amazed at the fact that I have indeed evolved past 240p.
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This video was recorded using BizHawk's MKV export and edited using Sony Vegas Pro.
If the video contains footage of any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.Chrono Cross: Another Guldove - SynthesiaqwertyGUY2014-10-26 | A visualization of a piano version of Another Guldove from the Chrono Cross soundtrack by Yasunori Mitsuda, shown in Synthesia, a MIDI player and visualizer. You can get Synthesia at http://www.synthesiagame.com
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This video was recorded using Bandicam and edited using Sony Vegas Pro 13. This track was created using VGMTrans and FL Studio.
If the video contains footage of any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.Chrono Cross - Voyage - Another World [VGM Visualization]qwertyGUY2014-10-25 | A visualization of Voyage - Another World from the Chrono Cross soundtrack by Yasunori Mitsuda, shown in MAMPlayer, a MIDI player and visualizer.
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This video was recorded using Bandicam and edited using Sony Vegas Pro 13. This track was created using VGMTrans.
If the video contains footage of any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.Chrono Trigger - Black Omen [VGM Visualization]qwertyGUY2014-10-19 | A visualization of the track Black Omen from the Chrono Trigger soundtrack by Yasunori Mitsuda, created using MAMPlayer, a free MIDI player and visualizer.
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This video was recorded using Bandicam and edited using Sony Vegas Pro 13. This track was created using SPC2MIDI.
If the video contains footage of any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.Gradius III - Cosmo Plant [VGM Visualization]qwertyGUY2014-10-19 | A visualization of the track Cosmo Plant from the Gradius III SNES soundtrack, created using MAMPlayer, a free MIDI player and visualizer.
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This video was recorded using Bandicam and edited using Sony Vegas Pro 13. This track was created using SPC2MIDI.
If the video contains footage of any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.Half-Life 2: Triage at Dawn - SynthesiaqwertyGUY2014-10-19 | A visualization of a piano version of Triage at Dawn from the Half-Life 2 sountrack by Kelly Bailey, shown in Synthesia, a free MIDI player and visualizer. You can get Synthesia at http://www.synthesiagame.com
This video was recorded using Bandicam and edited using Sony Vegas Pro 13. This track was created using FL Studio.
If the video contains footage of any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.Gradius III - In the Wind [VGM Visualization]qwertyGUY2014-08-18 | A visualization of the stage 3 theme from Gradius III, In the Wind, created using MAMPlayer.
I think I messed up on the glint tool. =\
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If the video contains footage of any copyrighted or otherwise trademarked material, then all rights belong to their respective owners.