Thinking GamersThe weapon durability system in Breath of the Wild is a controversial topic among Zelda fans. In this video we'll analyze the decision to include this mechanic in the game and bring up a few ideas on how to to improve it for the next game.
Consumable Weapons in Breath of the Wild: Game Design AnalysisThinking Gamers2017-10-11 | The weapon durability system in Breath of the Wild is a controversial topic among Zelda fans. In this video we'll analyze the decision to include this mechanic in the game and bring up a few ideas on how to to improve it for the next game.
Image Used: flaticon.com/free-icon/speaker_149682Sonic Mania and Classic Save SystemsThinking Gamers2017-11-27 | Sonic Mania was pretty much everything I expected, until I had my first game-over during a boss battle, and I was reminded of how differently those classic games handled failure.
In this video we discuss how the save system in a game can end up shaping a lot of the experience, and why it is such an important aspect of game design.
Narration: Brad (snomaN Gaming)
Writing: Johnny (Thinking Gamers)Financial Slam Dunk: The Numbers Behind NBA2Ks MicrotransactionsThinking Gamers2017-11-01 | In this video we’re going to take a close look at the annual reports that Take Two released to their investors over the years and analyze how the success of microtransactions has completely changed their business.
We are going to focus on the NBA2K franchise because the yearly releases provide a clear view on how the MT trend is growing from year to year.
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