Maxon Training Team
Whats New in Cinema 4D 2026.3
updated
Recorded in Cinema 4D 2025.3
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
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More info: maxon.net
➡️ maxonvfx.com/3GbfhMJ
Join Maxon Trainer Elly Wade (@itwaselly) for a special July livestream, where you’ll dive into Cinema 4D’s new liquid features to create delicious, sticky syrup and honey. Perfect for anyone curious about the new liquify particles and liquid mesher tools.
We’ll cover setting up animated liquid sims (syrup/honey-style), fine-tuning settings for a sticky, realistic flow, meshing particles with the liquid mesher and of course creating and rendering beautiful Redshift liquids, in less time.
00:00:00 Waiting Loop
00:02:09 Welcome
00:02:27 Today's Topic
00:04:00 Preview, a word about Liquid
00:05:13 Part 1, Syrup and Particles
00:05:23 __ The scale of the scene
00:06:03 __ Locate components for Liquid
00:06:22 __ Particles[1] as starting point
00:07:54 __ Particles[2] convert with Liquify
00:09:36 __ Particles[3] Use Default Radius
00:11:57 __ Particles[4] adjusting Speed
00:12:46 __ Particles[5] Collision, options
00:15:00 __ Particles[6] Liquify Constraints[1]
00:18:01 Tip - Nosman's VIP Liquids settings
00:19:31 Tip -- Viscosity and Surface Iterations
00:20:57 __ Particles[7] Liquify Constraints[2]
00:21:42 __ Particles[8] Liquify Collisions
00:23:23 Part 2, Syrup and Surface, Liquid Mesher
00:24:27 __ Properties[1] Improve above default
00:25:09 __ Properties[2] Influence Scale
00:25:44 __ Properties[3] Surface Offset
00:26:12 __ Properties[4] Mode and Steps
00:26:50 __ Art Direction[1] Stress discussion
00:27:30 __ Art Direction[2] Define outcome
00:29:00 __ Art Direction[3] Liquid Mesher
00:30:44 __ Art Direction[4] Liquid Mesher Smooth
00:33:10 Part 3, Syrup and Wet-map
00:36:28 __ Vertex Map Decay - sticky, Particle
00:38:29 __ Vertex Map Decay - sticky, Mesher
00:39:42 __ Vertex Map, Waffle Material[1]
00:45:44 __ Vertex Map, Waffle Material[2] Material Layer
00:48:15 __ Vertex Map Material, Quick Demo ++
00:49:38 Part 4, Syrup Cache Simulation
00:50:54 __ Quick walk through, settings
00:51:36 __ Preview
00:52:34 Part 5, Syrup Material, optimization
00:52:43 __ Asset Browser[1] Liquid Materials
00:53:34 __ Asset Browser[2] Select Honey, Scale
00:56:55 __ Materials, improve for performance
01:00:08 __ Render Time[1] Improvement comparison
01:01:28 __ Render Time[2] Learning curve with benefits
01:02:26 __ Render Time[3] Render Settings
01:04:40 __ Render Time[4] Tutorial suggestion
01:05:39 Q - How to create a Foam Material [NA]
01:05:58 Questions to -Use the QR code
01:06:32 Q - No liquid in the render, download scene
01:07:03 Q - Liquid Materials and real-world scale
01:08:18 Tutorial Tip, School oF Motion, EJ
01:08:55 Housekeeping Tip, Noseman's Ask the Trainer
01:09:07 Use the Timestamps
01:09:58 Download the files, explore
01:10:33 Wrapping up, thank you, and Bye
Initially an airbrushing artist, Henry's transitioned into the 3D world at around 2010, basically trading the airbrush for digital tools.
Getting into 3D gave him a whole new creative outlet, allowing to merge the detail-focused approach he developed through airbrushing with today’s digital capabilities. This shift allowed for collaborations with numerous studios, contributed to university projects, and participated in diverse product visualization initiatives.
These days, Henry is the CEO of 3D Dynamic Studios, LLC, focusing on the emerging field of AI weapon detection.
Outside of work, he still finds joy in creating both organic and hard surface models for personal projects.
Henry's also spent the past ten years as an online instructor, sharing what he's learned and hopefully helping other artists find their own path in 3D.
Join us for an exciting #AskTheTrainer livestream on Thursday July 17th, 2025, at 8am Pacific, as Cinema 4D Master Trainer Noseman is going to answer your questions live.
Please prepare your questions and ask them here already: maxonvfx.com/3uZ5hjW
00:00:00 Waiting Loop
00:00:42 Welcome
00:02:16 Q - Liquids and real scale, Waterglass
00:04:48 Q -- Default Settings
00:06:34 Q -- Make it work, think big
00:07:51 Q -- Tip to watch
00:09:36 Q Liquid reacts to RS Displacement
00:10:44 Q - How to separate Field Force
00:12:39 Q -- Side note - separate it for Pyro
00:13:18 Q - Multi Simulation Scene interaction
00:15:12 Q -- Setting up Scene 1
00:17:16 Q -- Setting up Scene 2
00:18:29 Q -- No interaction
00:18:45 Q -- Setting up interactions, Field Force
00:23:52 Q - RTX 5800 vs M2 - is that normal
00:24:06 Q - Lava and rocks [NA]
00:24:32 Q - Little Scene Node[1] demo, please
00:25:57 Q - Retiming Pyro after caching
00:27:23 Q - Inherit Simulation setting to the new one
00:29:34 Q - Simplify the mesh of a car
00:30:59 Q - Scene Node[2] Connect points with Splines
00:34:48 Q -- Node - Transform Geometry
00:35:04 Q -- Node - Points To Info
00:36:09 Q -- Node - Iterate Collection
00:37:01 Q -- Node - Get Element
00:37:29 Q -- Node - Build Array
00:38:00 Q -- Node - Assemble Spline
00:38:23 Q -- Data Inspector
00:39:24 Q -- What is an Array
00:40:05 Q -- Example Helix
00:42:17 Q -- Walk through the Earth map
00:46:26 Q - Cloning Spheres as running light
00:52:03 Q -- Brightness to 1, something lower
00:54:45 Q - Liquid Mesh and UV [1]
00:55:55 Q - Liquid and thin-walled container
00:57:01 Q - Camera Morph
01:01:11 Q - RS Material Blender
01:02:02 Q -- Node - Reference
01:02:22 Q -- Handling alpha-mask
01:03:37 Q - Hi-res animated by low-res object
01:09:21 Q - Linear cloner, random size, no gaps
01:09:49 Q - Spiral move of Particles along Spline
01:17:21 Q -- Tutorial suggestion
01:18:54 Q - Single Area light to Mesh Cloner [NA]
01:19:26 Q - Attach Ae content to a Null
01:21:07 Q - Separate AOV for two objects
01:23:11 Q -- Node - Store Color to AOV
01:25:10 Q - Liquid Mesh and UV [2] Procedural
01:28:43 Tip OSL shader
01:29:31 Housekeeping
01:31:03 Thank you and bye
Recorded in Cinema 4D 2025.3
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
Get the latest news and updates: maxon.net/en/email-updates
Follow us for more great content:
• Twitter: twitter.com/maxonvfx
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• LinkedIn: linkedin.com/company/maxonvfx
More info: maxon.net
Hashi, Seth and Michael break down effects from Movies and TV Shows each week! Together with you, the live audience, the Chill gang uses state-of-the-art 3D software to create cool, funny, or ludicrous creations. You'll laugh, learn, and cry happy tears of VFX joy.
VFX and Chill is brought to you by Maxon! Get the tools we used to make all this: maxonvfx.com/VFXandShill
#VFXandChill #vfx #Cinema4D #Maxon #vfxandchill
➡️ maxonvfx.com/4nCZsze
Hard Surface Modeling using ZBrush for iPad – Create with Maxon
Come join Senior ZBrush Trainer Ian Robinson as he showcases hard surface modeling techniques using ZBrush for iPad. From quick ways to block out your shapes to using advance features like Nano Mesh, you'll be able to follow along and start using these tricks today.
00:00:00 Waiting Loop
00:02:07 Welcome and Intro
00:02:31 The Desktop version, URL in chat
00:03:58 Intro to iPad
00:07:30 Today's Topic, Preview
00:07:35 Q - Are you at IBC this year
00:08:17 ZBrush iPad Light Saber Session
00:08:28 __ The white and blue dots
00:08:43 Q - Duration of the session
00:09:12 __ References, Split Screen
00:10:02 __ ZBrush Summit, 25 years
00:10:32 __ New Scene, navigation, buttons
00:14:50 __ Brushes, ZModeler
00:15:24 Q - What iPad
10:16:14 Q - iPad version for complex models
00:17:43 __ Saving, calling up a cylinder
00:18:35 Q - Hot key
00:18:45 Q - Free vs paid version
00:20:33 __ Tool, Subtools, Handle, Deleting Loops
00:21:26 __ ZModeler, Gizmo, Control Duplicate Trick ++
00:23:40 __ Blocking the model[1], Poly Group, Custom Menu
00:27:29 Q - What apps to learn
00:29:01 __ Blocking the model[2], Handle, Proportions
00:32:33 __ Alt Click, Selection SubTools
00:33:24 Tip - Block out -- keep it loose
00:34:29 __ Blocking the Model[3], Handle Subtool
00:37:45 __ View Direction indicator
00:37:55 __ Blocking the Model[4]Switch, Poly Cube
00:41:17 Q - Pen Tilt sensitivity
00:42:16 __ Blocking the Model[4] Heatsink, ZModeler GUI
00:47:14 __ ZModeler Preset creation
00:48:18 Q - Import brushes from PC to the iPad version
00:50:47 __ Adding or deleting Edge Loops
00:51:51 __ Duplicating Subtools, multiple, Array Mesh
00:56:43 __ Supportive Edges[1] towards Subdivisions, Crease
01:00:03 Q - Keyboard, Remote, Fingers
01:00:27 Q - Polygon limit for single Subtool
01:01:30 Q - Performance on battery mode
01:03:29 Q - DynaMesh not changing
01:05:28 Q - What do you miss, iPad version
01:05:48 __ Brush and Masking Menu
01:07:09 __ Tools workflow[1] Inset, Preset, PolyGroup
01:11:42 __ Tools workflow[2] creating a hole, QMesh
01:13:13 __ Tools worklfow[3] Recap
01:13:33 __ Reference and detail exploration
01:15:10 __ Radial Symmetry[1] temp PolyGroups
01:17:43 Q - ZBrush, is it the industry standard
01:18:13 __ Stream Multi, Ventilation points
01:22:45 __ Bottom, Pizzabox, Rescale
01:24:37 Q - Use shift plus S but how on an iPad
01:26:09 __ Radial Symmetry[2] per Subtool, QMesh
01:32:12 __ NanoMesh[1] Intro and example
01:34:10 __ NanoMesh[2] Create a NanoMesh Brush
01:35:44 __ NanoMesh[3] Apply a NanoMesh
01:37:04 __ NanoMesh[4] Edit Mesh[1] -crash-
01:38:32 __ NanoMesh[5] Edit Mesh[2]
01:39:06 __ NanoMesh[6] Visibility Options
01:40:58 __ NanoMesh[7] Transform Option
01:42:27 __ NanoMesh[8] Select, variation rotation
01:44:01 __ Select, Finalize the Mesh, Split Hidden
01:45:58 Q - Amazed how close iPad and Desktop are
01:47:16 __ Pommel design[1], about the Art-Direction
01:49:52 __ NanoMesh[9] Export as brush
01:51:20 __ Pommel design[2] Radial Sym, Select, Extrude
01:54:42 __ Pommel design[3] Temp Selection modeling
01:55:34 __ Supportive Edges[2] control design
01:57:26 __ Polygroups and Normals controlling design
02:00:52 Q - Import brushes, alphas, and keep them
02:03:41 Q - IS it possible to sort Brushes
02:05:09 Tip - Have fun with it don't worry too much
02:05:24 __ Extend Shape via QMesh, adjust via mask, Clip
02:09:54 __ Creating the Button[1] Reference
02:10:40 __ Creating the Button[2] Mesh detailing
02:12:37 __ Creating the Button[3] Dynamic Local Symmetry
02:12:36 __ Creating the Button[4] QMesh structure
02:14:32 __ Creating the Button[5] Supporting edges
02:15:16 __ Creating the Button[6] Partially Extrude
02:17:22 __ Creating the Button[7] Triangle, ZRemesher
02:23:27 __ Creating the Button[8] Remesh by ZRemesher
02:24:54 Q - vert edge face selector custom popup
02:25:48 __ Creating the Button[9] Copy Triangle
02:27:52 __ Refining elements, Play Session
02:32:50 __ Colorize elements
02:36:03 Q - Next Stream
02:36:39 Q -- Desktop of iPad
02:37:00 __ Rendering the Saber, Background adjustments
02:40:24 Q - How many polygons - Is it zpl extension
02:42:09 Q - Wacom Style pen, Hot key devices
02:42:59 Wrapping up, Download file, housekeeping, bye
Please prepare your questions and ask them here already: maxonvfx.com/3uZ5hjW
Please prepare your questions and ask them here already: maxonvfx.com/3uZ5hjW
Go to your custom made capsule and click to open the detail page. Then you can simply click the export button. This action will trigger Maxon studio to create a zip file in the background.
Now you can click the Take Me There button to open the finder or the explorer to locate the zip file.
Recorded in Cinema 4D 2025.3
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
Get the latest news and updates: maxon.net/en/email-updates
Follow us for more great content:
• Twitter: twitter.com/maxonvfx
• Instagram: instagram.com/maxonvfx
• Facebook: facebook.com/MaxonVFX
• LinkedIn: linkedin.com/company/maxonvfx
More info: maxon.net
Don’t worry, check out the Video Guide right in the Maxon Studio CREATE page. Click Learn How and watch the short video right inside After Effects.
If you rather read the guide, then click the View Guide button. You can also access this help page through the help icon next to the Create label on the top.
Join us for an exciting #AskTheTrainer livestream on Thursday July 3rd, 2025, at 8am Pacific, as Cinema 4D Master Trainer Noseman is going to answer your questions live.
Please prepare your questions and ask them here already: maxonvfx.com/3uZ5hjW
00:00:00 Waiting loop
00:01:21 Welcome
00:04:17 Q - RS Toon and spline a Contour [1]
00:11:19 Q - Object Axis as texture coordinates [1]
00:14:24 Q - Color from Eyedrop - no match to the image
00:18:32 Q - RS Toon and spline a Contour [2]
00:22:51 Q - Fluid - Airbubble amount control
00:24:50 Q -- Generating Bubbles
00:29:24 Q - Fluid - Creating lava
00:30:56 Q -- Note about Unified Simulation System
00:33:50 Q -- Viscosity Iteration, Surface tension
00:35:26 Q -- Color and Data Mapper for Viscosity Feedback
00:45:44 Q - Pyro with a realistic source via a mask, or ... [NA]
00:46:43 Q - Randomize Multishader
00:48:31 Q - ARC spline and Capsules, more tricks
00:49:35 Q - Particle, Switch Group, Condition Field, both way
00:52:07 Q - Car crash Sim, more options, art direct
00:55:42 Q -- Exploring Soft Body
00:57:55 Q - Texture real-world scale, Texel, UV
01:01:03 Q - Fluid, Condensation
01:07:13 Q - Object Axis as texture coordinates [2]
01:11:26 Q - RS Custom material
01:12:17 Q -- Start Node
01:13:32 Q -- Group as Start Node
01:16:09 Q - Initial State Fluid
01:19:25 Q - Field as Parameter Control
01:20:54 Q - Hair Object follow Spline [NA]
01:21:22 House Keeping
01:23:28 Thank you and bye!
Recorded in Cinema 4D 2025.3
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
Get the latest news and updates: maxon.net/en/email-updates
Follow us for more great content:
• Twitter: twitter.com/maxonvfx
• Instagram: instagram.com/maxonvfx
• Facebook: facebook.com/MaxonVFX
• LinkedIn: linkedin.com/company/maxonvfx
More info: maxon.net
Recorded in Cinema 4D 2025.2
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
Get the latest news and updates: maxon.net/en/email-updates
Follow us for more great content:
• Twitter: twitter.com/maxonvfx
• Instagram: instagram.com/maxonvfx
• Facebook: facebook.com/MaxonVFX
• LinkedIn: linkedin.com/company/maxonvfx
More info: maxon.net
Get all our tools here: maxon.net/en/cinema-4d
Get the latest news and updates: maxon.net/email-updates
Follow us for more awesome content:
twitter.com/MaxonVFX
instagram.com/maxonvfx
➡️ maxonvfx.com/4mtzHRh
Creating Beautiful Effects Presets using Maxon Studio (4/4) – Create with Maxon
For the last episode of our livestream series about the Maxon Studio create page, motion designer Candy Mustache will return to reveal how Maxon Studio can simplify your effects workflow. Learn how to design custom effects that save time while enhancing the quality and impact of your projects. This session is packed with practical insights!
00:00:00 Waiting Loop
00:00:40 Welcome, Today's Topic
00:04:20 Maxon Studio, Simple Capsule Create
00:05:53 __ Note: Previews are Placeholders[1]
00:06:56 __ Recreating Blur Overlay
00:07:12 __ The importance of a Placeholder[2]
00:08:12 __ This is part of the Capsule creation
00:09:24 __ Applying an effect, Chromatic Aberration
00:09:19 __ Applying a Placeholder[3]
00:09:52 __ Define Filter values for Preview
00:10:32 Tip - Experiment
00:11:08 Tip - RG Magic Bullet Looks[1], for Capsules
00:11:38 __ uniBokeh vs uniBokeh Transition
00:13:39 Q - Which version[1] of RedGiant do you use
00:16:00 __ Maxon Studio, Create Page, Controls
00:19:11 __ Maxon Studio, New Group for Placeholders
00:19:51 __ Checking the setup of the Capsule
00:20:34 __ Maxon Studio, Library, parameter interface
00:22:28 Q - Which version[2] of RedGiant do you use
00:23:18 __ RG magic Bullet look[2], for Capsules
00:25:09 Q - Light wrap Magic Bullet Looks or Supercomp
00:25:27 __ RG magic Bullet look[3], for Capsules
00:28:17 Maxon Studio, Advanced Capsule, Prism
00:28:20 __ Expression free, but advanced anyway
00:29:23 __ Apply a Mask to the Placeholders[4]
00:31:02 __ uniCamera Shake, uniChromatic Aberration
00:32:12 __ Lens artifacts
00:34:03 __ Bokeh, DOF, Setting Focus
00:34:30 __ Shake it and leave the center sharp, mask
00:37:20 __ Maxon Studio, Pre Comp, Prep interface
00:37:50 Q - Why pre-comp
00:39:43 __ Maxon Studio, Details, Tags System, About
00:41:43 __ Maxon Studio, Controls, Placeholder, Multi
00:44:52 __ Maxon Studio, Controls, Placeholder, Distribution
00:41:43 __ Maxon Studio, Controls, Effect, Focus
00:49:46 __ Check data, save as Maxon Studio Capsule
00:50:06 __ Test the new Capsule build
00:51:12 Q - How to share a Maxon Studio Capsule, 3 Dots
00:53:04 Quick Tip, Vertical Format
00:53:45 __ Convert, Apply OPTIONS list
00:54:15 __ About resolutions
00:54:47 __ Example, convert steps
00:56:55 __ Create, Save, [test]
00:57:53 Housekeeping
00:59:27 Thank you and bye
If you have multiple compositions open and you want to switch between them, simply select the other composition and hit "Refresh."
When you are sure that you want to capture the selected composition as a capsule then click "Create Capsule."
And to see them, click the FILTER icon at the top left of the discover page and select Favorites to show the capsules you’ve marked as favorites previously. Click the heart icon one more time to remove them from Favorites folder.
AskTheTrainer | Ask Me Anything! | June 19th, 2025
"Join us for an exciting #AskTheTrainer livestream on Thursday June 19th, 2025, at 8am Pacific, as Cinema 4D Master Trainer Noseman is going to answer your questions live."
00:00:00 Waiting Loop
00:01:18 Welcome
00:02:22 Today's Special
00:04:47 Q - A to B morphing with particles
00:09:02 Q -- Destination, Particle Node Modifier
00:12:16 Q -- Node - Volume Voxel Fill
00:13:00 Q -- Node - Transform Geometry
00:14:05 Q -- Conceptional brief - Custom Property
00:15:02 Q -- Node - Iterate Collection [1]
00:15:23 Q -- Node - Get Element
00:15:51 Q -- Node - Set Custom Particle Property
00:17:14 Q -- How to preview the destination
00:18:09 Q -- Node - Iterate Collection [2]
00:18:17 Q -- Node - Clone onto Points
00:18:26 Q -- Node - Sphere
00:18:35 Q -- Node - Decompose Container
00:20:06 Q -- Particle Count
00:20:48 Q -- Time Condition to execute change
00:22:00 Q -- How does it work, next step
00:22:26 Q -- Node - Get Particle Property
00:22:53 Q -- Node - Subtract, Vector
00:23:32 Q -- Node - Normalize, Vector
00:23:54 Q -- Node - Scale, Vector
00:24:37 Q -- Change Voxel Size, amount
00:25:56 Q -- Minor adjustments, Turbulence, Fields
00:27:37 Q - Laubwerk Tree states, are they easy
00:29:47 Q - Add Control Point Along Spline, Nodes Mesh
00:30:24 Q -- Node Spline
00:30:36 Q -- Node Add Control Point Along Spline
00:31:01 Q -- RMC, Edit Port, Spline
00:31:47 Q -- Conceptional brief
00:33:19 Q - How to use the Connect Tool
00:37:25 Q -- Note - use the Weld wisely
00:38:05 Q -- No mix, same kind only, e.g., Splines
00:38:38 Q -- Connect Volumes, density, temperature
00:41:02 Q -- Volume and Pyro experiment
00:42:46 Q - Hair cream shampoo liquid, liquid emitter
00:44:46 Q - Particle default speed variation
00:45:34 Q - Scenes are often not to scale; what to do
00:51:51 Q -- Particle scale adjustment
00:52:41 Q - Null to follow an object - spline-wrapped
00:56:26 Q -- Alternative MoGraph
01:00:11 Q - Granular snow, snowplow and pile
01:00:41 Q - Buoyant rigid bodies, filling container
01:02:57 Q - Adjusting Liquid Mass
01:03:41 Q -- Target Density vs Interaction Mass
01:06:47 Q - Emitter particles attribute vs distribution node
01:09:14 Q - Clones on Surface only from camera view
01:10:15 Q - Nested Dielectrics, filling glass water
01:18:39 Q - Endless water loop [discussion]
01:27:22 Housekeeping
01:28:24 Thank you and Bye
➡️ maxonvfx.com/4k31shS
Creating Appealing Bar Chart Presets with Maxon Studio (3/4) – Create with Maxon
In Episode 3 of our series about the create page in Maxon Studio, we’re thrilled to feature Candy Mustache, whose innovative capsule designs have helped redefine possibilities in After Effects using Maxon Studio. Discover how Candy Mustache uses Maxon Studio to craft effective, visually appealing bar charts that make data visualization easier than ever. If you’re ready to empower your design workflow and create capsules that turn complex information into beautifully simple visuals, this episode is not to be missed!
00:00:00 Waiting Loop
00:00:45 Welcome
00:02:04 Intro to Apostolos Roussas
00:04:52 Today's take on Maxon Studio
00:06:39 Maxon Studio Quick Introduction
00:09:42 Maxon Studio, Creating A Simple Capsule
00:10:24 __ DIY Control Panel
00:12:03 __ Dynamic parameter connection
00:14:31 __ Expressions, Slider
00:16:56 __ Reducing the Decimals, round
00:18:10 __ Defining the Bar based on code
00:19:51 __ Create Capsule [1]
00:21:59 __ Slider Min-Max value range
00:22:51 __ Adding Color adjustments
00:24:35 __ Save Capsule
00:25:33 Maxon Studio, Creating a Complex Capsule
00:26:08 __ Create five Slider, copy, paste expression
00:29:54 __ Creating Color Controller[1], drag and drop
00:31:46 __ Add Text entry
00:32:31 __ Create Position, Scale, Rotation, Opacity
00:33:15 __ Creating Color Controller[2], Default Color
00:36:50 __ Adding a Label, changing the Capsule
00:39:14 __ Apostolos' quote about Maxon Studio
00:41:01 __ Live Library
00:41:38 __ Create Capsule [2]
00:46:07 Create Page Tutorial
00:47:34 Housekeeping
00:49:45 Download files
00:51:53 Thank you and bye
➡️ maxonvfx.com/3ZbU8It
What’s New in Cinema 4D 2025.3 and Redshift 2025.5
Join us for an exciting livestream about the new features in Cinema 4D 2025.3 and Redshift 2025.5. Elly, Jonas, and Noseman from the Maxon Training Team are going to dive into the updates by showing the new Liquid simulations, UDIMs, Texel Density, AI-based Search in the Asset Browser, and much more.
00:00:00 Waiting Loop
00:00:40 Welcome
00:01:31 Housekeeping
00:04:09 Cinema 4D 2025.3 UV and Texel Density
00:04:34 __ Introduction, examples
00:06:06 __ Texel Density Tab, UV Manager
00:07:52 __ Density recommendation and setting
00:09:30 __ Multiple textures, set resolution
00:11:18 Cinema 4D 2025.3 UDIM, U-DIMensions
00:12:01 __ Introduction, examples
00:13:04 __ Cinema 4D example[1] Intro
00:14:19 __ Cinema 4D example[2] Textures applied
00:15:32 __ Cinema 4D example[3] UDIM token
00:16:34 __ Cinema 4D example[4] Example 1
00:17:29 __ Cinema 4D example[5] Example 2
00:19:02 __ Examples are in the download option
00:19:44 Redshift 2025.5 [1] Graphic Card update
00:20:44 Redshift 2025.5 [2] Denoiser
00:22:02 Redshift 2025.5 [3] AOV, Ambient Occlusion
00:23:58 Redshift 2025.5 [4] Denoise AOV - AO
00:24:45 Redshift 2025.5 [5] Portal Lights, Viewport
00:26:46 Assets [1] Laubwerk
00:28:37 Assets [2] Example Tree adjustments
00:30:34 Assets [3] Browser search, local AI
00:33:37 Assets [4] Example search from Viewport
00:35:01 Fluid System, Particles
00:35:06 __ Examples
00:37:06 __ Fluids[1] Fluid particles have Mass[1]
00:37:52 __ Fluids[2] Liquify - Modifier
00:39:05 __ Fluids[3] Water Wheel
00:39:18 __ Fluids[4] Collision, Wetmap
00:39:53 __ Fluids[5] Splash splash
00:40:12 __ Fluids[6] Wet-Cloth, wet-stretch
00:40:22 __ Fluids[7] Ask the Trainer June 19
00:41:36 __ Fluids[8] Beer glass filling v1
00:42:04 __ Fluids[9] Ball through water
00:43:00 __ Fluids[10] Morph shapes
00:43:34 __ Fluids[11] Convert particle to Fluid
00:43:57 __ Fluids[12] Liquid Collider, Draw Result
00:45:14 __ Fluids[13] Quick Start. Mini Scene
00:47:11 __ Fluids[14] Noseman's GPU
00:48:06 Fluid Questions
00:48:11 Q - Capabilities of this Fluid release
00:49:10 Q - Stability and Speed
00:49:37 Q - Release date -- it is out today
00:49:49 Q - Are these FLIP fluids
00:50:20 Q - White Water - example color
00:53:34 Q - Fluid and renderer - Vray, Octane
00:54:02 Q -- Liquid Mesh
00:54:50 Q - Fluid jump-start Capsules
00:55:57 Q - Any GPU updates needed for C4D 2025.3
00:57:28 Q - Requirements for high-resolution fluids
01:00:51 Q -- For v1, stick with more viscose fluids
01:02:01 Q - Mesh preview and Liquid Mesher
01:03:21 Q -- Liquid Mesher and Motion Blur, Redshift
01:03:56 Q - Fluid Loop along Spline
01:05:46 Q - Cash or not for render
01:06:24 Q - Blending Colors of different fluids
01:09:27 Q - Bubbles - is that possible
01:13:57 Q - Fluids[15] Cloth and Fluids Mass[2]
01:15:36 Q - Meshing single Liquid Particles, Steps
01:17:40 Wrapping up
01:19:15 Thank you and bye
You can turn this behaviour ON or OFF from the Maxon Studio Settings page.
Click the gear icon to bring the settings page up and check the second option from the top to “Enable video preview on hover of thumbnails”
Recorded in Cinema 4D 2025.2
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
Get the latest news and updates: maxon.net/en/email-updates
Follow us for more great content:
• Twitter: twitter.com/maxonvfx
• Instagram: instagram.com/maxonvfx
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More info: maxon.net
➡️ maxonvfx.com/45mUhws
Creating Reusable Graphics Presets with Maxon Studio (2/4) – Create with Maxon
Join us for Episode 2 of our series about the create page in Maxon Studio as we welcome motion designer Andy Needham, one of the talents behind many presets in Maxon Studio’s capsules library. Andy will reveal how to create visually striking graphics for social media and beyond using After Effects, then transform them into reusable capsules with Maxon Studio. This fun and inspiring session will help you level up your designs while saving time and effort in the process.
00:00:00 Waiting Loop
00:00:41 Welcome
00:01:23 Today's Topic
00:01:40 Housekeeping
00:03:05 PugPals Logo Capsule
00:04:43 __ Andy's Process [1], Intro
00:07:21 __ Ae, Maxon Studio, Intro
00:10:33 __ Selecting an existing capsule
00:10:57 __ Create a Composition file
00:12:11 __ Edit Capsule [1], re-name
00:13:18 __ Edit Capsule [2], add artwork
00:14:01 __ Edit Capsule [3], reset content
00:14:15 __ Edit Capsule [4], Remove Color
00:14:55 __ Edit Capsule [5], add text
00:15:38 __ Overlord, Ai to Ae content
00:16:48 __ Edit Capsule [6], Background color
00:18:15 __ Edit Capsule [7], First Preview
00:19:11 __ Edit Capsule [8], adding a new element
00:21:10 __ Edit Capsule [9], save as preset
00:22:01 __ Edit Capsule [10], only placeholders
00:23:06 __ Andy's Process [2], shapes and color
00:23:52 Book Tip, Sara Caldas, Palette Perfect
00:24:43 __ Andy's Process [3], Workflow Ai to Ae
00:27:49 __ About Placeholders, Shape layer, Text
00:30:18 __ Aspect ratio variance, Comp sizes
00:31:28 __ Ae Expressions, text bounds, scale
00:35:45 __ Import color, Ai to Ae
00:37:23 __ Heading Null, positioning
00:39:27 __ Build Capsule, Create Capsule
00:40:50 __ Organize Capsule, Groups, changes
00:41:57 __ Integrating parameters, colors
00:43:32 __ Format Elements
00:46:13 __ Adding elements to previous entries
00:46:44 __ Timeline - UI - two-way communication
00:47:55 __ Adding Divider, Label
00:48:52 __ Configure a Path entry, Slider min-max
00:51:56 __ Linked values
00:54:44 __ Create a Capsule, Edit
00:58:49 __ Modify Capsule, create, check
01:05:07 __ Capsule and their location
01:06:59 Wrapping up, thank you and bye
Join us for an exciting #AskTheTrainer livestream on Thursday June 5th, 2025, at 8am Pacific, as Cinema 4D Master Trainer Noseman is going to answer your questions live.
Please prepare your questions and ask them here already: maxonvfx.com/3uZ5hjW
00:00:00 Waiting Loop
00:00:37 Welcome
00:02:43 Q - RS Toon and shadow animation
00:04:48 Q -- Tonemapper Input, Ramp
00:07:45 Q -- Tonemap Pattern
00:08:15 Q - Buttons on floating Shirt [1]
00:12:08 Q - RS Toon, Ramps and lights
00:13:33 Q - Bottons on floating Shirt [2]
00:14:35 Q - Density Set vs Density Add
00:15:36 Q - Using AI and staying relevant
00:16:54 Q - Animation Interpolation Default
00:19:05 Q - Particles, not smooth
00:20:00 Q - Spring Suspension, Car-rig
00:21:17 Q - Running character gap, transition
00:28:07 Q - Use of - Motion Vector Pass
00:32:16 Q - Cached particles and Camera movement
00:32:56 Q - Learning Cinema 4D after ZBrush
00:34:42 Q - Video Projection on a cube
00:36:42 Q - Refresh of unchanged Volume objects
00:38:21 Q - Pyro as a mask, or render a pass
00:40:38 Q - Unroll a carpet
00:43:55 Q - Scene nodes, Extrude, colors to Polygons
00:48:15 Q - Particle late start, cache start point
00:48:23 Q - Tape rolled around package problem
00:55:46 Q - Object grows from floor, Volume, Noise [1]
00:58:06 Q - Rocket lasso - searchable
00:59:01 Q - Use of the Channel Converter Field
01:04:15 Q - Velocity zero, but particles move
01:07:49 Q -- Workaround extra clicks
01:08:46 Q - Chain and simulation
01:12:45 Q - GUI customization, tool, object
01:18:40 Q - Housekeeping
01:20:06 Wrapping up, thank you and bye
Press the gear icon to open the Maxon Studio Settings page. Under the Shortcut category, click on the key combination box and press the key combination that you wish.
A valid key combination will be shown as BLUE while an invalid key combination will be shown as RED. An invalid key combination will always be accompanied by a message explaining why the combination is invalid. If you wish to reset to default key combination, simply press the reset arrow right next to it.
Recorded in Cinema 4D 2025.2
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
Get the latest news and updates: maxon.net/en/email-updates
Follow us for more great content:
• Twitter: twitter.com/maxonvfx
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More info: maxon.net
➡️ maxonvfx.com/4kAAL41
Creating Eye-Catching Carousel Presets using Maxon Studio (1/4) – Create with Maxon
Kick off this exciting series about the create page in Maxon Studio with motion designer Keanu Visuals, who will show you how to take your After Effects creations to the next level. In this first episode, you’ll learn how to design a sleek graphics carousel and convert it into an intuitive, reusable preset with Maxon Studio’s create page. Packed with practical tips and creative insights, this episode is perfect for motion designers looking to streamline their workflows while creating stunning visuals.
00:00:00 Waiting Loop
00:00:22 Welcome Today's Topic
00:01:53 Keanu Visuals
00:03:41 Carousel Project, The Track
00:05:47 Q - How was that captured
00:06:29 __ Carousel Concept Practical Shot
00:06:54 __ Creating a new Ae Comp, Pre Comp
00:08:04 __ Tracking Memory Card, adjust lost
00:11:46 Tip - keep the tracking feature clean
00:13:18 __ Tracking Data to Null
00:13:56 Tip - Confidence setting
00:14:34 Q - Handling obscured Tracker feature
00:15:43 __ Check Track, Using Solid, connect Null
00:17:07 Carousel Project, Creating the Cards
00:17:33 __ Six prepared Carousel placeholders
00:18:56 __ Round Comp corners, Outline - Tip
00:20:41 Tip - 2D tracker - Use Spot Clone Tracker
00:21:32 Q - Short for Grid tool
00:22:28 Carousel Project, Carousel 3D
00:23:04 __ Position cards, content-pieces
00:26:00 __ The Importance of Carousel Control
00:26:22 __ Resize the whole Carousel
00:27:16 __ Recap
00:27:42 Carousel Project, Animating Carousel
00:27:38 __ Jump out, start
00:29:03 __ Rotation Interaction
00:30:21 __ Adding Motion Blur
00:31:24 __ Effects to explore next
00:32:12 Maxon Studio, Introduction to Capsules
00:35:33 __ Edit Page, changing appearances
00:39:30 __ Can you create your own Capsules
00:41:24 Maxon Studio, Creating a Capsule
00:42:53 __ Create Page, what is possible
00:44:15 __ Detail Page, Thumbnail, Name
00:44:51 __ Ideas on what the capsule should do
00:45:14 __ Use Solids as Placeholder, Groups
00:48:18 __ Create Capsule
00:48:22 __ Create a new project, apply Capsule
00:49:57 __ Apply Content
00:50:57 __ Tracking is project-based
00:51:47 __ How to apply parameters to Capsules
00:52:24 Summary Discussion, downloadable files
00:53:39 Next episodes
00:54:52 Housekeeping
00:56:27 Thank you and bye!
First, create a new vertical composition and set the apply options to fit width, this will allow Maxon Studio to fit the width of your horizontal capsule to the vertical composition.
Then select Apply New Instance on the three dots menu on the applied capsule in the Edit page, or you can also apply another capsule from the Discover page.
Maxon Studio will honor the Apply Options you’ve selected until you change it back.
Hashi, Seth and Michael break down effects from Movies and TV Shows each week! Together with you, the live audience, the Chill gang uses state-of-the-art 3D software to create cool, funny, or ludicrous creations. You'll laugh, learn, and cry happy tears of VFX joy.
VFX and Chill is brought to you by Maxon! Get the tools we used to make all this: maxonvfx.com/VFXandShill
#VFXandChill #vfx #Cinema4D #Maxon #vfxandchill
Recorded in Cinema 4D 2025.2
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
Get the latest news and updates: maxon.net/en/email-updates
Follow us for more great content:
• Twitter: twitter.com/maxonvfx
• Instagram: instagram.com/maxonvfx
• Facebook: facebook.com/MaxonVFX
• LinkedIn: linkedin.com/company/maxonvfx
More info: maxon.net
Recorded in Cinema 4D 2025.2
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
Get the latest news and updates: maxon.net/en/email-updates
Follow us for more great content:
• Twitter: twitter.com/maxonvfx
• Instagram: instagram.com/maxonvfx
• Facebook: facebook.com/MaxonVFX
• LinkedIn: linkedin.com/company/maxonvfx
More info: maxon.net
Recorded in Cinema 4D 2025.2
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
Get the latest news and updates: maxon.net/en/email-updates
Follow us for more great content:
• Twitter: twitter.com/maxonvfx
• Instagram: instagram.com/maxonvfx
• Facebook: facebook.com/MaxonVFX
• LinkedIn: linkedin.com/company/maxonvfx
More info: maxon.net
Recorded in Cinema 4D 2025.2
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
Get the latest news and updates: maxon.net/en/email-updates
Follow us for more great content:
• Twitter: twitter.com/maxonvfx
• Instagram: instagram.com/maxonvfx
• Facebook: facebook.com/MaxonVFX
• LinkedIn: linkedin.com/company/maxonvfx
More info: maxon.net
➡️ maxonvfx.com/4iPiBuQ
ProTalk with ProArt – Session 3 – Grading & Finishing
In the third and final part of our “ProTalks and ProArt” series, join Maxon and ASUS for a session about the use of ASUS new HDR monitor for Grading & Finishing purpose.
Tony and Max will be joined by Senior Colorist David Block, CSI and Colorist & Finishing Artist Twain Richardson to discuss about variety of topics in HDR grading & finishing.
Learn more about ASUS ProArt PA32UCDM: asus.com/displays-desktops/monitors/proart/proart-display-oled-pa32ucdm
Hashi, Seth and Michael break down effects from Movies and TV Shows each week! Together with you, the live audience, the Chill gang uses state-of-the-art 3D software to create cool, funny, or ludicrous creations. You'll laugh, learn, and cry happy tears of VFX joy.
Got a suggestion of a shot for the crew to recreate or a shot of your own for them to critique? maxonvfx.com/vfxandchillsuggestionbox
VFX and Chill is brought to you by Maxon! Get the tools we used to make all this: maxonvfx.com/VFXandShill
#VFXandChill #vfx #Cinema4D #Maxon #vfxandchill
Join us for an exciting #AskTheTrainer MoGraph SPECIAL livestream on Thursday May 1st, 2025, at 8am Pacific, as Cinema 4D Master Trainer Noseman is going to answer your MoGraph questions live.
Please prepare your questions and ask them here: maxonvfx.com/3uZ5hjW
00:00:00 Waiting Loop
00:01:00 Welcome
00:03:24 Q - Crowd Simulation
00:04:44 Q -- Cloner Blend Mode, Basics
00:08:39 Q -- Cloner Blend Mode, Alembic
00:08:57 Q -- Alembic still pose, CSTO
00:10:51 Q -- Field-based animation
00:14:21 Q -- Creating an Alembic
00:19:30 Q - Cloner Blend and Weight
00:21:18 Q -- Airport Info flip board
00:24:04 Q -- Back-front Color Material
00:24:55 Q -- Cloner Fixed Animation Mode
00:26:00 Q -- Crowd-based letters, text
00:27:58 Q -- Any field can be used, grow
00:32:05 Q - Staying focused
00:32:48 Mini Housekeeping, Tips
00:34:21 Q - Track plus trailer rig [NA]
00:34:40 Q - Control clones, selections, etc.
00:36:20 Q -- Paint data, BodyPaint 3D
00:42:21 Q -- Paint a Vertex map
00:46:02 Q - Grow, MG Weight, Selection
00:51:50 Q - Redshift Camera Distort, material [NA]
00:52:19 Q - Spheres size varies into volume
00:54:35 Q -- Create different scales, Push Apart
00:57:38 Q -- Tighten the group via Force
00:59:47 Q - Mix Simulation, affect separate
01:00:02 Q - Blend or animate Vertex Maps
01:02:41 Q - Future feature - NDA -Share Your Idea
01:05:37 Q - Complex combination of shapes [NA]
01:06:16 Q - How to share my idea - Maxon
01:09:11 Q - Flock clones, varying frequencies
01:09:48 Q -- Example 1, increase child-clone
01:14:04 Q -- Tip MoGraph Weight Map
01:16:11 Q -- Example 2, MoGraph Sort
01:18:33 Q - Sync two moving objects [NA]
01:18:56 Q - Tips for learning retention
01:19:52 Q -- Teach, mentor, share
01:22:13 Housekeeping
01:26:30 Thank you and bye!
Recorded in Cinema 4D 2025.2
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
Get the latest news and updates: maxon.net/en/email-updates
Follow us for more great content:
• Twitter: twitter.com/maxonvfx
• Instagram: instagram.com/maxonvfx
• Facebook: facebook.com/MaxonVFX
• LinkedIn: linkedin.com/company/maxonvfx
More info: maxon.net
➡️ maxonvfx.com/43zdWsf
Create with Maxon; Creating a Luxury Perfume Ad in 3D
Episode 4 - Color Grading a Luxury 3D Perfume Ad with Max Raharjo
Join us for the fourth and final episode in our exclusive series on crafting a stunning perfume ad. In this session, Maxon Trainer Max Raharjo, will dive into the art of color grading bringing the final visuals to life. Learn pro techniques and essential tips and tricks of look development to refine your visuals and create a polished look. Whether you're a beginner or a pro, this session will take your skills to the next level.
00:00:00 waiting Loop
00:01:04 Welcome
00:01:33 Today's Topic
00:03:22 Why DaVinci Resolve
00:05:14 Take over from part 3
00:05:25 __ Import and organize
00:07:02 Color Page Preparation, DaVinci
00:07:20 __ Project Settings
00:07:39 __ Need to Editing, Cuts
00:11:02 __ Detect Scene Cuts
00:11:57 __ Move to the Color Page
00:12:45 __ Footage quality
00:15:11 __ Project Color Management
00:15:45 __ Grouping similar shots
00:17:55 __ Group Pre-Clip Color Settings
00:18:27 __ Timeline Color Settings
00:18:55 __ Why Log for color grading
00:23:44 Group, Shot Balance
00:24:10 __ Looks or balance first
00:25:18 __ Practical vs CG white-balance
00:26:08 Q - Why not ACEScg
00:26:59 Clip by Clip, Group Session
00:27:32 __ Balance the shot
00:29:10 __ Notes of balance matching
00:31:05 __ Creating the look [1]
00:31:49 __ Output transform 2499 DRT
00:35:34 __ Max's Work Flow for Looks
00:37:15 __ RGB mixer, soften the colors, HUE
00:38:40 __ DCTL - Tetrav2, color adjustments
00:40:22 __ Saturation options [1] HSV
00:43:24 __ Saturation options [2] Lab
00:49:26 __ Saturation options [3] Selective
00:52:45 __ Saturation options [4] Color Slice
00:54:47 __ Magic Bullet Looks and ACEScct
00:57:52 __ Magic Bullet Looks adding effects
00:59:17 Walk Through Power Window adjustments
00:59:36 __ Re-lighting via Power Windows
01:00:25 __ Track Window, Contrast rules
01:02:25 __ Side and bottom areas
01:03:57 __ Emphasize the bottle
01:05:38 __ Clip before color grading
01:05:56 __ Clip after color grading
01:06:25 OpenEXR In Davinci Resolve
01:06:55 __ Importing OpenEXR into DaVinci
01:08:16 __ Color-Page, Color Space setting
01:10:02 __ OpenEXR Passes, access mattes
01:14:02 Wrapping up
01:14:27 Housekeeping
01:15:37 Thank you very much, bye!
➡️ maxonvfx.com/4hTKf8F
Join Maxon and ASUS for the “ProTalks with ProArt” special livestream series. In the previous session, we introduced the new ASUS HDR Monitor, exploring it specs and how it can be used as an on-set monitor. Now in this second session we will dive deeper.
Tony and Max will be joined by London based Creative Director Vladislav Solovjov to breakdown how ASUS PA32UCDM impact the post-production workflows.
Find out more about the featured ProArt Display PA32UCDM on asus.com/displays-desktops/monitors/proart/proart-display-oled-pa32ucdm
Hashi, Seth and Michael break down effects from Movies and TV Shows each week! Together with you, the live audience, the Chill gang uses state-of-the-art 3D software to create cool, funny, or ludicrous creations. You'll laugh, learn, and cry happy tears of VFX joy.
Got a suggestion of a shot for the crew to recreate or a shot of your own for them to critique? maxonvfx.com/vfxandchillsuggestionbox
VFX and Chill is brought to you by Maxon! Get the tools we used to make all this: maxonvfx.com/VFXandShill
#VFXandChill #vfx #Cinema4D #Maxon #vfxandchill
Recorded in Cinema 4D 2025.2
Subscribe to the Cinema 4D Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoOSKydrWhF9R-MvqdlN9kZG
And the Redshift Quick Tips playlist:
youtube.com/playlist?list=PLMeO87vDgOoMCFBcVPQTzUmp0bBzze6zn
Get the latest news and updates: maxon.net/en/email-updates
Follow us for more great content:
• Twitter: twitter.com/maxonvfx
• Instagram: instagram.com/maxonvfx
• Facebook: facebook.com/MaxonVFX
• LinkedIn: linkedin.com/company/maxonvfx
More info: maxon.net
➡️ maxonvfx.com/4j4SKPo
Create with Maxon; Creating a Luxury Perfume Ad in 3D
Episode 3 – Product Lighting and Texturing for a Luxury 3D Perfume Ad with Elly Wade
In this third episode, join Maxon Trainer Elly Wade, as she dives into product lighting and texturing for luxury 3D perfume ads in Redshift. You'll learn how to create gorgeous glass and subsurface materials, as well as beautiful caustics for that extra element of realism. Finally, you’ll breakdown professional product lighting techniques for that stunning final render.
00:00:00 Waiting Loop
00:01:50 Welcome
00:02:24 Today's Topic
00:03:18 Project Files
00:03:39 Preview Part 3 content
00:05:43 Bottle, Nested Dielectrics
00:06:15 __ The Concept of Nested Dielectrics [1]
00:08:44 __ The Key Setup of Nested Dielectrics [2]
00:10:00 __ Nested Dielectrics [3] Example
00:11:50 Bottle, Light Session, part 1
00:12:13 __ Lights used, Area, Dome plus HDRI
00:13:42 __ Specifics for Glas setups
00:14:32 __ Area Light setup
00:15:57 __ Aera Lights with Softboxes texture
00:19:55 Q - Nested Dielectric, Normal direction
00:21:08 Bottle OpenPBR Material
00:21:57 __ Glas [1] Specular, IOR, Roughness
00:23:25 __ Glas [2] Transmission, Depth, Color
00:26:18 __ Liquid [1] Specular, IOR, Roughness
00:27:32 __ Liquid [2] Transmission, Color
00:28:01 __ Render artifacts - Trace Depth [1]
00:32:37 __ Liquid [3] Depth
00:33:10 __ Light Session, part 2, adjustment
00:33:39 __ Trace Depth [2] per material
00:34:59 Liquid Meniscus, Concave, Procedural
00:36:32 __ Select Facing, 'surface tension'
00:39:27 The Cube Gradient Background
00:45:17 __ Prevent shadows, RS Object Tag
00:46:15 Q - Select Facing, Scene Node
00:48:53 Micro Surface Imperfections
00:50:15 __ Glas [3] Material, Maxon Noise
00:51:16 __ Glas [4] Displacement, Tessellation
00:54:20 Q - Background separate or included, alpha
00:54:50 Q - How about Caustics
00:56:40 Q - Cube and Dome-light interaction
00:57:07 Q - Liquid animated with Noise, moving
00:57:48 Recap [1], Asset Browser tip
00:58:56 Emboss Bottle Lettering
01:00:11 __ UV, Cubic Unwrap
01:02:30 __ Create UV Mesh Layer, Save
01:03:05 __ Photoshop, Layer, Example
01:04:34 __ Type mid-gray, blur for displacement
01:05:26 __ Load texture as Displacement, Scale
01:07:43 __ Displacement Blending
01:08:28 Recap [2]
01:12:33 Tip - Faster Redshift Render
01:13:09 Quick Tip Session - Render Optimization
01:13:19 __ Automatic Sampling off, Samples, Min Max
01:14:19 __ Overwrites, Reflections, refractions
01:15:10 __ Global Illumination, Brute Force Rays
01:16:16 __ Irradiance Point Cloud [1] Screen Radius
01:16:24 __ Irradiance Point Cloud [2] Retrace Threshold
01:17:06 __ Render Comparison, visual
01:19:25 __ Animation clip
01:20:46 Please explore the other parts of the series
01:21:36 Q - Further color changes based on Color Grading
01:22:03 Q - render vs final aesthetic
01:22:50 Wrapping up, thanks everyone, and bye!
➡️ maxonvfx.com/3XGwYJr
Create with Maxon; Creating a Luxury Perfume Ad in 3D
Episode 2 – Motion Design for a Luxury 3D Perfume Ad with Elly Wade
In this second episode, join Maxon Trainer Elly Wade, as she breakdowns various animation techniques used to create elegant perfume commercials in Cinema 4D. From beautiful cloth simulations, to floating petals and smooth camera movements, you’ll be diving into a wide range of motion design techniques used to create stunning professional 3D visuals.
00:00:00 Waiting Loop
00:02:32 Welcome
00:04:24 Preview, Client Brief
00:07:15 Elly's Process, walkthrough [1]
00:10:21 What is the difference
00:11:57 Elly's process, walk through [2]
00:13:52 Animation Setup, Bottle, File 01
00:14:55 __ The parts of the scene
00:15:13 __ Bottle Animation, mini rig
00:16:37 __ Defining Bottle up animation
00:17:27 __ Bottle banking rotation keyframes
00:19:10 __ Dope Sheet, timing keyframes
00:21:30 Q - Which file is in use
00:21:48 Animation Setup, Camera 01
00:22:17 __ Setting focal length, framing
00:22:41 __ Target animation description
00:23:47 __ Camera animation 01, Target Tag
00:26:45 __ Camera animation 01, timing
00:27:12 Q - Please explain the Target Tag
00:28:00 __ Camera animation 01, Dolly In
00:28:52 __ Camera 01, Summary
00:29:42 Animation Setup, Manual Fluid
00:30:34 __ Workflow introduction
00:31:54 __ Defining the liquid volume
00:32:38 __ Close Polygon Hole, Type
00:33:10 __ Reverse Normals
00:34:28 __ Boole Generator, Legacy
00:36:05 __ Boole, Level object, A-B
00:37:23 Q - Why Legacy Bool
00:38:13 __ Liquid rig, Constrain Tags
00:44:43 __ Constrain Tag, Offset, level
00:45:43 Prepping for the next shot
00:46:46 Animation Setup, Camera 03
00:47:24 __ Mini rig set up, grouping
00:47:58 __ Bottle Vertical animation
00:48:24 __ Petal, Cloth animation
00:48:32 __ Artistic Intent, supporting actor
00:49:55 __ Cloner, animation, randomized
00:51:50 __ Overlap, problem, Push Apart
00:53:26 __ Petal animation, zero gravity
00:55:04 __ Scene Scale
00:55:54 __ Adding movement, Turbulence
00:58:06 __ Simulation Settings. Time Scale
01:00:10 __ Art Directing [1] Simulations, Spline
01:01:25 __ Art Directing [2] Field Force
01:03:37 __ Art Directing [3] Randomness
01:04:46 __ Art Directing [4] Integrating Bottle
01:05:02 __ Solving Intersection, moving clones
01:07:52 __ Collision and simulation, Petal
01:09:08 __ Camera Movement, Arc Spline, Target
01:12:19 __ Animation summary
01:13:20 Summary of today's steps done
01:15:52 Creating Animatic [1] Clips
01:17:27 Creating Animatic [2] C4D Render Setting
01:19:30 Creating Animatic [3] Final edit
01:20:06 Part 3, Rendering effects, Redshift
01:22:38 Wrapping up, thank you and bye
Hashi, Seth and Michael break down effects from Movies and TV Shows each week! Together with you, the live audience, the Chill gang uses state-of-the-art 3D software to create cool, funny, or ludicrous creations. You'll laugh, learn, and cry happy tears of VFX joy.
Got a suggestion of a shot for the crew to recreate or a shot of your own for them to critique? maxonvfx.com/vfxandchillsuggestionbox
VFX and Chill is brought to you by Maxon! Get the tools we used to make all this: maxonvfx.com/VFXandShill
#VFXandChill #vfx #Cinema4D #Maxon #vfxandchill
Join us for an exciting #AskTheTrainer livestream on Thursday April 17th, 2025, at 8am Pacific, as Cinema 4D Master Trainer Noseman is going to answer your questions live.
Please prepare your questions and ask them here already: maxonvfx.com/3uZ5hjW
00:00:00 Waiting Loop
00:01:49 Welcome
00:05:50 Q - Particle Trace to Loft [NA]
00:08:43 Q - Redshift Custom Material Interface
00:10:40 Q -- Walkthrough, Start Node, Group
00:14:44 Q - Grow Ceiling Cloth Ribbon
00:18:47 Q -- Spline Warp
00:20:56 Q - XRef, how is that working
00:24:05 Q - Pyro, stir and settle dust
00:26:37 Q - Growing Hair via Vertex map [NA]
00:27:00 Q - Pyro, Smoke wisp [1], tendril denser
00:27:54 Q -- Alternative - Volume, Electrify
00:30:28 Q -- Tip Connect can use Volume, etc
00:32:55 Q -- Pyro Volume vs Standard Volume
00:36:00 Q -- Fog Volume Builder
00:36:37 Q - Placement vs Dynamic Placement
00:38:20 Q - Fixed spline length, point change
00:40:52 Q -- Spline Wrap, Keep Lenght
00:43:09 Q -- Tip -Classic first, before Nodes
00:44:17 Q - Control stretchiness of cloth
00:48:45 Q - Project directory system
00:49:40 Q - Scene Nodes creating Booleans [1]
00:50:43 Q - Clone different sizes but gap-free
00:52:33 Q -- Example
00:54:40 Q - Face mocap transfer
00:57:05 Q - Light object to pass name [NA]
00:58:47 Q - Scheimpflug Effect, Tilt Lens
01:04:38 Q - Variable Typefaces, Scene Nodes
01:08:41 Q - Displacer drives material attribute
01:14:21 Q - Snap, Mesh Checking only Perspective
01:16:57 Q - What to do when finding a bug
01:17:29 Q - Camera Solver XYZ alignment
01:18:39 Q - Spline Chamfer procedurally
01:18:59 Q -- Node Spline Chamfer, Nodes Spline
01:19:53 Q -- Add Input, Import as Spline
01:22:27 Q - Sim to offset time Alembic [NA]
01:23:25 Q - Pyro, Smoke wisp [2], Asset Browser
01:23:40 Q -- Tip, a question is part of the solve
01:26:55 Q - Variable Font, example
01:29:44 Q - Particle paint logo
01:33:58 Q - Scene Nodes creating Booleans [2]
01:34:47 Housekeeping
01:39:38 Wrapping up, thank you, and bye!
Recorded in Cinema 4D 2025.2
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Modeling a Perfume Bottle in ZBrush for iPad - Create with Maxon
Create with Maxon; Creating a Luxury Perfume Ad in 3D
Episode 1 - Modeling a Perfume Bottle in ZBrush for iPad with Ian Robinson
Join us as we kick off this new series, where our very own Maxon Trainers show you step by step how to create a luxury perfume ad using the Maxon tools. In this first episode, Master ZBrush Trainer, Ian Robinson will be showcasing how the perfume bottle was made using ZBrush for iPad with the new ZModeler, and you will see how powerful Maxon's new features are in this follow-along episode.
00:00:00 Waiting Loop
00:01:16 Welcome
00:03:40 Q - Following Free ZBrush iPad [1]
00:04:07 Teaser of final product
00:05:12 Q - ZBrush iPad Glove
00:05:49 iPad ZBrush Modeling, First Tips
00:06:02 __ ZBrush - what is it
00:06:31 __ References and details, Intro
00:08:40 __ Creating a floating Menu
00:09:06 __ Place all model parts in a folder
00:09:37 iPad ZBrush Modeling, Bottle Block-Out
00:09:47 __ Subtools, how to place an object
00:10:23 Q - Following Free ZBrush iPad [2] Hole
00:10:23 Q - Following Free ZBrush iPad [3] DynaMesh
00:12:25 Q - Following Free ZBrush iPad [4] Cut
00:13:43 Q - Can I do that with the desktop version
00:14:42 __ ZModeler and Transform - Gizmo
00:15:07 __ Open Gizmo, call up PolyCube, adjusting
00:16:50 __ Tip - adding tools to favorite
00:17:14 __ ZModeler in Brushes, quick-taps
00:18:25 __ Edge Actions, Presets, EdgeLoops
00:20:01 __ IMM Primitive [1], Cylinder, drag actions
00:21:17 Q - How to access tools and menus
00:23:49 Q - Missing ZModeler [1]
00:24:46 Q - How to measure objects
00:27:00 Q - Missing ZModeler [2] sign out and in
00:27:22 __ Clean topology, Multiple typologies
00:30:59 __ Stitching, Remesh By Union
00:31:30 __ Spraycap, walkthrough
00:32:10 __ Subtool, insert Cylinder
00:32:32 __ Subtool Transparency, ghosting
00:33:33 __ Fix Complex-Poles problems, Symmetry [1]
00:35:01 __ ZRemesher [1], options, Symmetry [2]
00:37:16 __ Selecting Polygons, Setting PolyGroups
00:38:05 __ Extrude vs QMesh, making a hole
00:40:47 __ Copy, scale, position, snap
00:42:22 __ IMM Primitives [2], centered
00:43:58 __ Split Unmasked Points
00:44:21 __ ZRemesher [2], Creased edges, bevel
00:46:00 __ Insert Interactive
00:47:00 Q - Adding custom Brushes
00:48:50 __ Spray bottle's nozzle, Split, QMesh
00:49:36 __ Dynamic Subdiv, Wireframe off
00:50:16 __ Adding straw, dip tube, or siphon tube
00:50:52 __ Hose-wall, Bend Curve, Deformer, scale
00:53:30 __ Shell and boolean [1]
00:54:57 Q - Modeling ZBrush vs Cinema 4D
00:57:31 __ ZRemesher [3], Folder, duplicate change
00:59:52 __ Bottleneck, Shell and boolean [2]
01:02:33 __ Polygroups, group by normals, Crease
01:03:45 __ Bottle embossing, select, mask, fall off
01:05:01 __ Summary, notes on shape and material
01:06:47 Q - Best setting, custom brushes, tips
01:14:46 Watch next, Ian's livestream
01:16:47 Q - Beginner tutorials for ZBrush
01:18:36 Wrapping Up, thank you, and bye


