7. Weapon Debris Crash Fix "fixes" the CTD by making debris not collide with anything, ruining the effect. It's still better than nothing. PC: nexusmods.com/fallout4/mods/48078
8. I don't know any mods that fix this issue, but it isn't a big deal anyways.
Music tracks used, in order (all from Fallout 4's OST): Explore & Discover, Wandering the Glowing Sea Part 1, Regrouped Reloaded, Only One Survives, Humanity's Hope
7. Weapon Debris Crash Fix "fixes" the CTD by making debris not collide with anything, ruining the effect. It's still better than nothing. PC: nexusmods.com/fallout4/mods/48078
8. I don't know any mods that fix this issue, but it isn't a big deal anyways.
Music tracks used, in order (all from Fallout 4's OST): Explore & Discover, Wandering the Glowing Sea Part 1, Regrouped Reloaded, Only One Survives, Humanity's Hope
Music tracks used, with somewhat approximate timestamps (all from Fallout 4's OST): 0s: Lone Wandering8 Power Armor Sets for Fallout 4 - Mod BattlePancuronium2024-08-06 | Minor mistake: at 8m30s I forgot to list the arm and leg attachments for the T-47R... whoopsee, I didn't notice until publishing the video.
Here's links to all the mods mentioned in this video:
Music tracks used, with somewhat approximate timestamps (all from Fallout 4's OST): 0s: Echoes of the Dead 2m05s: Dust and Danger 4m40s In This Together 6m10s: Imagine Utopia 8m40s: Dominant Species 10m20s: Covert Action
Timestamps: 0:00 Intro 0:19 Recommendations 1:13 1. Red Shift Power Armor 2:35 2. Institute Power Armor 3:55 3. Institute Power Armor Redux 4:38 3a. Institute Power Armor Redux Additions 6:27 4. SE-01 Power Armor (recommended) 7:38 5. T-47R Power Armor (recommended) 9:07 6. TES-51 Power Armor -Skyrim Inspired- 10:08 7. Liberty Power Armor 10:59 8. Mechanist Power Armor 12:59 Outro
my pay-treon: patreon.com/PancuroniumFallout London: Initial ImpressionsPancuronium2024-07-30 | I know something's good when I'd much rather be playing it than reviewing it.
Pretty much everything you need to know about downloading and installing the mod is here: fallout4london.com/release
Music tracks used, with somewhat approximate timestamps: 0s: Fallout London - Irradiated Wastes 3m50s: Fallout 4 - In This Together 8m15s: Fallout London - Blighty Scrap Movement Three
Timestamps: 0:00 Intro 1:03 The Good 4:08 The Bad 10:26 Outro
Music tracks used, with somewhat approximate timestamps (all from Fallout 4's OST): 0s: Hope Remains 4m: Lost Boston 7m25s: No Voices, No Cries 9m30s: Predator and Prey 11m30s: Rebuild, Renew 13m30s: Lone Wandering 12m35s: Standoff
my pay-treon: patreon.com/Pancuronium14 Gunner Overhauls for Fallout 4 - Mod BattlePancuronium2024-07-16 | Boring and formulaic mumbling...
Here's links to every mod I mentioned in this video, I'm sorry they have to be in a pastebin but the description was too long otherwise: pastebin.com/SCyNLtJn
Music tracks used, with somewhat approximate timestamps (all from Fallout 4's OST): 0s: Combat Ready 1m50s: Honor and Steel 5m55s: Dominant Species 7m50s: The Vigilant 11m20s: Echoes of the Dead 13m30s: Lone Wandering 17m40s: Of the People, for the People
Music tracks used, with somewhat approximate timestamps (all from Fallout 4's OST): 0s: No More Sails 3m30s: Echoes of the Dead 5m20s: Explore and Discover 8m5s: The Vigilant 11m15s: The Fog Gets to You
Timestamps: 0:00 Intro 0:43 Recommendations 2:05 1. Mafia - Crime Life 3:30 2. TheKite Handmaiden - Triggermen Mafia Guards 4:28 3. Diverse Triggermen [recommended, kind of] 5:18 4. Triggermen Synthetic Facelift 6:01 5. Triggermen DR Removal 6:32 6. More Faction Enemy Triggerman 7:10 7. Look at Me - Triggermen Edition 7:38 8. Look at Me - Triggermen Redux 8:52 9. Peaky Triggermen 9:43 10. Triggermen and Women 10:38 11. Triggerman Sidearm [recommended, kind of] 11:55 12. Sim Settlements - Triggermen Faction Pack 12:16 13. Alias - Triggermen [recommended, kind of] 13:07 14. Triggermen Fashion Crimes [recommended, kind of] 13:27 Outro
my pay-treon: patreon.com/Pancuronium29 Blood Mods for Fallout 4 - Mod BattlePancuronium2024-07-02 | Description is too long for better timestamps, sorry
Music tracks used, with approximate timestamps (all from Fallout 4's OST): 0s: Humanity's Hope 2m30s: Brightness calling 4m53s: Covert Action 7m50s: Red Brick, Broken 12m: Science and Secrecy 14m30s: The Stars, My Solace 17m36s: Time to Die 19m40s: War in the Wastes 22m34s: War of Wills 25m10s: The Infiltrator 27m32s: A Critical Chance
Timestamps: 0:00 Intro 1:53 Recommendations 5:07 1. Enhanced Blood Textures 9:02 2. Bloody Mess - Enhanced Blood Textures Mod ADD-ON 9:51 3. Splatter - Blood Decals 10:14 4. Blood Mist Overhaul 10:42 5. Head Wounds Decals 11:20 6. Gore Overhaul 3.0 Reload 12:05 7. Cross CRIT Gore-verhaul 13:52 8. Excessive Blood Spray Overhaul 15:20 8a. Excessive Blood Spray Overhaul - Texture Tweaks 16:01 9. Enhanced Blood - Better Performance 16:26 10. Gore Mod 17:36 11. More Explosive Gore for Fallout 4 18:13 12. Gore Head Retexture 2K 18:33 13. Edm's Enhanced Gore - Full Body Destruction & Sound Effects 19:57 14. Realistic Gore (18) 20:25 15. Gibs of Glory - Head Explosions and More 21:09 16. SavrenX Organic Gore 21:31 17. 4K HD Enhanced Blood Mod 22:16 18. True Blood 22:42 19. Flickering Blood and Flickering Puddles - The Solution 23:12 20. Less Exaggerated Blood Impacts 23:40 21. Werefull's Realistic Blood Mod 24:02 22. Improved Vanilla Gore SFX 24:45 23. Half Life Gibbing - SFX Replacer 25:10 24. Revised Melee Blood 25:31 25. Multilayer Wounds Decals 26:21 26. Multi-layer Decals and Head Wounds 27:36 27. Long Range Bullet Holes 28:03 28. Torso Explosion Missing Legs Fix 28:28 29. Fallout 4 Particle Patch 28:46 Outro
my pay-treon: patreon.com/Pancuronium8 More Fallout 4 Bugs Bethesdas Next-Gen Update Didnt Fix!Pancuronium2024-06-25 | Can't read it wrong this time around.
Mods that fix the bugs mentioned in this video:
1. Disappearing wound decals are somewhat improved (but not completely eliminated) by Long Range Bullet Holes. Actually upon further testing I don't think anything can help, you just have to quicksave and quickload again to try and fix it.... PC: nexusmods.com/fallout4/mods/1075
2. The “Virgil chill out I'm not touching you” mod might fix Virgil’s misplaced aggression, but I’m not certain. PC: nexusmods.com/fallout4/mods/44554
3. I know of no mod that fixes this collision problem.
Timestamps: 0:00 Intro 0:47 MSAA 4:18 DSR 6:38 ReShade post-process AA 7:40 My settings and recommendations 10:18 Outro
Music tracks used, with somewhat approximate timestamps (all from Fallout NV's OST): 0s: Howdy Pardner 3m: Righteous Republic 6m50s: Industrial De-Evolution
my pay-treon: patreon.com/PancuroniumCan I Beat Fallout: New Vegas as an Alien Hybrid?Pancuronium2024-06-11 | It's not easy being green.
Here's my complete modlist, it really isn't much: Tale of Two Wastelands ROOGNVSE JIP LN NVSE Plugin JohnnyGuitar NVSE New Vegas Tick Fix Stewie Tweaks Stewie's Engine Optimizations Fast Weapon Combat Lag Fix ActorCause Save Bloat Fix Mod Limit Fix kNVSE Improved Console Console Paste Basic Console Autocomplete ShowOff xNVSE UIO - User Interface Organizer Fallout Alpha Rendering Tweaks SUP NVSE Plugin Exterior Emittance Fix MoonlightNVSE ISControl Viewmodel Shake Fix - NVSE The Mod Configuration Menu MCM BugFix for Gray Menu Crash Logger Fog-based Object Culling zlib Updated - NVSE Aqua Performa - Strip Performance Fix New Vegas Mesh Improvement Mod Collision Meshes FNV Collision Meshes Update Restored Michael Angelo Window Improved Firehouse Collision MAC-10 ITEM skinned mesh improvement mod Just Assorted Mods JAM CTD Patch Quicklooting Vanilla UI Plus (New Vegas) Quick Select yUI ySI - Sorting Icons Keyboy Better Head Bits Physically Based Beverages New Vegas Animation Overhaul Guns Iron Sights Aligned 3rd Person Animation Fixpack Dramatic Inertia - 3rd Person Movement Overhaul Dramatic Inertia - Only in Combat kNVSE RealisticMovement Enhanced Movement SIGMA - 3rd person animations - Alternative run Diagonal Movement 0.6b Walking Inertia BetterStandUp animation AWOP Revised A World of Pain for Fallout 3 The Living Desert Main File AWoLP - Living Desert Underpass fix Sweet Pain DC Immersive Recoil 2.4.1 Bullet Impact LOD Increased ESPLESS Manual Reload and Ammo Count Memory Classic Fallout Weapons Remastered Dismemberment Tweaks B42 Inertia Sweet's Dynamic Detection System Sweet's Dynamic Detection CFWR Patch The AI Merge Famine - Loot Rarity Sweet Consumables TTW Sweet Healing Systems Sweet Perk Overhaul Sweet Perk Overhaul No Big Guns Patch Sweet 6 Shooter Perk Pack TTW Version S6S Perks Patches TTW - Trait Menu Change Perception is Precision Water Overhaul Titans of The New West Another Interior Mod Perk Every Level Benny Humbles You and Steals your Stuff IMPACT IMPACT Compatibility Plugin Enhanced Blood Textures EXE FULL RES V2 Sound Extender JSRS Sound Mod 2.0 Geo_Alien_Hybrid_V Climate Control NVSE Climate Control - Rain 3D Rain Longer Weather Transitions ESPLess Interior Rain Desert Natural Weathers TTW Desert Natural Realism Redux TTW
Timestamps: 0:00 Intro 0:18 The Backstory 6:24 Escape from Vault 101 9:03 Wandering the Capitol 18:55 Galaxy News Radio 22:37 Clearing Megaton and Tenpenny Tower 27:52 Things start to look up 30:11 The Wasteland Survival Guide 36:40 Point Lagout 43:10 Mothersh*t Zeta 49:54 Hunting James 52:19 Heading to New Vegas 53:50 Cleansing the Mojave 1:05:05 Dead Money 1:13:09 Upgrading the Securitron Army 1:16:00 Tying up Loose Ends 1:18:20 Hoover Dam Battle 1:20:30 Outro
The Call of Duty clip 5 minutes in is from the channel "cybernet". I'm very sorry for stealing it but I wasn't about to spend $20 on a 15 year old game for a 5 second joke.
Music tracks used, with somewhat approximate timestamps: 0s: Fallout NV - No Rest for these Bones 15s: Apocalypse Abyss - Asmodeus 2m: Travolta - Condom Corruption 5m30s: Radix - Yuki Satellites (instrumental version) 9m: Fallout 4 - The Stars, My Solace 11m25s: Mr. Nutz Hoppin Mad - Nature Level 14m30s: Fallout 4 - We Are Unstoppable 16m30s: Fallout 3 - City of Ruin 19m30s: Fallout 4 - Standoff 25m: Fallout - Radiation Storm 28m55s: Fallout 4 - Dominant Species 30m: Fallout 3 - A Stranger in Town 33m5s: Fallout 3 - What Remains 36m: Fallout 3 - Metal on Metal 39m25s: Fallout 4 - Wandering The City, Part 3 41m30s: Fallout 3 - The Ferals 44m40s: Necros - Point of Departure 49m30s: Fallout 4 - War in the Wastes 51m: Fallout 4 - Enough is Enough 53m30s: Fallout NV - Rubble of the Forgotten 57m: Fallout NV - Howdy Pardner 1h: Fallout NV - Beneath the Streets 1h3m: Fallout 2 - My Chrysalis Highwayman 1h6m: Fallout NV - Boys and Ghouls 1h8m: Fallout 4 - Time to Die 1h10m30s: Fallout 2 - Vats of Goo 1h13m40s: Fallout NV - Hail Caesar 1h18m: Fallout NV - The Viper's Sting 1h19m10s: Fallout NV - Subterranean Meltdown 1h20m: Fallout NV - Blood and the Bull
my pay-treon: patreon.com/Pancuronium6 Obscure and Abandoned Mods for Fallout: New Vegas - Mod BattlePancuronium2024-06-04 | This was a good idea, but I didn't have time to do it justice. If you know any overlooked but amazing mods for New Vegas, don't hesitate to comment about them.
Here's links to all the mods covered in this video:
Music tracks used, in order (all from Fallout NV's OST): Righteous Republic, Primm and Proper, The Viper's Sting
Timestamps: 0:00 Intro 0:20 Recommendations 0:40 1. The Couriers Collection 2:14 2. Upstate New York 4:02 3. The Team - Part 1 5:24 4. The Wasteland Bandit 6:46 5. Raider Sewer 7:53 6. Fallout SAW Let the games begin
my pay-treon: patreon.com/PancuroniumNCR Ranger Veteran Armors for Fallout 4 - Mod BattlePancuronium2024-05-28 | Keeping my promises, no matter how annoying. Half my mods still aren't updated to work with the "next-gen" version. No photo mode and no esp explorer makes video creation a little bit harder, but I wanted to make sure these mods were all still working with the new update. Hopefully I can make a good video next week to compensate for phoning in this one.
Here's links to all the mods covered in this video:
my pay-treon: patreon.com/PancuroniumImagining a Better Fallout: New VegasPancuronium2024-05-21 | A lazy, poorly worded "stream of consciousness" style video, made quickly to give myself more time to work on a challenge run, and get my Fallout 4 installation fixed.
Music tracks used, in order (all from Fallout NV's OST): Beneath the Streets, Wasteland Justice, Hail Caesar, Rubble of the Forgotten, Boys and Ghouls
Timestamps:
0:00 Intro 0:17 New Vegas' shared problems with Fallout 3 1:07 Empty, dead world 2:02 No random encounters 2:51 18 month dev time 3:34 Cut Caravan from the game? 4:07 So much cut content 5:14 Karma is pointless 6:36 More minor complaints 7:25 Terrible AI 8:25 Low INT dialog 8:42 Quest markers 10:17 Weapon modding 11:34 Hardcore mode... isn't 12:02 Final thoughts 13:30 Outro
my pay-treon: patreon.com/Pancuronium16 Blood Mods for Fallout: New Vegas - Mod BattlePancuronium2024-05-14 | I'm here to donate some blood... someone else's.
Here's some Falloutcustom.ini tweaks to increase number of wound decals, make them visible further away and last longer. I grabbed these tweaks from IMPACT's files, and removed profile decal settings since they don’t work anyways. Note that Falloutcustom.ini is only read if you're using xNVSE and JIP LN NVSE.
In the [Display] section, place these lines: fDecalLOD0=155000.0000 fDecalLOD1=155000.0000 fDecalLOD2=155000.0000 fSkinnedDecalLOD0=155000.0000 fSkinnedDecalLOD1=155000.0000 fSkinnedDecalLOD2=155000.0000 bDecalsOnSkinnedGeometry=1 iMaxSkinDecals=50 fDecalLifetime=720.0000 iMaxDecalsPerFrame=20 In the [Decals] section, place these lines (if the section doesn’t exist, create it): uMaxDecals=575 uMaxDecalCount=575 uMaxSkinDecals=500 uMaxSkinDecalPerActor=50 bDecalOcclusionQuery=1
And here are links to every mod covered in this video:
Music tracks used, in order (all from Fallout NV's OST): Dam Nation, Wasteland Justice, Beneath the Streets, The Viper's Sting, Industrial De-Evolution, Hail Caesar, Boys and Ghouls, Knock on My Cazador
Music tracks used, in order: Fallout NV - Knock on My Cazador, Fallout - World Map Theme, Fallout 2 - My Chrysalis Highwayman, Fallout 4 - Honor and Steel, Fallout NV - Beneath the Streets, Fallout 4 - Dominant Species, Fallout NV - The Viper's Sting, Fallout - Radiation Storm
Timestamps: 0:00 Intro 0:36 Overall thoughts 1:18 Lore Issues - Shady Sands 2:58 Lore Issues - Food 3:47 Lore Issues - Ghouls 5:51 Lore Issues - Vault-Tec 6:07 Lore Issues - BOS 6:30 The NCR had to disappear 7:10 The Enclave is back... again 7:30 Please expand the universe Amazon 8:00 Scenes I disliked 8:44 Sets and props are perfect, New Vegas references 9:24 A show can outdo a game in many ways 10:02 Fallout's deeply flawed characters 11:34 Awkward scenes 12:17 People being dumb isn't a plot hole 13:57 Post-apocalyptic or post-post apocalyptic? 14:45 Outro
my pay-treon: patreon.com/PancuroniumCollision Mesh Improvements for Fallout: New Vegas - Mod BattlePancuronium2024-04-30 | Woah, what an exciting topic! It's a pretty short video today, but I wanted more time to review the Fallout TV series so... sue me.
Here are links to every mod covered in this video, and they're all recommended:
Music tracks used, in order (all from Fallout NV's OST): Beneath the Streets, No Rest for These Bones
Timestamps: 0:00 Intro 0:26 Recommendations 1:22 1. New Vegas Mesh Improvement Mod - NVMIM 2:04 2. Collision Meshes 2:55 3. Michael Angelo's Workshop Windows Restored 3:15 4. Improved Firehouse Collision 3:45 5. Precision Collision - Clutter 4:30 6. Meshes and Collision - Totally Enhanced NIFs (MAC-TEN) 4:56 7. Items Transformed - Enhanced Meshes (ITEM) 5:30 Outro
my pay-treon: patreon.com/Pancuronium7 Hardcore Saving Overhauls for Fallout: New Vegas - Mod BattlePancuronium2024-04-23 | I'm going to have to work on that logo...
Music tracks used, in order (all from Fallout NV's OST): Rubble of the Forgotten, Howdy Pardner, Primm and Proper, Boys and Ghouls
Timestamps: 0:00 Intro 1:12 Recommendations 2:46 1. Saving Reworked - Fallout 4 Survival style and more (recommended) 6:00 2. Limited Game Savings 7:55 3. Better Saves 8:25 4. Save Points 9:51 5. Save Restrictions 10:47 6. Simple Fallout 4 Survival Saving (recommended, sort of) 12:14 7. Simple Hardcore Saving 13:47 Outro
my pay-treon: patreon.com/PancuroniumMachineguns & Miniguns Rebirth - Fallout 4 Mod ReviewPancuronium2024-04-16 | I'll be honest, I don't deserve 10k until I can fix my monotonous voice and those damned plosives.
Music tracks used, in order (all from Fallout 4's OST): Tread Carefully, Red Brick Broken, Covert Action, Lone Wandering
Timestamps: 0:00 Intro 0:16 Recommendations 1:43 Machineguns Rebirth in general 3:30 Machineguns: AGL-40 5:23 Machineguns: MK.19 6:38 Machineguns: MK.22 7:46 Machineguns: Flack Gun 9:28 Miniguns Rebirth in general 10:30 Miniguns: Personal Minigun 12:05 Miniguns: Avenger Minigun 12:45 Miniguns: Vindicator Minigun 13:47 Outro 14:10 Showcase
my pay-treon: patreon.com/Pancuronium5 AA12 Mods for Fallout 4 - Mod BattlePancuronium2024-04-09 | A short video to prove I'm lazy and falling off hard.
Here's links to all the mods mentioned in this video:
my pay-treon: patreon.com/PancuroniumCan I Beat Fallout 4 with Testicular Torsion?Pancuronium2024-04-02 | GELEXRUM, I curse you for putting this idea into my mind!
Timestamps: 0:00 Intro/explanation 1:50 Start of the run, more explaining 3:58 Concord 7:15 Finding the diary of a madman 8:54 Hunting Kellogg 10:06 Trying to derail the Railroad 10:48 Recruiting Cait, some distractions 12:39 Actually derailing the Railroad 13:34 Attacking Diamond City 14:02 Killing Kellogg 14:44 Club snuffed out 15:56 One last humiliation for the Railroad 16:15 Destroying Diamond City 19:18 Bye bye BOS and Institute 21:23 Outro
Music tracks used, in order (all from Fallout 4's OST): Time to Die, Rebuild Renew, Explore and Discover, Predator and Prey, Standoff, The Infiltrator, Covert Action, Deeper and Darker
my pay-treon: patreon.com/Pancuronium14 Water Overhauls for Fallout 4 - Mod BattlePancuronium2024-03-26 | The most boring video you will ever watch.
Here's links to all the mods mentioned in this video:
Music tracks used, in order (all from Fallout 4's OST): Endless Ocean Endless Dreams, Rebuild Renew, Tread Carefully
Timestamps: 0:00 Intro 0:31 Recommendations 1:33 1. WET - Water Enhancement Textures (recommended) 3:03 2. WAVE – Wave Animation Vanilla Enhanced (kind of recommended) 3:31 3. Water Enhanced 4:31 4. Clean Water of the Commonwealth 6:07 5. Wasteland Water Revival 7:36 6. Vivid Waters - a Water overhaul for Fallout 4 8:29 7. Flowing Rivers - Better Coastal Waves got an update 10:13 8. Moo’s Clear Water 10:34 9. Real Water HD For ENB 2 10:59 10. Luxor’s Clean Water 11:48 11. Simply Water 12:31 12. Waterworld – Blue and Translucent Water 13:02 13. Water LOD Fix 13:36 14. Fallout Water Overhaul 14:41 Outro
my pay-treon: patreon.com/PancuroniumStarfields Worldbuilding: A Galaxy of Wasted PotentialPancuronium2024-03-19 | My final video on Starfield for a good long while.
Music tracks used, in order (all from Starfield's OST): Tenacity of Life, Deep Freeze, Field of Vision, Within the Walls, Akila City, A Home in the Galaxy, Cutthroats
Timestamps: 0:00 Intro 0:33 1. Starfield's story is cripppled by its engine and Bethesda's antiquated design 7:35 2. Starfield's lore is inconsistent and poorly thought out 15:04 3. Starfield says nothing lest it offend somebody 19:54 Outro
my pay-treon: patreon.com/PancuroniumFROST - Fallout 4 Mod ReviewPancuronium2024-03-12 | Nvidia brutalized me so badly this week I learned how to say default properly.
Music tracks used, in order (all from Fallout 4's OST): Explore and Discover, The Vigilant, Brightness Calling, The Stars My Solace, Tread Carefully, Concrete Mysteries
Timestamps: 0:00 Intro 0:53 Narrative 1:41 Install process 2:03 Weather 3:38 Radiation 5:30 Carryweight 6:25 The inverted difficulty curve 7:20 Traps and mines 8:02 Other weapons 9:22 Hunger, thirst and disease 11:11 Typical gameplay 12:23 Combat strategies/sanity 15:24 Build variety 16:46 Not many bugs or issues 17:23 Outro
my pay-treon: patreon.com/Pancuronium10 Player Homes for Fallout 4 - Mod BattlePancuronium2024-03-05 | Finally a break from all the violence.
Here's links to all the mods mentioned in this video:
Music tracks used, in order (all from Fallout 4's OST): Concrete Mysteries, Red Brick Broken, Lonely Walls, Lost Boston, Science & Secrecy, Explore and Discover
Timestamps: 0:00 Intro 0:23 Recommendations 0:47 1. Cyber-light Apartments 2:52 2. Moon Palace 5:50 3. Billionaires Vault 7:56 4. Falloutshock Apartment 9:29 5. Pineneedle Rest – Player Home (recommended) 12:25 6. The Bunker 13:41 7. Seaward Shack – Player Home 15:18 8. The Aquarium 16:47 9. Chestnut Lodge – Player Home (recommended) 18:01 10. Scavengers Nest 19:48 Outro
my pay-treon: patreon.com/PancuroniumApparently I Can Beat Fallout 4 with Brutal Difficulty Mods in an Overgrown WastelandPancuronium2024-02-27 | Part 2 of 2... I'm not doing another challenge run for at least a month, they take too long to make!
A list of nearly all the mods I used is in the description of the first video.
Timestamps: 0:00 Intro 0:21 Hunting a courser 2:30 Messing around 4:45 Fixing pipes and collecting items 7:22 Wasting time with side content 10:33 The Vault 81 massacre 11:53 Back to the Enclave grind 17:57 The Glowing Sea... again 19:44 Getting into the Institute 21:10 Dealing with Fury Company 22:15 Attacking the BOS 25:10 Change of leadership 27:15 Mass Fusion 28:17 The end of the Brotherhood 31:17 Destroying the Institute 34:03 Outro
Music tracks used, in order (all from Fallout 4's OST): Dominant Species, War in the Wastes, Red Brick Broken, Honor & Steel, War of Wills, Wandering the Blasted Forest 1, Humanity's Hope, Combat Ready, Time to Die, Deeper and Darker, A Critical Chance, We Are Unstoppable, Liberty Lives
my pay-treon: patreon.com/PancuroniumWhat I Expect From Fallout 4s Next Gen UpdatePancuronium2024-02-20 | A lazy rehash of information you already knew, to give myself another day or two to finish an actually decent video.
Timestamps: 0:00 Intro 0:34 When will it release? 1:23 Script extender will break, of course 1:43 "High" frame rate modes 3:19 Untie physics from frame rate 3:34 Raytracing? Not a chance 3:56 Texture upgrades 4:42 Fallout 76's LOD and weather backported 4:57 Map fixes 5:29 Fallout 76's QOL features backported 6:33 Bug fixes and especially the crashing in Downtown Boston 7:41 Increase the modding partition size 8:27 More Creation Club content incoming 8:53 Outro
Music tracks used, in order (all from Fallout 4's OST): Explore and Discover, Concrete Mysteries, A Critical Chance
Music tracks used, in order (all from Fallout 4's OST): The Vigilant, Portal to the Past, A Critical Chance, Covert Action, Enough is Enough, Endless Ocean Endless Dreams
Timestamps: 0:00 Intro 0:28 Recommendations 1:13 1. WARS – Weapon Addition and Replacement Suite 2:52 2. Glock 19X – Pistol (recommended) 5:00 2a. Glock Pack 17 – 19 – ZevOZ9c 5:48 2b. Glock 17-18C - a Glock19X Addon 6:47 3. Glock P80 7:55 4. Modern Firearms 9:55 5. Glock 17-18 A Standalone Pistol 11:33 6. MOTM - Glock 17 MOS-Glock 18 (recommended) 13:11 7. Glock Pistol Standalone 14:23 8. TTI Glock 17L 15:24 9. Glock P45 - The P80 of the Apocalypse (recommended) 16:52 10. Modern Apocalypse – Thing’s Glock 18:27 Outro 18:47 Weapon Showcase
my pay-treon: patreon.com/PancuroniumCan I Beat Fallout 4 with Brutal Difficulty Mods in an Overgrown Wasteland?Pancuronium2024-02-06 | Not the usual sort of upload from me, but maybe you'll like it.
I can't get links to every mod I used but here's the full list from MO2. It might be missing a few F4SE mods I installed manually:
High FPS Physics Fix Address Library for F4SE Unofficial Fallout 4 Patch Buffout 4 Sprint Stuttering Fix Select Revolver Mod Configuration Menu 1.39 Magnum Autoloader - Munitions FO4 Hotkeys - Option 2 - Lite Bullet Counted Reload - v.2.00 BCR- Far Harbor Lever Action Rifle Assault Rifle Reanimation No Tactical Reload patch for Assault Rifle Reanimation BF1 Animation Pack - Double Barrel Shotgun and Sawed-off Shotgun BF1 Animation Pack - Hunting Rifle Laser Reanimation Laser Reanimation Update 1.2 Munitions - An Ammo Expansion No Grabs or Kill Moves Pipe gun Reanimation Bastion - A Power Armor Overhaul MCM Settings Manager Survival Mode Console Enabler Public Release Condition Boy and Girl Game Configuration Menu GCM DLC Automatron GCM DLC Far Harbor FallUI Fallout 4 Wheel Menu FallUI - HUD FallUI - Workbench Wheel Menu - FallUIified No Physics Damage - ESL Energy Weapon Calculation Fix Sleep Or Save Sleep or Save Fixes No Bloom Caravan Shotgun Mutant Menagerie Mutant Menagerie Performance Textures Immersive Animation Framework VATS Freeze Fix Quad-Barrel Shotgun - Fallout Miami Standalone Leveled Item Framework (LIF) Another Deliverer Reanimation Spell Perk Item Distributor Scaling Flag Remover RobCo Patcher DirectHit Thing's lore friendly MP5 .22 Pistol Pack - Munitions Version Reaper's Robco Munitions Patches .45 Pistol Police Riot Shotgun Sten And Friends Munitions SCOURGE - MM Life Finds a Way MCM Booster MAIM 2 No Automatic Recoil Adjustment RobCo Patch Adrenaline Redone 50 Shades of Rust Commonwealth Reclamation Project [discord only] The Boring Perk Overhaul No more cash register sound No Idiot Savant Noise FGEP Definitive Edition FGEP Textures 2k SKK Dynamic Loot Reduction v4 Dark Commonwealth v11 America Rising 2 - Legacy of the Enclave Random Encounter Framework Improved Hostile Factions Police Riot Shotgun BCR Patch Attachment Pack Attachment Pack Implementation Patch Vintage Pistol Munitions Service Pistol Munitions Lever Action Shotgun (Munitions) Caravan Shotgun - Unofficial Update Vintage Shotgun SWIFT Teleporter - DLC Edition lore friendly MP5 Updated - Munitions Patch F4NV Laser Pistol Uneducated Shooter Fallsouls - Unpaused Game Menus Infiltrator SMG (Munitions - 9mm) Thing's lore friendly M4A1 AnotherOne BAR M1918A2 AnotherOne BAR M1918A2 - Animation update 12.7mm Pistol 12.7mm Pistol - Unofficial Update PBW - The Police Pistol CALIBER Damage Overhaul Pack Attack NPC [discord only] Select Marksman Rifle Manurhin MR73 Lewis Gun 1.0.1 - ESL Munitions - Official Patch Repository Quick Draw 2.0 - Vanilla IAF-Mutant Menagerie Pach Pip-Boy Flashlight FallUI - Icon Library FIS - The NEW FallUI Item Sorter Wheel Menu - FallUI (FIS) Disk Cache Enabler NPC Accuracy Revised [probably doesn't do much with Pack Attack loaded] SCOURGE - Main Baka ScrapHeap BakaFramework FO4 Particle Patch v1-2 Main Gloomy Glass Classic Holstered Weapons - 1.04c No door anims
Timestamps: 0:00 Intro 1:04 Sanctuary Hills and Vault 111 4:08 Early game pain 10:15 Getting stronger 13:17 Working for the big E and the main quest 18:12 Distractions lead me to Kellogg 20:50 Jawdropping setpieces and some more missions 24:45 Victory lap
Music tracks used, in order (all from Fallout 4's OST): Predator and Prey, Imagine Utopia, Deeper and Darker, Only One Survives, Combat Ready, War in the Wastes, Time to Die, Lone Wandering, Standoff, Explore and Discover, Enough is Enough, Covert Action, Of the People for the People
my pay-treon: patreon.com/PancuroniumEven More Mods to Fix Fallout 4s Bullet Sponge Problem - Mod BattlePancuronium2024-01-30 | Here's links to all the mods featured in this video:
Music tracks used, in order (all from Fallout 4's OST): Lost Boston, Tread Carefully, We are Unstoppable, Explore and Discover, Portal to the Past, Standoff, Covert Action
my pay-treon: patreon.com/PancuroniumStarfield: Doomed from the Beginning?Pancuronium2024-01-23 | Once more, I delve into the Midfield to buy myself enough time to make a better video next week. I just realized I talk too fast, I should try slowing down a little.
Music tracks used, in order: Starfield - Akila City, Starfield - Tenacity of Life, Starfield - Snowball, Starfield - Deep Freeze, Oblivion - Peace of Akatosh, Skyrim - Ancient Stones
The game at 2:01 is Minecraft (with Complementary Reimagined shaders and the Distant Horizons mod), at 2:39 is Grand Theft Auto 5 (I doubt anyone needed help noticing that), at 10:48 is Star Wars: Jedi Knight - Jedi Academy, and at 11:40 is Car & Driver (there are a few good MS-DOS games, this isn't one of them).
Timestamps: 0:00 Intro / doomed from the beginning 0:51 Starfield and the Bethesda formula 2:25 No team could have made this game good 3:20 Bethesda should have been realistic and dropped the 1000 planets 4:22 There's no excuse for Starfield's poor NPC scripting and bad UI 4:58 Lobotomized enemy AI 5:56 Long range combat is still bad / hitscan weapons 6:56 Picking up items = theft 7:43 Nothing to do in space 8:54 Starfield's economy is the same as every other Bethesda game 10:31 Survival mechanics shouldn't have been cut 11:15 The rapid pace Bethesda intended is undercut by some mechanics 11:45 I doubt we'll see land vehicles in the future 12:39 Outpost building, it's terrible 13:36 Books and bookshelves 14:05 Features missing from Daggerfall 14:37 8 wasted years 14:57 If only Bethesda hadn't chased the latest graphical trends 16:30 Outro
my pay-treon: patreon.com/PancuroniumThe Attachment Pack - Fallout 4 Mod ReviewPancuronium2024-01-16 | Because you asked for it, here's my review.
Music tracks used, in order (all from Fallout 4's OST): Combat Ready, Concrete Mysteries, Only One Survives, Explore and Discover, Regrouped Reloaded, The Vigilant
Timestamps: 0:00 Intro 0:32 Compatibility issues and balancing 2:38 Implementation Patch 3:20 General overview of attachments 13:07 Outro
my pay-treon: patreon.com/Pancuronium13 Raider Overhauls for Fallout 4 - Mod BattlePancuronium2024-01-09 | The Jet will make you jittery
Here's links to all the mods mentioned in this video:
Music tracks used, in order (all from Fallout 4's OST): Dust and Danger, Echoes of the Dead, Covert Action, Lonely Walls, Regrouped Reloaded, Science and Secrecy, Concrete Mysteries
Timestamps: 0:00 Intro 0:50 Recommendations 2:05 1. The Deadly Commonwealth Expansion 4:07 2. Raider Gangs Extended 6:21 3. Raiders - Tribal Forged 7:35 4. Tumbajamba's Raider Power Armor 8:32 5. Raider Overhaul ONE (recommended) 10:52 6. Look At Me - Raider Edition 12:22 7. Grease Rat Garbs (recommended) 14:04 8. Raider Children & Other Horrors of the Commonwealth 15:20 9. Varied Raiders 15:58 10. Capital Wasteland Raider Pack (recommended) 17:02 11. People Live In - Unmarked Raider Camps 17:36 12. Leveled Raiders 18:43 13. Gangs of Lexington - A Lightweight Raider Storyhaul 20:00 Outro
my pay-treon: patreon.com/PancuroniumWeapons Overhaul Systems - Fallout 4 Mod ReviewPancuronium2024-01-02 | The first video of 2024 and it's kind of a mess... let's pray it doesn't set a trend.
Music tracks used, in order (all from Fallout 4's OST): Endless Ocean Endless Dreams, In This Together, Only One Survives
Timestamps: 0:00 Intro 0:20 Recommendations 1:42 Compatibility 3:03 Main System 5:45 Projectile based bullets 6:05 Lite System 6:46 Ammo System 9:42 Heavy System 10:25 Outro
Music tracks used, in order (all from Fallout 4's OST): Science & Secrecy, Deeper and Darker, Liberty Lives, War in the Wastes
Timestamps: 0:00 Intro 0:17 Recommendations 1:29 1. Super Mutant Redux 5:29 2. DC and West Coast Supermutants 6:28 3. Supermutantclothes 7:24 4. More Super Mutant Weapon Animations 7:55 5. Super Mutant Weaponry - Post Apocalyptic Weapons 8:33 6. Super Mutants Shall Inherit the Earth 10:01 7. Brute Invasion - Supermutant Replacer 13:02 Outro
Music tracks used, in order (all from Fallout 4's OST): Covert Action, The Stars My Solace, Endless Ocean Endless Dreams, Brightness Calling
Timestamps: 0:00 Intro and recommendations 1:27 ENB's features 5:11 Outro
my pay-treon: patreon.com/PancuroniumHunting Overhauls for Fallout 4 - Mod BattlePancuronium2023-12-07 | I recorded all the footage for this video before realizing Fallout 4's audio didn't get captured. Good thing I wasn't doing weapon mods this time around!
Music tracks used, in order (all from Fallout 4's OST): Covert Action, The Stars My Solace, Endless Ocean Endless Dreams, Brightness Calling
Timestamps: 0:00 Intro 0:17 Recommendations 1:45 Hunter of the Commonwealth 5:22 IHO - Immersive Hunting Overhaul 14:40 Outro
my pay-treon: patreon.com/PancuroniumStarfield: Easy Ways Bethesda Could Have Improved ExplorationPancuronium2023-12-05 | Sorry about the FPS counter in parts of this video. I was testing out DLSS 3 FG while grabbing the footage. By the way, another Fallout 4 mod battle is coming tomorrow, so don't mind this video's short length.
Some relevant links: What I hope is a complete list of Starfield’s locations: https://inara.cz/starfield/locations/ Article where I learned the “20 dungeons in 2 weeks” figure: ftw.usatoday.com/2022/01/skyrim-blackreach-oblivion
Timestamps: 0:00 Intro 0:15 Starfield has fewer marked locations than Skyrim or Fallout 4 0:59 Would procedurally generated locations have been better? 1:59 Add more locations to the pool 3:43 Give locations random names 4:23 Remove previously explored locations from the available pool 5:00 Give items a chance not to appear 5:52 A few other easy to implement ideas 6:28 Better exploration would help review scores 7:14 2 hour video about Starfield incoming Q4 2024 7:37 Outro
Music tracks used, in order: Oblivion - Auriel's Ascension, Starfield - A Home in the Galaxy, Starfield - SnowballWARS and PEACE - Fallout 4 Mod ReviewPancuronium2023-11-28 | I'll probably still make videos on FROST and Horizon at some point, I can't leave all that unused footage lying around.
Music tracks used, in order (all from Fallout 4's OST): War of Wills, Wandering the City Part 3, Science & Secrecy, Imagine Utopia, Echoes of the Dead, Covert Action, Of the People For The People, In This Together
Timestamps: 0:00 Intro 0:40 Recommendations 1:25 Load order and compatibility concerns 3:31 WARS Analysis 4:23 Stuttering and increased load times 5:59 New and replacement weapons 7:00 Ammo sub-types 8:26 Physicalized magazines 9:31 Selective Fire/Underbarrel GLs 9:47 Legendary weapon changes 10:10 Perk changes 10:39 Weapon Strength requirements 11:15 Weapon degradation 12:08 Player health standardized 12:31 Sneak attacks & VATS nerfed 12:51 Body part and health changes for NPCs & creatures 14:35 NPCs use ammo 15:00 Ammunition crafting 15:25 Cartridge cases last longer 15:36 Explosive changes 16:09 Whining about glow sights... 16:35 Conclusions about WARS 17:03 PEACE Analysis 17:15 Carryweight reduced 18:27 Armor Strength requirements 19:08 Butchery, Food Spoilage, and Cooking 20:18 Radiation is surprisingly tame 20:44 These things take time 21:17 Cap ATMs 21:53 Limb damage changes 22:22 New healing items changes to disease 22:38 Ballistic weave made more sensible 22:51 Sleep ambushes 23:06 Armor legendary effects and outfit SPECIAL boosts mostly removed 23:35 Perk changes (from PEACE this time) 23:59 Cosmetic posters and furniture 24:05 Cells respawn more quickly 24:25 Junk changes 25:07 Small changes to the world 25:35 Conclusions about PEACE 25:47 Outro
my pay-treon: patreon.com/Pancuronium6 Double Barrel Shotgun Mods for Fallout 4 - Mod BattlePancuronium2023-11-21 | Back to the weapon mods, baby!
Here's links to all the mods mentioned in this video:
Music tracks used, in order (all from Fallout 4's OST): A Critical Chance, Wandering the Foothills part 1, Time to Die, Enough is Enough, Explore and Discover
my pay-treon: patreon.com/Pancuronium8 Fallout 4 Bugs Bethesda Failed to Fix After 8 Years!Pancuronium2023-11-14 | I definitely should have replaced one of these with the interior navcut bug, but I forgot about it until writing this description.
Here's links to fix all the bugs mentioned in this video (I don't know why I numbered them this time around, let me know if you like it):
Music tracks used, in order (all from Fallout 4's OST): Brightness Calling, Portal to the Past, Lonely Walls
Timestamps: 0:00 Intro 1:35 1. Survival Mode Freeze 3:15 2. Perspective Problems 4:22 3. Bumper Cars! 5:20 4. Aspect Ratio 7:17 5. Z-Fighting 8:27 6. 60 FPS Cap 9:22 7. Brotherhood of The Magic Terminal 10:20 8. Gimped Energy Weapons 11:28 Outro
my pay-treon: patreon.com/PancuroniumStarfield: Quantity Over QualityPancuronium2023-11-07 | Another video about Oblivion in space. I whipped this one up too quickly and with not enough sleep, so I hope its disjointed nature isn't too distracting. Think of it as a homage to the game itself, kind of meta actually.
Music tracks used, in order (all from Starfield's OST): A Home in the Galaxy, Cutthroats, Field of Vision, Deep Freeze, Within the Walls, Snowball
Timestamps: 0:00 Intro / Bethesda has learned nothing 1:09 Starfield's problems can't be fixed / quantity over quality 2:32 Planets are too numerous and too big 4:06 Points of disinterest 4:57 Too many character backgrounds 6:03 Underused ship stealth 6:28 Pointless smuggling 6:57 Environmental protection doesn't matter 7:48 Unmanageable Item Bloat 8:30 Starborn Powers 10:35 Broken gameplay loop 12:23 Carryweight 13:01 Outpost building 13:15 Weapon modding 14:50 Starfield is a horribly disjointed experience 15:48 Loading screens 19:16 Outro
my pay-treon: patreon.com/Pancuronium8 Flamethrower Mods for Fallout 4 - Mod BattlePancuronium2023-10-31 | I should've done something spooky for Halloween but I completely forgot Halloween was coming, it snuck right up on me.
Here's links to all the mods mentioned in this video:
Music tracks used, in order (all from Fallout 4's OST): Echoes of the Dead, Wandering the Coast Part 2, Wandering the Glowing Sea Part 1, Lone Wandering
Timestamps: 0:00 Intro 0:18 Recommendations 1:12 M2 Flamethrower Redux (recommended) 3:52 The Assault Flamer - A Compact Endgame Flamethrower 5:43 Wasteland Flamethrower - A Unique Weapon Concept 6:55 The Flamethrower Rifle 7:44 Fallout Tactics Flamer Pistol 9:04 Flamer Pistol – Standalone 9:46 Heavy Flamer 11:03 Fallout 3 Flamer
my pay-treon: patreon.com/Pancuronium12 Halo Armor Mods for Fallout 4 - Mod BattlePancuronium2023-10-24 | I'm sure falloutraider4168 is elated that I took his suggestion. As long as someone's happy, I'm happy I guess.
Here's links to all the mods mentioned in this video:
Music tracks used, in order: Fallout 4 - Science & Secrecy, Fallout 4 - Concrete Mysteries, Halo 3 - Greatest Journey, Fallout 4 - Only One Survives, Fallout 4 - Humanity's Hope
Timestamps: 0:00 Intro 0:44 Recommendations 1:56 Elite - Halo Power Armor Frame (not recommended) 3:21 Infinite Armory 4:49 Blue Team (not recommended) 6:06 ODST Battle Armor 8:07 Sierra 117 Redux 9:08 Mjolnir Mark V(B) Assault Armor 10:15 Semi-Powered Infiltration Armor (not recommended) 11:22 Rakshasa Armory 12:37 Mark V(B) Armory Redux 13:22 Mjolnir Powered Assault Platform 14:31 Mark VI Gen 3 Powered Assault Armor (not recommended) 15:29 UNSC Marine Corps BDU 16:33 Outro
my pay-treon: patreon.com/PancuroniumMore Mods To Fix Fallout 4s Bullet Sponge Problem - Mod BattlePancuronium2023-10-17 | The critical damage bug was fixed for the mod "True Damage", so that section of the video is no longer completely accurate.
Here's links to all the mods mentioned in this video:
Music tracks used, in order(all from Fallout 4’s OST): Covert Action, No Voices No Cries, War in the Wastes, In This Together, Brightness Calling
Timestamps: 0:00 Intro 1:54 Recommendations 4:54 DirectHit (recommended) 6:18 Bastion - A Power Armor Overhaul (recommended) 7:06 Better Locational Damage 8:44 MAIM 2 9:36 True Damage 10:31 SCOURGE (recommended) 11:30 Scaling Flag Remover (recommended) 11:53 No Gun Sneak Attack Multiplier (recommended) 12:13 CURSE - Combat Overhaul Mod 16:00 Double Damage Perk Overhaul (recommended) 16:18 Adrenaline Redone (recommended) 16:53 Hardcore Health Overhaul (recommended) 17:25 Outro
my pay-treon: patreon.com/PancuroniumTwo Handed Weapon Reanimations for Fallout 4 - Mod BattlePancuronium2023-10-10 | Boring video, I'll try harder next time. Take a shot every time I say "animation" if you feel like being dead in five minutes.
The description ended up over the 5000 character limit so I had to put all the links to the mods featured in this video into a pastebin file. I have no doubt I forgot to include something, so leave an angry comment about it:
Music tracks used, in order (all from Fallout 4's OST): Lonely Walls, Echoes of The Dead, Endless Ocean Endless Dreams, Of the People for the People, Covert Action, The Last Mariner
Timestamps (I hope YouTube supports having this many): 0:00 Intro 0:36 No Grabs or Killmoves fixes all bashing problems 1:52 Addendum to the last video: 10mm Reanimation 2:55 Recommendations Intro 3:22 Recommendation for Assault Rifle 3:40 Recommendation for Combat Rifle/Shotgun 4:20 Recommendation for Laser Pistol/Rifle 4:43 Recommendation for Plasma Pistol/Rifle 5:12 Recommendation for Pipe Weapons 5:44 Recommendation for Handmade Rifle 6:02 Recommendation for Hunting Rifle 6:37 Recommendation for Submachinegun 6:55 Recommendation for Lever Action Rifle 7:29 Recommendation for Double Barrel Shotgun 7:59 Assault Rifle Reanimated (recommended) 9:20 Reanimation Pack for Combat Shotgun and Rifle (recommended) 9:57 Combat Rifle Reload Animation 10:22 Right Handed Combat Rifle and Shotgun 10:58 Vanilla Reanimation Project - Combat Rifle/Shotgun 11:52 Laser Rifle Reanimation (recommended) 12:35 Reanimated Laser Pistols 13:09 Vanilla Reanimation Project – Plasma Gun 13:44 Vanilla Reanimation Project – Pipe Guns (hard to recommend) 14:44 Chad509’s Nuka World Handmade Rifle Reload Animation 15:03 Right-Handed Nuka World AK Replacer (recommended) 15:51 Handmade Rifle Tactical Sprint Animation (recommended) 16:20 Vanilla Reanimation Project - Hunting Rifle 16:56 Right-Handed Hunting Rifle 17:33 Hunting Rifle Animation Replacer 18:00 Right Handed Hunting Rifle... but different 18:33 BF1 Hunting Rifle (recommended) 19:09 Submachinegun 1st Animation Adjust 19:33 Grab The Damn Mag (recommended if you need it) 19:56 Right Handed Submachinegun 20:25 Submachinegun Reload 20:59 Right-Handed Far Harbor Lever Action Rifle 21:27 Ha_ru’s Lever Action Reanimation Pack (recommended) 21:58 BF1 Double Barrel Shotgun (recommended) 22:24 Vanilla Reanimation Project – Double Barrel Shotgun 22:54 Double Barrel Reload Animation Redone 23:39 Outro
my pay-treon: patreon.com/PancuroniumFallout New Vegas Guide: Fixing the Lighting with New Vegas ReloadedPancuronium2023-10-03 | Now you can make New Vegas run worse than Fallout 4 does!
Here are links to all the mods featured in this video:
Music tracks used, in order (all from Fallout: New Vegas OST): Howdy Pardner, Industrial De-Evolution, Rubble of the Forgotten, The Viper’s Sting, Primm and Proper
Timestamps: 0:00 Why Fallout New Vegas looks so awful 1:31 Why you shouldn’t use ENBs 4:12 Reshade is of limited use 5:17 Real Time Reflections 5:52 New Vegas Reloaded discussion and installation 7:40 Best Settings for New Vegas Reloaded 13:10 Outro
my pay-treon: patreon.com/Pancuronium8 Desert Eagle Mods for Fallout 4 - Mod BattlePancuronium2023-09-26 | Another video for you, recorded directly from a holotape for maximum immersion.
Here are links to all the mods featured in this video:
Music tracks used, in order(all from Fallout 4’s OST): Echoes of the Dead, Endless Ocean Endless Dreams, The Vigilant, Science & Secrecy
Timestamps: 0:00 Intro 0:31 Recommendation 1:15 Magnum Autoloader – Desert Eagle – Another Another Millenia (recommended) 3:38 Desert Eagle – Standalone Handgun 5:02 IMI .50AE Desert Eagle 6:57 Combined Arms Weapon Pack’s Desert Eagle 7:45 IMI Desert Eagle 9:08 Desert Eagle Final Release for now 10:04 A Collection of Eagles Reloaded 12:18 MW .50 BGS Submod 12:38 Outro
my pay-treon: patreon.com/PancuroniumFallout New Vegas Guide: Bringing Features from Fallout 4 Back to the MojavePancuronium2023-09-19 | Now if only we could upgrade the graphics...
Here are links to all the mods featured in this video:
Music tracks used, in order (all from Fallout: New Vegas OST): Howdy Pardner, Hail Caesar, Boys and Ghouls, Rubble of the Forgotten
Timestamps: 0:00 Intro 0:46 JAM – Just Assorted Mods 1:58 VATS Exit Key from Stewie Tweaks / VATS Alternatives 2:48 NVWO Weapon Smith 3:14 B42 Melee Bash 3:46 Immersive Recoil 4:21 Ammo Count Memory 4:48 RAD – Radiation is Actually Dangerous 5:06 Titans of the New West 2.0 6:06 Helmet Overlay 6:53 Diagonal Movement / 360 Movement 7:14 Smooth True Iron Sights / B42 Weapon Inertia 7:55 Settlement Building Mods Intro 8:34 Mod 1: Base Building (FO4 Inspired) 9:26 Mod 2: Wasteland Defense 10:15 Mod 3: RTS – Real Time Settler 11:26 Legendary NPCs and Weapons 12:20 Grenade Hotkey Mods Intro 12:35 Mod 1: Quick Grenade Hotkey 13:03 Mod 2: B42 Quickthrow 13:29 Future Fallout Chems 14:03 Outro
my pay-treon: patreon.com/PancuroniumStarfield: A Failed ExperimentPancuronium2023-09-12 | The video should speak for itself, but the TLDW bullet points are: • Main quest is terrible • Optimization is a joke • Exploration is ruined by procedural generation • No innovation from prior Bethesda games • Modders will fix it eventually, so wait for them to do so before buying
Music tracks used, in order: Starfield – A Home in the Galaxy, Starfield – Snowball, Starfield – Cutthroats, Starfield – Deep Freeze, Oblivion – Peace of Akatosh, Starfield – Main Theme
Timestamps: 0:00 Intro 0:35 Main Quest / Faction Quests 1:51 Not many bugs 2:25 Terrible optimization 5:53 Procedural generation — the eponymous failed experiment 11:03 Space combat and exploration 11:50 Outpost building 12:07 Backgrounds 12:31 Melee/Unarmed combat 13:42 Weapon upgrades 14:20 Enemy variety 15:11 Combat in general 15:43 Examples of Bethesda’s laziness 17:10 We waited 8 years for this? 18:19 Modding 19:00 Wait for a sale/Outro