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Twitter twitter.com/HyperchaotixFoxHyper Sonic Painting Remake +ProcessHyperchaotixFox2019-06-24 | Twitter ate the picture quality, so I decided to upload it here too. Let me know if you'd like to see more painting related stuff in the future.
Follow me on: Twitter twitter.com/HyperchaotixFoxMy Old SFM Vines (2015)HyperchaotixFox2019-01-05 | Who remembers Vine? Man, these are old now. Would've loved to do more, then the uploader I used went premium and the entire vine service died shortly after. rip Twitter twitter.com/HyperchaotixFoxAnimation Reel 2018HyperchaotixFox2018-11-27 | My personal work and professional work on Wrack: Exoverse from the past year. Most of it was done in Blender using rigs I made myself.[OUTDATED] Using/Fixing my SRB2 2.1 modelsHyperchaotixFox2018-11-23 | THIS VIDEO IS EXISTS TO TROUBLESHOOT THE 2.1 VERSION OF THE PACK. CURRENT VERSIONS OF SRB2 WILL NOT WORK WITH THE PACK AT THIS TIME.
Twitter twitter.com/HyperchaotixFoxGman Face Anim PracticeHyperchaotixFox2017-11-29 | What better character to practice on?Kass Gives You His HeartHyperchaotixFox2017-07-12 | Got obsessed with Breath of the Wild and I wanted to animate my new bird husband.
I did a complete and blind playthrough of this new Quake Mission Pack, offering a stream-of-consciousness style commentary throughout. I hope you find it interesting and/or insightful to some degree.
This style content is not a replacement for my animation content, but I'm experimenting to see how you guys might like additional videos in this style.
I did a complete and blind playthrough of this new Quake Mission Pack, offering a stream-of-consciousness style commentary throughout. I hope you find it interesting and/or insightful to some degree.
This style content is not a replacement for my animation content, but I'm experimenting to see how you guys might like additional videos in this style.
I did a complete and blind playthrough of this new Quake Mission Pack, offering a stream-of-consciousness style commentary throughout. I hope you find it interesting and/or insightful to some degree.
This style content is not a replacement for my animation content, but I'm experimenting to see how you guys might like additional videos in this style.
I did a complete and blind playthrough of this new Quake Mission Pack, offering a stream-of-consciousness style commentary throughout. I hope you find it interesting and/or insightful to some degree.
This style content is not a replacement for my animation content, but I'm experimenting to see how you guys might like additional videos in this style.
I did a complete and blind playthrough of this new Quake Mission Pack, offering a stream-of-consciousness style commentary throughout. I hope you find it interesting and/or insightful to some degree.
This style content is not a replacement for my animation content, but I'm experimenting to see how you guys might like additional videos in this style.
Follow me on: Twitter twitter.com/HyperchaotixFox tumblr http://hyperchaotixanimation.tumblr.com Steam Group http://steamcommunity.com/groups/Loga...SFM Feature Request: light_dynamic spawningHyperchaotixFox2016-03-25 | Currently in SFM we can only spawn "projected textures" lights. For the most part, they're great, but they're lacking in some features in terms of how they affect shading on models. Having both lights spawnable opens up more opportunities for SFM enthusiasts to tune their lighting and style in videos.
This video took a lot longer than expected to make. I started this video in early January. I thought I would be done in a week. Darn render times am I right? Oh, well it's done now!
I would love to do Cubey 2 in Source 2, but only if radiosity and specularity works well. Perhaps I'll have to wait for the standalone branch since Dota 2 appears to have very little lighting effects whereas the Portal demo Valve showed off was incredible.[SFM] Omnidirectional LightingHyperchaotixFox2015-06-17 | Ever needed a light source to cast shadows in ALL directions? Perhaps you have a cave scene with a fairy or something. Well this solution works well.Green Hill V3 Workshop ShowcaseHyperchaotixFox2015-06-04 | My final Sonic and Green Hill Zone map is finished. Thanks for watching! I plan to do more animation related stuff in the future. If you like that kind of thing, stick around.
TUMBLR: http://hyperchaotixanimation.tumblr.com Twitter: twitter.com/HyperchaotixFox More Social links coming soon!SFM Unfinished FemScout AnimationHyperchaotixFox2015-02-08 | Based on audio by DustyOldRoses and Lunarch-Sounds that I wanted to take a crack at animating at 60 fps just because. Sorry about the lack of polish.
This fix was made a little while ago but I only just now had time to make a showcase. Hope it's of some use and we can stop seeing those broken cubemaps!
Maybe even Valve will fix their own renders of the Saxxy, who knows.
Have fun!Shutter Speed SicknessHyperchaotixFox2015-01-07 | Is this what being drunk feels like?Demo SaberHyperchaotixFox2015-01-04 | This time I turned up the shutter speed in hopes of getting a better streaking effect.Light Saber TestHyperchaotixFox2015-01-04 | Yeah yeah another test video, but this is cool!1000 Subs Update VideoHyperchaotixFox2014-11-03 | 1000 Subscribers! Thank you so much! I thought it would be a good idea to formally introduce myself and talk about my plans for content.
Music used: Challenge 3 Music - Sonic Generations Apotos Night - Sonic Unleashed Windy and Ripply - Sonic AdventureCubey OST - Change (DL Link In Description)HyperchaotixFox2014-09-29 | As requested: soundcloud.com/hyperchaotixfox/cubey-change-ending You can now download it here.
This was my favorite track I wrote from Cubey, so I decided to upload it separately.[SFM] Cubey (Saxxy 2014 Honorable Mention)HyperchaotixFox2014-09-24 | Never knowing a life beyond Cubes, Cubey's entire world is about to be reshaped (metaphorically).
Thank you, Valve, for the honorable mention! http://www.sourcefilmmaker.com/post.php?id=14549&p=1SFM Old Unfinished AnimationHyperchaotixFox2014-08-20 | I originally uploaded this as unlisted February 9th. Figured may as well make it visible. This was going to be the original promo video for the Green Hill map but I scrapped it.
"When can I see you again?" - Owl CityUpload Maps to SFM Workshop TutorialHyperchaotixFox2014-08-20 | A bit of a crude "tutorial" but hopefully you guys find it helpful in some respect.Updates and Test FootageHyperchaotixFox2014-08-10 | One day. One day this channel will be filled with content. That day might be soon. Finally.SFM HigherHyperchaotixFox2014-06-27 | Just wanted to show off some new Green Hill models and then I did this...SFM Light Streaking HDR TestHyperchaotixFox2014-02-13 | Reuploaded for better quality. This is just a quick test of how SFM renders my new custom HDR skybox. As you can see it streaks the stars in a realistic fashion as if they actually generate light.