Nintendo DreamsBack with another house mix, this time Sonic 3 & Knuckles. I wanted to keep things simple on this one and let the soundtrack do most of the work, bringing it into a more atmospheric house direction from start to finish.
Hope you enjoy this one, and thanks as always for listening. ✨
Original Composer 💗 Howard Drossin, Jun Senoue, and Yoshiaki Kashima.
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Tracklist:
00:00 - Title Screen 02:46 - Sonic & Knuckles 05:43 - Data Select 08:48 - Angel Island 11:32 - Hydrocity 14:29 - Marble Garden 17:31 - Carnival Night 20:40 - Icecap Zone 24:00 - Launchbase 27:20 - Mushroom Hill 30:11 - Flying Battery 32:46 - Sandopolis 35:34 - Lava Reef 38:17 - Hidden Palace 41:11 - Sky Sanctuary 44:04 - Death Egg 47:12 - Doomsday 50:15 - Knuckles 52:44 - Gumball Bonus 55:13 - Glowball Bonus 57:58 - Slotmachine Bonus 01:00:12 - Special Stage 01:02:50 - Competition Menu 01:05:54 - Azure Lake 01:08:19 - Ballonpark 01:10:37 - Chrome Gadget 01:13:32 - Desert Palace 01:16:05 - Endless Mine 01:18:43 - Race Results 01:21:05 - Act 1 Boss Theme 01:24:10 - Act 2 Boss Theme 01:26:56 - Final Boss Theme 01:29:39 - Credits
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
Sonic 3 & Knuckles | Deep House OST | Jungle DnB MixNintendo Dreams2026-05-07 | Back with another house mix, this time Sonic 3 & Knuckles. I wanted to keep things simple on this one and let the soundtrack do most of the work, bringing it into a more atmospheric house direction from start to finish.
Hope you enjoy this one, and thanks as always for listening. ✨
Original Composer 💗 Howard Drossin, Jun Senoue, and Yoshiaki Kashima.
. . . . . . . . . . . . . . . . . . . .
Tracklist:
00:00 - Title Screen 02:46 - Sonic & Knuckles 05:43 - Data Select 08:48 - Angel Island 11:32 - Hydrocity 14:29 - Marble Garden 17:31 - Carnival Night 20:40 - Icecap Zone 24:00 - Launchbase 27:20 - Mushroom Hill 30:11 - Flying Battery 32:46 - Sandopolis 35:34 - Lava Reef 38:17 - Hidden Palace 41:11 - Sky Sanctuary 44:04 - Death Egg 47:12 - Doomsday 50:15 - Knuckles 52:44 - Gumball Bonus 55:13 - Glowball Bonus 57:58 - Slotmachine Bonus 01:00:12 - Special Stage 01:02:50 - Competition Menu 01:05:54 - Azure Lake 01:08:19 - Ballonpark 01:10:37 - Chrome Gadget 01:13:32 - Desert Palace 01:16:05 - Endless Mine 01:18:43 - Race Results 01:21:05 - Act 1 Boss Theme 01:24:10 - Act 2 Boss Theme 01:26:56 - Final Boss Theme 01:29:39 - Credits
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#sonicthehedgehog #sonic #sega #segagenesis #pokémon #jazzfusion #citypop #playlist #mixtape #jpop #funkysoul #freejazz #dancemusic #housemusic #drumandbass #drumandbassremix #junglebeats #dancemusic #videogamemusic #beats #nintendosoundtrack #dreams #nintendodreams #2026Crash Bandicoot 2 | Chill House OST | Jungle DnB MixNintendo Dreams2026-09-23 | Back with the crash bandicoot franchise. No alternative version this time, just pure deep house energy from start to finish. Thanks for being here, and I hope you have a good time with this mix! 🪩✨
Original Composer 💗 Josh Mancell
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Tracklist:
00:00 - Cortex Strikes Back 03:07 - Cortex Strikes Back Hub 06:44 - Turtle Woods 10:23 - Turtle Woods Bonus 13:22 - Turtle Woods Gem 16:45 - Snow Go 19:57 - Hang Eight 22:56 - Hang Eight Bonus 25:41 - Hang Eight Gem 28:57 - Crash Dash 32:27 - Ripper Roo 36:22 - Bear It 39:47 - Eel Deal 43:21 - Eel Deal Gem 46:39 - Road to Ruin 50:33 - Road to Ruin Gem 53:38 - Tiny Tiger 56:41 - Diggin It 01:00:06 - Diggin It Gem 01:03:45 - Dr. N. Gin 01:07:05 - Piston It Away 01:11:06 - Piston It Away Gem 01:14:22 - Rock It 01:17:37 - Dr. Neo Cortex
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#jazz #crashbandicoot #ps1 #ps1games #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #donkeykong #funkysoul #jazzmusic #japanesemusic #80s #80smusic #donkeykongcountry #lostmusic #freejazz #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #nintendo #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #fictionalgames #dreams #nintendodreamsBanjo-Kazooie | Deep House & Vaporwave OSTNintendo Dreams2026-09-09 | Back with another house mix, this time diving into the Banjo-Kazooie! For the first half, I went with that classic house sound we been loving recently. The second half slows things down with a vaporwave approach, letting the atmosphere of the soundtrack fade away. ✨
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#jazz #banjokazooie #ps1 #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #donkeykong #funkysoul #jazzmusic #japanesemusic #80s #80smusic #donkeykongcountry #lostmusic #freejazz #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #nintendo #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #fictionalgames #dreams #nintendodreamsCrash Bandicoot | Deep House & Vaporwave OSTNintendo Dreams2026-08-28 | Back with another house mix, this time diving into the crash bandicoot franchise. For the first half, I went with that classic house sound we been loving recently. The second half slows things down with a vaporwave approach, letting the atmosphere of the soundtrack fade away. ✨
Original Composer 💗 Josh Mancell
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Disc 1:
00:00 - N. Sanity Beach 03:22 - Into the Jungle 06:17 - Jungle Rollers 09:25 - Tawna Bonus Round 12:27 - The Great Gate 15:42 - Boulders 19:12 - Upstream 22:12 - Papu Papu 25:36 - Hog Wild 28:35 - Ripper Roo 31:14 - The Lost City 34:32 - Road to Nowhere 37:12 - Koala Kong 40:09 - Heavy Machinery 43:08 - Cortex Power 46:02 - Toxic Waste 48:54 - Pinstripe Pottoroo 51:43 - Slippery Climb 55:14 - Lights Out 58:08 - The Lab 01:00:50 - Dr. Neo Cortex 01:04:04 - The Great Escape
Disc 2:
01:06:54 - N. Sanity Beach 01:10:46 - Into the Jungle 01:14:03 - Jungle Rollers 01:18:00 - Tawna Bonus Round 01:21:19 - The Great Gate 01:25:17 - Boulders 01:28:37 - Upstream 01:31:27 - Papu Papu 01:34:19 - Hog Wild 01:36:32 - Ripper Roo 01:38:47 - The Lost City 01:42:21 - Temple Ruins 01:44:55 - Road to Nowhere 01:48:19 - Koala Kong 01:51:46 - Heavy Machinery 01:53:55 - Cortex Power 01:56:39 - Toxic Waste 01:59:00 - Pinstripe Pottoroo 02:01:20 - Slippery Climb 02:03:39 - Lights Out 02:06:04 - The Lab 02:08:22 - Dr. Neo Cortex 02:11:47 - The Great Escape
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#jazz #crashbandicoot #ps1 #ps1games #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #donkeykong #funkysoul #jazzmusic #japanesemusic #80s #80smusic #donkeykongcountry #lostmusic #freejazz #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #nintendo #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #fictionalgames #dreams #nintendodreamsMarvel VS Capcom | Chill House OST & Vaporwave MixNintendo Dreams2026-08-19 | Time for a full house spin on the Marvel vs. Capcom soundtrack, with the classic vaporwave second half! These tracks were already full of hype, so it was fun to give them this dual groove. Thanks for being here, and I hope you have a good time with this mix! 🪩✨
Original Composer 💗 Yuko Takehara and Masato Kouda.
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Disc 1:
00:00 - Opening 03:23 - Player Select 06:33 - Theme of War Machine 09:56 - Theme of Captain America 13:29 - Theme of Hulk 16:46 - Hurry Up 19:56 - Theme of Wolverine 22:59 - Theme of Gambit 26:17 - Theme of Spider-Man 29:18 - Theme of Venom 32:22 - Variable Cross 36:00 - Theme of Ryu 38:55 - Theme of Captain Commando 42:10 - Theme of Chun-Li 45:34 - Theme of Jin 48:08 - Theme of Zangief 51:48 - Continue 55:07 - Theme of Strider Hiryu 57:57 - Theme of Morrigan 01:01:09 - Theme of MegaMan 01:04:39 - Theme of Hidden Character 01:07:38 - Boss Introduction 01:11:13 - Theme of Onslaught I 01:14:36 - Theme of Onslaught II 01:17:50 - Ending (After The Battle) 01:22:47 - Ending (Peace) 01:25:02 - Ending (Tension) 01:27:58 - Ending (Grief) 01:31:01 - Ending (Gambit) 01:33:30 - Ending (Strider Hiryu) 01:36:55 - Theme of Roll
Disc 2:
01:40:36 - Opening 01:44:34 - Player Select 01:48:08 - Theme of War Machine 01:51:16 - Theme of Captain America 01:54:42 - Theme of Hulk 01:58:07 - Hurry Up 02:01:20 - Theme of Wolverine 02:03:58 - Theme of Gambit 02:07:38 - Theme of Spider-Man 02:11:39 - Theme of Venom 02:14:43 - Variable Cross 02:18:22 - Theme of Ryu 02:21:56 - Theme of Captain Commando 02:25:35 - Theme of Chun-Li 02:29:00 - Theme of Jin 02:32:43 - Theme of Zangief 02:36:06 - Theme of Strider Hiryu 02:39:41 - Theme of Morrigan 02:42:46 - Theme of MegaMan 02:45:46 - Theme of Hidden Character 02:49:17 - Boss Introduction 02:52:41 - Theme of Onslaught I 02:55:56 - Theme of Onslaught II 02:59:29 - Ending (After The Battle) 03:03:07 - Ending (Peace) 03:06:06 - Ending (Tension) 03:09:25 - Ending (Grief) 03:12:49 - Ending (Gambit) 03:16:22 - Ending (Strider Hiryu) 03:19:52 - Theme of Roll
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
#jazz #streetfighter #citypop #playlist #lostmedia #citypopmusic #mixtape #funkysoul #jazzmusic #japanesemusic #80s #80smusic #discomusic #electronicmusic #synthwave #futurefunk #dancemusic #spacefunk #funk #videogamemusic #chillmusic #retro #retrowave #synthpop #retrogaming #vgm #nintendosoundtrack #retrosoundtrack #ambientvgm #nesmusic #dreammusic #dreams #nintendodreamsCapcom vs SNK Pro | Deep House OST | Jungle DnB MixNintendo Dreams2026-08-04 | Time for a full DnB spin on the Capcom vs. SNK Pro soundtrack! No alternative version this time, just pure deep house energy from start to finish. These tracks were already full of hype, so it was fun to give them this kind of groove. Thanks for being here, and I hope you have a good time with this mix! 🪩✨
Original Composer 💗 Satoshi Ise
. . . . . . . . . . . . . . . . . . . .
Tracklist:
00:00 - Menu 03:33 - Options 07:03 - Character Select 10:37 - Pao Pao Cafe 14:01 - Ryu Stage 17:15 - Sagat Stage 21:20 - Sakazaki Stage 25:42 - SNK Stage 29:14 - Terry Stage 32:46 - Capcom Stage 37:10 - Final Fight Stage 40:46 - Morrigan Stage 44:28 - Nakoruru Stage 47:39 - Morrigan Theme 50:54 - Nakoruru Theme 54:15 - Sagat Stage 57:59 - Street Fighter II Theme 01:01:37 - Terry Theme 01:05:36 - Final Fight Stage 01:09:08 - Art of Fighting 01:12:52 - Geese Stage 01:16:50 - Geese Howard Theme 01:20:08 - Vega Stage 01:24:20 - Akuma Stage 01:28:40 - Hurry Up! 01:32:09 - Winner 01:36:10 - Continue 01:39:00 - Ending 01:42:09 - Ending 2 01:45:24 - Credits 01:48:54 - High Score Table
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
#jazz #capcomvssnk #capcom #capcomvssnk2 #citypop #playlist #lostmedia #citypopmusic #mixtape #funkysoul #jazzmusic #japanesemusic #80s #80smusic #discomusic #electronicmusic #synthwave #futurefunk #dancemusic #spacefunk #funk #videogamemusic #chillmusic #retro #retrowave #synthpop #retrogaming #vgm #nintendosoundtrack #retrosoundtrack #ambientvgm #nesmusic #dreammusic #dreams #nintendodreamsPokémon Platinum | Deep House OST | Jungle DnB MixNintendo Dreams2026-07-27 | Gen 4 is here! This was actually the last Pokémon generation I played before stepping away from the series, but even so, its soundtrack really stuck with me. Some of the best tracks in the entire franchise are in this one. 🪩✨
Cover Artist 💗 instagram.com/silphwave Original Composers 💗 Hitomi Sato, Junichi Masuda, Go Ichinose & Hajime Wakai.
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Tracklist:
00:00 - Opening Movie 02:44 - Introduction 05:32 - Twinleaf Town 08:05 - Rival 10:30 - Route 201 12:53 - Lake 16:41 - Wild Pokémon Battle! 19:19 - Dawn 21:24 - Sandgem Town 23:51 - Hurry Along 26:30 - Pokémon Center 29:14 - Trainer Battle! 31:38 - Jubilife City 33:56 - Poké Mart 36:21 - Route 203 38:28 - Rival Battle! 41:06 - Oreburgh Gate 43:41 - Oreburgh City 45:49 - Oreburgh Mine 48:59 - Pokémon Gym 51:58 - Gym Leader Battle! 54:48 - Floaroma Town 57:38 - Route 205 01:00:06 - Team Galactic Appears! 01:02:50 - Team Galactic Battle! 01:06:40 - Eterna Forest 01:09:29 - Eterna City 01:13:12 - Route 206 01:16:02 - Hearthome City 01:18:32 - Route 209 01:21:32 - Solaceon Town 01:24:11 - Route 210 01:27:54 - Velstone City 01:30:46 - Valor Lakefront 01:33:15 - Canalave City 01:36:03 - Route 216 01:39:52 - Snowpoint City 01:42:51 - Team Galactic HQ 01:45:25 - Team Galactic Boss 01:48:33 - Mt. Coronet 01:51:23 - Spear Pillar 01:54:30 - The Legendary Pokémon Appears! 01:57:23 - Catastrophe! 02:00:33 - Dialga/Palkia Battle! 02:03:46 - Sunyshore City 02:05:59 - Victory Road 02:08:21 - Pokémon League 02:11:11 - Fight Area 02:13:40 - Route 225 02:17:28 - Route 228 02:19:42 - Pokémon Center at Night 02:22:36 - Jubilife City at Night 02:25:13 - Surf 02:28:01 - The Underground 02:30:31 - Captured a Flag Underground! 02:33:05 - Old Chateau 02:36:01 - Great Marsh 02:38:27 - Game Corner 02:42:07 - Lake Caverns 02:45:39 - Amity Square 02:47:56 - Battle Tower 02:50:46 - Stark Mountain 02:52:59 - Legendary Pokémon Battle! 02:56:08 - Decisive Battle! 02:58:17 - The Elite Four Appear! 03:01:16 - Elite Four Battle! 03:04:35 - Champion Cynthia 03:07:27 - Champion Battle! 03:10:55 - Victory! 03:13:10 - Hall of Fame 03:16:05 - Congratulations! 03:18:56 - Ending Theme
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#pokémon #housemusic #dnb #atmospheric#discomusic #dancemusic #electronicmusic #funk #synthwave #nintendosoundtrack #pokémonplatinum #nintendoStreet of Rage 1 & 2 | Deep House | Liquid DnB OSTNintendo Dreams2026-07-10 | Finally bringing Streets of Rage to the channel! This mix reimagines the soundtrack of the first two games in a house direction, while keeping much of the high energy feel that defines the franchise. 💪✨
Thanks as always for listening and supporting the channel!
Original Composer 💗 Yuzo Koshiro & Motohiro Kawashima
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Streets of Rage 1:
00:00 - The Street of Rage 03:58 - Player Select 07:16 - Fighting In the Street 10:46 - Dilapidated Town 14:24 - Moon Beach 18:47 - Keep the Groovin' 22:45 - Beatnik On the Ship 26:34 - Stealthy Steps 29:53 - Violent Breathing 33:03 - The Last Soul 37:01 - Attack the Barbarian 40:46 - Big Boss 43:48 - You Became the Bad Guy 47:42 - Good Ending
Streets of Rage 2:
51:45 - Go Straight 55:33 - In the Bar 59:05 - Never Return Alive 01:02:45 - Spin On the Bridge 01:06:12 - Ready Funk 01:09:45 - Dreamer 01:12:49 - Alien Power 01:16:06 - Under Logic 01:19:39 - Too Deep 01:23:29 - Slow Moon 01:26:26 - Wave 131 01:30:01 - Jungle Base 01:33:34 - Back To the Industry 01:36:34 - Expander 01:40:22 - Max Man 01:43:47 - Revenge of Mr. X 01:47:01 - Good Ending 01:50:22 - Walking Bottom 01:53:19 - Little Money Avenue 01:57:17 - Go Straight (Beatmix)
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#streetsofrage #deephouse #junglebeats #housemusic #synthwave #chillwave #zelda #dancemusic #nintendo #instrumental #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #alinktothepast #dreams #nintendodreams #2025Street Fighter III | Deep House & Vaporwave MixNintendo Dreams2026-07-02 | Another house mix, this time with Street Figther 3rd Strike! This one brings an alternative tracklist and closes with a vaporwave take on the soundtrack for a slower, late night feel.
Thanks for all the support on these recent house mixes. I’m glad you’ve been enjoying this side of the channel, and I hope this one finds its place with you too. ✨
Original Composer 💗 Hideki Okugawa
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Disc 1:
00:00 - Opening 03:15 - Character Select 07:08 - Select Your Opponent 09:42 - Alex & Ken 12:56 - Chun-Li 16:35 - Dudley 20:05 - Elena 23:42 - Hugo 27:41 - Ibuki 31:14 - Makoto 35:08 - Necro & Twelve 40:26 - Q 43:45 - Remy 47:24 - Ryu 51:15 - Sean & Oro 54:36 - Yun & Yang 57:52 - Urien 01:01:11 - Akuma 01:04:23 - Break the Car 01:07:18 - Parry the Ball 01:09:59 - Gill 01:13:24 - Winner 01:16:19 - Continue 01:19:34 - Ending 1 01:22:24 - Ending 2 01:24:48 - Credits
Disc 2:
01:28:03 - Opening 01:31:07 - Character Select 01:34:56 - Select Your Opponent 01:39:49 - Alex & Ken 01:43:08 - Chun-Li 01:45:53 - Dudley 01:49:26 - Elena 01:52:18 - Hugo 01:55:48 - Ibuki 01:58:50 - Makoto 02:01:54 - Necro & Twelve 02:05:04 - Q 02:08:04 - Remy 02:11:33 - Ryu 02:15:07 - Sean & Oro 02:18:22 - Yun & Yang 02:21:01 - Urien 02:24:16 - Akuma 02:27:01 - Break the Car 02:30:37 - Parry the Ball 02:33:02 - Gill 02:35:35 - Winner 02:37:00 - Continue 02:39:17 - Ending 1 02:41:57 - Ending 2 02:43:40 - Credits
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
#jazz #streetfighter #citypop #playlist #lostmedia #citypopmusic #mixtape #funkysoul #jazzmusic #japanesemusic #80s #80smusic #discomusic #electronicmusic #synthwave #futurefunk #dancemusic #spacefunk #funk #videogamemusic #chillmusic #retro #retrowave #synthpop #retrogaming #vgm #nintendosoundtrack #retrosoundtrack #ambientvgm #nesmusic #housemusic #junglebeats #nintendodreamsDonkey Kong Country 2 | Deep House & Vaporwave MixNintendo Dreams2026-06-25 | Back with another house mix, this time diving into Donkey Kong Country 2. For the first half, I went with a warm deep house sound that fits the rhythm of the original tracks really well. The second half slows things down with a vaporwave approach, letting the atmosphere of the soundtrack fade away.
Thanks again for all the support on these mixes lately. Hope you enjoy this new take on one of the great soundtracks. ✨
Original Composer 💗 David Wise
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Disc 1
00:00 - Primal Rave 03:18 - Donkey Kong Rescued 06:12 - Crocodile Cacophony 09:05 - Lost World Anthem 12:25 - In a Snow-Bound Land 15:32 - Haunted Chase 18:41 - Stickerbrush Symphony 22:06 - Steel Drum Rhumba 24:33 - School House Harmony 27:48 - Run Ramb Run 30:22 - Krook's March 33:42 - Klubba's Reveille 36:14 - Hot-Head Bop 39:51 - Forest Interlude 43:27 - Fonky the Main Monkey 46:32 - Flight of the Zinger 49:50 - Disco Train 53:39 - Cranky's Conga 56:28 - Boss Bossanova 59:34 - Token Tango Won 01:01:59 - Bayou Bogie 01:05:39 - Bad Bird Rag 01:09:07 - Snakey Chantey 01:11:55 - Swanky's Swing 01:15:24 - JibJig 01:18:08 - Lockjaw's Saga 01:21:33 - The Flying Krock 01:24:07 - Welcome to Crocodile Island 01:27:06 - Mining Melancholy 01:30:43 - Bonus Intro 01:33:08 - Game Over
Disc 2:
01:35:38 - Primal Rave 01:38:52 - Donkey Kong Rescued 01:42:32 - Crocodile Cacophony 01:45:01 - Lost World Anthem 01:48:35 - In a Snow-Bound Land 01:51:43 - Haunted Chase 01:54:24 - Stickerbrush Symphony 01:58:09 - Steel Drum Rhumba 02:01:05 - School House Harmony 02:04:02 - Run Ramb Run 02:07:17 - Krook's March 02:11:15 - Klubba's Reveille 02:14:05 - Hot-Head Bop 02:17:53 - Forest Interlude 02:20:18 - Fonky the Main Monkey 02:22:57 - Flight of the Zinger 02:26:11 - Disco Train 02:29:36 - Cranky's Conga 02:32:29 - Boss Bossanova 02:34:46 - Token Tango Won 02:37:21 - Bayou Bogie 02:39:47 - Bad Bird Rag 02:43:21 - Snakey Chantey 02:46:04 - Swanky's Swing 02:48:53 - JibJig 02:51:30 - Lockjaw's Saga 02:55:03 - The Flying Krock 02:57:47 - Welcome to Crocodile Island 03:00:50 - Mining Melancholy 03:03:43 - Bonus Intro 03:06:28 - Game Over
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#jazz #pokémonmusic #pokémon #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #donkeykong #funkysoul #jazzmusic #japanesemusic #80s #80smusic #donkeykongcountry #lostmusic #freejazz #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #nintendo #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #fictionalgames #dreams #nintendodreams #2025Kirbys Dream Land | Deep House OST & Vaporwave MixNintendo Dreams2026-06-17 | Time to go back to Kirby’s Dream Land! The first spin brings our classic house inspired take on this Game Boy classic, while the second slows things down with a vaporwave approach that fits surprisingly well with the original melodies. ✨
Original Composer 💗 Jun Ishikawa
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Tracklist:
00:00 - Welcome to Dream Land 02:33 - Green Greens 05:05 - Boss Theme 08:19 - Castle Lololo 11:14 - Invincible 14:02 - Float Islands 16:35 - Shooting 20:00 - Bubbly Clouds 22:50 - Mt. Dedede 25:36 - A New Wind for Tomorrow
Alt. Version:
28:15 - Welcome to Dream Land 31:39 - Green Greens 34:17 - Boss Theme 37:46 - Castle Lololo 40:15 - Invincible 42:50 - Float Islands 45:43 - Shooting 48:25 - Bubbly Clouds 51:40 - Mt. Dedede 55:08 - A New Wind for Tomorrow
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#kirby #kirbydreamland #gameboy #snesgames #playlist #snesclassics #mixtape #funkysoul #80s #80smusic #lostmusic #synthpop #dancemusic #funk #nintendo #instrumental #videogamemusic #beats #breakbeat #chillmusic #retro #retrowave #synthfunk #retrogaming #nintendosoundtrack #gamemusic #retrosoundtrack #electronicmusic #dreams #nintendodreams #2025Mario Kart 64 & SNES | Deep House OST | Jungle DnB MixNintendo Dreams2026-06-05 | For this mix, we're bringing together both Super Mario Kart and Mario Kart 64. I wasn't very familiar with either soundtrack, but I had completely fallen in love with them. There’s a surprising amount of jazz and bossa nova influence throughout these games, and that made them a perfect fit for a house remix!
Hope you enjoy this double feature, and thanks as always for listening. ✨
Original Composers 💗 Kenta Nagata & Soyo Oka
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Mario Kart 64:
00:00 - Title Screen 03:13 - Main Menu 07:36 - Mario Raceway 11:09 - Moo Moo Farm 13:38 - Koopa Troopa Beach 16:06 - Kalimari Desert 19:08 - Toad's Turnpike 22:26 - Frappe Snowland 26:19 - Choco Mountain 29:36 - DK's Jungle Parkway 33:36 - Banshee Boardwalk 36:45 - Rainbow Road 40:17 - Super Star 44:02 - 1st Place Results 47:36 - Last Place Results 51:40 - Congratulations! 54:04 - Battle Mode 57:25 - Battle Results 01:00:13 - Staff Credits
Super Mario Kart:
01:03:17 - Title Screen 01:05:56 - Main Menu 01:19:05 - Mario Circuit 01:12:09 - Donut Plains 01:14:15 - Ghost Valley 01:17:18 - Bowser Castle 01:19:38 - Choco Island 01:21:57 - Vanilla Lake 01:24:51 - Mario's Rank 01:27:24 - Luigi's Rank 01:30:23 - Tournament Win 01:32:53 - Battle Mode 01:35:33 - Staff Credits
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
#jazz #streetfighter #citypop #playlist #lostmedia #citypopmusic #mixtape #funkysoul #jazzmusic #japanesemusic #80s #80smusic #discomusic #electronicmusic #synthwave #futurefunk #dancemusic #spacefunk #funk #videogamemusic #chillmusic #retro #retrowave #synthpop #retrogaming #vgm #nintendosoundtrack #retrosoundtrack #ambientvgm #nesmusic #housemusic #junglebeats #nintendodreamsZelda Ocarina of Time | Deep House OST | Jungle DnB MixNintendo Dreams2026-05-21 | Finally bringing The Legend of Zelda: Ocarina of Time to the channel. This mix takes the soundtrack into a house direction while keeping a lot of the calm and atmospheric feeling that made the original so memorable. Hope you enjoy this new take on such a legendary soundtrack. ✨
Thanks as always for listening and supporting the channel!
Original Composer 💗 Koji Kondo
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Tracklist:
00:00 - Title Theme 03:32 - Deku Tree 07:26 - House 10:08 - Kokiri Forest 12:51 - Battle 16:54 - Inside the Deku Tree 20:14 - Boss Battle 23:43 - Legend of Hyrule 26:38 - Hyrule Field Main Theme 30:00 - Hyrule Field Battle 33:29 - Hyrule Field Waiting 36:43 - Kaepora Gaeboras Theme 39:41 - Market 42:29 - Shooting Gallery 45:07 - Hyrule Castle Courtyard 47:50 - Zeldas Theme 50:53 - Lon Lon Ranch 54:18 - Mini Game 57:12 - Kakariko Village 01:00:26 - Hyrule Field Morning Theme 01:03:00 - Goron City 01:06:32 - Lost Woods 01:09:31 - Middle Boss Battle 01:12:45 - Dinosaur Boss Battle 01:16:13 - Zoras Domain 01:19:43 - Great Fairys Fountain 01:22:47 - Potion Shop 01:26:17 - TInside Jabu-Jabus Belly 01:30:11 - Temple of Time 01:33:36 - Ganondorfs Theme 01:36:50 - Chamber of Sages 01:39:56 - Sheiks Theme 01:42:46 - Ingos Theme 01:46:05 - Kakariko Village Orchestral 01:49:12 - Windmill Hut 01:52:15 - Forest Temple 01:55:29 - Ice Cavern 01:59:11 - Water Temple 02:02:41 - Shadow Temple 02:05:54 - Spirit Temple 02:09:53 - Kotake & Koumes Theme 02:13:31 - Meet Zelda Again 02:16:31 - Inside Ganons Castle 02:19:40 - Ganondorf Battle 02:23:15 - Escape from Ganons Castle 02:25:59 - Last Battle 02:29:38 - Ocarina of Time 02:32:41 - End Credits
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#ocarinaoftime #deephouse #junglebeats #housemusic #synthwave #chillwave #zelda #dancemusic #nintendo #instrumental #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #alinktothepast #dreams #nintendodreams #2025Super Mario 64 | Deep House OST | Vaporwave RemixNintendo Dreams2026-05-14 | Back again to one of the soundtracks that helped shape this channel, Super Mario 64 returns with a different kind of groove! The first half of this mix leans into deep house, while the second takes things in an old school vaporwave direction, slowing things down for a more relaxed finish.
Thanks again for all the support on these recent mixes. I’m really enjoying exploring these more atmospheric sounds with you. Hope you like this one. ✨
Original Composer 💗 Koji Kondo
. . . . . . . . . . . . . . . . . . . .
Tracklist:
00:00 - Title Screen 02:58 - File Select 06:22 - Opening 08:55 - Inside the Castle Walls 11:38 - Bob-Omb Battlefield 15:02 - Stage Boss 18:16 - Slider 21:10 - Piranha Plant Lullaby 24:05 - Dire, Dire Docks 27:40 - Snow Mountain 30:59 - Koopa's Road 34:33 - Koopa's Theme 38:16 - Winged-Cap Mario 41:31 - Haunted House 43:43 - Merry Go-Round 46:43 - Cave Dungeon 50:42 - Metallic Man Mario 53:26 - Lethal Lava Land 56:35 - The Endless Stairs 01:00:04 - Ultimate Koopa 01:03:11 - Ending Demo 01:05:49 - Staff Roll
Alt. Tracklist:
01:09:01 - Title Screen 01:11:21 - File Select 01:13:40 - Opening 01:15:46 - Inside the Castle Walls 01:18:50 - Stage Boss 01:21:16 - Slider 01:23:29 - Piranha Plant Lullaby 01:25:49 - Dire, Dire Docks 01:28:39 - Snow Mountain 01:31:18 - Koopa's Road 01:34:08 - Koopa's Theme 01:36:42 - Winged-Cap Mario 01:39:27 - Merry Go-Round 01:41:41 - Cave Dungeon 01:44:55 - Metallic Man Mario 01:47:40 - Lethal Lava Land 01:50:09 - The Endless Stairs 01:52:37 - Ultimate Koopa 01:54:51 - Ending Demo 01:57:26 - Staff Roll
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#supermario64 #discomusic #futurefunk #jazz #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #jpop #funkysoul #jazzmusic #japanesemusic #lostmusic #dancemusic #funk #chillhop #chillmusic #art #dreamwave #nintendo #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #mariobros #n64music #supermario #dreams #nintendodreams #2025Donkey Kong Country | Deep House & Vaporwave MixNintendo Dreams2026-04-29 | Back with another house mix, this time diving into Donkey Kong Country. For the first half, I went with a warm deep house sound that fits the rhythm of the original tracks really well. The second half slows things down with a vaporwave approach, letting the atmosphere of the soundtrack fade away.
Thanks again for all the support on these mixes lately. Hope you enjoy this new take on one of the great soundtracks. ✨
Original Composer 💗 David Wise
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Tracklist:
00:00 - Main Theme 03:04 - Simian Segue 05:36 - DK Island Swing 10:41 - Cranky's Theme 13:09 - Cave Dweller Concert 16:06 - Bonus Room Blitz 18:24 - Aquatic Ambience 21:47 - Candy's Love Song 24:25 - Bad Boss Boogie 27:40 - Mine Cart Madness 30:42 - Life In The Mines 34:07 - Voices Of The Temple 37:11 - Forest Frenzy 40:14 - Treetop Rock 43:18 - Funky's Fugue 46:39 - Misty Menace 50:16 - Northern Hemispheres 53:37 - Ice Cave Chant 56:45 - Fear Factory 01:00:22 - Gang-Plank Galleon 01:04:00 - K. Rool's Cacophony 01:07:17 - The Credits Concerto
Alt. Tracklist:
01:10:28 - Main Theme 01:13:36 - Simian Segue 01:15:46 - DK Island Swing 01:20:51 - Cranky's Theme 01:23:00 - Cave Dweller Concert 01:25:53 - Bonus Room Blitz 01:27:46 - Aquatic Ambience 01:30:36 - Candy's Love Song 01:32:55 - Bad Boss Boogie 01:35:34 - Mine Cart Madness 01:38:28 - Life In The Mines 01:41:37 - Voices Of The Temple 01:44:35 - Forest Frenzy 01:47:19 - Treetop Rock 01:50:06 - Funky's Fugue 01:52:48 - Northern Hemispheres 01:55:42 - Ice Cave Chant 01:58:31 - Fear Factory 02:01:48 - Gang-Plank Galleon 02:04:25 - K. Rool's Cacophony 02:06:45 - The Credits Concerto
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#jazz #pokémonmusic #pokémon #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #donkeykong #funkysoul #jazzmusic #japanesemusic #80s #80smusic #donkeykongcountry #lostmusic #freejazz #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #nintendo #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #fictionalgames #dreams #nintendodreams #2025Street Fighter II | Deep House & Vaporwave MixNintendo Dreams2026-04-21 | Another house mix, this time with Street Fighter II! Going back to one of the channel’s early ideas, this one brings an alternative tracklist and closes with a vaporwave take on the soundtrack for a slower, late night feel.
Thanks for all the support on these recent house mixes. I’m glad you’ve been enjoying this side of the channel, and I hope this one finds its place with you too. ✨
Original Composer 💗 Yoko Shimomura
. . . . . . . . . . . . . . . . . . . .
Tracklist:
00:00 - Title Screen 02:56 - Player Select 05:57 - Ryu Theme 08:46 - Blanka Theme 11:39 - Guile Theme 14:13 - Chun-Li Theme 16:53 - Ken Theme 19:42 - Zangief Theme 22:15 - Balrog Theme 25:03 - Sagat Theme 28:12 - M. Bison Theme 31:15 - Ryu Ending 34:09 - Guile Ending 36:44 - Chun-Li Ending 39:17 - Chun-Li Ending II 42:15 - Ken Ending 45:47 - Zangief Ending 48:10 - Balrog Ending 51:04 - Sagat Ending 54:36 - M. Bison Ending 57:51 - Congratulations 01:00:43 - Continue Screen
Alt. Version:
01:03:10 - Title Screen 01:05:45 - Player Select 01:08:58 - Ryu Theme 01:11:55- Blanka Theme 01:14:40 - Guile Theme 01:17:28 - Chun-Li Theme 01:20:01 - Ken Theme 01:23:06 - Zangief Theme 01:26:19 - Balrog Theme 01:28:38 - Sagat Theme 01:31:20 - M. Bison Theme 01:34:49 - Ryu Ending 01:37:43 - Guile Ending 01:40:53 - Chun-Li Ending 01:43:15 - Chun-Li Ending II 01:46:06 - Ken Ending 01:48:50 - Zangief Ending 01:51:37- Balrog Ending 01:54:32 - Sagat Ending 01:57:44 - M. Bison Ending 02:00:38 - Congratulations 02:03:16 - Continue Screen
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
#jazz #streetfighter #citypop #playlist #lostmedia #citypopmusic #mixtape #funkysoul #jazzmusic #japanesemusic #80s #80smusic #discomusic #electronicmusic #synthwave #futurefunk #dancemusic #spacefunk #funk #videogamemusic #chillmusic #retro #retrowave #synthpop #retrogaming #vgm #nintendosoundtrack #retrosoundtrack #ambientvgm #nesmusic #housemusic #junglebeats #nintendodreamsSonic the Hedgehog | Deep House OST | Jungle DnB MixNintendo Dreams2026-04-13 | Back to the house mixes, this time with Sonic 1 & 2! Taking the soundtrack from both games and giving them that atmospheric and groovy treatment. I have to say, this one really hits, boys. Sonic games might have my favourite soundtrack to work on remixes like this.
Hope you enjoy this one, and thanks as always for listening. ✨
Original Composer 💗 Masato Nakamura
. . . . . . . . . . . . . . . . . . . .
Sonic 1:
00:00 - Green Hill Zone 03:24 - Marble Zone 06:54 - Spring Yard Zone 09:41 - Labyrinth Zone 12:43 - Star Light Zone 16:10 - Scrap Brain Zone 19:30 - Special Stage 22:23 - Robotnik 25:24 - Final Zone
Sonic 2:
28:09 - Title Theme 30:47 - Emerald Hill Zone 33:53 - Chemical Plant Zone 37:05 - Aquatic Ruin Zone 39:49 - Casino Night Zone 43:01 - Hill Top Zone 45:59 - Mystic Cave Zone 48:43 - Oil Ocean Zone 51:41 - Metropolis Zone 54:54 - Sky Chase Zone 57:53 - Wing Fortress Zone 01:00:56 - Death Egg Zone 01:03:58 - Boss Theme 01:06:50 - Death Egg Robot 01:09:54 - Special Stage 01:13:21 - Super Sonic 01:16:11 - Options 01:18:48 - Emerald Hill Zone 2 01:21:19 - Mystic Cave Zone 2 01:24:50 - Casino Night Zone 2 01:27:33 - Results 01:30:35 - Hidden Palace 01:33:35 - Credits
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#sonicthehedgehog #sonic #sega #segagenesis #pokémon #jazzfusion #citypop #playlist #mixtape #jpop #funkysoul #freejazz #dancemusic #housemusic #drumandbass #drumandbassremix #junglebeats #dancemusic #videogamemusic #beats #nintendosoundtrack #dreams #nintendodreams #2026Pokémon Emerald | Deep House OST | Jungle DnB MixNintendo Dreams2026-03-27 | Back again with the Pokémon Saphire and Ruby soundtrack. This one leans into deep house and drum and bass again, letting those melodies breathe in a slower, more relaxed space. Hope you enjoy this take on the Hoenn soundtrack, and thanks as always for listening. ✨
Cover Artist 💗 instagram.com/silphwave Original Composer 💗 Go Ichinose, Junichi Masuda & Hitomi Sato
. . . . . . . . . . . . . . . . . . . .
Tracklist:
00:00 - Opening Movie 02:50 - Double Battle 06:01 - Title Screen 09:08 - Welcome to the World of Pokémon 11:48 - Birch Pokémon Lab 15:17 - May 19:30 - Wild Pokémon Battle! 23:32 - Route 101 26:31 - Oldale Town 29:17 - Pokémon Center 32:02 - Trainer Battle Battle! 34:28 - Petalburg Woods 37:05 - Rustboro City 39:59 - Crossing the Sea 43:16 - Dewford Town 46:47 - Slateport City 50:11 - Oceanic Museum 54:29 - Route 110 56:27 - Cycling 01:00:02 - Route 113 01:02:21 - Fallarbor Town 01:05:36 - Mt. Chimney 01:08:40 - Route 111 01:11:27 - Pokémon Gym 01:15:57 - Gym Leader Battle! 01:19:09 - Surf 01:21:23 - Route 119 01:24:43 - Fortree City 01:27:55 - Safari Zone 01:31:35 - Lilycove City 01:33:51 - Museum 01:37:16 - May Battle! 01:40:47 - Evolution 01:44:25 - Poké Mart 01:47:24 - Mt. Pyre 01:51:49 - Mt. Pyre Exterior 01:55:27 - Hideout 01:59:03 - Team Aqua Appears! 02:03:28 - Team Aqua Battle! 02:06:24 - Drought 02:09:52 - Heavy Rain 02:13:54 - Dive 02:16:23 - Sootopolis City 02:20:24 - Cave of Origin 02:24:27 - Ancient Pokémon Battle! 02:28:11 - Ever Grande City 02:30:35 - Sealed Chamber 02:33:46 - Regirock, Regice & Registeel 02:36:59 - The Trick House 02:40:17 - Abandoned Ship 02:44:40 - Battle Tower 02:47:07 - Victory Road 02:50:35 - The Elite Four Appear! 02:53:45 - Elite Four Battle! 02:56:11 - Victory! 03:01:03 - Room of Glory 03:05:31 - The Hall of Fame 03:09:11 - Ending Theme 03:12:48 - The End 03:16:16 - A Visit from Rayquaza!
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#pokémonmusic #pokémon #jazzfusion #citypop #playlist #citypopmusic #mixtape #jpop #funkysoul #freejazz #dancemusic #housemusic #drumandbass #drumandbassremix #junglebeats #dancemusic #videogamemusic #beats #nintendosoundtrack #dreams #nintendodreams #2026Pokémon Gold/Silver | House OST | Atmospheric DnB MixNintendo Dreams2026-03-09 | Back again with the Pokémon Gold and Silver soundtrack. This one leans into deep house and drum and bass again, letting those melodies breathe in a slower, more relaxed space. Hope you enjoy this take on the Johto soundtrack, and thanks as always for listening. ✨
Cover Artist 💗 instagram.com/silphwave Original Composer 💗 Go Ichinose, Junichi Masuda, and Morikazu Aoki.
. . . . . . . . . . . . . . . . . . . .
Tracklist:
00:00 - An Adventure Begins! 03:47 - Opening Movie 06:56 - New Bark Town 09:49 - Hurry Along 14:54 - Elm Pokémon Lab 17:47 - Route 29 20:13 - Wild Pokémon Battle 22:22 - Cherrygrove City 26:04 - Pokémon Center 30:00 - Trainer Battle 33:32 - Route 30 37:58 - Violet City 41:06 - Sprout Tower 44:29 - Union Cave 47:23 - Azalea Town 50:08 - Team Rocket 53:12 - Team Rocket Battle 56:17 - Route 34 58:40 - A Rival Appears 01:02:37 - Rival Battle 01:06:20 - Evolution 01:09:27 - Goldenrod City 01:11:46 - Pokémon Gym 01:14:02 - Gym Leader Battle 01:17:07 - Goldenrod Game Corner 01:19:47 - Bicycle 01:23:30 - National Park 01:25:40 - Ecruteak City 01:28:05 - Dance Theater 01:31:46 - Burned Tower 01:35:39 - Pokegear Radio 01:38:40 - Route 38 01:42:03 - Olivine Lighthouse 01:45:38 - Surf 01:48:08 - Route 42 01:52:16 - Team Rocket HQ 01:54:11 - Ice Path 01:57:13 - Dragon's Den 02:01:11 - Route 26 02:04:45 - S.S. Aqua 02:07:28 - Vermilion City 02:10:15 - Lavendar Town 02:13:10 - Rock Tunnel 02:16:08 - Celadon City 02:19:18 - Route 11 02:21:59 - Viridian Forest 02:24:53 - Pewter City 02:27:25 - Route 3 02:32:06 - Mt. Moon 02:35:24 - Route 1 02:38:44 - Pallet Town 02:41:44 - Tin Tower 02:44:50 - Victory Road 02:48:18 - The Pokémon League 02:51:52 - Champion Battle 02:54:09 - Hall of Fame 02:57:41 - Eusine 03:00:09 - Clair 03:05:44 - Suicune Battle 03:08:30 - Battle Tower 03:10:58 - Ending 03:13:18 - The End 03:17:38 - Title Screen
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#pokémonmusic #pokémon #jazzfusion #citypop #playlist #citypopmusic #mixtape #jpop #funkysoul #freejazz #dancemusic #housemusic #drumandbass #drumandbassremix #junglebeats #dancemusic #videogamemusic #beats #nintendosoundtrack #dreams #nintendodreams #2025Pokémon Red/Blue | House OST | Atmospheric DnB MixNintendo Dreams2026-02-13 | Back with the legendary Pokémon Red/Blue soundtrack, this time with a different feel. It’s the first mix on the channel to explore drum and bass elements, blending into a deep house, atmospheric kind of trance. Hope you enjoy it, and let me know if you'd like to hear more in this style! ✨
00:00 - Title Screen 02:42 - Pallet Town 05:42 - Professor Oak 09:25 - Hurry Along 12:39 - Pokémon Lab 16:13 - Trainer Battle 19:11 - Route 1 22:05 - Viridian City 26:42 - Evolution 30:19 - Pokémon Gym 34:57 - Route 3 39:00 - Mt. Moon 42:42 - Cerulean City 46:10 - Route 24 49:22 - Vermilion City 51:35 - S.S. Anne 56:02 - Bicycle 59:06 - Route 11 01:01:39 - Lavender Town 01:05:36 - Celadon City 01:08:36 - Rocket Game Corner 01:12:07 - Rocket Hideout 01:14:32 - Pokémon Tower 01:18:19 - Surf 01:20:36 - Cinnabar Island 01:22:41 - Pokémon Mansion 01:26:23 - Final Battle 01:28:41 - Hall of Fame 01:31:18 - Ending Theme
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#pokémonmusic #pokémon #jazzfusion #citypop #playlist #citypopmusic #mixtape #jpop #funkysoul #freejazz #dancemusic #housemusic #drumandbass #drumandbassremix #junglebeats #dancemusic #videogamemusic #beats #nintendosoundtrack #dreams #nintendodreams #2025Megaman X2 but its Disco & Future Funk | Full OSTNintendo Dreams2026-02-02 | Back with a new mix! this time it’s Mega Man X2, fully reimagined in electronic disco and funk. The original soundtrack is already full of energy, so this one pretty much built itself.
I've been away for a while due to work, so thanks to everyone who's stuck around. I’ll be uploading more regularly again, and I’ve also started sharing full mixes in WAV format over on my Ko-fi page if you’re into that! 📀✨
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
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##megamanx #megaman #jazzfusion #citypop #playlist #citypopmusic #mixtape #funkysoul #jazzmusic #80s #80smusic #lostmusic #freejazz #dancemusic #funk #chillhop #chillmusic #nintendo #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #nintendosoundtrack #gamemusic #retrosoundtrack #ambientvgm #fictionalgames #dreams #nintendodreams #2025Christmas music but its Electronic Disco FunkNintendo Dreams2025-12-19 | A new mix of classic Christmas songs, reimagined in our classic funky disco style. Just a small way to bring some rhythm to the season. Wishing you all a funky Christmas! thanks for listening. 🎄🪩
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Tracklist:
00:00 - White Christmas 03:54 - It's The Most Wonderful Time Of The Year 06:30 - Jingle Bells 10:29 - Sleigh Ride 14:04 - Let It Snow! Let It Snow! Let It Snow! 16:18 - Baby, It's Cold Outside 19:43 - The Christmas Song 23:20 - Deck The Halls 27:15 - Silent Night 30:55 - All I Want for Christmas Is You 34:29 - O Holy Night 39:53 - Rockin Around The Christmas Tree 42:15 - I'll Be Home For Christmas 45:32 - Have Yourself A Merry Little Christmas 48:15 - Happy Holiday 52:45 - Last Christmas 56:20 - Santa Claus Is Coming To Town 01:00:15 - Winter Wonderland 01:03:57 - Mele Kalikimaka 01:07:36 - (Everybody's Waitin' For) The Man With The Bag
Alt. Version:
01:10:18 - White Christmas 01:14:06 - It's The Most Wonderful Time Of The Year 01:17:16 - Jingle Bells 01:21:03 - Sleigh Ride 01:25:00 - Let It Snow! Let It Snow! Let It Snow! 01:27:59 - Baby, It's Cold Outside 01:30:48 - The Christmas Song 01:33:56 - Silent Night 01:37:42 - All I Want For Christmas Is You 01:41:51 - Rockin Arount The Christmas Tree 01:45:12 - I'll Be Home For Christmas 01:49:28 - Have Yourself A Merry Little Christmas 01:52:10 - Happy Holiday 01:56:02 - Last Christmas 01:59:54 - Santa Claus Is Coming To Town 02:02:34 - Mele Kalikimaka 02:07:23 - (Everybody's Waitin' For) The Man With The Bag
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
All music in this video was created using AI. The mix was done manually.
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#christmas #christmasmusic #christmassongs #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #jazzmusic #japanesemusic #80s #80smusic #freejazz #dancemusic #spacefunk #funk #instrumental #chillmusic #retro #retrowave #synthpop #n64music #dreams #nintendodreams #2025Pokémon Platinum Remix | Electronic Disco OSTNintendo Dreams2025-12-12 | Liste to the first part here! youtu.be/mhjd80hLGl0 Here’s part two of the Gen 4 Pokémon remix. Thanks again for listening, and for all the support. Hope you enjoy it! 🪩✨
Original Composers 💗 Hitomi Sato, Junichi Masuda, Go Ichinose & Hajime Wakai.
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Tracklist:
00:00 - Route 216 (Day) 03:13 - Team Galactic HQ 06:17 - Team Galactic Boss Battle! 08:47 - Mt. Coronet 13:26 - Twinleaf Town (Night) 16:17 - Route 201 (Night) 18:54 - Pokémon Center (Night) 21:57 - Sandgem Town (Night) 24:48 - Jubilife City 28:40 - Surf 31:43 - Canalave City (Night) 34:34 - Route 203 (Night) 37:35 - Oreburgh City (Night) 41:45 - Route 205 (Night) 45:10 - Eterna City (Night) 47:03 - The Underground 49:30 - Captured a Flag Underground! 53:48 - Floaroma Town (Night) 58:40 - Old Chateau 01:03:05 - Solaceon Town (Night) 01:06:16 - Great Marsh 01:08:51 - Route 206 (Night) 01:12:41 - Veilstone City (Night) 01:15:38 - Game Corner 01:17:55 - Route 209 (Night) 01:20:35 -Snowpoint City (Night) 01:23:42 - Route 216 (Night) 01:26:37 - Lake Caverns 01:30:25 - Route 210 (Night) 01:33:30 - Sunyshore City (Night) 01:36:46 - Amity Square 01:39:31 - Hearthome City (Night) 01:42:55 - Route 228 (Night) 01:45:16 - Valor Lakefront (Night) 01:48:38 - Fight Area (Night) 01:52:05 - Battle Tower 01:55:02 - Route 225 (Night) 01:58:08 - Stark Mountain 02:01:40 - Legendary Pokémon Battle! 02:06:08 - Pokémon League (Night) 02:09:56 - Decisive Battle! 02:13:33 - The Elite Four Appear! 02:17:43 - Elite Four Battle! 02:20:53 - Champion Cynthia 02:24:08 - Champion Battle! 02:27:01 - Victory! 02:30:40 - Hall of Fame 02:33:56 - Congratulations! 02:36:58 - Ending Theme
Alt. Version:
02:40:47 - Route 216 (Day) 02:43:17 - Team Galactic HQ 02:46:10 - Team Galactic Boss Battle! 02:48:59 - Mt. Coronet 02:52:41 - Twinleaf Town (Night) 02:55:17 - Route 201 (Night) 02:57:50 - Pokémon Center (Night) 03:00:36 - Sandgem Town (Night) 03:03:54 - Jubilife City 03:07:02 - Surf 03:09:14 - Canalave City (Night) 03:12:04 - Route 203 (Night) 03:15:32 - Oreburgh City (Night) 03:18:34 - Route 205 (Night) 03:21:27 - Eterna City (Night) 03:23:10 - The Underground 03:26:00 - Captured a Flag Underground! 03:29:07 - Floaroma Town (Night) 03:31:19 - Old Chateau 03:33:59 - Solaceon Town (Night) 03:36:12 - Great Marsh 03:39:50 - Route 206 (Night) 03:42:47 - Veilstone City (Night) 03:45:30 - Game Corner 03:47:52 - Route 209 (Night) 03:50:57 - Snowpoint City (Night) 03:54:05 - Route 216 (Night) 03:56:51 - Lake Caverns 04:02:36 - Hearthome City (Night) 04:07:53 - Route 228 (Night) 04:12:03 - Valor Lakefront (Night) 04:15:10 - Fight Area (Night) 04:18:36 - Battle Tower 04:22:32 - Route 225 (Night) 04:25:53 - Stark Mountain 04:30:17 - Legendary Pokémon Battle! 04:33:47 - Pokémon League (Night) 04:36:16 - Decisive Battle! 04:39:15 - The Elite Four Appear! 04:41:22 - Elite Four Battle! 04:44:48 - Champion Cynthia 04:48:50 - Champion Battle! 04:52:28 - Hall of Fame 04:55:49 - Congratulations!
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#pokémon #discomusic #dancemusic #electronicmusic #funk #synthwave #nintendosoundtrack #pokémonplatinum #nintendodreams #2025Marvel VS Capcom but its Electronic Disco | Full OSTNintendo Dreams2025-12-03 | Time for a full disco spin on the Marvel vs. Capcom soundtrack! No alternative version this time, just pure electronic energy from start to finish. These tracks were already full of hype, so it was fun to give them this kind of groove. Thanks for being here, and I hope you have a good time with this mix! 🪩✨
Original Composer 💗 Yuko Takehara and Masato Kouda.
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Tracklist:
00:00 - Opening 03:23 - Player Select 06:21 - Theme of War Machine 08:57 - Theme of Captain America 12:19 - Theme of Hulk 15:00 - Theme of Wolverine 17:44 - Theme of Gambit 19:57 - Theme of Spider-Man 22:18 - Theme of Venom 24:39 - Ranking 28:18 - Variable Cross 31:47 - Theme of Ryu 35:42 - Unknown Theme 39:12 - Theme of Captain America 41:50 - Theme of Chun-Li 44:39 - Theme of Jin 48:04 - Continue 51:18 - Theme of Strider Hiryu 54:36 - Theme of Morrigan 57:56 - Theme of MegaMan 01:01:51 - Theme of Hidden Character 01:04:51 - Theme of Onslaught I 01:08:16 - Theme of Onslaught II 01:10:58 - Ending Peace 01:14:53 - Ending Tension 01:16:56 - Ending Grief 01:20:39 - Ending Gambit 01:22:47 - Ending Strider Hiryu 01:26:30 - Ending MegaMan 2 01:28:46 - Theme of Roll
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
#jazz #streetfighter #citypop #playlist #lostmedia #citypopmusic #mixtape #funkysoul #jazzmusic #japanesemusic #80s #80smusic #discomusic #electronicmusic #synthwave #futurefunk #dancemusic #spacefunk #funk #videogamemusic #chillmusic #retro #retrowave #synthpop #retrogaming #vgm #nintendosoundtrack #retrosoundtrack #ambientvgm #nesmusic #dreammusic #dreams #nintendodreamsPokémon Diamond & Pearl but its Electronic DiscoNintendo Dreams2025-11-26 | Listen to the second part here! youtu.be/c5_7M5XI2Zo Gen 4 is finally here! This was actually the last Pokémon generation I played before stepping away from the series, but even so, its soundtrack really stuck with me. Some of the best tracks in the entire franchise are in this one. I decided to split this one into two parts, so there's more coming soon. Thanks for listening! 🪩✨
Cover Artist 💗 instagram.com/pa1n4z Original Composers 💗 Hitomi Sato, Junichi Masuda, Go Ichinose & Hajime Wakai.
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Tracklist:
00:00 - Opening Movie 03:56 - Introduction 08:18 - Special Report 12:38 - Twinleaf Town (Day) 16:03 - Rival 18:54 - Route 201 (Day) 21:49 - Lake 25:33 - Lake II 28:06 - Wild Pokémon Battle! 30:35 - Dawn 33:53 - Sandgem Town 36:17 - The Pokémon Lab 39:53 - Hurry Along 42:23 - Pokémon Center (Day) 44:43 - Trainer Battle! 47:13 - Jubilife City (Day) 50:02 - Poké Mart 53:07 - Route 203 (Day) 55:56 - Rival Battle! 58:46 - Oreburgh Gate 01:02:11 - Oreburgh City (Day) 01:05:09 - Oreburgh Mine 01:08:17 - Pokémon Gym 01:10:55 - Gym Leader Battle! 01:13:05 - Floaroma Town (Day) 01:16:14 - Route 205 (Day) 01:18:43 - Team Galactic Appears! 01:22:43 - Team Galactic Battle! 01:26:52 - Eterna Forest 01:30:03 - Eterna City (Day) 01:32:28 - Route 206 (Day) 01:34:44 - Hearthome City (Day) 01:38:14 - Route 209 (Day) 01:40:27 - Solaceon Town (Day) 01:44:23 - Route 210 01:47:02 - Veilstone City (Day) 01:50:50 - Valor Lakefront (Day) 01:53:45 - Canalave City 01:57:57 - Spear Pillar 02:02:00 - The Legendary Pokémon Appears! 02:05:30 - Catastrophe! 02:09:30 - Legendary Battle! 02:12:21 - Sunyshore City (Day) 02:14:38 - Victory Road 02:17:31 - Pokémon League (Day) 02:20:01 - Fight Area (Day) 02:23:07 - Route 228 (Day)
Alt. Version:
02:26:04 - Introduction 02:28:26 - Special Report 02:31:51 - Twinleaf Town (Day) 02:34:58 - Rival 02:38:02 - Lake 02:41:32 - Wild Pokémon Battle! 02:44:25 - Dawn 02:46:47 - Wild Pokémon Battle! 02:50:08 - The Pokémon Lab 02:54:13 - Hurry Along 02:57:06 - Pokémon Center (Day) 02:59:50 - Trainer Battle! 03:02:39 - Jubilife City (Day) 03:05:39 - Poké Mart 03:08:00 - Route 203 (Day) 03:11:11 - Rival Battle! 03:14:22 - Oreburgh Gate 03:17:45 - Oreburgh City (Day) 03:20:34 - Oreburgh Mine 03:24:02 - Pokémon Gym 03:26:58 - Gym Leader Battle! 03:29:03 - Floaroma Town (Day) 03:31:26 - Route 205 (Day) 03:34:50 - Team Galactic Appears! 03:38:20 - Team Galactic Battle! 03:40:48 - Eterna Forest 03:43:35 - Eterna City (Day) 03:45:34 - Route 206 (Day) 03:48:28 - Hearthome City (Day) 03:51:16 - Route 209 (Day) 03:54:19 - Solaceon Town (Day) 03:56:47 - Route 210 03:59:32 - Veilstone City (Day) 04:03:33 - Valor Lakefront (Day) 04:06:55 - Canalave City 04:09:55 - Spear Pillar 04:12:30 - The Legendary Pokémon Appears! 04:15:53 - Catastrophe! 04:19:18 - Legendary Battle! 04:22:09 - Sunyshore City (Day) 04:25:02 - Victory Road 04:28:23 - Pokémon League (Day) 04:31:06 - Fight Area (Day) 04:34:28 - Route 228 (Day)
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#pokémon #discomusic #dancemusic #electronicmusic #funk #synthwave #nintendosoundtrack #pokémonplatinum #nintendodreams #2025Tekken 1 | Official Disco Vaporwave SoundtrackNintendo Dreams2025-11-20 | Another fighting game classic joins the series, this time, the very first Tekken. I only played it a handful of times at a friend’s house, and I was really bad at it, so I never realized how good the soundtrack actually was. Turns out, it hits even harder when reimagined in our usual disco style.
For the second spin, I went with a vaporwave twist that gives the whole thing a different kind of atmosphere. Thanks as always for listening and sticking around. 💖
Original Composer 💗 Yoshie Arakawa, Yoshie Takayanagi, Shinji Hosoe, and Nobuyoshi Sano.
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Tracklist:
00:00 - Character Select 02:57 - Marine Stadium, Japan 05:11 - Kyoto, Japan 07:56 - Angkor Wat, Cambodia 11:10 - Sichuan, China 13:48 - Acropolis, Greece 16:02 - Venezia, Italy 18:40 - Windermere, U.K. 20:47 - King George Island, Antarctica 23:52 - Chicago, U.S.A. 28:22 - Monument Valley, U.S.A 32:01 - Fiji 34:21 - Staff Roll 37:37 - Name Entry
Alt. Version:
40:52 - Character Select 45:38 - Marine Stadium, Japan 47:43 - Kyoto, Japan 50:31 - Angkor Wat, Cambodia 54:27 - Sichuan, China 57:53 - Acropolis, Greece 01:00:35 - Venezia, Italy 01:03:32 - Windermere, U.K. 01:05:59 - King George Island, Antarctica 01:10:12 - Chicago, U.S.A. 01:13:50 - Monument Valley, U.S.A 01:17:42 - Fiji 01:20:41 - Staff Roll 01:24:29 - Name Entry 01:27:14 - Character Select
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
#jazz #tekken #ps1 #tekken8 #citypop #playlist #lostmedia #citypopmusic #mixtape #vaporwavemix #vaporwave #japanesemusic #80s #80smusic #discomusic #electronicmusic #synthwave #futurefunk #dancemusic #spacefunk #funk #videogamemusic #vaporwavebeats #retro #retrowave #synthpop #retrogaming #vgm #nintendosoundtrack #retrosoundtrack #ambientvgm #nesmusic #dreammusic #dreams #nintendodreamsYoshis Disco Island | Full Synth Funk SoundtrackNintendo Dreams2025-11-14 | This time we're diving into the soundtrack of Yoshi’s Island, reworking it in the channel’s usual disco dance style, with a few touches of boogie and vaporwave sprinkled in along the way. It’s a mix that leans into the playful energy of the original while giving it a new groove to move to! 🪩🕺
Thanks for listening and hanging out, always appreciate you being here!
Original Composer 💗 Koji Kondo
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Tracklist:
00:00 - Story Music Box 03:05 - Yoshi's Island 06:39 - Yoshi Start Demo 10:22 - Training Course 14:11 - Flower Garden 16:43 - Goal & Score 20:06 - Underground BGM 23:22 - Castle & Fortress 26:59 - Kamek's Theme 30:32 - Mini Boss 32:50 - Athletic 35:45 - Aboveground 38:01 - Room Before the Boss 42:30 - Big Boss BGM 44:53 - Map BGM 47:08 - Bonus Game 49:32 - Powerful Baby 53:18 - Bowser 56:48 - Luigi Rescue 59:36 - Ending
Alt. Version:
01:02:39 - Story Music Box 01:05:48 - Yoshi's Island 01:09:14 - Yoshi Start Demo 01:11:54 - Training Course 01:14:57 - Flower Garden 01:17:29 - Goal & Score 01:21:30 - Underground BGM 01:25:10 - Castle & Fortress 01:27:54 - Kamek's Theme 01:30:31 - Mini Boss 01:33:28 - Athletic 01:35:59 - Aboveground 01:38:46 - Room Before the Boss 01:42:08 - Big Boss BGM 01:45:53 - Map BGM 01:48:47 - Bonus Game 01:51:13 - Powerful Baby 01:54:39 - Bowser 01:57:11 - Luigi Rescue 02:00:11 - Ending
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
#jazz #yoshi #supermarioworld #supermarioworld2 #yoshisisland #citypop #playlist #lostmedia #citypopmusic #mixtape #funkysoul #jazzmusic #japanesemusic #80s #80smusic #discomusic #electronicmusic #synthwave #futurefunk #dancemusic #spacefunk #funk #videogamemusic #chillmusic #retro #retrowave #synthpop #retrogaming #vgm #nintendosoundtrack #retrosoundtrack #ambientvgm #nesmusic #dreammusic #dreams #nintendodreamsCastlevania Bloodwave | Synth Funk & Disco SoundtrackNintendo Dreams2025-10-30 | Here’s a special Halloween mix! Castlevania Bloodlines, reimagined with the same electronic disco style we’ve been shaping on the channel. The original soundtrack has always had that sharp, gothic energy, and while working on this remix, I couldn't help but imagine the gameplay through a dance floor instead of castle halls. 🪩😅
Wishing you a spooky week and a good listen, thanks for being here! 🩸💃
Original Composer 💗 Michiru Yamane
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Tracklist:
00:00 - The Beating in Darkness (Title Theme) 01:33 - A Vision of Dark Secrets (Opening Theme) 04:59 - Bonds of Brave Men (Character Selection) 07:10 - Reincarnated Soul, Part 2 (Stage 1) 09:17 - The Sinking Old Sanctuary (Stage 2) 12:04 - Beginning (Classic Tune 1) 14:33 - Bloody Tears (Classic Tune 2) 17:39 - Vampire Killer (Classic Tune 3) 19:03 - Mysterious Curse (Password) 21:23 - Iron-Blue Intention (Stage 4) 24:55 - The Prayer of a Tragic Queen (Stage 5) 28:50 - Calling From Heaven (Stage 6) 31:38 - Pressure (Invincibility) 34:33 - Messenger From Devil (Area Boss Theme) 36:46 - Nothing to Lose (Stage 1D) 39:57 - The Six Servants of the Devil (Stage Boss Theme) 42:08 - Theme of Simon (Classic Tune 4) 45:45 - The Vampire's Stomach (Final Boss Theme) 49:03 - All Clear 51:38 - Together Forever (Ending Theme) 56:25 - Requiem for the Nameless Victims (Staff Roll)
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
#jazz #castlevania #citypop #playlist #lostmedia #citypopmusic #mixtape #funkysoul #jazzmusic #japanesemusic #80s #80smusic #discomusic #electronicmusic #synthwave #futurefunk #dancemusic #spacefunk #funk #videogamemusic #chillmusic #retro #retrowave #synthpop #retrogaming #vgm #nintendosoundtrack #retrosoundtrack #ambientvgm #nesmusic #dreammusic #dreams #nintendodreamsStreet Figther II | Disco Synthwave SoundtrackNintendo Dreams2025-10-22 | It’s time to leave the punches behind and start moving your body to the rhythm of the dance floor. In this new mix, we welcome one of the most iconic fighting game franchises into the channel, starting with Street Fighter II. A true classic, packed with legendary characters and a soundtrack that never misses.
The first spin will get you ready to unleash your dance moves with our signature disco dance energy, and the second spin cools things down with a touch of jazz soul to wrap it all nice and smooth.
As always, thank you for listening, liking, and leaving a comment. I really appreciate the support and thank you for sticking around even though I went a bit quiet. Things are getting back on schedule soon, and we’ve got some banger remixes on the way. Stay tuned!
00:00 - Title Screen 01:26 - Player Select 04:35 - Ryu Theme 08:18 - Blanka Theme 10:20 - Guile Theme 12:52 - Chun-Li Theme 15:47 - Ken Theme 18:24 - Balrog Theme 21:24 - Zangief Theme 24:03 - Sagat Theme 28:08 - M. Bison Theme 30:34 - Ryu Ending (The Fight is All) 33:00 - Guile Ending (Waking Up) 37:01 - Chun-Li Ending (Young Single Girl) 40:23 - Chun-Li Ending II (Detective) 43:18 - Ken Ending (Eliza) 47:22 - Zangief Ending (The Appropiate Russian Fashion) 50:30 - Balrog Ending (Only in America) 52:44 - Sagat Ending (The Great Scar) 56:34 - M. Bison Ending (The World is Mine!) 59:35 - Congratulations 01:03:04 - Continue Screen
Alt. Version:
01:06:21 - Title Screen 01:09:50 - Player Select 01:13:29 - Ryu Theme 01:16:42 - Blanka Theme 01:18:45 - Guile Theme 01:22:05 - Chun-Li Theme 01:24:56 - Ken Theme 01:27:59 - Balrog Theme 01:31:15 - Zangief Theme 01:34:37 - Sagat Theme 01:38:11 - M. Bison Theme 01:40:32 - Ryu Ending (The Fight is All) 01:44:25 - Guile Ending (Waking Up) 01:48:32 - Chun-Li Ending (Young Single Girl) 01:52:47 - Chun-Li Ending II (Detective) 01:55:44 - Ken Ending (Eliza) 01:59:00 - Zangief Ending (The Appropiate Russian Fashion) 02:02:08 - Balrog Ending (Only in America) 02:06:13 - Sagat Ending (The Great Scar) 02:10:22 - M. Bison Ending (The World is Mine!) 02:14:07 - Congratulations 02:17:59 - Continue Screen
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
#jazz #streetfighter #citypop #playlist #lostmedia #citypopmusic #mixtape #funkysoul #jazzmusic #japanesemusic #80s #80smusic #discomusic #electronicmusic #synthwave #futurefunk #dancemusic #spacefunk #funk #videogamemusic #chillmusic #retro #retrowave #synthpop #retrogaming #vgm #nintendosoundtrack #retrosoundtrack #ambientvgm #nesmusic #dreammusic #dreams #nintendodreams𝚟 𝚊 𝚙 𝚘 𝚛 𝚎 𝚘 𝚗 𝚠 𝚊 𝚟 𝚎Nintendo Dreams2025-09-10 | We’re back with the Gold & Silver soundtrack, this time leaning into a more faithful vaporwave sound. The mix blends tracks from my first channel, @SpacewaveFM, with plenty of new additions to complete the full soundtrack. I’m really glad to add this gem to the catalog! 💖 Listen to the Kanto remix here: https: youtu.be/G2XE4xA8rNI
I hope you enjoy this remix, thanks to everyone who listens, leaves a like, or drops a comment, new titles are coming soon!🕺✨
Cover Artist 💗 THE YETEE Original Composers 💗 Junichi Masuda, Go Ichinose & Morikazu Aoki
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Tracklist:
00:00 - Welcome to the Pokémon World 02:17 - New Bark Town 05:12 - Pokémon Lab 08:09 - Route 29 11:11 - Wild Pokémon Battle 14:21 - Cherrygrove City 16:29 - Pokémon Center 20:28 - Route 30 23:03 - Rival Appears! 26:06 - Violet City 29:33 - Sproud Tower 32:33 - Pokémon Gym 35:38 - Gym Leader Battle 38:53 - Route 32 42:25 - Ruins of Alph 44:43 - Azalea Town 47:03 - Slowpoke Well 49:30 - Goldenrod City 52:47 - Goldenrod Lucky Channel 56:00 - Oak's Pokémon Talk 57:37 - Bicycle Theme 01:01:18 - National Park 01:04:50 - Ecruteak City 01:07:37 - Dance Theater 01:10:21 - Burned Tower 01:12:39 - Route 38 01:15:38 - Legendary Beast 01:18:19 - Surf Theme 01:20:59 - Route 42 01:23:57 - Rocket Hideout 01:25:23 - Rocket Tower Takeover 01:28:53 - Dragon's Den 01:31:21 - Route 26 01:34:44 - Battle! 01:37:34 - New Champion 01:40:45 - S.S Aqua 01:42:48 - Cycling Road 01:46:52 - Vermilion City 01:49:45 - Route 2 01:52:45 - Route 6 01:56:00 - Saffron City 01:59:19 - Lavendar Town 02:03:04 - Rock Tunnel 02:06:15 - Celadon City 02:08:24 - Route 15 02:11:25 - Viridian Forest 02:15:16 - Mt. Moon Square 02:19:19 - Route 1 02:21:49 - Pallet Town 02:24:54 - Tin Tower 02:27:47 - Staff Roll 02:29:58 - The End
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
All music in this video was created using AI. The mix was done manually.
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#jazz #pokémonmusic #pokémon #jazzfusion #pokemonsilver #pokemongold #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #jazzmusic #japanesemusic #80s #80smusic #freejazz #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #ambient #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #retrogaming #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #dreammusic #dreams #nintendodreams #2025Kirbys Dream Land | 80s Psychedelic Disco OSTNintendo Dreams2025-09-03 | Time to go back to where it all began... Kirby’s Dream Land, the very first game in the Kirby series! The first spin brings a more laid back vibe, with touches of disco and psychedelia. Then, we dive straight into high energy electro funk for the second half. Hope you enjoy this fresh take on a Game Boy classic!
Original Composer 💗 Jun Ishikawa
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Tracklist:
00:00 - Welcome to Dream Land 02:56 - Green Greens 05:26 - Boss Theme 08:56 - Castle Lololo 11:41 - Invincible 14:20 - Float Islands 17:12 - Shooting 20:45 - Bubbly Clouds 24:23 - Mt. Dedede 27:12 - A New Wind for Tomorrow
Alt. Version:
30:26 - Welcome to Dream Land 33:17 - Green Greens 36:23 - Boss Theme 39:16 - Castle Lololo 42:05 - Invincible 44:57 - Float Islands 48:27 - Shooting 51:42 - Bubbly Clouds 54:26 - Mt. Dedede 57:12 - A New Wind for Tomorrow
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
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#kirby #kirbydreamland #gameboy #snesgames #playlist #snesclassics #mixtape #funkysoul #80s #80smusic #lostmusic #synthpop #dancemusic #funk #nintendo #instrumental #videogamemusic #beats #breakbeat #chillmusic #retro #retrowave #synthfunk #retrogaming #nintendosoundtrack #gamemusic #retrosoundtrack #electronicmusic #dreams #nintendodreams #2025Sonic 3 & Knuckles | 80s Funky Disco Dance OSTNintendo Dreams2025-08-25 | Since many of you asked for the third part of the Sonic series, here it is! A two-side LP remix featuring every track from the original game. This time, it's focused on our signature disco-funk sound, with some smooth soul-jazz vibes here and there to balance the energy! 📀✨ Listen to the first 𝙎 𝙊 𝙉 𝙄 𝘾 𝙒 𝘼 𝙑 𝙀 remix here: youtu.be/SJO7p7L6QsM?si=6dOdpwfTLkO5xvG1
As always, thank you for listening, liking, and leaving a comment. Every bit of support helps keep this project moving forward!
Original Composer 💗 Howard Drossin, Masayuki Nagao, and Jun Senoue.
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Tracklist:
00:00 - Title Screen 03:00 - Sonic & Knucles 06:28 - Data Select 09:18 - Angel Island 1 12:15 - Angel Island 2 14:48 - Hydrocity 1 17:19 - Hydrocity 2 20:21 - Marble Garden 24:15 - Carnival Night 26:31 - Icecap Zone 1 29:09 - Icecap Zone 2 32:12 - Launchbase 1 35:20 - Launchbase 2 37:24 - Mushroom Hill 1 40:25 - Flying Battery 1 43:06 - Sandopolis 1 46:37 - Sandopolis 2 48:51 - Lava Reef 51:31 - Hidden Palace 53:07 - Sky Sanctuary 56:33 - Death Egg 1 59:50 - Death Egg 2 01:02:00 - Doomsday 01:04:22 - Knuckles 01:07:52 - Gumball Bonus 01:10:56 - Glowball Bonus 01:14:16 - Slotmachine Bonus 01:17:22 - Special Stage 01:19:49 - Super Sonic 01:23:21 - Competition Menu 01:26:13 - Ballonpark 01:28:25 - Chrome Gadget 01:30:27 - Desert Palace 01:34:45 - Endless Mine 01:38:05 - Race Results 01:40:40 - Act 1 Boss Theme 01:43:25 - Act 2 Boss Theme 01:46:46 - Final Boss Theme 01:50:06 - Credits
Alt. Version:
01:53:47 - Title Screen 01:56:08 - Sonic & Knucles 01:59:02 - Data Select 02:01:20 - Angel Island 1 02:04:38 - Angel Island 2 02:07:31 - Hydrocity 1 02:09:46 - Hydrocity 2 02:13:10 - Marble Garden 02:16:27 - Carnival Night 02:19:35 - Icecap Zone 1 02:22:23 - Icecap Zone 2 02:25:20 - Launchbase 1 02:27:33 - Launchbase 2 02:29:35 - Mushroom Hill 1 02:33:02 - Flying Battery 1 02:36:02 - Sandopolis 02:39:19 - Lava Reef 02:42:14 - Hidden Palace 02:45:09 - Sky Sanctuary 02:48:36 - Death Egg 1 02:51:46 - Death Egg 2 02:55:00 - Doomsday 02:58:40 - Knuckles 03:02:08 - Gumball Bonus 03:05:13 - Glowball Bonus 03:08:30 - Slotmachine Bonus 03:12:25 - Special Stage 03:15:42 - Super Sonic 03:19:02 - Competition Menu 03:21:57 - Chrome Gadget 03:25:21 - Desert Palace 03:28:20 - Race Results 03:31:29 - Act 1 Boss Theme 03:35:06 - Act 2 Boss Theme 03:38:21 - Final Boss Theme 03:43:05 - Credits
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
#jazz #sonic #sonicthehedgehog #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #funkysoul #jazzmusic #japanesemusic #80s #80smusic #vintage #lostmusic #sega #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #ambient #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #nesmusic #fictionalgames #dreammusic #dreams #nintendodreams #2025Banjo-Kazooie N64 | Disco Funk & Jazz SoundtrackNintendo Dreams2025-08-15 | This one's another classic that many of you have asked me to remix... Banjo-Kazooie! I’ve never actually played the game, but the soundtrack was instantly familiar. Those melodies have a unique charm, and Treasure Trove Cove was one of my favorite tunes when I was younger.
This remix follows the classic disco funk and soul fusion style you're used to on the channel, with some high energy electronic touches and laid back jazz moments to breathe between tracks. Hope you enjoy it, and thanks for listening!
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#discomusic #banjokazooie #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #funkysoul #jazzmusic #80s #80smusic #electronicmusic #electronicdancemusic #nintendo #dancemusic #funk #electrofunk #chillmusic #instrumental #videogamemusic #synthpop #n64 #nintendo64 #vaporwave #chiptune #nintendosoundtrack #gamemusic #platformer #retrosoundtrack #dreammusic #dreams #nintendodreams #2025𝘋 𝘖 𝘖 𝘔 𝘞 𝘈 𝘝 𝘌 | Doom Disco Funk SoundtrackNintendo Dreams2025-08-06 | Kicking off another legendary franchise, the original DOOM! I never spent much time with this classic before, but diving into the soundtrack for this project gave me the same feeling I had when working on Metroid, these tracks were just begging for a full synth‑funk makeover.
The result is two spins packed with high‑energy electronic grooves, reimagining the iconic DOOM atmosphere in a whole new light, hope you enjoy it!
Original Composer 💗 Bobby Prince
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Tracklist:
00:00 - At Doom's Gate 03:31 - The Imp's Song 06:26 - Dark Halls 10:12 - Kitchen Ace 12:59 - Demons on the Prey 16:42 - Sign of Evil 21:41 - Hiding the Secrets 24:45 - The Demons from Adrian's Pen 28:17 - They're Goint to Get You 31:26 - Sinister 36:12 - Nobody Told Me About Id 38:59 - Untitled 41:19 - Donna to the Rescue 44:36 - On The Hunt 47:40 - Waltz of the Demons 50:22 - Facing the Spider 53:58 - Intermission from Doom
Alt. Version:
56:35 - At Doom's Gate 59:54 - The Imp's Song 01:02:26 - Dark Halls 01:05:10 - Kitchen Ace 01:08:19 - Demons on the Prey 01:12:06 - Sign of Evil 01:15:53 - Hiding the Secrets 01:19:00 - The Demons from Adrian's Pen 01:22:46 - They're Goint to Get You 01:25:54 - Sinister 01:30:08 - Nobody Told Me About Id 01:32:57 - Untitled 01:35:19 - Donna to the Rescue 01:39:09 - On The Hunt 01:41:54 - Waltz of the Demons 01:45:09 - Facing the Spider 01:48:29 - Intermission from Doom
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#doom #snes #snestalgia #snesgames #playlist #snesclassics #mixtape #funkysoul #80s #80smusic #lostmusic #synthpop #dancemusic #funk #nintendo #instrumental #videogamemusic #beats #breakbeat #chillmusic #retro #retrowave #synthfunk #retrogaming #nintendosoundtrack #gamemusic #retrosoundtrack #electronicmusic #dreams #nintendodreams #2025𝘔 𝘌 𝘛 𝘙 𝘖 𝘐 𝘋 𝘞 𝘈 𝘝 𝘌 | Metroid Disco Funk OSTNintendo Dreams2025-07-31 | Let’s go with another franchise origin, the original Metroid! This is one of those classic titles I never really got into until I started working on this remix. But while digging into it, I found some of the tracks really stood out, and I knew they’d shine in a full synth-funk style.
So here it is, two full spins of high energy electronics from this NES gem. Hope you enjoy it!
Original Composer 💗 Hirokazu Tanaka
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Tracklist:
00:00 - Title Theme 03:46 - Brinstar 06:28 - Norfair 09:49 - Krald's Lair 12:10 - Lower Norfair 16:40 - Tourian 19:35 - VS Mother Brain 23:48 - Escape
Alt. Version:
26:28 - Title Theme 30:12 - Brinstar 34:22 - Norfair 40:15 - Krald's Lair 43:23 - Lower Norfair 46:56 - Tourian 51:25 - VS Mother Brain 55:33 - Escape
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#metroid #metroidvania #snes #snestalgia #snesgames #playlist #snesclassics #mixtape #funkysoul #80s #80smusic #lostmusic #synthpop #dancemusic #funk #nintendo #instrumental #videogamemusic #beats #breakbeat #chillmusic #retro #retrowave #synthfunk #retrogaming #nintendosoundtrack #gamemusic #retrosoundtrack #electronicmusic #dreams #nintendodreams #2025Pokémon White Dragonite | Red/Blue Vaporwave OSTNintendo Dreams2025-07-25 | Before moving on to Sinnoh, I wanted to do a full remix of the original Red & Blue games, since the first one only covered a few tracks. This time, I’m also aiming for a more faithful vaporwave sound. The mix combines songs from my first channel @SpacewaveFM with new tracks featuring the classic disco/soul vibe. Hope you enjoy it! 💖
00:00 - Tittle Screen 02:36 - Pallet Town 06:32 - Professor Oak 09:00 - Hurry Along 12:18 - Pokémon Lab 16:18 - Trainer Battle 19:01 - Route 1 21:09 - Wild Pokémon Battle 24:14 - Viridian City 27:40 - Pokémon Center 30:49 - Viridian Forest 35:05 - Pokémon Gym 38:11 - Gym Leader Battle 40:35 - Route 3 43:56 - Mt. Moon 46:24 - Vermilion City 49:34 - S.S Anne 53:31 - Bycicle 56:24 - Route 11 59:32 - Lavender Town 01:02:17 - Celadon City 01:03:12 - Rocket Game Corner 01:05:49 - Rocket Hideout 01:09:10 - Sylph Co 01:11:05 - Pokémon Tower 01:13:23 - Surf 01:18:18 - Cinnabar 01:21:47 - Pokémon Mansion 01:24:30 - Victory Road 01:28:14 - Final Battle 01:30:59 - Hall of Fame 01:34:51 - End Theme
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
All music in this video was created using AI. The mix was done manually.
. . . . . . . . . . . . . . . . . . . .
#jazz #pokémonmusic #pokémon #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #jpop #funkysoul #jazzmusic #japanesemusic #80s #80smusic #vintage #lostmusic #freejazz #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #ambient #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #fictionalgames #dreammusic #dreams #nintendodreams #2025Megaman X | Vaporwave & Disco OSTNintendo Dreams2025-07-22 | Another one from your suggestions, it’s time for the Mega Man series to join the channel! We’re kicking things off with Mega Man X, a soundtrack that fits perfectly into the vaporwave/disco style. The first spin brings the classic disco twist, while the second leans into a smoother soul-jazz vibe to wrap things up. 📀✨
Original Composer 💗 Setsuo Yamamoto
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Tracklist:
00:00 - Title Theme 02:18 - Password 05:57 - Opening Stage 08:11 - Sigma Boss Intro 09:17 - Sigma Boss Theme 11:49 - Enter Zero 15:17 - Demo 18:05 - Stage Select 20:17 - Launch Octopus 22:55 - Chill Penguin 24:51 - Flame Mammoth 27:01 - Boomer Kuwanger 30:13 - Sting Chameleon 32:31 - Spark Mandrill 35:49 - Storm Eagle 38:29 - Armored Armadillo 41:29 - Boss Intro 43:55 - Boss Theme 46:41 - Get a Weapon 49:52 - Select Sigma Stage 52:35 - Sigma Stage 1 54:52 - Sigma Stage 2 57:42 - Sigma Stage 3 01:00:08 - Sigma Stage 4 01:03:43 - Final Battle Phase 1 01:07:39 - Final Battle Phase 2 01:11:38 - Dr. Light 01:14:49 - Ending 01:17:57 - Cast Roll 01:21:33 - Staff Roll
Alt. Version:
01:24:52 - Title Theme 01:27:09 - Password 01:29:57 - Opening Stage 01:33:35 - Sigma Boss Intro 01:36:23 - Sigma Boss Theme 01:39:16 - Enter Zero 01:42:18 - Demo 01:45:41 - Stage Select 01:48:12 - Launch Octopus 01:50:27 - Chill Penguin 01:53:42 - Flame Mammoth 01:57:26 - Boomer Kuwanger 01:59:50 - Sting Chameleon 02:02:47 - Spark Mandrill 02:05:48 - Storm Eagle 02:08:17 - Armored Armadillo 02:10:22 - Boss Intro 02:14:28 - Boss Theme 02:17:23 - Get a Weapon 02:20:36 - Select Sigma Stage 02:23:04 - Sigma Stage 1 02:26:26 - Sigma Stage 2 02:28:44 - Sigma Stage 3 02:31:53 - Sigma Stage 4 02:35:33 - Final Battle Phase 1 02:39:04 - Final Battle Phase 2 02:42:39 - Dr. Light 02:46:09 - Ending 02:49:30 - Cast Roll 02:52:05 - Staff Roll
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
##megamanx #megaman #jazzfusion #citypop #playlist #citypopmusic #mixtape #funkysoul #jazzmusic #80s #80smusic #lostmusic #freejazz #dancemusic #funk #chillhop #chillmusic #nintendo #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #nintendosoundtrack #gamemusic #retrosoundtrack #ambientvgm #fictionalgames #dreams #nintendodreams #2025𝘿 𝙊 𝙉 𝙆 𝙀 𝙔 𝙒 𝘼 𝙑 𝙀 𝙄𝙄 | DKC 2 Disco & Soul OSTNintendo Dreams2025-07-15 | It’s time for the DKC sequel, Diddy Kong’s Quest! I never played the original or heard its soundtrack before, so diving into it felt like discovering a treasure. Some of these tracks are on a whole other level, Stickerbrush Symphony and Forest Interlude are my personal favorites. Listen to the first DKC remix here: youtu.be/QlXvEKsDvHk
I hope this mix brings back memories for you, and if you haven’t listened to the original OST yet, I highly recommend it. Thanks for tuning in!
Original Composer 💗 David Wise
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Tracklist:
00:00 - Primal Rave 02:24 - Donkey Kong Rescued 05:54 - Crocorile Cacophony 09:22 - Lost World Anthem 12:07 - In a Snow-Bound Land 15:04 - Haunted Chase 17:42 - Stickerbrush Symphony 20:51 - Steel Drum Rhumba 23:29 - School House Harmony 26:20 - Run Ramb Run 28:26 - Krook's March 32:05 - Klubba's Reveille 33:01 - Hot-Head Bop 35:57 - Forest Interlude 38:23 - Fonky the Main Monkey 40:49 - Flight of the Zinger 43:21 - Disco Train 46:33 - Cranky's Conga 49:21 - Boss Bossanova 52:05 - Token Tango Won 55:01 - Bayou Bogie 57:14 - Bad Bird Rag 59:47 - Snakey Chantey 01:02:45 - Swanky's Swing 01:05:25 - JibJig 01:07:58 - Lockjaw's Saga 01:10:45 - Game Over 01:13:15 - The Flying Krock 01:16:55 - Welcome to Crocodile Island 01:19:52 - Bonus Intro 01:23:24 - Mining Melancholy
Alt. Version:
01:26:36 - Primal Rave 01:28:56 - Donkey Kong Rescued 01:32:03 - Crocorile Cacophony 01:34:41 - Lost World Anthem 01:37:32 - In a Snow-Bound Land 01:40:29 - Haunted Chase 01:43:04 - Stickerbrush Symphony 01:46:04 - Steel Drum Rhumba 01:49:51 - School House Harmony 01:52:51 - Run Ramb Run 01:56:22 - Krook's March 01:59:17 - Klubba's Reveille 02:01:45 - Hot-Head Bop 02:04:40 - Forest Interlude 02:07:31 - Flight of the Zinger 02:11:05 - Disco Train 02:14:20 - Cranky's Conga 02:17:52 - Boss Bossanova 02:20:11 - Token Tango Won 02:23:04 - Bayou Bogie 02:25:52 - Bad Bird Rag 02:28:46 - Snakey Chantey 02:31:06 - Swanky's Swing 02:34:24 - JibJig 02:36:56 - Lockjaw's Saga 02:39:44 - Game Over 02:43:17 - Welcome to Crocodile Island 02:46:10 - Bonus Intro 02:48:45 - Mining Melancholy
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#jazz #pokémonmusic #pokémon #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #donkeykong #funkysoul #jazzmusic #japanesemusic #80s #80smusic #donkeykongcountry #lostmusic #freejazz #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #nintendo #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #fictionalgames #dreams #nintendodreams #2025Pokémon Emerald | Disco Vaporwave OSTNintendo Dreams2025-07-07 | Alright, this one’s personal. Emerald was the Pokémon game for me, I played it to death growing up, and it’s still my favorite generation. So reimagining its soundtrack in this vaporwave style wasn’t just fun, it was kind of emotional. I spent hours in Hoenn, and this remix is just me revisiting that world. Hope it brings back memories for you too. 💖
Original Composers 💗 Go Ichinose, Junichi Masuda & Hitomi Sato
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Tracklist:
00:00 - Title Demo 02:11 - Main Theme 04:23 - Double Battle 07:19 - Opening Selection 10:33 - Littleroot Town 14:05 - May's Theme 17:13 - Wild Pokémon Battle! 20:20 - Route 101 22:37 - Oldale Town 25:17 - Pokemon Center 28:11 - Petalburg City 31:15 - Route 104 32:54 - Petalburg Forest 36:04 - Aqua & Magma Team 38:49 - Rustboro City 40:52 - Dewford Town 42:59 - Slateport City 45:29 - Route 110 47:08 - Cycling 50:05 - Verdanturf Town 53:18 - Route 113 56:17 - Chimney Mountain 58:33 - Route 111 1:01:28 - Gym Theme 1:04:04 - Surfing 1:06:38 - Route 119 1:08:06 - Fortree City 1:11:27 - Route 120 1:14:54 - Safari Zone 1:18:22 - Lilycove City 1:21:14 - Mount Pyre 1:24:14 - Magma & Aqua Hideout 1:26:37 - Team Aqua Appears 1:29:30 - Aqua & Magma Leader 1:31:43 - Drought 1:34:21 - Heavy Rainfall 1:37:06 - Sootopolis City 1:39:54 - Cave of Origins & Meteor Falls 1:42:46 - Ancient Pokémon Battle! 1:45:47 - Ever Grande City 1:48:11 - Ancient Braille Cave 1:51:02 - Regirock! Regice! Registeel! 1:54:10 - Trick Mansion 1:56:35 - Suterarebune 1:58:59 - Battle Tower 2:01:52 - Champion Road 2:04:55 - Elite Four Intro! 2:07:20 - Elite Four Battle! 2:10:17 - Champion Steven Stone 2:13:23 - Decisive Battle! VS Steven Stone 2:17:13 - Steven Stone Defeated! 2:20:05 - Glory Room 2:23:38 - Including Into Hall Of Fame 2:27:17 - Ending Theme 2:29:41 - The End
Alt. Tracks:
2:32:09 - Title Demo 2:34:20 - Main Theme 2:36:58 - Wild Pokémon Battle! 2:39:33 - Rustboro City 2:41:18 - Verdanturf Town 2:44:40 - Fortree City 2:47:54 - Mount Pyre 2:51:33 - Magma & Aqua Hideout 2:54:24 - Sootopolis City 2:57:39 - Cave of Origins & Meteor Falls 2:59:52 - Suterarebune 3:02:27 - Champion Road
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#jazz #pokémonmusic #pokémon #jazzfusion #pokemonemerald #rayquaza #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #jazzmusic #japanesemusic #80s #80smusic #freejazz #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #ambient #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #retrogaming #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #dreammusic #dreams #nintendodreams #2025Metal Gear Solid 1 | Disco Synthwave & Soul OSTNintendo Dreams2025-07-04 | It’s time to dive into a PS1 legend. Metal Gear Solid is one of those games I never got to play growing up, but my best friend in high school was obsessed with it, he’d tell me all about the lore, the characters, and the entire universe like it was a religion. So this one’s for you man.
As usual, the first spin kicks things off with a high-energy disco/synthwave remix, and for the second half, we ease into a smooth jazz & soul take.
Thanks for listening, liking, and commenting, it helps more than you know!
Original Composers 💗 Kazuki Muraoka & Gigi Meroni
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Tracklist:
00:00 - Main Theme 02:35 - Introduction 05:57 - Discovery 08:40 - Cavern 11:42 - Intruder 1 14:38 - Encounter 17:03 - Intruder 2 20:11 - Warhead Storage 22:19 - Intruder 3 24:41 - Mantis Hymn 27:25 - Hind D 29:46 - Duel 32:13 - Enclosure 35:52 - Blast Furnace 38:30 - Colosseo 41:16 - REXs Lair 44:30 - Escape 47:26 - The Best Is Yet To Come
Alt. Version:
50:44 - Main Theme 54:18 - Introduction 57:41 - Discovery 01:00:59 - Cavern 01:04:32 - Intruder 1 01:07:37 - Encounter 01:10:52 - Intruder 2 01:14:16 - Warhead Storage 01:16:51 - Intruder 3 01:19:27 - Mantis Hymn 01:22:02 - Hind D 01:25:53 - Duel 01:28:06 - Enclosure 01:31:45 - Blast Furnace 01:34:19 - Colosseo 01:37:55 - REXs Lair 01:40:35 - Escape 01:43:51 - The Best Is Yet To Come 01:46:14 - Main Theme
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#jazz #sonic #sonicthehedgehog #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #jpop #funkysoul #jazzmusic #japanesemusic #80s #80smusic #vintage #lostmusic #sega #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #ambient #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #nesmusic #fictionalgames #dreammusic #dreams #nintendodreams #2025𝙎 𝙊 𝙉 𝙄 𝘾 𝙒 𝘼 𝙑 𝙀 𝙄𝙄 | Vaporwave & Soul OSTNintendo Dreams2025-06-30 | Since many of you asked for more Sonic remixes, here it is! Sonic 2, a two-side LP remix featuring every track from the original game. The first spin brings a disco vaporwave twist, while the second leans into a smoother soul-jazz vibe to wrap things up. 📀✨ Listen to the first 𝙎 𝙊 𝙉 𝙄 𝘾 𝙒 𝘼 𝙑 𝙀 remix here: youtu.be/SJO7p7L6QsM?si=6dOdpwfTLkO5xvG1
As always, thank you for listening, liking, and leaving a comment. Every bit of support helps keep this project moving forward!
Also, if you like the art, it’s up for grabs as a free wallpaper on my Ko-fi page! 💖
00:00 - Title Theme 01:04 - Emerald Hill Zone 03:56 - Chemical Plant Zone 06:32 - Aquatic Ruin Zone 09:46 - Casino Night Zone 12:29 - Hill Top Zone 14:53 - Mystic Cave Zone 17:03 - Oil Ocean Zone 20:32 - Metropolis Zone 23:22 - Sky Chase Zone 26:11 - Wing Fortress Zone 28:36 - Death Egg Zone 31:00 - Boss Theme 33:46 - Death Egg Robot 37:11 - Special Stage 40:28 - Invincibility 43:12 - Options 47:06 - Emerald Hill Zone (2P) 50:05 - Mystic Cave Zone (2P) 52:58 - Casino Night Zone (2P) 55:11 - Results 57:39 - Credits 01:00:17 - Hidden Palace Zone
Alt. Version:
01:03:19 - Title Theme 01:06:52 - Emerald Hill Zone 01:09:41 - Chemical Plant Zone 01:12:14 - Aquatic Ruin Zone 01:15:00 - Casino Night Zone 01:17:53 - Hill Top Zone 01:20:55 - Mystic Cave Zone 01:23:40 - Oil Ocean Zone 01:26:40 - Metropolis Zone 01:30:00 - Sky Chase Zone 01:33:22 - Wing Fortress Zone 01:36:25 - Death Egg Zone 01:38:51 - Boss Theme 01:42:09 - Death Egg Robot 01:46:39 - Special Stage 01:49:39 - Super Sonic 01:52:05 - Invincibility 01:55:14 - Options 01:58:50 - Emerald Hill Zone (2P) 02:01:37 - Mystic Cave Zone (2P) 02:05:13 - Casino Night Zone (2P) 02:07:26 - Results 02:10:42 - Credits 02:13:23 - Hidden Palace Zone
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#jazz #sonic #sonicthehedgehog #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #jpop #funkysoul #jazzmusic #japanesemusic #80s #80smusic #vintage #lostmusic #sega #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #ambient #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #nesmusic #fictionalgames #dreammusic #dreams #nintendodreams #2025𝘡 𝘌 𝘓 𝘋 𝘈 𝘞 𝘈 𝘝 𝘌 | A Link to the Past Disco & Soul OSTNintendo Dreams2025-06-24 | This time, I followed another one of your suggestions! The Legend of Zelda: A Link to the Past, a soundtrack I didn’t know much about, aside from the iconic themes featured in Smash and, of course, the classic Fairy Fountain song.
For this mix, I bring you a full disco version for the first spin, followed by a chill soul twist to close it off. Hope you enjoy the ride, and as always, thanks for listening, liking, and commenting!
Have a great week! ✨
Original Composer 💗 Koji Kondo
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Tracklist:
00:00 - Opening Theme 02:55 - Time of the Falling Rain 06:21 - Overworld 08:59 - Kakariko Village 12:20 - Forest 15:29 - Turned Into a Rabbit 20:00 - The Soldiers of Kakariko 23:07 - Guessing Game House 26:04 - Select Screen 29:26 - Dark World 32:46 - Dark Mountain Forest 36:49 - Hyrule Castle 39:52 - Cave 43:03 - Sanctuary Dungeon 45:50 - Church 49:09 - Boss Battle Theme 52:08 - Dark World Dungeon 55:24 - Fortune Teller 58:42 - Princess Zelda's Rescue 01:02:29 - Fairy Fountain 01:05:32 - Priest 01:08:55 - Battle With Ganon 01:12:01 - Ending Theme
Alt. Version:
01:14:53 - Opening Theme 01:18:45 - Time of the Falling Rain 01:22:50 - Overworld 01:25:54 - Kakariko Village 01:28:44 - Forest 01:31:40 - Turned Into a Rabbit 01:34:53 - The Soldiers of Kakariko 01:38:08 - Guessing Game House 01:40:27 - Select Screen 01:42:57 - Dark World 01:46:20 - Dark Mountain Forest 01:49:31 - Hyrule Castle 01:52:38 - Cave 01:55:54 - Sanctuary Dungeon 01:58:47 - Church 02:01:27 - Boss Battle Theme 02:04:18 - Dark World Dungeon 02:07:43 - Fortune Teller 02:10:39 - Princess Zelda's Rescue 02:13:31 - Priest 02:16:54 - Battle With Ganon 02:20:24 - Ending Theme
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#jazz #synthwave #chillwave #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #ost #funkysoul #jazzmusic #japanesemusic #80s #80smusic #zelda #lostmusic #freejazz #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #nintendo #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #alinktothepast #dreams #nintendodreams #2025Pokémon Gold/Silver | Disco Vaporwave OSTNintendo Dreams2025-06-18 | This time, we’re bringing back the classic Gold & Silver. My first journey through the Johto region was actually through the remakes, specifically Soul Silver. Walking alongside your Pokémon might seem like a small feature, but it made the whole adventure unforgettable. 💖 Listen to the Kanto remix here: https: youtu.be/G2XE4xA8rNI
I hope you enjoy this remix, thanks to everyone who listens, leaves a like, or drops a comment, new titles are coming soon!🕺✨
Cover Artist 💗 instagram.com/silphwave Original Composers 💗 Junichi Masuda, Go Ichinose & Morikazu Aoki
. . . . . . . . . . . . . . . . . . . .
Tracklist:
00:00 - Title Screen 02:53 - Welcome to the Pokemon World 04:46 - Pokemon Lab 08:33 - Pokemon Center 10:39 - Wild Pokémon Battle! 13:19 - New Bark Town 15:58 - Routes 32, 34, 35, 36, 37, 46 19:11 - Cherrygrove City, Mahogany Town 21:14 - Routes 30, 33 24:24 - Chat with Professor Oak 26:39 - Dark Cave, Slowpoke Well, Ice Path 28:31 - Violet City, Olivine City 30:32 - Pokemon Gym 33:51 - Bellsprout Tower 36:52 - Ruins of Alph, Union Cave 39:43 - Azalea Town, Blackthorn City 41:54 - Radio Lucky Channel, Game Cover 44:13 - Goldenrod City 46:41 - Bicycle Theme 49:01 - National Park 51:57 - Ecruteak City, Clanwood City 54:59 - Dance Theater 58:21 - Surf Theme 1:00:47 - Burned Tower 1:03:12 - Tin Tower 1:06:08 - Routes 42, 43, 44, Gyarados Lake 1:09:17 - Rocket Hideout 1:12:25 - Rocket Tower Takeover 1:15:19 - Dragon's Den 1:18:44 - Routes 26, 27 1:21:33 - Radio Places & People 1:24:11 - Indigo Plateau 1:27:33 - Victory Road 1:29:41 - Lance & Trainer Red 1:32:58 - New Champion 1:34:55 - S. S. Aqua 1:36:45 - Cycling Road 1:39:41 - Route 2 1:42:00 - Radio Poke Flute 1:44:26 - Route 1 1:47:03 - Pallet Town 1:49:45 - Staff Roll 1:51:35 - The End
Alt. Tracks:
1:54:45 - Title Screen 1:56:36 - Welcome to the Pokemon World 1:59:57 - Pokemon Lab 2:02:35 - Pokemon Center 2:04:54 - Wild Pokémon Battle! 2:08:03 - New Bark Town 2:11:13 - Dark Cave, Slowpoke Well, Ice Path 2:13:20 - Violet City, Olivine City 2:15:43 - Bellsprout Tower 2:19:09 - Ruins of Alph, Union Cave 2:22:42 - Azalea Town, Blackthorn City 2:25:17 - Radio Lucky Channel, Game Cover 2:27:14 - Goldenrod City 2:29:47 - National Park 2:32:39 - Dance Theater 2:35:34 - Surf Theme 2:38:45 - Burned Tower 2:40:53 - Tin Tower 2:44:19 - Rocket Hideout 2:47:28 - Rocket Tower Takeover 2:50:09 - Dragon's Den 2:53:42 - Indigo Plateau 2:56:28 - Victory Road 2:59:20 - Lance & Trainer Red 3:02:23 - New Champion 3:05:46 - S. S. Aqua 3:08:28 - Route 2 3:11:18 - Radio Poke Flute 3:14:16 - Route 1 3:17:51 - The End
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
All music in this video was created using AI. The mix was done manually.
. . . . . . . . . . . . . . . . . . . .
#jazz #pokémonmusic #pokémon #jazzfusion #pokemonsilver #pokemongold #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #jazzmusic #japanesemusic #80s #80smusic #freejazz #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #ambient #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #retrogaming #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #dreammusic #dreams #nintendodreams #2025Super Mario 64 | Disco SoundtrackNintendo Dreams2025-06-13 | Another one off the list! When I saw Super Mario 64 among the suggestions, I was instantly taken back to the days of emulating Nintendo 64 games on my old computer. Out of all the titles I tried, Mario 64 was probably my favorite.
This time, we’re heading back to the dancefloor with a fresh disco remix of one of gaming’s most timeless classics. I hope this soundtrack brings you the same wave of nostalgia it gave me while working on it.
Warning: Side effects may include an uncontrollable urge to shake your body and unleash your forbidden dance moves. 🪩🕺
Original Composer 💗 Koji Kondo
. . . . . . . . . . . . . . . . . . . .
Tracklist:
00:00 - Title Theme 03:08 - Opening 06:06 - Main Theme 09:04 - Slider 12:37 - Inside the Castle Walls 15:24 - Dire, Dire Docks 18:42 - Lethal Lava Land 22:12 - Snow Mountain 25:07 - Haunted House 27:38 - Merry-Go-Round 29:44 - Cave Dungeon 32:49 - Pirahna Plant's Lullaby 35:11 - Powerful Mario 37:39 - Metallic Mario 40:30 - File Select 43:23 - Stage Boss 46:37 - Koopa's Road 49:36 - Koopa's Theme 51:42 - Ultimate Koopa 54:39 - Ending Demo 57:49 - Staff Roll
Alt. Version:
01:00:51 - Title Theme 01:03:40 - Opening 01:04:11 - Main Theme 01:07:06 - Slider 01:10:01 - Inside the Castle Walls 01:12:58 - Dire, Dire Docks 01:15:27 - Lethal Lava Land 01:17:41 - Snow Mountain 01:20:41 - Haunted House 01:23:11 - Merry-Go-Round 01:26:03 - Cave Dungeon 01:28:54 - Pirahna Plant's Lullaby 01:30:00 - Powerful Mario 01:33:46 - Metallic Mario 01:36:50 - File Select 01:39:37 - Stage Boss 01:42:17 - Koopa's Road 01:45:27 - Koopa's Theme 01:48:26 - Ultimate Koopa 01:51:27 - Ending Demo 01:54:39 - Staff Roll
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#supermario64 #discomusic #futurefunk #jazz #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #jpop #funkysoul #jazzmusic #japanesemusic #lostmusic #dancemusic #funk #chillhop #chillmusic #art #dreamwave #nintendo #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #mariobros #n64music #supermario #dreams #nintendodreams #2025𝘋 𝘖 𝘕 𝘒 𝘌 𝘠 𝘞 𝘈 𝘝 𝘌 | DKC Future Funk OSTNintendo Dreams2025-06-06 | This one’s from the list! A couple of you brought up DKC and I couldn’t resist tackling it. This future funk version goes hard in the smoothest way possible. Easily one of my favs in this series so far! Feel free to suggest what game should get the next rework. I’m keeping the list growing! 💖 Listen to the DKC 2 remix here: youtu.be/FakbpJQKHU8
Also, if you like the art, it’s up for grabs as a free wallpaper on my Ko-fi page!
00:08 - Main Theme 03:59 - Simian Segue 07:32 - DK Island Swing 14:34 - Cranky's Theme 17:48 - Cave Dweller Concert 21:12 - Bonus Room Blitz 23:09 - Aquatic Ambiance 25:56 - Candy's Love Song 28:46 - Bad Boss Boogie 30:51 - Mine Cart Madness 32:36 - Life in the Mines 36:41 - Voices of the Temple 40:15 - Forest Frenzy 42:32 - Treetop Rock 44:53 - Funky's Fugue 48:37 - Misty Menace 52:28 - Northern Hemispheres 56:53 - Ice Cave Chant 59:51 - Fear Factory 01:04:17 - Gang-Plank Galleon 01:07:38 - K. Rool's Cacophony 01:11:00 - The Credits Concerto
Alt. Version:
01:14:18 - Main Theme 01:18:03 - Simian Segue 01:20:53 - DK Island Swing 01:27:40 - Cranky's Theme 01:30:38 - Cave Dweller Concert 01:33:16 - Bonus Room Blitz 01:35:31 - Aquatic Ambiance 01:38:22 - Candy's Love Song 01:40:57 - Bad Boss Boogie 01:44:21 - Mine Cart Madness 01:46:04 - Life in the Mines 01:48:45 - Voices of the Temple 01:52:04 - Forest Frenzy 01:54:31 - Treetop Rock 01:56:35 - Funky's Fugue 01:59:43 - Misty Menace 02:02:11 - Northern Hemispheres 02:04:53 - Ice Cave Chant 02:08:36 - Fear Factory 02:11:37 - Gang-Plank Galleon 02:13:28 - K. Rool's Cacophony 02:17:57 - The Credits Concerto
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you may bring joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#jazz #pokémonmusic #pokémon #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #donkeykong #funkysoul #jazzmusic #japanesemusic #80s #80smusic #donkeykongcountry #lostmusic #freejazz #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #nintendo #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #n64music #fictionalgames #dreams #nintendodreams #2025𝘚 𝘖 𝘕 𝘐 𝘊 𝘞 𝘈 𝘝 𝘌 | Future Funk OSTNintendo Dreams2025-06-02 | This time I went for a Sega classic. I might be called Nintendo Dreams, but that doesn't mean we’re leaving Sonic out! ✨Presenting 𝘚 𝘖 𝘕 𝘐 𝘊 𝘞 𝘈 𝘝 𝘌, a funky vaporwave take on the original Sonic the Hedgehog. Listen to the Sonic 2 remix here: youtu.be/KEkf5C3m-B8
Hope you enjoy it as much as I did making it. If there’s a Sega game you love, let me know in the comments so I can add it to the list! 🪩🕺 Also, if you like the art, it’s up for grabs as a free wallpaper on my Ko-fi page! 💖
00:00 - Green Hill Zone 02:58 - Marble Zone 05:49 - Spring Yard Zone 09:04 - Labyrinth Zone 11:24 - Star Light Zone 14:17 - Scrap Brain Zone 16:27 - Special Stage 20:04 - Robotnik 22:04 - Final Zone
Alt. Version:
24:07 - Green Hill Zone 27:10 - Marble Zone 29:40 - Spring Yard Zone 34:16 - Labyrinth Zone 36:34 - Star Light Zone 39:12 - Scrap Brain Zone 41:12 - Special Stage 43:43 - Robotnik 45:50 - Final Zone
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
. . . . . . . . . . . . . . . . . . . .
All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.
. . . . . . . . . . . . . . . . . . . .
#jazz #sonic #sonicthehedgehog #jazzfusion #citypop #playlist #lostmedia #obscurerecords #citypopmusic #mixtape #jpop #funkysoul #jazzmusic #japanesemusic #80s #80smusic #vintage #lostmusic #sega #dancemusic #spacefunk #funk #chillhop #chillmusic #art #dreamwave #ambient #instrumental #retrolofi #jazzylofi #videogamemusic #lofi #beats #lofijazz #chillmusic #retro #retrowave #synthpop #n64 #nintendo64 #retrogaming #vgm #chiptune #nintendosoundtrack #lowpoly #gamemusic #platformer #retrosoundtrack #ambientvgm #nesmusic #fictionalgames #dreammusic #dreams #nintendodreams #2025Pokémon Red/Blue | Disco SoundtrackNintendo Dreams2025-05-26 | I had to kick off this series with one of the most iconic soundtracks in gaming. I didn’t play the original cartridges growing up, but I definitely clocked some hours in the remakes, and those melodies stuck with me ever since. 💖 Listen to the Johto remix here: youtube.com/watch?v=e10kREN3wNM
Got any game suggestions? Drop them in the comments and I’ll add them to the list. Also, if you like the art, it’s up for grabs as a free wallpaper on my Ko-fi page! 💖
00:00 - Opening Theme 04:49 - Pokémon Lab 08:31 - Route 1 11:45 - Pokémon Center 15:41 - Pokémon Gym 19:09 - Route 3 22:13 - Cerulean City 24:36 - Route 11 27:43 - Professor Oak 31:25 - Route 24 34:44 - Lavender Town 38:09 - Bicycle 41:29 - Ending Theme
Alt. Version:
45:07 - Opening Theme 48:27 - Pokémon Lab 51:56 - Route 1 55:49 - Pokémon Center 59:16 - Pokémon Gym 01:03:23 - Route 3 01:06:53 - Cerulean City 01:09:44 - Route 11 01:13:24 - Professor Oak 01:17:34 - Route 24 01:03:23 - Ending Theme 01:03:23 - Bicycle
⚠️ Disclaimer: A Note from the Creator I understand the concerns surrounding AI in creative work and I shared many of them when I first encountered these tools. As someone who works in animation, I’ve seen how quickly AI is becoming a part of the creative pipeline, across companies of all sizes. For many small creators like me, rejecting these tools outright isn’t always realistic, especially when they're becoming standard along the animation and media industry.
As for me, yes, I do make music the traditional way, and I still work in animation. This project reflects another side of my creative interests, using new tools to explore ideas I care about. Seeing firsthand how these tools are being integrated, and realizing how inevitable their presence is becoming, is what opened my mind to the potential of experimenting with them in a more intentional and creative way.
This project blends my lifelong love for games with the support of AI tools. This isn’t about pretending it’s something it’s not, I’m not claiming this should be considered art by everyone, nor that I have full artistic involvement over the process. It’s about breathing new life into the soundtrack of my childhood. I’m exploring a niche I care deeply about, and my hope is that these reimagined soundtracks spark the same sense of wonder and nostalgia in you that they’ve sparked in me. If it doesn’t resonate with you, that’s totally fair, meaning isn’t universal. What feels empty to you can brought joy and connection to others, regardless of the tools behind the content.
Until better ethical standards are established, targeting small artists who are experimenting in good faith won’t solve the larger issues. I’m just trying to create meaningful work, share it with others, and make a living doing what I love while supporting my family.
Thank you for reading, If you’re someone who’s passionate about video games and open to the thoughtful use of new tools, I invite you to join this journey.
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All music in this video was created using AI. The mix was done manually.
All music and Images are created by Nintendo Dreams.