ThinkServicesGDCIndependent Games Festival Awards 2008, presented during Game Developers Conference in San Francisco at the Moscone Center on February 28, 2008.
IGF 2008: 5. Visual ArtThinkServicesGDC2010-02-02 | Independent Games Festival Awards 2008, presented during Game Developers Conference in San Francisco at the Moscone Center on February 28, 2008.A Day in the Life of a GDC Attendee (2011)ThinkServicesGDC2011-11-07 | The Game Developers Conference (GDC) is the world's largest and longest-running professionals-only game industry event. GDC returns to San Francisco March 5-9, 2012 (Monday - Friday) for five days of lectures, panels, tutorials and roundtable discussions on a comprehensive selection of game development topics taught by leading industry experts. From year to year, the GDC continues to define market innovations and future vision, providing insight into the future of gaming.
http://www.gdconf.comGDC 25th Edition Highlights (2011)ThinkServicesGDC2011-11-07 | Highlights from the 25th Edition of the Game Developers Conference.Choice Online AwardsThinkServicesGDC2011-10-05 | Inaugural Game Developers Choice Online Awards (2010)GDC Online 2010 HighlightsThinkServicesGDC2011-05-12 | ...GDC 2011 - GDCA Outro and CreditsThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Game Of The YearThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Lifetime Achievement AwardThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA GOTY Nominee 5: Assassins Creed BrotherhoodThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Pioneer AwardThinkServicesGDC2011-05-11 | ...GDC 2011 - Mega64: ShenmueThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Ambassador AwardThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Innovation AwardThinkServicesGDC2011-05-11 | ...GDC 2011 - GOTY Nominee 4: Red Dead RedemptionThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA GOTY Nominee 3: Mass Effect 2ThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Best Handheld GameThinkServicesGDC2011-05-11 | ...GDC 2011 - Mega64: Heavy RainThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Best TechnologyThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Best Visual ArtsThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA GOTY Nominee 2: LimboThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Best Downloadable GameThinkServicesGDC2011-05-11 | ...GDC 2011 - Mega64: LimboThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Best Game DesignThinkServicesGDC2011-05-11 | ...GDC 2011 - GDC Online Awards RecapThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Best WritingThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Best Debut GameThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA GOTY Nominee 1: Call of Duty Black OpsThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA Best AudioThinkServicesGDC2011-05-11 | ...GDC 2011 - GDCA IntroThinkServicesGDC2011-05-11 | ...GDC 2011 - IGF OutroThinkServicesGDC2011-05-06 | ...GDC 2011 - IGF Seumas McNally Grand PrizeThinkServicesGDC2011-05-06 | ...GDC 2011 - IGF Excellence In AudioThinkServicesGDC2011-05-06 | ...GDC 2011 - Mega 64: Indie DreaminThinkServicesGDC2011-05-06 | ...GDC 2011 - IGF Nuovo AwardThinkServicesGDC2011-05-06 | ...GDC 2011 - IGF Direct2Drive Vision AwardThinkServicesGDC2011-05-06 | ...GDC 2011 - IGF Audience AwardThinkServicesGDC2011-05-06 | ...GDC 2011 - IGF Excellence In Visual ArtThinkServicesGDC2011-05-06 | ...GDC 2011 - IGF Best Mobile GameThinkServicesGDC2011-05-06 | ...GDC 2011 - IGF Excellence In DesignThinkServicesGDC2011-05-06 | ...GDC 2011 - IGF Technical ExcellenceThinkServicesGDC2011-05-06 | ...GDC 2011 - Mega64: Most Independent Game In The WorldThinkServicesGDC2011-05-06 | ...GDC 2011 - IGF Best Student GameThinkServicesGDC2011-05-06 | ...GDC 2011 - IGF IntroThinkServicesGDC2011-05-06 | ...GDC China 2010ThinkServicesGDC2011-02-15 | ...GDC 2010 HighlightsThinkServicesGDC2011-02-11 | ...Stephen Schafers GDC Austin 2009 Red Couch InterviewThinkServicesGDC2010-07-07 | Stephen Schafer of DigiPen looks towards the future and what role games will play in our lives.Scott Dodsons GDC Austin 2009 Red Couch InterviewThinkServicesGDC2010-07-07 | Scott Dodson of Bobber Interactive speaks about social gaming and the increased relevance of digital assets within the gaming experience. Dodson also talks about how companies can take advantage of connectivity to make their products enticing to players and to investors alike.Royal OBriens GDC Austin 2009 Red Couch InterviewThinkServicesGDC2010-07-07 | Royal O'Brien of BitRaider talks about the opportunities digital distribution provides for game developers. O'Brien also talks about how to distribution experience affects adoption by end users.Nicole Lazzaros GDC Austin 2009 Red Couch InterviewThinkServicesGDC2010-07-07 | Nicole Lazzaro speaks about how the bonds of social connection change why and how players interact with games. Lazzaro also talks about the rise of social games and how gaming experiences that bind you together with your real life network will continue to grow.Nathan Richardsons GDC Austin 2009 Red Couch InterviewThinkServicesGDC2010-07-07 | Nathan Richardson of CCP talks about lessons learned and the challenges of providing a rich MMO experience. Richardson also provides best practices for building a long term relationship with your user community.Mark Castlemans GDC Austin 2009 Red Couch InterviewThinkServicesGDC2010-07-07 | Mark Castleman of Swakker talks about the importance of any where, any device style gaming. Castleman also talks about how real time interaction changes the gaming experience.