Nyoko JinxI heard some people are improving their times on this JP. Time to set a new time here :) Run starts at 0:37 - Enjoy! - Artwork by YukiDraws42 (instagram.com/yuki_draws42) Find the [JP] guild and community on the United Arts of Tyria discord! https://to.tyria.art/discord
Chalice of Tears unrestricted 2:21.67 (current record) - MirageNyoko Jinx2021-12-13 | I heard some people are improving their times on this JP. Time to set a new time here :) Run starts at 0:37 - Enjoy! - Artwork by YukiDraws42 (instagram.com/yuki_draws42) Find the [JP] guild and community on the United Arts of Tyria discord! https://to.tyria.art/discordGW2 - Chaos Crystal Cavern - Intended Way GuideNyoko Jinx2024-04-12 | We are implementing a guide-for-intended-ways section on our [JP] discord section where we post guides for all core JPs and where people can discuss about the respective jumping puzzles. This is part of this guide series.
For everything jumping related join the [JP] discord: discord.gg/73CJcth73H Looking for an awesome community full of fans and experts of activities like griffon flying, beetle racing, great artworks, ingame music and fashion, and other fun events? Join [UAoT]: discord.gg/discord/Qnw3Jcwj6NAmikehos JP Theme Park event - JP#3 Second tryNyoko Jinx2024-03-13 | AMIKEHO'S JP THEME PARK is waiting for you to explore it !!
This is a run for JP#3 that I optimized a bit more on - here's the absolutely final best result I will record for this one ^^
The event lasts from 01. to 14.MAR.2024 and has 8 JPs that can be explored, runs recorded and submitted to us if you wish to participate.
RULES and all info HERE: https://to.tyria.art/themeparkjpChalice of Tears unrestricted 2:22.93 (current best strat) - MirageNyoko Jinx2024-02-28 | Since the build from the last run is not possible anymore because the superspeed has been removed from "Master of manipulation" trait, the fast long teleport gun shot is not possible anymore - the range and speed decreased for those shots now, so only swiftness (+rune of speed) is accelerating these shots now.
However, with a few new strats and imrpoved movement here and there the current build still has the potential of beating the previous record time. If I had not messed up the one blink before CP3 it could have been at least on par. Therefore, I thought I'll share the current best run I got :D
- Artwork by YukiDraws42 (instagram.com/yuki_draws42) Find the [JP] guild on the [JP] discord gw2jp.net/discord Find the United Arts of Tyria on https://to.tyria.art/discordMMO B&T Beetle racing tournament series teaserNyoko Jinx2021-11-28 | The MMO B&T league by Bronky and Trasgo in cooperation with BattleEfficiency, [RACE] and United Arts of Tyria is a monthly series of beetle racing tournaments.
You need to qualify during the season on selected tracks using the speedometer tool developed by Killer. All information on the league and download of the tool is available at www.beetlerank.com.
The footage in this trailer is live recorded from the finals of season two featuring an epic showdown of Reaper and Vadrorias, currently the top beetle racers in the game.
Beetlerank website: www.beetlerank.com United Arts of Tyria discord: https://to.tyria.art/discordThis is how to enjoy your tea!Nyoko Jinx2021-11-23 | The new chair offers a relaxing and fun time with your friends... wait what?Third [JP] and [UAoT] Jumping Puzzle competition - TeaserNyoko Jinx2021-11-08 | Make sure to check all current details here: https://to.tyria.art/JPevent3 The document can be changed up until the day of the event, 20.NOV.2021 Squad will open at 6:00pm CET
The [JP] guild, an integral part of [UAoT] are presenting a free-for-all jumping puzzle competition on a brand new SAB-themed JP built by MvM.
The event is targeted towards every jumping skill level and the prize pool is distributed as broadly as possible. It is designed such that everyone has equal chances to win something and it is NOT a winner-gets-all prize distribution on purpose. On top, we complement the event with some live ingame music played by our affiliated guild [Muse].
The event will be streamed by Hellmasker (twitch.tv/hellmasker) - it is our first collaboration with him and we are looking forward to it!!
Thanks to: JP builder: MvM in [EoB] guild hall Sponsors: Nuriel, Zanar, Atom, Bam Teaser editing and social media: Nemain Event live music by [Muse] and [Song] Stream by Hellmasker (Twitch.tv/Hellmasker)Morgans spiral JP - Demo run for JP speedometerNyoko Jinx2021-08-18 | A run that I recorded while getting some good times on beetlerank.com. We're testing the beetle speedometer for JP applications, this video is just to show a fair unrestricted run using mirage.[SAB] Maguuma is indifferent Jumping Puzzle challengeNyoko Jinx2021-07-26 | I want to share with you this crazy JP, built by Jelow Dax over years and years. Crazy work! If you know more guild hall JP owners that i should know of or visit please let me know!My Chalice of tears portal strat - porting JPs can be fun!Nyoko Jinx2021-07-09 | This is why I like porting this Jumping Puzzle so much :D You can just go all crazy on it ^^NYOCAT EMBER BAY JP - GUID FOR HOOMANZNyoko Jinx2021-07-05 | Chalice of tears of a cat perspective.GW2 - SAB W1Z3 speed run 2:33 Super Adventure Box 2021Nyoko Jinx2021-04-18 | Could have killed the frog in 1 frame, then the run would have been 2:17. Dont want to grind for it though :)GW2 - SAB W2Z2 speed run 5:35 Super Adventure Box 2021Nyoko Jinx2021-04-16 | My contribution to the speed run competitions.Custom puzzle showcase: SAB JP in [JP] guild hallNyoko Jinx2021-03-28 | A walkthrough through our very own SAB jumping puzzle! It's classified as very hard jumping puzzle, requiring dodge jumps, time and some nerves to make it through to the very end :D
Don't be deceived if it seems easy in this walkthrough, it is meant to show the way and what you can expect. There are several cuts.
If you want to visit this JP, just message any of the [JP] members or me (semf.5967)! We can also arrange for events in this JP, just tell us what you imagine.
[JP] is member of the United Arts of Tyria [UAoT] alliance of guilds that focus on all activities that can be considered "end game"^^ e.g. Fashion, Mount racing/stunts, Puzzles, Artworks, Screenshots&Edits, Raids, open world stuff. We also run all kind of events there, check us out and join our discord at discord.gg/tqmt6Zu6bG !Djinns Jumping puzzle: CheckpointsNyoko Jinx2021-02-23 | The checkpoints that will be in place for the competition on 26.02.21 (see previous trailer youtube.com/watch?v=ytyKVgaY05I) 00:07 Checkpoint1 - Top of lamp 00:18 Checkpoint2 - First flower pot 00:27 Checkpoint3 - Carpet 00:34 Checkpoint4 - Teleporter Exit to Zone2 00:42 Checkpoint5 - Flower pot in Zone 2 00:54 Checkpoint6 - Dropped to the snake 01:03 Checkpoint7 - Inside WvW area 01:09 Checkpoint8 - Leaving WvW area 01:15 Checkpoint9 - First Adina Checkpoint 01:23 Checkpoint10 - Second Adina Checkpoint 01:30 Checkpoint11 - Third Adina Checkpoint 01:41 Checkpoint12 - Leaving the "monkey cage" 01:49 Checkpoint13 - On the scaffolding 01:55 Checkpoint14 - Take a look around! 02:17 Checkpoint15 - Lower sailsDjinns Jumping Puzzle Contest on 26th Feb 2021! JUMP AND WIN :DNyoko Jinx2021-02-10 | ++++ IMPORTANT UPDATE: Prize pool has been increased a lot! ++++ Make sure to check out the document below for rules, prizes and details for the event:
Puzzle built by me Trailer made by Enya (Mark.2961) Sponsored by Guild MM THANKS so much guys!
You can ALSO win Mystic coins by commenting with your account name on MMs video youtube.com/watch?v=CrOVUamAIMU&t=13s&ab_channel=GuildMMGW2 Griffon rider competition Divinitys ReachNyoko Jinx2020-11-22 | Heyho - this is my entry to the griffon competition hosted by GuildMM and [sky] on reddit. Thanks for organizing this - great to see community organized events gaining in popularity :) Account: semf.5967 A friend told me about this yesterday and I completely stressed out and recorded this... Next time I will take more time to come up with better footage :)GW2 Advanced Skimmer Course 1:11.360 - Lions Arch AdventureNyoko Jinx2020-09-22 | Thought I'd upload this run - maybe it's helpful to get you a good time too :D BIG thanks to Kalnistero for the strat (and who ofc already beat that time easily :P)[JP] SAB Bifrost Challenge - jump to win!Nyoko Jinx2020-08-22 | -- Final rules can be subject to change until the event -- -- For live comment please go to Nuriel Nightshade's stream at the time of the event: twitch.tv/nurielnightshade We'll start talking about this event and its rules at 19:30 CEST, actual jumping should start around 20:00 CEST then. -- Since we are playing on EU, the event will be held on EU server. -- If you have questions, please ask here so that everyone can read the answer -- Sign up here: https://forms.gle/eXuwvuEYUwesRJ9p7
Info & Rules: GENERAL 1a) Be prepared for many failed jumps. 1b) I built the puzzle so that it fills an event evening, be prepared for 2-3 hours of jumping. 1c) There are dodge-jumps and other hard jumps required to complete the JP. Be sure you are able to do them if you want to compete 1d) Wall/pixel jumps are not included in the path, but if you find one you can use it. 1e) There can be multiple paths, and the main path might not always be the most obvious one. You will however not lose much time if you go a wrong path since wrong paths end soon.
CLASSES & ITEMS 2a) You are not allowed to use any kind of speed buff or trait that increases your character's movement speed. If you chose a class that has hidden movement traits (e.g. Chrono, Engineer, Necro) you will be required to jump with a tonic specified by us. 2b) Only normal dodge-jumps are allowed, no mirage / daredevil dodges. No leap skills or any other skills (besides your jumping ones :p) are neither required nor allowed. 2c) You are not allowed to use any items or traits that improve endurance regeneration or provide any other unfair advantage over others (e.g. Executioner's Axe, teleport gun,..)
FAILED JUMPS 3a) If you fail a jump you are allowed to glide to whichever spot you already reached before or if you fall into the water swim to any block that leads to a spot in the JP which you already passed. Swimming past passages and entering at a later part is not allowed. 3b) You may not use Mounts, Portals, position rewinder or other means to return to a previous position.
PRICE ELIGIBILITY 4a) Whoever finishes the puzzle from start to end using the path designated by the SAB building blocks and adhering to the rules above is eligible to win the price pool items. 4b) The ranking is by completion speed - whoever reaches the chest first wins. Depending on participants count we might need to split the event, in that case we will take time to compare groups of different starting parties.GW2 Fractal lobby JP Mistlock Mountaineer 16:09Nyoko Jinx2020-08-18 | Finally the chrono no clone shatter is back :D Thanks so much to Nimmi and Nuriel for this path! Hope you enjoy :)GW2 - SAB W1Z2 speed run 2:44 Super Adventure Box 2020Nyoko Jinx2020-05-09 | Had no motivation or time to record speed runs for the SAB competition. I was sure as soon as I had a run, a better strat would come around the corner anyways (respect to sheeppo and temok for being so resilient), so all the time invested previously would have been wasted.
I made guides to complete some zones effectively instead (felt more productive - check them out if you haven't) and recorded this run yesterday for the lulz. Not the best run, not the best route, not flawless, but anyways, can't let the competition go away without at least submitting one run.
I hope I could express myself well in this masterpiece of a video :PGW2 - SAB *useful skip guide* World 2 Zone 1 (W2Z1) trib. mode - Super Adventure Box 2020Nyoko Jinx2020-04-21 | A guide showing the imo most useful skips in "Rapids" tribulation mode, the first zone of Super Adventure Box World 2. Especially useful if you want to complete the zone as often as possible e.g. for farming baubles or to collect Kaiser Snake Weapon Boxes / Moto's Unstable Bauble Infusion.
►Time stamps◄ 0:00 Path through water 0:57 Path along cliff 1:12 Jumping stones 1:58 Checkpoint 2 to Checkpoint 3 2:46 AFK - Raft 3:14 Checkpoint 4 (after raft) 4:14 Checkpoint 5 (in the river) 4:40 Checkpoint 6 (after the river) 4:45 Normal Path through Hillbilly Cave 5:24 Wall jump path 6:13 Checkpoint 7 (before waterfall) 6:25 Skip the watefall
TheFatRat - Fly Away feat. Anjulie youtu.be/cMg8KaMdDYoGW2 - SAB *useful skip guide* World 1 Zone 2 (W1Z2) trib. mode - Super Adventure Box 2020Nyoko Jinx2020-04-19 | A guide showing the imo most useful skips in "Dark Woods" tribulation mode, the second zone of Super Adventure Box World 1. Especially useful if you want to complete the zone as often as possible e.g. for farming baubles or to collect Kaiser Snake Weapon Boxes / Moto's Unstable Bauble Infusion.
►Time stamps◄ 0:00 Mushroom skips 1:10 From mushrooms to checkpoint 1 1:52 Checkpoint 1 2:00 Various ways over the lava 3:05 Cloud checkpoint to Checkpoint 2 3:40 Checkpoint 2 3:52 Shortcut worm path till end 5:20 Alternative path with wall jump 6:24 Checkpoint 4 & attack cage from distance
TheFatRat - Unity youtube.com/watch?v=n8X9_MgEdCgGW2 - SAB *useful skip guide* World 1 Zone 1 (W1Z1) trib. mode - Super Adventure Box 2020Nyoko Jinx2020-04-18 | A guide showing the imo most useful skips in "Sunny Glade" tribulation mode, the first zone of Super Adventure Box World 1. Especially useful if you want to complete the zone as often as possible e.g. for farming baubles or to collect Kaiser Snake Weapon Boxes / Moto's Unstable Bauble Infusion.
►Time stamps◄ 0:00 To checkpoint 1 0:32 After Checkpoint 1 0:54 bottom path - stone skip to Checkpoint 2 1:20 bottom path - jumping stones 1:59 bottom path - Checkpoint 3 2:11 bottom path - Left skip to checkpoint 4 2:42 bottom path - Right skip to checkpoint 4 3:07 upper path - Cloud checkpoint 3:28 upper path - Wall jump shortcut "blue" 3:57 upper path - Wall jump shortcut "green" 4:42 upper path - Glitch box switch 4:47 Checkpoint 4 5:05 Left path to cage 5:23 Right path to cage
►Music◄ TheFatRat - Jackpot (Jackpot EP Track 1) youtu.be/kL8CyVqzmkcGW2 Racing in the New Year 1:38.920 - Lunar new Year Festival 2020Nyoko Jinx2020-01-15 | Best I can do in this track - cba with improving further :)GW2 Not so secret is fun - Gendarran Fields Aetherblade JP boredomNyoko Jinx2020-01-03 | Thumbnail says it all D: Just a selection of fun skips and such ...
Hint for chest mount skip: I did the jump to the rock and airship to place a portal on airship, but you can also just directly glide to chest after first jump with springer.
Thanks again for the fun time porting people in here and for showing skips: Falkna, Kalnistero, Nuriel & Cailan :)
Music: Swingrowers - no strings attachedGW2 Winter Wonderland - Gingerbread Path speed run ~ 1:09Nyoko Jinx2019-12-19 | An OKish run that I just wanted to share for fun :) It is possible to be faster at the end by dodging through the snowball at 0:59 somehow (see SlatiJnr's run), but that never works for me, so /shrug
►Music◄ Swingrowers - DreamlandGW2 Scavengers Chasm ⌚1:51 (no mounts) & some Mesmer JP speedrun tricksNyoko Jinx2019-10-28 | [current WR] The quickest strat I could come up with to complete the Scavenger's Chasm JP in Malchor's Leap without mounts :) Not the best execution, I think 1:45 can be done..
I included some (Mesmer) JP speed-running techniques into the video that you might or might not already know :) Hope you enjoy
►Music◄ Artist: DJ Okawari (ft. Woong San) Title: Fly With MeGW2 Khan-Urs Gauntlet (⌚ 1:19.67) speed run - Grothmar Valley Jumping PuzzleNyoko Jinx2019-09-20 | Speed run of the "Khan Ur's Gauntlet" Jumping Puzzle in Grothmar Valley. Btw, this path can also be used to get the 5 min Achievment "Right hand of the Khan-Ur" :P Be sure to use a character that does not have opened the chest previously to get the achievement as it unlocks as you OPEN chest!!!!!1111
►Run specific comment◄ Not a flawless run, got stuck at some jumps :/ better time is thinkable using this strat.. Thanks to Nuriel and CrimsonSun for the inputs :D Seems that Anet finally remembered that JPs actually ARE fun :D Thanks so much for implementing this, very well done :)
►Rules for this run◄ ⌚: Timer start on lighting torch, timer stop at lighting last brazier. All braziers need to be lighted. ✔: boons (self-applied), dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ NO FIRE TODAY TWERK REMIX Link to video: youtube.com/watch?v=UIaySQMXGEcGW2 Ash Training Course 0:11.120 cheese & useful jumpsNyoko Jinx2019-09-19 | Some useful jumps for the Ash Training course and the fastest solo cheese strat I know until now :DGW2 Grothmar Valley Historian - Ancient Grothmar Coins Lookup GuideNyoko Jinx2019-09-18 | Guide from Waypoints to all coins - Timestamps in description :)
Coin 1: 0:00 Coin 2: 0:30 Coin 3: 0:55 Coin 4: 1:17 Coin 5: 1:50 -- !!! Watch e.g. youtu.be/MZ-IatkvfKk to get to Recon Cove for the correct order, the order changes on daily basis !!! Coin 6: 3:22 Coin 7: 3:58 Coin 8: 4:24 Coin 9: 5:10 Coin 10: 5:47 Coin 11: 6:07 Coin 12: 6:50 Coin 13: 7:22 Coin 14: 7:53 Coin 15: 8:22 Coin 16: 9:06 Coin 18: 9:52 (sry, mixed up 17 and 18 in the vid ^^) Coin 17: 10:31 (from Coin 18) Coin 19: 11:03 Coin 20: 11:37 Coin 21: 12:32 Coin 22: 13:01 Coin 23: 13:42 Coin 24: 14:35 Coin 25: 15:04 Coin 26: 16:40 Coin 27: 17:18 Coin 28: 17:46 Coin 29: 18:09 Coin 30: 18:35GW2 Abaddons Ascent (⌚ 4:38.58) speed run - Sirens Landing Jumping PuzzleNyoko Jinx2019-09-16 | [current WR] Speed run of the "Abaddon's Ascent" Jumping Puzzle in Siren's Landing - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Thanks to Nuriel, Tulma and Falkna for the skip research :D
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint or shrine, timer start on first movement, timer stop at edge of chest. Checkpoint-chests not necessary! ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Track: Yusuf Alev - Yoros Music Provided by Magic Records Listen To The Original: youtu.be/Ar50xVQ08Qw Free Download: fanlink.to/yorosGW2 Skip up the Volcano speed runs - Ember Bay JP [IMPROVED BY ~20s]Nyoko Jinx2019-09-16 | Full and any% speed runs of the "Skip up the volcano" Jumping Puzzle in Ember Bay - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Any% Run starts at 3:00. My ingame living room XD. So angry about the missed jumps in both runs... but hey ¯\_(ツ)_/¯. Thanks so much for the skip research, Falkna, Tulma, Nuriel, Farnielle, ... just everyone xD If you need a portal rush, just give me a call :)
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚ Start from vista, timer start on first movement, timer stop at edge of chest. Any% is without the need to get all checkpoints. ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ [DrossRotzank Song] Odd Chap - The Detective Story Video Link: youtu.be/AQDrK7ljkv0GW2 Not so Secret (⌚ 0:40.49) speed run - Gendarran Fields Jumping PuzzleNyoko Jinx2019-09-16 | [current WR] Speed run of the "Not so Secret" Jumping Puzzle in Gendarran Fields - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Thanks so much Kalnistero, Falkna and Nuriel for providing skips, alacrity for retries and entertainment :)
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚ Start from waypoint, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Track: Koven - Never Have I Felt This [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/-7fuHEEmEjs Free Download / Stream: http://ncs.io/NeverHaveIFeltThisYOGW2 Tribulation Rift Scaffolding (⌚ 0:38.86) & Tribulation Caverns (⌚ 0:47.83) speedrunsNyoko Jinx2019-09-15 | [current WR] Speed runs of the "Tribulation Rift Scaffolding" and "Tribulation Caverns" Jumping Puzzles in Dredgehaunt Cliffs - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Tribulation Caverns run starts at 0:46.
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚ Tribulation Rift Scaffolding: Start from waypoint, timer start on first movement, timer stop at edge of chest ⌚ Tribulation Caverns: Start from end chest of Tribulation Rift Scaffolding, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Run specific comment◄ This run includes usage of Position Rewinder. Thanks Farnielle for the inputs :D
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
Avenza Social Media: soundcloud.com/avenza twitter.com/AvenzaOfficialGW2 Goemms Lab (⌚ 0:08.15) speed run - Province Metrica Jumping PuzzleNyoko Jinx2019-09-13 | [current WR] Speed run of the "Goemm's Lab" Jumping Puzzle in Metrica Province - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Risitas in da house! Thanks Farnielle for the common skip research and for finding that ridiculous bounce up there :)
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚ Start from waypoint, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markersGW2 Urmaugs Secret (⌚ 0:35.27) speed run - Lions Arch Jumping PuzzleNyoko Jinx2019-09-12 | [current WR] Speed run of "Urmaug's Secret" Jumping Puzzle in Lion's Arch - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ A bit Mario 64 feeling anyone?
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Music: Bob-omb Battlefield Composer: Koji Kondo Platform: Nintendo 64GW2 Weyandts Revenge (⌚ 0:24.72) speed run - Lions Arch Jumping PuzzleNyoko Jinx2019-09-12 | [current WR] Speed run of "Weyandt's Revenge" Jumping Puzzle in Lion's Arch - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Had to show the actual JP itself at least a bit.
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Song: Ikson - Smile Music promoted by Vlog No Copyright Music. Video Link: youtu.be/7izH4RjBzioGW2 Antre of Adjournment (⌚ 0:37.32) speed run - Malchors Leap Jumping PuzzleNyoko Jinx2019-09-11 | [current WR] Speed run of the "Antre of Adjournment" Jumping Puzzle in Malchor's Leap - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Recognized the magic mirror? ^^
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Song: Xomu - Last Dance Link: youtu.be/weBQORjtf6Y Music promoted by FreeMusicWave.GW2 Coddlers Cove (⌚ 0:37.32) speed run - Timberline Falls Jumping PuzzleNyoko Jinx2019-09-10 | [current WR] Speed run of the "Coddler's Cove" Jumping Puzzles in Timberline Falls - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Nothing special to note here :D
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Song: Mulle - Where To Go?! (Vlog No Copyright Music) Music provided by Vlog No Copyright Music. Video Link: youtu.be/0JSIMyRozEYGW2 Griffonrook Run (⌚ 0:27.15) speed run - Lornars Pass Jumping PuzzleNyoko Jinx2019-09-09 | [current WR] Speed run of the "Griffonrook Run" Jumping Puzzle in Lornar's Pass - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Speedrun.com rules state that the run timing starts from the respawn point where one can get the bomb until end chest. Since there have been runs before not taking the bomb, I also didn't do that. Interestingly, it is quicker to go directly from waypoint and skip to chest as seen in the video. With bomb the run take ofc a bit longer as you need to do a different skip (over the roof of the respawn point etc...)
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from Respawn point, timer start on first movement, timer stop at chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Track: Anna Yvette - Red Line [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/VrDD2GSNs_I Free Download / Stream: http://ncs.io/RedLineGW2 Shamans Rookery (⌚ 0:20.49) speed run - Wayfarer Foothills Jumping PuzzleNyoko Jinx2019-09-09 | [current WR] Speed run of the "Shaman's Rookery" Jumping Puzzle in Wayfarer Foothills - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Close one! Sh4rX made a brilliant 21.07 run with Thief, which was very hard to beat ._.!
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint, timer start on first movement, timer stop at middle of gate ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Artist: Odd Chap Title: Interstellar Link to video: youtu.be/LWTYaVqgVHEGW2 King Jaliss Refuge (⌚ 0:37.90) speed run - Snowden Drifts Jumping PuzzleNyoko Jinx2019-09-08 | [current WR] Speed run of the "King Jalis's Refuge" Jumping Puzzles in Snowden Drifts - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Someone killed the mobs in there.. I was prepared for them not to bring me into combat, I swear! Even changed to torch ...
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint, timer start on first movement, timer stop at gate ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Artist: Odd Chap Title: Maths Video: youtu.be/BgmkPQq1gfQ Itunes: itunes.apple.com/artist/odd-chap/id1152206100GW2 Morgans Leap (⌚ 0:30.71) & Dark Reverie (⌚ 0:19.05) speed runs - Caledon Forest JPsNyoko Jinx2019-09-07 | [current WR] Speed runs of the "Morgan's Leap" (Spiral) and "Dark Reverie" Jumping Puzzles in Caledon Forest - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Dark Reverie starts at 0:53. The Morgan's Leap one was very hard to beat - kudos to Joe Jonny Jeff who already presented a unbelievable run (34s) here. I was next to quit trying this run - but then we found that skip to the branch that saved us 1-2 seconds :) Thanks Falkna and Nuriel for searching with me! For the Reverie one there is noch much to say, besides that it can be skipped easily with the TP gun. Thanks Nuriel for finding that skip and sorry for beating your time :'D
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚ Morgans Leap: Start from waypoint, timer start on first movement, timer stop at edge of chest ⌚: Dark Reverie: Start from end chest of Morgan's Leap, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Music Credit: SUNDANCE Track Name: "Perséphone - Retro Funky (SUNDANCE remix)" Music By: SUNDANCE @ soundcloud.com/sundancemusic The SUNDANCE Official Website is HERE - http://lefthandmusic.fr/ Follow SUNDANCE on BandCamp: sundancemusic.bandcamp.com License for commercial use: Creative Commons Attribution 3.0 Unported (CC BY 3.0) https://creativecommons.org/licenses/... Music promoted by NCM goo.gl/fh3rEJGW2 Conundrum Cubed (⌚ 0:31.87) speed run - Mount Maelstrom Jumping PuzzleNyoko Jinx2019-09-07 | [current WR] Speed run of the "Conundrum Cubed" Jumping Puzzles in Mount Maelstrom - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Alltogether quite a smooth run, besides the long hesitation at 0:19 and 0:31. Optimizing this strat would improve the time by maybe 1-2s... :)
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Artist: Odd Chap Title: To The Bat Cave Video Link: youtube.com/watch?v=Z0TbrwFUjdcGW2 Crazes Folly (⌚ 0:53.77) & Behem Gauntlet (⌚ 0:32.18) speed runs - Blazeridge Steppes JPsNyoko Jinx2019-09-06 | [current WR] Speed runs of the "Crazes Folly" and "Behem Gauntlet" Jumping Puzzles in Blazeridge Steppes - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Behem Gauntlet starts at 1:17.
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Song: Avenza - Royal youtube.com/watch?v=Sa6SrA2FwYMGW2 Pig Iron Quarry (⌚ 0:28.33) speed run - Fireheart Rise Jumping PuzzleNyoko Jinx2019-09-04 | [current WR] Speed run of the "Pig Iron Quarry" Jumping Puzzle in Fireheart Rise - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ hmm. lost the original recording, therefore video is only 1080p :/
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Music◄ Song: Xomu - Last Dance Link: youtu.be/weBQORjtf6Y Music promoted by FreeMusicWave.GW2 Chaos Crystal Cavern (⌚ 0:39.99) speed run - Iron Marches Jumping PuzzleNyoko Jinx2019-09-04 | [current WR] Speed run of the "Chaos Crystal Cavern" Jumping Puzzle in Iron Marches - part of the "[JP] mesmer speedrun spam" project
►Run specific comment◄ Messed up last leap... otherwise it played out quite as planned :)
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers
►Run specific comment◄ Quite a nice run - I planned to use teleport gun up the stairs at the end (it almost boosts you directly to chest then) but in this run I was quicker than expected so that the gun was still on cd... Thanks Falkna for the skip search :)
►About the project◄ We thought the JP section on speedrun.com needs more attention AND more Mesmer input (instead of mostly Thieves.. Mesmers CAN keep up :P) and therefore recorded some runs according to the rules defined on the website (find rules below). We tried to make the runs as entertaining and fun to watch as possible, hopefully you enjoy them :). We will release a full playlist of (almost) all Jumping Puzzles soon.
I personally like JPs a lot -who would have guessed it- looking for skips or helping out others. One gets to know many people by portaling in jumping puzzles (especially in the Ember Bay volcano or Not So Secret, the all time favorites :P) in case they require help or hate jumping and want to return to other stuff ASAP. It introduces a nice layer of collaboration and space to hang out. No salt, no randoms pointlessly raging about everything (besides maybe jumping, but that's what you can aid them with).
With this I also would like to highlight that it is a shame that there weren't any new jumping puzzles introduced since PoF. They had so much room on these maps, but instead of creating more collaborative stuff Anet strategically decided to turn away from JPs (as seen in staffing decisions) and on these maps mainly added solo time-trials, grindy headhunts and such. Don't get me wrong, I also enjoy those... but honestly, the replay value besides grinding on those maps is close to 0. Btw, the tiny JP in Jahai Bluffs is an outrage...if I may be salty myself a bit.
A proposal from our side would be to introduce monthly JP leaderboards, maybe coupled to some rewards, just to revive the JPs a bit in case there aren't any new planned in the future... ;(
►Rules for unrestriced category◄ ⌚: Start from waypoint, timer start on first movement, timer stop at edge of chest ✔: boons (self-applied), gliding, dodges, purchasable bundles such as Experimental Rifle, Experimental Teleportation Gun, Harpy Feathers, Spy Kits, Med Kit, Pact Med Kit and environmental boosts in the JP area (for example Silverwastes wells), all classes, use of skills, traits, nourishments, personal waypoint (minimap) ✖: mounts, relogging to affect player position, toys such as Executioner's Axe, 3rd party overlay markers or squad markers