Rick DavidsonIndie game marketing is challenging. Rick and Tim Ruswick discuss the number 1 best marketing strategy and plenty more to help you finish your game and get people buying it.
Want to learn game development? Check out the online courses by the GameDev.tv team: gamedev.tv
Number 1 Tip To Market Your Indie Game, And Other Stuff. With Tim RuswickRick Davidson2019-08-05 | Indie game marketing is challenging. Rick and Tim Ruswick discuss the number 1 best marketing strategy and plenty more to help you finish your game and get people buying it.
Want to learn game development? Check out the online courses by the GameDev.tv team: gamedev.tv
Find Rick's training courses: http://gamedev.tv Learn more about Rick: www.gamecareercoach.comScourgeBringer - Why Is It The Game Feel God?Rick Davidson2020-02-18 | Rick and Tim analyse the game design and game development choices in the game ScourgeBringer.
Want more Tim? youtube.com/channel/UC_hwKJdF3KRAy4QIaiCSMgQHue - Color Or Colour... Which One Is Right?Rick Davidson2020-02-13 | Good game design for the game "Hue" - Rick and Tim analyse Hue to see why it is good and what we can learn from it.
Check out Tim's channel: youtube.com/channel/UC_hwKJdF3KRAy4QIaiCSMgQHoly Bananas Batman, APE OUT Is A Beast Of A Game!Rick Davidson2020-01-28 | What game design / game development lessons can we learn from the game Ape Out. Rick Davidson and Tim Ruswick discuss the ins and outs of this game while having a good time playing it.
Want to know more about Rick, go here: http://gamecareercoach.comIslanders Game - What Makes It WorkRick Davidson2020-01-17 | ISLANDERS - What Makes it Work? Tim and I discuss what we thing is great about the game and ultimately, what made it work. Islanders on steam: http://bit.ly/2QtPbrz Tim on YouTube: youtube.com/channel/UC_hwKJdF3KRAy4QIaiCSMgQ Jonas on YouTube: http://bit.ly/2ZYCoQNIs today the day you quit?Rick Davidson2019-03-07 | Its natural to think of quitting from time to time. But should you quit? Most of the times the answer is no, but sometimes it might be yes.
Check out Rick's gamedev courses on Udemy: udemy.com/user/rick-davidson-5GameDev Inspiration: The Fishing Boat CaptainRick Davidson2019-02-05 | inspirational Indie Game Development stories help us to stay true to our dreams and not give up. We can learn 2 very important things from Goran, Founder of Misc Games who created Fishing: Barents Sea after many years of ups and downs.
Thanks to Ryan Porter for the awesome video editing.
Book I mention: Grit by Angela DuckworthStay fresh, stay interestedRick Davidson2018-02-22 | Dont get stale with your gamedev, keep looking at new approaches, tools, systems in a way that keeps you pumped for the project you are working on. Dont get distracted by it, instead use it as motivation.
MagicaVoxel: ephtracy.github.ioSaying No To Secondary PrioritiesRick Davidson2018-02-12 | Its been a while. This video is to remind you to stay focused on your top priorities and not to get sidetracked from the main event... no matter how awesome it might be.Designing By Doing - Player Spotlight In UnityRick Davidson2017-10-19 | Complete Unity Developer 2.0: udemy.com/unitycourse2/?couponCode=YT_SPECIAL_DEALRick Davidson - Career Coach Live StreamRick Davidson2017-10-19 | ...Starting Your YourTube Gaming Channel - Look For OpportunitiesRick Davidson2017-10-03 | Dream of having a popular channel playing games? Sometimes its as simple of spotting an opportunity and making the most of it.Change up your game plan when developing your gameRick Davidson2017-06-12 | Developing games is tough. Change it up to stay fresh. Or not, its up to you. :-)
Hey, be sure to check out my courses on Udemy, might be something there that takes your fancy.Being told your game sucksRick Davidson2017-05-17 | Getting feedback is good. Getting told your game sucks is bad. But is it? Bad, that is? The feedback... is getting bad feedback bad is what I mean? I'm still not convinced that anyone reads these comments. :-)Video Game Case Study: The WitnessRick Davidson2017-05-11 | How To Make A Game which succeeds? In this video, we check out the indie video game, "The Witness" to see what we can learn as game developers / game designers / game creators. Some of the things we can learn from The Witness:
1. Simple tutorials are good 2. The game is beautiful 3. You can't make your game for everyoneFinishing Your Projects - What Do You Need?Rick Davidson2017-05-10 | Got a question for you guys...Game Development - Going Insane Or Getting In FlowRick Davidson2017-04-07 | A quick video with my thoughts on being in the state of flow... and being a goofball.My Prototype Level In UnityRick Davidson2017-03-17 | Unity RPG Creator course: udemy.com/unityrpg/?couponCode=YT_RD1Indie Gamedev Tip - Add Some PolishRick Davidson2017-02-27 | I've been told that the discoverability of my videos sucks. I thought the description area would be a good place to put lots of juicy keywords but that didn't seem to make any difference, so nowadays I mostly just leave little messages to you guys, my most awesome viewers, who have been following my videos for a while and leaving lots of heartwarming comments and questions to brighten my day. Thanks for watching, subscribing, liking, farting, and generally just being yourselves. :-)Motivation For Game Developers - Treat Work Like WorkRick Davidson2017-02-22 | Does anyone read YouTube descriptions nowadays? A free thumbs up from Rick for anyone who writes "wabba labba dub dub" in the comments. :-)
For those of you who are here for serious matters, this video is about keep a professional mindset when you are working from home. Treat your work with respect and treat yourself with respect to stay focused and productive.How To Get More Feedback For Your Game Thats In DevelopmentRick Davidson2017-01-14 | If you're an indie game developer and you want to make your game better, to have people give you feedback, to see if your approach is working, to have people celebrate your progress, or any other reason, then you need to do a pretty straightforward thing (yeah, thats right, I'm not telling you in the description, you have to watch the video... although I'm pretty sure no one reads the description so it really doesn't matter what I write here, right?). :-)
Want more insights from Rick? Check out his webpage: http://gamecareercoach.comSteam Greenlight Feedback for Epic RobotsRick Davidson2017-01-07 | I was asked by one my subscribers to give him some thoughts on how to generate traffic for his Steam Greenlight Campaign. What I ended up doing was recording a video about how he has created a "nothing" promotional video that is the main cause in his game getting a lot of "no" votes. This is a good video to watch if you're looking for ideas on how to make good game promotion videos or general game design for indie games.Finish Your Project By Training Your Brain For ConsistencyRick Davidson2016-12-28 | How do you stay motivated and focussed when our old friend "Procrastination" is often lurking? One way is to look away from your current project and gain momentum in your life through other aspects. Shall we discuss this? Why not.
http://gamecareercoach.comStarting to make games - how to push past your mental blockRick Davidson2016-12-13 | How do you get started making a game if you are worried about not doing it correctly, or about getting stuck in the code or about having a blank piece of paper and not knowing what to put on it? In this video I answer this question from one of my subscribers. Want to step it up and become a professional Indie Game Developer? Check out http://gamecareercoach.comHow Do You Find A Mentor? A Game Dev Discussion.Rick Davidson2016-12-08 | I've had a few people recently ask me how they find a mentor. I discuss this with my friend and fellow game development mentor / coach / good guy, Chris DeLeon from www.Gamkedo.club. For more information on how Rick could help you: http://gamecareercoach.comFix it or leave it - 2 options when things suck with your projectRick Davidson2016-12-06 | When you're making your game or working on your project there will be times where technology abandons you and is a royal pain in the butt. It happens to everyone, be ready for it.RPG game design tips from Darkest Dungeon creator, Tyler SigmanRick Davidson2016-11-30 | I asked the creator of Darkest Dungeon (RPG with 1 million copies sold), Tyler Sigman, for some tips on creating a great RPG. Some good thoughts leading up to the RPG course I'm creating with Ben Tristem and the gamedev.tv team (Kickstarter link: http://kck.st/2f8n6VK).Improve your chances of finding team mates for your game developmentRick Davidson2016-11-18 | Link mentioned in video: http://kck.st/2fKBrUH
Its great to make a game with team mates. Finding team mates can be tough so I recorded some quick tips. I also give an example of my own recent teaming up.Change, mentorship, iteration... and the white backgroundRick Davidson2016-11-07 | Today I am using a different background for my video and thought I'd draw the comparison with the games you are working on.Dont be blocked by Art - Advice for making your own gameRick Davidson2016-11-03 | I've had some questions recently about making Art assets. My advice: don't make them yourself if you are no good at making assets!A Quick Method To Get You Unstuck - Invest In YouRick Davidson2016-10-27 | Its tough to stay motivated and focussed all the time because our old friend "Procrastination" is often lurking. If you get stuck try this approach for getting the juices flowing again and for overall making yourself better at what you do.
Music credit: Ross Bugden.A Philosophical Thought On Motivation: Be, Do, HaveRick Davidson2016-10-17 | A quick discussion on a pretty powerful and well known Personal Development approach which is focusing your attention on "Being" a certain way rather than focusing on "Having" certain things.Video Game Case Study: Goat SimulatorRick Davidson2016-10-10 | How To Make A Game which succeeds? In this video, we check out the indie video game, "Goat Simulator" to see what we can learn as game developers / game designers / game creators. Some of the things we can learn from Goat Simulator:
1. Single point of innovation 2. Glitches are fun 3. Create a Sanbox environment to explore your game design
Goat Simulator is odd, memorable and good fun. Its worth checking out if you haven't done so already.
Rick Davidson is a Career Coach with expertise in helping people get paid to make games for a living - either as an Indie developer or as an employee for a cool game studio. If you'd like Rick to help you with what you are up to in your game career or life in general, head over to www.gamecareercoach.com to check out his programs and approach.
Goat Simulator on Steam: http://store.steampowered.com/app/265930Is This What You Want? Motivation for game developers #10Rick Davidson2016-09-27 | Motivation for video game developers: I had a real "ah ha" moment from a comment on one of my YouTube videos. To make your own video games is tough. But don't confuse "Is it tough?" with "do I want it?"
Who is Rick? Rick Davidson is a Career Coach with expertise in helping people get paid to make games for a living. If you'd like Rick to help you with what you are up to in life, head over to the Game Career Coach website and check out his our programs and approach:
If you want to work in the video game industry (or any industry for that matter!) you really need to have a good looking LinkedIn profile. Does your LinkedIn profile pass the 3 second test? Do you have a clear tagline, are you using images and is your portfolio very clear and easy to find?Video Game Case Study - NidhoggRick Davidson2016-09-20 | How To Make A Game which succeeds in today's crowded landscape? In this video, we check out the indie video game, "Nidhogg" to see what we can learn as game developers / game designers / game creators. Some of the things we can learn from Nidhogg: 1. Using a Tug-Of-War mechanic for the win condition 2. Using the environment to constrain abilities, rather than adding more abilities 3. Using real world inspiration
Nidhogg has great coach co-op and also a pretty challenging 1 player mode. Its remarkable, unusual and very enjoyable to play. If you haven't played it, you should totally check it out.
Rick Davidson is a Career Coach with expertise in helping people get paid to make games for a living - either as an Indie developer or as an employee for a cool game studio. If you'd like Rick to help you with what you are up to in your game career or life in general, head over to www.gamecareercoach.com to check out his programs and approach.
Nidhogg on Steam: http://store.steampowered.com/app/94400You guys are awesome - Thank youRick Davidson2016-09-14 | Thank you to everyone who has written, posted, contacted me with kind words of thanks and encouragement. I want you to know that I appreciate everyone who has taken the time to say so.
www.gamecareercoach.comVideo Game Case Study - BroforceRick Davidson2016-09-09 | How To Make A Game which succeeds in today's crowded landscape? In this video, we check out the indie video game, "Broforce" to see what we can learn as game developers / game designers / game creators. Some of the things we can learn from Broforce: how to create a consistent player experience and how to use character variety to extend gameplay.
As far as 2D platformers go, Broforce is an absolute gem! Its fun, its over-the-top, its got attitude, its well balanced, has great character design, has a great hook, is edgy... all the things you should be looking to create in your own games.
Rick Davidson is a Career Coach with expertise in helping people get paid to make games for a living. If you'd like Rick to help you with what you are up to in your game career or life in general, head over to www.gamecareercoach.com to check out his programs and approach.
How to get a job making video games - this video discusses the slow path and the quicker path. If you have skills from your current job / industry, there are many ways to get your foot in the door and start being part of the video game industry.
Consider not just game programming, game art and game design but also the important roles of community management, quality assurance, marketing, esports event management, product management, product analyst and other support roles within the industry.
Who is Rick? Rick Davidson is a Career Coach with expertise in helping people get paid to make games for a living. If you'd like Rick to help you with what you are up to in life, head over to http://www.gamecareercoach.com to check out how you can get extra support in following your dream of making video games for a living.
Please let me know your thoughts on this topic in the comments below - I love hearing from you guys.Video Game Case Study - Mini MetroRick Davidson2016-08-22 | How To Make A Game which succeeds in today's crowded landscape? In this video, we check out "Mini Metro" to see what we can learn as game developers / game designers / game creators. Some of the things we can learn from Mini Metro are: how to create simple game design for a strategy game, why simple art can work and how to take inspiration from real-world systems.
Rick Davidson is a Career Coach with expertise in helping people get paid to make games for a living. If you'd like Rick to help you with what you are up to in your game career or life in general, head over to www.gamecareercoach.com to check out his programs and approach.
Mini Metro on Steam: http://store.steampowered.com/app/287980Make Your Own Games, Tip #6: Its a game not a movieRick Davidson2016-08-13 | To make your own games as an indie game developer you should consider being careful with your backstory and character development. Many new indie developers will over-inflate how descriptive these elements need to be. Unless you have a huge budget and a big team, your aim should be to tighten your story / world / characters / etc rather than ballooning them and being unable to surface that depth to the player.
Who is Rick? Rick Davidson is a Career Coach with expertise in helping people get paid to make games for a living. If you'd like Rick to help you with what you are up to in life, head over to http://www.gamecareercoach.com to check out how you can get extra support in following your dream of making video games for a living.
Please let me know your thoughts on this topic in the comments below - I love hearing from you guys.Low hanging fruit - Motivation For Game Creators #9Rick Davidson2016-08-11 | A good way to kick start your momentum is to look for some easy, low stress task that gets you into the right frame of mind, the right flow and gives you some momentum. In other words, some "low hanging fruit".
Who is Rick? Rick Davidson is a Career Coach with expertise in helping people get paid to make games for a living. If you'd like Rick to help you with what you are up to in life, head over to www.gamecareercoach.com to check out his programs and approach.
Details for this video: Music by: Ross Bugden - goo.gl/l4cF17
GAMES SHOWN IN THIS VIDEO: Slime-san – Fabraz - http://www.fabraz.com Happy Dude – James Covenant - goo.gl/SJpa5s Shit Day – Norum82 - goo.gl/QDjqd1 Galactic Storm – Bujak - goo.gl/fboeoC Syncope - Triage Studios - goo.gl/hbcFhL Deep Flare - El Presidente - goo.gl/jKWefX Flipr – Bunkey Games - goo.gl/zh7zjJ The Survivor – Souka Games - goo.gl/XzuGPm Raging Titan – Mad Vulture Games - goo.gl/tQP1xD Remind Yourself – Blood Fear - goo.gl/TjsZLE Zero G Arena – JonWoodDev - http://zerogarena.com Rule – Matrix Studio - goo.gl/QcCQ3I Causality – Rimware - goo.gl/llXcd9 Atorb - btR.im - goo.gl/pYKw7g Tactical Legends – Vera Gaming - http://tacticallegends.com Pixel Ball - ML Studio - goo.gl/uu4E2f Gravity Wolf – Fun Ghost - goo.gl/KaClRe Otherworld Hospital – Sir Bedlam Productions - goo.gl/ZRjUAO The Sandbox 2 – Pixowl - http://www.pixowl.com Glow – Impetus Games - goo.gl/N3qlroMake Your Own Games, Tip #5: No One Cares That You Finished Your ThingRick Davidson2016-07-11 | Make Your Own Games stand out by being savvy with your marketing and communication. If your marketing campaign for your indie game is built around saying "We finished our game, please check it out" then you are in for a world of hurt. People don't give a crap that you finished your game. They want to know whats in it for them.
For more good stuff, or to see how Rick can help you kick butt in your dream of making games, head to over http://www.gamecareercoach.comVideo Game Case Study - Artifical DefenseRick Davidson2016-06-14 | How To Make A Game which succeeds in today's crowded landscape? In this video, we check out "Artificial Defense" and discuss some of the things that game designers / game developers / game creators can learn to be even more awesome at making games including Developer-Player communication (including using Youtube for tutorial videos), combining genres and user interface.
Rick Davidson is a Career Coach with expertise in helping people get paid to make games for a living. If you'd like Rick to help you with what you are up to in your game career or life in general, head over to www.gamecareercoach.com to check out his programs and approach.
Artificial Defense on Steam: http://store.steampowered.com/app/443420How to Make Games Which Make Money #3: Story-Based MarketingRick Davidson2016-05-31 | You love video games? You want to make video games? Maybe you want to make video games which make you money?... but you aren't sure where to start. It may seem complex, but there is a simple answer. This is the third part of a 3 video series.
GO TO... http://gamecareercoach.com/indie-programs for details on how Rick can help you live your dream.How to Make Games Which Make Money #2: The Player ExperienceRick Davidson2016-05-31 | You love video games? You want to make video games? Maybe you want to make video games which make you money?... but you aren't sure where to start. It may seem complex, but there is a simple answer. This is the second part of a 3 video series.