The Commodores - Brick House 8-Bit VersionJason Channells (Count Smackula)2009-10-14 | Title says it all...not really sure what to say.
Took a midi, put it in FL Studio, and grabbed my 8-bit samples.Stormlord Theme (Enhanced)Jason Channells (Count Smackula)2012-01-21 | And now for something Amiiiiggaaa.
Midi run through my gauntlet of samples, you know the drill.
All things being equal, I preferred the Amiga theme over the C64 theme, which I know is straight blasphemy.Rise of the Triad - Funeral of Queen Mary (Enhanced)Jason Channells (Count Smackula)2011-07-30 | Along with Adagio, the game also spouted the Funeral March of Queen Mary in a Lee Jackson-ized form, needless to say, I love it.
Not totally sure why after the halfway break we go hardcore into the light percussion, but its a moot point on the song overall.Rise of the Triad - Smoke and Mirrors (Enhanced)Jason Channells (Count Smackula)2011-07-30 | The track Smoke and Mirrors from the FPS Rise of the Triad.
Song enhanced with high quality samples, soundfonts, and whatever else I had around to stick into it.
Brass! Flutes! Strings!Rise of the Triad - Watz Next (Enhanced)Jason Channells (Count Smackula)2011-07-30 | The track Watz Next from the FPS Rise of the Triad.
Song enhanced with high quality samples, soundfonts, and whatever else I had around to stick into it.
Love me some timpanis.Tugboat Annie - VendettaJason Channells (Count Smackula)2011-03-30 | The end credits song for the Logic #5 Skate video.
My personal hunt for this song started after I got the video, I had to wind up emailing the guy, who was thoughtful enough to get back to me on it and talked about how he forgot to put it in the video.
Damn good song.Rise of the Triad - Mist Ache (Enhanced)Jason Channells (Count Smackula)2011-03-21 | The track Mist Ache from the FPS Rise of the Triad.
Game had a ridiculous soundtrack and team prior to all of them going their separate ways.
Song enhanced with high quality samples, soundfonts, and whatever else I had around to stick into it.
Rise of the Triad Soundtrack done by Lee JacksonRise of the Triad - Havana Smooth (Enhanced)Jason Channells (Count Smackula)2011-03-21 | The track Havana Smooth from the FPS Rise of the Triad.
Game had a ridiculous soundtrack, and team prior to all of them going their separate ways.
Song enhanced with high quality samples, soundfonts, and whatever else I had around to stick into it.
Rise of the Triad Soundtrack done by Lee JacksonCyClones Track 18Jason Channells (Count Smackula)2010-12-08 | One of the songs from the highly obscure and unknown game CyClones, by Raven Software and published by SFI back in 1994.
Due to the Midi Pack I dug these tracks up from having no official names, I'm just going to list them by Track numbers.7th Guest Soundtrack - Guests (Enhanced)Jason Channells (Count Smackula)2009-12-08 | 7th Guest was a horror puzzle game from Trilobyte released in 1992. It storie centers around an eclectic Toy Maker who invites 6 guests to his mansion to play a "game".
This is the 6 core soundtrack songs from the midi pack, touched up with soundfonts, samples, and other effects I have to make it better, and hopefully more difficult to listen to, in a good way.
Of course, all music credits go to the one and only, The Fat Man7th Guest Soundtrack - Puzzles (Enhanced)Jason Channells (Count Smackula)2009-12-08 | 7th Guest was a horror puzzle game from Trilobyte released in 1992. It storie centers around an eclectic Toy Maker who invites 6 guests to his mansion to play a "game".
This is the 6 core soundtrack songs from the midi pack, touched up with soundfonts, samples, and other effects I have to make it better, and hopefully more difficult to listen to, in a good way.
Of course, all music credits go to the one and only, The Fat Man7th Guest Soundtrack - Dark (Enhanced)Jason Channells (Count Smackula)2009-12-08 | 7th Guest was a horror puzzle game from Trilobyte released in 1992. It storie centers around an eclectic Toy Maker who invites 6 guests to his mansion to play a "game".
This is the 6 core soundtrack songs from the midi pack, touched up with soundfonts, samples, and other effects I have to make it better, and hopefully more difficult to listen to, in a good way.
Of course, all music credits go to the one and only, The Fat Man7th Guest Soundtrack - Doorbell (Enhanced)Jason Channells (Count Smackula)2009-12-08 | 7th Guest was a horror puzzle game from Trilobyte released in 1992. It storie centers around an eclectic Toy Maker who invites 6 guests to his mansion to play a "game".
This is the 6 core soundtrack songs from the midi pack, touched up with soundfonts, samples, and other effects I have to make it better, and hopefully more difficult to listen to, in a good way.
Of course, all music credits go to the one and only, The Fat Man7th Guest Soundtrack - Doll Room (Enhanced)Jason Channells (Count Smackula)2009-12-08 | 7th Guest was a horror puzzle game from Trilobyte released in 1992. It storie centers around an eclectic Toy Maker who invites 6 guests to his mansion to play a "game".
This is the 6 core soundtrack songs from the midi pack, touched up with soundfonts, samples, and other effects I have to make it better, and hopefully more difficult to listen to, in a good way.
Of course, all music credits go to the one and only, The Fat Man7th Guest Soundtrack - Theme (Enhanced)Jason Channells (Count Smackula)2009-12-08 | 7th Guest was a horror puzzle game from Trilobyte released in 1992. It storie centers around an eclectic Toy Maker who invites 6 guests to his mansion to play a "game".
This is the 6 core soundtrack songs from the midi pack, touched up with soundfonts, samples, and other effects I have to make it better, and hopefully more difficult to listen to, in a good way.
Of course, all music credits go to the one and only, The Fat ManDoom - E2M2 (Containment Area)Jason Channells (Count Smackula)2009-10-14 | Probably my favorite level out of the entire 2nd episodes, and one of my favorite songs for sure.
But a heavy reverb on a few of the tracks to give it a better feel to it, and as always, love Bobby's drumlines.Rise of the Triad - Howd I Do?Jason Channells (Count Smackula)2009-10-14 | One of the shorter songs from the game, I like how the compressor on this track has to work double time to keep the Saw wave from blowing out the track towards the end, gives it a nice effect imo.Rise of the Triad - Radagio (Adagio)Jason Channells (Count Smackula)2009-10-14 | One of my favorite songs, Lee Jackson turned Tomaso Albinoni's masterpiece Adagio into what this version is.
Did a few changes other than the usual from the midi, some more obvious than others!Rise of the Triad - ShardsJason Channells (Count Smackula)2009-10-14 | One of the more orchestral pieces from the game.Rise of the Triad - ChantJason Channells (Count Smackula)2009-10-14 | The song Chant from Apogee's Rise of the Triad: Dark War.
One of my personal favorites.Rise of the Triad - I Choose The StairsJason Channells (Count Smackula)2009-10-13 | Music from Rise of the Triad, an unfortunately relatively obscure title from Apogee.
Lee Jackson made some absolutely brilliant songs for this game, and than kinda fell off the planet it seems.Team Fortress 2 Rocket Jump Waltz 8-BitJason Channells (Count Smackula)2009-05-29 | And now for something completely different...
And a big reverb thrown in just for good measure!CyClones MenuJason Channells (Count Smackula)2009-05-28 | The menu song from the Raven game CyClones, back in 1994.
Horrible controls, but a good, if not unnecessarily repetitive soundtrack right on the game cd.CyClones Track 5Jason Channells (Count Smackula)2009-05-28 | One of the songs from the highly obscure and unknown game CyClones, by Raven Software and published by SFI back in 1994.
Like Strike Commander, it remains one of my favorite obscure games, held high in my regard due to the music of both of them.