Skyrim DLSS 5 Neural Rendering TestPureDark2026-08-28 | ...Skyrim reflex 2 showcasePureDark2026-09-24 | Finally, I completed the implementation of frame warping in the skyrim. This is the same technology used in Reflex2, but I created my own implementation. The background collection module for first-person objects and the adaptive render window were inspired by the GFFE paper: arxiv.org/abs/2406.18551 Additional methods I thought of and implemented to reduce defects were added: Idle wide backgroundGTAVI DLSS5 Neural Rendering Comparison Style 0PureDark2026-08-29 | ...GTA6 Trailer DLSS5 Neural Rendering Short ComparisonPureDark2026-08-29 | ...GTA6 Trailer DLSS 5 Neural Rendering Test + DLSS FGPureDark2026-08-29 | Funny this OBS Framegen project was done like a year ago and I never released it. It was for playing those low fps console games via capture card, now it can even use DLSS5.Skyrim DLSS 5 Neural Rendering Lightings And Shadows TestPureDark2026-08-28 | ...Reflex 2 Demo 2 Fixing the border artifactsPureDark2025-10-26 | I simply render extra pixels outside of the screen, 25% to each direction. And to make sure there are not too much overhead from rendering extra pixels, I used variable rate shading to render the pixels beyond screen at a 4x4 shading rate which is like only 1/16 pixel count. P.S.If you find some artifacts like pixelating shadow/sun/glare it's because I didn't have the time to distinguish which pass should have variable rate shading applied and which pass shouldn't, so I just apply to all of them, it doesn't represent what it should look like in a normal game. Download: drive.google.com/file/d/14pFabiYpCwH10DLxjmYiBhyQ339wi3WU/view?usp=sharingReflex 2 Demo Download ReleasedPureDark2025-10-22 | Don't mind me speaking Chinese, didn't bother to record it twice. In the last video, I mentioned that I reverse engineered the nvngx_latewarp.dll leaked in the public testing of ARC Raiders But later it was discovered that this file was already included in The Finals in May, but it has not been enabled yet If I had discovered earlier, Reflex 2 could have been tested in May
Update: I left a hotkey to pause rendering: keypad 0Nvidia Reflex 2 Latewarp Leak PeekPureDark2025-10-20 | ARC Raiders Playtest somehow contains a sl.latewarp.dll and nvngx_latewarp.dll, which I believe is the unreleased reflex 2's binaries. So I took two whole days figuring out how to make use of it and make it work and succeed.Ghost-of-Yotei Lethal mode No Damage Takezo FightPureDark2025-10-16 | ...Interesting attempt on using DLSS MFG on Ghost of YoteiPureDark2025-10-03 | haha, I got DLSS MFG working for Ghost of Yotei, a PS5 game (through capture card of course), and it's working really well, I am playing at 30 fps to capture the instant smoothness but with a 60 raw fps FG to 240 fps there's no noticeable distortion around the character, and it's way better than lossless scaling and even smooth motion.
Just for fun though, not gonna release it since not many have a Capture card to play PS5 game at 4k HDR on PC like me.MiSide VR mod showcase 07 Touching and distance grabPureDark2025-03-03 | Introduced Autohand for grabbing and auto hand posing, it's now much more accurate.MiSide VR mod Playthrough 06 GrabbablesPureDark2025-02-21 | Implemented grabbablesMiSide VR mod Playthrough 05PureDark2025-02-09 | Testing the playthroughMiSide VR mod physical interaction showcasePureDark2025-02-07 | Been working on interactions with Mita and the world, but I don't want to mess with the game's own logic so Mita won't really react to it.MiSide VR mod dev showcase 03 fullbody collisionPureDark2025-01-29 | Been working on getting physics colliders done perfectly, cuz I can't stand not being able to physically interact with Mita in VR.MiSide VR cloth physics collisionPureDark2025-01-24 | This is THE no.1 feature that can't be missing in VR lol The mod is still under development.MiSide VR mod WIP showcasing development 2PureDark2025-01-23 | VRIK implemented, and now you can select interactable items with the right hand laser instead of the head.MiSide VR mod WIP showcasing development 1PureDark2025-01-21 | Finally a project I work on just for fun.Assassins Creed Valhalla FSR3 on ROG AllyPureDark2024-06-10 | Gonna work on Odyssey next and maybe then Kingdom Come:Deliverance.
This mod enables DLSS/FSR/XeSS upscaling and FSR3 Frame Generation in Assassin's Creed: Valhalla.
It works for all GPU and works on handhelds such as the ROG Ally.
More on Patreon patreon.com/PureDarkAssassins Creed Valhalla DLSS3 mod and DeepDVCPureDark2024-05-14 | Assassin's Creed Valhalla won the poll on my patreon a while ago, so I made the DLSS3 mod for it, along with DLSS2 upscaling and the new DeepDVC thing.
More on Patreon patreon.com/PureDarkBaldurs Gate 3 FSR3 Mod with HUD Fix and working on ROG AllyPureDark2024-03-28 | Working good on ROG Ally as always. I've also released the FSR3 build for Fallout 4 before this.
0:00 - FG Off 0:31 - FG On 1:27 - FG Off 2:03 - FG On 2:17 - FG Off 2:30 - FSR3 Debug View (FG off)Palworld FSR3 with HUD Fix and working on ROG Ally.PureDark2024-01-23 | Working good on ROG Ally as always. Nice tech FSR3, good for handhelds.
0:00 - PC DLSS2+FSR3FG 0:41 - ROG Ally 1080P Baseline 1:54 - ROG Ally 1080P FSR3 Performance 2:54 - ROG Ally 720P 3:48 - ROG Ally 900P 4:43 - ROG Ally 15w modeFSR3 on ROG Ally With HUD Fix.PureDark2024-01-12 | I've been implementing proper FSR3 into my old mods. Now I've got FSR3 working in Elden Ring, TLOU and RDR2, and fixed the ghosting UI. As a bonus it also works on Rog Ally and it's really a game-changer for handhelds.
I haven't released the update yet, will do in the next few days. More on patreon: patreon.com/PureDark
0:00 - PC Elden Ring 0:21 - PC TLOU 1:18 - PC RDR2 2:13 - ROG Ally Elden Ring 4:22 - ROG Ally TLOU 6:02 - ROG Ally RDR2 9:29 - ROG Ally RDR2 Benchmark【Avatar: Frontiers of Pandora】DLSS3 FrameGen Demo & An Issue In Official DLSS ImplementationPureDark2023-12-12 | I didn't expect there's no correct depth info for DLSS in an official implementation but here we are.
DLSS mods as usual are on my patreon. patreon.com/PureDark【GTAV】DLAA+DLSS FG Showcasing, best AA and double FPSPureDark2023-11-13 | GTAV has no motion vectors in the engine, so I patched hundreds of shaders to inject motion vectors, and it works. DLAA is far superior to the built-in MSAA and TXAA, it provides the most stable image yet even when driving at high speed, there's absolutely no any jaggies nor flickering. And since the game can easily run into CPU bottleneck, DLSS FG can double the FPS in most cases. The mod will also work with FiveM.
It's not released yet but will be in the next few days, so follow on patreon: patreon.com/PureDarkAssassins Creed Mirage DLSS3 and Chromatic Aberration TogglePureDark2023-10-08 | imgsli.com/MjEyMDQ5 Click the link to see side by side comparison. This is for showing Chromatic Aberration Comparison ON vs OFF, and of course DLSS3.
DLSS3 and Chromatic Aberration Toggle for Assassin's Creed Mirage. I make one or more new mods each month.
patreon.com/PureDarkBaldurs Gate 3 DLSS3 in ACT III DemoPureDark2023-09-20 | The recording FPS is actually lower than when I normally play probably due to the statistic overlay and capturing. BG3 has terrible CPU optimization in ACT 3, maybe with the coming patch they can make the base fps always above 60fps so that with FG it can be 120-150 for my CPU (5800x).
I've been providing it as a XGP-like service that you get all the support and new mod each month by subscribing. Anyone who subscribed for Starfield can have access to this mod without any extra cuz it's still within the subscription window. Patreon: patreon.com/PureDarkStarfield DLSS3 Frame Generation DemoPureDark2023-09-02 | It's huge gains when there's this much CPU bottleneck.
It's released on patreon, like it or not, it's the service I have been providing for the last nine months. patreon.com/PureDarkRed Dead Redemption 2 DLSS 3 Frame Generation ComparisonPureDark2023-08-09 | 4070Ti with Graphic slider all the way to max (not every setting is maxed though) The footages were captured with DLAA enabled by DLSSTweaks. So it's DLAA vs DLAA+FG.
The game isn't really CPU bound and GPU usage is constantly 99% no matter the settings, so the gain is not as significant as for Jedi Survivor, most of time it's sub 50%.
The mod is not released yet, follow more on patreon patreon.com/PureDarkFallout 4 DLSS3 Frame Generation DemonstrationPureDark2023-06-25 | Fallout4 needs FG more than Skyrim. This is only a demonstration, the DLSS FG update for Fallout4Upscaler is not released yet. Follow on Patreon patreon.com/PureDarkThe Last of Us Part I DLSS Frame Generation ShowcasePureDark2023-05-29 | Got DLSS3 frame generation working in TLOU. I will release this in the next few days.
More news on Patreon patreon.com/PureDarkThe Last of Us Part I DLSS3 TestPureDark2023-05-29 | ...STAR WARS Jedi Survivor DLSS2 implemented.PureDark2023-05-15 | Got a separate DLSS implementation working. It's much better than FSR2 in this game. And it's still not quite stable yet, some crashes in cutscene and other situation, but when it works it looks really good. Update: After two hotfixes, it's much more stable and playable now.
More on Patreon patreon.com/PureDarkJedi Survivor Perfect DLSS3 Frame Generation ShowcasePureDark2023-05-03 | I have majoy breakthrough on the image quality of DLSS FG, it's now generating perfectly clear fake frames instead of blury ones. Currently it's not compatible with HDR and still requires FSR2 to be ON, so still have a lof ot issues. I am gonna work on HDR compatibility and find a way to allow for turning off FSR2 so that you can play with only DLSS FG on to get much better image quality than with FSR2 on. Ultimately I will find a way to either replace the built-in FSR2 with DLSS2 or implement a separate DLSS2.
More on patreon patreon.com/PureDarkSTAR WARS Jedi Survivor DLSS3 Frame Generation imperfect demoPureDark2023-04-30 | I can only mod DLSSG into it, but because of denovo I can't replace FSR2 with DLSS.
As you can see there's noticeable artifacts, more noticeable than in Skyrim and Elden Ring, maybe because of the light saber trail is not easy to be interpolated.
And of course it doesn't have camera info such as position and all the matrices.
Usable I would say, but not very polished implementation.
Currently only for showcasing, I might release this version very soon, cuz I have no intention of polishing it further. I might just drop this as is and then get back to Elden Ring and Fallout 4.
Follow more news on my patreon patreon.com/PureDarkElden Ring DLSS3 Grame Generation Test And DemonstrationPureDark2023-04-28 | Not released yet, just showing how it works.
Follow on my patreon patreon.com/PureDarkSkyrim DLSS3 Frame Generation Test And DemonstrationPureDark2023-04-15 | Only for showing how it looks like with DLSS3. I used additional CPU load via menu to simulate CPU bottleneck situation.
Follow the progress on my patreon if you are interested in this. patreon.com/PureDark【Roaring Flare】First-ever 3 OPs Beat JT8-3 CMPureDark2021-05-12 | This is the first 3ops record of JT8-3 CM. Really got no time to translate the subtitles. Original video link: bilibili.com/video/BV1wp4y1r74V【Roaring Flare】Mudrocks showcase | 4 Defenders Clear JT8-3PureDark2021-05-09 | This was done before the 3 OPs video, and was how I found out that Mudrock can survive the fire storm and take of the bears at the same time. Originally uploaded on bilibli bilibili.com/video/BV1Mf4y1q7hW【Roaring Flare】Mudrocks Glory | 3 Ops Clear JT8-3PureDark2021-05-06 | Got no time to translate the subtitles, so I just deleted them all. Originally uploaded on bilibli bilibili.com/video/BV1vr4y1w76b【Arknights】Mudrocks First Show | 3 Defenders Clear 7-18 No MinesPureDark2021-05-01 | Mudrock is now one of the cornerstones.【Roaring Flare】Mephisto Requiem | 3 OPS Clear M8-8 CMPureDark2021-05-01 | ...【Maria Nearl】SA&Angel | 2 OPS Clear MN-EX-8 CM W/O SurtrPureDark2021-04-19 | First uploaded on 2020-10-27 bilibili.com/video/BV1oa4y1W7hB【Maria Nearl】HP-Losing Team | Aak&Surtr 2 OPS Clear MN-EX-8PureDark2021-04-18 | I am gonna link to my original videos from now on.
Orginally uploaded at 2020-10-24 bilibili.com/video/BV1jD4y197sg【Maria Nearl】Phantom Gods of New Era | 2 Guards Clear MN-EX-8 CMPureDark2021-04-17 | Got some more MN-EX-8 videos coming, just gotta find time to translate them.【Maria Nearl】Surtrs show | 2 Guards Clear MN-EX-8PureDark2021-04-16 | ...【Maria Nearl】Blemishine Solo Bosses | 3 OPS Clear MN-8 | Sisters of One HeartPureDark2021-04-11 | Phantom takes care of the mobs, the sisters deal with the bosses.【Maria Nearl】Event Story Team clear MN-8 | All Ops are from the story.PureDark2021-04-11 | That's how you solo the bosses with Maria Blemishine.【Arknights】Blemishine&Surtr 2 OPS Clear 7-18CM | Blemishines solo clearing capabilityPureDark2021-04-09 | Just to check if Blemishine is fit for the job in 7-18.