Devil6Lair
For more information please visit http://zeldaspeedruns.com/tp/tech/brakesliding
updated 7 years ago
Un-fucking-belivable how I died when getting Lakebed BK...loads of other big mistakes scattered around.
DE = 1101
JP = 1120
UK = 1144
IT = 1292
SP = 1417
FR = 1427
DE = 791
JP = 823 - wrong, likely too fast
UK = 880
IT = 1018
SP = 1129
FR = 1172
UK = 124
JP = 128 - Thanks simikins, confirmed myself as well.
IT = 134
DE = 145
SP = 148
FR = 161
DE = 884
JP = 896 - wrong, likely too fast
UK = 975
IT = 1166
SP = 1239
FR = 1280
- Wii Home Menu doesn't work.
- Power button doesn't work. (Have to unplug).
- Reset button does the "Thank you for playing the demo" screen.
- Scarecrows about for combat practice with Midna hint text.
- Boomerang poles like FT instead of beamos pull.
- The small key and 50r chest in the water are not here.
- Rocks block other exits.
- Fyrus only takes 2 cycles.
- Sign crash doesn't work. (Is this a Wii thing?)
- Only chest is 10R instead of 50R.
- Lizalfos are about the place.
God Wii controls...
DE = 137
SP = 149
JP = 154 - Likely wrong and too fast for now...
IT = 162
FR = 169
UK = 182
Language timings:
DE = 723f
JP = 750f - Likely wrong and too fast for now...
UK = 812f
IT = 918f
SP = 987f
FR = 1006f
Hard to start getting off at the right time, often get the slide but miss the stairs.
2) When leevers spawn, once they close in on you just hold slightly left of up. This will also avoid the bulblin snipe.
3) Hold slightly left of up when the set of 3 spawn to get them around you. Do this again when they close in on you.
NOTE: Kargoroks don't matter, if you go to the right of the bulblin you get a pair and a set of 3 so I wouldn't recommend it.
Not even sure it was worth uploading
Really surprised I managed to still get sub 3 with this but happy with any% for now :)
Comment: Second TWW TAS, pretty happy with this considering
(Cancelled) TWW TAS Competition 2: Cliff Plateau Chests
Created By: Joe | Kryptek
- RULES -
- Start inside of Forest Haven
- Any State of the game is okay
- All Items except Tingle Tuner are allowed
- All Glitches except Storage are allowed
- Double Magic is allowed
- Timing starts at leaving Forest Haven's interior through the main entrance
- Timings ends when the last textbox of the second chest you open is cleared
MM TAS Competition 1
Created By: Eumeus
- RULES -
- Great Bay Temple should be uncleared in the current cycle.
- Enter Zora Hall from the shop.
- Light a torch and collect business scrub heart piece
- End by exiting the room.
- You must enter a swimming state for at least 1 frame.
- Goron Mask is banned
- CLARIFICATIONS -
- Timing ends when you leave HP room.
Main Video Link: youtu.be/9X5zjiQvHEw
Competition Discord: discord.gg/d97q7UG
TWW TAS Competition 1: Outset Island Fairy Reward
Created By: Joe | Kryptek
- RULES -
- The starting position for this has to be on the long docks at Outset Island.
- You may not move or change directions after you started the file and stand at that very position on the doc.
(This position https://prnt.sc/lkdrya)
- The Timing starts at the first frame of movement Link makes.
(Move as in: step, sidehop, backflip, turning, etc. Using an Item [Unless that Item makes you advance i.e. Leaf blow / Bomb push]
or changing the camera does not count as a move)
- The Timing ends at the first frame the screen went completely blank after entering the fountain.
- CLARIFICATIONS -
- The Rock has to be on top of the Fairy Fountain and the cutscene for breaking it must be there.
- The Game can be at any time or state in the game.
(Bridge can be there or not, All cutscenes can be there or removed)
- All Items are allowed. (If possible through normal playthrough or not)
- All glitches are allowed.
Not instant DoT Skip but whatever
Bad light rng on Gomha (not god Gomha rng)
TP TAS Competition 1: Link's Midnight Run!
Created By: Pheenoh
-RULES-
- Enter Kakariko village or the graveyard without using cheats
- There are a number of heart pieces and poe souls in the village, you must collect at least 4 of any combination of them
- You must open at least one rupee chest
- You must leave the village (graveyard counts as part of the village)
- Timing starts when you gain control in Kakariko and ends when you lose control leaving Kakariko
- You may not savewarp or midna warp at any time
- Dolphin: Zelda Edition v7.0 MUST be used. Download link: http://bit.ly/2o08WYh
- If you want, here is a savestate to begin planning: goo.gl/JWgLKG
- Submissions are open from June 4th - June 23rd
- Helping or receiving help from anyone within this server is banned
- Showing your finished TAS to anyone before June 23rd is banned
- DM finished submissions to Pheenoh either on Twitter (@Pheenoh) or Discord (Pheenoh#0001) - I'll need both the DTM and the savestate if you used one
-CLARIFICATIONS-
- Kakariko can be in any state so long as it's actually achievable without cheats and all poe souls and heart pieces are still there, as well as all chests are unopened.
- The only acceptable way of leaving Kakariko is by entering Death Mountain Trail, Hyrule Field or Lake Hylia
- "Collectibles" here means only heart pieces and poe souls
- Entering Kakariko from loading a savefile is fine as long as you don't hack the save to spawn you somewhere not normally achievable in game
- In regards to timing, it will start the first frame Link can be influenced by input after Kakariko finishes loading and stops the last frame input can be received before the loading one of the previously mentioned areas begins
Easily improvable, if life gives me time for TP
For the first: The trigger is just after the second broken arch from the start
For the second: The trigger is just after the second big brick, count the big bricks after the second non-broken arch from the crack in the bridge
split early, I am never going to learn fast bokoblins for anything, what I have worked after not pushing them for years
Splits: splits.io/2bta
NOTE: NG+ starts a brand new game with all items, no cheats are used during the run, a hacked file was created.
This is 14.62s slower than ookless, campared to the casual way which is 30.66s slower than ookless, this saves 16.04s making it faster alternative to ookless.
To do this, boomerang the first bombling from ook to you, throw it, wait a small period of time then boomerang the bomblinb to Diababa, done right ook should start coming out with the 2nd bombling as Diababa falls, if not then you didn't wait long enough
Boomeranging the Diababa heads while waiting for ook actually saves about 3s as they attack faster.
WIP1 - youtu.be/vEj2ySzM6fc
RTA Timings:
Slingshot - 5:02.00
Ordon - 11:56.53
Castle - 15:39.86
Improvements/Notes:
- Bad facing angle after lowering the water, this was the best I could do. Although I think dash-cancel is fast regardless
- Going up the tower was interesting to optimse, going 5f between savestates
- I save on rooftops due to timing rooftops to save 5s overall (twitter.com/Devil6Lair/status/921706047336742913)
- (Extended) Brakeslides are cool, will get better over time
- Targetting zelda when leaving didn't lose any frames
WIP2 - youtu.be/hYkT9mCsXtk
RTA Timings:
Slingshot - 5:02.xx
Ordon - 11:56.53
Improvements/Notes:
- Can get 15r/20r from first patch of grass thereby skipping going round tree, rng drove me mad though
- Goats 1 was awful, I do not like goats
- Shouldn't have savewarped out of shop
- No double kill on bokoblins, although this did allow me to get the 5r drop
- bad goats 2, I do not like goats