UEAKCrashOver the last few weeks, I have been collecting signatures from creatives and people adjacent to the TF2 mapping community on an open letter to Valve regarding the current state of TF2 mapping. Earlier this week I sent this letter off to Valve, this is the public portion of this process.
Please note, I tried to keep this letter very specifically focused with limited scope. I know there's a lot that could be said and a lot of topics that could be addressed, but I wanted to keep the scope narrow.
Open Letter to Valve From the TF2 Mapping CommunityUEAKCrash2023-02-08 | Over the last few weeks, I have been collecting signatures from creatives and people adjacent to the TF2 mapping community on an open letter to Valve regarding the current state of TF2 mapping. Earlier this week I sent this letter off to Valve, this is the public portion of this process.
Please note, I tried to keep this letter very specifically focused with limited scope. I know there's a lot that could be said and a lot of topics that could be addressed, but I wanted to keep the scope narrow.
CLICK THE LINKS ------------------------------------------------------------------ Steam Workshop: https://steamcommunity.com/id/UEAKCra... Discord: discord.gg/Ghc44d9mBg Twitch: http://twitch.tv/ueakcrash Twitter: twitter.com/UEAKCrashThe Problem With Getting A Map Into TF2UEAKCrash2024-04-15 | What could go wrong when your scale of testing in TF2 goes from dozens to hundreds of thousands? Turns out, quite a bit.
A quick explanation of the challenges that can arise when mapper gets their project in and what you can do to help mappers make better maps, and help make TF2 a little bit better in the process.
A big fat disclaimer: This video is inherently coming from a place of privilege, getting a map in is an amazing feeling, and seeing players on that scale running around your map is incredibly affirming, this topic is only intended to explain the other side of things and hopefully get everyone on the same page.
This series will follow the progress of this tf2 map, ideally from A1 to RC1 and possibly beyond!
If you want to help test out the map, and potentially get featured in one of these log videos, be sure to join my Discord server to get notifications of my (usually) weekly game night!
This series will follow the progress of this tf2 map, ideally from A1 to RC1 and possibly beyond! We've got big ambitions for this project, and being one of my first fresh layouts in WAY too long, I'm very hyped for it.
This is one of likely TOO MANY new projects I'm starting, so keep an eye out for more!
If you want to help test out the map, be sure to join my Discord server to get notifications of my (usually) weekly game night!
Introducing Sidewinder! Sidewinder is an all new, original, fast-paced Smissmas CTF map set on a snow covered alpine train depot. Featuring a brand new custom rotary snowplow train roaring through the center of the map grinding up and spitting out anything and anyone that gets in the way.
CLICK THE LINKS ------------------------------------------------------------------ Steam Workshop: steamcommunity.com/id/UEAKCrash/myworkshopfiles Discord: discord.gg/Ghc44d9mBg Twitch: http://twitch.tv/ueakcrash Twitter: twitter.com/UEAKCrash Patreon: http://patreon.com/UEAKCrashTF2 Music - Sandcastle Intro (TF2 Map Music by UEAKCrash)UEAKCrash2023-10-26 | At the request of Void, I put together this track that is played on Sandcastle whenever both outer capture points are capped and the gates open, to replace the typical Degroot Keep music. Void was looking for something more playful and child-like to match the theme of the map, and we settled on The Ants Go Marching theme as the base. The track consists of myself whistling in multiple layers, as well as playing snare drum. All tracks were performed, recorded, and mixed by myself.
It was fun to finally get to put some of my musical abilities to work in a TF2 context! :)
CLICK THE LINKS ------------------------------------------------------------------ Steam Workshop: steamcommunity.com/id/UEAKCrash/myworkshopfiles Discord: discord.gg/Ghc44d9mBg Twitch: http://twitch.tv/ueakcrash Twitter: twitter.com/UEAKCrash Patreon: http://patreon.com/UEAKCrashTF2 - Slime Official Release TrailerUEAKCrash2023-10-09 | Slime is in game now, thanks to your support on the TF2 Workshop! After a ridiculous iteration process starting in 2016 as Trenchfoot, which many of you were there for, I'm happy to finally get to see Slime get some major play in TF2! This map has been a hell of a ride, and I'm always open to feedback for those of you just getting to experience it!
Showing your support of the map via map stamps in game is always a great way to tip the team behind on project!
The team behind the map: UEAKCrash - Gameplay/ Shenanigans/ Halloweenification Freyja - Detailing Square - Concept Art/ Custom Assets/ Promo Blaholtzen - Custom Assets/ Promo FGD5 - Custom Assets Hxx - Animation/ Promo Lizard of Oz - Vscript
As per tradition now, this is my self-indulgent trailer that I always have fun putting together, featuring one of my favorite bands. Check them out!
Song is YOB, Adrift in the Ocean
CLICK THE LINKS ------------------------------------------------------------------ Steam Workshop: steamcommunity.com/id/UEAKCrash/myworkshopfiles Discord: discord.gg/Ghc44d9mBg Twitch: http://twitch.tv/ueakcrash Twitter: twitter.com/UEAKCrash Patreon: http://patreon.com/UEAKCrashTF2 Scream Fortress 2023 Workshop Custom Maps!UEAKCrash2023-09-07 | Vscript has given this years collection of new Scream Fortress 2 maps an absolutely unprecedented amount of variety and insanity, and outside of that, the community has really stepped up the bar of quality. The TF2 workshop is a wonderful place to look over right now.
Be sure to hit up all of the maps you want to see as part of the TF2 Scream Fortress update, and vote/ favorite/ subscribe to them!
I hope you enjoy, and you're welcome for saving the TF2 Summer Update.
(Please note that I mean a lot of this as a joke, I don't think I personally saved the update, I'm sure it would've been solved without me, but just let me have this win, okay?)
As I mentioned at the end of the video, my PC is currently running into some issues and I'm working towards building a new one to be able to continue to make higher quality videos and streams. If you'd like to help, my Patreon and Ko-Fi links are below!
CLICK THE LINKS ------------------------------------------------------------------ Steam Workshop: steamcommunity.com/id/UEAKCrash/myworkshopfiles Discord: discord.gg/Ghc44d9mBg Twitch: http://twitch.tv/ueakcrash Twitter: twitter.com/UEAKCrash Patreon: http://patreon.com/UEAKCrashTF2 Mapper Interview - Hey YouUEAKCrash2023-04-28 | Hey You is the creator of the Team Fortress 2 community maps Extinction, Moonshine and Moonshine event, as well as co-creator of Stoneyridge, Spookeyridge, among others. He also has an interesting background in marketing that has helped him make his maps stand out in TF2 over the years.
In this interview we talk about his personal history of level design, tips for new and experienced mappers, marketing your maps, among other topics.
King of the Hill Brine, a custom Team Fortress 2 map created for consideration for the 2023 TF2 Summer Update! Be sure to rate/ favorite/ and subscribe to it on the TF2 workshop if you'd like to see it in game!
I DID NOT CREATE THIS MAP! I only helped in a few small ways!
TF2 and Dinosaur bones! Finally a pair of things that can finally rival peanut butter and jelly! Set in a classic desert industrial environment, this 4-point payload map features geysers that blast you into the air, a museum's worth of custom dinosaur bones, and most importantly that classic TF2 feel that we all love.
These geothermal vents throughout the map offer unique flank routes, quick high ground, and plenty of opportunity for trick shots! Plus they put out fire! Neat! Fossils discovered on this land include Tyrannosaurus Rex, Triceratops, Velociraptors, Parasaurolophus. Plus some kind of newly discovered Enormasaurus! Just don’t let down greedy Eli Boone, or there'll be more than just dino bones buried here.
Introducing Snobed and Snow Gravelpit, my take on two older non-holiday maps! Be sure to like/ favorite/ and subscribe to the maps on the workshop, it helps a TON for getting the map seen, and would mean a lot to me! Hook ya boy up!
Snowy Gravelpit is a reimagined and refreshed version of Gravelpit, as a chilly winter alpine map.
Snobed is a de-aliened, de-shenaniganed, off-season wintery farm version of my map Probed, from the Invasion update. Probed has been buried in the alternative gamemode playlist for many years now, many of you have likely never even played it! This could be the chance to drag it back out and into play!
Your votes genuinely do help a ton, so please take the time to visit my workshop page and vote/ favorite/ subscribe and maybe you'll see them in this years Smissmas update!
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twitter.com/UEAKCrashTF2 - Spookeyridge Official Release TrailerUEAKCrash2022-10-05 | In game now, thanks for your support! We're super hyped this project who's original base is well over 10 years old is finally seeing some recognition in game. OG Stoneyridge was one of the first big projects I worked on, teamed up with HeyYou (of Moonshine fame) and Xzzy, who I learned a ton from and set me up for the future of mapping/ promotion that led me to the success I found in the future with TF2. Getting this in Scream Fortress 2022 is a really nice cap to that journey.
TF2 map stamps are a great way to show your support and appreciation, if you want to do that sort of thing!
Let me know what you think of my latest self-indulgent trailer with fat riffs
Song is Hell by King Gizzard and the Lizard Wizard
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Steam Group, I'm So Cool:
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twitter.com/UEAKCrashTF2 - Doublefrost Official Release TrailerUEAKCrash2021-12-03 | In game now, thanks for your support! This map had crazy fast turn around time from upload, I got an e-mail from valve 4 days after it was added to the workshop!
As per sort-of tradition, here's a self-indulgent trailer set to sweet metal, as a treat.
As always, map stamps are a great way to show mappers your appreciation!
Song is Antarcticans Thawed by Sleep.
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Steam Group, I'm So Cool:
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Thanks to Harry for his lending his exotic voice to the video, go vote for his workshop stuff, too: steamcommunity.com/id/hcolq/myworkshopfilesTF2 Main Theme (Metal Cover - Bog Wizard)UEAKCrash2020-09-07 | My band Bog Wizard's take on the iconic Team Fortress 2 theme song, doomed and sludge metaled up. \m/
Bog Wizard Merch: http://bogwizard.bigcartel.comThe Final(?) Crash ReportUEAKCrash2020-04-19 | Potentially the last Crash report? Thanks for all your support over the years, be sure to follow me on Twitter if you want to keep up: twitter.com/UEAKCrash
Tweeterbase: twitter.com/UEAKCrashMapper Interview - FreyjaUEAKCrash2017-11-27 | Freyja is the creator of maps such as Suijin, Mossrock, Sulfur, Inari, Escarpment, Teien, Sequioa, and others, as well as a major contributor to the Japan content pack.
Tweeterbase: twitter.com/UEAKCrashTF2 Mapping Quicktip - Bulk Map Changes (Entity Report/ Replace Tool)UEAKCrash2017-10-31 | You can make some surprisingly quick changes to a lot of your map at once using this two lesser used, but extremely powerful tools.
Tweeterbase: twitter.com/UEAKCrashTrenchfoot - Dev log 4UEAKCrash2017-08-22 | After a long break from working on it in favor of Overgrown, I'm back at it on Trenchfoot! Did some smaller gameplay adjustments all over the map that I show off, and did a ton of testing. But now it's time to redo a bunch of stuff because I wanted to play with a new theme! Whoops.
Tweeterbase: twitter.com/UEAKCrashMap Feedback - Final Control Point Detailing Mini Contest 2017UEAKCrash2017-08-16 | Hope this was an interesting video for everyone, not just the mappers who created the projects! If this is something you guys like, maybe I could do more map feedback videos in the future? Let me know in the comments.
Tweeterbase: twitter.com/UEAKCrashFrontline - Directors CutUEAKCrash2017-07-19 | I didn't make this, it was made during the creation of the Frontline project when we were losing our minds and we were all very amused with it. Uploaded for shits and giggles.
Video was WIP at the time, which is why it differs from the final version. Be sure to check out the actual proper version of it: youtube.com/watch?v=aEe70XveO4A
Tweeterbase: twitter.com/UEAKCrashHow to Make TF2 Maps - Health and Ammo - Chapter 3 Episode 5UEAKCrash2017-03-22 | Chapter 3 Episode 5 of How to Make TF2 Maps!
This chapter will cover gameplay theory and concepts for your first Team Fortress 2 map. We'll talk about some of the elements that create a good, fun map, as well as some things to avoid with your first project. By the end of this chapter you should have your first fully working and playable custom TF2 map and the means to get players on it.
This episode we talk about health and ammo placement on your map, with some general concepts of what to keep in mind while doing so, and how they can have dramatic effects on how your map plays.
Tweeterbase: twitter.com/UEAKCrashTrenchfoot - Dev Log 3UEAKCrash2017-02-28 | Progress! I deviated quite a bit from my original ideas, but I had a great round of testing (with your help!) on the new mid I created! Pretty exciting stuff happening with it, looking forward to refining it and testing further.
Tweeterbase: twitter.com/UEAKCrashTrenchfoot - Dev Log 2UEAKCrash2017-02-21 | I fizzled on Trenchfoot a bit, but hopefully this will get me going again.
Tweeterbase: twitter.com/UEAKCrashIsland 359 - Vive VR Gameplay (CONTEST!)UEAKCrash2017-01-26 | Island 359 is a VR HTC Vive exclusive game where you hunt dinosaurs and collect loot. In this video I play some Mercenary mode and then the Big Hunt mode where you hunt dinosaurs with a god damn bow. It's actually really intense.
Check out Island 359 here: http://i.try.games/SHAY
Overall Island 359 is pretty fun, but does suffer quite a few 'early access' quirks and bugs. Definitely had some fun in there, and with some polishing, I can see this being a really great game. I plan on playing more of it in the future.
To be entered to a win a copy of Island 359, comment your steam profile below! I'll draw in a couple weeks! Let me know if you want to see any other Vive VR games in future videos, always looking for suggestions!
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Tweeterbase: twitter.com/UEAKCrashVR Drinking Games w/ VEKroogur (Vive - Sportsbar VR)UEAKCrash2017-01-03 | Going to a VR bar to play VR drinking games with my buddy from many states away, and get IRL drunk. The future is awesome!
Playing Sportsbar VR (formerly Pool Nation VR) on the HTC VIve, and drinking all the drinks.
Tweeterbase: twitter.com/UEAKCrashSmashbox Arena w/ devs! - GIVEAWAY - (Vive VR Gameplay)UEAKCrash2016-12-12 | Smashbox Arena is a brand new, very exciting multiplayer VR game. Think badass VR dodgeball with powerups. It is really quick to pick up (you can see my very first two matches in this video) and has a lot of depth to it. I expect to come back to this one a lot!
I'll draw for the contest in about a week or so! Good luck!
Thanks to BigBox VR for providing me with copies of Smashbox Arena to try out and participate in their event, and to give away in the contest!
Tweeterbase: twitter.com/UEAKCrashHUGE News (Channel/ Life Update)UEAKCrash2016-11-11 | Insanely huge news about what I've been up to, what's going on in my life lately, what is to come, and what is next for this channel. Just watch, I know it's long (that's what she said), but everything in it is super important. Especially the end.
Tweeterbase: twitter.com/UEAKCrashBudget Cuts Demo (Vive VR Playthrough)UEAKCrash2016-10-21 | Budget Cuts is a stealth based VR game for the HTC Vive created by Neat Corp. This is just the demo, but it's already an amazing experience!