Disclaimer: This was just a funny side project when we noticed you can attack Ura from 1500 range and Ura not using any abilities. This is clearly not intended behaviour though and it has been reported already.
Two bugs are at play here: 1) When Ura uses Propel and self-interrupts at 70%, Ura can bug out and not cast Return. 2) Ura has a 1500 aggro range, but since some skills can hit just a tad bit further, you can hit Ura while Ura isn't doing anything.
Ura CM, but Ura lost her glassesAirisu2025-06-22 | Log: https://dps.report/lHlf-20250621-203659_ura
Disclaimer: This was just a funny side project when we noticed you can attack Ura from 1500 range and Ura not using any abilities. This is clearly not intended behaviour though and it has been reported already.
Two bugs are at play here: 1) When Ura uses Propel and self-interrupts at 70%, Ura can bug out and not cast Return. 2) Ura has a 1500 aggro range, but since some skills can hit just a tad bit further, you can hit Ura while Ura isn't doing anything.
Song: Junior jack - StupidiscoGreer CM | [VL] Bunrior prog | DPS Scrapper PoVAirisu2025-03-17 | How not to play scrapper (Please dont use blast gyro) https://dps.report/fcih-20250316-221858_greer
Music: Erik McClure - Endgame Erik McClure - Alutia Erik McClure - AbsolutiaUNIT | Boss Blitz 2023 | DPS Mesmer PoVAirisu2023-12-09 | DPS Memser PoV Submision for Boss Blitz 2023 by UNIT Team
About run: "Same strategy like the old 08:18 WR, except for a optimising DT and better orbs phase. The final push to sub 8 was possible because the run was relatively clean overall. There were still a bunch of mistakes and suboptimal play and obviously the disgusting big fail at Orb 4, which means the time can be pushed further down by quite a bit."-Minas
About run: "For this speedkill we ran without healers and only one portal. Power Alac Mechanists did the kiting for the most part and we optimised the movement pattern for more overall damage. Since we ran only one PortalVirtuoso, we needed another person for the far Greens. This was done by one of the quick Heralds, which got Superspeed and Sword5 for some mobility. The second quick Herald did the usual close Green, together with one of the Bladesworns. Bladesworn loses relatively little dps when taking Greens, since you can charge your Dragon Trigger in the meantime. For Soo-Won, we completely restructured how we deal with the mechanics. The first Red was done by one quick Herald and a Vindicator, putting it close to the Boss, but on the side that we don't use. This allowed us to have the same People in the same Greens for both Soo-Won phases and additionally also increased our dps, since overall less movement away from the boss was involved. The second big change is that we adapted the Portal to quickly get from Soo-Won to the Orb in the fourth Purification phase, which ideally also saves some seconds, but in this kill we still had to wait shortly, because of the Breath from Soo-Won. Overall there were still multiple mistakes in this run, but due to time constraints we did not have more time to grind. In a better run the time can be pushed much closer to the 8 minute mark and in perfect conditions maybe even just below 8 minutes. " - Minas
Big thanks to Teh Azian for participating in a large amount tries.
About my role: I took Infinite Forge trait instead of bloodsong for extra pushing power on orbs and free access to blades at any given time For safety measure i open with f3 for boonstrip even though we had a mine.
Trivia: 176 Wipes, 2 kills, over 4 Sessions (the other kill was a 8m25s time on the same evening as this kill).
Music: New Baccara - Need Your Passion (12" Version)
Timestamps 00:00 Start and Purification 1 00:33 Jormag 01:20 Primordius 02:21 Kralkatorrik 03:11 Purification 2 03:42 Mordremoth 04:36 Zhaitan 05:37 Void Saltspray Dragon + Purification 3 06:07 Soo-Won 1 07:03 Purification 4 07:30 Soo-Won 2Cuckdicator PoV HT CM (Or how guide povs are made)Airisu2023-03-03 | behind the scene PoV or how guide pov's are made I was there to make things harder