Super Smash Bros Ultimate || Nabbit Glitch [Patched]Luseu2024-10-16 | Super Smash Bros Ultimate || Nabbit Glitch [Patched]Kingdom Hearts III | MOD | Project LUCERNA RevealLuseu2021-07-18 | Premiere Length = 4 MinutesAlundra 2 | Debug RoomsLuseu2021-06-25 | I know it's not Kingdom Hearts related, but I still like to go through random games here and there, especially obscure ones.Kingdom Hearts III -Tres Mod Menu-Luseu2021-04-12 | At long last!
Credit to 13thVessel for testing, feedback & providing the file to open up the menu with R2.
Mod Link: nexusmods.com/kingdomhearts3/mods/138Kingdom Hearts III -MOD- Woody Burns Young Xehanort... a lot.Luseu2021-03-14 | In an alternative timeline where Young Xehanort stops Woody from saving buzz and almost takes him down.
... Luckily though, Andy was in a DBZ phase, and Woody had to sit there and watch all of it with him.
-Twitter-
mobile.twitter.com/Luseu4Kingdom Hearts III -MOD- Twitter & Random Clip CompilationLuseu2021-03-02 | Recently, I've been uploading clips and screenshots to Twitter. As a result, here's a compilation of both clips I've uploaded there, and never uploaded until now!
-Twitter- twitter.com/Luseu4Kingdom Hearts III ||MOD|| Xion Reclaims Control [14th Struggle]Luseu2021-02-13 | One of the big projects I've been working on!
Twitter: twitter.com/Luseu4Kingdom Hearts III || MOD || My Friends Are My PowerLuseu2021-01-30 | Another small thing. I made a tweet with Goofy as a weapon a few days ago. This is what it was leading up tooKINGDOM HEARTS III || MOD || Aqua straight up just murders a few people.Luseu2021-01-18 | I am working on bigger things, but I still like doing smaller, random videos here and there ;)Kingdom Hearts III ||MOD|| Ven Vs VanitasLuseu2021-01-06 | It took a lot of work, but finally, NPC characters/enemies can be made playable!
Special thanks to 13th Vessell, who gave me feedback as well as the higher-quality Ven face.
Ventus Vs Vanita, (which also includes a tiny bit of custom animation)
Youtube: (You're already there ._.)Kingdom Hearts III || MOD || Secret Boss vs a BoatLuseu2020-12-29 | BoatKingdom Hearts Ⅲ || MOD || Uh ohLuseu2020-12-23 | ʳᵉᵐᶦⁿᵈKingdom Hearts III || MOD || Swapping Character Models During RuntimeLuseu2020-12-18 | Just putting this out here now... Applying Roxas's model over Sora is extremely unstable. I spent around an hour just trying to get it to apply without crashing for this video where before, it would load a majority of the time. I also had to make changes directly to Roxas's uasset file just to get him to use Sora's animations.Kingdom Hearts II 2.5 ReMix || DEBUG || ShenanigansLuseu2020-11-19 | Yep, a debug build has been found after all these years!
Obscure Gamers page: obscuregamers.com/threads/kingdom-hearts-hd-2-5-remix-kh2fm-bbsfm-premium-showcase-builds.2960Kingdom Hearts Ⅲ || MOD || Fight RelocationLuseu2020-10-30 | Loading multiple bits of logic from one map to another.KINGDOM HEARTS Ⅲ || MOD || Swapping Model & Animation in-gameLuseu2020-10-17 | The results of using blueprints to swap Sora's model & animation instance with Donald's. This isn't really playable, as you can't jump or attack without either softlocking, or having your animations stopping.Kingdom Hearts Ⅲ ||MOD|| Swapping Characters AnywhereLuseu2020-10-04 | I managed to get Simba to load that custom HUD I made a while back, so I made it so that you can swap characters with it.Kingdom Hearts III || MOD || Cutscenes Within Cutscenes Await YouLuseu2020-09-22 | More Console Command stuffKINGDOM HEARTS Ⅲ ||MOD|| Custom Widget & Executing Console CommandsLuseu2020-09-14 | There's some unused placeholder HUD assets in KH3 for the dance minigame, and one for the Bistro. Unlike a majority of the HUD used in KH3 (which use scaleform), these use UE4's default widget system. Thanks to this, I can replace one of these widgets with my own.
The Summon command seems to be limiting, as I can't seem to load every pawn (it seems to be ones that are loaded into the scene already. Aqua could be a leftover from a previous reference I did in the map).Kingdom Hearts Ⅲ ||MOD|| Water VolumeLuseu2020-09-06 | Turns out using the default UE4 Water Volume works like KH3's water.Kingdom Hearts Ⅲ || MOD || Visible Scene ComponentsLuseu2020-08-29 | Making certain scene components used by actors visible.Kingdom Hearts Ⅲ || MOD || Multiplayer (but very broken)Luseu2020-08-22 | It seems like the built-in multiplayer for UE4 is still in there. I can hardly do anything as player 2, but player 1 can still do seemingly everything.Kingdom Hearts Ⅲ || MOD || Script: Character SwappingLuseu2020-08-22 | If it ever becomes possible to do this via inputs, this would be amazingKingdom Hearts Ⅲ || MOD || Custom Scripts/TriggersLuseu2020-08-20 | Although much more limiting than Kingdom Hearts 0.2, custom scripts are possible with custom maps in KH3, though you need to use triggers instead of direct inputs to get stuff to work... for now.
Thankfully, 13th Vessel gave me a good tip for getting it to read Sora's character.Kingdom Hearts Ⅲ || Mod || Custom Map ImportLuseu2020-08-19 | Seems to be more limiting than 0.2 right now, but it's a start!Kingdom Hearts Ⅲ || MOD || Editing Item Stats/EffectsLuseu2020-08-15 | The almost ultimate meal!Kingdom Hearts III, but its incredibly cursedLuseu2020-08-09 | Yeah, I'm seeing this in my nightmares.Kingdom Hearts III || MOD || Confusion...Luseu2020-08-06 | Something is very wrong hereNice Moves!Luseu2020-08-05 | ...Kingdom Hearts III || MOD || Importing BGM from other SQEX gamesLuseu2020-08-02 | A lot of Square Enix's modern games (the earliest I know of being FFXV) use the same, or very similar files for their audio. Because of this, I was able to import songs from FFXV and Secret of Mana Remake into KH3 (I tried with FF7R, and FFXV's radio songs, but they refused to play)Kingdom Hearts III || MOD || Soaring Sora Doing... SomethingLuseu2020-07-28 | Does this count as quality content?Kingdom Hearts III || MOD || Soras Personal HellLuseu2020-07-25 | I apologize in advance for this sin against humanity. This is what happens when I can't get more interesting things to happen due to game crashes, or other things.
IngredientsKingdom Hearts III || MOD || Light Vs Darkness, but its extremely brokenLuseu2020-07-24 | Limiting health, sometimes not moving, so many things went wrong here...Kingdom Hearts III || MOD || Sora, Aqua, Aqua, Aqua, & Aqua VS Aqua, Aqua, Aqua, Aqua, Aqua, Aqua,Luseu2020-07-23 | Now featuring Sora from the Kingdom Hearts series👀👁️👁️👁️Luseu2020-07-22 | ...Kingdom Hearts III || MOD || Replacing Enemies with NPCsLuseu2020-07-22 | First mod with KH3! Still need to figure out how to do stuff though...Kingdom Hearts 0.2 || MOD || Debug CameraLuseu2020-07-15 | Welp, I didn't expect this to workKingdom Hearts 0.2 || MOD || Custom ScriptLuseu2020-07-14 | Edited the level blueprint of the custom level to press right on the D-Pad to spawn a Phantom Aqua at the player's coordinates.
This should also work with the keyboard too, by simply plugging it into the PS4.Kingdom Hearts 0.2 || MOD || Placing Actors in Custom levelsLuseu2020-07-14 | I've gotten some pawns to load up by placing dummy actors into the levels, and having the game automatically load what I want.
Here, it loaded two Mickeys (They're in T-Pose for the same reason as Aqua's broken textures, which is some weird side-effect I personally get when rebuilding the pak) and two Phantom Aquas... which spawn out of bounds, so I can't really reach them.Kingdom Hearts 0.2 || MOD || Custom Map ImportLuseu2020-07-13 | Created a quick map in UE4 using default engine assets and this was the result of importing it. I have plans as to how I can also add pawns and objects into the map too.Kingdom Hearts 0.2 || MOD || Custom AnimationsLuseu2020-07-13 | ...the movement animations may or may not have been inspired by games like Hylics and that one Japanese PS1 game I don't remember the name of.Kingdom Hearts 0.2 || MOD || Custom Static Mesh ImportLuseu2020-07-12 | Managed to import a custom static mesh into KH 0.2 Not sure if this will work for the textures & skeletal meshes though...Kingdom Hearts 0.2 || Mod || Loading Multiple Map ChunksLuseu2020-05-21 | Managed to edit the pak file to load multiple map chunks in dw_02.
Doing this also breaks the "auto-OOB-move-the-player-back-in-bounds-atron" mechanic, allowing me to move further out of bounds than usual. Doing so actually reveals the default Unreal Engine 4 atmospheric fog sky!Kingdom Hearts 0.2 || Mod || Aqua Vs Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & AquaLuseu2020-05-14 | & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & Aqua & AquaFinal Fantasy VII Remake || Save Mod || Arriving in Style!Luseu2020-05-12 | Loading chapter 1 data inside chapter 9.Final Fantasy VII Remake || Save Mod|| Guess thats that then...Luseu2020-04-29 | Tifa questions her new realityFinal Fantasy VII || Save Mod || Placeholder Track 1Luseu2020-04-23 | During development, Final Fantasy 7 Remake was using a soundtrack lifted from the original game. When testing out the music IDs, I came across this.
The song is "Steal the Tiny Bronco!"Final Fantasy VII Remake || Save Mod || Wrong MusicLuseu2020-04-20 | Hojo out here playing the wrong music. (Still need to find the exact area, but it seems like it's possible to make a music mod)Final Fantasy VII Remake || Save Mod || Whoops Pt.2 (Exploration)Luseu2020-04-19 | After the first video, I decided to explore a bit. It was... strange.Final Fantasy VII Remake || Save Mod || WhoopsLuseu2020-04-19 | Tried taking the dress out of Chapter 9. Didn't go quite as planned.Final Fantasy VII Remake || Save Mod || Playing as Red XIIILuseu2020-04-16 | Very limited right now [EDIT BELOW]
EDIT:
For a while now (but I forgot to make a video on it), I was able to put Red into the party almost properly (he's clearly unfinished). This is all possible with Xeeynamo's Save Editor, and Bio-Roxas has made a video showcasing him in more detail.