God of War Ragnaröks Combat Lets You Play With Your Food | Exclusive GameplayGame Informer2024-10-14 | God of War Ragnaröks Combat Lets You Play With Your Food | Exclusive GameplayPaper Mario: The Thousand-Year Door Review | Game InformerGame Informer2024-05-23 | For all the annoyances of repeating areas and slow (but engaging) combat, Paper Mario: The Thousand-Year Door is now a series highlight. Thanks for watching our Paper Mario video review!
#papermario #reviewSenuas Saga: Hellblade II | New Gameplay TodayGame Informer2024-05-21 | Senua's Saga: Hellblade II has been hotly anticipated since Microsoft revealed it as the first Xbox Series X/S game over four years ago. Now it's here, and you can watch us play it in this episode of New Gameplay Today! Join editors Marcus Stewart and Wesley LeBlanc as they watch a few early sections of the game while discussing how it improves upon its 2017 predecessor.
// BUY THE GAME gamestop.com/video-games/xbox-series-x%7Cs/products/senua%E2%80%99s-saga-hellblade-ii--xbox-series-x-s/20006463.htmlUndermine 2 | New Gameplay Today ExclusiveGame Informer2024-05-20 | The original Undermine released in 2020 and was an unexpected rogue hit that felt like it came out of nowhere. We had a chance to speak with developer Thorium about some of the changes for the sequel, and got to play a portion of the game, as well. Join Kyle Hilliard and Marcus Stewart for a look at new, exclusive gameplay, and a discussion about what makes the Undermine games so special.
#indiegame #undermine2System Shock Remake On Xbox Series X | New Gameplay TodayGame Informer2024-05-20 | System Shock, the 1994 first-person immersive sim shooter, was completely remade by developer Night Studios recently, and it is finally making its way to consoles. It's the game that laid the groundwork for experiences like Bioshock, Prey, and many more in the genre, and the remake is both faithful and impressively contemporary.
Join Game Informer's Kyle Hilliard, Wesley LeBlanc, and Marcus Stewart for a look at the game's opening moments on Xbox Series X and a discussion about the state of the genre that System Shock arguably invented.
#systemshock #systemshockremake #xboxGhost Of Tsushima On Steam Deck | New Gameplay TodayGame Informer2024-05-16 | Ghost of Tsushima, specifically the Director's Cut, is out on PC today. It's a fantastic game that should be welcomed with open arms as it makes its way to a new platform, but we were specifically curious about how it performs on Steam Deck. The game is not Steam Deck verified primarily because certain features are not supported on Valve's handheld, or other comparable mobile PC game platforms. However, the offline content (the single-player campaign and the expansion) have been specifically adjusted to play well on Steam Deck. And spending a little time with the game shows that the single-player campagin does, in fact, play well on Steam Deck. It's not without its shortcomings – a high-end PC or a PlayStation 5 are still the best ways to play the game – but Steam Deck appears to be a great way to play the game if that's your only option or you want a portable version.
You can check out some gameplay with commentary from Kyle Hilliard and Wesley LeBlanc above.
// FOLLOW US ON SOCIAL Twitter | twitter.com/GameInformer Instagram | instagram.com/GameInformerMagazine Facebook | facebook.com/officialgameinformerSupergiant Games Office Tour (2024) | Game InformerGame Informer2024-05-14 | Studio director Amir Rao gave us an office tour while visiting Supergiant Games for our Hades II cover story trip. Enjoy this behind-the-scenes look at the studio that previously brought you Bastion, Transistor, Pyre, and Hades!
#supergiantgames #hades2 #officetourDread Delusion, A Morrowind-Like RPG Out Now | New Gameplay TodayGame Informer2024-05-14 | In this episode of New Gameplay Today, we dive into Dread Delusion, an RPG adventure inspired by Elder Scrolls III: Morrowind. Enjoy!
#dreaddelusion #pcgaming #morrowindUnfolding The Wonders Of Paper Trail | New Gameplay TodayGame Informer2024-05-14 | Paper Trail is a neat upcoming indie game, especially if you're into papercraft. The adventure stars Paige (get it?), a young girl with the power to fold reality like it's made out of paper. She uses this ability to run away from home in pursuit of her dreams, with players solving origami-focused pathfinding puzzles to get her from one scene locale to the next. Join editors Marcus Stewart, Kyle Hilliard, and Wesley LeBlanc as they take a look at the opening chapter of this pleasant and mind-bending journey launching on May 21.
#indiegame #papertrailSupergiant Answers 78 Rapid-Fire Questions About Hades IIGame Informer2024-05-08 | As part of this month's exclusive coverage of Hades II, associate editor Marcus Stewart sat down with two Supergiant Games founders to bombard them with 78 rapid-fire questions. How many endings does the game have? Could Melinoë beat Kratos in a fight? What's the difference between Chronos, Cronus, and Cronuts? Creative director Greg Kasavin and studio director Amir Rao answer all that and more.
#hades2 #hadesii #supergiantgamesSurviving the Retro-Inspired Horror of Crow Country | New Gameplay TodayGame Informer2024-05-08 | In this episode of New Gameplay Today, editors Marcus Stewart and Kyle Hilliard explore Crow Country. This retro-inspired horror title by Snipperclips developer SFB Games takes inspiration from the early entries of Resident Evil and Silent Hill, delivering an original trek that's enjoyable in its comforting familiarity.
#crowcountry #survivalhorror #gameplayExclusive Interview: Inside Star Wars Outlaws Reputation SystemGame Informer2024-05-07 | To wrap up our exclusive Star Wars Outlaws cover story, we're publishing an 18-minute video interview with Massive Entertainment's Alice Rendell, senior narrative systems designer on Outlaws, and Lead Systems Designer Matthieu Delisle, wherein we learn about the sorts of encounters players can expect to experience while interacting with the game's Reputation and Wanted Systems.
#starwarsoutlaws #starwars #interviewHades II Is Game Informer Magazines Next Cover StoryGame Informer2024-05-06 | Hades II Is Game Informer Magazine's Next Cover Story, which we revealed in a recent live stream! You can watch the stream archive here to see us reveal the cover and tease some of the content we have for the issue that will arrive in mailboxes in the coming weeks.
#hadesII #hades2Beating Hades 2s Second Area And Boss Fight | New Gameplay TodayGame Informer2024-05-06 | Hades II, the much-anticipated sequel to Supergian's excellent roguelike, is on the cover of Game Informer magazine with incredible original art by Jen Zee. Join Alex Van Aken – who visited Supergiant for the cover story and has played Hades II extensively – and myself for a look at the game's second area and boss fight. Spoilers ahead if you want to experience the locations and enemies for yourself, but otherwise, enjoy this New Gameplay Today episode!
#hades2 #supergiantgames #gameplayEmbracing The Bizarre Temptation Of Indika | New Gameplay TodayGame Informer2024-05-02 | Indika is strange. The third-person adventure stars the titular character, a nun who hears voices from the devil himself. His demonic influence manifests into world-distorting gameplay sequences as Indika explores the wilds of early 20th-century Russia. Tack on bizarre pixel art flourishes and other overt video game elements, and we can't tell if Indika is taking itself seriously or not. But we do know that we want to keep playing it.
Join editors Marcus Stewart and Kyle Hilliard as they explore an early section of this attention-grabbing adventure.
// FOLLOW US ON SOCIAL Twitter | twitter.com/GameInformer Instagram | instagram.com/GameInformerMagazine Facebook | facebook.com/officialgameinformerSuper Monkey Ball Banana Rumble | New Gameplay TodayGame Informer2024-04-26 | Super Monkey Ball Banana Rumble is the first brand new Monkey Ball game in years. Brian Shea recently got hands-on with the game, and you can watch his experience, and hear him talk about it, right here. You will see a few adventure mode levels, but we also show off a handful of the new multiplayer modes. You can also read Brian's written Super Monkey Ball Banana Rumble impressions by following the link.
Super Monkey Ball Banana Rumble released exclusively for Switch on June 25.
// PURCHASE THE GAME gamestop.com/video-games/nintendo-switch/products/super-monkey-ball-banana-rumble---launch-edition---nintendo-switch/405255.htmlExclusive Interview: The Making Of Star Wars OutlawsGame Informer2024-04-12 | Learn about the making of the first open-world Star Wars game. As part of this month’s exclusive cover story, Game Informer’s Brian Shea sat down with Star Wars Outlaws creative director Julian Gerighty to discuss protagonist Kay’s backstory, how Massive Entertainment created her sidekick creature Nix, the game’s intriguing Reputation System, and what it’s like crafting a Star Wars game in collaboration with Lucasfilm Games.
Are you seeking more exclusive details about Star Wars Outlaws before its August 30 release date? Be sure to read our 12-page cover story, which you can read by purchasing an annual Game Informer magazine subscription right here: subscription.gameinformer.com
#starwars #starwarsoutlaws #interviewThe Rogue: Prince Of Persia | New Gameplay TodayGame Informer2024-04-10 | We went nearly 15 years without a wholly new Prince of Persia game after the release of The Forgotten Sands in 2010, but now, in 2024, we will play two brand new Prince of Persia games within six months of one another. The excellent Prince of Persia: The Lost Crown released in January, and today we learn about The Rogue: Prince of Persia, which will be entering early access in May.
The game comes from developer Evil Empire, the co-developer of Dead Cells, and the lineage shows. The game is a 2D platformer roguelike that has a lot in common with Dead Cells, but after spending some hands-on time with the game, it also has its own identity. Join Marcus Stewart and me as I share details about my hands-on experience with the next Prince of Persia.
// FOLLOW US ON SOCIAL Twitter | twitter.com/GameInformer Instagram | instagram.com/GameInformerMagazine Facebook | facebook.com/officialgameinformerSuicide Squad: Kill The Justice League | SpoiledGame Informer2024-04-09 | It’s been a couple of months since Suicide Squad: Kill the Justice League, and we’re ready to fully unpack its story and spoil the whole thing. Join editors Kyle Hilliard and Marcus Stewart as they spend over an hour discussing Suicide Squad’s narrative highs and lows, including how the game addresses Batman: Arkham Knight’s true ending, developer Rocksteady’s portrayal of its villainous cast, and why we were ultimately bummed out about the ending.
// FOLLOW US ON SOCIAL Twitter | twitter.com/GameInformer Instagram | instagram.com/GameInformerMagazine Facebook | facebook.com/officialgameinformerSonic the Hedgehog Lead Reflects on SEGAs Road to the DreamcastGame Informer2024-04-08 | Last summer, we sat down with Sonic Team Creative Officer Takashi Iizuka to discuss his multi-decade career at Sega. We learn about his childhood fascination with becoming a manga artist, the transition from college life to working at Sega, and his early career developing games like Devi and Pii, Golden Axe 3, and Sonic the Hedgehog 3. Iizuka remembers the excitement and challenge during the transition from the Sega Genesis (known as the Sega Mega Drive in Japan) to the Sega Saturn, which allowed the team progress from 2D pixel art to 3D polygonal modeling.
Notably, the Sonic the Hedgehog lead reflects on the early Dreamcast days, moving to the United States to better implement western culture into Sonic Adventure 2, and finally, describes his emotions after hearing Sega was exiting the hardware business and ending production of the Dreamcast.
#sonicthehedgehog #dreamcast #segaMechWarrior 5: Clans | New Gameplay TodayGame Informer2024-04-02 | MechWarrior is a video game series that has been going strong since 1989, and was even a tabletop wargame before that. Clans, however, is the first time in a long time the video games have leaned into the universe's fiction in a big way. The single-player (or cooperative) campaign features a full narrative complete with cutscenes and characters, which is quote different from the recent entries which have primarily been focused on competitive online action.
Join Game Informer's Kyle Hilliard and Charles Harte as they take a look at gameplay for Clans, which is coming this year to consoles and PC.
#mechwarriorHarold Halibut: A Handmade Adventure Game | New Gameplay TodayGame Informer2024-04-01 | Harold Halibut has been in development for more than a decade. It has a fascinating and unique style set in a well-realized future where a portion of humanity has relocated to an underwater planet. It's a bit like Interstellar, but if things had gone how they were supposed to. Ahead of the game's release on April 16 (on Game Pass as well as other platforms), Charles Harte and I decided to take a look at an early portion of the game, discuss the developers' intentions for the narrative and gameplay, and detail how the game was made.
#gameinformer #videogamesOpen Roads | New Gameplay TodayGame Informer2024-03-28 | We're taking a road trip! Open Roads comes from an internal team, dubbed The Open Roads Team, within Fullbright (Gone Home, Tacoma) and tells a tale of a teenage girl and her mother embarking on an emotional road trip to solve a tantalizing family mystery. The narrative adventure sports a unique mixed art direction and the studio's trademark exploration-focused design. Join Marcus Stewart and Kyle Hilliard as they show off a slice of this long-awaited journey.
// FOLLOW US ON SOCIAL Twitter | twitter.com/GameInformer Instagram | instagram.com/GameInformerMagazine Facebook | facebook.com/officialgameinformerBlasting Through A Boss Fight In Sand Land | New Gameplay TodayGame Informer2024-03-27 | Sand Land comes from the mind of Dragon Ball creator Akira Toriyama, and despite the manga existing for over 20 years, it's never received a video game until now. Its eponymous video game debut is an open-world action RPG featuring an original story, and after fans got to try a recent public demo, we traveled to Bandai Namco to play never-before-seen sections of the game. Join Marcus Stewart and Kyle Hilliard as they show off footage of a new dungeon and boss fight, along with peeks at Forest Land and the game's deep vehicle customization.
// BUY THE GAME gamestop.com/video-games/products/sand-land---playstation-5/395636.htmlStellar Blade | New Gameplay TodayGame Informer2024-03-27 | Ahead of Stellar Blade's launch on PlayStation 5 on April 26, a demo for the game will be made available that let's players play through approximately the game's opening hour. And ahead of the demo's release on Friday, March 29, we got a chance to go hands-on with it early. Join Kyle Hilliard and Marcus Stewart for a look at the game's combat, boss fights, traversal, visuals, and more.
//BUY THE GAME gamestop.com/video-games/playstation-5/products/stellar-blade/20006551.htmlEnder Magnolia: Bloom in the Mist | New Gameplay TodayGame Informer2024-03-26 | Ender Magnolia: Bloom in this Mist is the sequel to the 2021 dark fantasy Metroidvania Ender Lilies: Quietus of the Knight. Now playable in Steam Early Access, the game stars a young girl with the power to cleanse corrupted homunculi, who grants them the power to save the world. Join editors Marcus Stewart and Kyle Hilliard as they see how this work-in-progress is shaping up thus far.
// BUY A PHYSICAL GAME INFORMER MAGAZINE subscription.gameinformer.comPrincess Peach: Showtime Review | Game InformerGame Informer2024-03-21 | Princess Peach: Showtime could be a decent first game for young Peach fans, but longtime Nintendo players looking for the Princess’ equivalent of a quality Kirby platformer will likely be underwhelmed. Thanks for watching our video review!
// BUY A PHYSICAL GAME INFORMER MAGAZINE gamestop.com/gameinformerHyper Light Breaker | New Gameplay TodayGame Informer2024-03-20 | Hyper Light Breaker is not a sequel to Hyper Light Drifter in the traditional sense, but it does take place in the same world, which is all we needed to hear to be excited. While this isn't gameplay footage of us playing the game, Kyle Hilliard did get a chance to play the game recently, so Marcus Stewart and he decided to get together and chat about his time playing the game.
Hyper Light Breaker is entering early access on PC some time this year.
// BUY A PHYSICAL GAME INFORMER MAGAZINE gamestop.com/gameinformerBalatro Review – A Poker Roguelike We Cant Put DownGame Informer2024-03-05 | Balatro is an engrossing and entertaining deckbuilding roguelike and one of the best games of the year. Thanks for watching our video review!
#balatro #reviewWho Is Moomin And Why Does His Friend Snufkin Have A Video Game? | New Gameplay TodayGame Informer2024-03-05 | Moomin, the popular Finish comic character from the 1940s, is getting a video game in 2024 – and we're ready for it. You could be forgiven for not being familiar with the character. Though he has made appearances in North America, he's never reached the popularity of his comic contemporaries like The Peanuts Gang or Mickey Mouse. I only became aware of the character after visiting developer Remedy in Finland in 2015 for our Quantum Break cover story. Members of Remedy's team educated me on the character and I brought back Moomin merchandise as souvenirs for my family.
I had not thought much about the character since then, but recently, Moomin and his friends have been slowly invading my life prompting me to wonder if Moomin is on the verge of a United States popularity breakthrough. Developer Hyper Games and publisher Raw Fury must have thought the same thing, because it is releasing a Moomin video game on March 7.
Check out the video below to learn more about Moomin and see the cozy game in action.
#moominsNo Rest For The Wicked | New Gameplay TodayGame Informer2024-03-01 | In today's episode of New Gameplay Today, hosts Wesley LeBlanc and Marcus Stewart check out the opening hour of No Rest For The Wicked, the new action-RPG from Ori series developer, Moon Studios. Enjoy!
// BUY A PHYSICAL GAME INFORMER MAGAZINE gamestop.com/gameinformer #norestforthewicked #moonstudios #actionrpgFinal Fantasy VII Rebirth: Every Date You Can Unlock At The Gold SaucerGame Informer2024-03-01 | We spent 80-plus hours playing Final Fantasy VII Rebirth and maxed out our relationships with each party member. As a result, here's every date Cloud can go on at The Gold Saucer - in case you need a guide for which date to go on first.
#finalfantasy7rebirth #ff7rebirth #guideFinal Fantasy VII Rebirth Vs. Like A Dragon: Infinite Wealth | Segway ShowdownGame Informer2024-02-29 | Both Final Fantasy VII Rebirth and Like a Dragon: Infinite Wealth inexplicably feature Segway-inspired scooters. We don't know why this happened, or if developers at Square Enix and Ryu Ga Gotoku Studio were in communication, or if scooters happen to be really popular in Japan right now – we don't know. One question we can answer, however, is which one is better?
Join Game Informer's Kyle Hilliard and Marcus Stewart as they put the two Segway-inspired scooters to the test side-by-side across a series of competitions and stunts to see which two-wheeled balancing vehicle is the best.
#finalfantasy7rebirthThe Making of Apexs Turbo Battle Royale Mode | Dev InterviewGame Informer2024-02-16 | As part of this month's cover story, we chatted with the Apex Legends team about making Straight Shot, the new turbo battle royale mode in Season 20. We also chat about two upcoming limited-time modes: Lockdown and The Hunt.
#ApexLegends #InterviewTomb Raider I-III Remastered | New Gameplay TodayGame Informer2024-02-12 | The first Tomb Raider released in 1996, nearly 30 years ago, and on February 14, developer/publisher Aspyr is bring the original trilogy back, with some much-needed upgrades. Join Game Informer's Kyle Hilliard and Brian Shea as they check out the first few levels of the game, discuss what works about them, and where there are some shortcomings.
Tomb Raider I-III Remastered releases for PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, PC, and Swith on February 14.
//BUY THE GAME gamestop.com/video-games/products/tomb-raider-i-iii-remastered-starring-lara-croft/20009006.htmlHelskate From A Tony Hawks Underground Designer | New Gameplay TodayGame Informer2024-02-09 | Helskate is a rogue game where you are trying to escape Hell on a skateboard. The game is heavily inspired by the Tony Hawk series, which makes sense as its game director, Steve Swink, worked on Tony Hawk's Underground. Join Game Informer's Kyle Hilliard and its resident Tony Hawk expert, as they play a bit of the game, discuss its Tony Hawk overlap, and what sets it apart.
// BUY A PHYSICAL GAME INFORMER MAGAZINE gamestop.com/gameinformerChasing Chocobos And Exploring The Grasslands In Final Fantasy VII Rebirth | New Gameplay TodayGame Informer2024-02-07 | In today's New Gameplay Today, hosts Wesley LeBlanc and Brian Shea chase some chocobos, explore one of Final Fantasy VII Rebirth's open areas, find a summon sanctuary, and more. Enjoy!
// BUY A PHYSICAL GAME INFORMER MAGAZINE gamestop.com/gameinformer #finalfantasy7rebirth #finalfantasyvii #ps5gamingHow Respawn Designed Apex Legends New Upgrade System In Season 20Game Informer2024-02-05 | As part of our Apex Legends magazine cover story, we interviewed several key Apex Legends developers – Steven Ferreira, Evan Nikolich, Josh Mohan, and John Larson – about how Respawn Entertainment is shaking up its battle royale with a new Legend Upgrade System in the game's twentieth season. We learn how the team has gradually been auditing the core systems in Apex to trim the fat accumulated since the battle royale entered the scene five years ago and how exactly those gameplay changes affect the core player base.
#ApexLegends #Season20 #InterviewSteam Next Fest Demos You Should Check Out | New Gameplay TodayGame Informer2024-02-02 | In today's New Gameplay Today, hosts Wesley LeBlanc and Kyle Hilliard discuss three Steam Next Fest preview demos they checked out for Pepper Grinder, Kamaeru: A Frog Refuge, and Dystopika. These demos go live when Steam Next Fest starts on Monday, February 5.
// BUY A PHYSICAL GAME INFORMER MAGAZINE gamestop.com/gameinformer #steamnextfest #pcgaming #peppergrinder #kamaeruafrogrefuge #dystopikaOne-On-One With WWE 2K24 | New Gameplay TodayGame Informer2024-02-01 | WWE 2K24 celebrates 40 Years of Wrestlemania, and we got a chance to go hands-on with the annual grappler to see how it's stacking up. Join GI's resident wrestling enthusiast Marcus Stewart and Kyle Hilliard as they show off the new Ambulance Match type, a peek at a match in the Wrestlemania-focused Showcase mode, and provide an overview of what's new and improved in 2K24 overall.
// BUY A PHYSICAL GAME INFORMER MAGAZINE gamestop.com/gameinformerBrothers: A Tale Of Two Sons Remake | New Gameplay TodayGame Informer2024-02-01 | Thanks for watching this Brothers: A Tale of Two Sons remake gameplay! In 2013, an unassuming Xbox Live Arcade game was released called Brothers: A Tale of Two Sons. Early looks made it seem like a pleasant environmental puzzle game about a pair of brothers going on an adventure, but actually playing the game showcased an impressive and specific point of view from its creator, Josef Fares. The game was both heartwarming and heartbreaking, and to this day still features some of the best examples of gameplay as storytelling, and it's all done without any proper dialogue. After Brothers' release, Fares went on to found Hazelight, the studio behind A Way Out and It Takes Two.
Now, 10 years later, developer Avantgarden Games is preparing to release a remake of the game on February 28 on PlayStation 5, Xbox Series X/S, and PC. Join Game Informer's Marcus Stewart and Kyle Hilliard as they take a look at the new version and reminisce about the original.
// BUY A PHYSICAL GAME INFORMER MAGAZINE gamestop.com/gameinformerApex Legends – Exclusive Game Informer Coverage TrailerGame Informer2024-01-31 | Apex Legends continues to enamor players daily, which is why we jumped at the opportunity to visit Respawn's studio in Vancouver, Canada to dive deep into the game's history, and play Season 20 for ourselves. Here's a glimpse of the next Game Informer Magazine issue featuring Apex Legends.
// BUY A PHYSICAL GAME INFORMER MAGAZINE gamestop.com/gameinformerSolving Over 10,000 Puzzles In Islands of Insight | New Gameplay TodayGame Informer2024-01-25 | In this episode of New Gameplay Today, editors Marcus Stewart and Kyle Hilliard explore the opening section of an early in-development build of Islands of Insight. The open-world game tasks players with solving over 10,000 puzzles spread across multiple islands. It's also a shared world, with dozens of other players exploring that can assist you in this sublime puzzle adventure.
// BUY A PHYSICAL GAME INFORMER MAGAZINE gamestop.com/gameinformerFighting Sea Monsters And Season 1s Endgame Bosses In Skull And Bones | New Gameplay TodayGame Informer2024-01-25 | In today's installment of New Gameplay Today, hosts Wesley LeBlanc and Marcus Stewart discuss Wesley's final hands-on preview with Skull and Bones, Ubisoft's upcoming pirate multiplayer live-service game. // SUBSCRIBE TO OUR CHANNEL youtube.com/@gameinformer?sub_confirmation=1
// BUY A PHYSICAL GAME INFORMER MAGAZINE gamestop.com/gameinformer #skullandbones #ubisoft #pcgamingAnalyzing The Palworld Phenomenon | Game Informer Podcast SpotlightGame Informer2024-01-25 | In this clip from an upcoming episode of The Game Informer Show podcast, Wesley LeBlanc breaks down the Palworld phenomenon and controversy for Marcus Stewart, Kyle Hilliard, and you! Keep an eye out for the full episode premiering soon on our secondary YouTube Channel.
#palworld #podcastTekken 8 Review | Game InformerGame Informer2024-01-24 | Thanks for watching our Tekken 8 review. The bar for the fighting game genre has been uppercut to astronomical heights in recent years. Although Tekken 8’s fighting remains a treat thanks to some neat tweaks to its strong formula, the rest of the package, while respectable, falls short of some of its contemporaries.
#Tekken8 #Review129 Rapid-Fire Questions Answered About Final Fantasy VII RebirthGame Informer2024-01-19 | Game Informer asked Final Fantasy VII Rebirth's game director, Naoki Hamaguchi, 129 rapid-fire questions about the party's next adventure while visiting Creative Business Unit I during our recent cover story trip in Tokyo. During our chat, we inquired about the original Final Fantasy 7's rumored N64 version, Zack's importance in the remake, whether mainline entries will ever return to Nintendo consoles, and 126 other burning questions. Oh, and we also try to guess the next game's subtitle. My money is on "Reloaded."
#finalfantasy7rebirth #finalfantasy #rapidfirequestionsGame Informer Reacts To Xbox Developer_Direct Trailers | Stream ArchiveGame Informer2024-01-18 | Watch us react to Avowed, Hellblade 2, and Indiana Jones: The Great Circle during this Xbox Developer_Direct Twitch archive with special guests Diego Arguello and Jesse Vitelli.
#xbox #indianajones #avowedHow To Beat The Impossible Climb In Prince Of Persia: The Lost CrownGame Informer2024-01-18 | Prince of Persia: The Lost Crown is now available, and if you’re a fan of games like Metroid, Castlevania, or Hollow Knight, and you don’t have it on your radar, that’s probably a mistake. The game is a thrilling adventure, with plenty of excellent combat, puzzle, and traversal challenges. Once you get far enough in the game, you’ll likely encounter one of the most challenging of them all; The Impossible Climb is a late-game platforming/traversal sidequest that demands careful timing, patience, and the use of nearly all the powers you’ve earned up to that point in the story. If you want to prove your mastery of The Lost Crown, it’s the sequence you’ll want to tackle.
For a bit more guidance, the following tips may be helpful:
- The Impossible Climb sidequest is located entirely inside a single large chamber in the central-eastern part of the Upper City zone on the map. On the map, look for the fast travel point called “The Clockwork” and look directly left from there; that’s where you’ll find the room.
- You’ll require most of the major powers that can be acquired in the game just to reach the room, including the late-game acquisition of the Fabric of Time, which acts like a grapple. You’ll also extensively use jumps, Gravity Wings (the double jump), and Rush of the Simurgh (dash). Finally, while it’s not strictly required, we strongly recommend using Shadow of the Simurgh for an easier completion of the challenge.
- You’ll meet a character named The Hermit, who does surface some in-game lore that should be considered a spoiler, so we won’t discuss it here.
- From the Hermit’s location, you need to climb an extensive sequence of moving spiked platforms and retrieve three bells along the way. Dying resets your access to the bells, but if necessary, you can return to the ground with one or more bells during your attempt (though we think that makes it harder).
- As you’ll observe in the video, the traversal challenge demands a number of tricky ascents, combining jumps and dashes to stay on moving vertical surfaces.
- Before starting each attempt (it’s likely to take several), tap the button to deploy a Shadow on the ground right next to the Hermit to which you can teleport back after retrieving the bells – this saves you from having to descend – which is just as hard as the ascent.
- As you climb, one of the biggest challenges is timing when you complete your jumps from one platform to the next. In most cases, you need to wait until the vertical platform you’re jumping to is descending on its chain. If the platform you’re trying to reach is actively going up, it’s much harder to nail the landing and not be killed by spikes. Be patient!
- It doesn’t matter which order you collect the bells, or if you go left or right first, though we strongly recommend collecting the left and right bells first before moving up to collect the top center bell. The moment you collect the third bell, tap the button to return to your Shadow on the ground.
#princeofpersia #walkthroughHow Another Code: Recollection Revitalizes A Cult Favorite | New Gameplay TodayGame Informer2024-01-18 | Another Code: Recollection is perhaps the best kind of remake. It takes two well-liked yet obscure graphic puzzle adventures in 2005's Trace Memory for DS, and 2009's Another Code: R - Journey Into Lost Memories for Wii (which never launched in the U.S.) and gives them a graphical and mechanical overhaul to make them readily available to a new audience.
Join editors Marcus Stewart and Kyle Hilliard as they show off Recollection's improvements and additions compared to the originals and discuss why you may not want to sleep on these adventures this time around.