Simple Kit Customization Systemthe bitchcunt2011-12-23 | Used Bad_santa's simple python script. Turned out pretty nice, but it's not comfortable to have 18 different buttons :)dodek1000 Live Streamthe bitchcunt2018-05-31 | ...M3 E92 BURNOUT AND CRASH!!!the bitchcunt2016-10-09 | As expected of a BMW driver.Apex vs Camo Krooked - The Future of the Inner Space (feat. Jenna G & Futurebound) (Mashup)the bitchcunt2016-07-12 | A mashup made by me inspired by DJ Tolerance's "The Journey" Mix available on MrSuicideSheep's channel, which is by the way the absolute best mix of all time. Go check it out! http://www.youtube.com/watch?v=R8MWKsheHxkLogistics vs London Elektricity - Cosmonaut Out Of This World (Mashup)the bitchcunt2016-05-21 | A mashup made by me inspired by DJ Tolerance's "The Journey" Mix available on MrSuicideSheep's channel, which is by the way the absolute best mix of all time. Go check it out! http://www.youtube.com/watch?v=R8MWKsheHxkIbishu Covet with a few simple modsthe bitchcunt2016-03-26 | bolide?
slow piece of shit...i can smoke the fuck out of this in my 1994 covet hatch with a couple of simple mods:
- 10 point cage with Parachute - 3 piece discontinued JoJo frontend - spec-R full drag suspension - Fuel cell with -8 lines from tank to motor - 1 044 bosch pump - 1200 rc injectors - golden eagle sleeved block - cp 10:1 pistons - Eagle rods - arp headstuds - oem h22 headgasket - Balance shaft delete - competition clutch twin disc - Port and polished head - skunk2 valve springs and retainers - Str cam gears - crower stage 1 cams - aluminium radiator with slim fan - gsr transmission with itr lsd. - qsd h2k intake manifold adapter - k20 rbc manifold - qsd throttle body spacer - blox 70mm throttle body - 4bar omni map sensor - 6al msd with coil and cap. 3 step launch control - hks bov - Garret 102mm turbocharger. - Custom t4 front facing turbo manifold with 44mm flange - 44mm tial wastegate - Custom water to air intercooler set up - aem eugo wideband w/ gauge - tuned on chipped p28 - 13 inch volks drag rims - 2 15 inch volks rear rims - arp extended wheel studs - si cluster - 150 shots of nitrous
im making 310 horsepower to the FRONT WHEELS because thats the only place the power should ever be.4C&L vs. SS - Quintuple First Blood before the Hornthe bitchcunt2015-06-12 | Failed attempt at lvl1 Rosh by sQreen's Squad.Failed attempt at stacking multiple camps with 6.83 Powershot (attempt 1)the bitchcunt2014-12-17 | ...Failed attempt at stacking multiple camps with 6.83 Powershot (attempt 2)the bitchcunt2014-12-17 | Appearently neutrals do not react to damage that was taken from a source that was too far away.Blocking camps as 6.83 Windrangerthe bitchcunt2014-12-17 | Tried doing it from right under Dire T1 Bot tower but failed a few times and gave up. It's probably possible, but there might be some issues with vision when the Dire WR is actually on the enemy team. You have to fire a max range powershot at 58 seconds to block the camp.Double Wisp = insta full HPthe bitchcunt2014-11-16 | ...Administration Shock Him Black Mica (Shortened)the bitchcunt2014-09-20 | ...Tobi holethe bitchcunt2014-07-25 | Will be in a modpack released on r/dota2modding some time in the near futureCall of Dotathe bitchcunt2014-07-10 | Ancient Warfare 2Its a mod I guessthe bitchcunt2014-06-11 | DL Link: dl.dropboxusercontent.com/u/60668567/prace/dota2_dodeks_soundmod.rardrinkinthe bitchcunt2013-09-24 | it's an inside joke, don't botherArma 3 - PIP is awesome! - Helicopter camera live feed (for Deathraces)the bitchcunt2013-08-29 | You might wanna turn down your volume since mine explosions are quite loud at times. This is for the Deathraces originating from http://twitch.tv/lirik I've decided to spice up the races by giving players access to a heli-mounted camera that targets the race leader (heli chases the race leader too). Took me quite a while to get the heli not to cowardly fly away... Music - Colin McRae Rally 2 OST - Rally in GreeceArma 2 - Improved melee scriptthe bitchcunt2013-08-02 | Finally doesn't look like a bitchslap. I wanted to go for something like the Last of Us but the animations are a bit too slow. I still think this is an improvement over the last version :P I've also fixed the "confusion" when there is more than 1 man in the "hit radius". Haven't tested in multiplayer yet.DayZ - Melee scriptthe bitchcunt2013-08-01 | A very, very basic script that allows you to bitchslap people and eventually kill them. Since there is a lack of good melee animations in Arma 2 you have to deal with the grenade throwing animation since it's the best of the available ones. There seems to be a bug with detecting nearest men causing player's character to get confused when there is more than 1 guy in the 2 meters range. Sound synchronization is a bit off in the video for some reason.ArmA II - More Dynamic Echo Testingthe bitchcunt2013-07-23 | Download link: dl.dropboxusercontent.com/u/60668567/Arma_2_dynamic_echo_script.rar I'm not entirely sure the above scripts will work, but they should.
Sounds by tpM and @HARCP Changes: -Limited the amount of sounds -Added "Heavy" echo for heavy weapons (sniper rifles, MGs, 7.62 ARs)ArmA II - Dynamic Echo Script Testthe bitchcunt2013-07-20 | This script imitates gun firing sounds reflecting off of buildings and other objects alike. Altough it's made for Arma 2 should work with Arma 3 aswell - with a little classname changes. Here's how the script works: -Run the script upon firing -Check if the weapon is not Throw or Put - if not, continue executing -Check nearest objects of type House or Ruins in a 600 meters radius -If the distance between the two buildings if more than 50 select both objects, else select only one - repeat 5 times -Play echo sound at the position all of the selected objects
To-do: -Reflect sounds off of trees and rocks -Another way to play the sounds (at the moment I'm using say command which plays the sound immediately, without the distance delay) -Limit the amount of sounds playing at the same timeBF2 - Weapons firing properly from their barrelsthe bitchcunt2013-02-21 | Again, it IS possible. P4F mod on BFSP forums: http://www.battlefieldsingleplayer.com/forum/index.php?showtopic=17238 (custom version with P4F weapon values and sounds made by me)ArmA2 Woodpeckerthe bitchcunt2013-01-29 | player setUnitRecoilCoefficient 100DISE New Distdels Systemthe bitchcunt2013-01-27 | This works similarly to DES (Dynamic Echo System): Muzzleflash effects creates two objects that upon collision with anything make a sound. At the moment, the only bug I have is that the objects travel too fast and don't collide with some objects that are too close (can be easily fixed AFAIK). This is actually a basic version where all weapons use the same sound effect for distdel objects (will possibly be changed)ARMA 2 - Short firefight with FacetrackNoIRthe bitchcunt2012-12-25 | Overall Facetrack is a great addition, but it has some things that annoy me. As you can see in the video, it is very hard to aim because the screen is shaking all the time, even when I stop moving my head. Secondly, there is a long (about half a second) input delay. I guess that it's just a matter of time and settings to get used to this system :)BF2 AC130the bitchcunt2012-09-18 | AC130 made by DCon mod, UAV code by CHPower mod, combined by Dodek96_PL 5 seats (technically 6 including "pilot"). 105mm, 40mm, 2x25mm guns. Controlled from ground with a "PC". Still has bugs, I think that I'll make the controller immovable so there is no bumping. I don't know how to make the controller not disable spawnpoints, the plane will also fly higher a bit and will be properly rotated to have a better FOV against ground. Sorry for screwed up sound sync. Not sure, but it might be featured in SOW (NOT SURE)BF2 PKM Sound Testthe bitchcunt2012-09-08 | Source of sounds and info: http://www.youtube.com/watch?v=oNm3FtE1I0A ATM 2 sounds don't play properly: front and behind. This is done like ESS.Wind Affected Projectiles on PR Physicsthe bitchcunt2012-08-16 | ...Wind Affected Projectilesthe bitchcunt2012-08-16 | Impossible? Bitch, please!AK47 BF3-Like Reload Animationthe bitchcunt2012-07-19 | Tried to make an imitation of BF3 AK74M animation. Turned out pretty good but even nearly as good as EnemySniper's ones :)BF2 Aircraft Disabled Effectthe bitchcunt2012-07-18 | Gonna be a feature for DISE along with the heli tailspin and if Profkiller agrees, also for SOW. Triggers at 30% health, The health doesn't reduce gradually but it is very hard to control the jet as it begins to spin and slows down. This can be of course "healed" if you manage to fly the very vulnerable aircraft to the base.M249 reloadthe bitchcunt2012-06-15 | Pretty nice for the first attempt at animating an LMG :) Gotta fix the finger movement and it'll be great :)Animation Practise - Pallad Reload Basic Ideathe bitchcunt2012-05-27 | Just a basic idea for pallad reload animation. The model is going to be changed anyways.Beryl Minithe bitchcunt2012-05-11 | ...BF2 Berylthe bitchcunt2012-05-02 | Beryl model meshhacked from a few other weapons by Lele-brate. Possibly will be used by Polish Faction in PR.P90 and PP2000 from BFP4F - Animationsthe bitchcunt2012-04-10 | Model and textures by EAsy Studios, animations by Dodek, dry/non dry reload system ideas by BadSanta.M4 BC2 Style Animations / Alpha Project XM8 Animationsthe bitchcunt2012-03-12 | M4 Animations for BF2 Airsoft Mod, XM8 Animations for Alpha Project. The reload animation for XM8 is too slow and loose, I'll make it faster and more "snappy"M4 Reload Animation BC2 Stylethe bitchcunt2012-03-11 | Turned out quite nice, I'll fix a few things and it'll be perfect :)XM8 Reload 1the bitchcunt2012-03-03 | Very crappy but I do suck at making mesh movement. Everything else is ok.XM8 Deploy Take 2the bitchcunt2012-03-02 | ...XM8 Deploy Take 1the bitchcunt2012-03-02 | XM8 deploy anim. I think it's quite too powerful.G3SG1 Animations - BF2 Airsoftthe bitchcunt2012-02-19 | A set of anims for G3SG1. Reload sounds are going to be changed.G3SG1 Reload Animation - BF2 Airsoftthe bitchcunt2012-02-18 | Most likely my best reload. Inspired a bit by PR FN-FAL reload. Gonna tweak it a bit. I'll probably add more force to mag-in and make the mag do a circle on mag-out. Sounds are from BC2, but they'll be changed if the weapon makes it to be in the mod.SVD Animations - BF2 Airsoftthe bitchcunt2012-02-17 | New animation set for BF2 Airsoft mod.MP5 New Animations - BF2 Airsoftthe bitchcunt2012-02-14 | New anims for MP5 for BF2 Airsoft mod. Yes, the deploy animation is from PR, no, it won't be in the mod.
50th movie BTW ;)AK47 New Animations - BF2 Airsoft Modthe bitchcunt2012-02-14 | New anims for BF2 Airsoft Mod Hi-cap mag fed AK47. Deploy animations will be done, prone animations coming. :)AK47 Reload Take 1the bitchcunt2012-02-12 | Ladies and gentlemen, I present to you the most horrible and unrealistic AK47 reload animation of all! Well, hands movement isn't that bad but mesh movement is certainly awful. Anyone willing to fix it for me?MP5 Reload Animation Take 1the bitchcunt2012-02-09 | For BF Airsoft mod. I'm going to fix a bunch of things.BF2 EOTech Functionalitythe bitchcunt2012-02-04 | A bunch of fuctions for EOTech like in Alpha Project. For Airsoft Mod and Spec Ops WarfareProject Reality ESS/AndersSoundMod Playtestthe bitchcunt2012-01-28 | Playtest of ESS combined with ASM (ESS uses ASM sounds, but default PR sounds are still used). Turned out pretty good, sound settings are screwed up and very unrealistic, but still sounds nice.BF2 ESS More Testingthe bitchcunt2012-01-25 | This IS taken while playing PR BUT the sounds will of course not be featured in it (if ESS will make it to the next release). A bunch of testing, M16, M14, G3, MG3, AK74M and SVD involved.