Metal Gear Solid 2 - Unused footage of the Lady LibertyRedCode Interactive2013-05-13 | Many thanks to Maikel for giving us capital hints for finding this =)
http://www.ultimetalgear.comhttp://www.savemgo.com http://www.mgstruefans.comhttp://metalgearsolidtv.com http://www.metagearsolid.orghttp://mgsuniverse.comMGS: Peace Walker - Unused Ops [44] [58] [79] [69] [73-2] [128]RedCode Interactive2023-05-30 | Metal Gear Solid: Peace Walker contains severals unused ops, both in PSP and PS3 versions. This video is demonstrating 6 of them ! The missions descriptions and what we get might not be the same. ONE SHOT 73 has been skipped... for now. Follow us: Nous suivre: facebook.com/redcodeinteractive twitter.com/redcode_teamMGS4 - All FlashbacksRedCode Interactive2023-05-25 | All flashbacks pictures from MGS4 There might be some duplicates They are not in orderMGS1 - Unused Death Radar StatusRedCode Interactive2023-05-22 | The HUD has been modded as the health bar is placed like the first builds of MGS1 and the radar moved to the left so the logo doesn't hide it. The game over has been manually delayed. The "Death" status is an unused radar state still present into the GOG version of MGS: IntegralMGS 1 - Freecam Cutscenes - Canyon to OtaconRedCode Interactive2020-11-02 | What happen if you mix The Document of Metal Gear Solid 2 in MGS 1?
That's right, we've enabled the Debug Camera during cutscenes! Similar to The Document of MGS2, this enable us to see what's up behind the scenes and look at the tricks the masterminds at KCEJ used to get this epic opening.
Note: The cutscene might get a bit desync, for unknown reasons, it looks like the cutscene get a small bit slower or faster depending of the system used to record. Follow us: Nous suivre: twitter.com/redcode_team facebook.com/redcodeinteractiveBeyond Good & Evil - FUSION 04 - Mining models (Beta & Final) [HACK]RedCode Interactive2020-10-16 | Beyond Good & Evil We're digging through the differents models of Beyond Good & Evil, with more informations about Jade's inventory, and the Alpha Section themselves hidden inside both demo and final version of the game. Definitely a lot of lore that went unexistant such as the Gen. Kechk first name.
That's right, we've enabled the Debug Camera during cutscenes! Similar to The Document of MGS2, this enable us to see what's up behind the scenes and look at the tricks the masterminds at KCEJ used to get this epic opening.
Note: The cutscene might get a bit desync, for unknown reasons, it looks like the cutscene get a small bit slower or faster depending of the system used to record.
Chapters: 0:00 Sneaking in the cell 6:44 Meryl In Action 8:15 You fool! 8:33 Meryl In Action 2 9:13 Revolver Ocelot 10:52 Helpful hand 12:22 BakerMetal Gear Ac!d ² - Debug StageRedCode Interactive2020-09-15 | Debug Stage hidden inside Metal Gear Acid 2 Cleared using a save in Extreme difficulty. Unsure if that reflect in the stage. There's no trigger that allows to complete the stage.
OST from Metal Gear Ac!d 2 used after the exploration section for convenience.
That's right, we've enabled the Debug Camera during cutscenes! Similar to The Document of MGS2, this enable us to see what's up behind the scenes and look at the tricks the masterminds at KCEJ used to get this epic opening.
Note: The cutscene might get a bit desync, for unknown reasons, it looks like the cutscene get a small bit slower or faster depending of the system used to record.
Chapters: 0:00 Intro 2:10 Intro 2 3:35 Docks 5:32 HeliportMGS: Peace Walker - Unused Ops [21] [23] [25] [39] [41]RedCode Interactive2020-04-03 | Metal Gear Solid: Peace Walker contains severals unused ops, both in PSP and PS3 versions. This video is demonstrating 5 of them ! The missions descriptions and what we get might not be the same.
NOTE: If the video is 27:19 long, be aware that the last mission featured with the prisoner is actually used, and was kept by mistake in the montage. Youtube is actually modifying it to cut that part. Apologies !
Follow us: Nous suivre: facebook.com/redcodeinteractive twitter.com/redcode_teamBeyond Good & Evil [TRIAL] - FUSION 03 - Unused Items [HACK]RedCode Interactive2020-03-02 | We're digging through all items programmed in the trial version of Beyond Good & Evil. While most of them are unused in the beta, some were removed in the final version but more surprising, we get more information on how races were supposed to happen, or we finally get a better idea of who is Carlson and Peeters ! Follow us on: facebook.com/redcodeinteractive twitter.com/redcode_teamBeyond Good & Evil [BETA] - FUSION 02 - Hyllis OUT OF BOUNDS [HACK]RedCode Interactive2020-02-15 | This video explores the inaccessible areas in the Hyllis demo. In the original game, the doors we pass through unlock once the Domz attack is over. In the demo version, the trigger that ends the attack doesn't deactivate completely, and leaves the doors closed. These doors therefore reveal several glaring changes. Many placeholders, many names and dialogs changed. A small idea of the atmosphere of Beyond Good & Evil during the development of the SPOON scenario (before it became IRIS)Beyond Good & Evil - FUSION 01 - Demo #1 Gameplay [NO HACK]RedCode Interactive2020-01-31 | This is the gameplay of the first demo of Beyond Good & Evil. The demo is in early state and features a lot of differences with the final build. Stay tuned.MGS1 | Parodie #1 [FRENCH ONLY]RedCode Interactive2020-01-30 | Une petite parodie de MGS1 en Français. :D A little parody of MGS1 in French. I'm not even sure if this is possible to translates the puns in english... don't mind !
This choice has been made to bring more sadness to the death of Sniper Wolf and Meryl at the end, this is why the game version is more dark and slow than the original version in the soundtrack.METAL GEAR SOLID | Original Game Score (Cutscene OST)RedCode Interactive2019-10-14 | This is the Original Game Score from MGS1, finally released for all of the fans. 20 years after the release of the game.
Jonathan Ingram (thanks!) A chronological playlist would be something like this. #01 Prologue (SCENE 01-1 part 1) #12 Mission (SCENE 01-1 part 3) #07 Submarine (SCENE 01-4A, SCENE 01-4C) #02 Infiltrate (SCENE 02-1, SCENE 02-2) #20 Tunnel (SCENE 02-5A part 1) #10 Octavia (SCENE 02-5A part 2 & 3) #09 Revolver (SCENE 02-5A part 4) #14 Escape (SCENE 02-5A part 5, SCENE 03-1 w/o SOCOM) #24 Fugue (SCENE 03-1 w/ SOCOM, SCENE 03-4) #18 Hypnotize (SCENE 05-1) #03 Undercover (SCENE 05-3) #11 Hymns (SCENE 05-4A part 1) #25 Lyrical (SCENE 05-4A part 3, 4, & 5) #13 Pulse (SCENE 05-4A part 6 & 7) #23 Vertigo (SCENE 07-1, SCENE 07-3) #08 Grind (SCENE 08-3, SCENE 08-5A) #26 Uncertainty (SCENE 09-1A part 1 & 2) #17 Lightness (SCENE 11-6, SCENE 21-3A) #19 Approach (SCENE 13-2) #15 Committed (SCENE 14-1, SCENE 14-5B, SCENE 15-2A) #06 Hope (SCENE 18-3) #16 Loyalty (SCENE 20-1) #04 Aurora (SCENE 20-3A, SCENE 20-3B) #21 Element (SCENE 21-5C, SCENE 22-1) #22 Ostinato (SCENE 26-3C) #27 Epilogue (SCENE 28-1E / SCENE 28-1F) #05 Stealth (Unused)
Spider's Morning These aren't real names, more like "descriptions":
00:00 Intro Movie (timecode by Spider's Morning) 02:59 Vent shaft cleaning and the 'other' intruder. 03:23 Ocelot Defeated/Ninja Appears 04:44 Vulcan Raven Defeated 06:07 Heart Attacks? 07:05 MGS1 theme(bathroom & Grey Fox) 08:24 Snake reaches the heliport. 08:55 Elevator & Hind Helicopter cutscenes 09:47 Hal's Lab, Ninja challenges Snake 11:35 Grey Fox Identified 12:46 DARPA Chief's key card 14:41 Metal Gear(bright orange room), Spying on Liquid 15:24 DARPA Chief names Metal Gear "REX" 17:15 Baker Rescued 20:48 Snake leaves the SDV, infiltrates the facility. 21:42 Baker turns over the MO Optical Disk 24:06 Heart Attacks again? 25:18 Caught by Meryl(without a SOCOM) 26:32 The Real DARPA Chief's corpse 26:48 Hal meets Snake in prison 28:48 Flashback to Meryl's "Don't forget me", Sad MGS1(chorus.) 30:03 Vulcan Raven in the Permafrost. 32:36 Meryl's thoughts into Snake's past 34:06 Sniper Wolf encounter, Sad MGS1(no chorus.) 36:08 Revolver Ocelot Appears 37:52 "COLONEL! What is the Pentagon trying to do?! ANSWER ME!" 42:08 Meeting the DARPA Chief 43:57 The PAL System 44:41 The key fell in the drainage ditch! 45:29 PAL Code #x Completed, Awaiting PAL Code #y 46:03 Liquid is Dead 47:13 Extremely Haunted Elevator 47:48 Vulcan Raven Appearance, Snakes don't belong in Alaska 48:44 "Well, Boss, I hope you are happy. He got the card." 50:10 Caught by Meryl(with SOCOM) 51:24 "Good Girl, Just like that!" 51:49 AWACS, Nuclear Airstrike Tensions 52:36 The Nuclear Age cutscene 53:28 ?Alternate Vent-shaft cutscene? Or disillusioned Hal. 53:58 Snake meets Hal 54:46 Hal's Twisted Ankle. What's Metal Gear really designed for? 56:31 Snake's rescue and a job well done.[MGS1] Special codec conversation about the Unreleased ScoreRedCode Interactive2019-05-22 | This is a fanmade about the Unreleased musics from the game, i decided to include these true informations into the narrative frame.
twitter.com/redcode_team facebook.com/redcodeinteractive[FUN] Some MGS1/MGS3s outtakes.RedCode Interactive2013-11-24 | After more than a year, we've had a lot of weird things. Here's a part of what we usually see. Après plus d'un an, on a vu beaucoup de choses bizarres. Voici une partie de ce qu'on voit habituellement.
Music: Dead Rising 2: Off the Record - Uranus Zone
Metal Gear Solid 2: Substitute by José Pavli http://www.youtube.com/watch?v=n-k_tRPQPl0METAL GEAR SOLID V - Opening with David Hayters voice (from previous Metal Gears)RedCode Interactive2013-09-27 | An idea of José Mellinas Ending music is Metal Gear Solid 2 - Substitute. Composed by José Pavli