Zelda-like CAMERA in GODOT | room transition | fixed position | tutorial | gdscript @MakerTech
Zelda-like CAMERA in GODOT | room transition | fixed position | tutorial | gdscript  @MakerTech
Uploaded January 2024 | Updated September 2026, 6 days ago
Do you want to add a Zelda-like camera to your game?
One where the camera has a fixed position and only moves once the player leaves its view?
Then this is the tutorial for you.

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In this tutorial I will not only show you how to create a room transition camera, I will also show you few tweets and tricks that will make it even better.

00:00 intro
00:44 project setup
01:44 world grid
02:39 camera script
05:48 player center
08:00 clamp player
12:06 transition offsets
14:34 alternative solution


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#gamedev #godot #godotengine #godot4 #tutorial #zeldalike #learntocode #howtomakeagame #gamecamera
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Zelda-like CAMERA in GODOT | room transition | fixed position | tutorial | gdscript

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