Zelda Oot soh Port 1280x720 HD on PlayStation Classic Playtest 3 @DemiGodX
Zelda Oot soh Port 1280x720 HD on PlayStation Classic Playtest 3  @DemiGodX
Uploaded November 2023 | Updated September 2026, 1 week ago
changing the texture filter to linear gives it a significant speed boost. ignore the mario 64 part, i was doing a sound test. something to note about Zelda oot, in the original N64 version it runs natively at 20fps, however at the beginning of the game when you load a save file, that part runs at 60fps. and the in-game menu also run at 30fps. That's why there's slowdown at those parts when the resolution is at 1280x720. Even if you try to lower the fps, those parts aren't affected, it'll still try to play it at 60/30fps. maybe there's a way to edit the source code to force it to have lower fps
Zelda Oot soh Port 1280x720 HD on PlayStation Classic Playtest 3Laserdisc Collection for PSC ver 1.0 PreviewMario Kart 64 PSC Port Test 3[03.23.25] PCSX ReArmed core with RGB32 option for PlayStation Classic Retroarch (Improve FMVs)Lebron James watches Michael Jordans Final Game in Washington (2003)cruising through gta vice city with custom mp3 music. final playtestMugen Ikemen Go PlayStation Classic Playtest 1Sony Vegas 4.0 on PlayStation Classicpsc stream test2Zelda Ocarina of Time soh Port on PlayStation Classic Playtest 2PS1 RPG Maker Romhack test on PSP Gofixed the crash problem (kinda) in gta vc. plus liberty city stories on psc
DemiGodX |

Zelda Oot soh Port 1280x720 HD on PlayStation Classic Playtest 3

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER