FlameOut56-Nathan The Hedgehog
Friday Night Funkin x Popn Music Demo Mod: Wave 17 Full Gameplay
updated
(Also, for those who are new here, the Test Balls are characters that debuted on a mod called "Friday Night Funkin' x Pop'n Music.)
Right, enjoy!
I have to use my voice for the first time to voice act the Test Balls.
(Also, for those who are new here, the Test Balls are characters that debuted on a mod called "Friday Night Funkin' x Pop'n Music.)
Right, enjoy!
In this video, I will be teaching you how to mod the game.
Starting things off with Custom Characters.
Compared the v1.0, this one is much quicker. So, sit back, and enjoy the lesson!
Download Links
-----------------------------
Itch.io: flameout56.itch.io/shimeji-adventure
GameJolt: gamejolt.com/games/shimejiadventure/983512
Github (Source Code): github.com/Nathbusia/Shimeji-Adventure_Public
This one is in English. Other Languages will be available soon.
If this game caught your interest, give it a try yourself from the Download Links. Enjoy!
Download Links
-----------------------------
Itch.io: flameout56.itch.io/shimeji-adventure
GameJolt: gamejolt.com/games/shimejiadventure/983512
Github (Source Code): github.com/Nathbusia/Shimeji-Adventure_Public
What is Shimeji Adventure?
Shimeji Adventure is a 2D Platformer fan game based on and starring the Shimeji Desktop Pets by Yuki Yamada of Group Finity. Shimeji Adventure (as its name suggests) is where you get to play as the Shimeji themselves (or any other characters if you mod them in).
This game is still in its Demo State, and there will be updates as time passes. Stay tuned for more news and updates on this game.
Download Links
-----------------------------
Itch.io: flameout56.itch.io/shimeji-adventure
GameJolt: gamejolt.com/games/shimejiadventure/983512
Github (Source Code): github.com/Nathbusia/Shimeji-Adventure_Public
I do not own either of the songs used for this mashup. Everything belongs to its respective owner.
Knowing this song with its... drop, I decided to take it into my own hands and fix it up myself. Enjoy!
Original Remix by GIGA
Original song [Windmill Isle: Day] by Tomoya Ohtani
Title: Moja's Song
Artist: Rah-D, Kemmei Adachi & Brenda Vaughn
Disclaimer: Song property of Sony.
This is a mashup of "VAPORCHROME - glass/demon" and "Theme of Splash Canyon" to give a little idea of what it would be like if Red Canyon had its own Soundtrack, rather than sharing one with Splash Canyon.
So yeah, enjoy!
For fun, I decided to mix the two songs together and started believing that this tune was the Red Canyon version of the music.
I played this from Sonic Riders DX, based on the footage.
The original music is called "VAPORCHROME - glass/demon".
(Forgive my poor gameplay. It's been a while since I've played Sonic Riders...)
Thank you for the memories, Nintendo Switch (1).
*I do not own the original Kung Fu Panda scene. Copyright belongs fully to DreamWorks Animation.
Like with the beach stage, I've done this because I'm not a fan of how MultiVersus reused soundtracks from existing stages/soundtracks in the game. So, I decided to take it into my own hands and make one myself.
This time, the music has those electronic sounds to make it trance-like, which makes it suitable for space fights! I hope you enjoy it!
Multiversus is created/developed by Player First Game, and published by Warner Bros. Games.
In this video, I will be teaching you how to mod the game.
Starting things off with Custom Characters.
There are two ways, but which one do you prefer? Watch the video to find out!
Sections:
0:00 - Beginning
0:42 - Chapter 1: Introduction
1:09 - Chapter 2: The Long Way
13:12 - Chapter 3: The Short Way
Download Links
-----------------------------
Itch.io: flameout56.itch.io/shimeji-adventure
GameJolt: gamejolt.com/games/shimejiadventure/983512
Github (Source Code): github.com/Nathbusia/Shimeji-Adventure_Public
What is Shimeji Adventure?
Shimeji Adventure is a 2D Platformer fan game based on and starring the Shimeji Desktop Pets by Yuki Yamada of Group Finity. Shimeji Adventure (as its name suggests) is where you get to play as the Shimeji themselves (or any other characters if you mod them in).
You can go through up to 6 levels (2 of which are only available in Freeplay Mode), and even go through a short Story Mode (though it'll get longer as the game's update goes by).
This game is still in its Demo State, and there will be updates as time passes. So stay tuned where there's more news and updates for this game.
Download Links
-----------------------------
Itch.io: flameout56.itch.io/shimeji-adventure
GameJolt: gamejolt.com/games/shimejiadventure/983512
Github (Source Code): github.com/Nathbusia/Shimeji-Adventure_Public
This is my newest project! A fan game based on and starring the Shimeji Desktop Buddies by Yuki Yamada.
Shimeji Adventure is a 2D platformer where you can play as a Shimeji or any other character if you mod them in! The community is modifying this game's main focus. Heck, even to be completely Open source at launch. (Yes, it means this game is non-profit. Just made for fun.)
It's not just characters, though; it's also custom levels and bosses.
This was also one of my University projects, and it was recently released privately for my University yesterday. I'm currently working on a public release that will soon be coming... So, stay tuned!
You can find more about its development logs on my BlueSky: https://bsky.app/profile/nathbusia.bsky.social
This is a skit starring Rabbid Yu, Rabbid Yosuke, and Rabbid Kanji. It just shows them in silly shenanigans. I wonder what they'll be doing here.
Because of how successful these guys are (no, really. Check on my TikTok), I'm happy to announce that the Rabbids model is available for everyone.
Pose them, animate them, do whatever (except using them for... questionable acts)!
Have fun with them.
Download Link: drive.google.com/file/d/1_95cU1jYNK9-lwnPLkEmNZNJTx56dEP4/view?usp=sharing
These are some of those funny videos that I wanted to make, and they were popular in TikTok.
So, I posted here on YouTube.
So yeah, enjoy!
This is an edit Rabbid Model which makes him dressed up as Makoto Yuki from Persona 3. I love this.
This is just silly fun. Yeah.
The reason for this is that I'm not really a fan of how MultiVersus reused soundtracks from existing stages/soundtracks in the game. So, I decided to take it into my own hands and make one myself.
This tune really makes it feel like a beach. Sea Sounds, Bossa Nova, and all that such. This was pretty fun to make, so I hope you lads enjoy it as much as I did!
Multiversus is created/developed by Player First Game, and published by Warner Bros. Games.
I put it on, and it shows these strange characters.
Who are these peculiar fellows? Only time can tell I guess.
Now, for now, we're back doing some gameplay just like from Wave 1 to Wave 8. But there's still more Gameplay footage to come too...
So, Stay tuned when they do come around. I have a lot to show in the future.
But anyways, here's the full 43-minute gameplay of what's new in this update. So, enjoy!
Download Link:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
It's finally time. Wave 16 has arrived. And boy! What an update this is. With the new engine, complete rebuild, and all the new contents and such, this update changed FNF x PNM Demo Mod to the fullest. And it's only just the beginning.
4 new opponents, 2 new playable characters, 4 new events, a whole redesign, and so on, and so forth. What more you can ask?
I hope you'll enjoy playing this mod as much as I do because phew! This took me a while (well, 6 months actually). Right, I'm off. See ya around during the Next Wave!
(Keep in mind, this is the last trailer that I'll ever do for FNF x PNM Demo Mod as of the next wave, we're going back to the old root of showing Full Gameplays. Plus, Wave 16 Gameplay (and the whole Gameplay from Wave 9 - Wave 15 in the new Engine) will come out someday after the release of Wave 16.)
Download Link:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
Yeah, it's just a meme based on that "in 3D Land?" thing.
"When's the next Wave?" the say... "Whatever happened to FNF x PNM Mod?" they say...
Well, no need to worry. I'm just starting all over again with a new (and powerful) engine. Instead of Kade Engine 1.4.2 (which is the engine that this mod has been using since Wave 1), now the mod is moving into Kade Engine Community (created by TheRealJake_12).
So far, the progress is going very smoothly. But that's only just the beginning.
For the time being, check around my Community Tab for the progress of this rebuild. After it's finished rebuilding, then Wave 16 is back on the menu.
While you're waiting, give v15.0/Wave 15 a try for a while until the Wave 16 update is all finished.
Download Link:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
After the old version of this song (you know, the one from v9.0 - v14.5), I have to agree. It's definitely not the best, nor does it fit the style... (Especially Yukari part of the song...)
So in the Wave 15 update, I decided to take another spin and make it better. With some bit of help from remixing the Azumanga soundtrack itself, I've managed to make this redo of the Azumanga Marathon. A new style of music, but the voices remain the same.
Like before, It's still my all-time favourite from Wave 9 and is currently the longest song in the mod entirely (as the video shows, it's 10 minutes, and 42 seconds long).
The music changes style depending on each character you face from phrase to phrase.
Right now (at the time of this video being uploaded), the mod is in the process of being rebuilt on a new Engine.
The original Azumanga Daioh Soundtrack (that is used for this song) are composed by: Kuricorder Pops Orchestra, Oranges & Lemons & Masaki Kurihara
While you wait for that, give Friday Night Funkin' x Pop'n Music Demo Mod v15.0 a spin. Download it here:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
So in the Wave 15 update, I decided to take another spin and make it better. With some bit of help from remixing the Azumanga soundtrack itself, I've managed to make this redo of the Azumanga Marathon. A new style of music, but the voices remain the same.
Like before, It's still my all-time favourite from Wave 9 and is currently the longest song in the mod entirely (as the video shows, it's 10 minutes, and 42 seconds long).
The music changes style depending on each character you face from phrase to phrase.
Right now (at the time of this video being uploaded), the mod is in the process of being rebuilt on a new Engine.
The original Azumanga Daioh Soundtrack (that is used for this song) are composed by: Kuricorder Pops Orchestra, Oranges & Lemons & Masaki Kurihara
While you wait for that, give Friday Night Funkin' x Pop'n Music Demo Mod v15.0 a spin. Download it here:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
This is just a short (30-second) mashup of Kirby's Dream Land 3's Intro theme and Final Fantasy XIV's Lavender Beds Night (Where the Hearth Is) theme.
So yeah, that's just about it.
OG Songs:
Intro (Kirby's Dream Land 3) by Jun Ishikawa (Nintendo/HAL Laboratory):
youtube.com/watch?v=irVHlL286dU
Where the Hearth Is (Residential Map Night Theme) by Masayoshi Soken & Nobuo Uematsu (Square Enix):
youtube.com/watch?v=CVgj9vCYs2w
Song by FlameOut56/Nathan The Hedgehog (Feat. Tsurumaki Maki and ANRI)
In the upcoming rebuild/Wave 16 update of Friday Night Funkin' x Pop'n Music Demo Mod, the Character Select Menu will have its own Menu since in the new engine, The Freeplay Selection now has its text blink after choosing a song. Then when getting into the Character Select Menu, there is no music playing. So, to fix that, I have to make this music.
I hope you enjoy this soundtrack as much as I do!
Interested? Then download the latest update (v15.0) here:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
In the upcoming rebuild/Wave 16 update of Friday Night Funkin' x Pop'n Music Demo Mod, the Character Select Menu will have its own Menu since in the new engine, The Freeplay Selection now has its text blink after choosing a song. Then when getting into the Character Select Menu, there is no music playing. So, to fix that, I have to make this music.
I hope you enjoy this soundtrack as much as I do!
Interested? Then download the latest update (v15.0) here:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
At last, Wave 15 is here. It's quite late on the schedule for the first Wave of the Year, but hey. At least it's actually here. This update includes some goodies. 3 new opponents, 3 new playable characters, 2 new extra opponents, 3 new events, and so much more!
As usual, if this mod has piqued your interest, Just Download the mod and enjoy Friday Night Funkin' x Pop'n Music Demo Mod Wave 15!
Download Link:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
This is something that I've always wanted and attended to do, and now I'm doing just that.
Big shoutout to the original soundtrack, though. Their tunes pretty much help with making this redo song. (They'll be properly credited once Wave 15 releases).
Download Link:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
As the title suggests, it's Gloo Gloo music level from Rayman Legends but with the original song that the music level remixed on.
So yeah. Enjoy.
(The original song is Woo Hoo by The 5 6 7 8s )
This is just a small video with memes, but with the WarioWare SFX (well, basically those from Microgames in Move It, and Smooth Moves).
If this goes well, I might make more (because this was actually fun to make).
Also, the SFX is now available to download! Get it here: mediafire.com/file/6uri995ikbsmndo/WarioWare+Move+It+-+All+Microgames+SFX.zip/file
It might be uploaded in Sound Resources later on. Who knows?
---------------------------------------------------------------------------------------------------------------------------
Returning again with all the Microgames' sound effects in the WarioWare series. Here, it features its latest game! Like with Smooth Moves and Get It Together (on how these sound effects were ripped), searching for each sound effect will be a pain again (unless I find a more straightforward solution for stuff like this).
But anyway, enjoy a 33 minutes long WarioWare: Move It's Microgames sound effects.
These SFXs all came from "Sound.bfsar" files, which is located inside the game files in which they're ripped with the power of Switch Toolbox, Citric Composer, and ceaser.exe. Some were found on stream as a ".opus" file type.
I hope you enjoy the Sound Effects that WarioWare: Move It has.
Darnell has found his way into Friday Night Funkin' x Pop'n Music Demo Mod. In this update, it's all about him. This short semi-major update includes Darnell as a playable character, a new note skin, a new UI style, and a new Menu Music.
So what are you waiting for? Grab those spraying paint cans, and hop into action as Darnell!
Shoutout to FifLeo for the Darnell Sprites.
Download Link:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
Here we are again, and 6 more waves to go! Wave 14 is here, more thrilling and customizable than ever. From 4 new opponents to 2 new playable characters, new extra weeks, and additional content, this is an update worth playing for! Plus, this trailer took me a lot of time to make. So, enjoy it!
Anyway, if this mod has piqued your interest, Just Download the mod and enjoy Friday Night Funkin' x Pop'n Music Demo Mod Wave 14!
Download Link:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
Thanks to @MayowaSensei for giving out the actual name of the track.
I do not own this song at all. This song is owned by Square Enix.
I do not own this song at all. This song is owned by Square Enix.
Thanks to @jaidaloo4041 for finding the soundtrack's name.
I do not own this song at all. This song is owned by Square Enix.
This is the main theme song of the game.
I do not own this song at all. This song is owned by Square Enix.
You can watch All the Jungle Party's Minigames Instructions videos from here: youtu.be/HiTEaKElVco
Notes: The Instructions video is slightly different compared to the actual full game. This is something to do with the pre-final version of the game which has a small amount of changes before being upgraded into the final game that we all know.
For People Who Don't know what the Heck Buzz Junior: Robo Jam is:
Buzz! Junior: Robo Jam is a 2007 family game for the Sony PlayStation 2, and is the second game in the Buzz! Junior series of games. Gameplay comprises multiple mini-games, each quite simple and straightforward to play using the four Buzz! controllers. It is primarily aimed at the family market but offers appealing entertainment to almost anyone of any age. Simple gameplay allows young children to participate while still being entertaining enough for older children and adults. - Wikipedia
#BuzzJunior
#BuzzJuniorRoboJam
#RoboJamPS2
This music is made by FlameOut56/Nathan The Hedgehog
Friday Night Funkin' x Pop'n Music Demo Mod v13.0 is currently the latest version. Download it here:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
It's here, and it's back again. Friday Night Funkin' x Pop'n Music Demo Mod has dropped off a new update, and there's a lot to pack in for. Things like 3 New opponents, 3 new playable characters, 1 New Extra Week, 7 New events, and so much more!
Interested? Great! Just Download the mod, and enjoy Friday Night Funkin' x Pop'n Music Demo Mod Wave 13!
Download Link:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
This music is made by FlameOut56/Nathan The Hedgehog
Friday Night Funkin' x Pop'n Music Demo Mod v13.0 is currently the latest version. Download it here:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
This music is made by FlameOut56/Nathan The Hedgehog
Friday Night Funkin' x Pop'n Music Demo Mod v13.0 is currently the latest version. Download it here:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
Here we are again. Still alive, and kicking. Wave 12 has been released with 4 new opponents, 1 new playable character, 1 new extra week, 3 new events, 2 new note skins & announcers, and 163 songs in total!
Download the mod, and enjoy Friday Night Funkin' x Pop'n Music Demo Mod Wave 12!
Download Link:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
After another 3 months, Wave 11 is finally here with 3 new opponents, 1 new event with 3 parts, 3 new playable characters and 1 new extra week.
There was more that I wanted to add, but that has to be saved for another wave. So, enjoy Friday Night Funkin' x Pop'n Music Demo Mod Wave 11!
Download Link:
GameBanana: gamebanana.com/mods/290367
Nexus: nexusmods.com/fridaynightfunkin/mods/242
Wave 11 is almost done. The next thing to do now is to place the new playable characters' voices on all songs. It's a long process, but it will be worth it at the end. Plus some other bugs and silly mixing before releasing to the public. Wave 11 is almost near lads.
Anyways, in this video, this will showcase on how Parappa's doing in the mod. He'll have 2 different type of voice styles that depends on the song itself (plus, some preview of Jamtine Extra Week (Big Shoutout to LephemStar91 for making Scratchin' Melodii. Play the game lads)). Enjoy to video, it's short a quick.
Parappa's sprite is made by SylverStar82
Download Link (Wave 10):
GameBanana: gamebanana.com/mods/290367
Nexus: https://www.nexusmods.com/fridaynight...
Like with the video said, this was taken during the development of Wave 11. So, things are sure to change once this new update comes out. Other than that, enjoy the video!
Parappa's sprite is made by SylverStar82
Download Link (Wave 10):
GameBanana: gamebanana.com/mods/290367
Nexus: https://www.nexusmods.com/fridaynight...


