RetroDemoScene
Lemon & The Deadliners - Blast From The Past! - Amiga Demo (50 FPS)
updated
BOING!
Credits:
Code: DJh0ffman, Hooverphonique
Music: DJh0ffman
Graphics: Iridon
Ascii: Ne7
Credits:
Code: Depeche, Big Brother
Music: Virgill \o/
Graphics: Depeche
Logo: Sander/Focus
Released at Revision 2024...
Credits:
Code, Idea: Slummy
Music: lug00ber
Logo: Kusma
Credits:
Code, Design: Raft
Music: SkyRunner
Logo: Premium
Credits:
Code/design/rmx: Artёmka (aka wbcbz7)
Graphics: Grongy
Original speccy music: Sauron/digital reality
Support/testing: Nyuk and Fatalsnipe
Music: Alpa
Images: Boogeyman
Credits:
Code: Prospect
Music: Corel, Vedder
Graphics: Mygg, Vedder
Credits:
Code: Morbid
Music: mAZE
Graphics: Corel
Credits:
Code: Gigabates
Music: mAZE
Graphics: Gigabates, Steffest
Released at Gerp 2024
Credits:
Code & Music: Virgill
Graphics: Critikill
=-=-=-=-=
NFO
=-=-=-=-=
I (Virgill) embarked on a delightful
8-week journey rekindling my coding
skills on the Amiga. After a whopping 33
years, my mind was practically a blank
slate. It all began when I pondered if a
routine, akin to my Windows 4k intro
"Xorverse," could somehow find a home on
the Amiga. Excited, I fired up the
fantastic VScode-Amiga-debug environment
from Abyss, only to hit a snag - the
good old Amiga could only handle
rendering a maximum of 2 lines of
graphics for those xor algorithms per
frame.
Undeterred, I decided scrolling could be
a solution, and that's when the real
challenges surfaced. How on earth do I
create a copperlist? What's the secret
to waiting for the beam in the lower
part of the screen? And how in the world
do I turn the graphics upside down? Ah,
there's a modulo register; let's just
brute force it until it looks good.
Thinking I could turn this into a
complete intro, I needed a music player.
Choosing Aklang and LSP seemed like a
no-brainer, but boy, it gave me more
grey hairs than I anticipated. Shoutout
to Platon42 and Leonard for coming to my
rescue, helping me run it smoothly. And
yes, I even had to dabble in assembler
to coax a beat counter out of LSP,
bringing back the basics of 68000
assembly.
Next up on the list: sprites. It
couldn't be that hard, right? Wrong!
Creating data structures for sprites
turned out to be a headache, courtesy of
Commodore. I longed for the simplicity
of the C64. Still, I somehow managed to
showcase a spaceship, invaders, and a
border.
Enter Critikill, whose involvement
injected new life into the project. His
fantastic graphics and assets became a
tremendous source of inspiration. Thanks
a bunch, mate!
Now, it was time to tackle the blitter,
a step that filled me with awe.
Brute-forcing blitter minterms
(resulting in the fire-fx) was the
initial approach until Leonard
enlightened me on an easier way to
calculate them. Blitting those bubbles
ensued, discovering the comfort of
interleaved bitplanes mode. One blit per
bubble – how comfy! Crafting the
copperlist for those looping bitplanes
in two speeds took a week of logic.
Blitting over the repeating bitplane
borders? Another week :)
The sine part threw another challenge my
way. In C, plotting many dots wasn't
feasible, so back to asm it was. Speed
increased, but occasional jerky frame
drops persisted. Thanks to Platon for
the hint on the CIA player and how to
fix the waitVBL routine!
I could share more, like the
satisfaction when a simple fade routine
finally worked, or the art of filling
the remaining 4k with a speech sample
when coding fatigue set in.
Major kudos to the insane Amiga coders
who've mastered every bit and trick in
this machine. It's downright crazy hard!
Special thanks to:
Soundy for the quick gradientmaster
update.
Magic for testing on real hardware.
Nosferatu, Platon, Dan, Ok3anos for
helpful tips.
Noname, Hellfire, Artlace, and possibly |
others I forgot – you know who you are!
Credits:
Code: Nerve, Spkr, Evil
Music: 505
Graphics: Cheetah
Ascii: Cg
Released at GERP 2024
Credits:
Code: Deadguy
Music: Wasp
Soundtrack (director's cut) youtube.com/watch?v=-wnWu5cC43U
Credits:
Code: Hedgehog
Music: Magnar
Graphics/Design: Iridon
Tooling: Pellicus
Emblem: Mados
Support: Magic
Ascii logo: CoaxCable
============================================================
Fast Full Credits before Santa is back at the Northpole
============================================================
Kissing under the mistletoe by Hedgehog (code)
Consuming Christmas food and drinks by Magnar (music)
Partying in clubs and bars till 06:00 by Iridon (graphics and design)
Sending Santa a letter by Pellicus (tooling)
Baking Christmas Cookies by Mados (Nah-Kolor emblem)
Creating a Snow Globe From a Jar: Magic (support, text and testing)
Hosting a Holiday Game Night by CoaxCable (ascii logo)
Hanging xmas stockings by the fireplace by AMike (real hardware testing)
============================================================
============================================================
Once bitten and twice shy
I keep my distance, but you still catch my eye
Tell me baby, do you recognize me?
Well, it's been a year, it doesn't surprise me
============================================================
============================================================
See Nah! Mail Nah! Watch Nah! Re-Live Nah!
============================================================
Magic's youtube page:
youtube.com/user/NahMagic/videos
Captured videos (Nah-Kolor YouTube World Headquarters)
youtube.com/user/RetroDemoScene/search?query=nah-kolor
Contact Nah-Kolor for whatever reason:
magic_nah@hotmail.com
Pouet product listing:
pouet.net/groups.php?which=211&order=release
Nah-Kolor Youtube Playlist:
youtube.com/playlist?list=PLMlsVz_cMR1Qx00vYt01K4b4RjFjuSbE_
Nah-Kolor Demozoo page:
demozoo.org/groups/606
Nah-Kolor Kestra Bitworld v2 - Janeway page:
http://janeway.exotica.org.uk/author.php?what=0&id=8428&sort=Year&order=desc
Nah-Kolor Website:
www.nahkolor.org
Nah-Kolor Facebook page:
facebook.com/nahkolor
=========================================================================
See Nah! Mail Nah! Watch Nah! Re-Live Nah!
=========================================================================
Released at MysData 2023.
Credits:
Code: Deadguy
Music: Wasp
Congrats Guys! \o/
Turry!
Credits:
Code .... Axis of Arsenic, Censor Design, Oxyron
Bitbreaker of Nuance, Performers
Knut M. Clausen of Fossil, SHAPE
Krill of Plush
Mahoney of Performers, Visa Röster
Peiselulli of Performers, PriorArt, Tristar & Red Sector Inc., VICE
Team.
The Human Code Machine of Masters' Design Group, MultiStyle
Labs, Performers
Trap of Bonzai, Performers
YPS of Performers, The Noisy Bunch, WiC64-Team
Music .... dEViLOCk of Arsenic, Oxyron, Performers
Jammer of 1mandivision, MultiStyle Labs, Protovision
Linus of Camelot, Fossil, MultiStyle Labs, Performers, SHAPE
LMan of Censor Design, Maniacs of Noise, MultiStyle Labs,
Performers, Remix64.com, Tristar & Red Sector Inc.
Graphics .... Bitbreaker of Nuance, Performers
DeeKay of Censor Design, Crest, News Press Magazine Staff,
Oxyron
Facet of Bonzai, Genesis Project, Propaganda Magazine Staff,
Satellite
Joe of The Tuneful Eight, Wrath Designs
Prowler
ptoing of Funkentstört
redcrab of Genesis Project, Goin' Sideways, Performers
Veto of Oxyron, PriorArt, Tristar & Red Sector Inc.
Charset .... DeeKay of Censor Design, Crest, News Press Magazine Staff,
Oxyron
Retrofan of P1X3L-net
Linking .... Bitbreaker of Nuance, Performers
Loader .... Bitbreaker of Nuance, Performers
Directory Art .... Bitbreaker of Nuance, Performers
https://csdb.dk/release/?id=232976
Credits:
Code .... Honcho of Atlantis, Pretzel Logic
Rico of Pretzel Logic
The Syndrom of Crest, Pretzel Logic, The Imperium Arts
Trap of Bonzai, Performers
Walt of Bonzai, Miami Fun Project
Music .... Laxity of Bonzai, Maniacs of Noise, Vibrants
SMC of Pretzel Logic, The Imperium Arts
The Syndrom of Crest, Pretzel Logic, The Imperium Arts
Xiny6581 of Dees Productions, Genesis Project, Pretzel Logic, The Solution
Graphics .... Mikael of Pretzel Logic
Spiham of Pretzel Logic
The Sarge of Bonzai, Fairlight
Design .... Mikael of Pretzel Logic
The Sarge of Bonzai, Fairlight
Trap of Bonzai, Performers
Idea .... The Sarge of Bonzai, Fairlight
Storyboard .... The Sarge of Bonzai, Fairlight
Disk Cover .... The Sarge of Bonzai, Fairlight
Loader .... Lft of Kryo
Directory Art .... Mikael of Pretzel Logic
Released at X 2023...
Credits :
Code .... Bob of Censor Design
Edhellon of Censor Design, Resource, Royal Belgian Beer Squadron
Firehawk of Censor Design, Hoaxers
Krikkit of Censor Design, Noice
Lavazza of Censor Design
Magnar Harestad of Censor Design, Megastyle, Nah-Kolor
Oswald of Censor Design, Resource
Peacemaker of Censor Design, Hitmen
Swallow of Censor Design
Music .... LMan of Censor Design, Maniacs of Noise, MultiStyle Labs, Performers, Remix64.com,
Tristar & Red Sector Inc.
Magnar Harestad of Censor Design, Megastyle, Nah-Kolor
Makke of Censor Design
psych858o of Censor Design, Elysium, Genesis Project, MultiStyle Labs
Swallow of Censor Design
Graphics .... Carrion of Censor Design
Creeper of Censor Design
DeeKay of Censor Design, Crest, News Press Magazine Staff, Oxyron
LMan of Censor Design, Maniacs of Noise, MultiStyle Labs, Performers,
Remix64.com, Tristar & Red Sector Inc.
Magnar Harestad of Censor Design, Megastyle, Nah-Kolor
Soya of Censor Design
Talent of Censor Design
The Sarge of Bonzai, Fairlight
Design .... Creeper of Censor Design
LMan of Censor Design, Maniacs of Noise, MultiStyle Labs, Performers, Remix64.com,
Tristar & Red Sector Inc.
Morpheus of C64.COM, The Increasing Popularity Crew, The Transfer Team
Talent of Censor Design
The Sarge of Bonzai, Fairlight
Idea .... Creeper of Censor Design
LMan of Censor Design, Maniacs of Noise, MultiStyle Labs, Performers, Remix64.com,
Tristar & Red Sector Inc.
Morpheus of C64.COM, The Increasing Popularity Crew, The Transfer Team
Storyboard .... LMan of Censor Design, Maniacs of Noise, MultiStyle Labs, Performers,
Remix64.com, Tristar & Red Sector Inc.
Linking .... Bob of Censor Design
Edhellon of Censor Design, Resource, Royal Belgian Beer Squadron
Peacemaker of Censor Design, Hitmen
Swallow of Censor Design
Loader .... Bitbreaker of Nuance, Performers
Sampling .... Swallow of Censor Design
Directory Art .... DeeKay of Censor Design, Crest, News Press Magazine Staff, Oxyron
Credits:
Code .... Bonefish of Nah-Kolor, Reality
CRT
Deetsay of Da Jormas, Nah-Kolor, Panic, Zymosis
Dr. Science of Atlantis
Hedgehog of Nah-Kolor
KK of Altair
Magnar Harestad of Censor Design, Megastyle, Nah-Kolor
Pellicus
Profi 1 of Profik
Music .... Flex of Artline Designs
Magnar Harestad of Censor Design, Megastyle, Nah-Kolor
Wiklund of Fairlight, Insane, MultiStyle Labs, Nah-Kolor, Poo-Brain, Retroguru
Graphics .... Facet of Bonzai, Genesis Project, Propaganda Magazine Staff, Satellite
Hammerfist of Desire
Iridon of Dual Crew Shining, Nah-Kolor
Jacksnipe of Evil of Nah-Kolor
Joe of The Tuneful Eight, Wrath Designs
JonEgg of Genesis Project
NTSC
Profi 1 of Profik
Tudor
Design .... Magic of Nah-Kolor, Vandalism News Staff
Text .... Magic of Nah-Kolor, Vandalism News Staff
Linking .... CRT
Deetsay of Da Jormas, Nah-Kolor, Panic, Zymosis
Dr. Science of Atlantis
Loader .... Bitbreaker of Nuance, Performers
Test .... Magic of Nah-Kolor, Vandalism News Staff
Help .... Magic of Nah-Kolor, Vandalism News Staff
Directory Art .... Logiker of Vintage Computing Carinthia
Credits:
Code: Platon
Music: Maze
Graphics: Optic
Related release:
Platon - HAM Eager - Amiga Demo (Final) youtube.com/watch?v=0YFbZFgnqds
HD & 1440p (50 FPS on compatible browsers)
-----
What is HAM?
"Hold-And-Modify, usually abbreviated as HAM, is a display mode of the Commodore Amiga computer. It uses a highly unusual technique to express the color of pixels, allowing many more colors to appear on screen than would otherwise be possible." HAM mode was commonly used to display digitized photographs or video frames, bitmap art and occasionally animation. At the time of the Amiga's launch in 1985, this near-photorealistic display was unprecedented for a home computer and it was widely used to demonstrate the Amiga's graphical capability. However, HAM has significant technical limitations which prevent it from being used as a general purpose display mode"
Skip to start: 0:32
Credits:
Code: Bifat
Music: ok3anos
Graphics: Jade
HD & 1440p (50 FPS on compatible browsers)
Code: Drareg
Music: JosSs
Graphics: Iridon
Party Info at: posadasparty.com
Selection:
-=-=-R-=-=-D-=-=-S-=-=-
Netflix & Chill [0:00]
Mega-Dist: [1:40]
Bobs Record: [3:55]
A Fractal Blast: [5:33]
Dots & Spheres: [7:19]
Mega-Tridi: [8:47]
End: [11:27]
-=-=-R-=-=-D-=-=-S-=-=-
Credits:
Code: Leonard
Music: Virgill, Dascon, Teo, Scavenger
Graphics: Mon
Additional graphics (Cycleop): Discoflok
HD & 1440p (50 FPS on compatible browsers)
Credits:
Code: Viper, Soundy
Music: Virgill
Graphics: Made, Prowler, Facet, Erk.
=======
Chorus by Virgill. Thanks Soundy
𝘐 𝘸𝘢𝘴 𝘫𝘶𝘴𝘵 𝘢 𝘬𝘪𝘥 𝘸𝘩𝘦𝘯 𝘐 𝘧𝘪𝘳𝘴𝘵 𝘴𝘢𝘸 𝘵𝘩𝘦 𝘭𝘪𝘨𝘩𝘵
𝘛𝘩𝘦 𝘈𝘮𝘪𝘨𝘢 𝘥𝘦𝘮𝘰𝘴𝘤𝘦𝘯𝘦 𝘸𝘢𝘴 𝘮𝘺 𝘨𝘶𝘪𝘥𝘪𝘯𝘨 𝘭𝘪𝘨𝘩𝘵
𝘝𝘦𝘳𝘴𝘦𝘴:
𝘊𝘩𝘢𝘰𝘴 𝘢𝘯𝘥 𝘚𝘢𝘯𝘪𝘵𝘺, 𝘵𝘩𝘦𝘺 𝘱𝘭𝘢𝘺𝘦𝘥 𝘵𝘩𝘦𝘪𝘳 𝘨𝘢𝘮𝘦
𝘈𝘳𝘵𝘦 𝘸𝘢𝘴 𝘵𝘩𝘦 𝘥𝘦𝘮𝘰 𝘵𝘩𝘢𝘵 𝘱𝘶𝘵 𝘵𝘩𝘦𝘮 𝘵𝘰 𝘧𝘢𝘮𝘦
𝘓𝘢𝘹𝘪𝘵𝘺 𝘢𝘯𝘥 𝘒𝘦𝘧𝘳𝘦𝘯𝘴, 𝘵𝘩𝘦𝘺 𝘵𝘰𝘰𝘬 𝘶𝘴 𝘵𝘰 𝘵𝘩𝘦 𝘴𝘵𝘢𝘳𝘴
𝘋𝘦𝘴𝘦𝘳𝘵 𝘋𝘳𝘦𝘢𝘮 𝘸𝘢𝘴 𝘵𝘩𝘦 𝘥𝘦𝘮𝘰 𝘵𝘩𝘢𝘵 𝘭𝘦𝘧𝘵 𝘶𝘴 𝘪𝘯 𝘢𝘸𝘦
𝘓𝘦𝘰𝘯𝘢𝘳𝘥 𝘢𝘯𝘥 𝘖𝘹𝘺𝘨𝘦𝘯𝘦, 𝘵𝘩𝘦𝘺 𝘵𝘰𝘰𝘬 𝘶𝘴 𝘣𝘢𝘤𝘬 𝘪𝘯 𝘵𝘪𝘮𝘦
𝘞𝘦 𝘞𝘦𝘳𝘦 𝘸𝘢𝘴 𝘵𝘩𝘦 𝘥𝘦𝘮𝘰 𝘵𝘩𝘢𝘵 𝘣𝘭𝘦𝘸 𝘰𝘶𝘳 𝘮𝘪𝘯𝘥
𝘎𝘦𝘯𝘨𝘪𝘴 𝘢𝘯𝘥 𝘊𝘰𝘮𝘱𝘭𝘦𝘹, 𝘵𝘩𝘦𝘺 𝘴𝘩𝘰𝘸𝘦𝘥 𝘶𝘴 𝘵𝘩𝘦 𝘸𝘢𝘺
𝘙𝘦𝘢𝘭 𝘸𝘢𝘴 𝘵𝘩𝘦 𝘥𝘦𝘮𝘰 𝘵𝘩𝘢𝘵 𝘮𝘢𝘥𝘦 𝘶𝘴 𝘴𝘵𝘢𝘺
=======
HD & 1440p (50 FPS on compatible browsers)
Credits:
Code, Design: Losso
Music: Bod
Credits:
Main Coding: Cahir
Code: Kris , Spook
Additional Coding: Tygrys , Codi
Music: Jazzcat
Graphics: Slayer, Yumi
Technical write-up available at pouet.net/prod.php?which=94136#c969783
Thanks Cahir.
HD & 1440p (50 FPS on compatible browsers)
Credits:
Code: Noname
Music: Jazzcat, Virgill
Graphics: Slayer
That city scape greetings!
HD & 1440p (50 FPS on compatible browsers)
Credits:
nfo
Credits for your guilty pleasures:
==================================
- Lead coding: Hedgehog
- Clouds: Pellicus
- Logo effect support: Deetsay
- Music: Curt Cool (main+end)
- Graphics: Optic, Critikill, Alien, Magnar
- Ideas, support, testing: Magic
- Support Magnar, Bonefish, Pellicus
- ASCII Visor Beams logo by CoaxCable
Thanx to AMike of Nah-Kolor for testing and feedback during Revision!
Also thanx to Photon/Scoopex for some consulting! And Iridon of Nah-Kolor,
the master of pain management, even did a very small but important gfx
addition on Revision friday. Specal hugs to Optic to! Special mention to the
Amiga group Silents DK for introducing the VHS video demo in 1991!
Hedghehog finished the demo before the deadline this year! We love you!
(You read this Charly? :) A group efford is all it takes! But it is always
a special ride with life always finding it´s ways to interfer with
our demo fun!
Nah-Kolor 09:57.. April 9th.. The day of the easter bunny..
Credits:
nfo
.The Code Heroes
Nosferatu: Loader, Diamond/Ball part, Transitions and Assembling
Tim: Diagonal Scroller, Credits & Sinescroller
Bonefish: Generic Greetings Scroller
Deetsay: Metabars
.The Graphics Heroes
Critikill: Griffin Picture and Griffin Nah-Kolor & Offence logo
MRK + cakes: Griffin Logo
.The AmigaKlang Heroes
Music composed in a peacefull cooperation by Curt Cool & Magnar
.The Magic Hero
Project Coordination, Testing, Ideas,
General Support & Communication by Magic
.Thanks to
Thanks to Paul Raingeard for Amiga Assembly for VSCode
Thanks to Virgill for AmigaKlang
Thanks to Dan/Lemon for Aklang2Asm
Thanks to Leonard for Light Speed Player
Thanks to Blueberry for startup code and Shrinkler
Thanks to Hammerfist for last minute font used in credits
HD & 1440p (50 FPS on compatible browsers)
Credits:
Coding: Drareg
Graphics: Iridon
Music: Magnar
Support: Magic
HD & 1440p (50 FPS on compatible browsers)
Credits:
Code: Koney
Music: Subi
Graphics: VisionVortex
HD & 1440p (50 FPS on compatible browsers)
-=-=-=-=-
Related releases (Gerp 2023)
S.L.I.D.E - Clubisque - Amiga Demo (50 FPS)
youtube.com/watch?v=iKzkVYWCO_g
-=-=-=-=-
Released at Gerp 2023...
Credits:
Code: Evil, Nerve, Spkr
Music: Crazy Q
Graphics: Corel, Facet
Ascii: CG
HD & 1440p (50 FPS on compatible browsers)
-=-=-=-=-
Related releases (Gerp 2023)
Desire - AMIGARAVE - Amiga Demo (50 FPS)
youtube.com/watch?v=rme9KXbbnA8
-=-=-=-=-
Released in December at the Posadas Autumn 2022 party...
Credis:
Code: Rhino
Music: DJ Uno
Graphics/3D: Mac, DarkG, Toni Galvez
HD & 1440p (50 FPS on compatible browsers)
-=-=-=-=-
Related Releases:
Batman Group - Batman Vuelve - Amiga Demo: youtube.com/watch?v=D3COba64xL4
-=-=-=-=-
*Shots fired TBL ! \o/*
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣀⣀⣀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⡟⠋⢻⣷⣄⡀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣤⣾⣿⣷⣿⣿⣿⣿⣿⣶⣾⣿⣿⠿⠿⠿⠶⠄⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠉⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⡟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⠟⠻⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⣿⣿⣿⣆⣤⠿⢶⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⣿⣿⣿⣿⣿⡀⠀⠀⠀⠑⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠸⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠙⠛⠋⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
Credits:
Code: Guille
Music: Xhale
Graphics: Rorque, Nytrik
HD & 1440p (50 FPS on compatible browsers)
nfo:
-=-=-R=-=-D=-=-S-=-=-
:Nytrik
We are back on Amiga. I guess we are getting old and nostalgic.
So we had to get back to a restricted environment - no more massive 3D - unlimited colors.
As far as i'm concerned I really enjoyed making it. It took longer than expected (2022 Revision was not a good year for amiga) but the end product is cool.
:Guille
Back to the roots! Yes, this is a nostalgia trip.
This demo was made using the amazing toolchain by
Bartman/Abyss. It enable guys like me without too much spare
time to code again on this oldschool platform.
Thank you so much , you're keeping the scene alive! Big up to Leonard for sharing his knowledge and all his brilliant suggestions.
Shoot out to Rahow for testing the demo on a real Amiga.
Infinite respect to all the people who are answering questions on
EAB forums, this wouldn't have been possible without you.
-=-=-R=-=-D=-=-S-=-=-
Code, Music: Hoffman
Graphics: Spiny
HD & 1440p (50 FPS on compatible browsers)
Related releases:
-=-=-=-=-=-=-=-=-=-=-
Logicoma - logic OS - Amiga 64k Intro: youtube.com/watch?v=pmPYwC3JEUQ
Hoffman - Everyway - Amiga 64k Intro: youtube.com/watch?v=tshGRUDvsUs
Hoffman - Everyway - Protracker Style - Amiga 64k Intro: youtube.com/watch?v=PGfKWEviOos
-=-=-=-=-=-=-=-=-=-=-
Community updates: youtube.com/c/RetroDemoScene/community
♥ Subscribe: http://www.youtube.com/subscription_center?add_user=retrodemoscene
Credits:
Code: Rez, Jumbo Burger
Music: Radix
Font: Seen
HD & 1440p (50 FPS on compatible browsers)
Download available @ pouet.net/prod.php?which=91912
Credits:
Code & Graphics: Literally, Depeche
Music: Lord
HD & 1440p (50 FPS on compatible browsers)
Download available @ pouet.net/prod.php?which=91910
Credits:
Code & Music: Pink
Code Support: Dexter
Graphics: Fade One
Amiga C/C++ Cop: Bartman
HD & 1440p (50 FPS on compatible browsers)
Download available @ pouet.net/prod.php?which=91911
Credits:
Code/Concept: Platon42
Idea/Concept: Mop
Music: Virgill, Maze
Graphics: Optic, Alien, Mop
HD & 1440p (50 FPS on compatible browsers)
Download available @ pouet.net/prod.php?which=91823
* Thanks to Mop for his input on this capture *
-=-=-=-=-
Full nfo
-=-=-=-=-
Waffles of Math Construction
----------------------------
by Desire and Alcatraz
----------------------
*** Final Version! ***
----------------------
A 64k Amiga OCS intro for the Black Valley 2022 intro competition.
Started out as compo filler three weeks ago. Again.
Must stop doing this.
This final version (30-Jul-22) is fixed for faster Amigas,
adds a wobbly, on-the-fly-calculated smoothed water mirror
effect for the title, glowing/flickering in the title,
changed some palettes, fixed Oreo background, new drag
and crumbs effect for the Oreo, new waffle movement,
funny head at waffle rise scene, new credits and greetings
writer, various optimizations, cosmetics and timing changes,
a new UFO scene (that's the one effect that was actually the
initial "let's do a one-screener compo filler with that effect!"),
and an easter egg at exit.
The UFO scene will show some wrong colors for AGA Amigas --
it uses a strange display mode only available to OCS/ECS.
While a fix is possible, it would not have fit into the
64KB. Sorry.
Thanks for everyone involved for getting this ready on
such short notice.
Requirements
~~~~~~~~~~~~
MC68000, OCS, 512 KB Chip, 512 KB Fast.
Tech Tech
~~~~~~~~~
Calculation of AmigaKlang samples is done the intro is already playing.
The sample rendering finishes "just in time".
The module uses 157 KB of samples.
Chip mem usage is about 400 KB in total.
The waffles are rendered using a "shader" pipeline at 128x128 pixel
resolution. For the big waffles four subpixel accurate frames are
calculated, for the small waffles the subpixel accuracy is even
a quarter-pixel. A total of 160 frames of animation are created
in the background while the intro is running.
The waffles are placed onto the screen using the blitter. 14 passes
are necessary to provide a signed addition with saturation at top
and bottom.
The rest of the effects consists of various cellular automata,
calculated via the blitter.
Credits
~~~~~~~
Virgill and mA2E - Music, support, AmigaKlang
Mop - Alcatraz logo and Sierpinski hills graphics, ideas, design
Optic - Title graphics, font
Alien - Desire logo graphics
Platon42 - Code, text, ideas, design, additional graphics
Dan - AmigaKlang2Asm
Leonard - LightSpeedPlayer
a/b - original sine table code
Blueberry - Shrinkler
Copyright © The International Scene Organization ry. All rights reserved.
Contact: ftp@scene.org or @sceneorg
Credits:
Code,Gfx,3d: Loaderror
Code,3d: Nerve
Music: Nextlife
c2p: Kalms/TBL
Amiga QA: Frequent/Eph
3D-support: Farfar/Flex,LNS
HD & 1440p (50 FPS on compatible browsers)
Download available @ pouet.net/prod.php?which=91827
Credits:
Code: Cobra, Bilbo
Graphics: Gaia, Cobra, The Turk, Keyboard Kid
Animation: Ghost, Rastan, Cobra
Music: Stitz, N-Gin
HD & 1440p (50 FPS on compatible browsers)
Related Releases:
-=-=-R=-=-D=-=-S-=-=-
Spaceballs - State of the Art - Amiga Demo (HD 50fps) youtu.be/89wq5EoXy-0
Spaceballs - 9 Fingers - Amiga Demo (HD 50fps) http://youtu.be/n4M7e79XTYk
Making of 9 Fingers: http://www.youtube.com/watch?v=B6fqOJ...
-=-=-R=-=-D=-=-S-=-=-
#Commodore #Amiga #demoscene
Credits:
Code: Amigo
Music: Joe
Graphics: Nap
HD & 1440p (50 FPS on compatible browsers)
Download available @ pouet.net/prod.php?which=12018
Community updates: youtube.com/c/RetroDemoScene/community
♥ Subscribe: http://www.youtube.com/subscription_center?add_user=retrodemoscene
#commodore #amiga #demoscene
Selection:
-=-=-R=-=-D=-=-S-=-=-
[0:00] Intro
[1:48] Natmakies
[5:44] Lost in Time
[12:06] Banbam
[17:25] Dintro
[22:58] Loopit4ever
[25:21] Delicate 0ooz!
[28:10] Uridium 2 Loader
[30:10] Frequency Shifter
-=-=-R=-=-D=-=-S-=-=-
Credits:
Code, Graphics: Motion
Music: aNdy
Intro tune: Adkd
Original composers listed in the video
HD & 1440p (50 FPS on compatible browsers)
Download available @ pouet.net/prod.php?which=91633
Community updates: youtube.com/c/RetroDemoScene/community
♥ Subscribe: http://www.youtube.com/subscription_center?add_user=retrodemoscene
Selection:
-=-=-R=-=-D=-=-S-=-=-
[0:00] Loader/Intro
[3:32] Welcome
[6:34] VectorScroll
[10:08] Smiley
[12:34] Fuzzacs Bobdemo
[15:50] Made in Sweden
[19:30] Altas Bobscroll
[22:44] The End:
-=-=-R=-=-D=-=-S-=-=-
Credits:
Code: Asterix. Fuzzac, Mogwie
Music: Marillion
Graphics: Asterix, Psycho, Rizzo, Vic.
HD & 1440p (50 FPS on compatible browsers)
Download available @ pouet.net/prod.php?which=2742
Community updates: youtube.com/c/RetroDemoScene/community
♥ Subscribe: http://www.youtube.com/subscription_center?add_user=retrodemoscene
Released at the Anarchy Winter Conference 1991...
Credits:
Code: Mediator
Music: Nuke, Cosmos
Graphics: Mystik
HD & 1440p (50 FPS on compatible browsers)
ADF/DMS download available at...
pouet.net/prod.php?which=8884
#Commodore #Amiga #demoscene
Best known for his music scores in Chariots of Fire, Blade Runner and his work with documentaries by Jacques Cousteau. Then in the early 2000's for major sporting events including the Olympics and the FIFA World Cup, and much more.
Back in 1989 the Amiga had a tiny scene release based on him. This is it...
R.I.P Vangelis [1943-2022]
HD & 1440p (50 FPS on compatible browsers)
#demoscene #Bladerunner #Vangelis
Credits:
Code: Vandal
Graphics and Music: Static
Text: Zonix, Vandal, Static
*Recapped for a smoother train ride
HD & 1440p (50 FPS on compatible browsers)
Credits:
Code & Text: Proton
Music: Watchman
Graphics: Cockatrice, Blade
Text: Mic Dair
Pleasure speaking with you Proton (April 25th '22) /RDS
HD & 1440p (50 FPS on compatible browsers)
#Commodore #Amiga #demoscene
Credits:
Code: Sir Silvertape, Borat
Music: Johanna
Graphics: MrKuk, Sir Silvertape, Borat
HD & 1440p (50 FPS on compatible browsers)
#Amiga #revision2022 #demoscene
Credits:
Code, Graphics: Balrogsoft
Music: SampleMind
HD & 1440p (50 FPS on compatible browsers)
#Amiga #revision2022 #demoscene #commodore
Credits:
Code: Presence, Blueberry
Music: Swaxi
HD & 1440p (50 FPS on compatible browsers)
#Amiga #revision2022 #demoscene