The Interactive & Immersive HQ
Unlocking TDAbleton in TouchDesigner - TouchDesigner Tutorial 011
updated
In this video, we cover how to use NDI screen capture on your iPad to integrate with DotSimulate's Stable Diffusion tool in TouchDesigner. Then, we'll build a tile pattern using the iPad's camera and Procreate.
You can find more of Crystal's work on Instagram: instagram.com/crystaljowart
Real-time diffusion in TouchDesigner - StreamdiffusionTD Setup + Install + Settings: youtube.com/watch?v=X4rlC6y1ahw
Tablet Screen Capture in TouchDesigner Through NDI: youtube.com/watch?v=ImyDkKNPQm8&t=7s
TouchDesigner & StreamDiffusion: Your First Project: youtube.com/watch?v=LCar8AIcRto&t=2180s
#interactiveimmersivehq #touchdesigner #stablediffusion
Learn how to implement Sobel filters to detect edges in images, enhancing your understanding of graphics programming and lower-level concepts.
#interactiveimmersivehq #touchdesigner #glsl
QR Code Photobooth in TouchDesigner - youtu.be/t8tIc5b58qM
#interactiveimmersivehq #touchdesigner #augmentedreality #machinelearning
Our first LED tutorial: youtube.com/watch?v=R3U0_gic4fE&t=3s
#interactiveimmersivehq #touchdesigner #leds
Get the project files here: interactiveimmersive.ac-page.com/importing-3d-models-touchdesigner
In this video, we look at how to import and use animated 3D models in TouchDesigner.
This technique lets you present your visuals in a new context and is perfect for simulations, virtual environments, or giving your work a fresh, dynamic setting.
Follow Marco on social media:
YouTube: youtube.com/@reflekkt_net
Instagram: instagram.com/reflekkt_
#interactiveimmersivehq #touchdesigner
#interactiveimmersivehq #touchdesigner #comfyui #generativeai
#interactiveimmersivehq #touchdesigner #interactiveart
#interactiveimmersivehq #touchdesigner #projectionmapping
Whether you’re developing a TouchDesigner project to be used in live performance or for an interactive installation, making sure the project performs well is a top priority.
While this often comes down to strategic development techniques and following of best practices, making use of TouchDesigner’s built-in Perform Mode can be a crucial part to the puzzle. Whether you’re new to TouchDesigner or not, Perform Mode is a great feature to familiarize yourself with, as it really can make a difference in your project’s performance!
In this video, Jack DiLaura walks you through TouchDesigner’s Perform Mode, a performance-optimized mode that renders a single window containing your project’s visual output rather than the entire TouchDesigner UI.
You’ll learn about how Perform Mode benefits your project, how to set up your project to use Perform Mode, what the Window COMP does and some useful settings it offers, and more.
#interactiveimmersivehq #touchdesigner #touchdesignertutorial
#interactiveimmersivehq #touchdesigner #streamdiffusion
#interactiveimmersivehq #touchdesigner #blobtracking
Jump into the world of realtime soft shadows using TouchDesigner! Today, Christian is going to show how to tweak your light COMPs to shade soft shadows and understand a bit behind what's happening under the hood.
He'll go over the three main different light types, how they interact with objects in a 3D scene, and how to tweak the light parameters to get the most realistic looking result.
Follow Christian on social media:
Instagram: instagram.com/there_alongside
Resources:
Percentage Closer Soft Shadows Paper:developer.download.nvidia.com/shaderlibrary/docs/shadow_PCSS.pdf
#interactiveimmersivehq #touchdesigner #touchdesignercommunity
#interactiveimmersivehq #touchdesigner #mediapipe #motiontracking
#interactiveimmersivehq #touchdesigner #glsl
#interactiveimmersivehq #touchdesigner
Get the project file here: interactiveimmersive.ac-page.com/comfyui-workflows-touchdesigner
In this tutorial, you’ll learn how to control ComfyUI workflows directly from within TouchDesigner using the ComfyTD component by DotSimulate.
Marco covers how to link parameters and inputs between the two environments, enabling real-time control over AI image generation right inside your TouchDesigner network.
This setup is perfect for interactive installations, live performances, or experimental art, combining the power of ComfyUI’s workflows with TouchDesigner’s flexibility.
Get DotSimulate's ComfyTD TOX here: patreon.com/posts/comfytd-v0-2-5-122745633
Follow Marco on social media:
YouTube: youtube.com/@reflekkt_net
Instagram: instagram.com/reflekkt_
#interactiveimmersivehq #touchdesigner #comfyui
#interactiveimmersivehq #touchdesigner #glsl
Jack walks you through using the Event CHOP for instancing geometry in this tutorial!
#interactiveimmersivehq #touchdesigner #touchdesignercommunity
In this tutorial, Andrew shows you how to set up skeleton tracking with MediaPipe and feed that data into StreamDiffusion, while also exploring Livepeer’s Daydream as both an intuitive content creation tool and a cloud-hosted platform built with TouchDesigner creators in mind.
The result is a flexible workflow for experimenting with generative AI at full speed, without being limited by your local hardware.
Links:
Daydream Playground: https://playground.daydream.live/
StreamDiffusionTD plugin: patreon.com/dotsimulate
Join the waitlist for early access to the Daydream API here: share.hsforms.com/2c2Uw6JsHTtiiAyAH0-4itA3o1go
Check out more of Andrew’s work here:
Instagram: instagram.com/as.ws__
Patreon: patreon.com/c/asws__
His website: sunandrew.com
#interactiveimmersivehq #touchdesigner #streamdiffusion
#interactiveimmersivehq #jenstark #touchdesigner
#touchdesigner #interactiveimmersivehq #touchdesignercommunity
Exploring the different ways you can control the scene with motion, you'll use position, speed, and gesture to create an experience that will take your TouchDesigner experiences to the next level 🖥️
#touchdesigner #bodytracking #interactiveimmersivehq
As TouchDesigner can be used to generate and run visual content for concerts and live performances, audio-synchronized visuals are a commonly requested topic for users of all experience levels.
Although it’s possible to send MIDI and OSC back and forth between TouchDesigner and music software/hardware, there’s perhaps no better set of tools for this purpose than TDAbleton.
TDAbleton tightly links TouchDesigner and Ableton Live, allowing full access and control over almost any aspect of an Ableton Set from TouchDesigner. It’s an amazing tool for building out visuals synchronized to music due to the depth of data you’re able to access.
In this video, Jack DiLaura walks you through creating concert-style visuals in TouchDesigner that are driven by data fed from an Ableton Live set. You’ll learn the basics of pulling in data from Ableton using the TDAbleton package, manipulating the data for triggering visual effects, and creative uses of typical TouchDesigner geometry/rendering pipelines for creating visual content.
Link to Mark Houle Ableton Set:
ableton.com/en/blog/marc-houle-buji-tek
Link to TDAbleton Documentation:
docs.derivative.ca/TDAbleton
#interactiveimmersivehq #touchdesigner #ableton
In this video, Crystal shows you how to use the Body Track CHOP and POP operators to create a graphic overlay effect.
You can find more of Crystal's work on Instagram: instagram.com/crystaljowart
#interactiveimmersivehq #touchdesigner #bodytracking
Segments:
6:10 Intro
12:01 Current Projects
30:35 Latest Project
41:43 How do mathematics shape your creative process?
43:16 What is it like to create together as brothers?
47:02 How do you balance technical precision with artistic expression?
50:33 Do you accept Internships?
52:05 What is your next project?
54:52 How do you handle the dichotomy between scientific accuracy vs visual appeal? And also vs understandability (in case of the telescope-like projects)?
57:27 Which artists in our or other fields do you get the most influence from? And how has the electronic music scene influenced you?
1:35 What other softwares/tools do you integrate into your workflows?
1:02 What is the update on Gran Telescope’s digital twin now? Is the intergrade TD in AEC industry difficult?
1:03 What would be advice that you would give to a younger version of yourselves?
1:05 Outro
In this video with Lake Heckaman, create a retro, stippled effect in TouchDesigner with Bayer dithering — turning smooth gradients into wavy, pixelated patterns with a tiny GLSL shader.
Get the project file here: interactiveimmersive.ac-page.com/touchdesigner-glsl-effect-dithering
Watch the first 4 videos in Lake's GLSL series here:
1. Chromatic Aberration in TouchDesigner: youtu.be/Chh7hwdP8YE
2. Quantization in TouchDesigner: youtu.be/V1Pd4C-T3IQ
3. Voronoi Effect in TouchDesigner: youtu.be/7MhyZiuVNm4
4. Sobel Effect in TouchDesigner: youtu.be/bCrXw60UYGU
#interactiveimmersivehq #touchdesigner #glsl
#interactiveimmersivehq #touchdesigner #touchdesignercommunity
Dive head first into integrating a particle system from TouchDesigner into Unreal Engine!
Christian demonstrates how to integrate pipe over position data from ParticlesGPU straight into a Niagara system to get you comfortable using both at the same time.
He goes over how to take a texture, send it over syphon/spout into Unreal, read that position data in a Niagara system and write a basic scratch pad module to write any particle data you like!
Follow Christian on social media: instagram.com/there_alongside
#interactiveimmersivehq #touchdesigner #unrealengine
#interactiveimmersivehq #touchdesigner #touchdesignercommunity
#interactiveimmersivehq #touchdesigner #audioreactive
Creating a real-time generative AI graphics pipeline in TouchDesigner is more approachable than you might think. Join Scott Mann for a walkthrough of a simple audio-reactive build using Dot Simulate’s StreamDiffusion TOX.
Watch Scott's tutorial "TouchDesigner & StreamDiffusion: Your First Project" here: youtu.be/LCar8AIcRto
Download DotSimulate's StreamDiffusion TOX here: patreon.com/posts/streamdiffusiont-122151912
#interactiveimmersivehq #touchdesigner #streamdiffusion
#interactiveimmersivehq #touchdesigner
#interactiveimmersivehq #touchdesigner #pointcloud
#interactiveimmersivehq #touchdesigner #pangolin #lasers
For anyone interested in visual effects, the intro sequence of HBO’s The Last of Us is a real treat. Full of procedurally generated fungal growth, it’s a perfect visual representation of a fungal infection that’s a major part of the show’s plot.
In a program like TouchDesigner, it can be difficult for beginners to imagine how this kind of 3D geometry might be approached. That is, until you learn about the feature-packed LSystem SOP! An operator that often flies under the radar of new developers, it enables the creation of a wide variety of geometry – from trees, plants, flowers, lightning, and snowflakes to complex geometric patterns.
In this video, Jack DiLaura walks you through creating an L-System-based effect in TouchDesigner, loosely inspired by the intro sequence from The Last of Us.
You’ll learn about a number of the LSystem SOP’s many commands and parameters, along with how you can use creative rendering/texturing tricks to simulate the “growth” of the organic structures you create.
L-System SOP Rules: pastebin.com/JNXryF0b
#interactiveimmersivehq #touchdesigner
With his new venture, Submersive, Corvas is focused on using the power of art, science, technology, and public bathing to create novel therapeutic immersive environments designed for healing, transformation, and expanding aliveness.
#interactiveimmersivehq #submersive
With his new venture, Submersive, Corvas is focused on using the power of art, science, technology, and public bathing to create novel therapeutic immersive environments designed for healing, transformation, and expanding aliveness.
#interactiveimmersivehq #meowwolf #submersive
With his new venture, Submersive, Corvas is focused on using the power of art, science, technology, and public bathing to create novel therapeutic immersive environments designed for healing, transformation, and expanding aliveness.
Watch our full Creator Session with Corvas here: youtube.com/watch?v=oCthhALWO0k
#interactiveimmersivehq #submersive
#interactiveimmersivehq #touchdesigner #touchdesignercommunity
With his new venture, Submersive, Corvas is focused on using the power of art, science, technology, and public bathing to create novel therapeutic immersive environments designed for healing, transformation, and expanding aliveness.
Watch our full Creator Session with Corvas here: youtube.com/watch?v=oCthhALWO0k
#interactiveimmersivehq #submersive #meowwolf
With his new venture, Submersive, Corvas is focused on using the power of art, science, technology, and public bathing to create novel therapeutic immersive environments designed for healing, transformation, and expanding aliveness.
Watch our full Creator Session with Corvas here: youtube.com/watch?v=oCthhALWO0k
#interactiveimmersivehq #submersive
#interactiveimmersivehq #touchdesigner #ai
Join Marco on a journey through Barcelona’s vibrant digital art scene. From TouchDesigner meetups to large-scale public projections, this video explores how artists, technologists, and creatives come together to shape the local digital culture.
You’ll get an inside look at exhibitions, mapping events, and interviews with key voices from the community - sharing what makes Barcelona such a unique hub for digital and interactive art.
Perfect for anyone curious about the local scene or looking to connect with fellow creators in Barcelona!
Follow Marco on social media:
Youtube: @reflekkt_net
Instagram: instagram.com/reflekkt_
#interactiveimmersivehq #touchdesigner #barcelona #touchdesignercommunity
#interactiveimmersivehq #touchdesigner #comfyui
Robert Hodgin is a Brooklyn-based artist and the co-founder and Head of R&D at Rare Volume, a design and technology studio creating immersive environments, digital platforms, and data-driven experiences. His practice combines generative art, real-time graphics, and experimental coding, often inspired by astronomy, physics, and natural systems.
#interactiveimmersivehq #digitalart #rarevolume
Robert Hodgin is a Brooklyn-based artist and the co-founder and Head of R&D at Rare Volume, a design and technology studio creating immersive environments, digital platforms, and data-driven experiences. His practice combines generative art, real-time graphics, and experimental coding, often inspired by astronomy, physics, and natural systems.
#interactiveimmersivehq #digitalart #rarevolume
Expanding on a previous tutorial, this video introduces the basics of creating simple projection mapping effects in TouchDesigner. It emphasizes the creation of extensible setups that can grow and adapt to different shapes and surfaces you might want to project onto.
Christian Kastner (instagram.com/there_alongside) walks you through creating simple projection mapping effects in TouchDesigner that you can drag and drop into your next projection mapping setup. Get started projecting custom content onto physical surfaces with ease!
Watch Christian's other TouchDesigner Projection Mapping tutorial here: youtu.be/QQy6xRnRa04
#interactiveimmersivehq #touchdesigner #projectionmapping
Robert Hodgin is a Brooklyn-based artist and the co-founder and Head of R&D at Rare Volume, a design and technology studio creating immersive environments, digital platforms, and data-driven experiences. His practice combines generative art, real-time graphics, and experimental coding, often inspired by astronomy, physics, and natural systems.
Watch our full Creator Session with Robert here: youtube.com/live/GPwSACTmfHQ?feature=share
#interactiveimmersivehq #digitalart #rarevolume
Robert Hodgin is a Brooklyn-based artist and the co-founder and Head of R&D at Rare Volume, a design and technology studio creating immersive environments, digital platforms, and data-driven experiences. His practice combines generative art, real-time graphics, and experimental coding, often inspired by astronomy, physics, and natural systems.
Watch our full Creator Session with Robert here: youtube.com/live/GPwSACTmfHQ?feature=share
#interactiveimmersivehq #digitalart #rarevolume
#interactiveimmersivehq #touchdesigner #glsl


