AeonThis is the Legend of Dragoon Opening that plays in the start menu if before you start playing the game, restored to 4K with AI, this one was a little bit more fast than the previous one thanks to all of the things I'm learning in the process. This is still took sometime before YouTube encoded it to 4K tho.
For those of you interested the original video was 320x192 resolution and restoring it to 4K was more than 1000% increase in resolution, because of that, it was quite difficult to get it to look as good as possible, and the first results I got were a little bit off. However I'm quite satisfied with the end results and I think it actually looks better than my previous job on the intro.
I think not many people might be interested in this cinematic tho, but I really like it because of some of the scenes from the map, the intro, Dart face, and the song, so I did anyway, hope you guys like it. As said earlier I still plan on doing the rest of the cinematics of the game but given how time consuming this can be I'm not sure how long will it take.
If you like what I do here, please consider liking it and subscribing, furthermore if you want to support me, consider sharing the video as much as possible as that helps the channel grow, or consider supporting me on Patreon.
The legend of Dragoon: Opening 4K (Restored with AI, Machine Learning and Neural network).Aeon2021-01-16 | This is the Legend of Dragoon Opening that plays in the start menu if before you start playing the game, restored to 4K with AI, this one was a little bit more fast than the previous one thanks to all of the things I'm learning in the process. This is still took sometime before YouTube encoded it to 4K tho.
For those of you interested the original video was 320x192 resolution and restoring it to 4K was more than 1000% increase in resolution, because of that, it was quite difficult to get it to look as good as possible, and the first results I got were a little bit off. However I'm quite satisfied with the end results and I think it actually looks better than my previous job on the intro.
I think not many people might be interested in this cinematic tho, but I really like it because of some of the scenes from the map, the intro, Dart face, and the song, so I did anyway, hope you guys like it. As said earlier I still plan on doing the rest of the cinematics of the game but given how time consuming this can be I'm not sure how long will it take.
If you like what I do here, please consider liking it and subscribing, furthermore if you want to support me, consider sharing the video as much as possible as that helps the channel grow, or consider supporting me on Patreon.
#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingCastlevania: Curse of Darkness - All Cutscenes - Movie, 4K, 60ᶠᵖˢ (RESTORED with AI)Aeon2021-12-22 | Hello everyone! This all of the Castlevania: Curse of Darkness cutscenes as a compilation/movie cinematics together for your enjoyment! Restored to 4K with the help of AI, Machine Learning and Neuronal Networks!!
This was a relatively easy to just push them all together however, there was still some work to do for the final cut, some minor adjustments, and check some of the subtitles etc, which in the end given the length of the whole video took quite some time actually, I'm pleased with the end results, sure there some minor moments here and there that I'm not so happy, but overall I think it looks really, really great, I still want to publish and HDR version of all the cutscenes and I've been at the same time doing some testing for it, would you guys be interested? Tell me in the comments please!
The originals were a 512x488 resolution with a framerate of 30fps, and in order to restored to 4K it was required more than a 800% increase in resolution plus doubling the framerate. If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Thank you for your time, I hope you enjoy the video!
Chapters: 0:00 Intro and Opening! 0:49 Prologue 2:14 Hector finds Isaac 5:30 Devil Forging. 7:32 Encounter with a certain Witch. 9:35 A Man who knows too much. 11:05 The Legendary Belmont! 11:25 The Man who defeated Dracula! 12:40 The Mortvia Aqueduct. 14:19 Zead vs St. Germain at the Forest of Jigramunt. 15:40 Isaac vs Hector 18:15 The one who manipulates time. 19:25 A new Destiny. 20:46 Isaac vs Trevor. 23:12 Hector vs Trevor rematch! 23:50 Trevor opens the infinite Corridor. 25:12 Dracula's Castle revived! 26:58 Julia's advice. 28:58 Hector vs Isaac rematch! 29:38 Zeads true identity. 32:02 Dracula revived! 33:19 Farewell Isaac. 36:23 Faith in the morrow. 37:50 Epilogue 1 - The final Battle. 38:43 Epilogue 2 - What now Hector?
Royalty Free Music from Bensound.
#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX #Castlevanianetflix #Hector #Isaac #Trevor #Julia #Xbox #Netflix #Netflixvania #SaintGermain #Upscaling #Season4.Castlevania: Curse of Darkness - Ending, 4K 60ᶠᵖˢ (RESTORED with AI, Machine Learning & NN)Aeon2021-12-10 | Hello everyone! Long time no see... I'm sorry for that, I had multiple problems in the last months. This is the Castlevania: Curse of Darkness, last Cutscenes! The ending and the epilogue of the game!, Restored to 4K with the help of AI, Machine Learning and Neuronal Networks!!
Support high quality content like this on Patreon: patreon.com/AeonG
This was a very complicated cutscene to work, and I was honestly even sure to publish it, since I've been away for so long and with so little time, I could only think of whether it was worth it to even try to finish it if I couldn't find time to do the next one etc, there are a lot of things I don't like from it, and the AI keep messing around with how the faces look in some places, after many more hours that I would like to admit eventually I got a decent result and that's what's finally here, been this the second final cutscene from a game I've restored I'm starting to think that maybe game developers for a compression issue would compress the most the final cutscene thus sacrificing quality and making this process more complicated, in any case the cutscene it's a pretty long one and one of my favorites so in the end I kept pushing slowly whenever I had the time for it.
The original was a 512x488 resolution with a framerate of 30fps, and in order to restored to 4K it was required more than a 800% increase in resolution plus doubling the framerate. If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Thank you for your time, I hope you enjoy the video! Chapters: 0:00 Intro and Ending! 0:41 Faith in the morrow. 1:31 Epilogue 1 2:25 Epilogue 2. 3:14 Comparisons. 6:25 Outro.
Royalty Free Music from Bensound.
#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX #Castlevanianetflix #Hector #Isaac #Trevor #Julia #Xbox #Netflix #Netflixvania #SaintGermain #Upscaling #Season4.Castlevania: Curse of Darkness - Dracula Reborn! 4K, 60ᶠᵖˢ (RESTORED with AI and Machine learning.)Aeon2021-12-07 | Hello everyone! Long time no see... I'm sorry for that, I had multiple problems in the last months. This is the Castlevania: Curse of Darkness, 16th Cutscene! Dracula is Reborn, and has it's confrontation with Hector! Restored to 4K with the help of AI, Machine Learning and Neuronal Networks!!
This was a very complicated cutscene to work, and I was honestly even sure to publish it, since I've been away for so long and with so little time, I could only think of whether it was worth it to even try to finish it if I couldn't find time to do the next one etc, I'm sorry, but it has been very rough months, in any case the cutscene it's a pretty long one and one of my favorites so in the end I keept pushing slowly whenever I had the time for it.,
The original was a 512x488 resolution with a framerate of 30fps, and in order to restored to 4K it was required more than a 800% increase in resolution plus doubling the framerate.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Thank you for your time, I hope you enjoy the video!
#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX #Castlevanianetflix #Hector #Isaac #Trevor #Julia #Xbox #Netflix #Netflixvania #SaintGermain #Upscaling #Season4.Castlevania: Curse of Darkness - Isaac last fight! 4K, 60ᶠᵖˢ (RESTORED with AI and Machine Learning)Aeon2021-07-05 | Hello everyone! So this is Castlevania: Curse of Darkness, the 15th cutscene! Hector reaches the top of the Dracula's Castle to find Isaac waiting there for a final rematch, and then Hector finds the true identity of Zead! Restored to 4K with the help of AI, Machine Learning and Neuronal Networks!
This was a nightmare in some scenes for the fight parts, also it was a very long cutscene to work so took a bit longer than usual both to work for me and for Youtube to process to 4K, in any case, I'm glad it's finally done as it's getting closer to the end!
The original was a 512x488 resolution with a framerate of 30fps, and in order to restored to 4K it was required more than a 800% increase in resolution plus doubling the framerate.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Thank you for your time, I hope you enjoy the video!
Chapters: 0:00 Intro and Isaac vs Hector rematch! 0:46 Zeads true identity! 3:09 Comparisons. 6:14 Outro.
Royalty Free Music from Bensound.
#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX #Castlevanianetflix #Hector #Isaac #Trevor #Julia #Xbox #Netflix #Netflixvania #SaintGermain #Upscaling #Season4.Castlevania: Curse of Darkness - Draculas Castle Resurrected 4K, 60ᶠᵖˢ (RESTORED with AI)Aeon2021-06-27 | Hello everyone! So this is Castlevania: Curse of Darkness, the 14th cutscene! Hector arrives at the recently resurrected Dracula's Castle, and finds Julia just before entering who gives him some news and advice. Restored to 4K with the help of AI, Machine Learning and Neuronal Networks!
This was a pretty straightforward cutscene to work and actually one I like a lot, so not any major complaints, furthermore I didn't encounter as many problems as the previous ones so I actually enjoyed working on this.
The original was a 512x488 resolution with a framerate of 30fps, and in order to restored to 4K it was required more than a 800% increase in resolution plus doubling the framerate.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Thank you for your time, I hope you enjoy the video!
#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX #Castlevanianetflix #Hector #Isaac #Trevor #Julia #Xbox #Netflix #Netflixvania #SaintGermain #Upscaling #Season4.Castlevania: Curse of Darkness - Isaac stabs Trevor, 4K, 60ᶠᵖˢ (RESTORED with AI & Machine Learning)Aeon2021-06-19 | Hello everyone! This is the Castlevania: Curse of Darkness 13th cutscene of the game! Hector ends his journey in the Infinite corridor and this triggers the resurrection of Dracula's Castle, which in turn makes Isaac stab Trevor so he could not interfere anymore with the story.
Support high quality content like this on Patreon: patreon.com/AeonG
This was a pretty good cutscene, and one of my favourite moments in the game, not only I really like the battle previous to that, but it's also a pretty great way to show you what it's about to come, and it also lefts you with a big cliffhanger in regards to Trevor.
The original was a 512x488 resolution with a framerate of 30fps, and in order to restored to 4K it was required more than a 800% increase in resolution plus doubling the framerate.
Thank you for your time, I hope you enjoy the video!
Chapters: 0:00 Intro and Isaac stabs Trevor. 1:53 Comparisons. 3:37 Outro.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Thank you for your time, I hope you enjoy the video!
Royalty Free Music from Bensound.
#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX #Castlevanianetflix #Hector #Isaac #Trevor #Julia #Xbox #Netflix #Netflixvania #SaintGermain #Upscaling #Season4.Castlevania: Curse of Darkness - Trevor opens the Infinite Corridor 4K, 60ᶠᵖˢ (RESTORED with AI)Aeon2021-06-14 | Hello everyone! So this is Castlevania: Curse of Darkness, the 12th cutscene! Hector comes back at the castle at the begging of the game, and fights Trevor! And then Trevor opens the Infinite Corridor! Restored to 4K with the help of AI, Machine Learning and Neuronal Networks!
Support high quality content like this on Patreon: patreon.com/AeonG
This was a pretty straightforward cutscene to work and actually one I like a lot, so not any major complaints, furthermore I didn't encounter as many problems as the previous ones so I actually enjoyed working on this.
The original was a 512x488 resolution with a framerate of 30fps, and in order to restored to 4K it was required more than a 800% increase in resolution plus doubling the framerate.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Thank you for your time, I hope you enjoy the video!
Chapters:
0:00 Intro and Trevor vs Hector rematch! 0:41 Trevor Opens the infinite corridor. 2:02 Comparisons. 4:02 Outro.
Royalty Free Music from Bensound.
#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX #Castlevanianetflix #Hector #Isaac #Trevor #Julia #Xbox #Netflix #Netflixvania #SaintGermain #Upscaling #Season4.Castlevania: Curse of Darkness - Trevor vs Isaac 4K, 60ᶠᵖˢ (RESTORED with AI and Machine Learning.)Aeon2021-06-06 | Hello everyone! This is Castlevania Curse of Darkness, 11th cutscene! Trevor vs Isaac at the Aiolon Ruins, restored to 4K with the help of AI and Machine Learning!
Support high quality content like this on Patreon: patreon.com/AeonG
This was a pretty annoying cutscene to work just like the last one, in fact probably worse, the IA had a hard time trying to understand a lot of the rapid movements on the fight, both for upscaling and for doubling the framerate, I spend almost half of the week just correcting and redoing the frames necessary for that, it was extremely painful to do all of that manually until I got good results, on the other hand, once I got past the part of the fight the rest was actually quite easy and straightforward as usually talking moments don't have too much problem.
The original was a 512x488 resolution with a framerate of 30fps, and in order to restored to 4K it was required more than a 800% increase in resolution plus doubling the framerate.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Thank you for your time, I hope you enjoy the video!
Chapters: 0:00 Intro and Trevor vs Isaac 2:30 Comparisons. 4:58 Outro.
Royalty Free Music from Bensound.
#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX Castlevanianetflix #Hector #Isaac #Trevor #Julia #Xbox #Netflix #Netflixvania #SaintGermain #Upscaling #Season4.Castlevania: Curse of Darkness - Hector vs Isaac, 4K, 60ᶠᵖˢ (RESTORED with AI and Machine Learning.)Aeon2021-05-31 | Hello everyone! This is Castlevania Curse of Darkness, the 9th Cutscene of the Game, Hector finds Isaac at Cordova town and they fight for the first time in the game, restored to 4K, and 60fps with the help of AI and Machine Learning!
Support high quality content like this on Patreon: patreon.com/AeonG
This cutscene was a fucking nightmare.... seriously, there were so many problems from the AI picking wrong the movements to interpolate and having to manually check all frames, to in a lower degree several scenes with low poly characters in the background that the IA couldn't pick up correctly, this is particularly evident on one of the moments Hector speaks with Julia towards the end, the camera focuses on Julia with a more closer Hector but blurred out, however since Julia is at a considerable distance her face and expressions are not properly recognized by the AI, I had to try like 16 different models until I found one that wasn't making an abomination out of her face, and still wasn't entirely satisfied with the end result, but well, there isn't any much I can do, there were not enough traces of her face left on the original due to the low resolution and the distance, so that's probably the best we can get for now.
Overall I think the rest of the cutscene looks quite great, so outside of some of those nitpicks that probably not everyone is going to have I think it was a good result.
The original was a 512x488 resolution with 30fps, and was restored to 4096x2944 and doubled the framerate with the help of AI on a grand total increase of over 800% in resolution.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Thank you for your time, I hope you enjoy the video!
Chapters: 0:00 Intro 0:05 Hector vs Isaac 2:39 Comparisons. 5:15 Outro.
Royalty Free Music from Bensound.
#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX Castlevanianetflix #Hector #Isaac #Trevor #Julia #Xbox #Netflix #Netflixvania #SaintGermain #Upscaling #Season4.Castlevania Curse of Darkness: Hector vs St.Germain 4K, 60ᶠᵖˢ(RESTORED with AI and Machine Learning)Aeon2021-05-26 | Hello everyone! This is the 10th cutscene from Castlevania: Curse of Darkness, Hector arrives at the Eneomaos tower, and ends up fighting St. Germain, restored to 4K and 60fps with the help of AI and Machine Learning!
Support high quality content like this on Patreon: patreon.com/AeonG
This was an interesting cutscene to restore, there were some moments the IA picked up with some trouble particularly the buildings architecture, and the fact that they're some of PS2 weird graphics at moments there, but overall I think the results were good after a few tries. The faces tho I think most were recognized properly in the first few tries so nothing to worry to much there for me unlike on some other videos.
The original was a 512x488 resolution with 30fps, and was restored to 4096x2944 and doubled the framerate with the help of AI on a grand total increase of over 800% in resolution.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Chapters: 0:00 Intro 0:05 Hector vs Saint Germain 1:16 Conclusion and Destiny 2:39 Comparisons. 5:10 Outro.
Thank you for your time, I hope you enjoy the video!
Royalty Free Music from Bensound.
#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX Castlevanianetflix #Hector #Isaac #Trevor #SaintGermain #Xbox #Netflix #Netflixvania #Upscaling #Season4Castlevania: Curse of Darkness - Zead vs St.Germain 4K, 60ᶠᵖˢ (RESTORED with AI & Machine Learning.)Aeon2021-05-23 | Hello everyone! This is the 8th cutscene from Castlevania: Curse of Darkness, Hector arrives at the Forest of Jigramunt and watches Zead fighting St. Germain, restored to 4K and 60fps with the help of AI and Machine Learning!
Support high quality content like this on Patreon: patreon.com/AeonG
This was actually easier than the previous cutscene, not much problem outside some slight troubles on how the AI might end up interpreting the way Saint Germain teleports. That and I also felt a bit desatured the original, like too dark at moments, that was of course intentional for the way sometimes the light hits or misses in the forest at night, but still overall I was tempted to mess with it but I refrained from that for consistency with the original.
The original was a 512x488 resolution with 30fps, and was restored to 4096x2944 and doubled the framerate with the help of AI on a grand total increase of over 800% in resolution.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Chapters: 0:00 Intro 0:05 Saint Germain vs Zead 1:25 Comparison. 2:44 Outro.
Thank you for your time, I hope you enjoy the video!
Royalty Free Music from Bensound.
#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX Castlevanianetflix #Hector #Isaac #Trevor #SaintGermain #Xbox #Netflix #Netflixvania #Upscaling #Season4Castlevania: Curse of Darkness - Hector arrives at Mortvia Aqueduct 4K, 60fps, (RESTORED with AI)Aeon2021-05-22 | Hello everyone! This is the 7th cutscene of Castlevania Curse of Darkness, Hector arrives at the Mortvia Aqueduct restored to 4K and 60fps with the help of AI and Machine Learning!
Support high quality content like this on Patreon: patreon.com/AeonG
This was a both beautiful and a pain in the ass to work with lol, mostly because there are quite some scenes from a far and because of the water which not always the IA models were picking it up right, I had to retry many times until I got it right. Overall also there were some problems on the settings because there is meant to be some mist which also produces the idea of more blurry images that the IA also picks slightly different that it used to so I had to fine tune so parts.
The original was a 512x488 resolution with 30fps, and was restored to 4096x2944 and doubled the framerate with the help of AI on a grand total increase of over 800% in resolution.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Thank you for your time, I hope you enjoy the video!
Royalty Free Music from Bensound.
#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX Castlevanianetflix #Hector #Isaac #Trevor #SaintGermain #Xbox #Netflix #Netflixvania #Upscaling #Season4Final Fantasy VII - Opening 4K, 60ᶠᵖˢ (RESTORED with AI and Machine Learning) Amazing Results!Aeon2021-05-18 | Hello everyone! This is the Opening cutscene from Final Fantasy VII, restored to 4K and 60fps with the help of AI and Machine Learning!
This was a very fun cutscene to work on but at the same time very slow process, you see there are multiple versions of this cutscene through the history of this game, the original PSX version, the first PC release, the second PC release, and some of the subsequent current gen console releases, all with slightly different resolutions and quality... usually when you want to use AI you want your source material to be from the highest quality possible, so I had to dig up on all the versions to find the ones with the greatest quality and with the biggest amount of details preserved from whatever the Square original was.
It took me almost to 2 weeks just to get my hands on all versions and compare all the cutscenes, the general consensus according to the wiki was that the second PC release had the highest quality fmv's and that the first PC release the worst, this was almost the case here, but after careful analysis while indeed the PC version where higher quality (and resolution) than the PSX, after checking frame by frame the scenes I concluded that the PC version was an upscaled version of the PSX with already some blurred details (like the flowers on Aerith's basket for example).
After that I went to work not only on the upscaling, but cleaning the image, and also increasing the framerate, the original was at 14.98 fps (rounded up to 15 of course.) So interpolating it to 60 was quite challenging as the AI can sometimes make some mistakes specially when there so little frames in the original.
The original was a 320x224 resolution cutscene, so in order to take it to 4K it was required more than a 900% increase in resolution, in this case to 2880x2016, 60fps.
After all was said and done, you would think that was everything and so do I, but nope, the original PSX cutscenes didn't have the music playing during the cutscene... sigh... why? My guess is that in order for it to keep the music running once the FMV is finished Square decided to start playing the song from the music files and having detached from the cutscene itself, so the PSX cutscene only had well the background sounds, but no music, and the PC version, knowing that it's a product of the more lazy modern square, I check and yup, as expected they took a halfway, the PC version has the intro part of the song, the Opening, but it doesn't have the Bombing mission part. So I have to go for my cleanest version of the song to fix this, from the Bluray of the FFVII Revival Soundtrack: vgmdb.net/album/86041
And after a few test of uploading to youtube to check if it would recognize it properly as 4K, voila! My restoration of the FFVII Opening was done!!! Well almost, I still took the time to try Remaster the cutscene to HDR: youtu.be/6S7O3Tj14ZU
Some of the details and story of the problems I encountered for that about HDR that are of course on the description of that video if you're interested.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Thank you for your time, I hope you enjoy the video!
Royalty Free Music from Bensound.
#FinalFantasyVII #4K #FinalFantasy #FF #AIRestored #MachineLearning #NeuralNetwork #PSX #PSP #PS1 #Playstation #EverCrisis #UpscalingFinal Fantasy VII - Opening (RESTORED to 4K, 60ᶠᵖˢ) with AI and then Remastered to HDR!Aeon2021-05-18 | Hello everyone! This is the Opening cutscene from Final Fantasy VII, restored to 4K and 60fps with the help of AI and Machine Learning and remastered to HDR with AI.
Oh boy, oh boy...
This was a very fun cutscene to work on but at the same time very slow process, you see there are multiple versions of this cutscene through the history of this game, the original PSX version, the first PC release, the second PC release, and some of the subsequent current gen console releases, all with slightly different resolutions and quality... usually when you want to use AI you want your source material to be from the highest quality possible, so I had to dig up on all the versions to find the ones with the greatest quality and with the biggest amount of details preserved from whatever the Square original was.
It took me almost to 2 weeks just to get my hands on all versions and compare all the cutscenes, the general consensus according to the wiki was that the second PC release had the highest quality fmv's and that the first PC release the worst, this was almost the case here, but after careful analysis while indeed the PC version where higher quality (and resolution) than the PSX, after checking frame by frame the scenes I concluded that the PC version was an upscaled version of the PSX with already some blurred details (like the flowers on Aerith's basket for example).
After that I went to work not only on the upscaling, but cleaning the image, and also increasing the framerate, the original was at 14.98 fps (rounded up to 15 of course.) So interpolating it to 60 was quite challenging as the AI can sometimes make some mistakes specially when there so little frames in the original.
The original was a 320x224 resolution cutscene, so in order to take it to 4K it was required more than a 900% increase in resolution, in this case to 2880x2016, 60fps.
After all was said and done, you would think that was everything and so do I, but nope, the original PSX cutscenes didn't have the music playing during the cutscene... sigh... why? My guess is that in order for it to keep the music running once the FMV is finished Square decided to start playing the song from the music files and having it detached from the cutscene itself, so the PSX cutscene only had well the background sounds, but no music, and the PC version, knowing that it's a product of the more lazy modern square, I check and yup, as expected they took a halfway, the PC version has the intro part of the song, the Opening, but it doesn't have the Bombing mission part. So I have to go for my cleanest version of the song to fix this, from the Bluray of the FFVII Revival Soundtrack: vgmdb.net/album/86041
Once I've done all of that it was the time for the HDR mastering, please be respectful if you have any criticize to make, this is also a long and complicated process and more importantly it's really hard to do without a reference monitor. Don't take me wrong I would gladly buy one if I could, but those are usually on the range of 30,000-50,000 dollars... where I live that's more expansive than even some houses... so please understand the limitations of it.
Having said that the HDR process was relatively straightforward in the basic part as I already had some experiencing with color grading on SDR, so with the help of some AI modules I managed to enhance drastically the levels of contrast, light and shadows and the midtones to produce a higher dynamic range image.
The biggest problem was however make sure that YouTube would properly recognize the HDR, specially after I uploaded the video with the SDR version side by side on the second half, YouTube seem to have some of trouble understanding that the are two different colour spaces at the same time in the image, this caused to actually increase the shadows (however slightly) in the original in the comparison. This only happens if you check the video in HDR, the SDR tone mapped version doesn't have this problem, so this is on YouTube side and there is very little I can do about it right now.
And after a few test of uploading to youtube to check if it would recognize it properly as 4K HDR voila! My restoration of the FFVII Opening was done!!!
If you're a purist and want the Non HDR version here a link for that: youtu.be/6S7O3Tj14ZU
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#FinalFantasy #4K #FinalFantasyVII #AIRestored #MachineLearning #NeuralNetwork #PSX #PSP #PS1 #Playstation #EverCrisis #Upscaling #CrisisCoreCastlevania: Curse of Darkness - Hector meets St Germain 4K, 60ᶠᵖˢ (RESTORED with AI.)Aeon2021-05-15 | Hello everyone! This is 4th Castlevania Curse of Darkness Cutscene, Hector meets Saint Germain on his way into the Garibaldi Temple, restored to 4K and 60fps with the help of AI and Machine Learning.
This was a very painful cutscene to restore, given the horrible backgrounds in the back, the AI seem to try to "fix" the original renders with some terrible results, so I had to tone down a bit the AI abilities in order to get a more cohesive version with the original while still increasing the resolution and sharpness of the image. After several attempts I got a version that I can be ok with.
The original was a 512x488 resolution with 30fps, and was restored to 4096x2944 and doubled the framerate with the help of AI on a grand total increase of over 800% in resolution.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Thank you for your time, I hope you enjoy the video!
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#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX Castlevanianetflix #Hector #Isaac #Trevor #Xbox #Netflix #Netflixvania #Upscaling #Season4Castlevania: Curse of Darkness - Trevor vs Hector 4K, 60ᶠᵖˢ (RESTORED with AI and Machine Learning)Aeon2021-05-11 | Hello everyone!! This is the 5th cutscene from Castlevania: Curse of Darkness, the first fight Hector and Trevor have on the inside of the Garibaldi Temple! Restored with AI, Machine Learning and Neuronal Networks.
Oh boy... I got carried away, I should have done first the Saint Germain one, but oh well, when I realized I was already more than halfway through this one, so I decided to better finish it properly. Anyway this is one of my favourite cutscenes of the game, and I loved this fight the first time I played the game, it brings back so many good memories.
The original was a 512x488 at 30fps (29.97 to be precise) and was restored to 4096x2944 and doubled the framerate with the help of AI with an increase of resolution of 800%.
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Chapters: 0:00 Intro 0:05 Trevor vs Hector encounter. 0:23 Aftermath 1:38 Comparisons 3:12 Outro
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#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX Castlevanianetflix #Hector #Isaac #Trevor #Xbox #Netflix #Netflixvania #Upscaling #Season4Castlevania: Curse of Darkness - Hector meets Julia 4K, 60ᶠᵖˢ (RESTORED with AI & Machine Learning.)Aeon2021-05-09 | Hello everyone! This is Castlevania: Curse of Darkness third cutscene, when Hector meets Julia! Restored to 4K with the help of AI, Machine Learning and Neuronal Networks.
Oh Julia, sweet Julia... this is one of my personal favourite cutscenes from the game, and I hope you guys like it too, it was honestly a joy to work on this one, no complains, the only thing is from the original cutscene in which at moments the characters where out focus (mostly for creative intent.) so sometimes when the camera gets away of either Julia or Hector the results where not so good, but well that's how the original was made so not much else I can do in those situations.
The original was a 512x488 at 30fps (29.97 to be precise.) and was restored to 4096x2944 and doubled the framerate with the help of AI on an increase of 800% of resolution.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
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#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX #Netflix #Hector #Issac #Trevor #Upscaling #Julia #CastlevaniaNetflix #Netflix #XboxCastlevania: Curse of Darkness Hector meets Zead 4K, 60ᶠᵖˢ (RESTORED with AI and Machine Learning.)Aeon2021-05-07 | Hello everyone! This is Castlevania Curse of Darkness, the second cutscene, in which Hector uses his power as Devil Forgemaster once again, and then he mets Zead. Restored to 4K with AI, Machine Learning and Neuronal Networks.
This was a rather difficult cutscene, because a lot of the scenes were from the distance, and because some of the effects present in the cutscene itself. Still after all the process was done I was quite happy with the results.
The original was a 512x488 at 30fps (29.97 to exact) and was restored to 4096x2944 and doubled the framerate with the help of AI in an increase of 800% the resolution.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
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#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 Castlevanianetflix #Xbox #Netflix #Netflixvania #UpscalingCastlevania: Curse of Darkness Hector finds Isaac 4K, 60ᶠᵖˢ (RESTORED to with AI Machine Learning.)Aeon2021-05-05 | Hello everyone! This Castlevania Curse of Darkness, the first time Hector finds Isaac at the begging of the game, restored to 4K and 60fps with AI and Machine Learning.
This one was a bit weird to do, because the in game graphics, I don't think it was a bad result I actually like it, but I feel like it could have been better, it's probably because of the polygons of the game and the way textures blend in, that the AI not always pick it up as I expected, still I think it's a massive improvement over the original so I think it's pretty good my only gripe is pretty much on certain moments were either Hector or Issac are to far from the camera and in the original there were barely any details, so IA struggled to properly recognize them there.
I really like this version of Isaac and Hector by the way, and I never forget how iconic their lines were since the first time I heard them as a kid.
The original was a 512x488 at 30fps (29.97 to be precise.) and was restored to 4096x2944 and doubled the framerate with AI, with an increase of 800% in resolution.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Chapters: 0:00 Intro 0:05 Hector finds Isaac 3:22 Comparison. 6:42 Outro
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#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #CastlevaniaNetflix #Xbox #Netflix #Netflixvania #UpscalingCastlevania: Curse of Darkness Prologue 4K, 60ᶠᵖˢ (RESTORED with AI and Machine Learning.)Aeon2021-05-02 | Hello everyone! This Castlevania: Curse of Darkness Prologue, restored to 4K and 60fps using AI, Machine Learning and Neuronal Networks.
This is a pretty straight cutscene, and it was relatively easy to do, the hardest part was to clean the original footage for the correct upscaling, and I believe is the part that shows the most. That been said it wasn't perfect, particularly on the part of the cutscene with the moon behind the words, it had a lot of noise the original there, and like wise the upscaled version had some trouble there, but overall I think it's pretty damn good result so I'm happy with it.
The original was at 512x488 and with 30fps (29.97 to be precise.) and to increase it to 4K it required an 800% increase in resolution plus doubling the framerate.
BTW this time I didn't put a comparison on the thumbnail because well, the biggest part of the cutscene are words, and I don't think it could have been seen properly at such low resolution in the thumbnail the difference. So I just stick for the coolest part in the video I believe the glowing eyes of Dracula.
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#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PS2 #PSX #Netflix #Hector #Issac #Trevor #Upscaling #CastlevaniaNetflix.FFVII Crisis Core: All Summons 4K, 60ᶠᵖˢ (RESTORED with AI, Machine Learning and Neuronal Networks.)Aeon2021-04-30 | Hello everyone! This are all of the Summons of Crisis Core: Final Fantasy VII, restored to 4K with AI, Machine Learning and Neuronal Networks.
I forgot to post this one when it was done, I usually end up one project and move quickly to the next one, and I'm precisely working on the next thing right now while preparing to publish this one. I hope all of the Crisis Core Fans out there enjoy them, they all took a lot of work to do, and I'm pretty happy with the end result.
If you're curious about how the originals stack against the 4K versions the individual video of each summon has a comparison section at the end, if you wish the check them out, look at this playlist: youtube.com/playlist?list=PLD-GFqYB2Kr8C83E2BkOHgIKxytGK4brz
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
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#CrisisCore #4K #FinalFantasyVII #AIRestored #MachineLearning #NeuralNetwork #PSX #PSP #PS1 #Playstation #EverCrisis #UpscalingCastlevania: Curse of Darkness Opening - 4K, 60ᶠᵖˢ (RESTORED with AI and Machine Learning.)Aeon2021-04-28 | Hello everyone! This Castlevania: Curse of Darkness, opening cutscene, restored to 4K with AI, Machine Learning and Neuronal Networks!
This one was pretty hard to get right because of the weird aspect ratio of the original ps2 cutscenes, and on top of that they had massive black bars both on top and at the bottom, and I wasn't sure YouTube will be able to accept properly the end video resolution, so I had to test and upload multiple versions until I found the correct way to display it for YouTube's concept of 4K at a 4:3 aspect ratio.
The original cutscene was 512x488 at 30 fps, the correct resolution for upscaling as in a correct multiplier on 4K, was 4096x3072 which is actually the standard for Cinematic 4K at a 4:3 resolution, however youtube was taking it as 5K... so after doing some test and seeing that youtube kinda struggled with it I decided to settle for YouTube version of 4K.
Overall was pretty fun, I''m not sure how some of the others cutscenes are going to work, as many of them are actually on the in-game engine, so the IA might not recognize them properly, but I'll eventually will give them a try and see how it goes.
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0:00 Intro 0:05 Opening 0:47 Comparison 1:30 Outro
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#Castlevania #4K #CurseofDarkness #AIRestored #MachineLearning #NeuralNetwork #PSX #PS2 #Netflix #Playstation #Hector #Issac #Upscaling #CastlevaniaNetflixFFVII Crisis Core: Bahamut Fury 4K, 60ᶠᵖˢ (RESTORED with AI, Machine Learning and Neuronal Networks)Aeon2021-04-25 | Hello everyone, this is the Crisis Core: Final Fantasy VII, Bahamut Fury - Exaflare, restored to 4K and 60fps, with AI, Machine Learning and Neuronal Networks.
Oh boy, this is honestly one of my favourite cutscenes while at the same time been one of the most over the top ones, Exaflare is kinda ridiculous op, but anyway I love it!
The original was a 480x272 and 30fps video and was upscaled by a bit over 800% to get it at 4K and doubled the framerate to 60fps.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
0:00 Intro and Bahamut Fury - Exaflare 0:57 Comparison 1:52 Outro
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#CrisisCore #4K #FinalFantasyVII #AIRestored #MachineLearning #NeuralNetwork #PSX #PSP #PS1 #Playstation #EverCrisis #UpscalingFFVII Crisis Core: Phoenix Summon 4K, 60ᶠᵖˢ (RESTORED with AI, Machine Learning & Neuronal Networks)Aeon2021-04-24 | Hello Everyone! This is Crisis Core: FFVII, Phoenix - Rebirth Flame, Summon, restored to 4K and 60fps, with AI, Machine Learning and Neuronal Networks.
This was a fun summon but a bit troublesome, it seems AI sometimes struggles with stuff like fire and the natural distortions that heat is meant to represent, the Ifrit cutscene had similar problems which is why I already had an idea on how to deal with them, so this time it went a bit faster.
Overall I enjoy working on the Summon cutscenes, I feel like they were a bit over the top on Crisis Core and that's why they look badass in 4K.
The original was in a 480x272 resolution and 30fps, in order to restored to 4K it was required an increase of more than 800% in resolution and doubling the fps,.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
Chapters: 0:00 Intro & Phoenix - Rebirth Flame 0:36 Comparison OG vs AI 1:08 Outro
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#CrisisCore #4K #FinalFantasyVII #AIRestored #MachineLearning #NeuralNetwork #PSX #PSP #PS1 #Playstation #EverCrisis #UpscalingFFVII Crisis Core: Odin Summon 4K, 60ᶠᵖˢ (RESTORED with AI, Machine Learning and Neuronal Networks.)Aeon2021-04-23 | Hello everyone! This Crisis Core: Final Fantasy VII, Odin Summon - Zantetsuken, restored to 4K with AI, Machine Learning and Neuronal Networks.
This cutscene well... was a pain to do... typically speaking AI, tends to have trouble with some fast movement scenes, because of the blur and the rapid movements, but furthermore given some of the noise, and noise color present on the original I was having some trouble finding a proper way to upscale it, and then increasing the framerate was the cherry on top honestly.
In the end, I managed to do it, but this was the reason I got back my plans as I wanted to start uploading the summons two days earlier but the Odin one was pretty hard to do, in the end I'm pretty happy with the results outside of a couple of frames but overall I think it looks pretty good.
The original was a 480x272 resolution and 30fps, so I had to do an increase of 800% resolution and doubling the framerate in order to get it at 4K 60fps. I hope you guys like it!
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0:00 Intro - Odin - Zantetsuken. 0:40 Comparison 1:20 Outro
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#CrisisCore #4K #FinalFantasyVII #AIRestored #MachineLearning #NeuralNetwork #PSX #PSP #PS1 #Playstation #EverCrisis #UpscalingFFVII Crisis Core: Ifrit Summon 4K, 60ᶠᵖˢ (RESTORED with AI, Machine Learning and Neuronal Networks)Aeon2021-04-22 | Hello everyone! This is Crisis Core: Final Fantasy VII, Ifrit summon- Hellfire, restored to 4K using AI, Machine Learning and Neuronal Networks.
Well this was fun to work on, unlike some others of my previous works, this was a relatively straight forward process, for which I'm happy, I can't say the same of the rest of the summons tho, Odin gave a lot of trouble for example.
The Original was a 480x272 resolution and 30fps, I made a small change on how the comparison shots start as to better reflect the difference on resolution vs the 4K version, it's only a couple of seconds tho, but I hope you guys like it.
I plan to keep going the rest of the summons in the next few days, and maybe on the weekend I'll post the other thing I've been working on, hope you guys like it!!
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0:00 Intro And Ifrit - Hellfire 0:58: Comparison 1:53 Outro
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#CrisisCore #4K #FinalFantasyVII #AIRestored #MachineLearning #NeuralNetwork #PSX #PSP #PS1 #Playstation #EverCrisis #UpscalingFFVII Crisis Core: Bahamut Summon 4K, 60ᶠᵖˢ (RESTORED with AI, Machine Learning & Neuronal Networks)Aeon2021-04-21 | Hello Everyone! This is Crisis Core: Final Fantasy VII, Bahamut Summon - Megaflare, restored to 4K and 60fps, with AI, Machine Learning and Neuronal Networks.
"Boy... oh boy... The price of Freedom is steep."
Just like some of you asked me, I've been trying to decide on what to work next, and I've been waiting to work in Crisis Core cutscenes for a couple of months, however getting the cutscenes from Crisis Core out of the cartridge is a huge pain in the ass.
This is not however the only thing I plan to work in the next few days, if everything goes correctly, I'll plan to upload a couple more of stuff this week, I'm also pretty excited and happy thanks to all the positive feedback I've been getting from you guys.
About this cutscene in particular as you can see, the original was 480x272 and 30 fps, (well it was technically 29.97 fps, to be precisely.) And I doubled the framerate with AI, and increased the resolution by about an 800%.
If you have been following the channel you might notice that I changed the way the comparisons were made previously, this was made for two reasons, one I always wanted from the get-go to be able to show you both videos, as this would show you better some of the problems of noise, macroblocking etc, the originals usually have, however I thought that showing you the image still would let you guys catch more detail, however not only it doesn't seem to be the case based on some of your feedback, but also not many people got around to watch the comparisons according to youtube analytics, so I thought that in this way it would be more interesting for you guys.
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#FinalFantasyVII #CrisisCore #4K #AIRestored #MachineLearning #NeuralNetwork #PSP #PSX #Playstation #Evercrisis #UpscalingThe Legend of Dragoon: Ending 4K (RESTORED with AI, Machine Learning and Neuronal Networks)Aeon2021-04-13 | This is The Legend of Dragoon; The Ending of the game, the final cutscene and the Epilogue, restored to 4K with AI, Machine Learning, and Neuronal Networks.
Oh boy... this was so hard to do, and so mentally exhausting, I honestly feel very tired once I finished, both cutscenes have several problems, the CGI one had some horrible compression artifacts and all kinds of noise. The "in-game" one was actually made on a much lower resolution, (240p) but re-packed at 360p with the frames, so IA also had a hard time figuring some of the details that should be there, honestly it would have been way better if they put actual game play, instead of recording it at such low resolution.
In any case it's finally done, after putting almost 4 moths of my life into this, I finished all the cutscenes in the best quality possible with today's technology available. Who knows maybe in the future I'll give them another try if AI gets even better, for now, I'll probably going to publish a video with all the cutscenes and no comparison shots in a couple of days and that's it.
Btw and speaking of comparison shots, this video has only a few, I thought that considering that all the cutscenes and stuff were almost 9 minutes long people wouldn't stay longer to see a high bunch of shots after that, so only put there a few.
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: The Moon falling 4K (RESTORED with AI, Machine Learning and Neural Networks).Aeon2021-04-06 | Hi! This the Legend of dragoon, the fall of the moon cutscene, restored to 4K with AI, machine learning and neutral networks.
This one was a bit tricky, it's a long cutscene and I got not so great results at the beginning so I had to start all over again until I got better results.
Like others ones, this was a more than 1000% increase in resolution and it took quite some time, I was hoping to get it done during the weekend but well there isn't much to be done.
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Thank you for your time, I hope you enjoy the video!
#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: Emperor Diaz reveals himself 4K (RESTORED with AI and Machine Learning.)Aeon2021-03-29 | So this is the cutscene in which, The Emperor Diaz reveals his identity to the party, restored to 4K with AI, Machine Learning and Neural Networks.
This is also the last cutscene of Disc 3 😅. It's been a long road and Disc 3 has been pretty hard to work with given all the compression the cutscenes had. But overall I'm very happy with the end results. Hopefully by the end of next week and if nothing else arises, the Disc 4 cutscenes could be done.
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: Divine Dragon at Mt. Mortal Dragon 4K (RESTORED with AI and Machine Learning)Aeon2021-03-26 | So this is The Divine Dragon cutscene that plays before you fight him, at the Mt. of Mortal Dragon, restored to 4K with AI and Machine Learning.
This is a pretty short cut scene, so I extended it a bit with the comparison shots, partially also because I like the Divine Dragon a lot, so taking a lot of frames of it was also really cool for me, hope you guys enjoy them as well.
The original cut-scene was on a 640x192 aspect ratio and to restored it to 4K it was necessary more than a 1000% increase in resolution, pretty happy with the end results.
If you like what I do here, please consider liking and subscribing as that helps a lot to grow the channel, furthermore if you want to support me consider sharing the video as much as you can or consider supporting me on Patreon.
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: The Divine Dragon raids Deningrad 2nd time 4K (RESTORED with AI)Aeon2021-03-22 | So this is, The Legend of Dragoon; The second time the Divine Dragon fly's above Deningrad and this time attacks the city, restored to 4K with AI, these one actually went a bit smoother than the previous ones thanks to the things I've learned working on previous disc 3 cutscenes. It is also one of my favourite cutscenes in terms of graphics and what it actually happens with the Divine Dragon and how we can see in a bit more of detail his attacks.
The original cutscene was on a 640x192 resolution, so it required an increase of more than 1000% resolution and it took a bit of work to properly get the correct ratio, but I feel specially based on the final shot of the moon that it actually went quite well.
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Thank you for your time, I hope you enjoy the video!
#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: The Divine Dragon raids Deningrad 1st 4K (RESTORED with AI, Machine Learning)Aeon2021-03-19 | So this is the first time the Divine Dragon raids Deningrad after waking up, at Disc 3 restored to 4K with AI, Machine Learning and Neuronal Networks, it happens when you're finishing your first visit of Deningrad and once your party is reunited (just before leaving Shana sadly.)
This one was actually harder to do, I had some problems with the proportions at the begging so it took a couple of tries to get it right, but in the end here it is.
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: The Divine Dragon set free 4K (RESTORED with AI and Machine Learning)Aeon2021-03-15 | So this is the 4th Cinematic of Disc 3, The Divine Dragon set free restored to 4K, it happens before you finish your first visit to Deningrand, and when Meru returns to the party with some information from the Winglies.
This is one of those annoying 640x192 resolution cinematics just like the Phantom Ship one, so this one took a bit of work to get a decent result, nevertheless, here you have it, also in order to get properly the 4K version I had to upscaled all the way to 5K first for those of you interested.
I hope you guys like it, I'm sorry for not posting lately but I've been a little bit busy honestly, I hope I can put more constantly in the next weeks, also I've started working in another project that hope you guys will like once it's posted :)
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: The Black Monster 4k (RESTORED with AI, Machine Learning and Neural Networks)Aeon2021-02-28 | Well this is The Legend of Dragoon the cinematic of the Black Monster, the Story they tell you on Deningrand on Disc 3 about it.
This is like one of my proudest works so far, the original cutscene was full of noise and I thought of it to be un-reparable but alas, I got the job done, and quite well in opinion so I'm happy, also I like a lot the stile of the art it reminds me of the Renaissance so extra points for that.
For those of you interested the original was a 320x192 resolution video so this was an increase of more than 1000% the resolution of the original.
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: The Dragoon Campaign Part 2 4K (RESTORED with AI and Machine Learning.)Aeon2021-02-22 | This is the Legend of Dragoon; The Dragoon Campaign, the second part of the history restored to 4K, this is version is told to you during your first visit on Disc 3 to Deningrand.
This one wasn't as hard as the last one, as I already identified proper ways to deal with some of the extra noise of Disc 3, however it was a bit annoying because some of the weird art-graphics that are present and in particular the style of the art been like semi-destroyed or erased by time so in a couple of instances the AI was picking wrong some details and in some trials was also failing to understand some parts of the picture, after many tries I manage to make a successful version of it.
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: The Divine Tree 4K (RESTORED with AI, Machine Learning and Neural Network.)Aeon2021-02-17 | This is The Legend of Dragoon; The Divine Tree cinematic the first one of Disc 3 restored to 4K using AI.
This one actually took me quite sometime because of two reasons the first one I got sick and couldn't do much those days, but the second and most important, the original cutscene was so full of noise and artifacts it was almost impossible to get a nice result without taking away a lot of the actual quality in the original. You can see part of this problem on the second image on the comparison section where some parts of the left were taking out because of the excessive noise and some detail was lost in exchange, this problems were present on all of the cinematic, but that shoot is probably the one that shows a better example of it, consequentially cleaning up all the cinematic while trying to preserver detail took a lot of time and tries and many nights I even consider quitting and not doing more because of the bad results I was getting, this is also a problem of the extreme compression some of the Cinematics of Disc 3 have because is the one with more Cinematics on it. In the end I feel quite satisfied with the result and happy, but it did took me a lot... anyway I hope you guys can enjoy it.
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #RemakethelegendofDragoon #UpscalingThe Legend of Dragoon: Roses Memories 4K (RESTORED with AI, Machine Learning and Neural Network.)Aeon2021-02-05 | Hi everyone, this is the Legend of Dragoon; Rose Memories of Disc 2 after you abandon the Phantom Ship, Restored to 4K using AI.
This did took quite a while, but it's my favourite cut-scene in the game and did everything I could to make it look as great and as close to the original. Sadly some of the rapid movement scenes were presenting artifacts out of the noise in the original, which were producing horrible results, so it took me like 20 fu***ng tries to get it right while still preserving as much detail as I could. It also took me quite some time due to my desire to make it look as close to the original as possible so I was in many instances comparing frame-by-frame, but I think in the end it looks quite good.
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: Phantom Ship 5K Wide (RESTORED with AI, Machine Learning and Neural Network.)Aeon2021-01-29 | This is the version of the video that keeps the original aspect ratio found on the Disc. While it might look a bit weird, this is exactly how the original video was produced, however that's not how it looked on PSX hence why there are two versions one that looks just like it was on the original files and the other that looks just like it was presented to you on the Game.
It was a pain in the a** to work whit this aspect ratio, youtube refused to upload on the first couple of tries, editing software refused to work with the effects, objects, it was really annoying at the begging but ultimately I found this standard for Ultra-wide 21:9 to be the more workable of all the other attempts.
If you want to watch the video like it was presented to you on the PSX check this link: youtu.be/mexReUMo7bM
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #RemakethelegendofDragoon #UpscalingThe Legend of Dragoon: Phantom Ship 4K (RESTORED with AI, Machine Learning and Neural Network.)Aeon2021-01-29 | So... this took a while, it was mostly because of the problems of the resolution. For those interested the original video was on the disc on a 640x192 Resolution, which ended up causing a lot of troubles on the upscaling and uploading to YouTube until I found a resolution a that works with it.
This is the link to the video that keeps it's original aspect ratio found on the CD file: youtu.be/cfCPTPR3uBM
This version of the video by the way was smushed a bit on the sides to fit on the screen, after spending quite amount of hours comparing the original aspect ratio the video had on the PSX, I came with this in order to recreate how it was presented to you on the console, it's probably not perfect but it's as good as it gets in terms of visually looking like it was originally.
While it took quite some time, I'm very happy to have finished because a lot of what I learnt here would be useful for the other 4 videos on Disc 3 that keep the same aspect ratio.
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSOne #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: The Moon that Never Sets 4k (RESTORED with AI, and Machine Learning).Aeon2021-01-23 | This is The Legend of Dragoon first Cinematic of Disc 2, The Moon that Never Sets. Restored to 4K with AI, Machine Learning and Neural Network (The Neural network part didn't fit in the title this time).
This is was a pretty hard to restore but also pretty damn fun cinematic, the main problem is the great amount of places that are shown to you, from the City of Fletz at Night, to the Moon and the stars next to a Sky Chart, then a painting representing the birth of the Moon Child, to the Fire of Nest caused by the Black Monster, a Red Moon, to a Tundra Forest outside of Nest and then again to the Moon. This caused a lot of trouble for the Algorithms to proper restore one scene and then been faced with a completely different one.
In order to properly restored I figured a way to restore the image in a more accurate way, but at the same time this caused some of the flickering and noise of the original image to also be "enhanced" which might be a little bit annoying, sorry for that but I couldn't get rid of it without softening too much image and loosing quality in the process so I give it priority to quality.
For those of you interested the original video was a 320x192 resolution so restoring it to 4K was more than 1000% resolution increase. In the end I'm quite happy with the result in particular with the ones showed on the Painting scene and forest.
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSX #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: The Dragoon Campaign 4K (RESTORED with AI, Machine Learning, Neural Network).Aeon2021-01-19 | This is the Legend of Dragoon second Cinematic, the Tale of the Dragoon Campaing narrated by you for Minister Noich if I remember correctly, during your visit to Bale restored to 4K with AI, this is one was actually quite annoying to do, because the AI keep either erasing details and confusing them with noise, mostly because of the low quality of the OG Cinematic, it took me quite some hours and numerous attempts to get a satisfactory result.
For those of you interested the original video was 320x192 resolution and restoring it to 4K was more than 1000% resolution increase. This one despite looking quite well I'm not so satisfied, maybe later I'll give it a second try once I'm more experienced or with a better version of the AI.
If you like what I do here, please consider liking the video and subscribing, furthermore if you want to support me, consider sharing the video as much as possible as that helps the channel grow, or consider supporting me on Patreon.
#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingThe Legend of Dragoon: Intro 4K (Restored with AI, Machine Learning and Neural Network)Aeon2021-01-13 | This is the Legend of Dragoon first Cut-scene of Disc 1, restored to 4K with AI, it honestly took me more than 150 hours of try and error, and learning to use the programs plus the already long time this programs take to work their magic.
For those interested the OG Intro was taken from the Disc itself, and it was only a Video of 320x192 resolution... so yeah restoring something like that to 4K it's way above and increase of 1000% in Resolution.
Regardless of that I'm a big fan of the Legend of Dragoon and grow up playing the game so I decided to try and put my part for those that also love the game like me. I also plan to keep restoring all the cut-scenes of the game (even the minor ones.) However and given how time consuming this is I don't have an estimated time for that.
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#TheLegendofDragoon #4K #AIRestored #MachineLearning #NeuralNetwork #PSONE #PS1 #Playstation #RemaketheLegendofDragoon #UpscalingSymphonic Odysseys - Someday the Dream Will EndAeon2014-06-01 | Symphonic Odysseys a Tribute to Nobuo Uematsu