Pacific Standard - Bank Manager (Casanova) | Mission RecreationLucas7yoshi2023-06-04 | In game mission logic recreated by twitter.com/Fluuffball FiveM scripted stuff done by me
The logic of cloning the card is in fact still in GTA Online mission logic, but was done in FiveM for convenience.
twitter.com/Lucas7yoshi_RSUpcoming GTA Online Cayo Perico Survival (Read Description)Lucas7yoshi2025-06-20 | This is not the exact mission Rockstar will release. We simply do not have it, this is just a survival that uses as many of the features that were added for that upcoming Survival. The camera placements for the transitions are hard coded, which is what we the zones are based on. The props, spawners, when the new zombie types spawn, and the overall difficulty will ALL be different upon release. Also the DJ might actually make them dance, but that is not entirely clear.
Thank you to a anonymous individual for assisting with this, unfortunately it cannot be shared and you cannot play it at this moment.GTA Online Money Fronts Mansion Teaser Mission VoicelinesLucas7yoshi2025-06-18 | Total of 3 missions. In no particular order. I'm not sure if there is one, there is a "finale" though. If i had to guess the first one in this video is the finale which takes place at devin westons place.
0:00 Mission A (s25te) (Finale?) 2:18 Mission B (s25ti) 4:53 Mission C (s25tm) 7:16 Phone calls about the missions.A rockstar developer drives around for 23 minutes.Lucas7yoshi2024-12-13 | This is a vehicle recording found in the files of the latest DLC. its called dummy000.yvr. I took a guess on the vehicle based on other recordings and the suspension height. I have no idea the purpose, but this is just a recording of a developer driving around for 23 minutes that was left in the files for some reason. "Enjoy"GTA Online Early 2025 Oscar Guzman Flies Again DLC Cutscenes Early LookLucas7yoshi2024-12-11 | Expected release around in march 2025 (based on Cluckin' Bell Heist)
Mission Names: Up and Running Mogul setup mission Intel setup mission Iron Mule setup mission Ammunition setup mission The Titan Job
GTAO McKenzie Field Hangar MissionsGTA 5 Cutscene LightingLucas7yoshi2024-06-02 | ...GTA 5: Scrapped Monkey Business Mission Section - Destruction & Full SequenceLucas7yoshi2024-05-30 | This video is just a compilation of various videos/renders that I made for a longer video that i never ended up really getting too far with. There is some amount of information online about this (namely just whats in the missions.xml file) but very little in the way of actual footage of the sequence, the destruction, etc.
So this is just a dump of those videos I had lying around to make it more available for people to learn more about the scrapped mission section.
0:00 Intro 0:18 Destruction Simulations 1:05 Cutscene Freecam showing on container 1:24 Full chase sequence
Monkey Business Part 2GTA Online (Xbox Series X/S & PS5) Intro (4k30)Lucas7yoshi2024-05-29 | This is just an upload of the direct converted bink file. YouTube compression will probably chew it up a bit but eh. Might still be higher quality than game captures.GTA 5 Tech - Uber Vehicle Recordings (Read Desc.)Lucas7yoshi2024-03-18 | This is just a video to show how Rockstar creates the sequences where NPC's drive a lot more excitedly than they do with normal pathfinding.
The NPC (in this case, the POV would be lamars car) is a rockstar scripter driving around and as they do so they capture the surrounding traffic (Green cars with "TR" in their tag). This is neccasary because if just random traffic appeared, the recorded "on rails" vehicle would likely collide with the random traffic. Once the green traffic cars reach the end of needing to be on rails, they simply transition back to regular AI controlled cars (shown with pink).
Once the first pass has been done, the developer can then go back and record "set pieces" (Shown in red). These are typically vehicles that behave in a way that AI would not (Like the cars skidding and sliding a bit at intersections where Lamar flies through). All of these are just the developers driving as the rest of the sequence runs around them which is then combined with the rest of the sequence.
Parked cars (shown in blue) are captured during the process because random traffic/parked cars is disabled when they are played back, so that there is still parked cars but *consistently* so.
This is used in a large amount of missions and is a random neat way to pull this sort of thing off.
I reverse engineered this logic from the decompiled scripts probably about a year ago (without the help of any leaks) and reimplemented a (slightly stripped down) version in FiveM. The real logic is a bit smarter to avoid vehicles poppin in in the distance (Setpieces, for example, spawn at their start location and then only start "running on rails" once they should. But in my one they just spawn when their Vehicle Recording starts)Bad Apple but its played on 200 GTA 5 NPCsLucas7yoshi2024-01-06 | Took about 4 hours to record using a 5fps version at 10x10 and the 12.5 seconds i gave per frame was not always enough.
I tried to make them not collide with each other (which was moving them out of position) but didn't have any luck with any functions in the game so I ended up freezing them in place once they got to their position which you can see in the intro. sometimes they'll "panic" which is my script noticing them having no velocity and just teleports them to they spot. this mostly only happens for big moves and is very random and rare thankfully
This is with regards to an arc involving vincent that will be dripfed much the same as The Last Dose was. The mission files are not available so specifics aren't fully known but we of course have the cutscenes left over.
0:00 Introduction Cutscene 3:43 Introduction mission exit cutscene 3:54 Finale Stealth Approach 4:22 Finale Exit Cutscene (1st Time) 5:25 Finale Exit Cutscene (Replays)
There is possibly more to thisScrapped GTA 5 Solomon Mission: Harrier - Destruction SimulationLucas7yoshi2023-03-08 | I imported the destruction simulation assets into blender and rendered em. The mission was basically you stopped a convoy, detonated the ground dropping the trailer into a tunnel that you then stole it from.Scrapped pre release GTA Online fleeca heist animationsLucas7yoshi2023-02-07 | https://rage.re/t/old-multiplayer-heist-animations/296Cinematic PhantomLucas7yoshi2022-07-16 | ...Lucas7yoshi Live StreamLucas7yoshi2022-07-11 | ...GTA Online First Person/POV Cutscenes - Cayo Perico Sub Introduction - 4KLucas7yoshi2021-12-19 | First... first person gta online cutscene video - I've seen a fair few first person gta 5 cutscenes, less so gta online. also the bonus of the multiplayer character not being a blue bald dude.
No hacking/modding of actual GTA Online was used for this, this was achieved and recorded in FiveM using a custom script i wrote using information from gta5-mods.com/scripts/cutscene-camera-remover
Also bob74_ipl for making life easy lol
recorded in 1080p, but 4k so there is no noticable quality lost.GTA Online Voice Lines: Pavel [3:21:40] | Check DescriptionLucas7yoshi2021-01-05 | Files ripped with OpenIV, some subtitle stuff i used but can't upload is from codewalker
Combined with ffmpeg timestamps are basically guesses, these are the sound archives the sounds are from. i added the durations of them and its probably inaccurate lol. hs4pa 0:00 General Voice Lines hs4p 1:37:51 General Voice Lines pt 2 hs4ps' 2:52:03 General Voice Lines pt 3 hs4_pavel' 3:12:20 Submarine Chatter to player. hs4pi 3:19:08 Submarine misc noises to self.Fortnite Custom Radio.Lucas7yoshi2020-09-01 | ...